msgid ""
msgstr ""
"Project-Id-Version: adarkroom\n"
"POT-Creation-Date: 2016-02-15 02:03+0100\n"
"PO-Revision-Date: 2016-02-15 02:03+0100\n"
"Last-Translator: Dmitry Svechnikov <d.svechnikov@gmail.com>\n"
"Language-Team: \n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.7.6\n"
"X-Poedit-KeywordsList: _\n"
"X-Poedit-Basepath: .\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Poedit-SearchPath-0: ./../../script\n"

#: ../../script/dropbox.js:62
msgid "Dropbox connection"
msgstr ""

#: ../../script/dropbox.js:65
msgid "connect game to dropbox local storage"
msgstr ""

#: ../../script/dropbox.js:68
msgid "connect"
msgstr "соединить"

#: ../../script/dropbox.js:75 ../../script/dropbox.js:107
#: ../../script/dropbox.js:133 ../../script/dropbox.js:163
#: ../../script/engine.js:285 ../../script/engine.js:331
msgid "cancel"
msgstr "отмена"

#: ../../script/dropbox.js:86 ../../script/dropbox.js:176
#, fuzzy
msgid "Dropbox Export / Import"
msgstr "Экспорт / Импорт"

#: ../../script/dropbox.js:89
#, fuzzy
msgid "export or import save data to dropbox datastorage"
msgstr "экспортируйте или импортируйте данные сохранения для резервной копии"

#: ../../script/dropbox.js:90
#, fuzzy
msgid "your are connected to dropbox with account / email "
msgstr "вы подключены к dropbox под именем "

#: ../../script/dropbox.js:93
msgid "save"
msgstr "сохранить"

#: ../../script/dropbox.js:97
msgid "load"
msgstr "загрузить"

#: ../../script/dropbox.js:102
msgid "signout"
msgstr "выйти"

#: ../../script/dropbox.js:113
msgid "choose one slot to save to"
msgstr ""

#: ../../script/dropbox.js:119
#, fuzzy
msgid "save to slot"
msgstr "сохранить."

#: ../../script/dropbox.js:141
msgid "choose one slot to load from"
msgstr ""

#: ../../script/dropbox.js:148
#, fuzzy
msgid "load from slot"
msgstr "сохранить."

#: ../../script/dropbox.js:179
msgid "successfully saved to dropbox datastorage"
msgstr ""

#: ../../script/dropbox.js:180
msgid "error while saving to dropbox datastorage"
msgstr ""

#: ../../script/dropbox.js:183
msgid "ok"
msgstr "ок"

#: ../../script/engine.js:15
msgid "boxer"
msgstr "боксер"

#: ../../script/engine.js:16
msgid "punches do more damage"
msgstr "удары наносят больше повреждений"

#: ../../script/engine.js:18
msgid "learned to throw punches with purpose"
msgstr "научился наносить удары по цели"

#: ../../script/engine.js:21
msgid "martial artist"
msgstr "мастер боевых искусств"

#: ../../script/engine.js:22
msgid "punches do even more damage."
msgstr "удары наносят гораздо больше повреждений."

#: ../../script/engine.js:23
msgid "learned to fight quite effectively without weapons"
msgstr "научился эффективно драться без оружия"

#: ../../script/engine.js:27
msgid "unarmed master"
msgstr "безоружный мастер"

#: ../../script/engine.js:28
msgid "punch twice as fast, and with even more force"
msgstr "бить вдвое быстрее и намного сильнее"

#: ../../script/engine.js:29
msgid "learned to strike faster without weapons"
msgstr "научился бить быстрее без оружия"

#: ../../script/engine.js:32
msgid "barbarian"
msgstr "варвар"

#: ../../script/engine.js:33
msgid "melee weapons deal more damage"
msgstr "оружие ближнего боя наносят больше урона"

#: ../../script/engine.js:34
msgid "learned to swing weapons with force"
msgstr "научился размахивать оружие с силой"

# contexte ?
#: ../../script/engine.js:37
msgid "slow metabolism"
msgstr "замедленный обмен веществ"

#: ../../script/engine.js:38
msgid "go twice as far without eating"
msgstr "оставайтесь вдвое дольше без еды"

#: ../../script/engine.js:39
msgid "learned how to ignore the hunger"
msgstr "научился игнорировать голод"

#: ../../script/engine.js:42
msgid "desert rat"
msgstr "пустынная крыса"

#: ../../script/engine.js:43
msgid "go twice as far without drinking"
msgstr "оставайтесь вдвое дольше без воды"

#: ../../script/engine.js:44
msgid "learned to love the dry air"
msgstr "научился любить сухость"

#: ../../script/engine.js:47
msgid "evasive"
msgstr "неуловимый"

#: ../../script/engine.js:48
msgid "dodge attacks more effectively"
msgstr "избегайте атаки более эффективно"

#: ../../script/engine.js:49
msgid "learned to be where they're not"
msgstr "научился уклоняться от ударов"

#: ../../script/engine.js:52
msgid "precise"
msgstr "догадливый"

# description pour la précision ...
#: ../../script/engine.js:53
msgid "land blows more often"
msgstr "поражайте врага чаще"

#: ../../script/engine.js:54
msgid "learned to predict their movement"
msgstr "научился предугадывать движения"

#: ../../script/engine.js:57
msgid "scout"
msgstr "разведчик"

#: ../../script/engine.js:58
msgid "see farther"
msgstr "смотрите дальше"

#: ../../script/engine.js:59
msgid "learned to look ahead"
msgstr "научился видеть дальше"

#: ../../script/engine.js:62
msgid "stealthy"
msgstr "скрытный"

#: ../../script/engine.js:63
#, fuzzy
msgid "better avoid conflict in the wild"
msgstr "лучше избегать конфликтов"

#: ../../script/engine.js:64
msgid "learned how not to be seen"
msgstr "научился быть незаметным"

#: ../../script/engine.js:67
msgid "gastronome"
msgstr "гурман"

#: ../../script/engine.js:68
msgid "restore more health when eating"
msgstr "восстанавливайте больше здоровья когда едите"

#: ../../script/engine.js:69
msgid "learned to make the most of food"
msgstr "научился делать еду лучше"

#: ../../script/engine.js:138 ../../script/space.js:450
msgid "app store."
msgstr "app store."

#: ../../script/engine.js:144 ../../script/engine.js:485
msgid "lights off."
msgstr "выключить свет."

#: ../../script/engine.js:150 ../../script/engine.js:521
msgid "hyper."
msgstr ""

#: ../../script/engine.js:156 ../../script/space.js:442
msgid "restart."
msgstr "начать заново."

#: ../../script/engine.js:162
msgid "share."
msgstr "поделиться."

#: ../../script/engine.js:168
msgid "save."
msgstr "сохранить."

#: ../../script/engine.js:177
msgid "dropbox."
msgstr ""

#: ../../script/engine.js:184
msgid "github."
msgstr ""

#: ../../script/engine.js:268
msgid "Export / Import"
msgstr "Экспорт / Импорт"

#: ../../script/engine.js:272
msgid "export or import save data, for backing up"
msgstr "экспортируйте или импортируйте данные сохранения для резервной копии"

#: ../../script/engine.js:273
msgid "or migrating computers"
msgstr "или переноса с другого компьютера"

#: ../../script/engine.js:277
msgid "export"
msgstr "экспорт"

#: ../../script/engine.js:281 ../../script/engine.js:326
msgid "import"
msgstr "импорт"

#: ../../script/engine.js:291
msgid "save this."
msgstr "сохранить."

#: ../../script/engine.js:297
msgid "got it"
msgstr "понял."

#: ../../script/engine.js:305
msgid "are you sure?"
msgstr "вы уверены?"

#: ../../script/engine.js:306
msgid "if the code is invalid, all data will be lost."
msgstr "если код неверный, то вся информация будет утеряна."

#: ../../script/engine.js:307
msgid "this is irreversible."
msgstr "это необратимо."

#: ../../script/engine.js:311 ../../script/engine.js:380
#: ../../script/engine.js:499
msgid "yes"
msgstr "да"

#: ../../script/engine.js:316 ../../script/engine.js:385
#: ../../script/engine.js:504
msgid "no"
msgstr "нет"

#: ../../script/engine.js:322
msgid "put the save code here."
msgstr "вставьте код сохранения сюда."

#: ../../script/engine.js:374
msgid "Restart?"
msgstr "Начать заново?"

#: ../../script/engine.js:377
msgid "restart the game?"
msgstr "начать игру заново?"

#: ../../script/engine.js:408
msgid "Share"
msgstr "Поделиться"

#: ../../script/engine.js:411
msgid "bring your friends."
msgstr "пригласить друзей"

#: ../../script/engine.js:414
msgid "facebook"
msgstr "facebook"

#: ../../script/engine.js:421
msgid "google+"
msgstr "google+"

#: ../../script/engine.js:428
msgid "twitter"
msgstr "twitter"

#: ../../script/engine.js:435
msgid "reddit"
msgstr "reddit"

#: ../../script/engine.js:442
msgid "close"
msgstr "закрыть"

#: ../../script/engine.js:476 ../../script/engine.js:480
msgid "lights on."
msgstr "включить свет."

#: ../../script/engine.js:493
msgid "Go Hyper?"
msgstr ""

#: ../../script/engine.js:496
msgid ""
"turning hyper mode speeds up the game to x2 speed. do you want to do that?"
msgstr ""

#: ../../script/engine.js:519
msgid "classic."
msgstr ""

#: ../../script/engine.js:620
msgid "{0} per {1}s"
msgstr "{0} в {1} сек."

#: ../../script/events.js:130
msgid "eat meat"
msgstr "есть мясо"

#: ../../script/events.js:150
msgid "use meds"
msgstr "использовать лекарства"

#: ../../script/events.js:350 ../../script/events.js:395
msgid "miss"
msgstr "промах"

#: ../../script/events.js:363 ../../script/events.js:408
msgid "stunned"
msgstr "оглушён"

#: ../../script/events.js:482 ../../script/events.js:653
#: ../../script/events/global.js:42 ../../script/events/global.js:59
#: ../../script/events/room.js:142 ../../script/events/room.js:162
#: ../../script/events/room.js:182 ../../script/events/setpieces.js:25
#: ../../script/events/setpieces.js:48 ../../script/events/setpieces.js:65
#: ../../script/events/setpieces.js:83 ../../script/events/setpieces.js:106
#: ../../script/events/setpieces.js:536 ../../script/events/setpieces.js:1254
#: ../../script/events/setpieces.js:2948 ../../script/events/setpieces.js:2982
#: ../../script/events/setpieces.js:3005 ../../script/events/setpieces.js:3042
#: ../../script/events/setpieces.js:3095 ../../script/events/setpieces.js:3124
#: ../../script/events/setpieces.js:3170 ../../script/events/setpieces.js:3297
#: ../../script/events/setpieces.js:3319 ../../script/events/setpieces.js:3439
#: ../../script/events/setpieces.js:3463 ../../script/events/setpieces.js:3496
#: ../../script/events/setpieces.js:3515 ../../script/events/setpieces.js:3539
#: ../../script/events/setpieces.js:3567
msgid "leave"
msgstr "уйти"

#: ../../script/events.js:511
msgid "drop:"
msgstr "оставить:"

#: ../../script/events.js:536 ../../script/events/room.js:523
msgid "nothing"
msgstr "ничего"

#: ../../script/events.js:567 ../../script/events/setpieces.js:3551
msgid "take"
msgstr "взять"

#: ../../script/events.js:577
msgid "take:"
msgstr "взять:"

#: ../../script/events.js:599
#, fuzzy
msgid "nothing to take"
msgstr "ничего"

#: ../../script/events.js:627
msgid "all"
msgstr ""

#: ../../script/events.js:649
msgid "take everything"
msgstr ""

#: ../../script/events.js:653 ../../script/outside.js:627
msgid " and "
msgstr " и "

#: ../../script/events.js:896
msgid "*** EVENT ***"
msgstr "*** СОБЫТИЕ ***"

#: ../../script/events/encounters.js:7
msgid "A Snarling Beast"
msgstr "Дикий зверь"

#: ../../script/events/encounters.js:15
msgid "snarling beast"
msgstr "дикий зверь"

#: ../../script/events/encounters.js:16
msgid "the snarling beast is dead"
msgstr "дикий зверь мёртв"

#: ../../script/events/encounters.js:39
msgid "a snarling beast leaps out of the underbrush"
msgstr "дикий зверь выпрыгивает из кустов"

#: ../../script/events/encounters.js:44
msgid "A Gaunt Man"
msgstr "Тощий человек"

#: ../../script/events/encounters.js:52
msgid "gaunt man"
msgstr "тощий человек"

#: ../../script/events/encounters.js:53
msgid "the gaunt man is dead"
msgstr "тощий человек мёртв."

