improve:快抽按钮
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@@ -0,0 +1,86 @@
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<UserControl x:Class="Ink_Canvas.Controls.QuickDrawFloatingButtonControl"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d"
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Width="65" Height="45">
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<UserControl.Resources>
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<ResourceDictionary>
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<!-- 悬浮按钮资源 -->
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<SolidColorBrush x:Key="QuickDrawFloatingButtonBackground" Color="#80000000"/>
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<SolidColorBrush x:Key="QuickDrawFloatingButtonBorderBrush" Color="#40000000"/>
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<SolidColorBrush x:Key="QuickDrawFloatingButtonIconForeground" Color="White"/>
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</ResourceDictionary>
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</UserControl.Resources>
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<Border Background="{DynamicResource QuickDrawFloatingButtonBackground}"
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CornerRadius="8"
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BorderThickness="1"
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BorderBrush="{DynamicResource QuickDrawFloatingButtonBorderBrush}">
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<Border.Effect>
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<DropShadowEffect Color="Black" Direction="315" ShadowDepth="3" Opacity="0.3" BlurRadius="5"/>
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</Border.Effect>
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="22"/>
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<ColumnDefinition Width="Auto"/>
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<ColumnDefinition Width="*"/>
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</Grid.ColumnDefinitions>
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<!-- 拖动区域 -->
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<Border Grid.Column="0"
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MouseLeftButtonDown="DragArea_MouseLeftButtonDown"
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MouseMove="DragArea_MouseMove"
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MouseLeftButtonUp="DragArea_MouseLeftButtonUp"
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Cursor="SizeAll"
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Background="Transparent">
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<Grid VerticalAlignment="Center" Height="14" IsHitTestVisible="False">
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="4"/>
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<RowDefinition Height="Auto"/>
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<RowDefinition Height="4"/>
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<RowDefinition Height="Auto"/>
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</Grid.RowDefinitions>
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<!-- 三个白色横线 -->
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<Border Grid.Row="0" Background="{DynamicResource QuickDrawFloatingButtonIconForeground}" Height="2" Width="10"
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HorizontalAlignment="Center"
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CornerRadius="1" Opacity="0.8" IsHitTestVisible="False"/>
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<Border Grid.Row="2" Background="{DynamicResource QuickDrawFloatingButtonIconForeground}" Height="2" Width="10"
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HorizontalAlignment="Center"
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CornerRadius="1" Opacity="0.8" IsHitTestVisible="False"/>
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<Border Grid.Row="4" Background="{DynamicResource QuickDrawFloatingButtonIconForeground}" Height="2" Width="10"
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HorizontalAlignment="Center"
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CornerRadius="1" Opacity="0.8" IsHitTestVisible="False"/>
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</Grid>
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</Border>
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<!-- 半透明分割线 -->
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<Rectangle Grid.Column="1" Width="1" Fill="#20FFFFFF" Margin="0,8,0,8"/>
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<!-- 按钮区域 -->
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<Border Grid.Column="2"
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MouseLeftButtonDown="FloatingButton_Click"
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Cursor="Hand"
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Background="Transparent">
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<Grid IsHitTestVisible="False">
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<Path Data="M5 7C5 8.06087 5.42143 9.07828 6.17157 9.82843C6.92172 10.5786 7.93913 11 9 11C10.0609 11 11.0783 10.5786 11.8284 9.82843C12.5786 9.07828 13 8.06087 13 7C13 5.93913 12.5786 4.92172 11.8284 4.17157C11.0783 3.42143 10.0609 3 9 3C7.93913 3 6.92172 3.42143 6.17157 4.17157C5.42143 4.92172 5 5.93913 5 7Z M3 21V19C3 17.9391 3.42143 16.9217 4.17157 16.1716C4.92172 15.4214 5.93913 15 7 15H11C12.0609 15 13.0783 15.4214 13.8284 16.1716C14.5786 16.9217 15 17.9391 15 19V21 M16 3.13C16.8604 3.35031 17.623 3.85071 18.1676 4.55232C18.7122 5.25392 19.0078 6.11683 19.0078 7.005C19.0078 7.89318 18.7122 8.75608 18.1676 9.45769C17.623 10.1593 16.8604 10.6597 16 10.88 M21 21V19C20.9949 18.1172 20.6979 17.2608 20.1553 16.5644C19.6126 15.868 18.8548 15.3707 18 15.15"
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Stroke="{DynamicResource QuickDrawFloatingButtonIconForeground}"
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StrokeThickness="2"
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StrokeLineJoin="Round"
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Fill="Transparent"
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Width="20" Height="20"
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Stretch="Uniform"
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HorizontalAlignment="Center"
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VerticalAlignment="Center"
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IsHitTestVisible="False"/>
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</Grid>
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</Border>
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</Grid>
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</Border>
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</UserControl>
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@@ -0,0 +1,149 @@
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using Ink_Canvas.Windows;
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using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Threading;
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using MouseEventArgs = System.Windows.Input.MouseEventArgs;
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using HorizontalAlignment = System.Windows.HorizontalAlignment;
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using VerticalAlignment = System.Windows.VerticalAlignment;
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namespace Ink_Canvas.Controls
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{
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/// <summary>
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/// 快抽悬浮按钮控件
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/// </summary>
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public partial class QuickDrawFloatingButtonControl : UserControl
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{
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private bool _isDragging = false;
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private Point _dragStartPoint;
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private Point _controlStartPoint;
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public QuickDrawFloatingButtonControl()
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{
