476 lines
16 KiB
C#
476 lines
16 KiB
C#
using Ink_Canvas.Helpers;
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using System;
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using System.Media;
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using System.Timers;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Interop;
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using System.Windows.Media;
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namespace Ink_Canvas
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{
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/// <summary>
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/// 仿希沃风格的倒计时器窗口
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/// </summary>
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public partial class SeewoStyleTimerWindow : Window
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{
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public SeewoStyleTimerWindow()
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{
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InitializeComponent();
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AnimationsHelper.ShowWithSlideFromBottomAndFade(this, 0.25);
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timer.Elapsed += Timer_Elapsed;
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timer.Interval = 50;
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InitializeUI();
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// 监听窗口大小变化
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this.SizeChanged += SeewoStyleTimerWindow_SizeChanged;
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}
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private void SeewoStyleTimerWindow_SizeChanged(object sender, SizeChangedEventArgs e)
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{
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// 根据窗口大小动态调整控件
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if (WindowState == WindowState.Maximized)
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{
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AdjustFontSizesForFullscreen(true);
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}
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else
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{
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AdjustFontSizesForFullscreen(false);
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}
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}
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private void Timer_Elapsed(object sender, ElapsedEventArgs e)
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{
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if (!isTimerRunning || isPaused)
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{
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timer.Stop();
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return;
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}
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TimeSpan timeSpan = DateTime.Now - startTime;
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TimeSpan totalTimeSpan = new TimeSpan(hour, minute, second);
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TimeSpan leftTimeSpan = totalTimeSpan - timeSpan;
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if (leftTimeSpan.Milliseconds > 0) leftTimeSpan += new TimeSpan(0, 0, 1);
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Application.Current.Dispatcher.Invoke(() =>
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{
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Digit1Display.Text = (leftTimeSpan.Hours / 10).ToString();
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Digit2Display.Text = (leftTimeSpan.Hours % 10).ToString();
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Digit3Display.Text = (leftTimeSpan.Minutes / 10).ToString();
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Digit4Display.Text = (leftTimeSpan.Minutes % 10).ToString();
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Digit5Display.Text = (leftTimeSpan.Seconds / 10).ToString();
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Digit6Display.Text = (leftTimeSpan.Seconds % 10).ToString();
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if (leftTimeSpan.TotalSeconds <= 0)
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{
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Digit1Display.Text = "0";
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Digit2Display.Text = "0";
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Digit3Display.Text = "0";
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Digit4Display.Text = "0";
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Digit5Display.Text = "0";
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Digit6Display.Text = "0";
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timer.Stop();
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isTimerRunning = false;
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StartPauseIcon.Text = "▶";
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PlayTimerSound();
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}
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});
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}
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SoundPlayer player = new SoundPlayer();
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MediaPlayer mediaPlayer = new MediaPlayer();
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int hour = 0;
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int minute = 5;
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int second = 0;
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DateTime startTime = DateTime.Now;
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DateTime pauseTime = DateTime.Now;
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bool isTimerRunning = false;
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bool isPaused = false;
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Timer timer = new Timer();
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private void InitializeUI()
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{
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UpdateDigitDisplays();
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}
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private void UpdateDigitDisplays()
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{
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Digit1Display.Text = (hour / 10).ToString();
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Digit2Display.Text = (hour % 10).ToString();
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Digit3Display.Text = (minute / 10).ToString();
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Digit4Display.Text = (minute % 10).ToString();
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Digit5Display.Text = (second / 10).ToString();
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Digit6Display.Text = (second % 10).ToString();
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}
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// 第1位数字(小时十位)
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private void Digit1Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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hour += 10;
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if (hour >= 100) hour = 0;
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UpdateDigitDisplays();
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}
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private void Digit1Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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hour -= 10;
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if (hour < 0) hour = 90;
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UpdateDigitDisplays();
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}
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// 第2位数字(小时个位)
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private void Digit2Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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hour++;
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if (hour >= 100) hour = 0;
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UpdateDigitDisplays();
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}
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private void Digit2Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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hour--;
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if (hour < 0) hour = 99;
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UpdateDigitDisplays();
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}
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// 第3位数字(分钟十位)
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private void Digit3Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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minute += 10;
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if (minute >= 60) minute = 0;
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UpdateDigitDisplays();
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}
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private void Digit3Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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minute -= 10;
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if (minute < 0) minute = 50;
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UpdateDigitDisplays();
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}
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// 第4位数字(分钟个位)