#: ../../script/events/encounters.js:76
msgid "a gaunt man approaches, a crazed look in his eye"
msgstr "тощий человек, с явно сумасшедшим взглядом, приближается к вам"

#: ../../script/events/encounters.js:81
msgid "A Strange Bird"
msgstr "Странная птица"

#: ../../script/events/encounters.js:89
msgid "strange bird"
msgstr "странная птица"

#: ../../script/events/encounters.js:90
msgid "the strange bird is dead"
msgstr "странная птица мертва"

#: ../../script/events/encounters.js:113
msgid "a strange looking bird speeds across the plains"
msgstr ""
"птица, выглядящая довольно странно, летит на большой скорости сквозь равнины"

#: ../../script/events/encounters.js:119
msgid "A Shivering Man"
msgstr "Дрожащий человек"

#: ../../script/events/encounters.js:127
msgid "shivering man"
msgstr "дрожащий человек"

#: ../../script/events/encounters.js:128
msgid "the shivering man is dead"
msgstr "дрожащий человек мёртв"

#: ../../script/events/encounters.js:156
msgid "a shivering man approaches and attacks with surprising strength"
msgstr "дрожащей человек идёт на вас и атакует с неожиданно большой силой"

#: ../../script/events/encounters.js:161
msgid "A Man-Eater"
msgstr "Людоед"

#: ../../script/events/encounters.js:169
msgid "man-eater"
msgstr "людоед"

#: ../../script/events/encounters.js:170
msgid "the man-eater is dead"
msgstr "людоед мёртв"

#: ../../script/events/encounters.js:193
msgid "a large creature attacks, claws freshly bloodied"
msgstr "большое существо с окровавленными когтями атакует"

#: ../../script/events/encounters.js:198
msgid "A Scavenger"
msgstr "Мусорщик"

#: ../../script/events/encounters.js:206
msgid "scavenger"
msgstr "мусорщик"

#: ../../script/events/encounters.js:207
msgid "the scavenger is dead"
msgstr "мусорщик мёртв"

#: ../../script/events/encounters.js:235
msgid "a scavenger draws close, hoping for an easy score"
msgstr "мусорщик приближается, надеясь на лёгкую победу"

#: ../../script/events/encounters.js:240
msgid "A Huge Lizard"
msgstr "Огромная ящерица"

#: ../../script/events/encounters.js:248
msgid "lizard"
msgstr "ящерица"

#: ../../script/events/encounters.js:249
msgid "the lizard is dead"
msgstr "ящерица мертва"

#: ../../script/events/encounters.js:272
msgid "the grass thrashes wildly as a huge lizard pushes through"
msgstr "трава загибается под весом огромной ящерицы"

#: ../../script/events/encounters.js:278
msgid "A Feral Terror"
msgstr "Ужасный зверь"

#: ../../script/events/encounters.js:286
msgid "feral terror"
msgstr "ужасный зверь"

#: ../../script/events/encounters.js:287
msgid "the feral terror is dead"
msgstr "ужасный зверь мёртв"

#: ../../script/events/encounters.js:310
msgid "a beast, wilder than imagining, erupts out of the foliage"
msgstr "огромный ужасающий зверь выпрыгивает на вас"

#: ../../script/events/encounters.js:315
msgid "A Soldier"
msgstr "Солдат"

#: ../../script/events/encounters.js:323
msgid "soldier"
msgstr "солдат"

#: ../../script/events/encounters.js:324
msgid "the soldier is dead"
msgstr "солдат мёртв"

#: ../../script/events/encounters.js:353
#, fuzzy
msgid "a soldier opens fire from across the desert"
msgstr "солдат открывает огонь через пустыню"

#: ../../script/events/encounters.js:358
msgid "A Sniper"
msgstr "Снайпер"

#: ../../script/events/encounters.js:366
msgid "sniper"
msgstr "снайпер"

#: ../../script/events/encounters.js:367
msgid "the sniper is dead"
msgstr "снайпер мёртв"

#: ../../script/events/encounters.js:396
msgid "a shot rings out, from somewhere in the long grass"
msgstr "откуда-то из кустов раздается выстрел"

#: ../../script/events/global.js:6
msgid "The Thief"
msgstr "Вор"

#: ../../script/events/global.js:13
msgid "the villagers haul a filthy man out of the store room."
msgstr "жители тащат грязного человека со склада."

#: ../../script/events/global.js:14
msgid "say his folk have been skimming the supplies."
msgstr "говорят, что он крал вещи оттуда."

#: ../../script/events/global.js:15
msgid "say he should be strung up as an example."
msgstr "говорят, что он должен публично повешен. "

#: ../../script/events/global.js:17
msgid "a thief is caught"
msgstr "пойман вор"

#: ../../script/events/global.js:21
msgid "hang him"
msgstr "повесить его"

#: ../../script/events/global.js:25
msgid "spare him"
msgstr "пощадить его"

#: ../../script/events/global.js:32
msgid "the villagers hang the thief high in front of the store room."
msgstr "жители повесили вора перед складом."

#: ../../script/events/global.js:33
msgid ""
"the point is made. in the next few days, the missing supplies are returned."
msgstr "выбор сделан. спустя несколько дней пропавшие вещи были возвращены."

#: ../../script/events/global.js:49
msgid "the man says he's grateful. says he won't come around any more."
msgstr "человек благодарит вас и обещает, что больше здесь не появится."

#: ../../script/events/global.js:50
msgid "shares what he knows about sneaking before he goes."
msgstr "перед уходом, он рассказывает вам всё, что знает."

#: ../../script/events/outside.js:6
msgid "A Ruined Trap"
msgstr "Сломанная ловушка"

#: ../../script/events/outside.js:13
msgid "some of the traps have been torn apart."
msgstr "некоторые ловушки оказались разодраны."

#: ../../script/events/outside.js:14
msgid "large prints lead away, into the forest."
msgstr "большие следы ведут прямо в лес."

#: ../../script/events/outside.js:22
msgid "some traps have been destroyed"
msgstr "некоторые ловушки были сломаны"

#: ../../script/events/outside.js:26
msgid "track them"
msgstr "идти по ним"

#: ../../script/events/outside.js:30 ../../script/events/room.js:71
#: ../../script/events/room.js:122
msgid "ignore them"
msgstr "игнорировать"

#: ../../script/events/outside.js:37
msgid "the tracks disappear after just a few minutes."
msgstr "через несколько минут следы исчезают."

#: ../../script/events/outside.js:38
msgid "the forest is silent."
msgstr "в лесу тишина."

#: ../../script/events/outside.js:40
msgid "nothing was found"
msgstr ""

#: ../../script/events/outside.js:43 ../../script/events/outside.js:61
#: ../../script/events/outside.js:126 ../../script/events/outside.js:144
#: ../../script/events/outside.js:197 ../../script/events/outside.js:215
#: ../../script/events/outside.js:248 ../../script/events/outside.js:282
msgid "go home"
msgstr "вернуться домой"

#: ../../script/events/outside.js:50
msgid "not far from the village lies a large beast, its fur matted with blood."
msgstr "недалеко от деревни лежит большой зверь, он весь в крови"

#: ../../script/events/outside.js:51
msgid "it puts up little resistance before the knife."
msgstr "он слабо сопротивляется ножу"

#: ../../script/events/outside.js:53
#, fuzzy
msgid "there was a beast. it's dead now"
msgstr "дикий зверь мёртв"

#: ../../script/events/outside.js:69
msgid "Fire"
msgstr "Пожар"

#: ../../script/events/outside.js:76
#, fuzzy
msgid "a fire rampages through one of the huts, destroying it."
msgstr "Огонь охватывает одну из ваших хижин, сжигая её дотла."

#: ../../script/events/outside.js:77
#, fuzzy
msgid "all residents in the hut perished in the fire."
msgstr "К сожалению, все жители хижины погибли."

#: ../../script/events/outside.js:79
msgid "a fire has started"
msgstr "начался пожар"

#: ../../script/events/outside.js:86
msgid "mourn"
msgstr "оплакивать"

#: ../../script/events/outside.js:87
msgid "some villagers have died"
msgstr "некоторые жители погибли"

#: ../../script/events/outside.js:95
msgid "Sickness"
msgstr "Болезнь"

#: ../../script/events/outside.js:102
msgid "a sickness is spreading through the village."
msgstr "по деревне распространяется болезнь."

#: ../../script/events/outside.js:103 ../../script/events/outside.js:161
msgid "medicine is needed immediately."
msgstr "срочно нужно лекарство."

#: ../../script/events/outside.js:105
#, fuzzy
msgid "some villagers are ill"
msgstr "некоторые жители погибли"

#: ../../script/events/outside.js:109
msgid "1 medicine"
msgstr "1 лекарство"

#: ../../script/events/outside.js:114
msgid "ignore it"
msgstr "игнорировать"

#: ../../script/events/outside.js:121
msgid "the sickness is cured in time."
msgstr "болезнь была вовремя вылечена."

#: ../../script/events/outside.js:123
msgid "sufferers are healed"
msgstr ""

#: ../../script/events/outside.js:133
msgid "the sickness spreads through the village."
msgstr "по деревне распространилась болезнь."

#: ../../script/events/outside.js:134
msgid "the days are spent with burials."
msgstr "каждый день хоронят людей."

#: ../../script/events/outside.js:135 ../../script/events/outside.js:205
msgid "the nights are rent with screams."
msgstr "каждую ночь слышатся крики."

#: ../../script/events/outside.js:137
msgid "sufferers are left to die"
msgstr ""

#: ../../script/events/outside.js:153
msgid "Plague"
msgstr "Чума"

#: ../../script/events/outside.js:160
msgid "a terrible plague is fast spreading through the village."
msgstr "страшная чума быстро распространяется по деревне."

#: ../../script/events/outside.js:163
#, fuzzy
msgid "a plague afflicts the village"
msgstr "чума распространяется по деревне и убивает всех на своём пути."

#: ../../script/events/outside.js:168
msgid "buy medicine"
msgstr "купить лекарство"

#: ../../script/events/outside.js:174
msgid "5 medicine"
msgstr "5 лекарств"

#: ../../script/events/outside.js:179
msgid "do nothing"
msgstr "ничего не делать"

#: ../../script/events/outside.js:186
msgid "the plague is kept from spreading."
msgstr "чума перестает распространяться"

#: ../../script/events/outside.js:187
msgid "only a few die."
msgstr "лишь немногие умирают."

#: ../../script/events/outside.js:188
msgid "the rest bury them."
msgstr "остальные хоронят их."

#: ../../script/events/outside.js:190
msgid "epidemic is eradicated eventually"
msgstr ""

#: ../../script/events/outside.js:204
msgid "the plague rips through the village."
msgstr "чума распространяется по деревне и убивает всех на своём пути."

#: ../../script/events/outside.js:206
msgid "the only hope is a quick death."
msgstr "единственная надежда - на быструю смерть."

#: ../../script/events/outside.js:208
msgid "population is almost exterminated"
msgstr ""

#: ../../script/events/outside.js:224
msgid "A Beast Attack"
msgstr "Нападение зверей"

#: ../../script/events/outside.js:231
msgid "a pack of snarling beasts pours out of the trees."
msgstr "стая диких зверей пришла из леса."

#: ../../script/events/outside.js:232
msgid "the fight is short and bloody, but the beasts are repelled."
msgstr "борьба была короткой и кровавой, но звери отступили."

#: ../../script/events/outside.js:233
msgid "the villagers retreat to mourn the dead."
msgstr "жители оплакивают погибших."

#: ../../script/events/outside.js:235
msgid "wild beasts attack the villagers"
msgstr ""

#: ../../script/events/outside.js:249
msgid "predators become prey. price is unfair"
msgstr ""

#: ../../script/events/outside.js:258
msgid "A Military Raid"
msgstr "Вооруженный налёт"

#: ../../script/events/outside.js:265
msgid "a gunshot rings through the trees."
msgstr "из-за деревьев слышится выстрел."

#: ../../script/events/outside.js:266
msgid "well armed men charge out of the forest, firing into the crowd."
msgstr "хорошо вооруженные люди выходят из леса и стреляют в толпу."

#: ../../script/events/outside.js:267
msgid "after a skirmish they are driven away, but not without losses."
msgstr "после стычки они ушли прочь, но не без потерь."

#: ../../script/events/outside.js:269
#, fuzzy
msgid "troops storm the village"
msgstr "чума распространяется по деревне и убивает всех на своём пути."

#: ../../script/events/outside.js:283
msgid "warfare is bloodthirsty"
msgstr ""

#: ../../script/events/room.js:6
msgid "The Nomad"
msgstr "Кочевник"

#: ../../script/events/room.js:13
msgid ""
"a nomad shuffles into view, laden with makeshift bags bound with rough twine."
msgstr "появляется кочевник с кучей сумок."

#: ../../script/events/room.js:14
msgid "won't say from where he came, but it's clear that he's not staying."
msgstr "неизвестно откуда он пришёл, но он не останется."

#: ../../script/events/room.js:16
msgid "a nomad arrives, looking to trade"
msgstr "прибывший кочевник хочет поторговаться"

#: ../../script/events/room.js:20
msgid "buy scales"
msgstr "купить чешую"

#: ../../script/events/room.js:25
msgid "buy teeth"
msgstr "купить зубы"

#: ../../script/events/room.js:30
msgid "buy bait"
msgstr "купить приманку"

#: ../../script/events/room.js:33
msgid "traps are more effective with bait."
msgstr "ловушки с приманкой гораздо эффективнее."

#: ../../script/events/room.js:39
msgid "buy compass"
msgstr "купить компас"

#: ../../script/events/room.js:42
msgid "the old compass is dented and dusty, but it looks to work."
msgstr "старый компас помят и весь в пыли, но выглядит вполне работающим."

