Initial medicine implementation. Needs more events.

This commit is contained in:
Zarkonnen
2013-07-08 19:16:16 +02:00
parent 54cea31db9
commit 4641b0b145
5 changed files with 787 additions and 51 deletions
+40 -25
View File
@@ -169,11 +169,16 @@ Events.Encounters = [
max: 10,
chance: 0.8
},
'iron': {
min: 1,
max: 5,
chance: 0.5
}
'iron': {
min: 1,
max: 5,
chance: 0.5
},
'medicine': {
min: 1,
max: 2,
chance: 0.1
}
},
notification: 'a scavenger draws close, hoping for an easy score'
}
@@ -271,16 +276,21 @@ Events.Encounters = [
max: 10,
chance: 0.8
},
'bullets': {
min: 1,
max: 5,
chance: 0.5
},
'rifle': {
min: 1,
max: 1,
chance: 0.2
}
'bullets': {
min: 1,
max: 5,
chance: 0.5
},
'rifle': {
min: 1,
max: 1,
chance: 0.2
},
'medicine': {
min: 1,
max: 2,
chance: 0.1
}
},
notification: 'a soldier opens fire from across the desert'
}
@@ -307,16 +317,21 @@ Events.Encounters = [
max: 10,
chance: 0.8
},
'bullets': {
min: 1,
max: 5,
chance: 0.5
},
'rifle': {
min: 1,
max: 1,
chance: 0.2
}
'bullets': {
min: 1,
max: 5,
chance: 0.5
},
'rifle': {
min: 1,
max: 1,
chance: 0.2
},
'medicine': {
min: 1,
max: 2,
chance: 0.1
}
},
notification: 'a shot rings out, from somewhere in the long grass'
}