优化代码

This commit is contained in:
2026-03-03 16:04:20 +08:00
parent 62e79ff5b3
commit a948c0d7fb
73 changed files with 944 additions and 997 deletions
+92 -97
View File
@@ -1,10 +1,6 @@
using Ink_Canvas.Helpers;
using Microsoft.Win32;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Timers;
using System.Windows;
using System.Windows.Controls;
@@ -12,7 +8,6 @@ using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Threading;
using File = System.IO.File;
namespace Ink_Canvas.Windows
{
@@ -22,10 +17,10 @@ namespace Ink_Canvas.Windows
public partial class PPTTimeCapsule : UserControl, IDisposable
{
private System.Timers.Timer timeUpdateTimer;
private System.Timers.Timer countdownUpdateTimer;
private System.Timers.Timer countdownUpdateTimer;
private DateTime lastTime = DateTime.MinValue;
private TimerControl parentControl;
private bool wasTimerRunning = false;
private TimerControl parentControl;
private bool wasTimerRunning = false;
private bool isOvertime = false;
private Storyboard capsuleExpandStoryboard;
private Storyboard capsuleShrinkStoryboard;
@@ -39,10 +34,10 @@ namespace Ink_Canvas.Windows
InitializeComponent();
InitializeTimers();
ApplyTheme();
// 监听主题变化
SystemEvents.UserPreferenceChanged += SystemEvents_UserPreferenceChanged;
Loaded += PPTTimeCapsule_Loaded;
Unloaded += PPTTimeCapsule_Unloaded;
IsVisibleChanged += PPTTimeCapsule_IsVisibleChanged;
@@ -88,7 +83,7 @@ namespace Ink_Canvas.Windows
// 时间更新定时器(每秒更新)
timeUpdateTimer = new System.Timers.Timer(1000);
timeUpdateTimer.Elapsed += TimeUpdateTimer_Elapsed;
// 倒计时更新定时器
countdownUpdateTimer = new System.Timers.Timer(250);
countdownUpdateTimer.Elapsed += CountdownUpdateTimer_Elapsed;
@@ -158,49 +153,49 @@ namespace Ink_Canvas.Windows
private void UpdateTimeDisplay()
{
DateTime now = DateTime.Now;
// 检查小时是否改变
if (lastTime != DateTime.MinValue && lastTime.Hour != now.Hour)
{
// 先更新数字内容
SetDigitDisplay("Hour1Display", now.Hour / 10);
SetDigitDisplay("Hour2Display", now.Hour % 10);
// 重置Transform位置到上方
HourContentTransform.Y = -40;
HourPanel.Opacity = 0;
// 播放小时滚动动画:从上方滚入
PlayHourScrollAnimation();
}
else if (lastTime == DateTime.MinValue)
{
// 首次加载,直接更新显示
SetDigitDisplay("Hour1Display", now.Hour / 10);
SetDigitDisplay("Hour2Display", now.Hour % 10);
}
if (lastTime != DateTime.MinValue && lastTime.Hour != now.Hour)
{
// 先更新数字内容
SetDigitDisplay("Hour1Display", now.Hour / 10);
SetDigitDisplay("Hour2Display", now.Hour % 10);
// 重置Transform位置到上方
HourContentTransform.Y = -40;
HourPanel.Opacity = 0;
// 播放小时滚动动画:从上方滚入
PlayHourScrollAnimation();
}
else if (lastTime == DateTime.MinValue)
{
// 首次加载,直接更新显示
SetDigitDisplay("Hour1Display", now.Hour / 10);
SetDigitDisplay("Hour2Display", now.Hour % 10);
}
// 检查分钟是否改变
if (lastTime != DateTime.MinValue && lastTime.Minute != now.Minute)
{
// 先更新数字内容
SetDigitDisplay("Minute1Display", now.Minute / 10);
SetDigitDisplay("Minute2Display", now.Minute % 10);
// 重置Transform位置到上方
MinuteContentTransform.Y = -40;
MinutePanel.Opacity = 0;
// 播放分钟滚动动画:从上方滚入
PlayMinuteScrollAnimation();
}
else if (lastTime == DateTime.MinValue)
{
// 首次加载,直接更新显示
SetDigitDisplay("Minute1Display", now.Minute / 10);
SetDigitDisplay("Minute2Display", now.Minute % 10);
}
if (lastTime != DateTime.MinValue && lastTime.Minute != now.Minute)
{
// 先更新数字内容
SetDigitDisplay("Minute1Display", now.Minute / 10);
SetDigitDisplay("Minute2Display", now.Minute % 10);
// 重置Transform位置到上方