#: ../../script/events/room.js:45 ../../script/events/room.js:227
#: ../../script/events/room.js:240 ../../script/events/room.js:253
#: ../../script/events/room.js:309 ../../script/events/room.js:332
#: ../../script/events/room.js:388 ../../script/events/room.js:411
#: ../../script/events/room.js:450 ../../script/events/room.js:568
#: ../../script/events/room.js:584 ../../script/events/room.js:600
#: ../../script/events/room.js:611
msgid "say goodbye"
msgstr "попрощаться"

#: ../../script/events/room.js:53 ../../script/events/room.js:104
msgid "Noises"
msgstr "Шум"

#: ../../script/events/room.js:60
msgid "through the walls, shuffling noises can be heard."
msgstr "сквозь стены слышен какой-то шум."

#: ../../script/events/room.js:61
msgid "can't tell what they're up to."
msgstr "непонятно откуда он."

#: ../../script/events/room.js:63
msgid "strange noises can be heard through the walls"
msgstr "через стены слышен странный шум"

#: ../../script/events/room.js:67 ../../script/events/room.js:118
#: ../../script/events/setpieces.js:1662
msgid "investigate"
msgstr "исследовать"

#: ../../script/events/room.js:78
msgid "vague shapes move, just out of sight."
msgstr "вдалеке движутся расплывчатые силуэты."

#: ../../script/events/room.js:79
msgid "the sounds stop."
msgstr "звук прекратился."

#: ../../script/events/room.js:83 ../../script/events/room.js:96
msgid "go back inside"
msgstr "вернуться обратно"

#: ../../script/events/room.js:91
msgid ""
"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs."
msgstr "около порога лежит немного дров, завернутых в мех."

#: ../../script/events/room.js:92
msgid "the night is silent."
msgstr "ночь сегодня тихая."

#: ../../script/events/room.js:111
msgid "scratching noises can be heard from the store room."
msgstr "какие-то скребущиеся звуки слышатся со склада."

#: ../../script/events/room.js:112
msgid "something's in there."
msgstr "там кто-то есть."

#: ../../script/events/room.js:114
msgid "something's in the store room"
msgstr "на складе кто-то есть"

#: ../../script/events/room.js:129 ../../script/events/room.js:149
#: ../../script/events/room.js:169
msgid "some wood is missing."
msgstr "пропало несколько дров."

#: ../../script/events/room.js:130
msgid "the ground is littered with small scales"
msgstr "на полу разбросано немного чешуи"

#: ../../script/events/room.js:150
msgid "the ground is littered with small teeth"
msgstr "на полу разбросано немного зубов"

#: ../../script/events/room.js:170
msgid "the ground is littered with scraps of cloth"
msgstr "на полу разбросана ткань"

#: ../../script/events/room.js:190
msgid "The Beggar"
msgstr "Нищий"

#: ../../script/events/room.js:197
msgid "a beggar arrives."
msgstr "приходит нищий."

#: ../../script/events/room.js:198
msgid "asks for any spare furs to keep him warm at night."
msgstr "просит дать ему меха, чтобы он не мёрз по ночам."

#: ../../script/events/room.js:200
msgid "a beggar arrives"
msgstr "приходит нищий"

#: ../../script/events/room.js:204
msgid "give 50"
msgstr "дать 50"

#: ../../script/events/room.js:209 ../../script/events/room.js:276
#: ../../script/events/room.js:355
msgid "give 100"
msgstr "дать 100"

#: ../../script/events/room.js:214 ../../script/events/room.js:286
#: ../../script/events/room.js:482
msgid "turn him away"
msgstr "прогнать его"

#: ../../script/events/room.js:222 ../../script/events/room.js:235
#: ../../script/events/room.js:248
msgid "the beggar expresses his thanks."
msgstr "нищий выражает свою благодарность."

#: ../../script/events/room.js:223
msgid "leaves a pile of small scales behind."
msgstr "и оставляет немного чешуи."

#: ../../script/events/room.js:236
msgid "leaves a pile of small teeth behind."
msgstr "и оставляет немного зубов."

#: ../../script/events/room.js:249
msgid "leaves some scraps of cloth behind."
msgstr "и оставляет немного ткани."

#: ../../script/events/room.js:262 ../../script/events/room.js:341
msgid "The Mysterious Wanderer"
msgstr "Таинственный странник"

#: ../../script/events/room.js:269
msgid ""
"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be "
"back with more."
msgstr ""
"прибыл странник с пустой тележкой. говорит, что если вы дадите ему "
"древесины, то он потом вернёт больше."

#: ../../script/events/room.js:270
msgid "builder's not sure he's to be trusted."
msgstr "строитель не уверен можно ли ему доверять."

#: ../../script/events/room.js:272 ../../script/events/room.js:351
msgid "a mysterious wanderer arrives"
msgstr "прибыл таинственный странник"

#: ../../script/events/room.js:281 ../../script/events/room.js:360
msgid "give 500"
msgstr "дать 500"

#: ../../script/events/room.js:293 ../../script/events/room.js:316
msgid "the wanderer leaves, cart loaded with wood"
msgstr "странник уходит с дровами в тележке"

#: ../../script/events/room.js:299 ../../script/events/room.js:322
msgid "the mysterious wanderer returns, cart piled high with wood."
msgstr ""
"таинственный странник возвращается, тележка доверху наполнена древесиной."

#: ../../script/events/room.js:348
msgid ""
"a wanderer arrives with an empty cart. says if she leaves with furs, she'll "
"be back with more."
msgstr ""
"прибыла странница с пустой тележкой. говорит, что если вы дадите ей меха, то "
"она потом вернёт больше."

#: ../../script/events/room.js:349
msgid "builder's not sure she's to be trusted."
msgstr "строитель не уверен можно ли ей доверять."

#: ../../script/events/room.js:365
msgid "turn her away"
msgstr "прогнать её прочь"

#: ../../script/events/room.js:372 ../../script/events/room.js:395
msgid "the wanderer leaves, cart loaded with furs"
msgstr "странница уходит с мехом в тележке"

#: ../../script/events/room.js:378 ../../script/events/room.js:401
msgid "the mysterious wanderer returns, cart piled high with furs."
msgstr "таинственная странница возвращается, тележка доверху наполнена мехом."

#: ../../script/events/room.js:420
msgid "The Scout"
msgstr "Разведчик"

#: ../../script/events/room.js:427
msgid "the scout says she's been all over."
msgstr "разведчик говорит, что знает все места в округе."

#: ../../script/events/room.js:428
msgid "willing to talk about it, for a price."
msgstr "и готов рассказать о них, за определенную цену."

#: ../../script/events/room.js:430
msgid "a scout stops for the night"
msgstr "разведчик остановился на ночь"

#: ../../script/events/room.js:434
msgid "buy map"
msgstr "купить карту"

#: ../../script/events/room.js:436
msgid "the map uncovers a bit of the world"
msgstr "карта открывает небольшую часть мира"

#: ../../script/events/room.js:440
msgid "learn scouting"
msgstr "обучиться разведке"

#: ../../script/events/room.js:459
msgid "The Master"
msgstr "Мастер"

#: ../../script/events/room.js:466
msgid "an old wanderer arrives."
msgstr "прибыл старый странник."

#: ../../script/events/room.js:467
msgid "he smiles warmly and asks for lodgings for the night."
msgstr "он добро улыбнулся и попросил ночлега."

#: ../../script/events/room.js:469
msgid "an old wanderer arrives"
msgstr "прибыл старый странник"

#: ../../script/events/room.js:473
msgid "agree"
msgstr "разрешить"

#: ../../script/events/room.js:489
msgid "in exchange, the wanderer offers his wisdom."
msgstr "в обмен на ночлег, странник предлагает свою мудрость."

#: ../../script/events/room.js:493
msgid "evasion"
msgstr "уклонение"

#: ../../script/events/room.js:503
msgid "precision"
msgstr "точность "

#: ../../script/events/room.js:513
msgid "force"
msgstr "сила"

#: ../../script/events/room.js:532
msgid "The Sick Man"
msgstr "Больной человек"

#: ../../script/events/room.js:539
msgid "a man hobbles up, coughing."
msgstr "прибыл человек, он кашляет и хромает."

#: ../../script/events/room.js:540
msgid "he begs for medicine."
msgstr "он просит лекарств."

#: ../../script/events/room.js:542
msgid "a sick man hobbles up"
msgstr "прибыл больной человек"

#: ../../script/events/room.js:546
msgid "give 1 medicine"
msgstr "дать 1 лекарство"

#: ../../script/events/room.js:548
msgid "the man swallows the medicine eagerly"
msgstr "человек глотает лекарство"

#: ../../script/events/room.js:552
msgid "tell him to leave"
msgstr "попросить уйти"

#: ../../script/events/room.js:559 ../../script/events/room.js:575
#: ../../script/events/room.js:591
msgid "the man is thankful."
msgstr "человек благодарен вам."

#: ../../script/events/room.js:560 ../../script/events/room.js:576
#: ../../script/events/room.js:592
msgid "he leaves a reward."
msgstr "он оставляет награду."

#: ../../script/events/room.js:561
msgid "some weird metal he picked up on his travels."
msgstr "какой-то странный металл, который он нашёл во время путешествий."

#: ../../script/events/room.js:577
msgid "some weird glowing boxes he picked up on his travels."
msgstr ""
"какие-то странные светящиеся коробки, которые он подобрал во время "
"путешествий."

#: ../../script/events/room.js:593
msgid "all he has are some scales."
msgstr "всё, что у него есть, это немного чешуи."

#: ../../script/events/room.js:607
msgid "the man expresses his thanks and hobbles off."
msgstr "человек выражает свою благодарность и уходит прочь."

#: ../../script/events/setpieces.js:6
msgid "An Outpost"
msgstr "Сторожка"

#: ../../script/events/setpieces.js:10 ../../script/events/setpieces.js:12
msgid "a safe place in the wilds."
msgstr "безопасное место в лесах."

#: ../../script/events/setpieces.js:34
msgid "A Murky Swamp"
msgstr "Тёмное Болото"

#: ../../script/events/setpieces.js:38
msgid "rotting reeds rise out of the swampy earth."
msgstr "гниющие камыши поднялись из болота."

#: ../../script/events/setpieces.js:39
msgid "a lone frog sits in the muck, silently."
msgstr "одинокая лягушка сидит в грязи и молчит."

# dur dur dur
#: ../../script/events/setpieces.js:41
#, fuzzy
msgid "a swamp festers in the stagnant air."
msgstr "над болотом стоит гнилостный воздух."

#: ../../script/events/setpieces.js:44 ../../script/events/setpieces.js:549
#: ../../script/events/setpieces.js:606 ../../script/events/setpieces.js:888
#: ../../script/events/setpieces.js:1313 ../../script/events/setpieces.js:1331
#: ../../script/events/setpieces.js:3535
msgid "enter"
msgstr "войти"

#: ../../script/events/setpieces.js:55
msgid "deep in the swamp is a moss-covered cabin."
msgstr "глубоко в болоте находится замшелый домик."

#: ../../script/events/setpieces.js:56
msgid "an old wanderer sits inside, in a seeming trance."
msgstr "внутри сидит старый странник. похоже он в трансе."

#: ../../script/events/setpieces.js:61
msgid "talk"
msgstr "говорить"

#: ../../script/events/setpieces.js:72
msgid "the wanderer takes the charm and nods slowly."
msgstr "странник берёт амулет и медленно кивает."

#: ../../script/events/setpieces.js:73
msgid "he speaks of once leading the great fleets to fresh worlds."
msgstr "он рассказывает о том, как однажды вёл огромные флоты в новые миры."

# :( :(
#: ../../script/events/setpieces.js:74
#, fuzzy
msgid "unfathomable destruction to fuel wanderer hungers."
msgstr "странник видел немыслимые разрушения."

#: ../../script/events/setpieces.js:75
msgid "his time here, now, is his penance."
msgstr "и теперь пришло его время, время покаяния."

#: ../../script/events/setpieces.js:91
msgid "A Damp Cave"
msgstr "Сырая Пещера"

#: ../../script/events/setpieces.js:95
msgid "the mouth of the cave is wide and dark."
msgstr "вход в пещеру довольно большой и тёмный."

#: ../../script/events/setpieces.js:96
msgid "can't see what's inside."
msgstr "отсюда в ней ничего не видно."

