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using Microsoft.Office.Interop.PowerPoint;
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Windows.Ink;
namespace Ink_Canvas.Helpers
{
/// <summary>
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/// PPT墨迹管理器 - 负责按幻灯片保存/加载墨迹、自动保存与内存管理。
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/// </summary>
public class PPTInkManager : IDisposable
{
#region Properties
public bool IsAutoSaveEnabled { get; set; } = true;
public string AutoSaveLocation { get; set; } = "";
public StrokeCollection CurrentStrokes { get; private set; } = new StrokeCollection();
#endregion
#region Private Fields
private MemoryStream[] _memoryStreams;
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private const int DefaultMaxSlides = 100;
private int _maxSlides = DefaultMaxSlides;
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private string _currentPresentationId = "";
private readonly object _lockObject = new object();
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private bool _disposed;
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// 墨迹锁定机制,防止翻页时的墨迹冲突
private DateTime _inkLockUntil = DateTime.MinValue;
private int _lockedSlideIndex = -1;
private const int InkLockMilliseconds = 500;
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// 添加快速切换保护机制
private DateTime _lastSwitchTime = DateTime.MinValue;
private int _lastSwitchSlideIndex = -1;
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private const int MinSwitchIntervalMs = 100;
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private long _totalMemoryUsage;
private const long MaxMemoryUsageBytes = 100 * 1024 * 1024; // 100MB
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private DateTime _lastMemoryCleanup = DateTime.MinValue;
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private const int MemoryCleanupIntervalMinutes = 5;
private const string StrokeFileExtension = ".icstk";
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#endregion
#region Constructor
/// <summary>
/// 初始化 PPTInkManager 实例并为内部内存流分配初始容量以跟踪默认最大幻灯片数加上备用槽位。
/// </summary>
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public PPTInkManager()
{
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InitializeMemoryStreams(DefaultMaxSlides + 2);
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}
/// <summary>
/// 根据指定容量初始化用于存储每页墨迹的内存流数组。
/// </summary>
/// <param name="capacity">期望的数组容量;如果小于 2,则会使用 2 作为最小容量。</param>
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private void InitializeMemoryStreams(int capacity)
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{
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if (_memoryStreams != null)
{
for (int i = 0; i < _memoryStreams.Length; i++)
{
try { _memoryStreams[i]?.Dispose(); } catch (Exception ex) { LogHelper.WriteLogToFile($"InitializeMemoryStreams 释放内存流 {i} 失败: {ex}", LogHelper.LogType.Warning); }
}
}
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_memoryStreams = new MemoryStream[Math.Max(2, capacity)];
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}
#endregion
#region Public Methods
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/// <summary>
/// 初始化新的演示文稿
/// </summary>
/// <remarks>
/// 为新的或当前的演示文稿初始化墨迹管理器的内部状态。
/// 方法会清除所有内存中的笔迹数据,重置墨迹写入锁与快速切换追踪,并根据演示文稿的幻灯片数量分配内部内存缓冲区。
/// 如果已启用自动保存且设置了 <see cref="AutoSaveLocation"/>,则会尝试加载磁盘上的已保存墨迹文件。
/// </remarks>
/// <param name="presentation">要初始化的 PowerPoint Presentation 实例;为 null 时方法不执行任何操作并直接返回。</param>
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public void InitializePresentation(Presentation presentation)
{
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ThrowIfDisposed();
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if (presentation == null) return;
lock (_lockObject)
{
try
{
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ClearAllStrokesInternal();
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_inkLockUntil = DateTime.MinValue;
_lockedSlideIndex = -1;
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_lastSwitchSlideIndex = -1;
_lastSwitchTime = DateTime.MinValue;
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_currentPresentationId = GeneratePresentationId(presentation);
