diff --git a/lang/zh_cn/strings.js b/lang/zh_cn/strings.js index 8f1a3be..2a32346 100644 --- a/lang/zh_cn/strings.js +++ b/lang/zh_cn/strings.js @@ -1 +1 @@ -_.setTranslation({"water tank": "\u6c34\u7bb1", "use meds": "\u7528\u836f", "the room is {0}": "{0} \u7684\u5c0f\u5c4b", "punch twice as fast, and with even more force": "\u53cc\u500d\u653b\u901f\uff0c\u66f4\u9ad8\u653b\u51fb\u529b", "The Nomad": "\u6e38\u7267\u5e10\u7bf7", "more traps won't help now": "\u66f4\u591a\u6570\u91cf\u7684\u9677\u9631\u5df2\u7ecf\u4e0d\u80fd\u5e26\u6765\u76ca\u5904\u4e86", "only a few die.": "\u6211\u4eec\u53ea\u5931\u53bb\u4e86\u51e0\u4e2a\u4eba.", "mild": "\u6e29\u5ea6\u6b63\u597d", "the bodies of the wanderers that lived here are still visible in the flames.": "\u900f\u8fc7\u706b\u7130\u4ecd\u53ef\u770b\u5230\u5728\u71c3\u70e7\u7684\u5c38\u4f53.", "the walls are scorched from an old battle.": "\u6b8b\u7834\u7684\u5899\u58c1.", "bait": "\u8bf1\u9975", "not enough fur": "\u76ae\u6bdb\u4e0d\u591f\u4e86", "a masked soldier rounds the corner, gun drawn": "\u4e00\u4e2a\u8499\u9762\u58eb\u5175\u6301\u67aa\u7ad9\u5728\u89d2\u843d", "a huge hole is cut deep into the earth, evidence of the past harvest.": "\u4e00\u4e2a\u5de8\u5927\u7684\u6df1\u5751\u5207\u5165\u5730\u8868.", "it puts up little resistance before the knife.": "\u5728\u6b66\u5668\u9762\u524d, \u5b83\u5df2\u7ecf\u6ca1\u4ec0\u4e48\u62b5\u6297\u529b\u4e86.", "the body of a wanderer lies in a small cavern.": "\u4e00\u4e2a\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u4e00\u4e2a\u5c0f\u7a74\u91cc\u9762", "a shivering man approaches and attacks with surprising strength": "\u4e00\u4e2a\u745f\u745f\u53d1\u6296\u7684\u4eba\u63a5\u8fd1\u4e2d, \u770b\u4e0a\u53bb\u529b\u91cf\u65e0\u7a77", "steel's stronger than iron": "\u94a2\u53c8\u6bd4\u94c1\u66f4\u7262\u56fa", "A Strange Bird": "\u4e00\u53ea\u602a\u9e1f", "not enough alien alloy": "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "street above the subway platform is blown away.": "\u5730\u94c1\u7ad9\u4e0a\u65b9\u7684\u8857\u9053\u5df2\u7ecf\u88ab\u6467\u6bc1\u4e86.", "the soldier is dead": "\u58eb\u5175\u88ab\u5e72\u6389\u4e86", "the footsteps stop.": "\u811a\u6b65\u58f0\u505c\u4e86\u4e0b\u6765.", "sniper": "\u72d9\u51fb\u624b", "the warped man lies dead.": "\u626d\u66f2\u7684\u7537\u4eba\u6b7b\u4e86.", "something's in the store room": "\u6709\u4e1c\u897f\u5728\u50a8\u85cf\u5ba4", "unfathomable destruction to fuel wanderer hungers.": " \u5269\u4f59\u7684\u4eba\u5fcd\u9965\u6328\u997f\u75db\u82e6\u5f02\u5e38.", "strange noises can be heard through the walls": "\u5947\u602a\u7684\u5608\u6742\u58f0\u7a7f\u5899\u5165\u8033.", "scout": "\u5343\u91cc\u773c", "a destroyed village lies in the dust.": "\u4e00\u4e2a\u6bc1\u706d\u7684\u6751\u5e84", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "\u843d\u53f6, \u67af\u8349, \u9ec4\u6c99, \u54cd\u94c3.", "save.": "\u5b58\u6863", "total score: {0}": "\u603b\u5206: {0}", "learned to make the most of food": "\u5b66\u4f1a\u4e86\u4e5d\u9633\u795e\u529f", "blast": "\u5f15\u7206", "the sky is grey and the wind blows relentlessly": "\u5929\u7a7a\u9634\u6c89, \u6714\u98ce\u91ce\u5927", "supplies:": "\u8017\u6750:", "the feral terror is dead": "\u4e00\u4e2a\u6050\u6016\u751f\u7269daed", "more squatters are crowding around now.": "\u8d8a\u6765\u8d8a\u591a\u7684\u4eba\u6324\u8fc7\u6765\u4e86.", "a safe place in the wilds.": "\u4e00\u4e2a\u91ce\u5916\u7684\u5e87\u62a4\u6240", "fur": "\u6bdb\u76ae", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel.": "\u6d41\u6d6a\u6c49\u8eab\u4f53\u4e0b\u6709\u4e00\u4e9b\u4e1c\u897f, \u624b\u4e0a\u4e5f\u6293\u7740\u5f88\u591a, \u95ea\u95ea\u53d1\u5149.", "buy scales": "\u8d2d\u4e70 \u9cde\u7247", "not enough cloth": "\u5e03\u6599\u4e0d\u591f", "the hunting lodge stands in the forest, a ways out of town": "\u730e\u4eba\u5c0f\u5c4b\u5c31\u5750\u843d\u5728\u6751\u53e3", "leave": "\u79bb\u5f00", "the convoy can haul mostly everything": "\u8d85\u7ea7\u5927\u8d27\u8f66\u53ef\u4ee5\u88c5\u8f7d\u4e00\u5207", "learned to strike faster without weapons": "\u5b66\u4f1a\u4e86\u964d\u9f99\u5341\u516b\u638c", "an old house remains here, once white siding yellowed and peeling.": "\u4e00\u6240\u8001\u623f\u5b50\u4f9d\u65e7\u7559\u5b58\u7740, \u767d\u8272\u7684\u5916\u5899\u6cdb\u9ec4\u8131\u843d.", "ignore them": "\u4e0d\u7406\u4ed6", "willing to talk about it, for a price.": "\u5979\u613f\u610f\u8c08\u8c08\u5730\u56fe, \u5f53\u7136\u4e0d\u662f\u514d\u8d39\u7684.", "a beast, wilder than imagining, erupts out of the foliage": "\u4e00\u53ea\u91ce\u517d, \u6bd4\u60f3\u8c61\u4e2d\u66f4\u5927\u66f4\u72c2\u91ce", "go home": "\u8fd4\u56de", "the soldier steps out from between the buildings, rifle raised.": "\u58eb\u5175\u5728\u5efa\u7b51\u4e4b\u95f4\u6218\u6597, \u5954\u8dd1\u548c\u5c04\u51fb.", "force": "\u529b\u91cf\u5927\u5e08", "A Murky Swamp": "\u6cbc\u6cfd", "a ragged stranger stumbles through the door and collapses in the corner": "\u4e00\u4e2a\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u8dcc\u649e\u8fdb\u95e8, \u6454\u5012\u5728\u5899\u89d2", "not enough leather": "\u76ae\u9769\u4e0d\u591f", "the fight is short and bloody, but the beasts are repelled.": "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165, \u517d\u7fa4\u6700\u7ec8\u88ab\u51fb\u9000\u4e86.", "the wood is running out": "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "restart.": "\u91cd\u751f", "A Borehole": "\u5de8\u5751", "workshop's finally ready. builder's excited to get to it": "\u5de5\u5177\u95f4\u603b\u7b97\u5b8c\u5de5\u4e86, \u5de5\u4eba\u5174\u594b\u6781\u4e86", "a trading post would make commerce easier": "\u6709\u4e86\u8d38\u6613\u6808\u4f60\u5c31\u80fd\u5f88\u7075\u6d3b\u7684\u8c03\u5ea6\u7269\u8d44", "not enough steel": "\u94a2\u4e0d\u591f\u4e86", "perks:": "\u6280\u80fd:", "the torch goes out": "\u706b\u70ac\u7184\u706d\u4e86", "saved.": "\u6570\u636e\u5df2\u7ecf\u4fdd\u5b58", "after a skirmish they are driven away, but not without losses.": "\u5728\u51b2\u7a81\u540e, \u51e0\u4e2a\u6751\u540d\u6b7b\u4ea1, \u968f\u5373\u6b66\u88c5\u4eba\u5458\u5c31\u79bb\u5f00\u4e86.", "the military is already set up at the mine's entrance.": "\u519b\u961f\u5df2\u7ecf\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86.", "tannery goes up quick, on the edge of the village": "\u6751\u5b50\u8fb9\u4e0a\u7684\u5236\u9769\u5de5\u574a\u5f88\u5feb\u5c31\u5efa\u8d77\u6765\u4e86", "learned to fight quite effectively without weapons": "\u5b66\u4f1a\u4e86\u91d1\u521a\u638c", "charred bodies litter the ground.": "\u6bc1\u706d\u7684\u6751\u5b50\u5230\u5904\u90fd\u662f\u7070\u5c18.", "someone throws a stone.": "\u6709\u4eba\u6254\u51fa\u4e00\u5757\u77f3\u5934.", "leaves a pile of small teeth behind.": "\u7559\u4e0b\u4e00\u5806\u7259\u9f7f", "leave city": "\u79bb\u5f00", "not enough scales": "\u9cde\u7247\u4e0d\u591f\u4e86", "someone has locked and barricaded the door to this operating theatre.": "\u6709\u4eba\u53cd\u9501\u4e86\u624b\u672f\u5ba4\u7684\u95e8.", "leave cave": "\u79bb\u5f00\u6d1e\u7a74", "hp: {0}/{1}": "HP: {0}/{1}", "a lone frog sits in the muck, silently.": "\u4e00\u4e2a\u5b64\u5355\u7684\u9752\u86d9\u9759\u9759\u7684\u8e72\u5750\u5728\u6de4\u6ce5\u4e0a.", "the steel is strong, and the blade true.": "\u94a2\u5251\u5f88\u950b\u5229, \u5f88\u53ef\u6015", "a shame to let what he'd found go to waste.": "\u4e0d\u597d\u610f\u601d, \u6211\u7b11\u7eb3\u4e86.", "learned how to ignore the hunger": "\u5b66\u4e60\u5982\u4f55\u907f\u514d\u9965\u997f", "punch": "\u8d77\u98de", "water": "\u6c34", "An Outpost": "\u54e8\u7ad9", "explore": "\u63a2\u7d22", "not much here.": "\u6ca1\u4ec0\u4e48\u4e1c\u897f\u4e86.", "punches do even more damage.": "\u518d\u6b21\u63d0\u9ad8\u5f92\u624b\u653b\u51fb\u529b", "roaring": "\u718a\u718a\u71c3\u70e7\u4e2d", "something's in there.": "\u4e00\u5b9a\u6709\u4ec0\u4e48\u4e1c\u897f\u5728\u90a3.", "A Huge Borehole": "\u4e00\u4e2a\u5de8\u5751", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "\u4e00\u5927\u6346\u7528\u6bdb\u76ae\u7ed1\u7740\u7684\u6728\u5934\u8eba\u5728\u95e8\u69db\u4e0a.", "builder says she could make finer things, if she had the tools": "\u5de5\u4eba\u8bf4\u5982\u679c\u6709\u5408\u9002\u7684\u5de5\u5177, \u5979\u80fd\u505a\u7684\u66f4\u597d", "soldier": "\u58eb\u5175", "learn scouting": "\u5b66\u4e60\u4fa6\u5bdf", "share.": "\u5206\u4eab", "A Murky Swamp": "\u4e00\u4e2a\u70df\u96fe\u8ff7\u832b\u7684\u6cbc\u6cfd", "iron sword": "\u94c1\u5251", "scales": "\u9cde\u7247", "the grasses thin. soon, only dust remains.": "\u67af\u8349\u5730, \u8910\u8fde\u5929.", "bayonet": "\u523a\u5200", "a shot rings out, from somewhere in the long grass": "\u4e00\u58f0\u67aa\u54cd, \u8fdc\u8fdc\u5f97\u4f20\u6765", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "\u7c97\u5927\u7684\u6811\u5e72\u4ece\u8d2b\u5730\u4e2d\u5d1b\u8d77, \u5f62\u6210\u575a\u5b9e\u7684\u6811\u5899, \u4ed6\u4eec\u7684\u5de8\u5927\u679d\u6748\u626d\u66f2\u5728\u4e00\u8d77, \u4eff\u4f5b\u82cd\u7a79\u4e00\u822c.", "learned to predict their movement": "\u63d0\u9ad8\u4e86\u547d\u4e2d\u7387", "with a little effort, it might fly again.": "\u98de\u8239\u53ef\u4ee5\u88ab\u4fee\u590d.", "A