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A bit of cleanup.
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@@ -3393,15 +3393,16 @@ Events.Setpieces = {
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}
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}
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},
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"cache": { /* Cache - contains some of supplies from previous game */
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"cache": { /* Cache - contains some of supplies from previous game */
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title: 'A Destroyed Village',
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scenes: {
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'start': {
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text: [
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'a destroyed village stands before you',
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'charred bodies littering the ground.'
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'a destroyed village lies in the dust.',
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'charred bodies litter the ground.'
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],
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notification: 'you smell the metallic tang of a wanderer afterburner.',
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notification: 'the metallic tang of wanderer afterburner hangs in the air.',
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buttons: {
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'enter': {
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text: 'enter',
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