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int slideCount = 0;
try
{
slideCount = presentation.Slides.Count;
}
catch (COMException comEx)
{
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uint hr = (uint)comEx.HResult;
if (hr == 0x80048010) return;
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throw;
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}
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int capacity = slideCount + 2;
_maxSlides = Math.Max(_maxSlides, slideCount);
_memoryStreams = new MemoryStream[capacity];
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if (IsAutoSaveEnabled && !string.IsNullOrEmpty(AutoSaveLocation))
LoadSavedStrokes();
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"初始化演示文稿墨迹管理失败: {ex}", LogHelper.LogType.Error);
}
}
}
/// <summary>
/// 保存当前页面的墨迹
/// </summary>
/// <remarks>
/// 将指定幻灯片的墨迹保存到内部内存缓存,并在必要时触发内存清理。
/// </remarks>
/// <param name="slideIndex">要保存的幻灯片索引(从 1 开始)。方法在索引小于或等于 0 时不执行任何操作。</param>
/// <param name="strokes">要保存的墨迹集合;为 null 时方法不执行任何操作。</param>
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public void SaveCurrentSlideStrokes(int slideIndex, StrokeCollection strokes)
{
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ThrowIfDisposed();
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if (slideIndex <= 0 || strokes == null) return;
lock (_lockObject)
{
try
{
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if (!CanWriteInk(slideIndex)) return;
if (slideIndex >= _memoryStreams.Length) return;
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ReplaceSlideStream(slideIndex, strokes);
CheckAndPerformMemoryCleanup();
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}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"保存第{slideIndex}页墨迹失败: {ex}", LogHelper.LogType.Error);
}
}
}
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/// <summary>
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/// 强制保存指定页墨迹到内存(不受锁定限制)。用于放映结束前保存当前画布到当前页。
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/// </summary>
/// <remarks>
/// 强制将指定幻灯片的墨迹保存到内部内存缓存,覆盖该幻灯片已有的墨迹数据。
/// </remarks>
/// <param name="slideIndex">要保存的幻灯片索引(从 1 开始)。</param>
/// <param name="strokes">要保存的墨迹集合,不能为空。</param>
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public void ForceSaveSlideStrokes(int slideIndex, StrokeCollection strokes)
{
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ThrowIfDisposed();
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if (slideIndex <= 0 || strokes == null) return;
lock (_lockObject)
{
try
{
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if (slideIndex >= _memoryStreams.Length) return;
ReplaceSlideStream(slideIndex, strokes);
LogHelper.WriteLogToFile($"已强制保存第{slideIndex}页墨迹", LogHelper.LogType.Trace);
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}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"强制保存第{slideIndex}页墨迹失败: {ex}", LogHelper.LogType.Error);
}
}
}
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/// <summary>
/// 加载指定页面的墨迹
/// </summary>
/// <remarks>
/// 加载并返回指定幻灯片的墨迹集合。
/// </remarks>
/// <param name="slideIndex">要加载的幻灯片索引(从1开始)。</param>
/// <returns>包含指定幻灯片的墨迹的 StrokeCollection;如果该幻灯片没有已保存的墨迹或加载失败,则返回空的 StrokeCollection。</returns>
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public StrokeCollection LoadSlideStrokes(int slideIndex)
{
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ThrowIfDisposed();
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if (slideIndex <= 0) return new StrokeCollection();
lock (_lockObject)
{
try
{
if (slideIndex < _memoryStreams.Length && _memoryStreams[slideIndex] != null && _memoryStreams[slideIndex].Length > 0)
{
_memoryStreams[slideIndex].Position = 0;
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return new StrokeCollection(_memoryStreams[slideIndex]);
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}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"加载第{slideIndex}页墨迹失败: {ex}", LogHelper.LogType.Error);
}
}
return new StrokeCollection();
}
/// <summary>
/// 切换到指定页面并加载墨迹
/// </summary>
/// <remarks>
/// 切换到指定幻灯片并返回该幻灯片的已加载笔迹集合。
/// </remarks>
/// <param name="slideIndex">要切换到的幻灯片索引(从 1 开始)。</param>
