using Ink_Canvas.Helpers; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.IO; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Forms; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Threading; using Application = System.Windows.Application; using Color = System.Drawing.Color; using Cursors = System.Windows.Input.Cursors; using Image = System.Windows.Controls.Image; using PixelFormat = System.Drawing.Imaging.PixelFormat; using Point = System.Windows.Point; using Size = System.Drawing.Size; namespace Ink_Canvas { // 截图结果结构体 public struct ScreenshotResult { public Rectangle Area; public List Path; public Bitmap CameraImage; public BitmapSource CameraBitmapSource; public bool AddToWhiteboard; public bool IncludeInk; public BitmapSource InkOverlayBitmapSource; public ScreenshotResult(Rectangle area, List path = null, Bitmap cameraImage = null, BitmapSource cameraBitmapSource = null, bool addToWhiteboard = false, bool includeInk = false, BitmapSource inkOverlayBitmapSource = null) { Area = area; Path = path; CameraImage = cameraImage; CameraBitmapSource = cameraBitmapSource; AddToWhiteboard = addToWhiteboard; IncludeInk = includeInk; InkOverlayBitmapSource = inkOverlayBitmapSource; } } public partial class MainWindow : Window { /// /// 截图并插入到画布 /// /// 异步任务 /// /// 该方法会: /// 1. 隐藏主窗口以避免截图包含窗口本身 /// 2. 启动区域选择截图 /// 3. 恢复窗口显示 /// 4. 处理截图结果并插入到画布 /// 5. 支持摄像头截图和区域截图 /// private async Task CaptureScreenshotAndInsert() { try { var inkOverlayPreview = CreateInkOverlayPreviewBitmapSource(); // 隐藏主窗口以避免截图包含窗口本身 var originalVisibility = Visibility; Visibility = Visibility.Hidden; // 等待窗口隐藏 await Task.Delay(200); // 启动区域选择截图 var screenshotResult = await ShowScreenshotSelector(inkOverlayPreview); // 恢复窗口显示 Visibility = originalVisibility; if (screenshotResult.HasValue) { if (screenshotResult.Value.AddToWhiteboard) { await AddScreenshotToNewWhiteboardPage(screenshotResult.Value); return; } // 检查是否是摄像头截图 if (screenshotResult.Value.CameraBitmapSource != null) { // 摄像头截图(使用BitmapSource) await InsertBitmapSourceToCanvas(screenshotResult.Value.CameraBitmapSource, "摄像头截图已插入到画布", "插入摄像头截图失败"); } else if (screenshotResult.Value.CameraImage != null) { // 摄像头截图(使用Bitmap) await InsertScreenshotToCanvas(screenshotResult.Value.CameraImage); } else if (screenshotResult.Value.Area.Width > 0 && screenshotResult.Value.Area.Height > 0) { // 屏幕截图 using (var originalBitmap = CaptureScreenArea(screenshotResult.Value.Area)) { if (originalBitmap != null) { Bitmap finalBitmap = originalBitmap; bool needDisposeFinalBitmap = false; try { if (screenshotResult.Value.IncludeInk && screenshotResult.Value.InkOverlayBitmapSource != null) { var withInkBitmap = OverlayInkOnCapturedBitmap(finalBitmap, screenshotResult.Value.Area, screenshotResult.Value.InkOverlayBitmapSource); if (withInkBitmap != null && withInkBitmap != finalBitmap) { if (needDisposeFinalBitmap && finalBitmap != originalBitmap) { finalBitmap.Dispose(); } finalBitmap = withInkBitmap; needDisposeFinalBitmap = true; } } // 如果有路径信息,应用形状遮罩 if (screenshotResult.Value.Path != null && screenshotResult.Value.Path.Count > 0) { var maskedBitmap = ApplyShapeMask(finalBitmap, screenshotResult.Value.Path, screenshotResult.Value.Area); if (maskedBitmap != null && maskedBitmap != finalBitmap) { if (needDisposeFinalBitmap && finalBitmap != originalBitmap) { finalBitmap.Dispose(); } finalBitmap = maskedBitmap; needDisposeFinalBitmap = true; // 标记需要释放新创建的位图 } } // 将截图转换为WPF Image并插入到画布 await InsertScreenshotToCanvas(finalBitmap); } finally { // 如果创建了新的位图,需要释放它 if (needDisposeFinalBitmap && finalBitmap != originalBitmap) { finalBitmap.Dispose(); } } } } } } else { ShowNotification("截图已取消"); } } catch (Exception ex) { ShowNotification($"截图失败: {ex.Message}"); Visibility = Visibility.Visible; } } /// /// 直接全屏截图并插入到画布 /// /// 异步任务 /// /// 该方法会: /// 1. 隐藏主窗口以避免截图包含窗口本身 /// 2. 获取虚拟屏幕边界 /// 3. 截取全屏 /// 4. 将截图转换为WPF Image并插入到画布 /// 5. 恢复窗口显示 /// private async Task CaptureFullScreenAndInsert() { try { // 隐藏主窗口以避免截图包含窗口本身 var originalVisibility = Visibility; Visibility = Visibility.Hidden; // 等待窗口隐藏 await Task.Delay(200); // 获取虚拟屏幕边界 var virtualScreen = SystemInformation.VirtualScreen; var fullScreenArea = new Rectangle(virtualScreen.X, virtualScreen.Y, virtualScreen.Width, virtualScreen.Height); // 截取全屏 using (var fullScreenBitmap = CaptureScreenArea(fullScreenArea)) { if (fullScreenBitmap != null) { // 将截图转换为WPF Image并插入到画布 await InsertScreenshotToCanvas(fullScreenBitmap); } else { ShowNotification("全屏截图失败"); } } // 恢复窗口显示 Visibility = originalVisibility; } catch (Exception ex) { ShowNotification($"全屏截图失败: {ex.Message}"); Visibility = Visibility.Visible; } } /// /// 显示截图区域选择器并返回用户的截图结果(区域截图或摄像头截图)。 /// /// 当用户选择包含墨迹的区域截图时,用于作为墨迹叠加的预览 ;可为 null。 /// 若用户确认截图则返回 ,否则返回 null。返回的结果可能为摄像头截图或区域截图,摄像头截图会包含 ,区域截图会包含有效的区域与路径。 /// /// 该方法会: /// 1. 在 UI 线程(通过 )上显示截图选择器窗口 ; /// 2. 获取用户选择的区域截图或摄像头截图; /// 3. 根据用户选择构建并返回 ; /// 4. 若用户取消对话框或未确认截图,返回 null; /// 5. 方法内部捕获异常并记录日志(不会向调用方抛出异常),如需外部处理请调整实现以重新抛出或传回错误信息。 /// private async Task ShowScreenshotSelector(BitmapSource inkOverlayPreview = null) { ScreenshotResult? result = null; try { await Application.Current.Dispatcher.InvokeAsync(() => { var selectorWindow = new ScreenshotSelectorWindow(inkOverlayPreview); if (selectorWindow.ShowDialog() == true) { // 检查是否是摄像头截图 if (selectorWindow.CameraBitmapSource != null) { result = new ScreenshotResult( Rectangle.Empty, // 摄像头截图不需要区域 null, // 摄像头截图不需要路径 null, // 不再使用Bitmap selectorWindow.CameraBitmapSource, // 摄像头BitmapSource selectorWindow.ShouldAddToWhiteboard, false, null ); } else if (selectorWindow.CameraImage != null) { result = new ScreenshotResult( Rectangle.Empty, // 摄像头截图不需要区域 null, // 摄像头截图不需要路径 selectorWindow.CameraImage, // 摄像头图像 null, selectorWindow.ShouldAddToWhiteboard, false, null ); } else { result = new ScreenshotResult( selectorWindow.SelectedArea.Value, selectorWindow.SelectedPath, null, null, selectorWindow.ShouldAddToWhiteboard, selectorWindow.IncludeInkInScreenshot, selectorWindow.IncludeInkInScreenshot ? inkOverlayPreview : null ); } } }); } catch (Exception ex) { LogHelper.WriteLogToFile($"显示截图选择器失败: {ex.Message}", LogHelper.LogType.Error); } return result; } /// /// 截取指定屏幕区域 /// /// 要截取的屏幕区域 /// 截取的位图 /// /// 该方法会: /// 1. 