Scavenger": "\u4e00\u4e2a\u6e05\u9053\u592b", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "\u4e00\u4e2a\u6d41\u6d6a\u6c49\u5e26\u7740\u4e00\u4e2a\u7a7a\u7b50\u5b50\u6765\u5230\u4e86\u6728\u5c4b, \u8bf4\u5982\u679c\u80fd\u7ed9\u5979\u4e00\u4e9b\u6728\u5934\u5e26\u8d70, \u4ed6\u4e4b\u540e\u4f1a\u5e26\u6765\u66f4\u591a.", "picking the bones finds some useful trinkets.": "\u9aa8\u5934\u6361\u8d77\u6765\u4e4b\u540e\u53d1\u73b0\u4e86\u4e00\u4e9b\u5c0f\u4e1c\u897f.", "the shell of an abandoned hospital looms ahead.": "\u4e00\u4e2a\u5e9f\u5f03\u7684\u533b\u9662\u5750\u843d\u5728\u524d\u65b9.", "the villagers hang the thief high in front of the store room.": "\u6751\u540d\u4eec\u628a\u5c0f\u5077\u540a\u6b7b\u5728\u4e86\u50a8\u85cf\u5ba4\u524d\u9762.", "eye for an eye seems fair.": "\u4ee5\u7259\u8fd8\u7259\u76f8\u5f53\u516c\u5e73.", "an old man bursts through a door, wielding a scalpel.": "\u4e00\u4e2a\u8001\u4eba\u6325\u821e\u7740\u624b\u672f\u5200\u51b2\u4e86\u8fc7\u6765.", "1 medicine": "1 \u533b\u7597\u836f\u5242", "the clinic has been ransacked.": "\u8bca\u6240\u5df2\u7ecf\u88ab\u6d17\u52ab\u4e00\u7a7a.", "feral terror": "\u6050\u6016\u751f\u7269", "leaves some scraps of cloth behind.": "\u7559\u4e0b\u4e00\u5806\u5e03\u6599", "are you sure?": "\u4f60\u786e\u5b9a\uff1f", "charcutier": "\u5c60\u592b", "a military perimeter is set up around the mine.": "\u519b\u961f\u5df2\u7ecf\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86", "trading post": "\u8d38\u6613\u6808", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "\u4e00\u4e2a\u6d41\u6d6a\u5973\u5e26\u7740\u4e00\u4e2a\u7a7a\u7b50\u5b50\u6765\u5230\u4e86\u6728\u5c4b, \u8bf4\u5982\u679c\u80fd\u7ed9\u5979\u4e00\u4e9b\u76ae\u6bdb\u5e26\u8d70, \u5979\u4e4b\u540e\u4f1a\u5e26\u6765\u66f4\u591a.", "in exchange, the wanderer offers his wisdom.": "\u4f5c\u4e3a\u4ea4\u6362, \u8001\u6d41\u6d6a\u6c49\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167.", "sulphur miner": "\u7194\u7089\u5de5", "a small basket of food is hidden under a park bench, with a note attached.": "\u4e00\u4e2a\u88c5\u6ee1\u98df\u7269\u7684\u5c0f\u7bee\u5b50\u9690\u85cf\u5728\u516c\u56ed\u7684\u957f\u6905\u4e0b, \u4e0a\u9762\u8fd8\u6709\u4e2a\u7eb8\u6761.", "warm": "\u6696\u548c", "A Feral Terror": "\u4e00\u4e2a\u6050\u6016\u751f\u7269", "the sound of gunfire carries on the wind.": "\u98ce\u4e2d\u4f20\u6765\u67aa\u54cd.", "stoke fire": "\u6dfb\u67f4\u706b", "lift off": "\u98de\u5411\u706b\u661f", "shoot": "\u5c04\u51fb", "none": "\u7a7a", "leave town": "\u79bb\u5f00", "most of the windows at ground level are busted anyway.": "\u5927\u591a\u6570\u7684\u843d\u5730\u7a97\u6237\u88ab\u6363\u6bc1\u4e86.", "a strange looking bird speeds across the plains": "\u4e00\u53ea\u602a\u9e1f\u7565\u8fc7\u5e73\u539f", "linger": "\u820d\u4e0d\u5f97", "take:": "\u83b7\u5f97:", "strange bird": "\u602a\u9e1f", "if the code is invalid, all data will be lost.": "\u5982\u679c\u6570\u636e\u683c\u5f0f\u9519\u8bef\uff0c\u6240\u6709\u6570\u636e\u90fd\u5c06\u4e22\u5931\u3002", "a swamp festers in the stagnant air.": "\u6c61\u6d4a\u6e83\u70c2\u7684\u6c14\u606f\u5f25\u6f2b\u5728\u7a7a\u6c14\u4e2d.", "can't see what's inside.": "\u65e0\u6cd5\u770b\u6e05\u5185\u90e8\u7684\u60c5\u51b5.", "a large beast charges out of the dark": "\u4e00\u5934\u5de8\u5927\u7684\u91ce\u517d\u51b2\u51fa\u9ed1\u6697", "salvage": "\u6253\u635e", "grenade": "\u624b\u69b4\u5f39", "worth killing for, it seems.": "\u771f\u503c\u5f97\u4e00\u6740.", "the stranger in the corner stops shivering. her breathing calms.": "\u964c\u751f\u4eba\u7f29\u5728\u5899\u89d2\u5e76\u4e0d\u518d\u53d1\u6296, \u547c\u5438\u4e5f\u5e73\u9759\u4e0b\u6765\u4e86.", "a small suburb lays ahead, empty houses scorched and peeling.": "\u4e00\u4e2a\u5c0f\u578b\u793e\u533a\u5750\u843d\u5728\u524d\u65b9, \u623f\u5b50\u90fd\u70e7\u7126\u6b8b\u7834\u4e86.", "the compass points southeast.": "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "gaunt man": "\u843d\u9b44\u7684\u4eba", "the small military outpost is well supplied.": "\u5c0f\u578b\u519b\u4e8b\u54e8\u7ad9\u8865\u7ed9\u5145\u5206.", "the villagers retreat to mourn the dead.": "\u6751\u540d\u4eec\u653e\u5f03\u4e86\u8ffd\u51fb, \u96c6\u4f53\u60bc\u5ff5\u4e86\u6b7b\u53bb\u7684\u4eba.", "there's not much, but some useful things can still be found.": "\u8fd8\u80fd\u627e\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f, \u867d\u7136\u4e0d\u591a.", " and ": "\u548c", "an improvised shop is set up on the sidewalk.": "\u4e00\u4e2a\u7b80\u6613\u8f66\u95f4\u88ab\u5b89\u7f6e\u5728\u8def\u8fb9.", "cured meat": "\u814a\u8089", "builder puts up a hut, out in the forest. says word will get around.": "\u5de5\u4eba\u5728\u68ee\u6797\u91cc\u642d\u8d77\u4e00\u5ea7\u6728\u5c4b", "learned how not to be seen": "\u964d\u4f4e\u9047\u654c\u6982\u7387", "punches do more damage": "\u63d0\u9ad8\u5f92\u624b\u653b\u51fb\u529b", "only dust and stains remain.": "\u53ea\u6709\u6c61\u6d4a\u7684\u5c18\u571f\u4f9d\u65e7.", "well armed men charge out of the forest, firing into the crowd.": "\u6b66\u88c5\u7cbe\u826f\u7684\u58eb\u5175\u51b2\u7a81\u68ee\u6797, \u5411\u6211\u4eec\u7684\u4eba\u5f00\u706b.", "deep in the swamp is a moss-covered cabin.": "\u6cbc\u6cfd\u6df1\u5904\u6709\u4e00\u4e2a\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b.", "app store.": "app store", "An Old Starship": "\u53e4\u8001\u7684\u98de\u8239", "ignore it": "\u4e0d\u7406\u4ed6", "hot": "\u5f88\u70ed", "upgrade engine": "\u5347\u7ea7\u5f15\u64ce", "forest": "\u6751\u5e84", "give 500": "\u7ed9 500", "A Dark Room": "\u5c0f\u9ed1\u5c4b", "a battle was fought here, long ago.": "\u5f88\u4e45\u4ee5\u524d\u7684\u5927\u6218.", "builder says leather could be useful. says the villagers could make it.": "\u5de5\u4eba\u8bf4\u76ae\u9769\u5f88\u6709\u7528, \u6211\u4eec\u7684\u6751\u6c11\u80fd\u641e\u5b9a.", "craft:": "\u5236\u9020:", "Iron Mine": "\u94c1\u77ff", "coal mine": "\u7164\u77ff", "bits of meat": "\u5c0f\u7247\u7684\u8089", "scavengers must have gotten to this place already.": "\u6e05\u9053\u592b\u5df2\u7ecf\u6765\u8fc7\u8fd9\u91cc\u4e86.", "the remains of an old camp sits just inside the cave.": "\u4e00\u4e2a\u8001\u65e7\u7684\u8425\u5730\u5448\u73b0\u5728\u4f60\u9762\u524d.", "The Village": "\u6751\u5e84", "snarling beast": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8349\u4e1b\u4e2d\u4e32\u8d77", "soldiers patrol the perimeter, rifles slung over their shoulders.": "\u5de1\u903b\u5175\u630e\u7740\u6b65\u67aa.", "a swarm of rats rushes up the tunnel.": "\u4e00\u5927\u7fa4\u8001\u9f20\u51b2\u5165\u96a7\u9053.", "faces, darkened by soot and blood, stare out from crooked huts.": "\u4e00\u5f20\u5f20\u7070\u9ed1\u5e03\u6ee1\u8840\u8ff9\u7684\u8138\u4ece\u5c0f\u7834\u5c4b\u91cc\u9762\u4f38\u51fa\u6765.", "embark": "\u51fa\u53d1", "coal": "\u7164", "Stratosphere": "\u5e73\u6d41\u5c42", "castoff from the mammoth drills can still be found by the edges of the precipice.": "\u901a\u8fc7\u60ac\u5d16\u8fb9\u4f9d\u65e7\u80fd\u770b\u6e05\u5e9e\u5927\u7684\u5e9f\u5f03\u573a.", "can't tell what they're up to.": "\u4e0d\u77e5\u9053\u53d1\u751f\u4e86\u4ec0\u4e48\u4e8b.", "enter": "\u8fdb\u5165", "Ship": "\u98de\u8239", "better avoid conflict in the wild": "\u964d\u4f4e\u9047\u654c\u6982\u7387", "talk": "\u5bf9\u8bdd", "another beast, draw by the noise, leaps out of a copse of trees.": "\u901a\u8fc7\u566a\u58f0\u53ef\u4ee5\u611f\u89c9\u5230\u53e6\u5916\u4e00\u5934\u91ce\u517d, \u5728\u6811\u6797\u91cc\u9762.", "A Soldier": "\u4e00\u4e2a\u58eb\u5175", "the man expresses his thanks and hobbles off.": "\u8fd9\u4e2a\u7537\u4eba\u611f\u8c22\u5f02\u5e38, \u62cd\u62cd\u5c41\u80a1\u8d70\u4e86.", "a gunshot rings through the trees.": "\u4e00\u58f0\u67aa\u54cd\u7a7f\u900f\u6811\u6797.", "battered technology from both sides lays dormant on the blasted landscape.": "\u53cc\u65b9\u7684\u9ad8\u79d1\u6280\u9020\u6210\u4e86\u5982\u6b64\u58ee\u89c2\u7684\u666f\u8c61.", "the villagers haul a filthy man out of the store room.": "\u6751\u540d\u4eec\u4ece\u50a8\u85cf\u5ba4\u62d6\u51fa\u4e86\u4e00\u4e2a\u80ae\u810f\u7684\u5bb6\u4f19.", "strips of meat are hung up to dry in this ward.": "\u8089\u6761\u6302\u5728\u623f\u95f4\u91cc\u9762\u98ce\u5e72.", "all the work of a previous generation is here.": "\u524d\u4ee3\u4eba\u7684\u75d5\u8ff9\u5c31\u5728\u8fd9\u91cc\u4e86.", "cold": "\u5f88\u51b7", "the iron mine is clear of dangers": "\u77ff\u5751\u5b89\u5168\u4e86.", "the military presence has been cleared.": "\u519b\u961f\u5df2\u7ecf\u88ab\u6e05\u9664.", "A Crashed Starship": "\u5760\u6bc1\u7684\u661f\u9645\u98de\u8239", "the fire is {0}": "{0} \u7684\u706b\u5806", "A Lonely Hut": "\u5b64\u5bc2\u7684\u5c0f\u5c4b", "buy teeth": "\u8d2d\u4e70 \u5229\u9f7f", "a small supply cache is hidden at the back of the cave.": "\u4e00\u4e2a\u5c0f\u578b\u4f9b\u7ed9\u70b9\u9690\u85cf\u5728\u6d1e\u7a74\u540e\u65b9.", "burning": "\u71c3\u70e7\u4e2d", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "\u7070\u9ed1\u7684\u7761\u888b\u88ab\u8925\u90fd\u6495\u88c2\u5f00\u4e86, \u5e03\u6ee1\u4e86\u7070\u5c18.", "dodge attacks more effectively": "\u8eb2\u95ea\u80fd\u529b\u52a0\u5f3a", "hull: ": "\u8239\u8eab:", "a madman