/// <param name="currentStrokes">可选的当前笔迹集合,用于在切换时提供当前画面状态。</param>
/// <returns>`StrokeCollection`:指定幻灯片已加载的笔迹集合;若加载失败则返回一个空的 `StrokeCollection`。</returns>
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public StrokeCollection SwitchToSlide(int slideIndex, StrokeCollection currentStrokes = null)
{
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ThrowIfDisposed();
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lock (_lockObject)
{
try
{
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var now = DateTime.Now;
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if (now - _lastSwitchTime < TimeSpan.FromMilliseconds(MinSwitchIntervalMs) && _lastSwitchSlideIndex == slideIndex)
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{
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LogHelper.WriteLogToFile($"快速切换保护:忽略重复请求 页{slideIndex}", LogHelper.LogType.Trace);
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return LoadSlideStrokes(slideIndex);
}
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LockInkForSlide(slideIndex);
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StrokeCollection newStrokes = LoadSlideStrokes(slideIndex);
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_lastSwitchTime = now;
_lastSwitchSlideIndex = slideIndex;
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return newStrokes;
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}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"切换到第{slideIndex}页失败: {ex}", LogHelper.LogType.Error);
return new StrokeCollection();
}
}
}
/// <summary>
/// 保存所有墨迹到文件
/// </summary>
/// <remarks>
/// 将内存中当前演示文稿的每页墨迹保存到磁盘,并根据情况写入当前播放位置文件。
/// 仅在 IsAutoSaveEnabled 为真且 AutoSaveLocation 已设置时执行。会在演示文稿专属文件夹中写入按页编号的墨迹文件(带 `.icstk` 扩展名)和可选的 Position 文件。遇到特定 COM 错误(HRESULT 0x80048010)时会中止保存当前幻灯片计数读取而不抛出异常;单页保存失败会记录错误并继续处理其他页。
/// </remarks>
/// <param name="presentation">要保存墨迹的 PowerPoint 演示文稿对象。</param>
/// <param name="currentSlideIndex">当前播放的页码;如果大于 0 则以此值写入 Position 文件,否则使用当前被锁定的页码或最后切换的页码作为保存位置。</param>
public void SaveAllStrokesToFile(Presentation presentation, int currentSlideIndex = -1)
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{
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ThrowIfDisposed();
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if (!IsAutoSaveEnabled || string.IsNullOrEmpty(AutoSaveLocation) || presentation == null) return;
lock (_lockObject)
{
try
{
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string folderPath = GetPresentationFolderPath();
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if (!Directory.Exists(folderPath))
Directory.CreateDirectory(folderPath);
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int positionToSave = currentSlideIndex > 0 ? currentSlideIndex : (_lockedSlideIndex > 0 ? _lockedSlideIndex : _lastSwitchSlideIndex);
if (positionToSave > 0)
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{
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try { File.WriteAllText(Path.Combine(folderPath, "Position"), positionToSave.ToString()); }
catch (Exception ex) { LogHelper.WriteLogToFile($"保存 Position 失败: {ex}", LogHelper.LogType.Warning); }
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}
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int slideCount = 0;
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try { slideCount = presentation.Slides.Count; }
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catch (COMException comEx)
{
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if ((uint)comEx.HResult == 0x80048010) return;
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throw;
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}
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for (int i = 1; i <= slideCount && i < _memoryStreams.Length; i++)
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{
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if (_memoryStreams[i] == null) continue;
try
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{
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if (_memoryStreams[i].Length > 8)
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{
