refactor audio-related code to use AudioLibrary module

This commit is contained in:
jorsi
2020-05-30 23:33:10 -04:00
parent a340584136
commit 18e8af9809
13 changed files with 164 additions and 174 deletions
+10 -10
View File
@@ -48,7 +48,7 @@ Events.Room = [
}
}
},
audio: '/audio/nomad.wav'
audio: AudioLibrary.EVENT_NOMAD
},
{ /* Noises Outside -- gain wood/fur */
title: _('Noises'),
@@ -100,7 +100,7 @@ Events.Room = [
}
}
},
audio: '/audio/noises-outside.wav'
audio: AudioLibrary.EVENT_NOISES_OUTSIDE
},
{ /* Noises Inside -- trade wood for better good */
title: _('Noises'),
@@ -187,7 +187,7 @@ Events.Room = [
}
}
},
audio: '/audio/noises-inside.wav'
audio: AudioLibrary.EVENT_NOISES_INSIDE
},
{ /* The Beggar -- trade fur for better good */
title: _('The Beggar'),
@@ -259,7 +259,7 @@ Events.Room = [
}
}
},
audio: '/audio/beggar.wav'
audio: AudioLibrary.EVENT_BEGGAR
},
{/* The Shady Builder */
title: _('The Shady Builder'),
@@ -316,7 +316,7 @@ Events.Room = [
}
}
},
audio: '/audio/shady-builder.wav'
audio: AudioLibrary.EVENT_SHADY_BUILDER
},
{ /* Mysterious Wanderer -- wood gambling */
@@ -396,7 +396,7 @@ Events.Room = [
}
}
},
audio: '/audio/mysterious-wanderer.wav'
audio: AudioLibrary.EVENT_MYSTERIOUS_WANDERER
},
{ /* Mysterious Wanderer -- fur gambling */
@@ -476,7 +476,7 @@ Events.Room = [
}
}
},
audio: '/audio/mysterious-wanderer.wav'
audio: AudioLibrary.EVENT_MYSTERIOUS_WANDERER
},
{ /* The Scout -- Map Merchant */
@@ -519,7 +519,7 @@ Events.Room = [
}
}
},
audio: '/audio/scout.wav'
audio: AudioLibrary.EVENT_SCOUT
},
{ /* The Wandering Master */
@@ -593,7 +593,7 @@ Events.Room = [
}
}
},
audio: '/audio/wandering-master.wav'
audio: AudioLibrary.EVENT_WANDERING_MASTER
},
{ /* The Sick Man */
@@ -682,6 +682,6 @@ Events.Room = [
}
}
},
audio: '/audio/sick-man.wav'
audio: AudioLibrary.EVENT_SICK_MAN
}
];