using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace Ink_Canvas
{
///
/// 最小化计时器窗口
///
public partial class MinimizedTimerWindow : Window
{
private NewStyleTimerWindow parentWindow;
private System.Timers.Timer updateTimer;
private bool isMouseOver = false;
private bool isDragging = false;
private Point lastMousePosition;
public MinimizedTimerWindow(NewStyleTimerWindow parent)
{
InitializeComponent();
parentWindow = parent;
// 设置窗口位置
this.Left = parent.Left;
this.Top = parent.Top;
// 根据分辨率和DPI缩放窗口
ScaleWindowForResolution();
// 启动更新定时器
updateTimer = new System.Timers.Timer(100); // 100ms更新一次
updateTimer.Elapsed += UpdateTimer_Elapsed;
updateTimer.Start();
parentWindow.TimerCompleted += ParentWindow_TimerCompleted;
// 应用主题
ApplyTheme();
// 确保窗口置顶
Loaded += MinimizedTimerWindow_Loaded;
}
private void MinimizedTimerWindow_Loaded(object sender, RoutedEventArgs e)
{
// 使用延迟确保窗口完全加载后再应用置顶
Dispatcher.BeginInvoke(new Action(() =>
{
ApplyTopmost();
}), System.Windows.Threading.DispatcherPriority.Loaded);
}
#region Win32 API 声明和置顶管理
[DllImport("user32.dll")]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);
[DllImport("user32.dll")]
private static extern int GetWindowLong(IntPtr hWnd, int nIndex);
[DllImport("user32.dll")]
private static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong);
private const int GWL_EXSTYLE = -20;
private const int WS_EX_TOPMOST = 0x00000008;
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private const uint SWP_NOMOVE = 0x0002;
private const uint SWP_NOSIZE = 0x0001;
private const uint SWP_NOACTIVATE = 0x0010;
private const uint SWP_SHOWWINDOW = 0x0040;
///
/// 应用最小化窗口置顶
///
private void ApplyTopmost()
{
try
{
var hwnd = new WindowInteropHelper(this).Handle;
if (hwnd == IntPtr.Zero) return;
// 设置WPF的Topmost属性
Topmost = true;
// 使用Win32 API强制置顶
int exStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
SetWindowLong(hwnd, GWL_EXSTYLE, exStyle | WS_EX_TOPMOST);
// 使用SetWindowPos确保窗口在最顶层
SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE | SWP_SHOWWINDOW);
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"应用最小化窗口置顶失败: {ex.Message}");
}
}
#endregion
///
/// 根据屏幕分辨率和 DPI 缩放窗口大小(保持原始尺寸,使用Transform缩放)
///
private void ScaleWindowForResolution()
{
try
{
// 获取屏幕尺寸(考虑 DPI 缩放)
double screenWidth = SystemParameters.PrimaryScreenWidth;
double screenHeight = SystemParameters.PrimaryScreenHeight;
// 基准分辨率(1920x1080)
const double baseWidth = 1920.0;
const double baseHeight = 1080.0;
// 计算缩放比例(使用较小的比例以保持比例)
double scaleX = screenWidth / baseWidth;
double scaleY = screenHeight / baseHeight;
double scale = Math.Min(scaleX, scaleY);
// 限制最小和最大缩放,避免过小或过大
scale = Math.Max(0.5, Math.Min(2.0, scale));
// 应用缩放变换到整个窗口内容
var scaleTransform = this.FindName("WindowScaleTransform") as ScaleTransform;
if (scaleTransform != null)
{
scaleTransform.ScaleX = scale;
scaleTransform.ScaleY = scale;
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"缩放窗口大小时出错: {ex.Message}");
}
}
private void UpdateTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
if (parentWindow != null)
{
Application.Current.Dispatcher.Invoke(() =>
{
if (ShouldCloseWindow())
{
this.Close();
return;
}
UpdateTimeDisplay();
});
}
}
private bool ShouldCloseWindow()
{
if (parentWindow == null) return true;
if (MainWindow.Settings.RandSettings?.EnableOvertimeCountUp == true)
{
if (parentWindow.IsTimerRunning)
{
return false;
}
var remainingTime = parentWindow.GetRemainingTime();
if (remainingTime.HasValue && remainingTime.Value.TotalSeconds < 0)
{
return false;
}
return true;
}
else
{
return !parentWindow.IsTimerRunning;
}
}
private void UpdateTimeDisplay()
{
if (parentWindow == null) return;
// 获取剩余时间
var remainingTime = parentWindow.GetRemainingTime();
if (remainingTime.HasValue)
{
var timeSpan = remainingTime.Value;
bool isOvertimeMode = timeSpan.TotalSeconds < 0;
bool shouldShowRed = isOvertimeMode && MainWindow.Settings.RandSettings?.EnableOvertimeRedText == true;
int hours, minutes, seconds;
if (isOvertimeMode)
{
var totalTimeSpan = parentWindow.GetTotalTimeSpan();
if (totalTimeSpan.HasValue)
{
var elapsedTime = parentWindow.GetElapsedTime();
if (elapsedTime.HasValue)
{
var overtimeSpan = elapsedTime.Value - totalTimeSpan.Value;
hours = (int)overtimeSpan.TotalHours;
minutes = overtimeSpan.Minutes;
seconds = overtimeSpan.Seconds;
}
else
{
hours = 0;
minutes = 0;
seconds = 0;
}
}
else
{
hours = 0;
minutes = 0;
seconds = 0;
}
}
else
{
hours = (int)timeSpan.TotalHours;
minutes = timeSpan.Minutes;
seconds = timeSpan.Seconds;
}
SetDigitDisplay("MinHour1Display", Math.Abs(hours / 10) % 10, shouldShowRed);