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private void Digit4Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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minute++;
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if (minute >= 60) minute = 0;
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UpdateDigitDisplays();
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}
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private void Digit4Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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minute--;
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if (minute < 0) minute = 59;
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UpdateDigitDisplays();
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}
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// 第5位数字(秒十位)
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private void Digit5Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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second += 10;
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if (second >= 60) second = 0;
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UpdateDigitDisplays();
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}
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private void Digit5Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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second -= 10;
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if (second < 0) second = 50;
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UpdateDigitDisplays();
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}
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// 第6位数字(秒个位)
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private void Digit6Plus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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second++;
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if (second >= 60) second = 0;
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UpdateDigitDisplays();
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}
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private void Digit6Minus_Click(object sender, RoutedEventArgs e)
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{
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if (isTimerRunning) return;
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second--;
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if (second < 0) second = 59;
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UpdateDigitDisplays();
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}
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private void StartPause_Click(object sender, RoutedEventArgs e)
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{
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if (isPaused && isTimerRunning)
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{
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// 继续计时
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startTime += DateTime.Now - pauseTime;
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StartPauseIcon.Text = "⏸";
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isPaused = false;
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timer.Start();
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}
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else if (isTimerRunning)
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{
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// 暂停计时
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pauseTime = DateTime.Now;
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StartPauseIcon.Text = "▶";
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isPaused = true;
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timer.Stop();
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}
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else
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{
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// 开始计时
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if (hour == 0 && minute == 0 && second == 0)
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{
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second = 1;
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UpdateDigitDisplays();
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}
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startTime = DateTime.Now;
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StartPauseIcon.Text = "⏸";
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isPaused = false;
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isTimerRunning = true;
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timer.Start();
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}
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}
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private void Reset_Click(object sender, RoutedEventArgs e)
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{
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if (!isTimerRunning)
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{
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UpdateDigitDisplays();
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}
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else if (isTimerRunning && isPaused)
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{
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UpdateDigitDisplays();
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StartPauseIcon.Text = "▶";
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isTimerRunning = false;
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timer.Stop();
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isPaused = false;
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}
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else
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{
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startTime = DateTime.Now;
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Timer_Elapsed(timer, null);
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}
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}
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private void Fullscreen_Click(object sender, RoutedEventArgs e)
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{
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if (WindowState == WindowState.Normal)
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{
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WindowState = WindowState.Maximized;
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// 全屏时调整字体大小
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AdjustFontSizesForFullscreen(true);
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}
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else
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{
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WindowState = WindowState.Normal;
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// 恢复普通窗口时的字体大小
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AdjustFontSizesForFullscreen(false);
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}
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}
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private void AdjustFontSizesForFullscreen(bool isFullscreen)
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{
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if (isFullscreen)
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{
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// 全屏时增大字体
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Digit1Display.FontSize = 120;
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Digit2Display.FontSize = 120;
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Digit3Display.FontSize = 120;
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Digit4Display.FontSize = 120;
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Digit5Display.FontSize = 120;
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Digit6Display.FontSize = 120;
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// 增大按钮尺寸
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Digit1PlusBtn.Width = 50;
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Digit1PlusBtn.Height = 50;
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Digit1MinusBtn.Width = 50;
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Digit1MinusBtn.Height = 50;
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Digit2PlusBtn.Width = 50;
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Digit2PlusBtn.Height = 50;
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Digit2MinusBtn.Width = 50;
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Digit2MinusBtn.Height = 50;
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Digit3PlusBtn.Width = 50;
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Digit3PlusBtn.Height = 50;
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Digit3MinusBtn.Width = 50;
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Digit3MinusBtn.Height = 50;
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Digit4PlusBtn.Width = 50;
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Digit4PlusBtn.Height = 50;
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Digit4MinusBtn.Width = 50;
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Digit4MinusBtn.Height = 50;
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Digit5PlusBtn.Width = 50;
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Digit5PlusBtn.Height = 50;
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Digit5MinusBtn.Width = 50;
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Digit5MinusBtn.Height = 50;
