From 2c2490290c1f2b19af9450325d17212d8bbe6d40 Mon Sep 17 00:00:00 2001 From: Andrea Rendine Date: Sun, 14 Feb 2016 11:48:27 +0100 Subject: [PATCH] Leave outfit in place It seems counterintuitive for players that, if the game is closed while exploring, everything remains unchanged but supplies are lost. I had to choose between cooling down Embark, thus making it explicit that it's as if the player had died, or leave supplies in place. I chose the latter. --- script/path.js | 1 - 1 file changed, 1 deletion(-) diff --git a/script/path.js b/script/path.js index 0b89d23..0a5b44a 100644 --- a/script/path.js +++ b/script/path.js @@ -302,7 +302,6 @@ var Path = { for(var k in Path.outfit) { $SM.add('stores["'+k+'"]', -Path.outfit[k]); } - $SM.remove('outfit'); World.onArrival(); $('#outerSlider').animate({left: '-700px'}, 300); Engine.activeModule = World;