attacks, screeching.": "\u4e00\u4e2a\u75af\u5b50\u5c16\u53eb\u7740\u653b\u51fb\u4f60.", "thieves": "\u5c0f\u5077", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast.": "\u66fe\u7ecf\u58ee\u89c2\u7684\u9ad8\u5854\u5c31\u597d\u6bd4\u662f\u91ce\u517d\u7684\u8eab\u4f53\u7a81\u51fa\u90e8\u4f4d\u4e00\u822c\u8be1\u5f02.", "lights off.": "\u5173\u706f", "learned to look ahead": "\u770b\u7684\u66f4\u8fdc\u4e86", "the mine is now safe for workers.": "\u77ff\u5751\u73b0\u5728\u53ef\u4ee5\u5de5\u4f5c\u4e86.", "Coal Mine": "\u7164\u77ff", "empty corridors.": "\u7a7a\u8361\u7684\u8d70\u5eca.", "the owner stands by, stoic.": "\u5e97\u4e3b\u575a\u5f3a\u7684\u7ad9\u5728\u8fb9\u4e0a.", "hunter": "\u730e\u4eba", "strips of meat hang drying by the side of the street.": "\u5f88\u591a\u8089\u6761\u6652\u5728\u8def\u8fb9.", "the coal mine is clear of dangers": "\u77ff\u5751\u5b89\u5168\u4e86.", "some weird glowing boxes he picked up on his travels.": "\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u5947\u602a\u7684\u53d1\u5149\u76d2\u5b50.", "a panicked scavenger bursts through the door, screaming.": "\u4e00\u4e2a\u60ca\u614c\u7684\u6e05\u9053\u592b\u5c16\u53eb\u7740\u95ef\u8fc7\u4e86\u5927\u95e8.", "give 50": "\u8d4f\u4ed650", "wagon": "\u8d27\u8f66", "An Old House": "\u5e9f\u5f03\u5c4b", "a soldier, alerted, opens fire.": "\u4e00\u4e2a\u58eb\u5175\u53d1\u73b0\u5e76\u5f00\u706b\u4e86.", "meat": "\u9c9c\u8089", "the tunnel opens up at another platform.": "\u96a7\u9053\u901a\u5411\u4e00\u4e2a\u5e73\u53f0.", "the old tower seems mostly intact.": "\u5854\u7684\u5185\u90e8\u4f3c\u4e4e\u4fdd\u5b58\u5b8c\u6574.", "the gaunt man is dead": "\u843d\u9b44\u7684\u4eba\u5df2\u7ecf\u88ab\u6253\u8d25", "bone spear": "\u9aa8\u77db", "leather's not strong. better than rags, though.": "\u76ae\u9769\u7684\u786e\u4e0d\u662f\u592a\u7262\u56fa, \u4f46\u603b\u597d\u8fc7\u5e03\u6599", "the street ahead glows with firelight.": "\u524d\u65b9\u8857\u9053\u95ea\u5149\u8fde\u8fde.", "armourer": "\u519b\u68b0\u5458", "a large shanty town sprawls across the streets.": "\u4e00\u76f4\u5de8\u5927\u7684\u68da\u5c4b\u5ef6\u7ef5\u7a7f\u8fc7\u4e86\u8857\u533a.", "the shell of a burned out car blocks the entrance.": "\u70e7\u70c2\u7684\u6c7d\u8f66\u58f3\u5b50\u6321\u4f4f\u4e86\u5165\u53e3.", "a small group arrives, all dust and bones.": "\u4e00\u5c0f\u7fa4\u4eba\u62b5\u8fbe\u4e86, \u4e2a\u4e2a\u7626\u9aa8\u5d99\u5ccb", "weight": "\u91cd\u91cf", "torch": "\u706b\u628a", "The Thief": "\u5c0f\u5077", "a youth lashes out with a tree branch.": "\u4e00\u4e2a\u5e74\u8f7b\u5c0f\u4f19\u62ff\u4e86\u6839\u6811\u679d\u5c31\u8df3\u51fa\u6765\u4e86.", "the rest of the hospital is empty.": "\u533b\u9662\u91cc\u9762\u5df2\u7ecf\u6ca1\u4ec0\u4e48\u4e86.", "learned to be where they're not": "\u5b66\u4f1a\u4e86\u51cc\u6ce2\u5fae\u6b65", "go twice as far without eating": "\u4e24\u500d\u6328\u997f\u80fd\u529b", "scavenger'd been looking for supplies in here, it seems.": "\u6e05\u9053\u592b\u4f3c\u4e4e\u4e00\u76f4\u5728\u5bfb\u627e\u5404\u79cd\u7269\u8d44.", "the plague is kept from spreading.": "\u761f\u75ab\u5236\u6b62\u4f4f\u4e86.", "the cask holds enough water for longer expeditions": "\u6728\u6876\u53ef\u4ee5\u5b58\u653e\u4e0d\u5c11\u7684\u6c34, \u63a2\u9669\u80fd\u6301\u7eed\u66f4\u4e45", "check traps": "\u67e5\u770b\u9677\u9631", "Plague": "\u761f\u75ab", "the forest is silent.": "\u68ee\u6797\u518d\u6b21\u5f52\u4e8e\u5b81\u9759.", "medicine": "\u836f\u54c1", "the old man had a small cache of interesting items.": "\u8fd9\u4e2a\u8001\u4eba\u6709\u4e00\u4e9b\u6709\u8da3\u7684\u5c0f\u6536\u85cf.", "tannery": "\u5236\u9769\u574a", "the compass points northwest.": "\u7f57\u76d8\u6307\u5411\u897f\u5357", "no more room for huts.": "\u6ca1\u6709\u7a7a\u95f4\u5efa\u9020\u6728\u5c4b\u4e86", "they took what they came for, and left.": "\u4ed6\u4eec\u62ff\u8d70\u6240\u9700,\u62cd\u62cd\u5c41\u80a1\u8d70\u4e86.", "through the large gymnasium doors, footsteps can be heard.": "\u5728\u901a\u8fc7\u4f53\u80b2\u9986\u5927\u95e8\u7684\u65f6\u5019, \u811a\u6b65\u58f0\u6e05\u6670\u53ef\u95fb.", "someone had been stockpiling loot here.": "\u80af\u5b9a\u6709\u4eba\u4e00\u76f4\u50a8\u5907\u4e1c\u897f\u5728\u8fd9\u91cc.", "a green cross barely visible behind grimy windows.": "\u5728\u80ae\u810f\u7684\u7a97\u5b50\u540e\u9762\u6709\u4e00\u4e2a\u7eff\u5341\u5b57.", "a sick man hobbles up": "\u4e00\u4e2a\u75c5\u4eba\u8e52\u8dda\u800c\u81f3", "An Abandoned Town": "\u5c0f\u9547", "cart": "\u5c0f\u63a8\u8f66", "might be things worth having still inside.": "\u53ef\u80fd\u6709\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f\u5728\u91cc\u9762.", "the wood has run out": "\u6728\u5934\u7528\u5149\u4e86", "the compass points north.": "\u7f57\u76d8\u6307\u5411\u5357\u8fb9", "The Master": "\u5927\u5e08", "thrust": "\u63d2", "water replenished": "\u8865\u5145\u6c34\u5b8c\u6210", "a soldier opens fire from across the desert": "\u4e00\u4e2a\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b", "go twice as far without drinking": "\u4e24\u500d\u5fcd\u6e34\u80fd\u529b", "a terrible plague is fast spreading through the village.": "\u4e00\u573a\u53ef\u6015\u7684\u761f\u75ab\u5728\u6751\u5b50\u91cc\u9762\u8fc5\u901f\u8513\u5ef6\u5f00.", "the tentacular horror is defeated.": "\u6050\u6016\u89e6\u624b\u88ab\u51fb\u8d25\u4e86.", "Sickness": "\u75be\u75c5", "a thug moves out of the shadows.": "\u4e00\u4e2a\u66b4\u5f92\u8d70\u51fa\u4e86\u9634\u5f71.", "A Modest Village": "\u4e2d\u578b\u6751\u5e84", "A Damp Cave": "\u4e00\u4e2a\u6f6e\u6e7f\u7684\u6d1e\u7a74", "swing": "\u6325\u51fb", "alien alloy": "\u5916\u661f\u5408\u91d1", "export or import save data, for backing up": "\u5bfc\u5165\u6216\u5bfc\u51fa\u5907\u4efd\u6587\u4ef6", "smokehouse": "\u814c\u8089\u5382", "vague shapes move, just out of sight.": "\u6a21\u7cca\u7684\u8eab\u5f71\u79fb\u52a8\u7740\u8fdb\u5165\u4e86\u9ed1\u6697.", "Wanderer": "\u4f60", "the earth here is split, as if bearing an ancient wound": "\u8fd9\u91cc\u7684\u5730\u9762\u5230\u5904\u90fd\u662f\u88c2\u75d5, \u5c31\u597d\u50cf\u4e00\u6761\u6761\u53e4\u8001\u7684\u5927\u5730\u4f24\u75d5", "barbarian": "\u593a\u547d\u8fde\u73af\u5251", "the wanderer leaves, cart loaded with furs": "\u6d41\u6d6a\u5973\u79bb\u5f00\u4e86, \u7b50\u5b50\u6ee1\u8f7d\u76ae\u6bdb", "there are still supplies inside.": "\u91cc\u9762\u8fd8\u6709\u4e00\u4e9b\u7269\u8d44.", "traps are more effective with bait.": "\u5e26\u8bf1\u9975\u7684\u9677\u9631\u66f4\u6709\u6548.", "rusted chainlink is pulled across an alleyway.": "\u751f\u9508\u7684\u94fe\u6761\u4e1c\u62c9\u897f\u626f\u7684.", "a sickness is spreading through the village.": "\u75be\u75c5\u5728\u6751\u5b50\u91cc\u9762\u4f20\u64ad.", "tangle": "\u8ff7\u60d1", "the meat has run out": "\u8089\u5403\u5b8c\u4e86", "a beast charges out of a ransacked classroom.": "\u4e00\u5934\u91ce\u517d\u51b2\u7a81\u4e86\u5df2\u7ecf\u7a7a\u8361\u8361\u7684\u6559\u5ba4.", "lucky that the natives can't work the mechanisms.": "\u5f88\u5e78\u8fd0\u5f53\u5730\u4eba\u4e0d\u4f1a\u673a\u68b0.", "the rickety cart will carry more wood from the forest": "\u5c0f\u63a8\u8f66\u80fd\u4ece\u68ee\u6797\u91cc\u8fd0\u6765\u66f4\u591a\u7684\u6728\u5934", "just as deadly now as they were then.": "\u8ddf\u4ee5\u5f80\u4e00\u6837\u7684\u81f4\u547d.", "builder just shivers": "\u5de5\u4eba\u4eec\u51b7\u5f97\u5728\u53d1\u6296", "a second soldier joins the fight.": "\u7b2c\u4e8c\u4e2a\u58eb\u5175\u52a0\u5165\u6218\u6597.", "attack": "\u653b\u51fb", "go inside": "\u8fdb\u5165", "turn her away": "\u64b5\u8d70\u5979", "reinforce hull": "\u52a0\u56fa\u8239\u8eab", "not enough wood to get the fire going": "\u6728\u5934\u4e0d\u8db3, \u65e0\u6cd5\u751f\u706b", "a stranger arrives in the night": "\u4e00\u4e2a\u964c\u751f\u4eba\u5728\u591c\u665a\u5230\u6765", "hut": "\u5c0f\u6728\u5c4b", "trapper": "\u6293\u6355\u624b", "a battered highway sign stands guard at the entrance to this once-great city.": "\u4e00\u4e2a\u53ef\u601c\u7684\u9ad8\u901f\u516c\u8def\u6807\u5fd7\u5750\u843d\u5728\u8fd9\u5ea7\u66fe\u7ecf\u7684\u5927\u57ce\u5e02\u7684\u5165\u53e3.", "rifle": "\u730e\u67aa", "sulphur": "\u786b\u78fa", "steel": "\u94a2", "behind the door, a deformed figure awakes and attacks.": "\u5728\u95e8\u540e\u7684\u4e00\u4e2a\u7578\u5f62\u4eba\u8fdb\u884c\u653b\u51fb.", "the stranger is standing by the fire. she says she can help. says she builds things.": "\u964c\u751f\u4eba\u56f4\u5750\u5728\u706b\u5806\u65c1, \u5979\u8bf4\u5979\u4f1a\u5e2e\u5fd9\u5efa\u9020\u5efa\u7b51\u6216\u8005\u5236\u9020\u7269\u4ef6\u5de5\u5177", "the sickness is cured in time.": "\u75be\u75c5\u88ab\u5373\u65f6\u63a7\u5236\u4e86.", "the only hope is a quick death.": "\u6b7b\u4ea1\u4e5f\u8bb8\u662f\u66f4\u597d\u7684\u5f52\u5bbf.", "score for this game: {0}": "\u672c\u6b21\u5f97\u5206: {0}", "the lizard is dead": "\u4e00\u76f4\u9965\u997f\u7684\u8725\u8734\u997f\u6b7b\u4e86", "iron": "\u94c1", "the compass points east.": "\u7f57\u76d8\u6307\u5411\u4e1c\u8fb9", "light fire": "\u70b9\u706b", "a large creature lunges, muscles rippling in the torchlight": "\u4e00\u4e2a\u5de8\u5927\u7684\u751f\u7269\u51fa\u73b0, \u808c\u8089\u5927\u5230\u7206", "waterskin": "\u6c34\u58f6", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "\u964c\u751f\u4eba\u51bb\u5f97\u53d1\u6296\u5e76\u4e14\u80e1\u8a00\u4e71\u8bed\u4e0d\u77e5\u6240\u4e91.", "A