#: ../../script/events/setpieces.js:98
msgid "the earth here is split, as if bearing an ancient wound"
msgstr "земля здесь разделяется, как будто принимая древнюю рану"

#: ../../script/events/setpieces.js:101 ../../script/events/setpieces.js:2944
#: ../../script/events/setpieces.js:3458
msgid "go inside"
msgstr "зайти внутрь"

#: ../../script/events/setpieces.js:120 ../../script/events/setpieces.js:265
msgid "a startled beast defends its home"
msgstr "испугавшийся зверь защищает свой дом"

#: ../../script/events/setpieces.js:135 ../../script/events/setpieces.js:186
#: ../../script/events/setpieces.js:228 ../../script/events/setpieces.js:247
#: ../../script/events/setpieces.js:280 ../../script/events/setpieces.js:314
#: ../../script/events/setpieces.js:348 ../../script/events/setpieces.js:382
#: ../../script/events/setpieces.js:588 ../../script/events/setpieces.js:644
#: ../../script/events/setpieces.js:683 ../../script/events/setpieces.js:717
#: ../../script/events/setpieces.js:757 ../../script/events/setpieces.js:796
#: ../../script/events/setpieces.js:835 ../../script/events/setpieces.js:869
#: ../../script/events/setpieces.js:920 ../../script/events/setpieces.js:938
#: ../../script/events/setpieces.js:961 ../../script/events/setpieces.js:1000
#: ../../script/events/setpieces.js:1039 ../../script/events/setpieces.js:1266
#: ../../script/events/setpieces.js:1282 ../../script/events/setpieces.js:1298
#: ../../script/events/setpieces.js:1408 ../../script/events/setpieces.js:1448
#: ../../script/events/setpieces.js:1492 ../../script/events/setpieces.js:1510
#: ../../script/events/setpieces.js:1526 ../../script/events/setpieces.js:1563
#: ../../script/events/setpieces.js:1602 ../../script/events/setpieces.js:1642
#: ../../script/events/setpieces.js:1682 ../../script/events/setpieces.js:1699
#: ../../script/events/setpieces.js:1716 ../../script/events/setpieces.js:1734
#: ../../script/events/setpieces.js:1778 ../../script/events/setpieces.js:1804
#: ../../script/events/setpieces.js:1822 ../../script/events/setpieces.js:1861
#: ../../script/events/setpieces.js:1902 ../../script/events/setpieces.js:1927
#: ../../script/events/setpieces.js:1957 ../../script/events/setpieces.js:1998
#: ../../script/events/setpieces.js:2034 ../../script/events/setpieces.js:2069
#: ../../script/events/setpieces.js:2110 ../../script/events/setpieces.js:2151
#: ../../script/events/setpieces.js:2187 ../../script/events/setpieces.js:2222
#: ../../script/events/setpieces.js:2257 ../../script/events/setpieces.js:2302
#: ../../script/events/setpieces.js:2328 ../../script/events/setpieces.js:3204
#: ../../script/events/setpieces.js:3244 ../../script/events/setpieces.js:3278
#: ../../script/events/setpieces.js:3347 ../../script/events/setpieces.js:3381
#: ../../script/events/setpieces.js:3420
msgid "continue"
msgstr "продолжить"

#: ../../script/events/setpieces.js:140 ../../script/events/setpieces.js:157
#: ../../script/events/setpieces.js:191 ../../script/events/setpieces.js:233
#: ../../script/events/setpieces.js:252 ../../script/events/setpieces.js:285
#: ../../script/events/setpieces.js:319 ../../script/events/setpieces.js:353
#: ../../script/events/setpieces.js:387 ../../script/events/setpieces.js:429
#: ../../script/events/setpieces.js:481 ../../script/events/setpieces.js:513
msgid "leave cave"
msgstr "покинуть пещеру"

#: ../../script/events/setpieces.js:148
msgid "the cave narrows a few feet in."
msgstr "пещера начинает сужаться."

#: ../../script/events/setpieces.js:149
msgid "the walls are moist and moss-covered"
msgstr "стены покрыты мхом и очень влажные"

#: ../../script/events/setpieces.js:153
msgid "squeeze"
msgstr "протиснуться дальше"

#: ../../script/events/setpieces.js:164
msgid "the remains of an old camp sits just inside the cave."
msgstr "внутри пещеры находятся остатки старого лагеря."

#: ../../script/events/setpieces.js:165
msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust."
msgstr "под тонким слоем пыли лежат порванные и почерневшие спальные мешки."

#: ../../script/events/setpieces.js:199
msgid "the body of a wanderer lies in a small cavern."
msgstr "в пещере лежит тело странника."

#: ../../script/events/setpieces.js:200
msgid "rot's been to work on it, and some of the pieces are missing."
msgstr "гниение сделало своё дело, некоторые части тела отсутствуют."

#: ../../script/events/setpieces.js:202
msgid "can't tell what left it here."
msgstr "сложно сказать, что именно оставило его здесь."

#: ../../script/events/setpieces.js:241
msgid "the torch sputters and dies in the damp air"
msgstr "из-за сырости факел перестает светить и затухает"

#: ../../script/events/setpieces.js:242
msgid "the darkness is absolute"
msgstr "тьма наступает"

#: ../../script/events/setpieces.js:244
msgid "the torch goes out"
msgstr "факел гаснет"

#: ../../script/events/setpieces.js:299
msgid "a cave lizard attacks"
msgstr "атакует пещерная ящерица"

#: ../../script/events/setpieces.js:333
msgid "a large beast charges out of the dark"
msgstr "большой зверь выходит из темноты"

#: ../../script/events/setpieces.js:367
msgid "a giant lizard shambles forward"
msgstr "гигантская ящерица идет на вас"

#: ../../script/events/setpieces.js:395
msgid "the nest of a large animal lies at the back of the cave."
msgstr "в глубине пещеры находится гнездо большого зверя."

#: ../../script/events/setpieces.js:437
msgid "a small supply cache is hidden at the back of the cave."
msgstr "немного вещей спрятано в глубине пещеры."

#: ../../script/events/setpieces.js:489
msgid "an old case is wedged behind a rock, covered in a thick layer of dust."
msgstr "позади камня стоит, покрытый пылью, старый шкаф"

#: ../../script/events/setpieces.js:522
msgid "A Deserted Town"
msgstr "Пустынный город"

#: ../../script/events/setpieces.js:526
msgid "a small suburb lays ahead, empty houses scorched and peeling."
msgstr "впереди находится небольшой город."

#: ../../script/events/setpieces.js:527
msgid ""
"broken streetlights stand, rusting. light hasn't graced this place in a long "
"time."
msgstr ""
"стоят ржавые и сломанные уличные фонари. это место не видело света уже давно."

#: ../../script/events/setpieces.js:529
msgid "the town lies abandoned, its citizens long dead"
msgstr "город заброшен, его жители давно мертвы"

#: ../../script/events/setpieces.js:532 ../../script/events/setpieces.js:1250
msgid "explore"
msgstr "исследовать"

#: ../../script/events/setpieces.js:544
msgid ""
"where the windows of the schoolhouse aren't shattered, they're blackened "
"with soot."
msgstr "даже там, где окна школы не сломаны, они почернели от старости."

#: ../../script/events/setpieces.js:545
msgid "the double doors creak endlessly in the wind."
msgstr "двойные двери бесконечно скрипят из-за ветра."

#: ../../script/events/setpieces.js:554 ../../script/events/setpieces.js:593
#: ../../script/events/setpieces.js:611 ../../script/events/setpieces.js:649
#: ../../script/events/setpieces.js:688 ../../script/events/setpieces.js:722
#: ../../script/events/setpieces.js:762 ../../script/events/setpieces.js:801
#: ../../script/events/setpieces.js:840 ../../script/events/setpieces.js:874
#: ../../script/events/setpieces.js:892 ../../script/events/setpieces.js:925
#: ../../script/events/setpieces.js:942 ../../script/events/setpieces.js:966
#: ../../script/events/setpieces.js:1005 ../../script/events/setpieces.js:1044
#: ../../script/events/setpieces.js:1087 ../../script/events/setpieces.js:1120
#: ../../script/events/setpieces.js:1148 ../../script/events/setpieces.js:1192
#: ../../script/events/setpieces.js:1214 ../../script/events/setpieces.js:1230
msgid "leave town"
msgstr "покинуть город"

#: ../../script/events/setpieces.js:585
msgid "ambushed on the street."
msgstr "на улице была засада."

# ?
#: ../../script/events/setpieces.js:601
msgid "a squat building up ahead."
msgstr "впереди находится какая-то постройка."

#: ../../script/events/setpieces.js:602
msgid "a green cross barely visible behind grimy windows."
msgstr "за её грязными окнами едва видно зеленый крест."

#: ../../script/events/setpieces.js:618
msgid "a small cache of supplies is tucked inside a rusting locker."
msgstr "внутри ржавого шкафчика находится немного вещей."

#: ../../script/events/setpieces.js:680
msgid "a scavenger waits just inside the door."
msgstr "мусорщик поджидал вас около двери."

#: ../../script/events/setpieces.js:714
msgid "a beast stands alone in an overgrown park."
msgstr "в совсем заросшем парке стоит одинокий зверь."

#: ../../script/events/setpieces.js:730
msgid "an overturned caravan is spread across the pockmarked street."
msgstr "на дороге лежит перевёрнутый караван."

#: ../../script/events/setpieces.js:731
msgid ""
"it's been picked over by scavengers, but there's still some things worth "
"taking."
msgstr "хоть он и был ограблен мусорщиками, здесь еще что-то осталось."

#: ../../script/events/setpieces.js:793
msgid "a madman attacks, screeching."
msgstr "сумасшедший с визгом атакует вас."

#: ../../script/events/setpieces.js:832
msgid "a thug moves out of the shadows."
msgstr "бандит появляется из тени."

#: ../../script/events/setpieces.js:866
msgid "a beast charges out of a ransacked classroom."
msgstr "зверь бежит на вас из разграбленного класса."

#: ../../script/events/setpieces.js:882
msgid "through the large gymnasium doors, footsteps can be heard."
msgstr "сквозь большие двери спортзала слышатся шаги."

#: ../../script/events/setpieces.js:883
msgid "the torchlight casts a flickering glow down the hallway."
msgstr "факел мерцает и освещает коридор."

#: ../../script/events/setpieces.js:884
msgid "the footsteps stop."
msgstr "шаги прекратились."

#: ../../script/events/setpieces.js:917
msgid "another beast, draw by the noise, leaps out of a copse of trees."
msgstr "еще один зверь, услышав шум, выпрыгивает из-за деревьев."

#: ../../script/events/setpieces.js:933
msgid "something's causing a commotion a ways down the road."
msgstr "внизу на дороге что-то происходит."

#: ../../script/events/setpieces.js:934
msgid "a fight, maybe."
msgstr "возможно, это драка."

#: ../../script/events/setpieces.js:949
msgid ""
"a small basket of food is hidden under a park bench, with a note attached."
msgstr "под скамейкой в парке спрятана корзина с едой и запиской."

#: ../../script/events/setpieces.js:950
msgid "can't read the words."
msgstr "но слова на ней не удаётся прочитать."

#: ../../script/events/setpieces.js:997
msgid "a panicked scavenger bursts through the door, screaming."
msgstr "орущий мусорщик врывается через дверь."

#: ../../script/events/setpieces.js:1036
msgid "a man stands over a dead wanderer. notices he's not alone."
msgstr "человек стоит над мертвым странником. вдруг, он замечает вас."

#: ../../script/events/setpieces.js:1052
msgid "scavenger had a small camp in the school."
msgstr "у мусорщика был небольшой лагерь в школе."

#: ../../script/events/setpieces.js:1053
msgid "collected scraps spread across the floor like they fell from heaven."
msgstr "собранные им вещи разбросаны по полу так, будто бы они упали с неба."

#: ../../script/events/setpieces.js:1095
msgid "scavenger'd been looking for supplies in here, it seems."
msgstr "мусорщик, видимо, искал здесь полезные вещи."

#: ../../script/events/setpieces.js:1096
msgid "a shame to let what he'd found go to waste."
msgstr "это позорно, что всё это было зря."

#: ../../script/events/setpieces.js:1128
msgid ""
"beneath the wanderer's rags, clutched in one of its many hands, a glint of "
"steel."
msgstr ""
"в тряпке, которую держал в руке странник, было укутано что-то стальное."

#: ../../script/events/setpieces.js:1129
msgid "worth killing for, it seems."
msgstr "наверное, это стоило смерти."

#: ../../script/events/setpieces.js:1156
msgid "eye for an eye seems fair."
msgstr "око за око - это довольно справедливо."

#: ../../script/events/setpieces.js:1157
msgid "always worked before, at least."
msgstr "по крайней мере, раньше это всегда работало."

#: ../../script/events/setpieces.js:1158
msgid "picking the bones finds some useful trinkets."
msgstr "перебирая кости, вы находите несколько полезных вещей."

#: ../../script/events/setpieces.js:1200
msgid "some medicine abandoned in the drawers."
msgstr "в ящиках осталось немного лекарств."

#: ../../script/events/setpieces.js:1222
msgid "the clinic has been ransacked."
msgstr "больница была разграблена."

#: ../../script/events/setpieces.js:1223
msgid "only dust and stains remain."
msgstr "только лишь пыль и пятна остались внутри."

#: ../../script/events/setpieces.js:1239
msgid "A Ruined City"
msgstr "Разрушенный город"

#: ../../script/events/setpieces.js:1243
msgid ""
"a battered highway sign stands guard at the entrance to this once-great city."
msgstr ""
"сломанный дорожный знак стоит на страже этого, когда-то прекрасного, города."

#: ../../script/events/setpieces.js:1244
msgid ""
"the towers that haven't crumbled jut from the landscape like the ribcage of "
"some ancient beast."
msgstr ""
"башни, еще не разрушенные временем, возвышаются над городом как грудь "
"древнего зверя."

#: ../../script/events/setpieces.js:1245
msgid "might be things worth having still inside."
msgstr "может быть внутри остались еще какие-то вещи."