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_memoryStreams[i].Position = 0;
byte[] buf = new byte[_memoryStreams[i].Length];
int read = _memoryStreams[i].Read(buf, 0, buf.Length);
if (read > 0)
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{
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string basePath = Path.Combine(folderPath, i.ToString("0000"));
File.WriteAllBytes(basePath + StrokeFileExtension, buf);
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}
}
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else
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{
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TryDeleteStrokeFile(folderPath, i);
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}
}
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catch (Exception ex)
{
LogHelper.WriteLogToFile($"保存第{i}页墨迹到文件失败: {ex}", LogHelper.LogType.Error);
}
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}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"保存墨迹到文件失败: {ex}", LogHelper.LogType.Error);
}
}
}
/// <summary>
/// 从文件加载已保存的墨迹
/// </summary>
/// <remarks>
/// 从自动保存目录加载已保存的幻灯片墨迹数据到内存流中,供后续显示和编辑使用。
/// 仅在启用自动保存且已设置 AutoSaveLocation 时执行。函数获取当前演示文稿的自动保存文件夹,遍历以 <c>.icstk</c> 为扩展名的文件,
/// 将文件名(去除扩展名)解析为幻灯片索引并在合法且文件大小大于 8 字节时加载到对应的内存流槽位。对单个文件的读取失败会记录错误并继续处理其他文件;
/// 若成功加载则会记录已加载页数。方法在内部使用锁以保证线程安全。
/// </remarks>
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public void LoadSavedStrokes()
{
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ThrowIfDisposed();
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if (!IsAutoSaveEnabled || string.IsNullOrEmpty(AutoSaveLocation)) return;
lock (_lockObject)
{
try
{
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string folderPath = GetPresentationFolderPath();
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if (!Directory.Exists(folderPath)) return;
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var dir = new DirectoryInfo(folderPath);
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int loadedCount = 0;
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foreach (FileInfo file in dir.GetFiles("*" + StrokeFileExtension))
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{
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string nameWithoutExt = Path.GetFileNameWithoutExtension(file.Name);
if (!int.TryParse(nameWithoutExt, out int slideIndex) || slideIndex <= 0) continue;
if (slideIndex >= _memoryStreams.Length) continue;
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try
{
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byte[] bytes = File.ReadAllBytes(file.FullName);
if (bytes.Length > 8)
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{
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_memoryStreams[slideIndex] = new MemoryStream(bytes);
_memoryStreams[slideIndex].Position = 0;
loadedCount++;
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}
}
catch (Exception ex)
{
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LogHelper.WriteLogToFile($"加载墨迹文件 {file.Name} 失败: {ex}", LogHelper.LogType.Error);
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}
}
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if (loadedCount > 0)
LogHelper.WriteLogToFile($"已从磁盘加载 {loadedCount} 页墨迹", LogHelper.LogType.Trace);
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}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"从文件加载墨迹失败: {ex}", LogHelper.LogType.Error);
}
}
}
/// <summary>
/// 清除所有墨迹
/// </summary>
/// <remarks>
/// 清除并释放当前演示文稿所有幻灯片的墨迹数据和相关内存资源。
/// 该方法在内部加锁以保证线程安全;会处置并清空所有内部存储的墨迹流、重建内部流数组并清空 CurrentStrokes。
/// </remarks>
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public void ClearAllStrokes()
{
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ThrowIfDisposed();
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lock (_lockObject)
{
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ClearAllStrokesInternal();
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}
}
/// <summary>
/// 为指定幻灯片设置短时墨迹写入锁,防止在该时间窗口内对其他幻灯片进行写入操作。
/// </summary>
/// <param name="slideIndex">要上锁的幻灯片索引(大于 0)。锁从调用时刻开始,持续 InkLockMilliseconds 毫秒。</param>
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public void LockInkForSlide(int slideIndex)