Firelit Room": "\u6e29\u6696\u7684\u6728\u5c4b", "some wood is missing.": "\u4e00\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86.", "The Beggar": "\u4e5e\u4e10", "ripe for the picking.": "\u662f\u65f6\u5019\u91c7\u6458\u679c\u5b9e\u4e86.", "A Destroyed Village": "\u5c0f\u9ed1\u5c4b", "coal miner": "\u77ff\u5de5", "not enough teeth": "\u5229\u9f7f\u4e0d\u591f", "all he has are some scales.": "\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u9cde\u7247.", "a thief is caught": "\u4e00\u4e2a\u5c0f\u5077\u88ab\u6293\u4f4f\u4e86", "he begs for medicine.": "\u4ed6\u4e5e\u6c42\u4e00\u4e9b\u6cbb\u7597\u836f\u5242.", "take": "\u5e26\u8d70", "the people back away, avoiding eye contact.": "\u4eba\u4eec\u7eb7\u7eb7\u540e\u9000, \u8eb2\u95ea\u7740\u773c\u5149.", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "\u4e00\u4e2a\u6e38\u7267\u8d38\u6613\u56e2\u8fdb\u5165\u4e86\u89c6\u91ce, \u4ed6\u4eec\u643a\u5e26\u4e86\u5f88\u591a\u7c97\u7cd9\u7684\u9ebb\u7ebf\u888b, \u88c5\u6ee1\u4e86\u8d27\u7269.", "a convoy lurches in, equal parts worry and hope.": "\u4e00\u5927\u961f\u4eba\u7fa4\u62b5\u8fbe, \u5e26\u6765\u4e86\u78e8\u96be\u4e0e\u5e0c\u671b", "the map uncovers a bit of the world": "\u5730\u56fe\u5305\u542b\u5927\u5730\u56fe\u7684\u4e00\u89d2", "man-eater": "\u98df\u4eba\u65cf", "the shot echoes in the empty street.": "\u67aa\u54cd\u5728\u8857\u9053\u4e0a\u4ea7\u751f\u56de\u58f0.", "the sounds stop.": "\u5608\u6742\u58f0\u6d88\u5931\u4e86", "rucksack": "\u80cc\u5305", "the towers of a decaying city dominate the skyline": "\u4e00\u4e2a\u7834\u635f\u7684\u9ad8\u5854\u6307\u5411\u5929\u9645", "lights on.": "\u5f00\u706f", "a torch to keep the dark away": "\u7528\u4ee5\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "some good stuff woven into its nest.": "\u5b83\u4eec\u7684\u5de2\u91cc\u9762\u7ecf\u5e38\u6709\u597d\u4e1c\u897f.", "starvation sets in": "\u4eba\u662f\u94c1\u996d\u662f\u94a2, \u9965\u997f\u5982\u5c71\u4e00\u822c\u538b\u6765", "charm": "\u62a4\u8eab\u7b26", "the sniper is dead": "\u72d9\u51fb\u624b\u88ab\u706d", "nothing": "\u8fd9\u5bb6\u4f19\u662f\u4e2a\u9a97\u5b50", "say his folk have been skimming the supplies.": "\u4ed6\u7684\u5bb6\u4eba\u5077\u8d70\u4e86\u4e00\u4e9b\u7269\u8d44.", "Restart?": "\u4f60\u786e\u5b9a\u8981\u91cd\u65b0\u5f00\u59cb?", "this is irreversible.": "\u672c\u8fc7\u7a0b\u4e0d\u53ef\u9006", "the town's booming. word does get around.": "\u5c0f\u6751\u5df2\u6210\u4e3a\u5c0f\u9547, \u70ed\u95f9\u975e\u51e1, \u8a00\u8bed\u65e0\u6cd5\u5f62\u5bb9", "arms and munitions, relics from the war, are neatly arranged on the store-room floor.": "\u6b66\u5668\u5f39\u836f\u6574\u7406\u7684\u6392\u5217\u5728\u50a8\u85cf\u5ba4\u7684\u5730\u4e0a.", "iron miner": "\u94c1\u5320", "give 100": "\u8d4f\u4ed6100", "Export": "\u5bfc\u51fa", "the operating theatre has a lot of curious equipment.": "\u624b\u672f\u5ba4\u6709\u5f88\u591a\u5947\u602a\u7684\u8bbe\u5907.", "A Sniper": "\u72d9\u51fb\u624b", "the mysterious wanderer returns, cart piled high with wood.": "\u6d41\u6d6a\u6c49\u56de\u6765\u4e86, \u5e26\u56de\u6765\u4e86\u4e00\u5806\u6728\u5934.", "a snarling beast jumps out from behind a car.": "\u4e00\u5934\u5486\u54ee\u7740\u7684\u91ce\u517d\u4ece\u8f66\u540e\u9762\u8df3\u51fa\u6765.", "precise": "\u5c0f\u674e\u98de\u5200", "looks like a camp of sorts up ahead.": "\u597d\u50cf\u524d\u65b9\u6709\u4e00\u4e2a\u8425\u5730.", "convoy": "\u5927\u8d27\u8f66", "The Sulphur Mine": "\u4e00\u5ea7\u786b\u78fa\u77ff", "the familiar curves of a wanderer vessel rise up out of the dust and ash. ": "\u5c18\u571f\u548c\u7070\u70ec\u4e4b\u4e0b\u6d41\u9732\u51fa\u719f\u6089\u7684\u5404\u79cd\u66f2\u7ebf.", "a beggar arrives.": "\u6765\u4e86\u4e00\u4e2a\u4e5e\u4e10.", "the strange bird is dead": "\u602a\u9e1f\u5df2\u7ecf\u88ab\u6d88\u706d", "Troposphere": "\u5bf9\u6d41\u5c42", "the grass thrashes wildly as a huge lizard pushes through": "\u8349\u4e1b\u6251\u51fa\u4e00\u53ea\u5de8\u5927\u7684\u8725\u8734", "medicine is needed immediately.": "\u6025\u9700\u533b\u7597\u836f\u5242.", "A Crashed Ship": "\u7834\u635f\u7684\u98de\u8239", "the town lies abandoned, its citizens long dead": "\u5c0f\u9547\u5e9f\u5f03\u5728\u524d\u65b9, \u91cc\u9762\u7684\u5c45\u6c11\u5df2\u7ecf\u6b7b\u4e86\u5f88\u4e45\u4e86", "give 1 medicine": "\u7ed9 1 \u6cbb\u7597\u836f\u5242", "the old compass is dented and dusty, but it looks to work.": "\u7f57\u76d8\u770b\u4e0a\u53bb\u5f88\u65e7, \u5e03\u6ee1\u4e86\u7070\u5c18, \u4f46\u662f\u4f9d\u65e7\u5de5\u4f5c\u826f\u597d.", "wood": "\u6728\u5934", "A Forgotten Battlefield": "\u9057\u843d\u6218\u573a", "the trees are gone. parched earth and blowing dust are poor replacements.": "\u673d\u6728, \u5e9f\u571f, \u72c2\u6c99, \u6b7b\u5730.", "lodge": "\u730e\u4eba\u5c0f\u5c4b", "the debris is denser here.": "\u8fd9\u91cc\u788e\u7247\u5bc6\u5e03.", "a scout stops for the night": "\u4e00\u4e2a\u4fa6\u5bdf\u5175\u5728\u591c\u5e55\u4e2d\u5230\u6765", "a squat building up ahead.": "\u524d\u65b9\u6709\u4e00\u5750\u5efa\u7b51\u7269.", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "\u5728\u5927\u91cf\u673a\u68b0\u6b8b\u9ab8\u4e2d, \u53e4\u8001\u7684\u98de\u8239\u505c\u5728\u5ca9\u77f3\u4e0a, \u5df2\u7ecf\u7b49\u5f85\u5f97\u592a\u4e45\u4e86.", "iron mine": "\u94c1\u77ff", "the compass points northeast.": "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "freezing": "\u6781\u5ea6\u6df1\u5bd2", "the world fades": "\u6574\u4e2a\u4e16\u754c\u90fd\u5728\u6d88\u6563", "some of the traps have been torn apart.": "\u4e00\u4e9b\u9677\u9631\u5df2\u7ecf\u4e25\u91cd\u635f\u6bc1.", "not enough iron": "\u94c1\u4e0d\u591f\u4e86", "compass": "\u7f57\u76d8", "bring your friends.": "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "a mysterious wanderer arrives": "\u4e00\u4e2a\u795e\u79d8\u7684\u6d41\u6d6a\u6c49\u62b5\u8fbe", "An Old House": "\u4e00\u6240\u8001\u623f\u5b50", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves.": "\u5404\u79cd\u767d\u9aa8\u6563\u843d\u4e00\u5730, \u4e0a\u9762\u8fd8\u6709\u6df1\u6df1\u7684\u9f7f\u75d5.", "as soon as the door is open a little bit, hundreds of tentacles erupt.": "\u95e8\u53ea\u8981\u5f00\u4e86\u4e00\u70b9, \u51e0\u767e\u4e2a\u89e6\u624b\u5c31\u6d8c\u8fc7\u6765.", "leather": "\u76ae\u9769", "a sound comes from the tunnel, just ahead.": "\u524d\u65b9\u4f20\u6765\u4e00\u4e9b\u58f0\u54cd.", "investigate": "\u8c03\u67e5", "the cave narrows a few feet in.": "\u6d1e\u7a74\u5df2\u7ecf\u5c0f\u7684\u6ca1\u6709\u843d\u811a\u4e4b\u5730\u4e86.", "sword is sharp. good protection out in the wilds.": "\u94c1\u5251\u5f88\u5c16\u9510, \u5728\u91ce\u5916\u63d0\u4f9b\u7ed9\u6211\u4eec\u8db3\u591f\u7684\u4fdd\u62a4.", "orange traffic cones are set across the street, faded and cracked.": "\u6a59\u8272\u7684\u4ea4\u901a\u8b66\u793a\u6807\u8bb0\u5e73\u65b9\u5728\u8857\u9053\u4e0a, \u4e0d\u8fc7\u90fd\u7834\u70c2\u5f97\u4e0d\u884c\u4e86.", "a large man attacks, waving a bayonet.": "\u4e00\u4e2a\u9ad8\u5927\u7684\u7537\u4eba\u6325\u821e\u7740\u523a\u5200\u8fdb\u884c\u653b\u51fb.", "the air is filled with dust, driven relentlessly by the hard winds.": "\u7a7a\u6c14\u98d8\u6ee1\u4e86\u7070\u5c18, \u4efb\u51ed\u98ce\u5439\u96e8\u6253.", "A Damp Cave": "\u6d1e\u7a74", "a gaunt man approaches, a crazed look in his eye": "\u4e00\u4e2a\u75af\u72c2\u7684\u5bb6\u4f19\u51fa\u73b0\u4e86", "A Military Raid": "\u6b66\u88c5\u51b2\u7a81", "the walls are moist and moss-covered": "\u5899\u58c1\u5f88\u6f6e\u6e7f\u5e76\u8986\u6ee1\u4e86\u82d4\u85d3", "not enough wood": "\u6728\u5934\u4e0d\u591f\u4e86", "a giant lizard shambles forward": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u5411\u4f60\u653b\u51fb", "close": "\u5173\u95ed", "some medicine abandoned in the drawers.": "\u62bd\u5c49\u91cc\u9762\u6709\u4e00\u4e9b\u6cbb\u7597\u836f\u5242.", "strange scales": "\u5947\u602a\u7684\u9cde\u7247", "learned to throw punches with purpose": "\u5b66\u4f1a\u4e86\u901a\u81c2\u62f3", "a shack stands at the center of the village.": "\u4e00\u4e2a\u6728\u5c4b\u5904\u7406\u5728\u6751\u5b50\u4e2d\u5fc3.", "spare him": "\u91ca\u653e\u4ed6", "he smiles warmly and asks for lodgings for the night.": "\u4ed6\u5fae\u7b11\u7740\u9752\u8bf7\u6c42\u5bc4\u5bbf\u8fc7\u591c.", "stealthy": "\u6f5c\u884c\u672f", "the sulphur mine is clear of dangers": "\u786b\u78fa\u77ff\u89e3\u9664\u5371\u9669\u4e86", "weapons": "\u6b66\u5668", "the man is thankful.": "\u8fd9\u4e2a\u7537\u4eba\u5f88\u611f\u6fc0.", "broken streetlights stand, rusting. light hasn't graced this place in a long time.": "\u8def\u706f\u90fd\u7834\u70c2\u9508\u8ff9\u6591\u6591, \u8fd9\u4e2a\u5730\u65b9\u5931\u53bb\u5149\u660e\u5f88\u65e7\u4e86.", "shares what he knows about sneaking before he goes.": "\u4ed6\u5728\u79bb\u5f00\u4e4b\u524d\u628a\u4ed6\u7684\u90a3\u4e9b\u5077\u5077\u6478\u6478\u7684\u6280\u5de7\u5206\u4eab\u7ed9\u4e86\u5927\u5bb6.", "import": "\u5bfc\u5165", "available": "\u5e93\u5b58", "A Shivering Man": "\u4e00\u4e2a\u745f\u745f\u53d1\u6296\u7684\u4eba", "the rest bury them.": "\u6211\u4eec\u57cb\u846c\u4e86\u8fd9\u4e9b\u6b7b\u8005.", "fires burn in the courtyard