确保区域在有效范围内 /// 2. 调整区域边界,确保不超出屏幕范围 /// 3. 创建支持透明度的位图 /// 4. 设置高质量渲染 /// 5. 截取屏幕区域 /// private Bitmap CaptureScreenArea(Rectangle area) { try { // 确保区域在有效范围内 var virtualScreen = SystemInformation.VirtualScreen; // 调整区域边界,确保不超出屏幕范围 int x = Math.Max(area.X, virtualScreen.X); int y = Math.Max(area.Y, virtualScreen.Y); int right = Math.Min(area.Right, virtualScreen.Right); int bottom = Math.Min(area.Bottom, virtualScreen.Bottom); int width = Math.Max(1, right - x); int height = Math.Max(1, bottom - y); // 创建支持透明度的位图 var bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); using (var graphics = Graphics.FromImage(bitmap)) { // 设置高质量渲染 graphics.CompositingQuality = CompositingQuality.HighQuality; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; graphics.SmoothingMode = SmoothingMode.HighQuality; graphics.CompositingMode = CompositingMode.SourceOver; // 截取屏幕区域 graphics.CopyFromScreen(x, y, 0, 0, new Size(width, height), CopyPixelOperation.SourceCopy); } return bitmap; } catch (Exception ex) { LogHelper.WriteLogToFile($"截取屏幕区域失败: {ex.Message}", LogHelper.LogType.Error); return null; } } private BitmapSource CreateInkOverlayPreviewBitmapSource() { try { if (inkCanvas == null) { return null; } if ((inkCanvas.Strokes?.Count ?? 0) == 0 && inkCanvas.Children.Count == 0) { return null; } if (inkCanvas.ActualWidth <= 0 || inkCanvas.ActualHeight <= 0) { return null; } var virtualScreen = SystemInformation.VirtualScreen; var source = PresentationSource.FromVisual(inkCanvas); var transformToDevice = source?.CompositionTarget?.TransformToDevice ?? System.Windows.Media.Matrix.Identity; // PointToScreen 返回WPF坐标(DIP),统一转换为设备像素后再与 VirtualScreen 对齐 var inkTopLeftDip = inkCanvas.PointToScreen(new Point(0, 0)); var inkTopLeftPx = transformToDevice.Transform(inkTopLeftDip); var offsetX = inkTopLeftPx.X - virtualScreen.Left; var offsetY = inkTopLeftPx.Y - virtualScreen.Top; var widthPx = inkCanvas.ActualWidth * transformToDevice.M11; var heightPx = inkCanvas.ActualHeight * transformToDevice.M22; var drawingVisual = new DrawingVisual(); using (var dc = drawingVisual.RenderOpen()) { // 使用完整 InkCanvas 视觉树,确保包含图片等子元素 var visualBrush = new VisualBrush(inkCanvas) { Stretch = Stretch.Fill }; dc.DrawRectangle(visualBrush, null, new Rect(offsetX, offsetY, widthPx, heightPx)); } var rtb = new RenderTargetBitmap( Math.Max(1, virtualScreen.Width), Math.Max(1, virtualScreen.Height), 96, 96, PixelFormats.Pbgra32); rtb.Render(drawingVisual); rtb.Freeze(); return rtb; } catch (Exception ex) { LogHelper.WriteLogToFile($"创建截图墨迹预览失败: {ex.Message}", LogHelper.LogType.Warning); return null; } } private Bitmap OverlayInkOnCapturedBitmap(Bitmap