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community/Ink Canvas/Properties/Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
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using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Resources;
using System.Runtime.CompilerServices;
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namespace Ink_Canvas.Properties {
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
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[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[DebuggerNonUserCode()]
[CompilerGenerated()]
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internal class Resources {
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private static ResourceManager resourceMan;
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private static CultureInfo resourceCulture;
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[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
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[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager {
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get {
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if (ReferenceEquals(resourceMan, null)) {
ResourceManager temp = new ResourceManager("Ink_Canvas.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
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[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture {
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get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
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internal static UnmanagedMemoryStream TimerDownNotice {
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get {
return ResourceManager.GetStream("TimerDownNotice", resourceCulture);
}
}
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/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static UnmanagedMemoryStream ProgressiveAudio {
get {
return ResourceManager.GetStream("ProgressiveAudio", resourceCulture);
}
}
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}
}