diff --git a/script/engine.js b/script/engine.js index 1a65c0f..6f8b61a 100644 --- a/script/engine.js +++ b/script/engine.js @@ -1,12 +1,6 @@ (function() { var Engine = window.Engine = { - /* TODO *** MICHAEL IS A LAZY BASTARD AND DOES NOT WANT TO REFACTOR *** - * Here is what he should be doing: - * - All updating values (store numbers, incomes, etc...) should be objects that can register listeners to - * value-change events. These events should be fired whenever a value (or group of values, I suppose) is updated. - * That would be so elegant and awesome. - */ SITE_URL: encodeURIComponent("http://adarkroom.doublespeakgames.com"), VERSION: 1.3, MAX_STORE: 99999999999999,