capturedBitmap, Rectangle captureArea, BitmapSource inkOverlayBitmapSource) { if (capturedBitmap == null || inkOverlayBitmapSource == null) { return capturedBitmap; } try { var virtualScreen = SystemInformation.VirtualScreen; var sourceRect = new Rectangle( captureArea.X - virtualScreen.X, captureArea.Y - virtualScreen.Y, captureArea.Width, captureArea.Height); sourceRect.Intersect(new Rectangle(0, 0, inkOverlayBitmapSource.PixelWidth, inkOverlayBitmapSource.PixelHeight)); if (sourceRect.Width <= 0 || sourceRect.Height <= 0) { return capturedBitmap; } using (var inkOverlayBitmap = ConvertBitmapSourceToBitmap(inkOverlayBitmapSource)) { if (inkOverlayBitmap == null) { return capturedBitmap; } Bitmap resultBitmap = null; try { resultBitmap = new Bitmap(capturedBitmap.Width, capturedBitmap.Height, PixelFormat.Format32bppArgb); using (var g = Graphics.FromImage(resultBitmap)) { g.DrawImage(capturedBitmap, 0, 0, capturedBitmap.Width, capturedBitmap.Height); var targetRect = new Rectangle(0, 0, Math.Min(sourceRect.Width, capturedBitmap.Width), Math.Min(sourceRect.Height, capturedBitmap.Height)); g.DrawImage(inkOverlayBitmap, targetRect, sourceRect, GraphicsUnit.Pixel); } return resultBitmap; } catch { resultBitmap?.Dispose(); throw; } } } catch (Exception ex) { LogHelper.WriteLogToFile($"叠加截图墨迹失败: {ex.Message}", LogHelper.LogType.Warning); return capturedBitmap; } } private Bitmap ConvertBitmapSourceToBitmap(BitmapSource bitmapSource) { if (bitmapSource == null) { return null; } using (var memoryStream = new MemoryStream()) { var encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); encoder.Save(memoryStream); memoryStream.Position = 0; using (var tempBitmap = new Bitmap(memoryStream)) { return new Bitmap(tempBitmap); } } } /// /// 将截图插入到画布 /// /// 要插入的位图 /// 异步任务 /// /// 该方法会: /// 1. 验证位图有效性 /// 2. 将Bitmap转换为WPF BitmapSource /// 3. 创建WPF Image控件 /// 4. 生成唯一名称 /// 5. 初始化TransformGroup /// 6. 设置截图属性,避免被InkCanvas选择系统处理 /// 7. 初始化InkCanvas选择设置 /// 8. 等待图片加载完成后进行居中处理 /// 9. 添加到画布 /// 10. 提交历史记录 /// 11. 插入图片后切换到选择模式并刷新浮动栏高光显示 /// private Task InsertScreenshotToCanvas(Bitmap bitmap) { try { // 验证位图有效性 if (bitmap == null || bitmap.Width <= 0 || bitmap.Height <= 0) { ShowNotification("无效的截图"); return Task.CompletedTask; } // 将Bitmap转换为WPF BitmapSource var bitmapSource = ConvertBitmapToBitmapSource(bitmap); if (bitmapSource == null) { ShowNotification("转换截图失败"); return Task.CompletedTask; } // 创建WPF Image控件 var image = new Image { Source = bitmapSource, Stretch = Stretch.Uniform }; RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality); // 生成唯一名称 string timestamp = "screenshot_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff"); image.Name = timestamp; // 初始化TransformGroup InitializeScreenshotTransform(image); // 设置截图属性,避免被InkCanvas选择系统处理 image.IsHitTestVisible = true; image.Focusable = false; // 初始化InkCanvas选择设置 InitializeInkCanvasSelectionSettings(); // 等待图片加载完成后再进行居中处理 image.Loaded += (sender, e) => { // 确保在UI线程中执行 