Files
community/Ink Canvas/Helpers/AvoidFullScreenHelper.cs
T
2025-06-06 11:15:01 +08:00

209 lines
8.3 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Forms;
namespace Ink_Canvas.Helpers
{
/// <summary>
/// 防止窗口进入全屏状态的辅助类
/// </summary>
public static partial class AvoidFullScreenHelper
{
private static readonly DependencyProperty IsAvoidFullScreenEnabledProperty =
DependencyProperty.RegisterAttached(
"IsAvoidFullScreenEnabled",
typeof(bool),
typeof(AvoidFullScreenHelper));
private static bool _isBoardMode = false;
public static void SetBoardMode(bool isBoardMode)
{
_isBoardMode = isBoardMode;
}
public static void StartAvoidFullScreen(Window window)
{
if (window == null)
throw new ArgumentNullException(nameof(window));
if (!(bool)window.GetValue(IsAvoidFullScreenEnabledProperty))
{
var hwndSource = PresentationSource.FromVisual(window) as HwndSource;
if (hwndSource != null)
{
hwndSource.AddHook(KeepInWorkingAreaHook);
window.SetValue(IsAvoidFullScreenEnabledProperty, true);
}
}
}
public static void StopAvoidFullScreen(Window window)
{
if (window == null)
throw new ArgumentNullException(nameof(window));
if ((bool)window.GetValue(IsAvoidFullScreenEnabledProperty))
{
var hwndSource = PresentationSource.FromVisual(window) as HwndSource;
if (hwndSource != null)
{
hwndSource.RemoveHook(KeepInWorkingAreaHook);
window.ClearValue(IsAvoidFullScreenEnabledProperty);
}
}
}
public static bool GetIsAvoidFullScreenEnabled(DependencyObject obj) => (bool)obj.GetValue(IsAvoidFullScreenEnabledProperty);
public static void SetIsAvoidFullScreenEnabled(DependencyObject obj, bool value) => obj.SetValue(IsAvoidFullScreenEnabledProperty, value);
private static IntPtr KeepInWorkingAreaHook(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
// 只拦截主画布窗口的全屏(最大化)操作
var window = HwndSource.FromHwnd(hwnd)?.RootVisual as Window;
if (window == null) return IntPtr.Zero;
// 这里假设主画布窗口类名为MainWindow(如有不同请调整)
if (window.GetType().Name != "MainWindow") return IntPtr.Zero;
if (_isBoardMode)
{
// 画板模式下允许全屏/最大化,不拦截
return IntPtr.Zero;
}
const int WM_WINDOWPOSCHANGING = 0x0046;
const int WM_SYSCOMMAND = 0x0112;
const int SC_MAXIMIZE = 0xF030;
if (msg == WM_SYSCOMMAND && wParam.ToInt32() == SC_MAXIMIZE)
{
// 拦截最大化命令,强制还原窗口并调整到工作区
window.WindowState = WindowState.Normal;
var workingArea = GetWorkingArea(new Rect(window.Left, window.Top, window.Width, window.Height));
window.Left = workingArea.Left;
window.Top = workingArea.Top;
window.Width = workingArea.Width;
window.Height = workingArea.Height;
handled = true;
return IntPtr.Zero;
}
if (msg != WM_WINDOWPOSCHANGING)
return IntPtr.Zero;
try
{
var pos = (WindowPosition)Marshal.PtrToStructure(lParam, typeof(WindowPosition));
if ((pos.Flags & (WindowPositionFlags.SWP_NOMOVE | WindowPositionFlags.SWP_NOSIZE)) != 0)
return IntPtr.Zero;
// 只处理主画布窗口
// 计算目标矩形
var targetRect = new Rect(
