Files
community/Ink Canvas/Helpers/CameraService.cs
T
PrefacedCorg 3f460d7a5c 代码清理
2025-12-20 13:56:46 +08:00

424 lines
15 KiB
C#

using AForge.Video;
using AForge.Video.DirectShow;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Windows.Media.Imaging;
using System.Windows.Threading;
namespace Ink_Canvas.Helpers
{
public class CameraService : IDisposable
{
private VideoCaptureDevice _videoSource;
private bool _isCapturing;
private Bitmap _currentFrame;
private readonly object _frameLock = new object();
private Dispatcher _dispatcher;
// 新增属性
private int _rotationAngle = 0; // 0=0度,1=90度,2=180度,3=270度
private int _resolutionWidth = 640;
private int _resolutionHeight = 480;
public event EventHandler<Bitmap> FrameReceived;
public event EventHandler<string> ErrorOccurred;
public bool IsCapturing => _isCapturing;
public List<FilterInfo> AvailableCameras { get; private set; }
public FilterInfo CurrentCamera { get; private set; }
// 新增属性
public int RotationAngle
{
get => _rotationAngle;
set => _rotationAngle = Math.Max(0, Math.Min(3, value));
}
public int ResolutionWidth
{
get => _resolutionWidth;
set => _resolutionWidth = Math.Max(320, Math.Min(1920, value));
}
public int ResolutionHeight
{
get => _resolutionHeight;
set => _resolutionHeight = Math.Max(240, Math.Min(1080, value));
}
public CameraService()
{
_dispatcher = Dispatcher.CurrentDispatcher;
AvailableCameras = new List<FilterInfo>();
RefreshCameraList();
}
public CameraService(int rotationAngle, int resolutionWidth, int resolutionHeight)
{
_dispatcher = Dispatcher.CurrentDispatcher;
AvailableCameras = new List<FilterInfo>();
_rotationAngle = rotationAngle;
_resolutionWidth = resolutionWidth;
_resolutionHeight = resolutionHeight;
RefreshCameraList();
}
/// <summary>
/// 刷新可用摄像头列表
/// </summary>
public void RefreshCameraList()
{
try
{
AvailableCameras.Clear();
var videoDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
foreach (FilterInfo device in videoDevices)
{
AvailableCameras.Add(device);
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"刷新摄像头列表失败: {ex.Message}", LogHelper.LogType.Error);
ErrorOccurred?.Invoke(this, $"刷新摄像头列表失败: {ex.Message}");
}
}
/// <summary>
/// 开始摄像头预览
/// </summary>
/// <param name="cameraIndex">摄像头索引</param>
public bool StartPreview(int cameraIndex = 0)
{
try
{
if (AvailableCameras.Count == 0)
{
RefreshCameraList();
if (AvailableCameras.Count == 0)
{
ErrorOccurred?.Invoke(this, "未找到可用的摄像头设备");
return false;
}
}
if (cameraIndex < 0 || cameraIndex >= AvailableCameras.Count)
{
ErrorOccurred?.Invoke(this, "摄像头索引超出范围");
return false;
}
// 停止当前预览
StopPreview();
CurrentCamera = AvailableCameras[cameraIndex];
_videoSource = new VideoCaptureDevice(CurrentCamera.MonikerString);
// 设置视频源事件处理
_videoSource.NewFrame += VideoSource_NewFrame;
// 启动视频源
_videoSource.Start();
_isCapturing = true;
LogHelper.WriteLogToFile($"开始摄像头预览: {CurrentCamera.Name}");
return true;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"启动摄像头预览失败: {ex.Message}", LogHelper.LogType.Error);
ErrorOccurred?.Invoke(this, $"启动摄像头预览失败: {ex.Message}");
return false;
}
}
/// <summary>
/// 停止摄像头预览
/// </summary>
public void StopPreview()
{
try
{
if (_videoSource != null && _videoSource.IsRunning)
{
_videoSource.SignalToStop();
_videoSource.WaitForStop();
_videoSource.NewFrame -= VideoSource_NewFrame;
_videoSource = null;
}
_isCapturing = false;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"停止摄像头预览失败: {ex.Message}", LogHelper.LogType.Error);
}
}
/// <summary>
/// 切换到指定摄像头
/// </summary>
/// <param name="cameraIndex">摄像头索引</param>
public bool SwitchCamera(int cameraIndex)
{
try
{
if (cameraIndex < 0 || cameraIndex >= AvailableCameras.Count)
{
ErrorOccurred?.Invoke(this, "摄像头索引超出范围");
return false;
}
return StartPreview(cameraIndex);
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"切换摄像头失败: {ex.Message}", LogHelper.LogType.Error);
ErrorOccurred?.Invoke(this, $"切换摄像头失败: {ex.Message}");
return false;
}
}
/// <summary>
/// 获取当前帧的BitmapSource(WPF格式),直接返回可用的WPF位图
/// </summary>
public BitmapSource GetCurrentFrameAsBitmapSource()
{
lock (_frameLock)
{
if (_currentFrame == null)
return null;
try
{
// 验证位图有效性
if (_currentFrame.Width <= 0 || _currentFrame.Height <= 0)
return null;
// 使用更安全的方法转换位图
var bitmapData = _currentFrame.LockBits(
new Rectangle(0, 0, _currentFrame.Width, _currentFrame.Height),