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InitializeComponent();
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}
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/// <summary>
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/// 快抽按钮点击事件
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/// </summary>
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private void FloatingButton_Click(object sender, MouseButtonEventArgs e)
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{
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try
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{
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// 如果正在拖动,不触发点击事件
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if (_isDragging) return;
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// 打开快抽窗口
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var quickDrawWindow = new QuickDrawWindow();
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quickDrawWindow.ShowDialog();
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}
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catch (Exception ex)
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{
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Helpers.LogHelper.WriteLogToFile($"打开快抽窗口失败: {ex.Message}", Helpers.LogHelper.LogType.Error);
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}
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}
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/// <summary>
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/// 拖动区域鼠标按下事件
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/// </summary>
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private void DragArea_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
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{
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_isDragging = false;
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// 记录鼠标在屏幕上的初始位置
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_dragStartPoint = this.PointToScreen(e.GetPosition(this));
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// 记录控件的初始位置
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var parent = this.Parent as FrameworkElement;
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if (parent != null)
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{
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var transform = this.TransformToVisual(parent);
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var currentPos = transform.Transform(new Point(0, 0));
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_controlStartPoint = currentPos;
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}
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else
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{
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var currentMargin = this.Margin;
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_controlStartPoint = new Point(
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double.IsNaN(currentMargin.Left) ? 0 : currentMargin.Left,
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double.IsNaN(currentMargin.Top) ? 0 : currentMargin.Top);
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}
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((UIElement)sender).CaptureMouse();
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e.Handled = true;
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}
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/// <summary>
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/// 拖动区域鼠标移动事件
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/// </summary>
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private void DragArea_MouseMove(object sender, MouseEventArgs e)
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{
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if (e.LeftButton == MouseButtonState.Pressed && ((UIElement)sender).IsMouseCaptured)
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{
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// 获取鼠标在屏幕上的当前位置
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Point currentScreenPoint = this.PointToScreen(e.GetPosition(this));
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Vector diff = currentScreenPoint - _dragStartPoint;
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if (!_isDragging && (Math.Abs(diff.X) > 3 || Math.Abs(diff.Y) > 3))
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{
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_isDragging = true;
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// 切换到绝对定位模式
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this.HorizontalAlignment = HorizontalAlignment.Left;
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this.VerticalAlignment = VerticalAlignment.Top;
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}
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if (_isDragging)
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{
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// 计算新位置
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var parent = this.Parent as FrameworkElement;
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if (parent != null)
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{
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// 计算屏幕坐标相对于父容器的位置
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var parentPoint = parent.PointFromScreen(currentScreenPoint);
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var startParentPoint = parent.PointFromScreen(_dragStartPoint);
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// 计算相对于初始位置的偏移
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double offsetX = parentPoint.X - startParentPoint.X;
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double offsetY = parentPoint.Y - startParentPoint.Y;
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// 新位置 = 初始位置 + 偏移
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double newLeft = _controlStartPoint.X + offsetX;
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double newTop = _controlStartPoint.Y + offsetY;
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// 限制在父容器范围内
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newLeft = Math.Max(0, Math.Min(newLeft, parent.ActualWidth - this.ActualWidth));
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newTop = Math.Max(0, Math.Min(newTop, parent.ActualHeight - this.ActualHeight));
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// 更新Margin
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this.Margin = new Thickness(newLeft, newTop, 0, 0);
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}
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}
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}
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}
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/// <summary>
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/// 拖动区域鼠标释放事件
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/// </summary>
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private void DragArea_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
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{
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if (((UIElement)sender).IsMouseCaptured)
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{
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((UIElement)sender).ReleaseMouseCapture();
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}
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if (_isDragging)
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{
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Dispatcher.BeginInvoke(new Action(() => { _isDragging = false; }),
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DispatcherPriority.Background);
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}
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else
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{
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_isDragging = false;
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}
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e.Handled = true;
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}
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}
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}
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