beyond.": "\u5927\u706b\u707e\u5ead\u9662\u524d\u71c3\u70e7.", "smoldering": "\u5192\u70df\u4e86", "the young settler was carrying a canvas sack.": "\u90a3\u4e2a\u5e74\u8f7b\u7684\u5c45\u6c11\u80cc\u7740\u7684\u662f\u5e06\u5e03\u5305.", "the ground is littered with small teeth": "\u5730\u9762\u6d41\u4e0b\u4e86\u4e00\u4e9b\u7834\u788e\u7684\u7259\u9f7f", "the nest of a large animal lies at the back of the cave.": "\u4e00\u53ea\u5927\u578b\u52a8\u7269\u7684\u5de2\u7a74\u5c31\u5728\u6d1e\u7a74\u7684\u540e\u65b9.", "A Tiny Village": "\u5c0f\u6751\u5e84", "a tribe of elderly squatters is camped out in this ward.": "\u8001\u4eba\u4eec\u7684\u8717\u5c45\u5c31\u5728\u8fd9\u95f4\u75c5\u623f.", "Mesosphere": "\u4e2d\u95f4\u5c42", "a snarling beast leaps out of the underbrush": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8349\u4e1b\u4e2d\u4e32\u8d77", "the double doors creak endlessly in the wind.": "\u5927\u95e8\u5431\u5431\u4e0d\u505c\u7684\u6447\u66f3\u5728\u6b8b\u98ce\u4e2d.", "there's nothing else here.": "\u6ca1\u522b\u7684\u4e86.", "got it": "\u641e\u5b9a", "a cave lizard attacks": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u5411\u4f60\u653b\u51fb", "men mill about, weapons at the ready.": "\u6709\u4eba\u5e26\u7740\u6b66\u5668\u9a7b\u5b88\u5728\u90a3.", "l armour": "\u76ae\u7532", "steelworks": "\u70bc\u94a2\u7089", "A Ruined City": "\u4e00\u5ea7\u8bc5\u5492\u4e4b\u57ce", "Noises": "\u5608\u6742\u58f0", "can't tell what left it here.": "\u9b3c\u77e5\u9053\u8fd8\u5269\u4e0b\u4e9b\u4ec0\u4e48\u6709\u7528\u4e1c\u897f.", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "\u6811\u6728\u4ec5\u5b58\u4e8e\u5730\u5e73\u7ebf, \u7eff\u8349\u8fdc\u4e0d\u662f\u843d\u6728\u67af\u53f6\u7684\u654c\u624b.", "a man stands over a dead wanderer. notices he's not alone.": "\u4e00\u4e2a\u7537\u4eba\u7ad9\u5728\u6b7b\u53bb\u7684\u6d41\u6d6a\u6c49\u8fb9\u4e0a, \u610f\u8bc6\u5230\u4ed6\u4e0d\u662f\u552f\u4e00\u7684\u4eba\u7c7b.", "something's causing a commotion a ways down the road.": "\u6709\u4ec0\u4e48\u4e8b\u60c5\u5728\u4e0b\u8fb9\u7684\u8def\u4e0a\u5f15\u8d77\u4e86\u9a9a\u52a8.", "baited trap": "\u6709\u8bf1\u9975\u7684\u9677\u9631", "cancel": "\u53d6\u6d88", "put the save code here.": "\u6570\u636e\u7c98\u8d34\u5230\u8fd9\u91cc", "hang him": "\u540a\u6b7b\u4ed6", "inside, the remains of its victims are everywhere.": "\u91cc\u9762\u5230\u5904\u90fd\u662f\u9047\u96be\u8005\u7684\u5c38\u4f53.", "this spear's not elegant, but it's pretty good at stabbing": "\u8fd9\u77db\u6709\u70b9\u7cd9, \u4f46\u662f\u7528\u6765\u7a81\u523a\u5df2\u7ecf\u8db3\u591f\u4e86", "the wanderer leaves, cart loaded with wood": "\u6d41\u6d6a\u6c49\u5e26\u7740\u6728\u5934\u79bb\u5f00\u4e86", "gatherer": "\u4f10\u6728\u5de5", "the night is silent.": "\u9ed1\u591c\u518d\u6b21\u8d8b\u4e8e\u5b81\u9759.", "never go thirsty again": "\u4f60\u518d\u4e5f\u4e0d\u4f1a\u7f3a\u6c34\u4e86", "a small cache of supplies is tucked inside a rusting locker.": "\u751f\u9508\u7684\u9501\u67dc\u91cc\u9762\u6709\u4e00\u4e9b\u4f9b\u7ed9\u54c1.", "learned to love the dry air": "\u5b66\u4e60\u5982\u4f55\u907f\u514d\u6d41\u5931\u6c34\u5206", "workshop": "\u5de5\u5177\u623f", "A Barren World": "\u4e00\u4e2a\u8352\u829c\u7684\u4e16\u754c", "see farther": "\u6269\u5927\u89c6\u91ce", "bolas": "\u6d41\u661f\u9524", "the ground is littered with scraps of cloth": "\u5730\u4e0a\u6709\u5f88\u591a\u788e\u5e03\u6599", "The Coal Mine": "\u4e00\u5ea7\u7164\u77ff", "a huge lizard scrambles up out of the darkness of an old metro station.": "\u4e00\u4e2a\u5de8\u5927\u7684\u8725\u8734\u6253\u7834\u4e86\u8001\u5730\u94c1\u7ad9\u7684\u5b81\u9759.", "more voices can be heard ahead.": "\u524d\u65b9\u4f20\u6765\u66f4\u591a\u7684\u58f0\u54cd.", "A Large Village": "\u5927\u578b\u6751\u5e84", "precision": "\u7cbe\u51c6\u672f", "the sickness spreads through the village.": "\u75be\u75c5\u8513\u5ef6\u5728\u6574\u4e2a\u6751\u5e84.", "won't say from where he came, but it's clear that he's not staying.": "\u4ed6\u4eec\u6ca1\u6709\u8bf4\u4ed6\u4eec\u4ece\u90a3\u91cc\u6765, \u663e\u7136\u4e5f\u4e0d\u4f1a\u4e00\u76f4\u5446\u5728\u8fd9\u91cc.", "the crowd surges forward.": "\u4eba\u7fa4\u6d8c\u52a8.", "the wanderer takes the charm and nods slowly.": "\u4ed6\u8bf4\u6709\u4e00\u6b21\u5e26\u9886\u7740\u4e00\u4e2a\u5927\u56e2\u961f\u62b5\u8fbe\u4e86\u4e00\u4e2a\u65b0\u4e16\u754c.", "the mysterious wanderer returns, cart piled high with furs.": "\u6d41\u6d6a\u5973\u56de\u6765\u4e86, \u5e26\u56de\u6765\u4e86\u8bb8\u591a\u76ae\u6bdb.", "armoury": "\u5175\u5de5\u5382", "searching the bodies yields a few supplies.": "\u641c\u7d22\u5c38\u4f53\u4f1a\u5f97\u5230\u4e00\u4e9b\u7269\u8d44.", "some traps have been destroyed": "\u4e00\u4e9b\u9677\u9631\u635f\u574f\u4e86", "the torchlight casts a flickering glow down the hallway.": "\u706b\u70ac\u7167\u4eae\u4e86\u8d70\u5eca.", "safer here": "\u603b\u7b97\u5b89\u5168\u4e86", "Export / Import": "\u5bfc\u5165/\u5bfc\u51fa", "steelworker": "\u70bc\u94a2\u5de5\u4eba", "the man-eater is dead": "\u4e00\u4e2a\u98df\u4eba\u65cf\u5df2\u7ecf\u88ab\u6d88\u706d", "learned to swing weapons with force": "\u4e60\u5f97\u4e86\u593a\u547d\u8fde\u73af\u5251", "the remaining settlers flee from the violence, their belongings forgotten.": "\u5269\u4e0b\u7684\u5c45\u6c11\u56db\u5904\u9003\u9038, \u4ed6\u4eec\u7684\u7269\u8d44\u90fd\u88ab\u629b\u4e0b\u4e86.", "a crudely made charm": "\u4e00\u4e2a\u7c97\u7cd9\u7684\u62a4\u8eab\u7b26", "cask": "\u6c34\u6876", "engine:": "\u5f15\u64ce:", "the streets are empty.": "\u8857\u9053\u90fd\u662f\u7a7a\u7684.", "lizard": "\u8725\u8734", "Sulphur Mine": "\u786b\u78fa\u77ff", "desert rat": "\u907f\u514d\u6d41\u5931\u6c34\u5206", "the house has been ransacked.": "\u623f\u5b50\u5df2\u7ecf\u88ab\u6d17\u52ab\u4e00\u7a7a\u4e86.", "a thug is waiting on the other side of the wall.": "\u4e00\u4e2a\u66b4\u5f92\u7b49\u5728\u53e6\u5916\u4e00\u8fb9\u5899\u90a3.", "the compass points southwest.": "\u7f57\u76d8\u6307\u5411\u897f\u5317", "the metallic tang of wanderer afterburner hangs in the air.": "\u7834\u70c2\u7684\u5c38\u4f53\u5230\u5904\u90fd\u662f. \u88ab\u70e7\u7126\u7684\u5c38\u4f53\u6302\u5728\u7a7a\u4e2d.", "large prints lead away, into the forest.": "\u5de8\u5927\u7684\u8db3\u5370\u5bfc\u5411\u68ee\u6797.", "a startled beast defends its home": "\u4e00\u5934\u53d7\u60ca\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u81ea\u5df1\u7684\u5de2\u7a74", "there is nothing else here.": "\u6ca1\u6709\u5176\u4ed6\u4e1c\u897f\u4e86.", "his time here, now, is his penance.": "\u73b0\u5728\u8f6e\u5230\u4ed6\u4e86, \u6d41\u843d\u5728\u8fd9\u91cc\u6df1\u6df1\u7684\u5fcf\u6094....", "where the windows of the schoolhouse aren't shattered, they're blackened with soot.": "\u5b66\u6821\u623f\u5c4b\u7684\u73bb\u7483\u7a97\u90fd\u6ca1\u6709\u788e\u6389, \u4f46\u662f\u90fd\u88ab\u718f\u9ed1\u4e86.", "hull:": "\u5916\u58f3:", "scavenger": "\u6e05\u9053\u592b", "unarmed master": "\u964d\u9f99\u5341\u516b\u638c", "the man says he's grateful. says he won't come around any more.": "\u5c0f\u5077\u611f\u8c22\u4e0d\u6740\u4e4b\u6069, \u4ed6\u8bf4\u518d\u4e5f\u4e0d\u5077\u4e86.", "laser rifle": "\u6fc0\u5149\u6b65\u67aa", "sulphur mine": "\u786b\u78fa\u77ff", "rot's been to work on it, and some of the pieces are missing.": "\u5c38\u4f53\u9ad8\u5ea6\u8150\u70c2, \u4e00\u4e9b\u80a2\u4f53\u5df2\u7ecf\u4e0d\u89c1\u4e86.", "buy map": "\u8d2d\u4e70\u5730\u56fe", "scratching noises can be heard from the store room.": "\u6709\u8785\u8785\u7815\u7815\u7684\u58f0\u97f3\u4ece\u50a8\u85cf\u5ba4\u5185\u4f20\u6765.", "steel sword": "\u94a2\u5251", "descend": "\u62dc\u8bbf", "asks for any spare furs to keep him warm at night.": "\u4e5e\u6c42\u80fd\u7ed9\u4ed6\u4e00\u70b9\u6696\u548c\u8eab\u5b50\u7684\u76ae\u6bdb.", "A Raucous Village": "\u5fd9\u788c\u5608\u6742\u7684\u5c0f\u9547", "the beggar expresses his thanks.": "\u4e5e\u4e10\u8868\u8fbe\u4ed6\u7684\u611f\u8c22", "carrying more means longer expeditions to the wilds": "\u8f7d\u5f97\u66f4\u591a\u610f\u5473\u7740\u66f4\u957f\u66f4\u8fdc\u7684\u91ce\u5916\u63a2\u9669", "free {0}/{1}": "\u7a7a\u95f2: {0}/{1}", "Room": "\u5c0f\u5c4b", "rotting reeds rise out of the swampy earth.": "\u8150\u70c2\u7684\u82a6\u82c7\u6f02\u6d6e\u5728\u6cbc\u6cfd\u4e0a.", "armoury's done, welcoming back the weapons of the past.": "\u5175\u5de5\u5382\u5df2\u7ecf\u5b8c\u6210! \u53ef\u4ee5\u751f\u4ea7\u6b66\u5668\u4e86", "eat meat": "\u5403\u814a\u8089", "slow metabolism": "\u907f\u514d\u9965\u997f", "camp fires burn by the entrance to the mine.": "\u77ff\u5751\u5165\u53e3\u7bdd\u706b\u5f88\u65fa.", "the mouth of the cave is wide and dark.": "\u6d1e\u7a74\u7684\u5165\u53e3\u5bbd\u800c\u6df1.", "builder's not sure he's to be trusted.": "\u4e0d\u77e5\u9053\u4ed6\u662f\u5426\u503c\u5f97\u4fe1\u4efb.", "evasion": "\u9003\u8131\u672f", "buy bait": "\u8d2d\u4e70 \u8bf1\u9975", "a pack of lizards rounds the corner.": "\u4e00\u7fa4\u8725\u8734\u5728\u89d2\u843d\u91cc.", "builder": "\u5de5\u4eba", "no": "\u53d6\u6d88", "scattered teeth": "\u6b8b\u7f3a\u7684\u7259\u9f7f", "the door hangs open.": "\u95e8\u5f00\u7740.", "buy:": "\u8d2d\u4e70:", "track them": "\u8ffd\u8e2a\u8db3\u8ff9", "stores": "\u5e93\u5b58", "now the