using H.NotifyIcon;
using Ink_Canvas.Helpers;
using iNKORE.UI.WPF.Controls;
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Forms;
using System.Windows.Interop;
using Application = System.Windows.Application;
using ContextMenu = System.Windows.Controls.ContextMenu;
using MenuItem = System.Windows.Controls.MenuItem;
namespace Ink_Canvas
{
public partial class App : Application
{
///
/// 系统托盘菜单打开时的事件处理方法
///
/// 事件发送者
/// 路由事件参数
///
/// 处理系统托盘菜单打开时的逻辑,包括以下步骤:
/// 1. 获取系统托盘菜单及其相关菜单项和图标
/// 2. 获取主窗口实例
/// 3. 如果主窗口已加载:
/// - 在无焦点模式下,暂时取消主窗口置顶,让系统菜单能够正常显示
/// - 根据浮动栏是否处于收纳模式,更新菜单项图标和文本
/// - 根据浮动栏状态和主窗口是否隐藏,更新重置浮动栏位置菜单项的启用状态
///
private void SysTrayMenu_Opened(object sender, RoutedEventArgs e)
{
var s = (ContextMenu)sender;
var FoldFloatingBarTrayIconMenuItemIconEyeOff = (Image)((Grid)((MenuItem)s.Items[s.Items.Count - 5]).Icon).Children[0];
var FoldFloatingBarTrayIconMenuItemIconEyeOn = (Image)((Grid)((MenuItem)s.Items[s.Items.Count - 5]).Icon).Children[1];
var FoldFloatingBarTrayIconMenuItemHeaderText = (TextBlock)((SimpleStackPanel)((MenuItem)s.Items[s.Items.Count - 5]).Header).Children[0];
var ResetFloatingBarPositionTrayIconMenuItem = (MenuItem)s.Items[s.Items.Count - 4];
var HideICCMainWindowTrayIconMenuItem = s.Items.OfType