MinuteContentTransform.Y = -40;
MinutePanel.Opacity = 0;
// 播放分钟滚动动画:从上方滚入
PlayMinuteScrollAnimation();
}
else if (lastTime == DateTime.MinValue)
{
// 首次加载,直接更新显示
SetDigitDisplay("Minute1Display", now.Minute / 10);
SetDigitDisplay("Minute2Display", now.Minute % 10);
}
lastTime = now;
}
@@ -210,7 +205,7 @@ namespace Ink_Canvas.Windows
var scrollAnimation = (Storyboard)Resources["HourScrollAnimation"];
scrollAnimation.Begin();
}
private void PlayMinuteScrollAnimation()
{
// 新时间从上方滚入(-25到0
@@ -301,12 +296,12 @@ namespace Ink_Canvas.Windows
bool wasRunning = wasTimerRunning;
wasTimerRunning = false;
CountdownPanel.Visibility = Visibility.Collapsed;
// 重置超时状态
isOvertime = false;
// 根据主题恢复倒计时文本颜色
ApplyTheme();
// 播放胶囊缩短动画
if (wasRunning)
{
@@ -320,7 +315,7 @@ namespace Ink_Canvas.Windows
// 检查计时器是否正在运行
bool isRunning = parentControl.IsTimerRunning;
// 如果状态改变,更新UI
if (isRunning != wasTimerRunning)
{
@@ -362,33 +357,33 @@ namespace Ink_Canvas.Windows
var timeSpan = remainingTime.Value;
bool isOvertimeMode = timeSpan.TotalSeconds < 0;
// 更新倒计时文本
UpdateCountdownText(timeSpan, isOvertimeMode);
// 根据文本内容动态调整胶囊宽度
AdjustCapsuleWidthToContent();
}
/// <summary>
/// 更新倒计时文本内容
/// </summary>
private void UpdateCountdownText(TimeSpan? timeSpan = null, bool? isOvertimeMode = null)
{
if (CountdownText == null || parentControl == null) return;
if (!timeSpan.HasValue)
{
var remainingTime = parentControl.GetRemainingTime();
if (!remainingTime.HasValue) return;
timeSpan = remainingTime.Value;
}
if (!isOvertimeMode.HasValue)
{
isOvertimeMode = timeSpan.Value.TotalSeconds < 0;
}
// 处理超时状态
if (isOvertimeMode.Value)
{
@@ -397,14 +392,14 @@ namespace Ink_Canvas.Windows
isOvertime = true;
OnTimerOvertime();
}
// 确保倒计时文本为红色(如果启用了超时红色文本设置)
var mainWindow = Application.Current.MainWindow as MainWindow;
if (mainWindow != null && MainWindow.Settings.RandSettings?.EnableOvertimeRedText == true)
{
CountdownText.Foreground = new SolidColorBrush(Colors.Red);
}
// 显示超时时间
var overtimeSpan = -timeSpan.Value;
if (overtimeSpan.TotalHours >= 1)
@@ -456,14 +451,14 @@ namespace Ink_Canvas.Windows
}
}
}
/// <summary>
/// 根据内容动态调整胶囊宽度
/// </summary>
private void AdjustCapsuleWidthToContent()
{
if (MainCapsule == null || !wasTimerRunning || CountdownText == null) return;
try
{
// 检查文本是否改变(格式变化可能导致宽度变化)
@@ -473,12 +468,12 @@ namespace Ink_Canvas.Windows
// 文本未改变,不需要调整
return;
}
lastCountdownText = currentText;
double currentWidth = MainCapsule.ActualWidth;
double targetWidth = CalculateTargetWidth();
// 如果当前宽度与目标宽度差异较大(超过2像素),则调整
if (Math.Abs(currentWidth - targetWidth) > 2)
{
@@ -496,25 +491,25 @@ namespace Ink_Canvas.Windows
{
capsuleShrinkStoryboard.Stop();
}
// 创建新的动画
var animation = new DoubleAnimation
{
From = currentWidth,
To = targetWidth,
Duration = new Duration(TimeSpan.FromMilliseconds(targetWidth > currentWidth ? 600 : 800)),
EasingFunction = targetWidth > currentWidth
EasingFunction = targetWidth > currentWidth
? new BackEase { EasingMode = EasingMode.EaseOut, Amplitude = 0.4 }
: new BackEase { EasingMode = EasingMode.EaseOut, Amplitude = 0.2 }
};
var storyboard = new Storyboard();
Storyboard.SetTarget(animation, MainCapsule);
Storyboard.SetTargetProperty(animation, new PropertyPath(FrameworkElement.WidthProperty));
storyboard.Children.Add(animation);
currentWidthAnimation = storyboard;
storyboard.Begin();
storyboard.Completed += (o, args) =>
{
storyboard.Remove();