{
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ThrowIfDisposed();
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_inkLockUntil = DateTime.Now.AddMilliseconds(InkLockMilliseconds);
_lockedSlideIndex = slideIndex;
}
/// <summary>
/// 确定在当前滑页上下文中是否允许写入墨迹(基于短期的墨迹写入锁与容差窗口)。
/// </summary>
/// <param name="currentSlideIndex">当前尝试写入墨迹的幻灯片索引(从 1 开始)。</param>
/// <returns>`true` 如果允许写入墨迹(锁已过期、目标为被锁定的幻灯片,或处于短暂的容差窗口内),`false` 否则。</returns>
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public bool CanWriteInk(int currentSlideIndex)
{
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ThrowIfDisposed();
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if (DateTime.Now >= _inkLockUntil) return true;
if (currentSlideIndex == _lockedSlideIndex) return true;
if (DateTime.Now - (_inkLockUntil.AddMilliseconds(-InkLockMilliseconds)) < TimeSpan.FromMilliseconds(50)) return true;
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return false;
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}
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/// <summary>
/// 重置与墨迹书写和幻灯片切换相关的锁与跟踪状态为初始(未锁定)值。
/// </summary>
/// <remarks>
/// 将内部的墨迹写入到期时间、当前被锁定的幻灯片索引、上次切换时间和上次切换的幻灯片索引均恢复为默认未设置状态。
/// </remarks>
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public void ResetLockState()
{
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ThrowIfDisposed();
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lock (_lockObject)
{
_inkLockUntil = DateTime.MinValue;
_lockedSlideIndex = -1;
_lastSwitchTime = DateTime.MinValue;
_lastSwitchSlideIndex = -1;
}
}
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#endregion
#region Private Helpers
/// <summary>
/// 释放并清除类内用于存储各页墨迹的所有内存流,清空当前画笔集合,并重置内部内存流数组容量为 _maxSlides + 2。
/// </summary>
/// <remarks>
/// - 会逐个释放已存在的 MemoryStream(忽略释放过程中的异常),并将对应槽位设为 null。
/// - 会清空 CurrentStrokes 集合。
/// - 会记录一条跟踪日志,指示已完成清除操作。
/// </remarks>
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private void ClearAllStrokesInternal()
{
if (_memoryStreams != null)
{
for (int i = 0; i < _memoryStreams.Length; i++)
{
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try { _memoryStreams[i]?.Dispose(); }
catch (Exception ex) { LogHelper.WriteLogToFile($"释放内存流 {i} 失败: {ex}", LogHelper.LogType.Warning); }
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finally { _memoryStreams[i] = null; }
}
_memoryStreams = new MemoryStream[_maxSlides + 2];
}
CurrentStrokes?.Clear();
}
/// <summary>
/// 用指定的笔迹集合替换内部存储中对应幻灯片索引的内存流:释放(并忽略释放错误)旧流,将 <paramref name="strokes"/> 序列化到新的 <see cref="MemoryStream"/> 并保存回内部数组。
/// </summary>
/// <param name="slideIndex">要替换的幻灯片索引(内部内存流数组的索引)。</param>
/// <param name="strokes">要序列化并保存到内存流的笔迹集合。</param>
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private void ReplaceSlideStream(int slideIndex, StrokeCollection strokes)
{
try { _memoryStreams[slideIndex]?.Dispose(); } catch (Exception ex) { LogHelper.WriteLogToFile($"释放旧内存流失败: {ex}", LogHelper.LogType.Warning); }
var ms = new MemoryStream();
strokes.Save(ms);
ms.Position = 0;
_memoryStreams[slideIndex] = ms;
}
/// <summary>
/// 从指定文件夹删除对应幻灯片的笔迹文件(按四位索引命名);如果文件不存在或删除失败则静默忽略错误。
/// </summary>
/// <param name="folderPath">存放笔迹文件的文件夹路径。</param>
/// <param name="slideIndex">用于生成文件名的幻灯片索引(格式化为四位,例如 1 -> "0001")。</param>
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private void TryDeleteStrokeFile(string folderPath, int slideIndex)
{
try
{
string path = Path.Combine(folderPath, slideIndex.ToString("0000") + StrokeFileExtension);
if (File.Exists(path)) File.Delete(path);
}
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catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex); }
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}
/// <summary>
/// 检查当前墨迹内存使用状况并在超过阈值时触发清理操作。
/// </summary>
/// <remarks>
/// 会更新内部的内存使用统计并刷新上次清理时间;当总占用超过 MaxMemoryUsageBytes 时,会记录警告并调用 CleanupInactiveSlideStrokes 清理不活跃幻灯页的墨迹流。若检查或清理过程中发生异常,会记录错误日志。
/// </remarks>
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private void CheckAndPerformMemoryCleanup()
{
try
{
var now = DateTime.Now;
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if (now - _lastMemoryCleanup < TimeSpan.FromMinutes(MemoryCleanupIntervalMinutes)) return;
