2025-08-23 21:39:00 +08:00
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using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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2025-08-31 09:54:13 +08:00
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using System.Windows.Media;
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2025-08-23 21:39:00 +08:00
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namespace Ink_Canvas.Windows
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{
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/// <summary>
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/// 快捷键项控件
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/// </summary>
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public partial class HotkeyItem : UserControl
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{
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#region Events
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/// <summary>
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/// 快捷键变更事件
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/// </summary>
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public event EventHandler<HotkeyChangedEventArgs> HotkeyChanged;
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#endregion
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#region Properties
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public string Title
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{
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get => TitleTextBlock.Text;
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set => TitleTextBlock.Text = value;
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}
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public string Description
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{
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get => DescriptionTextBlock.Text;
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set => DescriptionTextBlock.Text = value;
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}
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public string DefaultKey { get; set; }
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public string DefaultModifiers { get; set; }
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2025-08-31 11:43:52 +08:00
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2025-08-24 02:27:57 +08:00
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/// <summary>
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/// 快捷键名称(用于标识,如"Undo")
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/// </summary>
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public string HotkeyName { get; set; }
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private Key _currentKey = Key.None;
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private ModifierKeys _currentModifiers = ModifierKeys.None;
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#endregion
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#region Constructor
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public HotkeyItem()
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{
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InitializeComponent();
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UpdateHotkeyDisplay();
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}
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#endregion
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#region Public Methods
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/// <summary>
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/// 设置当前快捷键
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/// </summary>
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/// <param name="key">按键</param>
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/// <param name="modifiers">修饰键</param>
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public void SetCurrentHotkey(Key key, ModifierKeys modifiers)
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{
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_currentKey = key;
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_currentModifiers = modifiers;
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UpdateHotkeyDisplay();
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}
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/// <summary>
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/// 获取当前快捷键
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/// </summary>
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/// <returns>快捷键信息</returns>
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public (Key key, ModifierKeys modifiers) GetCurrentHotkey()
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{
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return (_currentKey, _currentModifiers);
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}
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#endregion
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#region Private Methods
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private void UpdateHotkeyDisplay()
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{
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if (_currentKey == Key.None)
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{
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CurrentHotkeyTextBlock.Text = "未设置";
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CurrentHotkeyTextBlock.Foreground = Brushes.Gray;
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}
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else
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{
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var modifiersText = _currentModifiers == ModifierKeys.None ? "" : $"{_currentModifiers}+";
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CurrentHotkeyTextBlock.Text = $"{modifiersText}{_currentKey}";
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CurrentHotkeyTextBlock.Foreground = Brushes.Black;
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}
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}
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private void StartHotkeyCapture()
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{
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BtnSetHotkey.Content = "请按键...";
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BtnSetHotkey.Background = Brushes.Orange;
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// 设置焦点以捕获键盘事件
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Focus();
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// 添加键盘事件处理器
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KeyDown += HotkeyItem_KeyDown;
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KeyUp += HotkeyItem_KeyUp;
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}
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private void StopHotkeyCapture()
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{
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BtnSetHotkey.Content = "设置";
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BtnSetHotkey.Background = Brushes.DodgerBlue;
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// 移除键盘事件处理器
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KeyDown -= HotkeyItem_KeyDown;
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KeyUp -= HotkeyItem_KeyUp;
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}
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private void HotkeyItem_KeyDown(object sender, KeyEventArgs e)
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{
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e.Handled = true;
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2025-08-23 21:39:00 +08:00
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// 忽略某些特殊键
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if (e.Key == Key.LeftShift || e.Key == Key.RightShift ||
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e.Key == Key.LeftCtrl || e.Key == Key.RightCtrl ||
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e.Key == Key.LeftAlt || e.Key == Key.RightAlt ||
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e.Key == Key.LWin || e.Key == Key.RWin)
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{
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return;
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}
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// 获取修饰键
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var modifiers = ModifierKeys.None;
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if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl))
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modifiers |= ModifierKeys.Control;
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if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
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modifiers |= ModifierKeys.Shift;
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if (Keyboard.IsKeyDown(Key.LeftAlt) || Keyboard.IsKeyDown(Key.RightAlt))
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modifiers |= ModifierKeys.Alt;
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if (Keyboard.IsKeyDown(Key.LWin) || Keyboard.IsKeyDown(Key.RWin))
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modifiers |= ModifierKeys.Windows;
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// 设置新的快捷键
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var oldKey = _currentKey;
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var oldModifiers = _currentModifiers;
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_currentKey = e.Key;
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_currentModifiers = modifiers;
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2025-08-31 11:43:52 +08:00
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2025-08-23 21:39:00 +08:00
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UpdateHotkeyDisplay();
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StopHotkeyCapture();
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// 触发快捷键变更事件
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HotkeyChanged?.Invoke(this, new HotkeyChangedEventArgs
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{
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HotkeyName = HotkeyName ?? Title, // 优先使用HotkeyName,如果没有则使用Title
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Key = _currentKey,
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Modifiers = _currentModifiers
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});
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}
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private void HotkeyItem_KeyUp(object sender, KeyEventArgs e)
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{
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e.Handled = true;
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}
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#endregion
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#region Event Handlers
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private void BtnSetHotkey_Click(object sender, RoutedEventArgs e)
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{
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StartHotkeyCapture();
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}
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#endregion
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}
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2025-08-31 11:43:52 +08:00
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}
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