improve:计时器
This commit is contained in:
@@ -90,7 +90,7 @@ namespace Ink_Canvas
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bool isTimerRunning = false;
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bool isPaused = false;
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TimeSpan remainingTime = TimeSpan.Zero;
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Timer timer = new Timer();
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private Timer hideTimer;
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private MinimizedTimerWindow minimizedWindow;
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@@ -395,6 +395,7 @@ namespace Ink_Canvas
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// 第1位数字(小时十位)
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private void Digit1Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentHour = hour;
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int hourTens = currentHour / 10;
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int hourOnes = currentHour % 10;
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@@ -404,16 +405,11 @@ namespace Ink_Canvas
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hour = hourTens * 10 + hourOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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private void Digit1Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentHour = hour;
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int hourTens = currentHour / 10;
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int hourOnes = currentHour % 10;
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@@ -423,17 +419,12 @@ namespace Ink_Canvas
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hour = hourTens * 10 + hourOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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// 第2位数字(小时个位)
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private void Digit2Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentHour = hour;
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int hourTens = currentHour / 10;
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int hourOnes = currentHour % 10;
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@@ -448,16 +439,11 @@ namespace Ink_Canvas
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hour = hourTens * 10 + hourOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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private void Digit2Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentHour = hour;
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int hourTens = currentHour / 10;
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int hourOnes = currentHour % 10;
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@@ -472,17 +458,12 @@ namespace Ink_Canvas
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hour = hourTens * 10 + hourOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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// 第3位数字(分钟十位)
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private void Digit3Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentMinute = minute;
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int minuteTens = currentMinute / 10;
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int minuteOnes = currentMinute % 10;
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@@ -492,16 +473,11 @@ namespace Ink_Canvas
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minute = minuteTens * 10 + minuteOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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private void Digit3Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentMinute = minute;
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int minuteTens = currentMinute / 10;
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int minuteOnes = currentMinute % 10;
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@@ -511,17 +487,12 @@ namespace Ink_Canvas
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minute = minuteTens * 10 + minuteOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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// 第4位数字(分钟个位)
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private void Digit4Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentMinute = minute;
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int minuteTens = currentMinute / 10;
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int minuteOnes = currentMinute % 10;
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@@ -536,16 +507,11 @@ namespace Ink_Canvas
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minute = minuteTens * 10 + minuteOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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private void Digit4Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentMinute = minute;
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int minuteTens = currentMinute / 10;
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int minuteOnes = currentMinute % 10;
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@@ -560,17 +526,12 @@ namespace Ink_Canvas
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minute = minuteTens * 10 + minuteOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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// 第5位数字(秒十位)
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private void Digit5Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentSecond = second;
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int secondTens = currentSecond / 10;
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int secondOnes = currentSecond % 10;
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@@ -580,16 +541,11 @@ namespace Ink_Canvas
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second = secondTens * 10 + secondOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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private void Digit5Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentSecond = second;
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int secondTens = currentSecond / 10;
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int secondOnes = currentSecond % 10;
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@@ -599,17 +555,12 @@ namespace Ink_Canvas
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second = secondTens * 10 + secondOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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// 第6位数字(秒个位)
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private void Digit6Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentSecond = second;
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int secondTens = currentSecond / 10;
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int secondOnes = currentSecond % 10;
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@@ -624,16 +575,11 @@ namespace Ink_Canvas
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second = secondTens * 10 + secondOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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private void Digit6Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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int currentSecond = second;
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int secondTens = currentSecond / 10;
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int secondOnes = currentSecond % 10;
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@@ -648,12 +594,6 @@ namespace Ink_Canvas
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second = secondTens * 10 + secondOnes;
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UpdateDigitDisplays();
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// 如果计时器正在运行,重新计算剩余时间并继续计时
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if (isTimerRunning && !isPaused)
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{
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UpdateSpecificTimeUnit(hour, minute, second);
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}
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}
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// 图标数据常量
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