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long currentMemoryUsage = 0;
if (_memoryStreams != null)
{
for (int i = 0; i < _memoryStreams.Length; i++)
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if (_memoryStreams[i] != null) currentMemoryUsage += _memoryStreams[i].Length;
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}
_totalMemoryUsage = currentMemoryUsage;
if (currentMemoryUsage > MaxMemoryUsageBytes)
{
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LogHelper.WriteLogToFile($"墨迹内存超限 ({currentMemoryUsage / (1024 * 1024)}MB),执行清理", LogHelper.LogType.Warning);
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CleanupInactiveSlideStrokes();
}
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_lastMemoryCleanup = now;
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}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"内存清理检查失败: {ex}", LogHelper.LogType.Error);
}
}
/// <summary>
/// 清理不活跃幻灯片的内存化墨迹数据以回收内存空间。
/// </summary>
/// <remarks>
/// 将释放除当前锁定幻灯片与最近切换幻灯片之外的每页内存流(若存在),并将对应数组项设为 null;完成后若有释放,会记录已清理页数与释放的总大小(KB)。
/// </remarks>
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private void CleanupInactiveSlideStrokes()
{
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if (_memoryStreams == null) return;
int cleaned = 0;
long freed = 0;
for (int i = 0; i < _memoryStreams.Length; i++)
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{
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if (i == _lockedSlideIndex || i == _lastSwitchSlideIndex) continue;
if (_memoryStreams[i] != null)
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{
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long len = _memoryStreams[i].Length;
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try { _memoryStreams[i].Dispose(); freed += len; cleaned++; }
catch (Exception ex) { System.Diagnostics.Debug.WriteLine(ex); }
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finally { _memoryStreams[i] = null; }
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}
}
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if (cleaned > 0)
LogHelper.WriteLogToFile($"已清理 {cleaned} 页墨迹,释放 {freed / 1024}KB", LogHelper.LogType.Trace);
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}
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/// <summary>
/// 生成基于演示文稿名称、幻灯片数量和路径哈希的标识符字符串。
/// </summary>
/// <returns>由 `名称_幻灯片数_路径哈希` 组成的标识符;若生成失败则返回形如 `unknown_{ticks}` 的回退标识符。</returns>
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private string GeneratePresentationId(Presentation presentation)
{
try
{
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string path = presentation.FullName;
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string hash = HashHelper.GetFileHash(path);
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return $"{presentation.Name}_{presentation.Slides.Count}_{hash}";
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}
catch (Exception ex)
{
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LogHelper.WriteLogToFile($"生成演示文稿 ID 失败: {ex}", LogHelper.LogType.Error);
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return $"unknown_{DateTime.Now.Ticks}";
}
}
private string GetPresentationFolderPath()
{
return Path.Combine(AutoSaveLocation, "Auto Saved - Presentations", _currentPresentationId);
}
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#endregion
#region Dispose
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/// <summary>
/// 释放 PPTInkManager 持有的资源并清除所有内存中的笔迹数据。
/// </summary>
/// <remarks>
/// 调用后该实例将进入已释放状态,不应再被使用。方法为幂等且线程安全:如果已释放则立即返回,否则在同步区内清理资源并标记为已释放。
/// </remarks>
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public void Dispose()
{
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if (_disposed) return;
lock (_lockObject) { ClearAllStrokesInternal(); }
_disposed = true;
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GC.SuppressFinalize(this);
}
private void ThrowIfDisposed()
{
if (_disposed) throw new ObjectDisposedException(nameof(PPTInkManager));
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}
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#endregion
}
}