improve:计时器UI与点名UI

改进视觉反馈和按钮逻辑及窗口置顶
This commit is contained in:
2025-11-15 21:14:08 +08:00
parent 082c9a03ec
commit bf2b8fec35
7 changed files with 254 additions and 9 deletions
@@ -1,7 +1,9 @@
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Timers;
@@ -33,7 +35,65 @@ namespace Ink_Canvas
updateTimer.Start();
parentWindow.TimerCompleted += ParentWindow_TimerCompleted;
// 确保窗口置顶
Loaded += FullscreenTimerWindow_Loaded;
}
private void FullscreenTimerWindow_Loaded(object sender, RoutedEventArgs e)
{
// 使用延迟确保窗口完全加载后再应用置顶
Dispatcher.BeginInvoke(new Action(() =>
{
ApplyTopmost();
}), System.Windows.Threading.DispatcherPriority.Loaded);
}
#region Win32 API
[DllImport("user32.dll")]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
[DllImport("user32.dll")]
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll")]
private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
private const int GWL_EXSTYLE = -20;
private const int WS_EX_TOPMOST = 0x00000008;
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private const uint SWP_NOMOVE = 0x0002;
private const uint SWP_NOSIZE = 0x0001;
private const uint SWP_NOACTIVATE = 0x0010;
private const uint SWP_SHOWWINDOW = 0x0040;
/// <summary>
/// 应用全屏窗口置顶
/// </summary>
private void ApplyTopmost()
{
try
{
var hwnd = new WindowInteropHelper(this).Handle;
if (hwnd == IntPtr.Zero) return;
// 设置WPF的Topmost属性
Topmost = true;
// 使用Win32 API强制置顶
int exStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
SetWindowLong(hwnd, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
// 使用SetWindowPos确保窗口在最顶层
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"应用全屏窗口置顶失败: {ex.Message}");
}
}
#endregion
private void UpdateTimer_Elapsed(object sender, ElapsedEventArgs e)
{