Dispatcher.BeginInvoke(new Action(() => { CenterAndScaleScreenshot(image); // 绑定事件处理器 BindScreenshotEvents(image); }), DispatcherPriority.Loaded); }; // 添加到画布 inkCanvas.Children.Add(image); // 提交历史记录 timeMachine.CommitElementInsertHistory(image); // 插入图片后切换到选择模式并刷新浮动栏高光显示 SetCurrentToolMode(InkCanvasEditingMode.Select); UpdateCurrentToolMode("select"); HideSubPanels("select"); ShowNotification("截图已插入到画布"); } catch (Exception ex) { ShowNotification($"插入截图失败: {ex.Message}"); LogHelper.WriteLogToFile($"插入截图失败: {ex.Message}", LogHelper.LogType.Error); } finally { bitmap?.Dispose(); } return Task.CompletedTask; } /// /// 将BitmapSource插入到画布(用于摄像头截图) /// /// 要插入的BitmapSource /// 异步任务 /// /// 该方法会: /// 1. 创建WPF Image控件 /// 2. 生成唯一名称 /// 3. 初始化TransformGroup /// 4. 设置截图属性,避免被InkCanvas选择系统处理 /// 5. 初始化InkCanvas选择设置 /// 6. 等待图片加载完成后进行居中处理 /// 7. 添加到画布 /// 8. 提交历史记录 /// 9. 插入图片后切换到选择模式并刷新浮动栏高光显示 /// private Task InsertBitmapSourceToCanvas(BitmapSource bitmapSource, string successMessage = "截图已插入到画布", string failureMessagePrefix = "插入截图失败") { try { // 创建WPF Image控件 var image = new Image { Source = bitmapSource, Stretch = Stretch.Uniform }; RenderOptions.SetBitmapScalingMode(image, BitmapScalingMode.HighQuality); // 生成唯一名称 string timestamp = "camera_" + DateTime.Now.ToString("yyyyMMdd_HH_mm_ss_fff"); image.Name = timestamp; // 初始化TransformGroup InitializeScreenshotTransform(image); // 设置截图属性,避免被InkCanvas选择系统处理 image.IsHitTestVisible = true; image.Focusable = false; // 初始化InkCanvas选择设置 InitializeInkCanvasSelectionSettings(); // 等待图片加载完成后再进行居中处理 image.Loaded += (sender, e) => { // 确保在UI线程中执行 Dispatcher.BeginInvoke(new Action(() => { CenterAndScaleScreenshot(image); // 绑定事件处理器 BindScreenshotEvents(image); }), DispatcherPriority.Loaded); }; // 添加到画布 inkCanvas.Children.Add(image); // 提交历史记录 timeMachine.CommitElementInsertHistory(image); // 插入图片后切换到选择模式并刷新浮动栏高光显示 SetCurrentToolMode(InkCanvasEditingMode.Select); UpdateCurrentToolMode("select"); HideSubPanels("select"); ShowNotification(successMessage); } catch (Exception ex) { ShowNotification($"{failureMessagePrefix}: {ex.Message}"); LogHelper.WriteLogToFile($"插入摄像头截图失败: {ex.Message}", LogHelper.LogType.Error); } return Task.CompletedTask; } /// /// 初始化截图的TransformGroup /// /// 要初始化的Image控件 /// /// 该方法会为截图创建一个包含缩放、平移和旋转变换的TransformGroup。 /// private void InitializeScreenshotTransform(Image image) { var transformGroup = new TransformGroup(); transformGroup.Children.Add(new ScaleTransform(1, 1)); transformGroup.Children.Add(new TranslateTransform(0, 0)); transformGroup.Children.Add(new RotateTransform(0)); image.RenderTransform = transformGroup; } /// /// 绑定截图事件处理器 /// /// 要绑定事件的Image控件 /// /// 该方法会为截图绑定以下事件: /// 1. 鼠标事件(按下、释放、移动、滚轮) /// 2. 触摸事件(按下、释放、操作) /// 3. 设置光标为手形 /// 4. 