using System; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Shapes; using System.Timers; namespace Ink_Canvas { /// /// 全屏计时器窗口 /// public partial class FullscreenTimerWindow : Window { private NewStyleTimerWindow parentWindow; private System.Timers.Timer updateTimer; public FullscreenTimerWindow(NewStyleTimerWindow parent) { InitializeComponent(); parentWindow = parent; // 设置窗口位置和大小 this.Left = 0; this.Top = 0; this.Width = SystemParameters.PrimaryScreenWidth; this.Height = SystemParameters.PrimaryScreenHeight; // 启动更新定时器 updateTimer = new System.Timers.Timer(100); updateTimer.Elapsed += UpdateTimer_Elapsed; updateTimer.Start(); parentWindow.TimerCompleted += ParentWindow_TimerCompleted; } private void UpdateTimer_Elapsed(object sender, ElapsedEventArgs e) { if (parentWindow != null) { Application.Current.Dispatcher.Invoke(() => { if (ShouldCloseWindow()) { this.Close(); return; } UpdateTimeDisplay(); }); } } private bool ShouldCloseWindow() { if (parentWindow == null) return true; if (MainWindow.Settings.RandSettings?.EnableOvertimeCountUp == true) { if (parentWindow.IsTimerRunning) { return false; } var remainingTime = parentWindow.GetRemainingTime(); if (remainingTime.HasValue && remainingTime.Value.TotalSeconds < 0) { return false; } return true; } else { return !parentWindow.IsTimerRunning; } } private void UpdateTimeDisplay() { if (parentWindow == null) return; // 获取剩余时间 var remainingTime = parentWindow.GetRemainingTime(); if (remainingTime.HasValue) { var timeSpan = remainingTime.Value; bool isOvertimeMode = timeSpan.TotalSeconds < 0; bool shouldShowRed = isOvertimeMode && MainWindow.Settings.RandSettings?.EnableOvertimeRedText == true; int hours, minutes, seconds; if (isOvertimeMode) { var totalTimeSpan = parentWindow.GetTotalTimeSpan(); if (totalTimeSpan.HasValue) { var elapsedTime = parentWindow.GetElapsedTime(); if (elapsedTime.HasValue) { var overtimeSpan = elapsedTime.Value - totalTimeSpan.Value; hours = (int)overtimeSpan.TotalHours; minutes = overtimeSpan.Minutes; seconds = overtimeSpan.Seconds; } else { hours = 0; minutes = 0; seconds = 0; } } else { hours = 0; minutes = 0; seconds = 0; } } else { hours = (int)timeSpan.TotalHours; minutes = timeSpan.Minutes; seconds = timeSpan.Seconds; } SetDigitDisplay("FullHour1Display", Math.Abs(hours / 10) % 10, shouldShowRed); SetDigitDisplay("FullHour2Display", (hours % 10 + 10) % 10, shouldShowRed); // 更新分钟显示 SetDigitDisplay("FullMinute1Display", minutes / 10, shouldShowRed); SetDigitDisplay("FullMinute2Display", minutes % 10, shouldShowRed); // 更新秒显示 SetDigitDisplay("FullSecond1Display", seconds / 10, shouldShowRed); SetDigitDisplay("FullSecond2Display", seconds % 10, shouldShowRed); SetColonDisplay(shouldShowRed); } } private void ParentWindow_TimerCompleted(object sender, EventArgs e) { Application.Current.Dispatcher.Invoke(() => { this.Close(); }); } private void SetDigitDisplay(string pathName, int digit, bool isRed = false) { var path = this.FindName(pathName) as Path; if (path != null) { string resourceKey = $"Digit{digit}"; var geometry = this.FindResource(resourceKey) as Geometry; if (geometry != null) { path.Data = geometry; } // 设置颜色 if (isRed) { path.Fill = Brushes.Red; } else { path.Fill = Brushes.White; } } } /// /// 设置全屏窗口冒号显示颜色 /// /// 是否显示为红色 private void SetColonDisplay(bool isRed = false) { var colon1 = this.FindName("FullColon1Display") as TextBlock; var colon2 = this.FindName("FullColon2Display") as TextBlock; if (colon1 != null) { if (isRed) { colon1.Foreground = Brushes.Red; } else { colon1.Foreground = Brushes.White; } } if (colon2 != null) { if (isRed) { colon2.Foreground = Brushes.Red; } else { colon2.Foreground = Brushes.White; } } } private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { // 点击屏幕退出全屏 ExitFullscreen(); } private void Window_KeyDown(object sender, KeyEventArgs e) { // 按ESC键退出全屏 if (e.Key == Key.Escape) { ExitFullscreen(); } } private void ExitFullscreen() { // 恢复主窗口 if (parentWindow != null) { // 清除全屏模式标志 parentWindow.SetFullscreenMode(false); parentWindow.Show(); parentWindow.Activate(); parentWindow.WindowState = WindowState.Normal; } this.Close(); } protected override void OnClosed(EventArgs e) { if (parentWindow != null) { parentWindow.TimerCompleted -= ParentWindow_TimerCompleted; } // 清理资源 if (updateTimer != null) { updateTimer.Stop(); updateTimer.Dispose(); } base.OnClosed(e); } } }