#: ../../script/events/setpieces.js:1247
msgid "the towers of a decaying city dominate the skyline"
msgstr "башни разрушающегося города занимают всё небо"

#: ../../script/events/setpieces.js:1261
msgid "the streets are empty."
msgstr "улицы пусты."

#: ../../script/events/setpieces.js:1262
msgid "the air is filled with dust, driven relentlessly by the hard winds."
msgstr "подул сильный ветер и всё заполнилось пылью."

#: ../../script/events/setpieces.js:1270 ../../script/events/setpieces.js:1286
#: ../../script/events/setpieces.js:1302 ../../script/events/setpieces.js:1318
#: ../../script/events/setpieces.js:1335 ../../script/events/setpieces.js:1373
#: ../../script/events/setpieces.js:1413 ../../script/events/setpieces.js:1453
#: ../../script/events/setpieces.js:1497 ../../script/events/setpieces.js:1514
#: ../../script/events/setpieces.js:1530 ../../script/events/setpieces.js:1568
#: ../../script/events/setpieces.js:1607 ../../script/events/setpieces.js:1647
#: ../../script/events/setpieces.js:1667 ../../script/events/setpieces.js:1686
#: ../../script/events/setpieces.js:1703 ../../script/events/setpieces.js:1720
#: ../../script/events/setpieces.js:1738 ../../script/events/setpieces.js:1783
#: ../../script/events/setpieces.js:1809 ../../script/events/setpieces.js:1826
#: ../../script/events/setpieces.js:1866 ../../script/events/setpieces.js:1907
#: ../../script/events/setpieces.js:1932 ../../script/events/setpieces.js:1962
#: ../../script/events/setpieces.js:2003 ../../script/events/setpieces.js:2039
#: ../../script/events/setpieces.js:2074 ../../script/events/setpieces.js:2115
#: ../../script/events/setpieces.js:2156 ../../script/events/setpieces.js:2192
#: ../../script/events/setpieces.js:2227 ../../script/events/setpieces.js:2262
#: ../../script/events/setpieces.js:2363 ../../script/events/setpieces.js:2393
#: ../../script/events/setpieces.js:2440 ../../script/events/setpieces.js:2476
#: ../../script/events/setpieces.js:2517 ../../script/events/setpieces.js:2553
#: ../../script/events/setpieces.js:2588 ../../script/events/setpieces.js:2624
#: ../../script/events/setpieces.js:2665 ../../script/events/setpieces.js:2706
#: ../../script/events/setpieces.js:2741 ../../script/events/setpieces.js:2790
#: ../../script/events/setpieces.js:2835 ../../script/events/setpieces.js:2881
#: ../../script/events/setpieces.js:2925
msgid "leave city"
msgstr "покинуть город"

#: ../../script/events/setpieces.js:1277
msgid "orange traffic cones are set across the street, faded and cracked."
msgstr ""
"оранжевые дорожные конусы установлены на дороге, они совсем выцвели и "
"потрескались."

#: ../../script/events/setpieces.js:1278
msgid "lights flash through the alleys between buildings."
msgstr "между зданий, впереди по аллее, мигает какой-то свет."

#: ../../script/events/setpieces.js:1293
msgid "a large shanty town sprawls across the streets."
msgstr "большие упавшие башни расстилаются по всему городу."

#: ../../script/events/setpieces.js:1294
msgid "faces, darkened by soot and blood, stare out from crooked huts."
msgstr "лица, почерневшие от крови и сажи, наблюдают из хижин."

#: ../../script/events/setpieces.js:1309
msgid "the shell of an abandoned hospital looms ahead."
msgstr "впереди виднеется местный госпиталь."

#: ../../script/events/setpieces.js:1325
msgid "the old tower seems mostly intact."
msgstr "старая башня, на первый взгляд, выглядит нетронутой."

#: ../../script/events/setpieces.js:1326
msgid "the shell of a burned out car blocks the entrance."
msgstr "остатки сгоревшего автомобиля преграждают вход."

#: ../../script/events/setpieces.js:1327
msgid "most of the windows at ground level are busted anyway."
msgstr "но окна первых этажей открыты."

#: ../../script/events/setpieces.js:1342
msgid "a huge lizard scrambles up out of the darkness of an old metro station."
msgstr "огромная ящерица выползает из тьмы старой станции метро."

#: ../../script/events/setpieces.js:1368
msgid "descend"
msgstr "спуститься"

#: ../../script/events/setpieces.js:1380
msgid "the shot echoes in the empty street."
msgstr "слышится эхо выстрела."

#: ../../script/events/setpieces.js:1420
msgid "the soldier steps out from between the buildings, rifle raised."
msgstr "солдат появляется между двумя строениями и начинает огонь из винтовки."

#: ../../script/events/setpieces.js:1460
msgid "a frail man stands defiantly, blocking the path."
msgstr "вам преграждает путь довольно хилый человек."

#: ../../script/events/setpieces.js:1505
msgid "nothing but downcast eyes."
msgstr "здесь нет ничего, кроме опущенных глаз."

#: ../../script/events/setpieces.js:1506
msgid "the people here were broken a long time ago."
msgstr "люди ушли отсюда уже давно."

#: ../../script/events/setpieces.js:1521
msgid "empty corridors."
msgstr "коридоры пусты."

#: ../../script/events/setpieces.js:1522
msgid "the place has been swept clean by scavengers."
msgstr "это место было разграблено мусорщиками."

#: ../../script/events/setpieces.js:1536
msgid "an old man bursts through a door, wielding a scalpel."
msgstr "старик, в руках у которого скальпель, врывается из двери."

#: ../../script/events/setpieces.js:1575
msgid "a thug is waiting on the other side of the wall."
msgstr "с другой стороны стены выбегает бандит и атакует вас."

#: ../../script/events/setpieces.js:1615
msgid "a snarling beast jumps out from behind a car."
msgstr "дикий зверь выскакивает из-за автомобиля."

#: ../../script/events/setpieces.js:1656
msgid "street above the subway platform is blown away."
msgstr "улица над станцией метро была снесена."

#: ../../script/events/setpieces.js:1657
msgid "lets some light down into the dusty haze."
msgstr "свет факела освещает шахту."

#: ../../script/events/setpieces.js:1658
msgid "a sound comes from the tunnel, just ahead."
msgstr "из туннеля доносится какой-то звук."

#: ../../script/events/setpieces.js:1675
msgid "looks like a camp of sorts up ahead."
msgstr "похоже впереди какой-то лагерь."

#: ../../script/events/setpieces.js:1677
msgid "rusted chainlink is pulled across an alleyway."
msgstr "вокруг аллеи построен забор."

#: ../../script/events/setpieces.js:1678
msgid "fires burn in the courtyard beyond."
msgstr "за ним, во дворе, горит огонь."

#: ../../script/events/setpieces.js:1694
msgid "more voices can be heard ahead."
msgstr "всё больше голосов слышится вокруг."

#: ../../script/events/setpieces.js:1695
msgid "they must be here for a reason."
msgstr "должно быть, это не спроста. "

#: ../../script/events/setpieces.js:1711
msgid "the sound of gunfire carries on the wind."
msgstr "звук выстрела несётся по ветру."

#: ../../script/events/setpieces.js:1712
msgid "the street ahead glows with firelight."
msgstr "улица впереди освещается пламенем."

#: ../../script/events/setpieces.js:1729
msgid "more squatters are crowding around now."
msgstr "вокруг вас столпились поселенцы, они о чём-то шумят."

#: ../../script/events/setpieces.js:1730
msgid "someone throws a stone."
msgstr "кто-то кинул камень."

#: ../../script/events/setpieces.js:1746
msgid "an improvised shop is set up on the sidewalk."
msgstr "прямо на тротуаре находится небольшой магазин."

#: ../../script/events/setpieces.js:1747
msgid "the owner stands by, stoic."
msgstr "рядом с ним стоит хозяин."

#: ../../script/events/setpieces.js:1792
msgid "strips of meat hang drying by the side of the street."
msgstr "на одной стороне улицы развешены полоски мяса."

#: ../../script/events/setpieces.js:1793
msgid "the people back away, avoiding eye contact."
msgstr "люди решили уйти, избегая вашего взгляда."

#: ../../script/events/setpieces.js:1818
msgid "someone has locked and barricaded the door to this operating theatre."
msgstr "кто-то закрыл и забаррикадировал дверь, ведущую в операционную."

#: ../../script/events/setpieces.js:1833
#, fuzzy
msgid "a tribe of elderly squatters is camped out in this ward."
msgstr "здесь находится племя пожилых поселенцев."

#: ../../script/events/setpieces.js:1874
msgid "a pack of lizards rounds the corner."
msgstr "стая ящериц ползёт к вам из-за угла."

#: ../../script/events/setpieces.js:1916
msgid "strips of meat are hung up to dry in this ward."
msgstr "в палатке развешены сушиться полоски мяса."

#: ../../script/events/setpieces.js:1940
msgid "a large bird nests at the top of the stairs."
msgstr "наверху лестницы находится птичье гнездо."

#: ../../script/events/setpieces.js:1971
msgid "the debris is denser here."
msgstr "мусора здесь гораздо больше."

#: ../../script/events/setpieces.js:1972
msgid "maybe some useful stuff in the rubble."
msgstr "может быть найдётся что-нибудь полезное."

#: ../../script/events/setpieces.js:2011
msgid "a swarm of rats rushes up the tunnel."
msgstr "стая крыс бегут вверх по туннелю."

#: ../../script/events/setpieces.js:2047
msgid "a large man attacks, waving a bayonet."
msgstr "большой человек, размахивая штыком, атакует вас."

#: ../../script/events/setpieces.js:2082
msgid "a second soldier opens fire."
msgstr "второй солдат открывает огонь."

#: ../../script/events/setpieces.js:2123
msgid "a masked soldier rounds the corner, gun drawn"
msgstr "солдат в маске заворачивает за угол, у него виден пистолет"

#: ../../script/events/setpieces.js:2164
msgid "the crowd surges forward."
msgstr "толпа бежит на вас."

#: ../../script/events/setpieces.js:2200
msgid "a youth lashes out with a tree branch."
msgstr "группа подростков спрыгивает с дерева."

#: ../../script/events/setpieces.js:2235
msgid "a squatter stands firmly in the doorway of a small hut."
msgstr "поселенец преграждает вход в маленькую хижину."

#: ../../script/events/setpieces.js:2270
msgid "behind the door, a deformed figure awakes and attacks."
msgstr ""
"прямо за дверью появляется человек с деформированным телом, он атакует вас."

#: ../../script/events/setpieces.js:2310
msgid "as soon as the door is open a little bit, hundreds of tentacles erupt."
msgstr "как только дверь открывается, выскакивают сотни щупальцев."

#: ../../script/events/setpieces.js:2337
msgid "bird must have liked shiney things."
msgstr "похоже птице нравятся блестящие вещи."

#: ../../script/events/setpieces.js:2338
msgid "some good stuff woven into its nest."
msgstr "несколько хороших вещей вплетено в это гнездо."

#: ../../script/events/setpieces.js:2372
msgid "not much here."
msgstr "не так уж и много тут всего."

#: ../../script/events/setpieces.js:2373
msgid "scavengers must have gotten to this place already."
msgstr "похоже, что мусорщики уже разграбили это место."

#: ../../script/events/setpieces.js:2403
msgid "the tunnel opens up at another platform."
msgstr "туннель ведёт к другой платформе."

#: ../../script/events/setpieces.js:2404
msgid "the walls are scorched from an old battle."
msgstr "все стены обгорели от прошлой битвы."

#: ../../script/events/setpieces.js:2405
msgid "bodies and supplies from both sides litter the ground."
msgstr "тела и снаряжение двух сторон разбросаны по земле."

#: ../../script/events/setpieces.js:2449
msgid "the small military outpost is well supplied."
msgstr "небольшой военный пост хорошо экипирован."

#: ../../script/events/setpieces.js:2450
msgid ""
"arms and munitions, relics from the war, are neatly arranged on the store-"
"room floor."
msgstr ""
"оружие и патроны, а также трофеи с войны аккуратно расположены на полу "
"кладовой."

#: ../../script/events/setpieces.js:2451
msgid "just as deadly now as they were then."
msgstr "такие же смертельные, как раньше."

#: ../../script/events/setpieces.js:2485
msgid "searching the bodies yields a few supplies."
msgstr "вы обыскали тела и нашли несколько вещей."

#: ../../script/events/setpieces.js:2486
msgid "more soldiers will be on their way."
msgstr "приближаются еще солдаты."

#: ../../script/events/setpieces.js:2487
msgid "time to move on."
msgstr "настало время уходить."

#: ../../script/events/setpieces.js:2526
msgid "the small settlement has clearly been burning a while."
msgstr "это небольшое поселение, видимо, горело долгое время."

#: ../../script/events/setpieces.js:2527
msgid ""
"the bodies of the wanderers that lived here are still visible in the flames."
msgstr "тела живших здесь людей до сих пор видны в пламени."

#: ../../script/events/setpieces.js:2528
msgid "still time to rescue a few supplies."
msgstr "еще есть время спасти что-нибудь."

#: ../../script/events/setpieces.js:2562
msgid ""
"the remaining settlers flee from the violence, their belongings forgotten."
msgstr "выжившие поселенцы бежали отсюда и оставили свои вещи."

