Files
community/Ink Canvas/Helpers/ScreenDetectionHelper.cs
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PrefacedCorg d9e8f64699 1145141919810
代码清理
2025-10-03 17:08:46 +08:00

156 lines
4.8 KiB
C#

using System;
using System.Drawing;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Interop;
using Point = System.Windows.Point;
namespace Ink_Canvas.Helpers
{
/// <summary>
/// 屏幕检测帮助类 - 用于检测窗口所在的屏幕和屏幕信息
/// </summary>
public static class ScreenDetectionHelper
{
/// <summary>
/// 获取窗口所在的屏幕
/// </summary>
/// <param name="window">要检测的窗口</param>
/// <returns>窗口所在的屏幕,如果无法检测则返回主屏幕</returns>
public static Screen GetWindowScreen(Window window)
{
try
{
if (window == null)
return Screen.PrimaryScreen;
// 获取窗口的句柄
var hwndSource = PresentationSource.FromVisual(window) as HwndSource;
if (hwndSource == null)
return Screen.PrimaryScreen;
// 获取窗口在屏幕上的位置
var windowRect = GetWindowScreenBounds(window);
// 查找与窗口重叠最多的屏幕
Screen targetScreen = null;
double maxIntersection = 0;
foreach (var screen in Screen.AllScreens)
{
var intersection = Rectangle.Intersect(windowRect, screen.Bounds);
if (intersection.Width * intersection.Height > maxIntersection)
{
maxIntersection = intersection.Width * intersection.Height;
targetScreen = screen;
}
}
return targetScreen ?? Screen.PrimaryScreen;
}
catch (Exception ex)
{
LogHelper.WriteLogToFile($"检测窗口屏幕时出错: {ex.Message}", LogHelper.LogType.Warning);
return Screen.PrimaryScreen;
}
}
/// <summary>
/// 获取窗口在屏幕坐标系中的边界
/// </summary>
/// <param name="window">要检测的窗口</param>
/// <returns>窗口的屏幕边界</returns>
private static Rectangle GetWindowScreenBounds(Window window)
{
try
{
// 获取窗口左上角在屏幕上的位置
var topLeft = window.PointToScreen(new Point(0, 0));
// 获取窗口右下角在屏幕上的位置
var bottomRight = window.PointToScreen(new Point(window.ActualWidth, window.ActualHeight));
return new Rectangle(
(int)topLeft.X,
(int)topLeft.Y,
(int)(bottomRight.X - topLeft.X),
(int)(bottomRight.Y - topLeft.Y));
}
catch
{
// 如果无法获取精确位置,返回窗口的Left和Top
return new Rectangle(
(int)window.Left,
(int)window.Top,
(int)window.Width,
(int)window.Height);
}
}
/// <summary>
/// 检查是否有多个屏幕
/// </summary>
/// <returns>如果有多个屏幕返回true,否则返回false</returns>
public static bool HasMultipleScreens()
{
try
{
return Screen.AllScreens.Length > 1;
}
catch
{
return false;
}
}
/// <summary>
/// 获取主屏幕
/// </summary>
/// <returns>主屏幕</returns>
public static Screen GetPrimaryScreen()
{
try
{
return Screen.PrimaryScreen;
}
catch
{
return null;
}
}
/// <summary>
/// 获取所有屏幕信息
/// </summary>
/// <returns>所有屏幕的数组</returns>
public static Screen[] GetAllScreens()
{
try
{
return Screen.AllScreens;
}
catch
{
return new Screen[] { Screen.PrimaryScreen };
}
}
/// <summary>
/// 检查窗口是否在主屏幕上
/// </summary>
/// <param name="window">要检查的窗口</param>
/// <returns>如果窗口在主屏幕上返回true,否则返回false</returns>
public static bool IsWindowOnPrimaryScreen(Window window)
{
try
{
var windowScreen = GetWindowScreen(window);
return windowScreen == Screen.PrimaryScreen;
}
catch
{
return true; // 出错时假设在主屏幕
}
}
}
}