禁用InkCanvas对截图的选择处理 /// private void BindScreenshotEvents(Image image) { // 鼠标事件 image.MouseLeftButtonDown += Element_MouseLeftButtonDown; image.MouseLeftButtonUp += Element_MouseLeftButtonUp; image.MouseMove += Element_MouseMove; image.MouseWheel += Element_MouseWheel; // 触摸事件 image.TouchDown += Element_TouchDown; image.TouchUp += Element_TouchUp; image.IsManipulationEnabled = true; image.ManipulationDelta += Element_ManipulationDelta; image.ManipulationCompleted += Element_ManipulationCompleted; // 设置光标 image.Cursor = Cursors.Hand; // 禁用InkCanvas对截图的选择处理 image.IsHitTestVisible = true; image.Focusable = false; } /// /// 专门为截图优化的居中缩放方法 /// /// 要居中缩放的Image控件 /// /// 该方法会: /// 1. 确保图片已加载 /// 2. 获取画布的实际尺寸 /// 3. 如果画布尺寸为0,使用窗口尺寸作为备选 /// 4. 如果仍然为0,使用屏幕尺寸 /// 5. 计算最大允许尺寸(画布的80%) /// 6. 获取图片的原始尺寸 /// 7. 计算缩放比例 /// 8. 如果图片本身比最大尺寸小,不进行缩放 /// 9. 计算新的尺寸 /// 10. 设置图片尺寸 /// 11. 计算居中位置 /// 12. 确保位置不为负数 /// 13. 设置位置 /// 14. 保持滚轮缩放和拖动功能 /// private void CenterAndScaleScreenshot(Image image) { try { // 确保图片已加载 if (image.Source == null || image.ActualWidth == 0 || image.ActualHeight == 0) { return; } // 获取画布的实际尺寸 double canvasWidth = inkCanvas.ActualWidth; double canvasHeight = inkCanvas.ActualHeight; // 如果画布尺寸为0,使用窗口尺寸作为备选 if (canvasWidth <= 0 || canvasHeight <= 0) { canvasWidth = ActualWidth; canvasHeight = ActualHeight; } // 如果仍然为0,使用屏幕尺寸 if (canvasWidth <= 0 || canvasHeight <= 0) { canvasWidth = SystemParameters.PrimaryScreenWidth; canvasHeight = SystemParameters.PrimaryScreenHeight; } // 计算最大允许尺寸(画布的80%) double maxWidth = canvasWidth * 0.8; double maxHeight = canvasHeight * 0.8; // 获取图片的原始尺寸 double originalWidth = image.Source.Width; double originalHeight = image.Source.Height; // 计算缩放比例 double scaleX = maxWidth / originalWidth; double scaleY = maxHeight / originalHeight; double scale = Math.Min(scaleX, scaleY); // 如果图片本身比最大尺寸小,不进行缩放 if (scale > 1.0) { scale = 1.0; } // 计算新的尺寸 double newWidth = originalWidth * scale; double newHeight = originalHeight * scale; // 设置图片尺寸 image.Width = newWidth; image.Height = newHeight; // 计算居中位置 double centerX = (canvasWidth - newWidth) / 2; double centerY = (canvasHeight - newHeight) / 2; // 确保位置不为负数 centerX = Math.Max(0, centerX); centerY = Math.Max(0, centerY); // 设置位置 InkCanvas.SetLeft(image, centerX); InkCanvas.SetTop(image, centerY); // 这样可以保持滚轮缩放和拖动功能 if (image.RenderTransform == null || image.RenderTransform == Transform.Identity) { // 只有在没有TransformGroup时才创建 InitializeScreenshotTransform(image); } } catch (Exception ex) { LogHelper.WriteLogToFile($"截图居中失败: {ex.Message}", LogHelper.LogType.Error); // 如果居中失败,使用默认的居中方法作为备选 CenterAndScaleElement(image); } } /// /// 应用形状遮罩到截图 /// /// 要应用遮罩的位图 /// 遮罩路径 /// 截图区域 /// 应用遮罩后的位图 /// /// 该方法会: /// 1. 验证路径参数 /// 2. 获取DPI缩放比例 /// 3. 创建结果位图,确保支持透明度 /// 4. 首先将整个位图设置为透明 /// 5. 创建路径 /// 6. 转换WPF坐标到GDI+坐标,考虑DPI缩放和屏幕偏移 /// 7. 添加路径 /// 8. 验证路径是否有效 /// 9. 设置裁剪区域为路径内部 /// 10. 在裁剪区域内绘制原始图像 /// 11. 