#: ../../script/events/setpieces.js:2563
msgid "there's not much, but some useful things can still be found."
msgstr "тут не так уж и много всего, но что-то может оказаться полезным."

#: ../../script/events/setpieces.js:2597
msgid "the young settler was carrying a canvas sack."
msgstr "молодой поселенец несёт за собой мешок."

#: ../../script/events/setpieces.js:2598
msgid "it contains travelling gear, and a few trinkets."
msgstr "в нём находятся полезные в дороге вещи, а также несколько безделушек."

#: ../../script/events/setpieces.js:2599 ../../script/events/setpieces.js:2635
msgid "there's nothing else here."
msgstr "больше здесь ничего нет."

#: ../../script/events/setpieces.js:2633
msgid "inside the hut, a child cries."
msgstr "внутри хижины находится плачущий ребёнок."

#: ../../script/events/setpieces.js:2634
msgid "a few belongings rest against the walls."
msgstr "в стену упирается несколько вещей."

#: ../../script/events/setpieces.js:2674
msgid "the stench of rot and death fills the operating theatres."
msgstr "в операционной пахнет гнилью и смертью."

#: ../../script/events/setpieces.js:2675
msgid "a few items are scattered on the ground."
msgstr "на земле валяется несколько вещей."

#: ../../script/events/setpieces.js:2676
msgid "there is nothing else here."
msgstr "больше здесь ничего нет."

#: ../../script/events/setpieces.js:2715
msgid "a pristine medicine cabinet at the end of a hallway."
msgstr "в конце коридора висит нетронутая аптечка."

#: ../../script/events/setpieces.js:2716
msgid "the rest of the hospital is empty."
msgstr "остальная часть госпиталя пуста."

#: ../../script/events/setpieces.js:2750
msgid "someone had been stockpiling loot here."
msgstr "похоже кто-то уже успел поживиться здесь."

#: ../../script/events/setpieces.js:2799
msgid "the tentacular horror is defeated."
msgstr "щупальцеобразный монстр побеждён."

#: ../../script/events/setpieces.js:2800
msgid "inside, the remains of its victims are everywhere."
msgstr "внутри находятся останки его жертв, они повсюду."

#: ../../script/events/setpieces.js:2845
msgid "the warped man lies dead."
msgstr "деформированный человек мёртв."

#: ../../script/events/setpieces.js:2846
msgid "the operating theatre has a lot of curious equipment."
msgstr "в операционной вы находите много полезного оборудования."

#: ../../script/events/setpieces.js:2890
msgid "the old man had a small cache of interesting items."
msgstr "у старика есть небольшой тайник с интересными вещами."

#: ../../script/events/setpieces.js:2934
msgid "An Old House"
msgstr "Старое здание"

#: ../../script/events/setpieces.js:2938
msgid "an old house remains here, once white siding yellowed and peeling."
msgstr "здесь стоит старое, уже пожелтевшее, здание."

#: ../../script/events/setpieces.js:2939
msgid "the door hangs open."
msgstr "дверь в него открыта."

#: ../../script/events/setpieces.js:2941
msgid "the remains of an old house stand as a monument to simpler times"
msgstr "остатки старого здания остались здесь как памятник старым временам."

#: ../../script/events/setpieces.js:2955
msgid "the house is abandoned, but not yet picked over."
msgstr "здание заброшено, но еще не разграблено."

#: ../../script/events/setpieces.js:2956
msgid "still a few drops of water in the old well."
msgstr "в старом колодце до сих пор осталось немного воды."

#: ../../script/events/setpieces.js:2961 ../../script/world.js:952
msgid "water replenished"
msgstr "вода пополнена"

#: ../../script/events/setpieces.js:2990
msgid "the house has been ransacked."
msgstr "здание было разграблено."

#: ../../script/events/setpieces.js:2991
msgid "but there is a cache of medicine under the floorboards."
msgstr "но под полом осталась упаковка с лекарствами."

#: ../../script/events/setpieces.js:3019
msgid "a man charges down the hall, a rusty blade in his hand"
msgstr "к вам спускается человек, в руке у него ржавое лезвие"

#: ../../script/events/setpieces.js:3051
msgid "A Forgotten Battlefield"
msgstr "Заброшенное поле битвы"

#: ../../script/events/setpieces.js:3055
msgid "a battle was fought here, long ago."
msgstr "когда-то здесь происходило сражение, но это было очень давно."

#: ../../script/events/setpieces.js:3056
msgid ""
"battered technology from both sides lays dormant on the blasted landscape."
msgstr "потрёпанное снаряжение обеих сторон лежит на разрушенной земле."

#: ../../script/events/setpieces.js:3104
msgid "A Huge Borehole"
msgstr "Огромная скважина"

#: ../../script/events/setpieces.js:3108
msgid "a huge hole is cut deep into the earth, evidence of the past harvest."
msgstr "огромная дыра уходит глубоко в землю, видимо тут что-то искали."

#: ../../script/events/setpieces.js:3109
msgid "they took what they came for, and left."
msgstr "они забрали то, что хотели, и ушли."

#: ../../script/events/setpieces.js:3110
msgid ""
"castoff from the mammoth drills can still be found by the edges of the "
"precipice."
msgstr "запчасти от гигантской дрели до сих пор лежат на краю пропасти."

#: ../../script/events/setpieces.js:3133
msgid "A Crashed Ship"
msgstr "Разбитый корабль"

#: ../../script/events/setpieces.js:3142
msgid ""
"the familiar curves of a wanderer vessel rise up out of the dust and ash. "
msgstr "знакомые страннику формы поднимаются из пыли и пепла."

#: ../../script/events/setpieces.js:3143
msgid "lucky that the natives can't work the mechanisms."
msgstr "повезло, что местные не умеют работать с механизмами."

#: ../../script/events/setpieces.js:3144
msgid "with a little effort, it might fly again."
msgstr "если постараться, то оно снова сможет летать."

#: ../../script/events/setpieces.js:3148
msgid "salvage"
msgstr "забрать"

#: ../../script/events/setpieces.js:3156
msgid "The Sulphur Mine"
msgstr "Серный рудник"

#: ../../script/events/setpieces.js:3160
msgid "the military is already set up at the mine's entrance."
msgstr "на входе в шахту стоят военные. похоже они в полной боевой готовности."

#: ../../script/events/setpieces.js:3161
msgid "soldiers patrol the perimeter, rifles slung over their shoulders."
msgstr "солдаты, с винтовками на плечах, патрулируют периметр."

#: ../../script/events/setpieces.js:3163
msgid "a military perimeter is set up around the mine."
msgstr "вокруг шахты установлен военный периметр."

#: ../../script/events/setpieces.js:3166 ../../script/events/setpieces.js:3315
msgid "attack"
msgstr "атаковать"

#: ../../script/events/setpieces.js:3201
msgid "a soldier, alerted, opens fire."
msgstr "солдат, подняв тревогу, открывает огонь."

#: ../../script/events/setpieces.js:3209 ../../script/events/setpieces.js:3249
#: ../../script/events/setpieces.js:3352 ../../script/events/setpieces.js:3386
msgid "run"
msgstr "бежать"

#: ../../script/events/setpieces.js:3241
msgid "a second soldier joins the fight."
msgstr "второй солдат вступает в бой."

#: ../../script/events/setpieces.js:3275
msgid "a grizzled soldier attacks, waving a bayonet."
msgstr "размахивая штыком, нападает седой солдат."

#: ../../script/events/setpieces.js:3286
msgid "the military presence has been cleared."
msgstr "военный периметр был зачищен."

#: ../../script/events/setpieces.js:3287 ../../script/events/setpieces.js:3429
#: ../../script/events/setpieces.js:3505
msgid "the mine is now safe for workers."
msgstr "шахта теперь безопасна для рабочих."

#: ../../script/events/setpieces.js:3289
msgid "the sulphur mine is clear of dangers"
msgstr "серный рудник теперь безопасен"

#: ../../script/events/setpieces.js:3305
msgid "The Coal Mine"
msgstr "Угольный рудник"

#: ../../script/events/setpieces.js:3309
msgid "camp fires burn by the entrance to the mine."
msgstr "у входа в шахту горит костёр."

#: ../../script/events/setpieces.js:3310
msgid "men mill about, weapons at the ready."
msgstr "рядом ходит патруль с оружием наготове."

#: ../../script/events/setpieces.js:3312
msgid "this old mine is not abandoned"
msgstr "эта старая шахта не заброшена"

#: ../../script/events/setpieces.js:3344 ../../script/events/setpieces.js:3378
msgid "a man joins the fight"
msgstr "в бой вступает человек"

#: ../../script/events/setpieces.js:3417
msgid "only the chief remains."
msgstr "остался только главный."

#: ../../script/events/setpieces.js:3428
msgid "the camp is still, save for the crackling of the fires."
msgstr "в лагере остается лишь гореть огонь."

#: ../../script/events/setpieces.js:3431
msgid "the coal mine is clear of dangers"
msgstr "угольный рудник теперь безопасен"

#: ../../script/events/setpieces.js:3447
msgid "The Iron Mine"
msgstr "Рудник железа"

#: ../../script/events/setpieces.js:3451
msgid "an old iron mine sits here, tools abandoned and left to rust."
msgstr ""
"здесь находится старый рудник железа, все инструменты были оставлены ржаветь."

#: ../../script/events/setpieces.js:3452
msgid ""
"bleached bones are strewn about the entrance. many, deeply scored with "
"jagged grooves."
msgstr "около входа разбросаны уже побелевшие кости."

#: ../../script/events/setpieces.js:3453
msgid "feral howls echo out of the darkness."
msgstr "дикие вопли доносятся эхом из темноты."

#: ../../script/events/setpieces.js:3455
msgid "the path leads to an abandoned mine"
msgstr "путь ведет к заброшенной шахте"

#: ../../script/events/setpieces.js:3493
msgid "a large creature lunges, muscles rippling in the torchlight"
msgstr "большое существо бросается на вас"

#: ../../script/events/setpieces.js:3504
msgid "the beast is dead."
msgstr "существо мертво."

#: ../../script/events/setpieces.js:3507
msgid "the iron mine is clear of dangers"
msgstr "железный рудник теперь безопасен"

#: ../../script/events/setpieces.js:3524
msgid "A Destroyed Village"
msgstr "Разрушенная Деревня"

#: ../../script/events/setpieces.js:3528
msgid "a destroyed village lies in the dust."
msgstr "здесь находится разрушенная деревня, покрытая пылью."

#: ../../script/events/setpieces.js:3529
msgid "charred bodies litter the ground."
msgstr "обугленные тела разлагаются почвой."

#: ../../script/events/setpieces.js:3532
msgid "the metallic tang of wanderer afterburner hangs in the air."
msgstr "странный металлический привкус витает в воздухе."

#: ../../script/events/setpieces.js:3546
msgid "a shack stands at the center of the village."
msgstr "в центре села стоит лачуга."

#: ../../script/events/setpieces.js:3547
msgid "there are still supplies inside."
msgstr "здесь есть немного вещей."

#: ../../script/events/setpieces.js:3558
msgid "all the work of a previous generation is here."
msgstr "видна работа людей, живших тут раньше."

#: ../../script/events/setpieces.js:3559
msgid "ripe for the picking."
msgstr "готов для нового владельца."

#: ../../script/localization.js:4
msgid "saved."
msgstr "сохранено."