@@ -542,22 +537,22 @@ namespace Ink_Canvas.Windows
{
originalCapsuleWidth = MainCapsule.ActualWidth > 0 ? MainCapsule.ActualWidth : 120;
}
// 停止当前动画
if (currentWidthAnimation != null)
{
currentWidthAnimation.Stop();
currentWidthAnimation = null;
}
// 根据倒计时文本的实际宽度动态计算目标宽度
double targetWidth = CalculateTargetWidth();
if (capsuleExpandStoryboard == null)
{
capsuleExpandStoryboard = (Storyboard)Resources["CapsuleExpandAnimation"];
}
if (capsuleExpandStoryboard != null)
{
// 设置动画的目标值
@@ -567,7 +562,7 @@ namespace Ink_Canvas.Windows
animation.From = MainCapsule.ActualWidth;
animation.To = targetWidth;
}
capsuleExpandStoryboard.Begin();
}
}
@@ -577,7 +572,7 @@ namespace Ink_Canvas.Windows
LogHelper.WriteLogToFile($"播放胶囊伸长动画失败: {ex.Message}", LogHelper.LogType.Error);
}
}
/// <summary>
/// 根据倒计时文本的实际宽度计算目标宽度
/// </summary>
@@ -588,26 +583,26 @@ namespace Ink_Canvas.Windows
// 如果倒计时文本不可用,使用估算值
return originalCapsuleWidth + 80;
}
// 测量倒计时文本的实际宽度
CountdownText.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
double countdownTextWidth = CountdownText.DesiredSize.Width;
// 测量时间显示面板的宽度
TimeDisplayPanel.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
double timeDisplayWidth = TimeDisplayPanel.DesiredSize.Width;
double targetWidth = timeDisplayWidth + countdownTextWidth + 8 + 32;
// 确保最小宽度不小于原始宽度
if (targetWidth < originalCapsuleWidth)
{
targetWidth = originalCapsuleWidth;
}
return targetWidth;
}
private void PlayCapsuleShrinkAnimation()
{
try
@@ -620,15 +615,15 @@ namespace Ink_Canvas.Windows
currentWidthAnimation.Stop();
currentWidthAnimation = null;
}
// 重置文本跟踪
lastCountdownText = "";
if (capsuleShrinkStoryboard == null)
{
capsuleShrinkStoryboard = (Storyboard)Resources["CapsuleShrinkAnimation"];
}
if (capsuleShrinkStoryboard != null)
{
// 设置动画的目标值
@@ -638,7 +633,7 @@ namespace Ink_Canvas.Windows
animation.From = MainCapsule.ActualWidth;
animation.To = originalCapsuleWidth;
}
capsuleShrinkStoryboard.Begin();
}
}
@@ -670,7 +665,7 @@ namespace Ink_Canvas.Windows
Dispatcher.BeginInvoke(new Action(() => OnTimerCompleted()), DispatcherPriority.Normal);
return;
}
// 停止倒计时
StopCountdown();
}
@@ -682,31 +677,31 @@ namespace Ink_Canvas.Windows
if (mainWindow != null)
{
mainWindow.AdjustTimerContainerSize();
// 显示主计时器窗口
var timerContainer = mainWindow.FindName("TimerContainer") as FrameworkElement;
if (timerContainer != null)
{
timerContainer.Visibility = Visibility.Visible;
}
// 隐藏最小化计时器容器
var minimizedContainer = mainWindow.FindName("MinimizedTimerContainer") as FrameworkElement;
if (minimizedContainer != null)
{
minimizedContainer.Visibility = Visibility.Collapsed;
}
if (mainWindow.TimerControl != null)
{
mainWindow.TimerControl.UpdateActivityTime();
mainWindow.TimerControl.CloseRequested -= TimerControl_CloseRequested;
mainWindow.TimerControl.CloseRequested += TimerControl_CloseRequested;
}
}
}
private void TimerControl_CloseRequested(object sender, EventArgs e)
{
// 当计时器窗口关闭时,隐藏TimerContainer
@@ -718,7 +713,7 @@ namespace Ink_Canvas.Windows
{
timerContainer.Visibility = Visibility.Collapsed;
}
var minimizedContainer = mainWindow.FindName("MinimizedTimerContainer") as FrameworkElement;
if (minimizedContainer != null)
{
@@ -828,7 +823,7 @@ namespace Ink_Canvas.Windows
/// 获取当前倒计时状态
/// </summary>
public bool IsCountdownRunning => parentControl != null && parentControl.IsTimerRunning;
/// <summary>
/// 获取是否超时
/// </summary>