fix:触屏类问题及设置内点击问题

This commit is contained in:
CJK_mkp
2025-06-19 11:25:15 +08:00
parent ff005e6398
commit 6c0e7c2e64
10 changed files with 277 additions and 165 deletions
+106 -8
View File
@@ -113,7 +113,16 @@ namespace Ink_Canvas {
private Task<bool> CheckIsDrawingShapesInMultiTouchMode() {
if (isInMultiTouchMode) {
ToggleSwitchEnableMultiTouchMode.IsOn = false;
// 不关闭多指书写模式,而是保存状态,暂时禁用多指书写相关的事件处理
// 不再调用 ToggleSwitchEnableMultiTouchMode.IsOn = false;
// 暂时禁用多指书写事件处理,以避免冲突
inkCanvas.StylusDown -= MainWindow_StylusDown;
inkCanvas.StylusMove -= MainWindow_StylusMove;
inkCanvas.StylusUp -= MainWindow_StylusUp;
inkCanvas.TouchDown -= MainWindow_TouchDown;
// 记录已暂时禁用多指书写模式,但实际上多指书写开关仍然为打开状态
lastIsInMultiTouchMode = true;
}
@@ -129,6 +138,14 @@ namespace Ink_Canvas {
inkCanvas.IsManipulationEnabled = true;
CancelSingleFingerDragMode();
}
else {
// 即使不是长按,也设置必要的绘图状态
forceEraser = true;
drawingShapeMode = 1;
inkCanvas.EditingMode = InkCanvasEditingMode.None;
inkCanvas.IsManipulationEnabled = true;
isLongPressSelected = true; // 设置为选中状态,避免抬笔后切换回笔模式
}
lastMouseDownSender = null;
if (isLongPressSelected) {
@@ -189,6 +206,14 @@ namespace Ink_Canvas {
inkCanvas.IsManipulationEnabled = true;
CancelSingleFingerDragMode();
}
else {
// 即使不是长按,也设置必要的绘图状态
forceEraser = true;
drawingShapeMode = 2;
inkCanvas.EditingMode = InkCanvasEditingMode.None;
inkCanvas.IsManipulationEnabled = true;
isLongPressSelected = true; // 设置为选中状态,避免抬笔后切换回笔模式
}
lastMouseDownSender = null;
if (isLongPressSelected) {
@@ -276,6 +301,7 @@ namespace Ink_Canvas {
drawingShapeMode = 3;
inkCanvas.EditingMode = InkCanvasEditingMode.None;
inkCanvas.IsManipulationEnabled = true;
isLongPressSelected = true; // 设置为选中状态,避免抬笔后切换回笔模式
CancelSingleFingerDragMode();
DrawShapePromptToPen();
}
@@ -435,7 +461,12 @@ namespace Ink_Canvas {
if (isLastTouchEraser) return;
//EraserContainer.Background = null;
//ImageEraser.Visibility = Visibility.Visible;
if (isWaitUntilNextTouchDown) return;
// 修复触屏状态下几何绘制功能不可用的问题
// 在几何绘制模式下,即使isWaitUntilNextTouchDown为true,也应该处理触摸移动事件
// 只有当多点触控时才需要等待下一次触摸
if (isWaitUntilNextTouchDown && dec.Count > 1) return;
if (dec.Count > 1) {
isWaitUntilNextTouchDown = true;
try {
@@ -447,6 +478,11 @@ namespace Ink_Canvas {
}
return;
}
// 在几何绘制模式下,确保处理单点触控的移动事件
Point touchPoint = e.GetTouchPoint(inkCanvas).Position;
MouseTouchMove(touchPoint);
return; // 处理完几何绘制后直接返回,不执行后面的代码
}
// 触摸移动时保持自定义光标显示
@@ -1346,8 +1382,34 @@ namespace Ink_Canvas {
ViewboxFloatingBar.IsHitTestVisible = true;
BlackboardUIGridForInkReplay.IsHitTestVisible = true;
// 在几何绘制模式下,确保正确处理触摸抬起事件
if (drawingShapeMode != 0) {
// 如果是几何绘制模式,确保将临时绘制的图形添加到永久图形中
if (lastTempStroke != null) {
// 将临时笔画添加到历史记录中
var strokes = new StrokeCollection();
strokes.Add(lastTempStroke);
timeMachine.CommitStrokeUserInputHistory(strokes);
