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https://github.com/doublespeakgames/adarkroom.git
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started backup/loading mechanic
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@@ -3394,12 +3394,12 @@ Events.Setpieces = {
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}
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},
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"cache": { /* Cache - contains some of supplies from previous game */
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title: 'An Underground Cache',
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title: 'A Destroyed Village',
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scenes: {
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'start': {
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text: [
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'a destroyed village stands before you',
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'with bodies littering the ground.'
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'charred bodies littering the ground.'
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],
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notification: 'you smell the metallic tang of a wanderer afterburner.',
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buttons: {
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@@ -3415,7 +3415,7 @@ Events.Setpieces = {
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},
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'underground': {
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text: [
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'a small shack stands at the center of the village.',
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'a shack stands at the center of the village.',
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'there are still supplies inside.'
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],
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buttons: {
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@@ -3432,6 +3432,7 @@ Events.Setpieces = {
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],
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onLoad: function() {
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World.markVisited(World.curPos[0], World.curPos[1]);
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Prestige.load();
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},
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buttons: {
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'leave': {
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