ImageLockMode.ReadOnly,
_currentFrame.PixelFormat);
try
{
// 根据像素格式选择合适的WPF像素格式
System.Windows.Media.PixelFormat wpfPixelFormat;
switch (_currentFrame.PixelFormat)
{
case PixelFormat.Format24bppRgb:
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr24;
break;
case PixelFormat.Format32bppArgb:
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgra32;
break;
case PixelFormat.Format32bppRgb:
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr32;
break;
default:
wpfPixelFormat = System.Windows.Media.PixelFormats.Bgr24;
break;
}
var bitmapSource = BitmapSource.Create(
bitmapData.Width,
bitmapData.Height,
_currentFrame.HorizontalResolution,
_currentFrame.VerticalResolution,
wpfPixelFormat,
null,
bitmapData.Scan0,
bitmapData.Stride * bitmapData.Height,
bitmapData.Stride);
bitmapSource.Freeze();
return bitmapSource;
}
finally
{
_currentFrame.UnlockBits(bitmapData);
}
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"转换帧为BitmapSource失败: {ex.Message}", LogHelper.LogType.Error);
return null;
}
}
}
/// <summary>
/// 视频源新帧事件处理
/// </summary>
private void VideoSource_NewFrame(object sender, NewFrameEventArgs eventArgs)
{
try
{
lock (_frameLock)
{
// 释放之前的帧
_currentFrame?.Dispose();
// 创建新的位图,避免Clone的问题
var sourceFrame = eventArgs.Frame;
if (sourceFrame != null)
{
try
{
var width = sourceFrame.Width;
var height = sourceFrame.Height;
if (width > 0 && height > 0)
{
// 应用旋转
Bitmap rotatedFrame = ApplyRotation(sourceFrame);
int targetWidth = _resolutionWidth;
int targetHeight = _resolutionHeight;
if (_rotationAngle == 1 || _rotationAngle == 3)
{
targetWidth = _resolutionHeight;
targetHeight = _resolutionWidth;
}
_currentFrame = ResizeImageWithAspectRatio(rotatedFrame, targetWidth, targetHeight);
rotatedFrame?.Dispose();
}
else
{
_currentFrame = null;
}
}
catch (Exception frameEx)
{
LogHelper.WriteLogToFile($"处理源帧失败: {frameEx.Message}", LogHelper.LogType.Error);
_currentFrame = null;
}
}
else
{
_currentFrame = null;
}
}
// 在UI线程中触发事件
_dispatcher.BeginInvoke(new Action(() =>
{
FrameReceived?.Invoke(this, _currentFrame);
}));
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"处理新帧失败: {ex.Message}", LogHelper.LogType.Error);
ErrorOccurred?.Invoke(this, $"处理新帧失败: {ex.Message}");
}
}
/// <summary>
/// 获取摄像头名称列表
/// </summary>
public List<string> GetCameraNames()
{
return AvailableCameras.Select(camera => camera.Name).ToList();
}
/// <summary>
/// 检查是否有可用摄像头
/// </summary>
public bool HasAvailableCameras()
{
if (AvailableCameras.Count == 0)
{
RefreshCameraList();
}
return AvailableCameras.Count > 0;
}
/// <summary>
/// 应用旋转到图像
/// </summary>
private Bitmap ApplyRotation(Bitmap source)
{
if (_rotationAngle == 0)
return new Bitmap(source);
var rotationType = RotateFlipType.RotateNoneFlipNone;
switch (_rotationAngle)
{
case 1: rotationType = RotateFlipType.Rotate90FlipNone; break;
case 2: rotationType = RotateFlipType.Rotate180FlipNone; break;
case 3: rotationType = RotateFlipType.Rotate270FlipNone; break;
}
var rotated = new Bitmap(source);
rotated.RotateFlip(rotationType);
return rotated;
}
/// <summary>
/// 调整图像大小
/// </summary>
private Bitmap ResizeImageWithAspectRatio(Bitmap source, int targetWidth, int targetHeight)
{
if (source.Width == targetWidth && source.Height == targetHeight)
return new Bitmap(source);
double scaleX = (double)targetWidth / source.Width;
double scaleY = (double)targetHeight / source.Height;
double scale = Math.Min(scaleX, scaleY);
// 计算实际尺寸
int actualWidth = (int)(source.Width * scale);
int actualHeight = (int)(source.Height * scale);
var resized = new Bitmap(actualWidth, actualHeight, PixelFormat.Format24bppRgb);
using (var graphics = Graphics.FromImage(resized))
{
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
graphics.DrawImage(source, 0, 0, actualWidth, actualHeight);
}
return resized;
}
/// <summary>
/// 调整图像大小
/// </summary>
private Bitmap ResizeImage(Bitmap source, int width, int height)
{
if (source.Width == width && source.Height == height)
return new Bitmap(source);
var resized = new Bitmap(width, height, PixelFormat.Format24bppRgb);
using (var graphics = Graphics.FromImage(resized))
{
graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
graphics.DrawImage(source, 0, 0, width, height);
}
return resized;
}
public void Dispose()
{
StopPreview();
lock (_frameLock)
{
_currentFrame?.Dispose();
}
}
}
}