From 371c657c08e8223d2c6fc7a66714142df1ddf205 Mon Sep 17 00:00:00 2001 From: jorsi Date: Thu, 3 Sep 2020 20:28:49 -0400 Subject: [PATCH] remove god mod function --- script/engine.js | 113 ----------------------------------------------- 1 file changed, 113 deletions(-) diff --git a/script/engine.js b/script/engine.js index 09e579f..b0e3247 100644 --- a/script/engine.js +++ b/script/engine.js @@ -844,120 +844,7 @@ return setTimeout(callback, timeout); - }, - - enableGodMode: function() { - // add all remaining craftables and goods - var buildSection = $('#buildBtns'); - if (buildSection.length === 0) { - buildSection = $('
').attr({ 'id': 'buildBtns', 'data-legend': _('build:') }).css('opacity', 0); - buildSection.appendTo('div#roomPanel').animate({ opacity: 1 }, 300, 'linear'); - } - var craftSection = $('#craftBtns'); - if (craftSection.length === 0) { - craftSection = $('
').attr({ 'id': 'craftBtns', 'data-legend': _('craft:') }).css('opacity', 0); - craftSection.appendTo('div#roomPanel').animate({ opacity: 1 }, 300, 'linear'); - } - - var buySection = $('#buyBtns'); - if (buySection.length === 0) { - buySection = $('
').attr({ 'id': 'buyBtns', 'data-legend': _('buy:') }).css('opacity', 0); - buySection.appendTo('div#roomPanel').animate({ opacity: 1 }, 300, 'linear'); - } - - for (var k in Room.Craftables) { - craftable = Room.Craftables[k]; - if (craftable.button == null) { - var loc = Room.needsWorkshop(craftable.type) ? craftSection : buildSection; - craftable.button = new Button.Button({ - id: 'build_' + k, - cost: craftable.cost(), - text: _(k), - click: Room.build, - width: '80px', - ttPos: loc.children().length > 10 ? 'top right' : 'bottom right' - }).css('opacity', 0).attr('buildThing', k).appendTo(loc).animate({ opacity: 1 }, 300, 'linear'); - } - - var max = $SM.num(k, craftable) + 1 > craftable.maximum; - if (max) { - Button.setDisabled(craftable.button, true); - } else { - Button.setDisabled(craftable.button, false); - } - } - - for (var g in Room.TradeGoods) { - good = Room.TradeGoods[g]; - if (good.button == null) { - good.button = new Button.Button({ - id: 'build_' + g, - cost: good.cost(), - text: _(g), - click: Room.buy, - width: '80px', - ttPos: buySection.children().length > 10 ? 'top right' : 'bottom right' - }).css('opacity', 0).attr('buildThing', g).appendTo(buySection).animate({ opacity: 1 }, 300, 'linear'); - } - - var goodsMax = $SM.num(g, good) + 1 > good.maximum; - if (goodsMax) { - Button.setDisabled(good.button, true); - } else { - Button.setDisabled(good.button, false); - } - } - - // set water/health - Path.DEFAULT_BAG_SPACE = 1000; - World.BASE_WATER = 1000; - World.BASE_HEALTH = 1000; - World.setHp(1000); - - // add all perks - for (var key in Engine.Perks) { - $SM.addPerk(key); - } - - // give 100000 of all stores - for (var i = 0; i < Prestige.storesMap.length; i++) { - State.stores[Prestige.storesMap[i].store] = 100000; - - } - for (var key in Room.TradeGoods) { - State.stores[key] = 100000; - } - - // open up all section - if(!Outside.tab) { - Outside.init(); - } - - if(!Path.tab) { - Path.init(); - } - - if(!Ship.tab) { - Ship.init(); - } - - // set world map mask to reveal entire map - for(var j = 0; j <= World.RADIUS * 2; j++) { - for(var i = 0; i <= World.RADIUS * 2; i++) { - State.game.world.mask[i][j] = true; - } - } - - // remove all cooldowns - $('.button').each(function (i, el) { - $(el).off('click'); - $(el).click(function() { - $(this).data("handler")($(this)); - }) - }); - } - }; function eventNullifier(e) {