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add rough outline of path and world'
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@@ -304,7 +304,7 @@ var Path = {
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Path.updateOutfitting();
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Path.updatePerks(true);
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AudioEngine.changeMusic(AudioLibrary.MUSIC_PATH);
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AudioEngine.changeMusic(AudioLibrary.MUSIC_DUSTY_PATH);
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Engine.moveStoresView($('#perks'), transition_diff);
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},
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