nomads have a place to set up shop, they might stick around a while": "\u6e38\u7267\u6c11\u65cf\u4eec\u53ef\u4ee5\u6709\u5730\u65b9\u843d\u811a\u4e86", "A Dusty Path": "\u63a2\u9669", "armour": "\u62a4\u7532", "A Man-Eater": "\u4e00\u4e2a\u98df\u4eba\u65cf", "builder says it'd be useful to have a steady source of bullets": "\u5de5\u4eba\u8bf4\u7a33\u5b9a\u7684\u6b66\u5668\u548c\u5f39\u836f\u4f9b\u5e94\u662f\u5fc5\u8981\u7684", "The Sick Man": "\u75c5\u4eba", "yes": "\u662f\u7684", "martial artist": "\u91d1\u521a\u638c", "the traps contain ": "\u9677\u9631\u53ef\u80fd\u4f1a\u5e26\u6765", "builder says she can make traps to catch any creatures might still be alive out there": "\u5de5\u4eba\u8bf4\u5979\u80fd\u5236\u4f5c\u53ef\u4ee5\u6355\u83b7\u6d3b\u7684\u730e\u7269\u7684\u9677\u9631", "bird must have liked shiney things.": "\u9e1f\u513f\u90fd\u559c\u6b22\u95ea\u4eae\u7684\u4e1c\u897f.", "the path leads to an abandoned mine": "\u901a\u5411\u77ff\u5751\u7684\u5c0f\u8def", "the nights are rent with screams.": "\u9ed1\u591c\u603b\u662f\u4f34\u968f\u7740\u60ca\u58f0\u5c16\u53eb.", "buy compass": "\u8d2d\u4e70 \u7f57\u76d8", "this waterskin'll hold a bit of water, at least": "\u7528\u6765\u653e\u6c34\u7684, \u53ef\u60dc\u5bb9\u91cf\u5c0f\u4e86\u70b9", "turn him away": "\u6eda\u86cb", "the scavenger is dead": "\u6e05\u9053\u592b\u88ab\u6d88\u706d\u4e86", "the people here were broken a long time ago.": "\u8fd9\u4e2a\u4eba\u5f88\u65e7\u4ee5\u524d\u5c31\u88ab\u6740\u6b7b\u4e86.", "a grizzled soldier attacks, waving a bayonet.": "\u4e00\u4e2a\u5934\u53d1\u82b1\u767d\u7684\u58eb\u5175\u52a0\u5165\u6218\u6597, \u6325\u821e\u7740\u523a\u5200.", "shivering man": "\u53d1\u6296\u7684\u4eba", "The Mysterious Wanderer": "\u795e\u79d8\u6d41\u6d6a\u8005", "A Huge Lizard": "\u4e00\u76f4\u9965\u997f\u7684\u8725\u8734", "boxer": "\u901a\u81c2\u62f3", "a man joins the fight": "\u4e00\u4e2a\u4eba\u52a0\u5165\u6218\u6597\u653b\u51fb", "restore more health when eating": "\u8fdb\u98df\u6062\u590dhp\u52a0\u5f3a", "A Deserted Town": "\u4e00\u4e2a\u6c99\u6f20\u5c0f\u9547", "some weird metal he picked up on his travels.": "\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u5947\u602a\u7684\u91d1\u5c5e.", "An Outpost": "\u524d\u54e8\u7ad9", "A Snarling Beast": "\u5486\u54ee\u7684\u91ce\u517d", "Share": "\u5206\u4eab", "a haze falls over the village as the steelworks fires up": "\u70bc\u94a2\u7089\u8d77, \u96fe\u973e\u5c31\u6765\u4e86", "a large bird nests at the top of the stairs.": "\u697c\u68af\u5c3d\u5934\u6709\u4e00\u4e2a\u5de8\u5927\u7684\u9e1f\u5de2.", "an old wanderer sits inside, in a seeming trance.": "\u4e00\u4e2a\u5e74\u8001\u7684\u6d41\u6d6a\u6c49\u5728\u91cc\u9762, \u770b\u4f3c\u7cbe\u795e\u604d\u60da.", "builder says the villagers could make steel, given the tools": "\u5de5\u4eba\u8bf4\u53ea\u8981\u6709\u5408\u9002\u7684\u5de5\u5177, \u5c31\u53ef\u4ee5\u70bc\u94a2", "gather wood": "\u6536\u96c6\u6728\u5934", "there is no more water": "\u6c34\u5df2\u8017\u5c3d", "flickering": "\u6709\u706b\u82d7\u4e86", "only the chief remains.": "\u53ea\u6709\u8001\u5927\u8fd8\u5728.", "go back inside": "\u56de\u5c4b", "a large creature attacks, claws freshly bloodied": "\u4e00\u4e2a\u98df\u4eba\u65cf\u63a5\u8fd1\u4e86, \u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13", "a few items are scattered on the ground.": "\u6709\u4e00\u4e9b\u4e1c\u897f\u6563\u843d\u5728\u5730\u4e0a.", "save this.": "\u4fdd\u5b58", "this old mine is not abandoned": "\u8fd9\u5ea7\u8001\u77ff\u5751\u6ca1\u6709\u88ab\u9057\u5f03", "a fight, maybe.": "\u53ef\u80fd\u662f\u6218\u6597.", "the compass points south.": "\u7f57\u76d8\u6307\u5411\u5317\u8fb9", "dead": "\u7184\u706d\u4e86", "the torch sputters and dies in the damp air": "\u706b\u70ac\u7184\u706d\u5728\u6f6e\u6e7f\u7684\u7a7a\u6c14\u4e2d", "export": "\u5bfc\u51fa", "a few belongings rest against the walls.": "\u6709\u51e0\u4e2a\u884c\u674e\u9760\u5728\u5899\u8fb9.", "not far from the village lies a large beast, its fur matted with blood.": "\u5728\u79bb\u5f00\u6751\u5b50\u7684\u4e0d\u8fdc\u5904\u53d1\u73b0\u4e86\u4e00\u53ea\u5de8\u5927\u7684\u91ce\u517d, \u5b83\u7684\u76ae\u6bdb\u8986\u6ee1\u4e86\u6697\u6de1\u7684\u8840\u6db2.", "an old iron mine sits here, tools abandoned and left to rust.": "\u4e00\u4e2a\u8001\u77ff\u5751\u5728\u54ea, \u751f\u9508\u7684\u5de5\u5177\u88ab\u4e71\u4e22.", "but there is a cache of medicine under the floorboards.": "\u4f46\u662f\u5730\u677f\u4e0b\u9762\u8fd8\u6709\u4e00\u4e9b\u533b\u7597\u7528\u54c1.", "s armour": "\u94a2\u7532", "say he should be strung up as an example.": "\u4ed6\u5e94\u8be5\u88ab\u7ede\u6b7b\u4ee5\u793a\u60e9\u7f5a.", "collected scraps spread across the floor like they fell from heaven.": "\u6536\u96c6\u7684\u5404\u79cd\u5783\u573e\u6563\u843d\u5728\u5730\u9762\u4e0a, \u5c31\u597d\u50cf\u662f\u4ece\u5929\u4e0a\u4e0b\u4e0b\u6765\u7684.", "the darkness is absolute": "\u9ed1\u6697\u518d\u5ea6\u6765\u88ad", "A Ruined Trap": "\u7834\u635f\u7684\u9677\u9631", "not enough coal": "\u7164\u70ad\u4e0d\u591f\u4e86", "ambushed on the street.": "\u8857\u5934\u6709\u57cb\u4f0f.", "continue": "\u7ee7\u7eed\u524d\u8fdb", "slash": "\u731b\u51fb", "builder says she can make a cart for carrying wood": "\u5de5\u4eba\u8bf4\u5979\u80fd\u5236\u4f5c\u8fd0\u8f93\u6728\u5934\u7684\u5c0f\u63a8\u8f66", "trap": "\u9677\u9631", "builder stokes the fire": "\u5de5\u4eba\u7ed9\u706b\u5806\u6dfb\u52a0\u6728\u5934", "A Silent Forest": "\u5bc2\u9759\u7684\u6751\u5e84", "builder's not sure she's to be trusted.": "\u4e0d\u77e5\u9053\u5979\u662f\u5426\u503c\u5f97\u4fe1\u4efb.", "an old case is wedged behind a rock, covered in a thick layer of dust.": "\u4e00\u4e2a\u8001\u65e7\u7684\u5305\u88f9\u5d4c\u5728\u77f3\u5934\u540e\u65b9, \u6ee1\u5e03\u7070\u5c18.", "the point is made. in the next few days, the missing supplies are returned.": "\u5728\u5f3a\u5927\u7684\u538b\u529b\u4e0b, \u4e22\u5931\u7684\u7269\u8d44\u5f88\u5feb\u5c31\u88ab\u9000\u56de\u6765\u4e86.", "a frail man stands defiantly, blocking the path.": "\u4e00\u4e2a\u770b\u4e0a\u53bb\u633a\u65af\u6587\u7684\u4eba\u6321\u4f4f\u53bb\u8def\u5e76\u6311\u8845.", "the plague rips through the village.": "\u761f\u75ab\u5e2d\u5377\u4e86\u6574\u4e2a\u6751\u5e84.", "an old wanderer arrives.": "\u4e00\u4e2a\u5e74\u8001\u7684\u6d41\u6d6a\u6c49\u51fa\u73b0\u4e86", "scavenger had a small camp in the school.": "\u6e05\u9053\u592b\u6709\u4e00\u4e2a\u5c0f\u8425\u5730\u5728\u5b66\u6821\u91cc\u9762.", "maybe some useful stuff in the rubble.": "\u53ef\u80fd\u5728\u788e\u7247\u4e2d\u4f1a\u6709\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f.", "a man hobbles up, coughing.": "\u4e00\u4e2a\u7537\u4eba\u8eac\u7740\u8eab, \u54b3\u55fd.", "i armour": "\u94c1\u7532", "The Scout": "\u4fa6\u5bdf\u5175", "leaves a pile of small scales behind.": "\u7559\u4e0b\u4e00\u5806\u9cde\u7247.", "pockets": "\u80cc\u5305", "stab": "\u523a", "time to move on.": "\u8be5\u79bb\u5f00\u4e86.", "the ground is littered with small scales": "\u5730\u4e0a\u6709\u5f88\u591a\u7ec6\u5c0f\u7684\u9cde\u7247", "not enough ": "\u4e0d\u8db3", "the tracks disappear after just a few minutes.": "\u8e2a\u8ff9\u6d88\u5931\u4e86...", "the stench of rot and death fills the operating theatres.": "\u8150\u70c2\u548c\u6b7b\u4ea1\u7684\u6c14\u606f\u5f25\u6f2b\u5728\u624b\u672f\u5ba4.", "iron's stronger than leather": "\u94c1\u6bd4\u76ae\u7ed3\u5b9e", "they must be here for a reason.": "\u80af\u5b9a\u6709\u4ec0\u4e48\u4e8b\u60c5\u53d1\u751f\u4e86.", "a nomad arrives, looking to trade": "\u4e00\u4e2a\u6e38\u7267\u5e10\u7bf7\u62b5\u8fbe\u5e76\u5bfb\u6c42\u8d38\u6613", "black powder and bullets, like the old days.": "\u9ed1\u706b\u836f\u548c\u5b50\u5f39, \u597d\u590d\u53e4\u7684\u611f\u89c9", "restart the game?": "\u91cd\u65b0\u5f00\u59cb\u6e38\u620f?", "gastronome": "\u4e5d\u9633\u795e\u529f", "A Ruined City": "\u57ce\u9547", "energy cell": "\u71c3\u6599\u7535\u6c60", "inside the hut, a child cries.": "\u5c0f\u6728\u5c4b\u5185, \u4e00\u4e2a\u5b69\u5b50\u5728\u54ed.", "lob": "\u6295\u63b7", "always worked before, at least.": "\u65e0\u5f80\u800c\u4e0d\u5229.", "a scavenger draws close, hoping for an easy score": "\u4e00\u4e2a\u6e05\u9053\u592b\u5feb\u901f\u63a5\u8fd1\u4e2d, \u60f3\u8981\u5077\u88ad", "an overturned caravan is spread across the pockmarked street.": "\u4e00\u4e2a\u649e\u7ffb\u7684\u5927\u7bf7\u8f66\u4e2d\u7684\u7269\u4ef6\u6d12\u843d\u5728\u6574\u4e2a\u8857\u9053.", "still a few drops of water in the old well.": "\u6c34\u4e95\u91cc\u9762\u4f9d\u65e7\u6709\u6c34.", "build:": "\u5efa\u7b51\u7269:", "the camp is still, save for the crackling of the fires.": "\u8425\u5730\u4f9d\u65e7, \u8fd8\u6709\u706b\u7130\u71c3\u70e7\u7684\u58f0\u97f3.", "A Beast Attack": "\u731b\u517d\u88ad\u51fb", "Ready to Leave?": "\u6ca1\u6709\u4ec0\u4e48\u53ef\u4ee5\u7559\u604b\u7684\u4e86\u5417\uff1f", "the house is abandoned, but not yet picked over.": "\u623f\u5b50\u867d\u7136\u88ab\u5e9f\u5f03\u4e86, \u4f46\u662f\u8fd8\u6709\u4e00\u4e9b\u4e1c\u897f.", "time to get out of this place. won't be coming back.": "\u603b\u7b97\u8981\u79bb\u5f00\u8fd9\u4e2a\u5931\u843d\u4e4b\u5730\u4e86, \u6c38\u8fdc\u4e0d\u56de\u5934!", "the thirst becomes