#: ../../script/localization.js:5
msgid "wood"
msgstr "дрова"

#: ../../script/localization.js:6
msgid "builder"
msgstr "строитель"

#: ../../script/localization.js:7
msgid "teeth"
msgstr "зубы"

#: ../../script/localization.js:8
msgid "meat"
msgstr "мясо"

#: ../../script/localization.js:9
msgid "fur"
msgstr "мех"

#: ../../script/localization.js:10
msgid "alien alloy"
msgstr "инопланетная жидкость"

#: ../../script/localization.js:11
msgid "bullets"
msgstr "патроны"

#: ../../script/localization.js:12
msgid "charm"
msgstr "амулет"

#: ../../script/localization.js:13 ../../script/path.js:138
msgid "leather"
msgstr "кожа"

#: ../../script/localization.js:14 ../../script/path.js:136
msgid "iron"
msgstr "железо"

#: ../../script/localization.js:15 ../../script/path.js:134
msgid "steel"
msgstr "сталь"

#: ../../script/localization.js:16
msgid "coal"
msgstr "уголь"

#: ../../script/localization.js:17
#, fuzzy
msgid "sulphur"
msgstr "сера"

#: ../../script/localization.js:18
msgid "energy cell"
msgstr "энергетическая батарея"

#: ../../script/localization.js:19 ../../script/room.js:161
msgid "torch"
msgstr "факел"

#: ../../script/localization.js:20
msgid "medicine"
msgstr "лекарства"

#: ../../script/localization.js:21 ../../script/outside.js:22
msgid "hunter"
msgstr "охотник"

#: ../../script/localization.js:22 ../../script/outside.js:30
msgid "trapper"
msgstr "ловушечник"

#: ../../script/localization.js:23 ../../script/outside.js:38
msgid "tanner"
msgstr "дубильщик"

#: ../../script/localization.js:24
msgid "grenade"
msgstr "граната"

#: ../../script/localization.js:25
msgid "bolas"
msgstr "болас"

#: ../../script/localization.js:26
msgid "bayonet"
msgstr "штык"

#: ../../script/localization.js:27 ../../script/outside.js:46
msgid "charcutier"
msgstr "мясник"

#: ../../script/localization.js:28 ../../script/outside.js:55
msgid "iron miner"
msgstr "добыватель железа"

#: ../../script/localization.js:29
msgid "iron mine"
msgstr "железный рудник"

#: ../../script/localization.js:30 ../../script/outside.js:63
msgid "coal miner"
msgstr "добыватель угля"

#: ../../script/localization.js:31
msgid "coal mine"
msgstr "угольный рудник"

#: ../../script/localization.js:32 ../../script/outside.js:71
msgid "sulphur miner"
msgstr "спелеолог"

#: ../../script/localization.js:33
msgid "sulphur mine"
msgstr "серная шахта"

#: ../../script/localization.js:34 ../../script/outside.js:88
msgid "armourer"
msgstr "оружейник"

#: ../../script/localization.js:35 ../../script/outside.js:79
msgid "steelworker"
msgstr "сталевар"

#: ../../script/localization.js:36
msgid "bait"
msgstr "приманка"

#: ../../script/localization.js:37 ../../script/localization.js:44
msgid "cured meat"
msgstr "вяленое мясо"

#: ../../script/localization.js:38 ../../script/localization.js:43
msgid "scales"
msgstr "чешуя"

#: ../../script/localization.js:39
msgid "compass"
msgstr "компас"

#: ../../script/localization.js:40
msgid "laser rifle"
msgstr "лазерная винтовка"

#: ../../script/localization.js:41 ../../script/outside.js:15
msgid "gatherer"
msgstr "лесник"

#: ../../script/localization.js:42
msgid "cloth"
msgstr "ткань"

#: ../../script/localization.js:45
msgid "thieves"
msgstr "воры"

#: ../../script/localization.js:46
msgid "not enough fur"
msgstr "недостаточно меха"

#: ../../script/localization.js:47
msgid "not enough wood"
msgstr "недостаточно древесины"

#: ../../script/localization.js:48
msgid "not enough coal"
msgstr "недостаточно угля"

#: ../../script/localization.js:49
msgid "not enough iron"
msgstr "недостаточно железа"

#: ../../script/localization.js:50
msgid "not enough steel"
msgstr "недостаточно стали"

#: ../../script/localization.js:51
msgid "not enough sulphur"
msgstr "недостаточно серы"

#: ../../script/localization.js:52
msgid "baited trap"
msgstr "ловушка с приманкой"

#: ../../script/localization.js:53
msgid "not enough scales"
msgstr "недостаточно чешуи"

#: ../../script/localization.js:54
msgid "not enough cloth"
msgstr "недостаточно ткани"

#: ../../script/localization.js:55
msgid "not enough teeth"
msgstr "недостаточно зубов"

#: ../../script/localization.js:56
msgid "not enough leather"
msgstr "недостаточно кожи"

#: ../../script/localization.js:57
msgid "not enough meat"
msgstr "недостаточно мяса"

#: ../../script/localization.js:58
msgid "the compass points east"
msgstr "компас указывает на восток"

#: ../../script/localization.js:59
msgid "the compass points west"
msgstr "компас указывает на запад"

#: ../../script/localization.js:60
msgid "the compass points north"
msgstr "компас указывает на север"

#: ../../script/localization.js:61
msgid "the compass points south"
msgstr "компас указывает на юг"

#: ../../script/localization.js:62
msgid "the compass points northeast"
msgstr "компас указывает на северо-восток"

#: ../../script/localization.js:63
msgid "the compass points northwest"
msgstr "компас указывает на северо-запад"

#: ../../script/localization.js:64
msgid "the compass points southeast"
msgstr "компас указывает на юго-восток"

#: ../../script/localization.js:65
msgid "the compass points southwest"
msgstr "компас указывает на юго-запад"

#: ../../script/outside.js:5
msgid "Outside"
msgstr "Снаружи"

#: ../../script/outside.js:102
msgid "scraps of fur"
msgstr "обрывки меха"

#: ../../script/outside.js:107
msgid "bits of meat"
msgstr "куски мяса"

#: ../../script/outside.js:112
msgid "strange scales"
msgstr "странную чешую"

#: ../../script/outside.js:117
msgid "scattered teeth"
msgstr "разбросанные зубы"

#: ../../script/outside.js:122
msgid "tattered cloth"
msgstr "рваную ткань"

#: ../../script/outside.js:127
msgid "a crudely made charm"
msgstr "небрежно сделанный амулет"

#: ../../script/outside.js:143 ../../script/outside.js:562
msgid "A Silent Forest"
msgstr "Тихий лес"

#: ../../script/outside.js:169
msgid "gather wood"
msgstr "собирать дрова"

#: ../../script/outside.js:188
msgid "a stranger arrives in the night"
msgstr "незнакомец пришёл ночью"

#: ../../script/outside.js:190
msgid "a weathered family takes up in one of the huts."
msgstr "замёрзшая семья заняла одну из хижин."

#: ../../script/outside.js:192
msgid "a small group arrives, all dust and bones."
msgstr "прибыла небольшая группа, покрытая пылью и костями."

#: ../../script/outside.js:194
#, fuzzy
msgid "a convoy lurches in, equal parts worry and hope."
msgstr "пришёл обоз, поровну опасений и надежд"

#: ../../script/outside.js:196
msgid "the town's booming. word does get around."
msgstr "поселение расширяется. слухи делают своё дело."

#: ../../script/outside.js:452
msgid "pop "
msgstr "жителей "

#: ../../script/outside.js:457
msgid "forest"
msgstr "лес"

#: ../../script/outside.js:460
msgid "village"
msgstr "деревня"

#: ../../script/outside.js:543
msgid "check traps"
msgstr "проверить ловушки"

#: ../../script/outside.js:564
msgid "A Lonely Hut"
msgstr "Одинокая хижина"

#: ../../script/outside.js:566
msgid "A Tiny Village"
msgstr "Небольшая деревня"

#: ../../script/outside.js:568
msgid "A Modest Village"
msgstr "Скромная деревня"

#: ../../script/outside.js:570
msgid "A Large Village"
msgstr "Большая деревня"

#: ../../script/outside.js:572
msgid "A Raucous Village"
msgstr "Огромная деревня"

#: ../../script/outside.js:584
msgid "the sky is grey and the wind blows relentlessly"
msgstr "небо затянуто тучами и дует безжалостный ветер"

#: ../../script/outside.js:594
msgid "dry brush and dead branches litter the forest floor"
msgstr "сухие кисти и мертвые ветки падают на лесную почву"

#: ../../script/outside.js:621
msgid "the traps contain "
msgstr "ловушки содержат "

#: ../../script/path.js:29 ../../script/path.js:298
msgid "A Dusty Path"
msgstr "Пыльный путь"

#: ../../script/path.js:37
msgid "supplies:"
msgstr "запасы:"

#: ../../script/path.js:43
msgid "embark"
msgstr "в путь"

#: ../../script/path.js:60 ../../script/room.js:1153
msgid "the compass points "
msgstr "компас указывает"

#: ../../script/path.js:102
msgid "perks:"
msgstr "перки:"

#: ../../script/path.js:132
msgid "none"
msgstr "ничего"

#: ../../script/path.js:142
msgid "armour"
msgstr "доспехи"

#: ../../script/path.js:153
msgid "water"
msgstr "вода"

#: ../../script/path.js:229 ../../script/world.js:290
msgid "free {0}/{1}"
msgstr "свободно {0}/{1}"

#: ../../script/path.js:253
msgid "weight"
msgstr "вес"

#: ../../script/path.js:255
msgid "available"
msgstr "доступно"

#: ../../script/room.js:16
msgid "trap"
msgstr "ловушка"

#: ../../script/room.js:19
msgid ""
"builder says she can make traps to catch any creatures might still be alive "
"out there"
msgstr "строитель говорит, что может расставить ловушки для поимки зверей"

#: ../../script/room.js:20
msgid "more traps to catch more creatures"
msgstr "больше ловушек позволит ловить больше зверей"

#: ../../script/room.js:21
msgid "more traps won't help now"
msgstr "новые ловушки сейчас не помогут"

#: ../../script/room.js:31
msgid "cart"
msgstr "тележка"

#: ../../script/room.js:34
msgid "builder says she can make a cart for carrying wood"
msgstr "строитель говорит, что может сделать тележку для перевозки дров"

#: ../../script/room.js:35
msgid "the rickety cart will carry more wood from the forest"
msgstr "хлипкая тележка позволит перевозить больше дров"

#: ../../script/room.js:44
msgid "hut"
msgstr "хижина"

#: ../../script/room.js:47
#, fuzzy
msgid "builder says there are more wanderers. says they'll work, too."
msgstr "строитель говорит, что новые странники тоже будут работать."

#: ../../script/room.js:48
msgid "builder puts up a hut, out in the forest. says word will get around."
msgstr "строитель построил хижину в лесу."

#: ../../script/room.js:49
msgid "no more room for huts."
msgstr "нет места для новых хижин."

#: ../../script/room.js:59
msgid "lodge"
msgstr "домик"

#: ../../script/room.js:62
#, fuzzy
msgid "villagers could help hunt, given the means"
msgstr "жители могут помочь в охоте, давая ресурсы"

#: ../../script/room.js:63
msgid "the hunting lodge stands in the forest, a ways out of town"
msgstr "охотничий домик стоит в лесу, недалеко от города"

#: ../../script/room.js:74
msgid "trading post"
msgstr "рынок"

#: ../../script/room.js:77
msgid "a trading post would make commerce easier"
msgstr "с рынком торговля будет идти легче"

#: ../../script/room.js:78
msgid ""
"now the nomads have a place to set up shop, they might stick around a while"
msgstr ""
"теперь, когда у кочевников есть место для своего магазина, они могут "
"появляться чаще"

#: ../../script/room.js:88
msgid "tannery"
msgstr "дубильня"

#: ../../script/room.js:91
msgid "builder says leather could be useful. says the villagers could make it."
msgstr ""
"строитель говорит, что кожа может быть полезна и что жители могли бы "
"производить её."

#: ../../script/room.js:92
msgid "tannery goes up quick, on the edge of the village"
msgstr "на краю деревни довольно быстро построилась дубильня"

#: ../../script/room.js:102
msgid "smokehouse"
msgstr "коптильня"

#: ../../script/room.js:105
msgid ""
"should cure the meat, or it'll spoil. builder says she can fix something up."
msgstr ""
"если мясо не обрабатывать, то оно испортится. строитель может помочь с этим."

#: ../../script/room.js:106
msgid "builder finishes the smokehouse. she looks hungry."
msgstr "строитель закончил коптильню и проголодался."

#: ../../script/room.js:116
msgid "workshop"
msgstr "мастерская"

#: ../../script/room.js:119
msgid "builder says she could make finer things, if she had the tools"
msgstr ""
"строитель говорит, что мог бы делать более крутые штуки, если бы имел "
"инструменты"

#: ../../script/room.js:120
msgid "workshop's finally ready. builder's excited to get to it"
msgstr "мастерская наконец-то готова. радости строителя нет предела"

#: ../../script/room.js:131
msgid "steelworks"
msgstr "сталелитейный завод"

#: ../../script/room.js:134
msgid "builder says the villagers could make steel, given the tools"
msgstr ""
"строитель говорит, что жители могли бы производить сталь, если бы у них были "
"инструменты"

#: ../../script/room.js:135
msgid "a haze falls over the village as the steelworks fires up"
msgstr "сталелитейный завод начал работу и на деревню опустился дым"

#: ../../script/room.js:146
msgid "armoury"
msgstr "оружейный завод"

#: ../../script/room.js:149
msgid "builder says it'd be useful to have a steady source of bullets"
msgstr ""
"строитель говорит, что было бы неплохо иметь постоянный источник патронов"

#: ../../script/room.js:150
msgid "armoury's done, welcoming back the weapons of the past."
msgstr "оруженый завод готов, поприветствуем оружие прошлого."

#: ../../script/room.js:164
msgid "a torch to keep the dark away"
msgstr "факел для отгона темноты"

#: ../../script/room.js:173
msgid "waterskin"
msgstr "фляга"

#: ../../script/room.js:177
msgid "this waterskin'll hold a bit of water, at least"
msgstr "в этой фляге можно переносить немного воды"

#: ../../script/room.js:185
msgid "cask"
msgstr "бочка"

#: ../../script/room.js:189
msgid "the cask holds enough water for longer expeditions"
msgstr "в бочке может храниться достаточно воды для длительных путешествий"

#: ../../script/room.js:198
msgid "water tank"
msgstr "цистерна с водой"

#: ../../script/room.js:202
msgid "never go thirsty again"
msgstr "больше никогда не захочется пить"

#: ../../script/room.js:211
msgid "bone spear"
msgstr "костяное копье"

#: ../../script/room.js:214
msgid "this spear's not elegant, but it's pretty good at stabbing"
msgstr "это копье не такое красивое, но зато неплохо колет"

#: ../../script/room.js:223 ../../script/world.js:285
msgid "rucksack"
msgstr "рюкзак"

#: ../../script/room.js:227
msgid "carrying more means longer expeditions to the wilds"
msgstr "чем больше можешь с собой нести, тем дольше можешь путешествовать"

#: ../../script/room.js:235
msgid "wagon"
msgstr "повозка"

#: ../../script/room.js:239
msgid "the wagon can carry a lot of supplies"
msgstr "повозка может везти много вещей"

#: ../../script/room.js:248
msgid "convoy"
msgstr "обоз"

#: ../../script/room.js:252
msgid "the convoy can haul mostly everything"
msgstr "обоз может везти практически всё"

#: ../../script/room.js:262
msgid "l armour"
msgstr "кож. доспехи"

#: ../../script/room.js:265
msgid "leather's not strong. better than rags, though."
msgstr "хоть кожа и не прочна, но лучше она, чем тряпки."

