Files
community/Ink Canvas/App.xaml.cs
T
2025-06-13 09:19:44 +08:00

212 lines
8.0 KiB
C#

using Hardcodet.Wpf.TaskbarNotification;
using Ink_Canvas.Helpers;
using iNKORE.UI.WPF.Modern.Controls;
using System;
using System.Diagnostics;
using System.Threading;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Windows;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
using MessageBox = System.Windows.MessageBox;
using Window = System.Windows.Window;
namespace Ink_Canvas
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
System.Threading.Mutex mutex;
public static string[] StartArgs = null;
public static string RootPath = Environment.GetEnvironmentVariable("APPDATA") + "\\Ink Canvas\\";
// 新增:保存看门狗进程对象
private static Process watchdogProcess = null;
// 新增:标记是否为软件内主动退出
public static bool IsAppExitByUser = false;
// 新增:退出信号文件路径
private static string watchdogExitSignalFile = Path.Combine(Path.GetTempPath(), "icc_watchdog_exit_" + System.Diagnostics.Process.GetCurrentProcess().Id + ".flag");
public App()
{
this.Startup += new StartupEventHandler(App_Startup);
this.DispatcherUnhandledException += App_DispatcherUnhandledException;
StartHeartbeatMonitor();
StartWatchdogIfNeeded();
this.Exit += App_Exit; // 注册退出事件
}
// 增加字段保存崩溃后操作设置
public static CrashActionType CrashAction = CrashActionType.SilentRestart;
private void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
{
Ink_Canvas.MainWindow.ShowNewMessage("抱歉,出现未预期的异常,可能导致 InkCanvasForClass 运行不稳定。\n建议保存墨迹后重启应用。", true);
LogHelper.NewLog(e.Exception.ToString());
e.Handled = true;
// 修改:仅当非用户主动退出时才触发自动重启
if (CrashAction == CrashActionType.SilentRestart && !IsAppExitByUser)
{
try
{
string exePath = System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName;
System.Diagnostics.Process.Start(exePath);
}
catch { }
Environment.Exit(1);
}
// CrashActionType.NoAction 时不做处理
}
private TaskbarIcon _taskbar;
void App_Startup(object sender, StartupEventArgs e)
{
RunWatchdogIfNeeded();
/*if (!StoreHelper.IsStoreApp) */RootPath = AppDomain.CurrentDomain.SetupInformation.ApplicationBase;
LogHelper.NewLog(string.Format("Ink Canvas Starting (Version: {0})", Assembly.GetExecutingAssembly().GetName().Version.ToString()));
bool ret;
mutex = new System.Threading.Mutex(true, "InkCanvasForClass", out ret);
if (!ret && !e.Args.Contains("-m")) //-m multiple
{
LogHelper.NewLog("Detected existing instance");
MessageBox.Show("已有一个程序实例正在运行");
LogHelper.NewLog("Ink Canvas automatically closed");
Environment.Exit(0);
}
_taskbar = (TaskbarIcon)FindResource("TaskbarTrayIcon");
StartArgs = e.Args;
}
private void ScrollViewer_PreviewMouseWheel(object sender, System.Windows.Input.MouseWheelEventArgs e)
{
try
{
if (System.Windows.Forms.SystemInformation.MouseWheelScrollLines == -1)
e.Handled = false;
else
try
{
ScrollViewerEx SenderScrollViewer = (ScrollViewerEx)sender;
SenderScrollViewer.ScrollToVerticalOffset(SenderScrollViewer.VerticalOffset - e.Delta * 10 * System.Windows.Forms.SystemInformation.MouseWheelScrollLines / (double)120);
e.Handled = true;
}
catch { }
}
catch { }
}
// 新增:用于设置崩溃后操作类型
public enum CrashActionType
{
SilentRestart,
NoAction
}
// 心跳相关
private static Timer heartbeatTimer;
private static DateTime lastHeartbeat = DateTime.Now;
private static Timer watchdogTimer;
private void StartHeartbeatMonitor()
{
// 主线程定时更新心跳
heartbeatTimer = new Timer(_ => lastHeartbeat = DateTime.Now, null, 0, 1000);
// 辅助线程检测心跳超时
watchdogTimer = new Timer(_ =>
{
if ((DateTime.Now - lastHeartbeat).TotalSeconds > 10)
{
LogHelper.NewLog("检测到主线程无响应,自动重启。");
if (CrashAction == CrashActionType.SilentRestart)
{
try
{
string exePath = Process.GetCurrentProcess().MainModule.FileName;
Process.Start(exePath);
}
catch { }
Environment.Exit(1);
}
}
}, null, 0, 3000);
}
// 看门狗进程
private void StartWatchdogIfNeeded()
{
// 避免递归启动
if (Environment.GetCommandLineArgs().Contains("--watchdog")) return;
// 启动看门狗进程
string exePath = Process.GetCurrentProcess().MainModule.FileName;
var psi = new ProcessStartInfo
{
FileName = exePath,
Arguments = "--watchdog " + Process.GetCurrentProcess().Id + " \"" + watchdogExitSignalFile + "\"",
CreateNoWindow = true,
UseShellExecute = false,
WindowStyle = ProcessWindowStyle.Hidden
};
watchdogProcess = Process.Start(psi);
}
// 看门狗主逻辑(在 Main 函数或 App_Startup 入口前加判断)
public static void RunWatchdogIfNeeded()
{
var args = Environment.GetCommandLineArgs();
if (args.Length >= 4 && args[1] == "--watchdog")
{
int pid = int.Parse(args[2]);
string exitSignalFile = args[3];
try
{
var proc = Process.GetProcessById(pid);
while (!proc.HasExited)
{
// 检查退出信号文件
if (File.Exists(exitSignalFile))
{
try { File.Delete(exitSignalFile); } catch { }
Environment.Exit(0);
}
Thread.Sleep(2000);
}
// 主进程异常退出,自动重启
string exePath = Process.GetCurrentProcess().MainModule.FileName;
Process.Start(exePath);
}
catch { }
Environment.Exit(0);
}
}
private void App_Exit(object sender, ExitEventArgs e)
{
// 仅在软件内主动退出时关闭看门狗,并写入退出信号
try
{
if (IsAppExitByUser)
{
// 写入退出信号文件,通知看门狗正常退出
File.WriteAllText(watchdogExitSignalFile, "exit");
if (watchdogProcess != null && !watchdogProcess.HasExited)
{
watchdogProcess.Kill();
}
}
}
catch { }
}
}
}