unbearable": "\u53e3\u820c\u751f\u70df, \u5e72\u6e34\u5982\u65af", "a beggar arrives": "\u6765\u4e86\u4e00\u4e2a\u4e5e\u4e10", "a beast stands alone in an overgrown park.": "\u6709\u4e00\u5934\u91ce\u517d\u5750\u5728\u6742\u8349\u4e1b\u751f\u7684\u516c\u56ed\u5185.", "he leaves a reward.": "\u4ed6\u7559\u4e0b\u4e86\u4ed6\u7684\u53cd\u9988.', '\u5728\u4ed6\u65c5\u884c\u4e2d\u83b7\u5f97\u7684\u4e00\u4e9b\u5947\u602a\u7684\u91d1\u5c5e.", "nothing but downcast eyes.": "\u9664\u4e86\u4f4e\u5782\u7684\u773c\u5e18.", "the scout says she's been all over.": "\u8fd9\u4e2a\u4fa6\u5bdf\u5175\u8bf4\u5979\u5df2\u7ecf\u53bb\u8fc7\u6240\u6709\u7684\u5730\u56fe\u4e86.", "the small settlement has clearly been burning a while.": "\u5c0f\u578b\u5b9a\u5c45\u70b9\u5df2\u7ecf\u70e7\u4e86\u4e00\u9635\u5b50\u4e86.", "cloth": "\u5e03\u6599", "a second soldier opens fire.": "\u7b2c\u4e8c\u4e2a\u58eb\u5175\u5f00\u706b\u4e86.", "dangerous to be this far from the village without proper protection": "\u79bb\u6751\u5b50\u5f88\u8fdc\u4e86, \u8fd9\u6837\u6781\u5176\u5371\u9669", "squeeze": "\u6324\u8fdb\u53bb", "a pristine medicine cabinet at the end of a hallway.": "\u4e00\u4e2a\u6734\u7d20\u7684\u836f\u7bb1\u5728\u8d70\u5eca\u5c3d\u5934.", "scraps of fur": "\u76ae\u6bdb\u4e0b\u811a\u6599", "a scavenger waits just inside the door.": "\u4e00\u4e2a\u6e05\u9053\u592b\u5c31\u5728\u95e8\u91cc\u9762.", "the wind howls outside": "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "the wagon can carry a lot of supplies": "\u8d27\u8f66\u53ef\u4ee5\u8f7d\u5f88\u591a\u7684\u7269\u8d44\u4f9b\u7ed9", "A Battlefield": "\u53e4\u4ee3\u6218\u573a", "more soldiers will be on their way.": "\u8def\u4e0a\u4f1a\u9047\u5230\u66f4\u591a\u7684\u5c38\u4f53\u7684.", "the shivering man is dead": "\u4e0d\u80fd\u518d\u5f97\u745f\u4e86", "builder finishes the smokehouse. she looks hungry.": "\u5de5\u4eba\u5f88\u5feb\u5efa\u6210\u4e86\u814c\u5236\u623f, \u5f88\u5feb\u5c31\u80fd\u5403\u5230\u6e56\u5357\u814a\u8089\u4e86", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "\u8d2b\u7620\u4e4b\u5730\u5d4c\u5728\u6b7b\u6d77\u4e00\u822c\u7684\u67af\u8349\u5730\u4e2d, \u968f\u7740\u5e72\u71e5\u7684\u5fae\u98ce\u6447\u6446\u4e0d\u5b9a.", "agree": "\u540c\u610f", "the place has been swept clean by scavengers.": "\u6e05\u9053\u592b\u5df2\u7ecf\u628a\u8fd9\u641c\u522e\u5e72\u51c0\u4e86.", "A Destroyed Village": "\u77ff\u5751\u89e3\u9664\u5371\u9669\u4e86", "land blows more often": "\u547d\u4e2d\u7387\u52a0\u5f3a", "Space": "\u592a\u7a7a", "it's been picked over by scavengers, but there's still some things worth taking.": "\u62fe\u8352\u8005\u5df2\u7ecf\u626b\u8361\u8fc7\u4e00\u904d\u4e86, \u4f46\u662f\u5e94\u8be5\u8fd8\u627e\u5f97\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f.", "Thermosphere": "\u70ed\u5c42", "5 medicine": "5 \u6cbb\u7597\u836f\u5242", "do nothing": "\u7f6e\u4e4b\u4e0d\u7406", "A Gaunt Man": "\u4e00\u4e2a\u843d\u9b44\u7684\u4eba", "Outside": "\u5916\u9762", "the snarling beast is dead": "\u91ce\u517d\u5df2\u6b7b.", "bodies and supplies from both sides litter the ground.": "\u80a2\u4f53\u548c\u4f9b\u7ed9\u6563\u843d\u5728\u5899\u58c1\u4e24\u65c1.", "the remains of an old house stand as a monument to simpler times": "\u8001\u623f\u5b50\u597d\u6bd4\u662f\u4e00\u5ea7\u5bf9\u65f6\u4ee3\u7684\u7eaa\u5ff5\u7891\u4e00\u822c", "a squatter stands firmly in the doorway of a small hut.": "\u6709\u4e2a\u4eba\u575a\u5b88\u5728\u5c0f\u6728\u5c4b\u7684\u95e8\u53e3.", "lights flash through the alleys between buildings.": "\u706f\u5149\u95ea\u70c1\u5728\u5efa\u7b51\u7684\u7f1d\u9699\u4e2d.", "say goodbye": "\u518d\u4f1a", "{0} per {1}s": "{0} /{1}s", "a weathered family takes up in one of the huts.": "\u4e00\u4e2a\u7ecf\u8fc7\u957f\u9014\u8dcb\u6d89\u7684\u5bb6\u5ead\u642c\u5165\u4e86\u4e00\u4e2a\u6728\u5c4b", "run": "\u9003\u8dd1", "Exosphere": "\u5916\u5927\u6c14\u5c42", "he speaks of once leading the great fleets to fresh worlds.": "\u4f46\u662f\u672a\u77e5\u4e8b\u7269\u5e26\u6765\u7684\u7834\u574f\u6bc1\u706d\u4e86\u90a3\u4e2a\u56e2\u961f,", "builder says there are more wanderers. says they'll work, too.": "\u5de5\u4eba\u4eec\u8bf4\u4f1a\u6709\u66f4\u591a\u7684\u6d41\u6d6a\u6c49\u4f1a\u52a0\u5165\u6211\u4eec.", "evasive": "\u51cc\u6ce2\u5fae\u6b65", "an old wanderer arrives": "\u4e00\u4e2a\u5e74\u8001\u7684\u6d41\u6d6a\u6c49\u51fa\u73b0\u4e86", "through the walls, shuffling noises can be heard.": "\u5608\u6742\u58f0\u7a7f\u5899\u5165\u8033.", "melee weapons deal more damage": "\u8fd1\u6218\u6b66\u5668\u653b\u51fb\u63d0\u9ad8", "the compass points ": "\u7f57\u76d8\u6307\u5411 :", "lets some light down into the dusty haze.": "\u4e00\u4e9b\u5149\u7ebf\u7167\u5c04\u5230\u9634\u973e\u7684\u5c18\u571f\u4e2d.", "the man swallows the medicine eagerly": "\u8fd9\u4e2a\u7537\u4eba\u72fc\u541e\u864e\u54bd\u559d\u6389\u4e86\u6cbb\u7597\u836f\u5242", "the days are spent with burials.": "\u5929\u5929\u90fd\u6709\u4eba\u6b7b\u53bb.", "more traps to catch more creatures": "\u66f4\u591a\u7684\u9677\u9631\u80fd\u6293\u5230\u66f4\u591a\u7684\u730e\u7269", "a man charges down the hall, a rusty blade in his hand": "\u4e00\u4e2a\u7537\u4eba\u5360\u636e\u7740\u5927\u5385, \u624b\u6301\u5927\u5200", "it contains travelling gear, and a few trinkets.": "\u91cc\u9762\u6709\u4e00\u4e9b\u65c5\u884c\u7528\u54c1\u548c\u51e0\u4e2a\u88c5\u9970\u54c1", "bullets": "\u5b50\u5f39", "the light from the fire spills from the windows, out into the dark": "\u706b\u5806\u7684\u5149\u8292\u6620\u8fc7\u7a97\u6237\u5c04\u8fdb\u4e86\u832b\u832b\u9ed1\u6697", "tell him to leave": "\u64b5\u4ed6\u8d70", "dry brush and dead branches litter the forest floor": "\u5e72\u67af\u7684\u704c\u6728\u548c\u6811\u679d\u628a\u6811\u6797\u7684\u5730\u9762\u5f04\u5f97\u4e00\u56e2\u7cdf", "tattered cloth": "\u7834\u70c2\u7684\u5e03\u5339", "a pack of snarling beasts pours out of the trees.": "\u4e00\u7fa4\u91ce\u517d\u51b2\u51fa\u4e86\u68ee\u6797\u5954\u5411\u6751\u5e84.", "can't read the words.": "\u770b\u4e0d\u61c2\u5199\u7684\u4ec0\u4e48.", "tanner": "\u76ae\u5320", "should cure the meat, or it'll spoil. builder says she can fix something up.": "\u5de5\u4eba\u8bf4\u5982\u679c\u4e0d\u814c\u5236, \u9c9c\u8089\u5f88\u5feb\u5c31\u4f1a\u8150\u70c2, \u5979\u6709\u529e\u6cd5.", "or migrating computers": "\u6216\u8005\u4ece\u5176\u4ed6\u5730\u65b9\u5bfc\u5165", "water:{0}": "\u6c34:{0}", "still time to rescue a few supplies.": "\u8fd8\u6709\u65f6\u95f4\u53d6\u5f97\u4e00\u4e9b\u7269\u8d44.", "the compass points west.": "\u7f57\u76d8\u6307\u5411\u897f\u8fb9", "teeth": "\u5229\u9f7f", "villagers could help hunt, given the means": "\u6751\u6c11\u53ea\u8981\u6709\u4e86\u5de5\u5177, \u4ed6\u4eec\u5c31\u80fd\u53bb\u6253\u730e", "the beast is dead.": "\u91ce\u517d\u6b7b\u4e86.", "feral howls echo out of the darkness.": "\u9ed1\u6697\u4e2d\u4f20\u6765\u91ce\u6027\u7684\u5486\u54ee.", "The Iron Mine": "\u4e00\u5ea7\u94c1\u77ff"}); +_.setTranslation({"trap" : "\u9677\u9631", "builder says she can make traps to catch any creatures might still be alive out there" : "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u505a\u9677\u9631\u6765\u6355\u6349\u90a3\u4e9b\u4ecd\u5728\u91ce\u5916\u6d3b\u52a8\u7684\u91ce\u517d", "more traps to catch more creatures" : "\u9677\u9631\u8d8a\u591a\uff0c\u6293\u5230\u7684\u730e\u7269\u5c31\u8d8a\u591a", "more traps won't help now" : "\u518d\u589e\u52a0\u9677\u9631\u5df2\u6beb\u65e0\u88e8\u76ca", "cart" : "\u8d27\u8f66", "builder says she can make a cart for carrying wood" : "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u9020\u51fa\u8d27\u8f66,\u7528\u6765\u8fd0\u8f7d\u6728\u5934", "the rickety cart will carry more wood from the forest" : "\u6447\u6447\u6643\u6643\u7684\u8d27\u8f66\u6ee1\u8f7d\u4ece\u68ee\u6797\u8fd0\u51fa\u7684\u6728\u5934", "hut" : "\u5c0f\u5c4b", "builder says there are more wanderers. says they'll work, too." : "\u5efa\u9020\u8005\u8bf4\u8fd9\u91cc\u6709\u8bb8\u591a\u6d41\u6d6a\u8005,\u4ed6\u4eec\u4e5f\u4f1a\u6765\u5de5\u4f5c.", "builder puts up a hut, out in the forest. says word will get around." : "\u5efa\u9020\u8005\u5728\u6797\u4e2d\u5efa\u8d77\u4e00\u680b\u5c0f\u5c4b,\u5979\u8bf4\u6d88\u606f\u5f88\u5feb\u5c31\u4f1a\u6d41\u4f20\u51fa\u53bb.", "no more room for huts." : "\u518d\u6ca1\u6709\u53ef\u4ee5\u5efa\u5c0f\u5c4b\u7684\u7a7a\u5730\u4e86.", "lodge" : "\u65c5\u9986", "villagers could help hunt, given the means" : "\u5047\u5982\u5de5\u5177\u9f50\u5907,\u6751\u6c11\u4e5f\u80fd\u5e2e\u5fd9\u72e9\u730e.", "the hunting lodge stands in the forest, a ways out of town" : "\u4f9b\u730e\u4eba\u5c45\u4f4f\u7684\u65c5\u9986\u5df2\u7ecf\u77d7\u7acb\u5728\u6797\u4e2d,\u8ddd\u79bb\u6751\u5b50\u4e0d\u8fdc.", "trading post" : "\u8d38\u6613\u7ad9", "a trading post would make commerce easier" : "\u8d38\u6613\u7ad9\u8ba9\u8d38\u6613\u53d8\u5f97\u66f4\u52a0\u4fbf\u6377.", "now the nomads have a place to set up shop, they might stick around a while" : "\u73b0\u5728\u6e38\u7267\u90e8\u843d\u6709\u5730\u65b9\u5b89\u8425\u624e\u5be8\u8bbe\u7acb\u5546\u94fa\u4e86,\u4ed6\u4eec\u4e5f\u8bb8\u4f1a\u591a\u9017\u7559\u4e00\u6bb5\u65f6\u95f4.", "tannery" : "\u5236\u9769\u5c4b", "builder says leather could be useful. says the villagers could make it." : "\u5efa\u9020\u8005\u8bf4\u76ae\u9769\u4f1a\u5f88\u6709\u7528,\u800c\u4e14\u6751\u6c11\u4e5f\u4f1a\u505a.", "tannery goes up quick, on the edge of the village" : "\u5236\u9769\u5c4b\u5f88\u5feb\u5728\u6751\u5b50\u4e00\u89d2\u5efa\u7acb\u4e86\u8d77\u6765.", "smokehouse" : "\u718f\u8089\u623f", "should cure the meat, or it'll spoil. builder says she can fix something up." : "\u5e94\u8be5\u628a\u8089\u718f\u4e00\u4e0b,\u5426\u5219\u4f1a\u8150\u574f\u6389.