优化代码
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@@ -3,6 +3,7 @@ using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Ink;
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using System.Windows.Media;
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using System.Windows.Threading;
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namespace Ink_Canvas.Helpers
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@@ -17,7 +18,7 @@ namespace Ink_Canvas.Helpers
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private readonly InkSmoothingPerformanceMonitor _performanceMonitor;
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private readonly InkSmoothingConfig _config;
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private readonly Dispatcher _uiDispatcher;
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private bool _disposed = false;
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private bool _disposed;
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public InkSmoothingManager(Dispatcher uiDispatcher)
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{
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@@ -81,7 +82,7 @@ namespace Ink_Canvas.Helpers
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}
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catch (Exception ex)
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{
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System.Diagnostics.Debug.WriteLine($"墨迹平滑失败: {ex.Message}");
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Debug.WriteLine($"墨迹平滑失败: {ex.Message}");
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result = originalStroke;
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}
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finally
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@@ -122,7 +123,7 @@ namespace Ink_Canvas.Helpers
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}
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catch (Exception ex)
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{
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System.Diagnostics.Debug.WriteLine($"同步墨迹平滑失败: {ex.Message}");
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Debug.WriteLine($"同步墨迹平滑失败: {ex.Message}");
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result = originalStroke;
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}
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finally
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@@ -174,7 +175,7 @@ namespace Ink_Canvas.Helpers
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{
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try
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{
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return System.Windows.Media.RenderCapability.Tier >= 0x00020000;
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return RenderCapability.Tier >= 0x00020000;
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}
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catch
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{
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