// 清除临时笔画引用,以便下次绘制
lastTempStroke = null;
}
if (lastTempStrokeCollection != null && lastTempStrokeCollection.Count > 0) {
// 将临时笔画集合添加到历史记录中
timeMachine.CommitStrokeUserInputHistory(lastTempStrokeCollection);
// 清除临时笔画集合引用,以便下次绘制
lastTempStrokeCollection = new StrokeCollection();
}
// 如果不是长按选中的状态,则需要在抬起手指后重置isWaitUntilNextTouchDown
if (!isLongPressSelected && dec.Count == 0) {
isWaitUntilNextTouchDown = false;
}
}
inkCanvas_MouseUp(sender, null);
if (dec.Count == 0) isWaitUntilNextTouchDown = false;
// 修改此处逻辑,在长按选择图形模式下保持isWaitUntilNextTouchDown
if (dec.Count == 0 && !isLongPressSelected) isWaitUntilNextTouchDown = false;
}
private Stroke lastTempStroke = null;
@@ -1537,17 +1599,37 @@ namespace Ink_Canvas {
}
if (lastIsInMultiTouchMode) {
ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 不再重新启用开关,而是恢复多指书写相关的事件处理
// ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 恢复多指书写事件处理
inkCanvas.StylusDown += MainWindow_StylusDown;
inkCanvas.StylusMove += MainWindow_StylusMove;
inkCanvas.StylusUp += MainWindow_StylusUp;
inkCanvas.TouchDown += MainWindow_TouchDown;
lastIsInMultiTouchMode = false;
}
}
// 修改此处逻辑,确保在正确的情况下才切换回笔模式
if (drawingShapeMode != 9 && drawingShapeMode != 0 && drawingShapeMode != 24 && drawingShapeMode != 25) {
if (isLongPressSelected) { }
if (isLongPressSelected) {
// 如果是长按选中的情况,保持图形模式,不做任何切换
isWaitUntilNextTouchDown = true; // 保持当前绘图模式直到下一次触摸
}
else {
BtnPen_Click(null, null); //画完一次还原到笔模式
if (lastIsInMultiTouchMode) {
ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 不再重新启用开关,而是恢复多指书写相关的事件处理
// ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 恢复多指书写事件处理
inkCanvas.StylusDown += MainWindow_StylusDown;
inkCanvas.StylusMove += MainWindow_StylusMove;
inkCanvas.StylusUp += MainWindow_StylusUp;
inkCanvas.TouchDown += MainWindow_TouchDown;
lastIsInMultiTouchMode = false;
}
}
@@ -1573,7 +1655,15 @@ namespace Ink_Canvas {
else {
BtnPen_Click(null, null); //画完还原到笔模式
if (lastIsInMultiTouchMode) {
ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 不再重新启用开关,而是恢复多指书写相关的事件处理
// ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 恢复多指书写事件处理
inkCanvas.StylusDown += MainWindow_StylusDown;
inkCanvas.StylusMove += MainWindow_StylusMove;
inkCanvas.StylusUp += MainWindow_StylusUp;
inkCanvas.TouchDown += MainWindow_TouchDown;
lastIsInMultiTouchMode = false;
}
@@ -1619,7 +1709,15 @@ namespace Ink_Canvas {
BtnPen_Click(null, null); //画完还原到笔模式
if (lastIsInMultiTouchMode) {
ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 不再重新启用开关,而是恢复多指书写相关的事件处理
// ToggleSwitchEnableMultiTouchMode.IsOn = true;
// 恢复多指书写事件处理
inkCanvas.StylusDown += MainWindow_StylusDown;
inkCanvas.StylusMove += MainWindow_StylusMove;
inkCanvas.StylusUp += MainWindow_StylusUp;
inkCanvas.TouchDown += MainWindow_TouchDown;
lastIsInMultiTouchMode = false;
}
}