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Digit6PlusBtn.Width = 50;
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Digit6PlusBtn.Height = 50;
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Digit6MinusBtn.Width = 50;
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Digit6MinusBtn.Height = 50;
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// 增大控制按钮
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StartPauseBtn.Width = 150;
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StartPauseBtn.Height = 150;
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FullscreenBtn.Width = 150;
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FullscreenBtn.Height = 60;
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ResetBtn.Width = 150;
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ResetBtn.Height = 60;
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// 调整按钮字体大小
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StartPauseIcon.FontSize = 48;
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// 调整标题栏和关闭按钮在全屏时的位置
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TitleBar.Height = 80;
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TitleText.FontSize = 32;
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BtnClose.Width = 50;
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BtnClose.Height = 50;
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// 调整数字显示区域的间距
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MainDisplayGrid.Margin = new Thickness(0, 20, 0, 20);
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// 调整时间单位标签的字体大小(现在每个时间组都有自己的标签)
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// 这些标签现在直接在每个时间组内,不需要单独处理
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}
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else
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{
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// 恢复普通窗口时的尺寸
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Digit1Display.FontSize = 64;
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Digit2Display.FontSize = 64;
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Digit3Display.FontSize = 64;
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Digit4Display.FontSize = 64;
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Digit5Display.FontSize = 64;
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Digit6Display.FontSize = 64;
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// 恢复按钮尺寸
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Digit1PlusBtn.Width = 30;
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Digit1PlusBtn.Height = 30;
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Digit1MinusBtn.Width = 30;
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Digit1MinusBtn.Height = 30;
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Digit2PlusBtn.Width = 30;
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Digit2PlusBtn.Height = 30;
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Digit2MinusBtn.Width = 30;
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Digit2MinusBtn.Height = 30;
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Digit3PlusBtn.Width = 30;
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Digit3PlusBtn.Height = 30;
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Digit3MinusBtn.Width = 30;
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Digit3MinusBtn.Height = 30;
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Digit4PlusBtn.Width = 30;
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Digit4PlusBtn.Height = 30;
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Digit4MinusBtn.Width = 30;
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Digit4MinusBtn.Height = 30;
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Digit5PlusBtn.Width = 30;
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Digit5PlusBtn.Height = 30;
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Digit5MinusBtn.Width = 30;
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Digit5MinusBtn.Height = 30;
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Digit6PlusBtn.Width = 30;
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Digit6PlusBtn.Height = 30;
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Digit6MinusBtn.Width = 30;
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Digit6MinusBtn.Height = 30;
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// 恢复控制按钮尺寸
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StartPauseBtn.Width = 80;
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StartPauseBtn.Height = 80;
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FullscreenBtn.Width = 80;
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FullscreenBtn.Height = 40;
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ResetBtn.Width = 80;
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ResetBtn.Height = 40;
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// 恢复按钮字体大小
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StartPauseIcon.FontSize = 32;
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// 恢复标题栏和关闭按钮的普通尺寸
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TitleBar.Height = 50;
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TitleText.FontSize = 20;
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BtnClose.Width = 30;
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BtnClose.Height = 30;
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// 恢复数字显示区域的间距
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MainDisplayGrid.Margin = new Thickness(0, 0, 0, 0);
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// 恢复时间单位标签的字体大小(现在每个时间组都有自己的标签)
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// 这些标签现在直接在每个时间组内,不需要单独处理
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}
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}
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private void PlayTimerSound()
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{
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try
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{
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double volume = MainWindow.Settings.RandSettings?.TimerVolume ?? 1.0;
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mediaPlayer.Volume = volume;
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if (!string.IsNullOrEmpty(MainWindow.Settings.RandSettings?.CustomTimerSoundPath) &&
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System.IO.File.Exists(MainWindow.Settings.RandSettings.CustomTimerSoundPath))
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{
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// 播放自定义铃声
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mediaPlayer.Open(new Uri(MainWindow.Settings.RandSettings.CustomTimerSoundPath));
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}
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else
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{
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// 播放默认铃声
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string tempPath = System.IO.Path.GetTempFileName() + ".wav";
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using (var stream = Properties.Resources.TimerDownNotice)
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{
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using (var fileStream = new System.IO.FileStream(tempPath, System.IO.FileMode.Create))
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{
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stream.CopyTo(fileStream);
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}
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}
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mediaPlayer.Open(new Uri(tempPath));
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}
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mediaPlayer.Play();
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}
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catch (Exception ex)
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{
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// 如果播放失败,静默处理
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System.Diagnostics.Debug.WriteLine($"播放计时器铃声失败: {ex.Message}");
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}
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}
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private void Window_Loaded(object sender, RoutedEventArgs e)
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{
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// 窗口加载时的初始化
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}
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private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
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{
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isTimerRunning = false;
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}
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private void BtnClose_MouseUp(object sender, MouseButtonEventArgs e)
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{
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Close();
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}
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private void WindowDragMove(object sender, MouseEventArgs e)
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{
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if (e.LeftButton == MouseButtonState.Pressed)
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DragMove();
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}
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}
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}
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