add:直线拉直与端点吸附
This commit is contained in:
@@ -19,6 +19,108 @@ namespace Ink_Canvas {
|
||||
|
||||
try {
|
||||
inkCanvas.Opacity = 1;
|
||||
|
||||
// 直线自动拉直功能
|
||||
if (Settings.Canvas.AutoStraightenLine && e.Stroke.StylusPoints.Count > 1 && drawingShapeMode == 0 && penType == 0) {
|
||||
// 获取起点和终点
|
||||
StylusPoint startPoint = e.Stroke.StylusPoints[0];
|
||||
StylusPoint endPoint = e.Stroke.StylusPoints[e.Stroke.StylusPoints.Count - 1];
|
||||
|
||||
// 计算直线长度
|
||||
double length = Math.Sqrt(Math.Pow(endPoint.X - startPoint.X, 2) + Math.Pow(endPoint.Y - startPoint.Y, 2));
|
||||
|
||||
// 判断是否需要拉直
|
||||
if (length >= Settings.Canvas.AutoStraightenLineThreshold) {
|
||||
// 判断是否符合直线特征(计算点到直线的最大距离)
|
||||
double maxDistance = 0;
|
||||
for (int i = 1; i < e.Stroke.StylusPoints.Count - 1; i++) {
|
||||
StylusPoint point = e.Stroke.StylusPoints[i];
|
||||
double distance = DistanceFromPointToLine(point, startPoint, endPoint);
|
||||
maxDistance = Math.Max(maxDistance, distance);
|
||||
}
|
||||
|
||||
// 如果最大距离小于线长的15%,认为是直线
|
||||
if (maxDistance < length * 0.15) {
|
||||
// 创建新的直线点集合
|
||||
StylusPointCollection newPoints = new StylusPointCollection();
|
||||
|
||||
// 直线端点吸附功能
|
||||
if (Settings.Canvas.LineEndpointSnapping) {
|
||||
bool startPointSnapped = false;
|
||||
bool endPointSnapped = false;
|
||||
|
||||
// 获取画布上的所有笔画
|
||||
StrokeCollection allStrokes = inkCanvas.Strokes;
|
||||
|
||||
// 排除当前笔画
|
||||
StrokeCollection otherStrokes = new StrokeCollection();
|
||||
foreach (Stroke stroke in allStrokes) {
|
||||
if (stroke != e.Stroke) {
|
||||
otherStrokes.Add(stroke);
|
||||
}
|
||||
}
|
||||
|
||||
// 查找最近的端点
|
||||
double minStartDistance = Settings.Canvas.LineEndpointSnappingThreshold;
|
||||
double minEndDistance = Settings.Canvas.LineEndpointSnappingThreshold;
|
||||
StylusPoint nearestToStart = startPoint;
|
||||
StylusPoint nearestToEnd = endPoint;
|
||||
|
||||
foreach (Stroke stroke in otherStrokes) {
|
||||
// 只考虑直线(只有两个点的笔画)
|
||||
if (stroke.StylusPoints.Count == 2) {
|
||||
StylusPoint strokeStart = stroke.StylusPoints[0];
|
||||
StylusPoint strokeEnd = stroke.StylusPoints[1];
|
||||
|
||||
// 计算当前笔画起点到其他笔画端点的距离
|
||||
double distanceToStrokeStart = Distance(startPoint, strokeStart);
|
||||
double distanceToStrokeEnd = Distance(startPoint, strokeEnd);
|
||||
|
||||
// 如果距离小于阈值且小于当前最小距离,更新最近点
|
||||
if (distanceToStrokeStart < minStartDistance) {
|
||||
minStartDistance = distanceToStrokeStart;
|
||||
nearestToStart = strokeStart;
|
||||
startPointSnapped = true;
|
||||
}
|
||||
if (distanceToStrokeEnd < minStartDistance) {
|
||||
minStartDistance = distanceToStrokeEnd;
|
||||
nearestToStart = strokeEnd;
|
||||
startPointSnapped = true;
|
||||
}
|
||||
|
||||
// 计算当前笔画终点到其他笔画端点的距离
|
||||
double distanceEndToStrokeStart = Distance(endPoint, strokeStart);
|
||||
double distanceEndToStrokeEnd = Distance(endPoint, strokeEnd);
|
||||
|
||||
// 如果距离小于阈值且小于当前最小距离,更新最近点
|
||||
if (distanceEndToStrokeStart < minEndDistance) {
|
||||
minEndDistance = distanceEndToStrokeStart;
|
||||
nearestToEnd = strokeStart;
|
||||
endPointSnapped = true;
|
||||
}
|
||||
if (distanceEndToStrokeEnd < minEndDistance) {
|
||||
minEndDistance = distanceEndToStrokeEnd;
|
||||
nearestToEnd = strokeEnd;
|
||||
endPointSnapped = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 应用吸附结果
|
||||
newPoints.Add(startPointSnapped ? nearestToStart : startPoint);
|
||||
newPoints.Add(endPointSnapped ? nearestToEnd : endPoint);
|
||||
} else {
|
||||
// 不启用吸附,直接使用原始端点
|
||||
newPoints.Add(startPoint);
|
||||
newPoints.Add(endPoint);
|
||||
}
|
||||
|
||||
// 替换原有笔迹
|
||||
e.Stroke.StylusPoints = newPoints;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Settings.InkToShape.IsInkToShapeEnabled && drawingShapeMode == 0 && !isInMultiTouchMode && penType == 0) {
|
||||
void InkToShapeProcess() {
|
||||
try {
|
||||
@@ -554,5 +656,31 @@ namespace Ink_Canvas {
|
||||
public StylusPoint GetCenterPoint(StylusPoint point1, StylusPoint point2) {
|
||||
return new StylusPoint((point1.X + point2.X) / 2, (point1.Y + point2.Y) / 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算点到直线的距离
|
||||
/// </summary>
|
||||
/// <param name="point">点</param>
|
||||
/// <param name="lineStart">直线起点</param>
|
||||
/// <param name="lineEnd">直线终点</param>
|
||||
/// <returns>距离</returns>
|
||||
private double DistanceFromPointToLine(StylusPoint point, StylusPoint lineStart, StylusPoint lineEnd) {
|
||||
double lineLength = Math.Sqrt(Math.Pow(lineEnd.X - lineStart.X, 2) + Math.Pow(lineEnd.Y - lineStart.Y, 2));
|
||||
if (lineLength == 0) return 0;
|
||||
|
||||
double area = Math.Abs(
|
||||
(lineEnd.X - lineStart.X) * (lineStart.Y - point.Y) -
|
||||
(lineStart.X - point.X) * (lineEnd.Y - lineStart.Y)
|
||||
);
|
||||
|
||||
return area / lineLength;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 计算两点之间的距离
|
||||
/// </summary>
|
||||
private double Distance(StylusPoint p1, StylusPoint p2) {
|
||||
return Math.Sqrt(Math.Pow(p2.X - p1.X, 2) + Math.Pow(p2.Y - p1.Y, 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user