#: ../../script/room.js:274
msgid "i armour"
msgstr "жел. доспехи"

#: ../../script/room.js:277
msgid "iron's stronger than leather"
msgstr "железо прочнее кожи"

#: ../../script/room.js:286
msgid "s armour"
msgstr "стал. доспехи"

#: ../../script/room.js:289
msgid "steel's stronger than iron"
msgstr "сталь прочнее железа"

#: ../../script/room.js:298
msgid "iron sword"
msgstr "железный меч"

#: ../../script/room.js:301
msgid "sword is sharp. good protection out in the wilds."
msgstr "меч острый. хорошая защита в лесу."

#: ../../script/room.js:311
msgid "steel sword"
msgstr "стальной меч"

#: ../../script/room.js:314
#, fuzzy
msgid "the steel is strong, and the blade true."
msgstr "сталь настолько же прочная, как и лезвие из неё."

#: ../../script/room.js:324
msgid "rifle"
msgstr "ружье"

#: ../../script/room.js:326
msgid "black powder and bullets, like the old days."
msgstr "черный порох и патроны, прямо как в старые времена."

#: ../../script/room.js:458
msgid "Room"
msgstr "Комната"

#: ../../script/room.js:485 ../../script/room.js:604
msgid "A Dark Room"
msgstr "Тёмная Комната"

#: ../../script/room.js:498
msgid "light fire"
msgstr "разжечь огонь"

#: ../../script/room.js:508
msgid "stoke fire"
msgstr "подбросить дров"

#: ../../script/room.js:545 ../../script/room.js:555 ../../script/room.js:703
#: ../../script/room.js:707
msgid "the room is {0}"
msgstr "в комнате {0}"

#: ../../script/room.js:546 ../../script/room.js:554 ../../script/room.js:672
msgid "the fire is {0}"
msgstr "огонь {0}"

#: ../../script/room.js:565
msgid ""
"the stranger is standing by the fire. she says she can help. says she builds "
"things."
msgstr ""
"незнакомец стоит около огня. он говорит, что может помочь тебе, он может "
"строить."

#: ../../script/room.js:580
msgid "freezing"
msgstr "морозит"

#: ../../script/room.js:581
msgid "cold"
msgstr "холодно"

#: ../../script/room.js:582
msgid "mild"
msgstr "умеренно"

#: ../../script/room.js:583
msgid "warm"
msgstr "тепло"

#: ../../script/room.js:584
msgid "hot"
msgstr "жарко"

#: ../../script/room.js:596
msgid "dead"
msgstr "смерть"

#: ../../script/room.js:597
msgid "smoldering"
msgstr "тлеет"

#: ../../script/room.js:598
msgid "flickering"
msgstr "мерцает"

#: ../../script/room.js:599
msgid "burning"
msgstr "горит"

#: ../../script/room.js:600
msgid "roaring"
msgstr "полыхает"

#: ../../script/room.js:604
msgid "A Firelit Room"
msgstr "Очаг"

#: ../../script/room.js:642
msgid "not enough wood to get the fire going"
msgstr "недостаточно дров для зажигания огня"

#: ../../script/room.js:655
msgid "the wood has run out"
msgstr "дрова закончились"

#: ../../script/room.js:675
#, fuzzy
msgid "the light from the fire spills from the windows, out into the dark"
msgstr "свет от огня выходит из окна, прямо в темноту"

#: ../../script/room.js:688
msgid "builder stokes the fire"
msgstr "строитель подкидывает дров"

#: ../../script/room.js:718
msgid "the wind howls outside"
msgstr "снаружи свистит ветер"

#: ../../script/room.js:719
msgid "the wood is running out"
msgstr "дрова скоро закончатся"

#: ../../script/room.js:726
msgid "a ragged stranger stumbles through the door and collapses in the corner"
msgstr ""
"оборванный незнакомец неловко входит в дверь и падает в углу от изнеможения."

#: ../../script/room.js:734
msgid ""
"the stranger shivers, and mumbles quietly. her words are unintelligible."
msgstr "незнакомец дрожит и что-то тихо неразборчиво бормочет."

#: ../../script/room.js:737
msgid "the stranger in the corner stops shivering. her breathing calms."
msgstr "незнакомец в углу перестает дрожать и успокаивается."

#: ../../script/room.js:760
msgid "stores"
msgstr "склад"

#: ../../script/room.js:779
msgid "weapons"
msgstr "оружия"

#: ../../script/room.js:914
msgid "total"
msgstr ""

#: ../../script/room.js:935 ../../script/room.js:979
msgid "not enough "
msgstr "недостаточно"

#: ../../script/room.js:951
msgid "builder just shivers"
msgstr "строитель просто дрожит"

#: ../../script/room.js:1054
msgid "build:"
msgstr "построить:"

#: ../../script/room.js:1061
msgid "craft:"
msgstr "изготовить:"

#: ../../script/room.js:1068
msgid "buy:"
msgstr "купить:"

#: ../../script/ship.js:11
msgid "Ship"
msgstr "Корабль"

#: ../../script/ship.js:27 ../../script/ship.js:100
msgid "An Old Starship"
msgstr "Старый космический корабль"

#: ../../script/ship.js:38
msgid "hull:"
msgstr "корпус:"

#: ../../script/ship.js:44
msgid "engine:"
msgstr "двигатель:"

#: ../../script/ship.js:51
msgid "reinforce hull"
msgstr "укрепить корпус"

#: ../../script/ship.js:60
msgid "upgrade engine"
msgstr "улучшить двигатель"

#: ../../script/ship.js:69 ../../script/ship.js:142
msgid "lift off"
msgstr "взлететь"

#: ../../script/ship.js:91
#, fuzzy
msgid ""
"somewhere above the debris cloud, the wanderer fleet hovers. been on this "
"rock too long."
msgstr "где-то над облаками из мусора летит странник. устал он от земли."

#: ../../script/ship.js:106 ../../script/ship.js:119
msgid "not enough alien alloy"
msgstr "недостаточно инопланетной жидкости"

#: ../../script/ship.js:134
msgid "Ready to Leave?"
msgstr "Готовы покинуть это место?"

#: ../../script/ship.js:138
msgid "time to get out of this place. won't be coming back."
msgstr "пришло время покинуть это место. навсегда."

#: ../../script/ship.js:150
msgid "linger"
msgstr "задержаться"

#: ../../script/space.js:42
msgid "hull: "
msgstr "корпус:"

#: ../../script/space.js:76
msgid "Troposphere"
msgstr "Тропосфера"

#: ../../script/space.js:78
msgid "Stratosphere"
msgstr "Стратосфера"

#: ../../script/space.js:80
msgid "Mesosphere"
msgstr "Мезосфера"

#: ../../script/space.js:82
msgid "Thermosphere"
msgstr "Термосфера"

#: ../../script/space.js:84
msgid "Exosphere"
msgstr "Экзосфера"

#: ../../script/space.js:86
msgid "Space"
msgstr "Космос"

#: ../../script/space.js:424
msgid "score for this game: {0}"
msgstr "очков за эту игру: {0}"

#: ../../script/space.js:431
msgid "total score: {0}"
msgstr "всего очков: {0}"

#: ../../script/world.js:46
msgid "punch"
msgstr "ударить"

#: ../../script/world.js:52
msgid "stab"
msgstr "вонзить копьё"

#: ../../script/world.js:58
msgid "swing"
msgstr "взмахнуть мечом"

#: ../../script/world.js:64
msgid "slash"
msgstr "полоснуть мечом"

#: ../../script/world.js:70
msgid "thrust"
msgstr "ударить штыком"

#: ../../script/world.js:76
msgid "shoot"
msgstr "выстрелить"

#: ../../script/world.js:83
msgid "blast"
msgstr "выстрелить лазером"

#: ../../script/world.js:90
msgid "lob"
msgstr "метнуть гранату"

#: ../../script/world.js:97
msgid "tangle"
msgstr "связать"

#: ../../script/world.js:119
msgid "An&nbsp;Outpost"
msgstr "Сторожка"

#: ../../script/world.js:120
msgid "Iron&nbsp;Mine"
msgstr "Железная&nbsp;шахта"

#: ../../script/world.js:121
msgid "Coal&nbsp;Mine"
msgstr "Угольная&nbsp;шахта"

#: ../../script/world.js:122
msgid "Sulphur&nbsp;Mine"
msgstr "Серная&nbsp;Шахта"

#: ../../script/world.js:123
msgid "An&nbsp;Old&nbsp;House"
msgstr "Старое&nbsp;здание"

#: ../../script/world.js:124
msgid "A&nbsp;Damp&nbsp;Cave"
msgstr "Сырая&nbsp;пещера"

#: ../../script/world.js:125
msgid "An&nbsp;Abandoned&nbsp;Town"
msgstr "Заброшенный&nbsp;город"

#: ../../script/world.js:126
msgid "A&nbsp;Ruined&nbsp;City"
msgstr "Разрушенный&nbsp;город"

#: ../../script/world.js:127
msgid "A&nbsp;Crashed&nbsp;Starship"
msgstr "Разбившийся&nbsp;космический&nbsp;корабль"

#: ../../script/world.js:128
msgid "A&nbsp;Borehole"
msgstr "Скважина"

#: ../../script/world.js:129
msgid "A&nbsp;Battlefield"
msgstr "Поле&nbsp;боя"

#: ../../script/world.js:130
msgid "A&nbsp;Murky&nbsp;Swamp"
msgstr "Мутное&nbsp;болото"

#: ../../script/world.js:134
msgid "A&nbsp;Destroyed&nbsp;Village"
msgstr "Уничтоженная&nbsp;деревня"

#: ../../script/world.js:256
msgid "water:{0}"
msgstr "вода:{0}"

#: ../../script/world.js:283
msgid "pockets"
msgstr "карманы"

#: ../../script/world.js:307
msgid "hp: {0}/{1}"
msgstr "здоровье: {0}/{1}"

#: ../../script/world.js:314
msgid "{0}:{1}"
msgstr "{0}:{1}"

#: ../../script/world.js:349
msgid "dangerous to be this far from the village without proper protection"
msgstr "опасно находится так далеко от деревни без должной защиты"

#: ../../script/world.js:351
msgid "safer here"
msgstr "здесь безопаснее"

#: ../../script/world.js:451
msgid "the meat has run out"
msgstr "мясо закончилось"

#: ../../script/world.js:456
#, fuzzy
msgid "starvation sets in"
msgstr "приближается голодная смерть"

#: ../../script/world.js:481
msgid "there is no more water"
msgstr "воды больше нет"

#: ../../script/world.js:485
msgid "the thirst becomes unbearable"
msgstr "жажда становится невыносимой"

#: ../../script/world.js:558
msgid "the trees yield to dry grass. the yellowed brush rustles in the wind."
msgstr "деревья сменяются сухой травой. пожелтевшие листья гуляют по ветру."

#: ../../script/world.js:561
msgid ""
"the trees are gone. parched earth and blowing dust are poor replacements."
msgstr "деревьев больше нет. осталась лишь выжженная земля и пыль."

#: ../../script/world.js:568
msgid ""
"trees loom on the horizon. grasses gradually yield to a forest floor of dry "
"branches and fallen leaves."
msgstr ""
"деревья виднеются на горизонте. трава постепенно сменяется лесом и упавшими "
"листьями."

#: ../../script/world.js:571
msgid "the grasses thin. soon, only dust remains."
msgstr "травы всё меньше. совсем скоро останется лишь пыль."

#: ../../script/world.js:578
msgid "the barrens break at a sea of dying grass, swaying in the arid breeze."
msgstr ""
"степь заканчивается морем умирающей травы, которая покачивается в этом сухом "
"бризе."

#: ../../script/world.js:581
#, fuzzy
msgid ""
"a wall of gnarled trees rises from the dust. their branches twist into a "
"skeletal canopy overhead."
msgstr ""
"стена из корявых деревьев поднимается из пыли. их иссохшие ветви свиваются в "
"решётку над головой"

#: ../../script/world.js:817
msgid "Wanderer"
msgstr "Странник"

#: ../../script/world.js:822
msgid "The&nbsp;Village"
msgstr "Деревня"

#: ../../script/world.js:851
msgid "the world fades"
msgstr "мир темнеет"

#: ../../script/world.js:982
msgid "A Barren World"
msgstr "Пустынный мир"

#~ msgid "Export"
#~ msgstr "Экспорт"

#~ msgid "enegy cell"
#~ msgstr "клетка энергии"

#~ msgid "the {0} is dead."
#~ msgstr "le {0} est mort"

#~ msgid "not enough {0}"
#~ msgstr "pas assez de {0}"