重置裁剪区域,确保后续操作不受影响 /// private Bitmap ApplyShapeMask(Bitmap bitmap, List path, Rectangle area) { try { // 验证路径参数 if (path == null || path.Count < 3) { LogHelper.WriteLogToFile("路径点数不足,无法应用形状遮罩", LogHelper.LogType.Warning); return bitmap; } // 获取DPI缩放比例 var dpiScale = GetDpiScale(); var virtualScreen = SystemInformation.VirtualScreen; // 创建结果位图,确保支持透明度 var resultBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb); // 首先将整个位图设置为透明 using (var resultGraphics = Graphics.FromImage(resultBitmap)) { // 清除位图,设置为完全透明 resultGraphics.Clear(Color.Transparent); // 设置高质量渲染 resultGraphics.SmoothingMode = SmoothingMode.AntiAlias; resultGraphics.CompositingQuality = CompositingQuality.HighQuality; resultGraphics.CompositingMode = CompositingMode.SourceOver; // 创建路径 using (var pathGraphics = new GraphicsPath()) { // 转换WPF坐标到GDI+坐标,考虑DPI缩放和屏幕偏移 var points = new PointF[path.Count]; for (int i = 0; i < path.Count; i++) { // 将WPF坐标转换为实际屏幕坐标,然后相对于截图区域计算偏移 double screenX = (path[i].X * dpiScale) + virtualScreen.Left; double screenY = (path[i].Y * dpiScale) + virtualScreen.Top; // 计算相对于截图区域的坐标 float relativeX = (float)(screenX - area.X); float relativeY = (float)(screenY - area.Y); // 确保坐标在有效范围内 relativeX = Math.Max(0, Math.Min(relativeX, bitmap.Width - 1)); relativeY = Math.Max(0, Math.Min(relativeY, bitmap.Height - 1)); points[i] = new PointF(relativeX, relativeY); } // 添加路径 - 使用FillMode.Winding确保路径正确填充 pathGraphics.FillMode = FillMode.Winding; pathGraphics.AddPolygon(points); // 验证路径是否有效 if (!pathGraphics.IsVisible(0, 0) && pathGraphics.GetBounds().Width > 0 && pathGraphics.GetBounds().Height > 0) { // 设置裁剪区域为路径内部 resultGraphics.SetClip(pathGraphics); // 在裁剪区域内绘制原始图像 resultGraphics.DrawImage(bitmap, 0, 0); // 重置裁剪区域,确保后续操作不受影响 resultGraphics.ResetClip(); } else { LogHelper.WriteLogToFile("生成的路径无效,返回透明图像", LogHelper.LogType.Warning); // 如果路径无效,返回透明图像 return resultBitmap; } } } return resultBitmap; } catch (Exception ex) { LogHelper.WriteLogToFile($"应用形状遮罩失败: {ex.Message}", LogHelper.LogType.Error); return bitmap; } } /// /// 将System.Drawing.Bitmap转换为WPF BitmapSource /// /// 要转换的位图 /// 转换后的BitmapSource /// /// 该方法会: /// 1. 验证位图有效性 /// 2. 验证位图尺寸 /// 3. 使用更安全的方法转换位图 /// 4. 根据像素格式选择合适的WPF像素格式 /// 5. 创建BitmapSource /// 6. 冻结BitmapSource以提高性能 /// 7. 如果转换失败,尝试使用备用方法 /// private BitmapSource ConvertBitmapToBitmapSource(Bitmap bitmap) { try { // 验证位图有效性 if (bitmap == null) return null; // 验证位图尺寸 if (bitmap.Width <= 0 || bitmap.Height <= 0) return null; // 使用更安全的方法转换位图 var bitmapData = bitmap.LockBits( new Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, bitmap.PixelFormat); try { // 根据像素格式选择合适的WPF像素格式 System.Windows.Media.PixelFormat wpfPixelFormat; switch (bitmap.PixelFormat) { case PixelFormat.Format24bppRgb: wpfPixelFormat = PixelFormats.Bgr24; break; case PixelFormat.Format32bppArgb: wpfPixelFormat = PixelFormats.Bgra32; break; case PixelFormat.Format32bppRgb: wpfPixelFormat = PixelFormats.Bgr32; break; default: wpfPixelFormat = PixelFormats.Bgr24; break; } var bitmapSource = BitmapSource.Create( bitmapData.Width, bitmapData.Height, bitmap.HorizontalResolution, bitmap.VerticalResolution, wpfPixelFormat, null, bitmapData.Scan0, bitmapData.Stride * bitmapData.Height, bitmapData.Stride); bitmapSource.Freeze(); return