improve:计时器UI

This commit is contained in:
2025-10-06 19:46:14 +08:00
parent 3ef047fb41
commit f2b8d4014e
2 changed files with 61 additions and 23 deletions
@@ -16,15 +16,17 @@ namespace Ink_Canvas
private SeewoStyleTimerWindow parentWindow;
private System.Timers.Timer updateTimer;
private bool isMouseOver = false;
private bool isDragging = false;
private Point lastMousePosition;
public MinimizedTimerWindow(SeewoStyleTimerWindow parent)
{
InitializeComponent();
parentWindow = parent;
// 设置窗口位置(父窗口右下角
this.Left = parent.Left + parent.Width - this.Width - 20;
this.Top = parent.Top + parent.Height - this.Height - 20;
// 设置窗口位置(保持父窗口的位置
this.Left = parent.Left;
this.Top = parent.Top;
// 启动更新定时器
updateTimer = new System.Timers.Timer(100); // 100ms更新一次
@@ -139,16 +141,52 @@ namespace Ink_Canvas
private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// 恢复主窗口
if (parentWindow != null)
// 记录点击时间
lastClickTime = DateTime.Now;
// 开始拖动
isDragging = true;
lastMousePosition = e.GetPosition(this);
this.CaptureMouse();
}
private void Window_MouseMove(object sender, MouseEventArgs e)
{
if (isDragging)
{
parentWindow.Show();
parentWindow.Activate();
parentWindow.WindowState = WindowState.Normal;
this.Close();
var currentPosition = e.GetPosition(this);
var deltaX = currentPosition.X - lastMousePosition.X;
var deltaY = currentPosition.Y - lastMousePosition.Y;
this.Left += deltaX;
this.Top += deltaY;
}
}
private void Window_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (isDragging)
{
isDragging = false;
this.ReleaseMouseCapture();
// 如果点击时间很短,认为是单击,恢复主窗口
var clickDuration = DateTime.Now - lastClickTime;
if (clickDuration.TotalMilliseconds < 200) // 200ms内认为是单击
{
// 恢复主窗口
if (parentWindow != null)
{
parentWindow.Show();
parentWindow.Activate();
parentWindow.WindowState = WindowState.Normal;
this.Close();
}
}
}
}
private DateTime lastClickTime = DateTime.Now;
private void Window_MouseEnter(object sender, MouseEventArgs e)
{
isMouseOver = true;