refactor audio-related code to use AudioLibrary module

This commit is contained in:
jorsi
2020-05-30 23:33:10 -04:00
parent a340584136
commit 18e8af9809
13 changed files with 164 additions and 174 deletions
+9 -1
View File
@@ -124,5 +124,13 @@ var AudioLibrary = {
CRASH: '/audio/crash.wav',
REINFORCE_HULL: '/audio/reinforce-hull.wav',
UPGRADE_ENGINE: '/audio/upgrade-engine.wav',
LIFT_OFF: '/audio/lift-off.wav'
LIFT_OFF: '/audio/lift-off.wav',
PUNCH: '/audio/punch.wav',
STAB: '/audio/stab.wav',
SWING: '/audio/swing.wav',
SLASH: '/audio/slash.wav',
THRUST: '/audio/thrust.wav',
SHOOT: '/audio/shoot.wav',
BLAST: '/audio/blast.wav',
TANGLE: '/audio/tangle.wav'
};