bitmapSource; } finally { bitmap.UnlockBits(bitmapData); } } catch (Exception ex) { LogHelper.WriteLogToFile($"转换位图失败: {ex.Message}", LogHelper.LogType.Error); // 尝试使用备用方法:内存流转换 try { return ConvertBitmapToBitmapSourceFallback(bitmap); } catch (Exception fallbackEx) { LogHelper.WriteLogToFile($"备用转换方法也失败: {fallbackEx.Message}", LogHelper.LogType.Error); // 最后尝试:使用最简单的转换方法 try { return ConvertBitmapToBitmapSourceSimple(bitmap); } catch (Exception simpleEx) { LogHelper.WriteLogToFile($"简单转换方法也失败: {simpleEx.Message}", LogHelper.LogType.Error); throw; } } } } /// /// 备用的位图转换方法(使用内存流) /// /// 要转换的位图 /// 转换后的BitmapSource /// /// 该方法会: /// 1. 验证位图有效性 /// 2. 创建一个新的位图,确保格式正确 /// 3. 在内存流中保存为PNG格式 /// 4. 创建BitmapImage并加载内存流中的数据 /// 5. 冻结BitmapImage以提高性能 /// private BitmapSource ConvertBitmapToBitmapSourceFallback(Bitmap bitmap) { try { // 验证位图有效性 if (bitmap == null || bitmap.Width <= 0 || bitmap.Height <= 0) return null; // 创建一个新的位图,确保保留Alpha通道 using (var convertedBitmap = new Bitmap(bitmap.Width, bitmap.Height, PixelFormat.Format32bppArgb)) { using (var graphics = Graphics.FromImage(convertedBitmap)) { graphics.CompositingMode = CompositingMode.SourceCopy; graphics.DrawImage(bitmap, 0, 0); } using (var memory = new MemoryStream()) { convertedBitmap.Save(memory, ImageFormat.Png); memory.Position = 0; var bitmapImage = new BitmapImage(); bitmapImage.BeginInit(); bitmapImage.CacheOption = BitmapCacheOption.OnLoad; bitmapImage.StreamSource = memory; bitmapImage.EndInit(); bitmapImage.Freeze(); return bitmapImage; } } } catch (Exception ex) { LogHelper.WriteLogToFile($"备用转换方法失败: {ex.Message}", LogHelper.LogType.Error); throw; } } /// /// 最简单的位图转换方法 /// /// 要转换的位图 /// 转换后的BitmapSource /// /// 该方法会: /// 1. 验证位图有效性 /// 2. 使用最基础的方法:直接保存为PNG然后加载 /// 3. 创建临时文件 /// 4. 将位图保存为PNG格式到临时文件 /// 5. 创建BitmapImage并加载临时文件 /// 6. 冻结BitmapImage以提高性能 /// 7. 清理临时文件 /// private BitmapSource ConvertBitmapToBitmapSourceSimple(Bitmap bitmap) { try { if (bitmap == null) return null; // 使用最基础的方法:直接保存为PNG然后加载 var tempFile = Path.GetTempFileName() + ".png"; try { bitmap.Save(tempFile, ImageFormat.Png); var bitmapImage = new BitmapImage(); bitmapImage.BeginInit(); bitmapImage.UriSource = new Uri(tempFile); bitmapImage.CacheOption = BitmapCacheOption.OnLoad; bitmapImage.EndInit(); bitmapImage.Freeze(); return bitmapImage; } finally { // 清理临时文件 try { if (File.Exists(tempFile)) { File.Delete(tempFile); } } catch (Exception deleteEx) { LogHelper.WriteLogToFile($"删除临时文件失败: {deleteEx.Message}", LogHelper.LogType.Warning); } } } catch (Exception ex) { LogHelper.WriteLogToFile($"简单转换方法失败: {ex.Message}", LogHelper.LogType.Error); throw; } } /// /// 获取DPI缩放比例 /// /// DPI缩放比例 /// /// 该方法会从当前窗口的PresentationSource获取DPI缩放比例。 /// 如果无法获取,则返回默认值1.0。 /// private double GetDpiScale() { var source = PresentationSource.FromVisual(this); if (source?.CompositionTarget != null) { return source.CompositionTarget.TransformToDevice.M11; } return 1.0; // 默认DPI } } }