(pos.Flags & WindowPositionFlags.SWP_NOMOVE) == 0 ? pos.X : window.Left,
(pos.Flags & WindowPositionFlags.SWP_NOMOVE) == 0 ? pos.Y : window.Top,
(pos.Flags & WindowPositionFlags.SWP_NOSIZE) == 0 ? pos.Width : window.Width,
(pos.Flags & WindowPositionFlags.SWP_NOSIZE) == 0 ? pos.Height : window.Height);
var workingArea = GetWorkingArea(targetRect);
var adjustedRect = AdjustRectToWorkingArea(targetRect, workingArea);
pos.X = (int)adjustedRect.Left;
pos.Y = (int)adjustedRect.Top;
pos.Width = (int)adjustedRect.Width;
pos.Height = (int)adjustedRect.Height;
pos.Flags &= ~(WindowPositionFlags.SWP_NOSIZE | WindowPositionFlags.SWP_NOMOVE | WindowPositionFlags.SWP_NOREDRAW);
pos.Flags |= WindowPositionFlags.SWP_NOCOPYBITS;
Marshal.StructureToPtr(pos, lParam, false);
}
catch (Exception ex)
{
Console.WriteLine($"窗口位置调整失败: {ex.Message}");
}
return IntPtr.Zero;
}
private static Rect GetWorkingArea(Rect windowRect)
{
// 获取所有显示器
var screens = System.Windows.Forms.Screen.AllScreens;
// 确定窗口主要位于哪个显示器上
System.Windows.Forms.Screen targetScreen = null;
double maxIntersection = 0;
foreach (var screen in screens)
{
var screenRect = new Rect(
screen.WorkingArea.X,
screen.WorkingArea.Y,
screen.WorkingArea.Width,
screen.WorkingArea.Height);
var intersection = Rect.Intersect(windowRect, screenRect);
if (intersection.Width * intersection.Height > maxIntersection)
{
maxIntersection = intersection.Width * intersection.Height;
targetScreen = screen;
}
}
// 如果没找到,使用主显示器
if (targetScreen == null)
targetScreen = System.Windows.Forms.Screen.PrimaryScreen;
return new Rect(
targetScreen.WorkingArea.X,
targetScreen.WorkingArea.Y,
targetScreen.WorkingArea.Width,
targetScreen.WorkingArea.Height);
}
private static Rect AdjustRectToWorkingArea(Rect windowRect, Rect workingArea)
{
// 调整尺寸以适应工作区域
if (windowRect.Width > workingArea.Width)
windowRect.Width = workingArea.Width;
if (windowRect.Height > workingArea.Height)
windowRect.Height = workingArea.Height;
// 调整位置以确保窗口完全在工作区域内
if (windowRect.Left < workingArea.Left)
windowRect.X = workingArea.Left;
else if (windowRect.Right > workingArea.Right)
windowRect.X = workingArea.Right - windowRect.Width;
if (windowRect.Top < workingArea.Top)
windowRect.Y = workingArea.Top;
else if (windowRect.Bottom > workingArea.Bottom)
windowRect.Y = workingArea.Bottom - windowRect.Height;
return windowRect;
}
}
// 使用WPF原生类型替代Win32结构
[StructLayout(LayoutKind.Sequential)]
internal struct WindowPosition
{
public IntPtr Hwnd;
public IntPtr HwndInsertAfter;
public int X;
public int Y;
public int Width;
public int Height;
public WindowPositionFlags Flags;
}
[Flags]
internal enum WindowPositionFlags : uint
{
SWP_NOSIZE = 0x0001,
SWP_NOMOVE = 0x0002,
SWP_NOZORDER = 0x0004,
SWP_NOREDRAW = 0x0008,
SWP_NOACTIVATE = 0x0010,
SWP_FRAMECHANGED = 0x0020,
SWP_SHOWWINDOW = 0x0040,
SWP_HIDEWINDOW = 0x0080,
SWP_NOCOPYBITS = 0x0100,
SWP_NOOWNERZORDER = 0x0200,
SWP_NOSENDCHANGING = 0x0400,
}
}