SetDigitDisplay("MinHour2Display", (hours % 10 + 10) % 10, shouldShowRed);
// 更新分钟显示
SetDigitDisplay("MinMinute1Display", minutes / 10, shouldShowRed);
SetDigitDisplay("MinMinute2Display", minutes % 10, shouldShowRed);
// 更新秒显示
SetDigitDisplay("MinSecond1Display", seconds / 10, shouldShowRed);
SetDigitDisplay("MinSecond2Display", seconds % 10, shouldShowRed);
SetColonDisplay(shouldShowRed);
}
}
private void ParentWindow_TimerCompleted(object sender, EventArgs e)
{
Application.Current.Dispatcher.Invoke(() =>
{
this.Close();
});
}
private void SetDigitDisplay(string pathName, int digit, bool isRed = false)
{
var path = this.FindName(pathName) as Path;
if (path != null)
{
string resourceKey = $"Digit{digit}";
var geometry = this.FindResource(resourceKey) as Geometry;
if (geometry != null)
{
path.Data = geometry;
}
// 设置颜色
if (isRed)
{
path.Fill = Brushes.Red;
}
else
{
var defaultBrush = this.FindResource("NewTimerWindowDigitForeground") as Brush;
if (defaultBrush != null)
{
path.Fill = defaultBrush;
}
else
{
bool isLightTheme = IsLightTheme();
path.Fill = isLightTheme ? Brushes.Black : Brushes.White;
}
}
}
}
///
/// 设置最小化窗口冒号显示颜色
///
/// 是否显示为红色
private void SetColonDisplay(bool isRed = false)
{
var colon1 = this.FindName("MinColon1Display") as TextBlock;
var colon2 = this.FindName("MinColon2Display") as TextBlock;
if (colon1 != null)
{
if (isRed)
{
colon1.Foreground = Brushes.Red;
}
else
{
var defaultBrush = this.FindResource("NewTimerWindowDigitForeground") as Brush;
if (defaultBrush != null)
{
colon1.Foreground = defaultBrush;
}
else
{
bool isLightTheme = IsLightTheme();
colon1.Foreground = isLightTheme ? Brushes.Black : Brushes.White;
}
}
}
if (colon2 != null)
{
if (isRed)
{
colon2.Foreground = Brushes.Red;
}
else
{
var defaultBrush = this.FindResource("NewTimerWindowDigitForeground") as Brush;
if (defaultBrush != null)
{
colon2.Foreground = defaultBrush;
}
else
{
bool isLightTheme = IsLightTheme();
colon2.Foreground = isLightTheme ? Brushes.Black : Brushes.White;
}
}
}
}
private void ApplyTheme()
{
try
{
bool isLightTheme = IsLightTheme();
if (!isLightTheme)
{
SetDarkThemeBorder();
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"应用主题时出错: {ex.Message}");
}
}
private bool IsLightTheme()
{
try
{
var mainWindow = Application.Current.MainWindow as MainWindow;
if (mainWindow != null)
{
var currentModeField = mainWindow.GetType().GetField("currentMode",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
if (currentModeField != null)
{
var currentMode = currentModeField.GetValue(mainWindow);
return currentMode?.ToString() == "Light";
}
}
}
catch
{
// 如果获取主题失败,默认使用浅色主题
}
return true;
}
// 设置深色主题下的灰色边框
private void SetDarkThemeBorder()
{
try
{
// 找到Border元素并设置灰色边框
var border = this.FindName("MainBorder") as Border;
if (border != null)
{
border.BorderBrush = new SolidColorBrush(Color.FromRgb(64, 64, 64));
}
}
catch
{
}
}
private void Window_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// 记录点击时间
lastClickTime = DateTime.Now;
// 开始拖动
isDragging = true;
lastMousePosition = e.GetPosition(this);
this.CaptureMouse();
}
private void Window_MouseMove(object sender, MouseEventArgs e)
{
if (isDragging)
{
var currentPosition = e.GetPosition(this);
var deltaX = currentPosition.X - lastMousePosition.X;
var deltaY = currentPosition.Y - lastMousePosition.Y;
this.Left += deltaX;
this.Top += deltaY;
}
}
private void Window_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (isDragging)
{
isDragging = false;
this.ReleaseMouseCapture();
// 如果点击时间很短,认为是单击,恢复主窗口
var clickDuration = DateTime.Now - lastClickTime;
if (clickDuration.TotalMilliseconds < 200) // 200ms内认为是单击
{
// 恢复主窗口
if (parentWindow != null)
{
parentWindow.Show();
parentWindow.Activate();
parentWindow.WindowState = WindowState.Normal;
this.Close();
}
}
}
}
private DateTime lastClickTime = DateTime.Now;
private void Window_MouseEnter(object sender, MouseEventArgs e)
{
isMouseOver = true;
// 鼠标进入时显示关闭按钮
if (CloseButton != null)
{
CloseButton.Opacity = 1.0;
}
}
private void Window_MouseLeave(object sender, MouseEventArgs e)
{
isMouseOver = false;
// 鼠标离开时隐藏关闭按钮
if (CloseButton != null)
{
CloseButton.Opacity = 0.7;
}
}
private void CloseButton_Click(object sender, RoutedEventArgs e)
{
// 停止计时器并关闭窗口
if (parentWindow != null)
{
parentWindow.StopTimer();
}
this.Close();
}
protected override void OnClosed(EventArgs e)
{
if (parentWindow != null)
{
parentWindow.TimerCompleted -= ParentWindow_TimerCompleted;
}
// 清理资源
if (updateTimer != null)
{
updateTimer.Stop();
updateTimer.Dispose();
}
base.OnClosed(e);
}
}
}