\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u5e2e\u5fd9\u641e\u5b9a\u8fd9\u4e2a.", "builder finishes the smokehouse. she looks hungry." : "\u5efa\u9020\u8005\u9020\u597d\u4e86\u718f\u8089\u623f,\u5979\u770b\u8d77\u6765\u9965\u80a0\u8f98\u8f98.", "workshop" : "\u5de5\u574a", "builder says she could make finer things, if she had the tools" : "\u5efa\u9020\u8005\u8bf4\u5982\u679c\u5979\u6709\u5de5\u5177\u7684\u8bdd\u80fd\u505a\u51fa\u4e00\u4e9b\u66f4\u7cbe\u826f\u7684\u4e1c\u897f.", "workshop's finally ready. builder's excited to get to it" : "\u5de5\u574a\u7ec8\u4e8e\u5efa\u597d\u4e86.\u5efa\u9020\u8005\u6fc0\u52a8\u4e0d\u5df2.", "steelworks" : "\u70bc\u94a2\u574a", "builder says the villagers could make steel, given the tools" : "\u5efa\u9020\u8005\u8bf4\u7ed9\u6751\u6c11\u5de5\u5177\u7684\u8bdd\u4ed6\u4eec\u5c31\u80fd\u5e2e\u5fd9\u70bc\u94a2.", "a haze falls over the village as the steelworks fires up" : "\u70bc\u94a2\u574a\u5f00\u5de5\u540e,\u4e00\u7f15\u9ed1\u70df\u98d8\u5411\u6751\u5e84\u4e0a\u7a7a.", "armoury" : "\u519b\u68b0\u574a", "builder says it'd be useful to have a steady source of bullets" : "\u5efa\u9020\u8005\u8bf4\u62e5\u6709\u7a33\u5b9a\u7684\u5f39\u836f\u6765\u6e90\u5f88\u6709\u5fc5\u8981.", "armoury's done, welcoming back the weapons of the past." : "\u519b\u68b0\u574a\u5efa\u597d\u4e86,\u6b22\u8fce\u4f7f\u7528\u8fd9\u4e9b\u8fc7\u65f6\u7684\u6b66\u5668.", "torch" : "\u706b\u628a", "a torch to keep the dark away" : "\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "waterskin" : "\u6c34\u58f6", "this waterskin'll hold a bit of water, at least" : "\u8d77\u7801\u80fd\u88c5\u90a3\u4e48\u70b9\u513f\u6c34", "cask" : "\u6c34\u6876", "the cask holds enough water for longer expeditions" : "\u4e3a\u66f4\u957f\u7684\u63a2\u7d22\u4e4b\u65c5\u63d0\u4f9b\u5145\u8db3\u7684\u6c34\u6e90", "water tank" : "\u6c34\u7f50", "never go thirsty again" : "\u518d\u4e5f\u4e0d\u62c5\u5fc3\u53e3\u6e34", "bone spear" : "\u9aa8\u67aa", "this spear's not elegant, but it's pretty good at stabbing" : "\u8fd9\u67c4\u6807\u67aa\u4e0d\u600e\u4e48\u7cbe\u81f4,\u4f46\u7528\u6765\u6233\u523a\u624b\u611f\u4e0d\u9519", "rucksack" : "\u53cc\u80a9\u5305", "carrying more means longer expeditions to the wilds" : "\u8352\u91ce\u65c5\u884c\u65f6\u643a\u5e26\u66f4\u591a\u7269\u8d44", "wagon" : "\u7bf7\u8f66", "the wagon can carry a lot of supplies" : "\u7bf7\u8f66\u80fd\u591f\u643a\u5e26\u8bb8\u591a\u7269\u8d44", "convoy" : "\u8f66\u961f", "the convoy can haul mostly everything" : "\u8f66\u961f\u51e0\u4e4e\u80fd\u628a\u6240\u6709\u4e1c\u897f\u90fd\u88c5\u4e0b", "l armour" : "\u76ae\u7532", "leather's not strong. better than rags, though." : "\u76ae\u9769\u4e0d\u7b97\u7ed3\u5b9e,\u4f46\u603b\u6bd4\u62ab\u5757\u7834\u5e03\u5f3a\u5427", "i armour" : "\u94c1\u7532", "iron's stronger than leather" : "\u94c1\u53ef\u6bd4\u76ae\u7ed3\u5b9e", "s armour" : "\u94a2\u7532", "steel's stronger than iron" : "\u94a2\u7684\u603b\u6bd4\u94c1\u7684\u5f3a", "iron sword" : "\u94c1\u5251", "sword is sharp. good protection out in the wilds." : "\u5251\u5f88\u950b\u5229\uff0c\u80fd\u591f\u5728\u91ce\u5916\u63d0\u4f9b\u4e0d\u9519\u7684\u9632\u62a4", "steel sword" : "\u94a2\u5251", "the steel is strong, and the blade true." : "\u597d\u94a2\u51fa\u5229\u5203", "rifle" : "\u6b65\u67aa", "black powder and bullets, like the old days." : "\u9ed1\u706b\u836f\u548c\u5b50\u5f39,\u5c31\u50cf\u8fc7\u53bb\u90a3\u6837.", "Room" : "\u623f\u95f4", "A Dark Room" : "\u5c0f\u9ed1\u5c4b", "light fire" : "\u751f\u706b", "stoke fire" : "\u6dfb\u67f4", "the room is {0}" : "\u623f\u95f4{0}", "the fire is {0}" : "\u706b\u5806{0}", "the stranger is standing by the fire. she says she can help. says she builds things." : "\u90a3\u540d\u964c\u751f\u4eba\u51fa\u73b0\u5728\u706b\u5806\u524d.\u5979\u8bf4\u5979\u53ef\u4ee5\u5e2e\u5fd9\u5efa\u4e9b\u4e1c\u897f.", "freezing" : "\u5bd2\u51b7\u523a\u9aa8", "cold" : "\u5f88\u51b7", "mild" : "\u5f88\u5b9c\u4eba", "warm" : "\u6696\u548c", "hot" : "\u5f88\u70ed", "dead" : "\u7184\u706d\u4e86", "smoldering" : "\u5f00\u59cb\u5192\u70df", "flickering" : "\u5192\u51fa\u706b\u82d7", "burning" : "\u71c3\u70e7\u7740", "roaring" : "\u718a\u718a\u71c3\u70e7", "A Firelit Room" : "\u751f\u706b\u95f4", "not enough wood to get the fire going" : "\u751f\u706b\u7684\u6728\u5934\u4e0d\u591f\u4e86", "the wood has run out" : "\u6728\u5934\u7528\u5149\u4e86", "the light from the fire spills from the windows, out into the dark" : "\u706b\u5149\u6620\u51fa\u7a97\u5916,\u6295\u5165\u9ed1\u6697\u4e4b\u4e2d", "builder stokes the fire" : "\u5efa\u9020\u8005\u6dfb\u4e86\u67f4\u706b", "the wind howls outside" : "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "the wood is running out" : "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "a ragged stranger stumbles through the door and collapses in the corner" : "\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u6b65\u5c65\u8e52\u8dda\u5730\u6b65\u5165\u95e8\u6765\uff0c\u762b\u5012\u5728\u89d2\u843d\u91cc", "the stranger shivers, and mumbles quietly. her words are unintelligible." : "\u964c\u751f\u4eba\u745f\u745f\u53d1\u6296,\u5462\u5583\u4e0d\u5df2,\u542c\u4e0d\u6e05\u5728\u8bf4\u4e9b\u4ec0\u4e48.", "the stranger in the corner stops shivering. her breathing calms." : "\u89d2\u843d\u91cc\u7684\u964c\u751f\u4eba\u4e0d\u518d\u98a4\u6296\u4e86,\u5979\u7684\u547c\u5438\u5e73\u9759\u4e86\u4e0b\u6765.", "not enough " : "\u4e0d\u591f\u4e86", "builder just shivers" : "\u5efa\u9020\u8005\u8fd8\u5728\u745f\u745f\u53d1\u6296.", "eat meat" : "\u5403\u8089", "use meds" : "\u670d\u836f", "leave" : "\u79bb\u5f00", "boxer" : "\u62f3\u51fb\u624b", "punches do more damage" : "\u5f92\u624b\u9020\u6210\u66f4\u591a\u4f24\u5bb3", "learned to throw punches with purpose" : "\u5b66\u4f1a\u4e86\u6709\u610f\u8bc6\u5730\u51fa\u62f3", "martial artist" : "\u6b66\u6597\u5bb6", "punches do even more damage." : "\u5f92\u624b\u9020\u6210\u66f4\u591a\u66f4\u591a\u7684\u4f24\u5bb3.", "learned to fight quite effectively without weapons" : "\u5b66\u4f1a\u4e86\u9ad8\u6548\u7387\u7684\u5f92\u624b\u640f\u51fb.", "unarmed master" : "\u5f92\u624b\u5b97\u5e08", "punch twice as fast, and with even more force" : "\u51fa\u62f3\u901f\u5ea6\u7ffb\u500d,\u529b\u9053\u4e5f\u66f4\u5927.", "learned to strike faster without weapons" : "\u5b66\u4f1a\u4e86\u5982\u4f55\u66f4\u5feb\u901f\u5730\u51fa\u62f3.", "barbarian" : "\u91ce\u86ee\u4eba", "melee weapons deal more damage" : "\u8fd1\u6218\u6b66\u5668\u9020\u6210\u66f4\u9ad8\u4f24\u5bb3", "learned to swing weapons with force" : "\u5b66\u4f1a\u4e86\u5982\u4f55\u53d1\u6325\u52b2\u529b,\u6325\u821e\u6b66\u5668", "slow metabolism" : "\u51cf\u7f13\u4ee3\u8c22", "go twice as far without eating" : "\u4e0d\u5403\u4e1c\u897f\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d.", "learned how to ignore the hunger" : "\u5b66\u4f1a\u5982\u4f55\u5fcd\u9965\u6328\u997f.", "desert rat" : "\u6c99\u6f20\u4e4b\u9f20", "go twice as far without drinking" : "\u4e0d\u559d\u6c34\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d.", "learned to love the dry air" : "\u5b66\u4f1a\u53bb\u7231\u8fd9\u5e72\u71e5\u7684\u7a7a\u6c14.", "evasive" : "\u907f\u5b9e\u5c31\u865a", "dodge attacks more effectively" : "\u66f4\u9ad8\u6548\u5730\u95ea\u907f\u88ad\u51fb.", "learned to be where they're not" : "\u5b66\u4f1a\u4e86\u95ea\u5230\u5bf9\u624b\u6253\u4e0d\u7740\u7684\u5730\u65b9.", "precise" : "\u7cbe\u5bc6", "land blows more often" : "\u66f4\u9891\u7e41\u5730\u51fa\u62f3.", "learned to predict their movement" : "\u5b66\u4f1a\u9884\u5224\u4ed6\u4eba\u7684\u52a8\u4f5c.", "scout" : "\u4fa6\u67e5\u672f", "see farther" : "\u770b\u5f97\u66f4\u8fdc.", "learned to look ahead" : "\u5b66\u4f1a\u5f80\u524d\u770b.", "stealthy" : "\u6f5c\u884c\u672f", "better avoid conflict in the wild" : "\u66f4\u597d\u5730\u907f\u5f00\u91ce\u5916\u7684\u6218\u6597.", "learned how not to be seen" : "\u5b66\u4f1a\u4e86\u9690\u533f\u8eab\u5f62.", "gastronome" : "\u7f8e\u98df\u5bb6", "restore more health when eating" : "\u8fdb\u98df\u6062\u590d\u66f4\u591a\u751f\u547d.", "learned to make the most of food" : "\u5b66\u4f1a\u5145\u5206\u6d88\u5316\u98df\u7269.", "lights off." : "\u7184\u706f", "restart." : "\u91cd\u542f", "share." : "\u5206\u4eab", "save." : "\u4fdd\u5b58", "app store." : "\u5e94\u7528\u5546\u5e97", "Export / Import" : "\u5bfc\u51fa/\u5bfc\u5165", "export or import save data, for backing up" : "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6,\u7528\u4e8e\u5907\u4efd", "or migrating computers" : "\u6216\u522b\u5904\u7684\u7535\u8111.", "export" : "\u5bfc\u51fa", "import" : "\u5bfc\u5165", "cancel" : "\u53d6\u6d88", "are you sure?" : "\u60a8\u786e\u5b9a\u5417\uff1f", "if the code is invalid, all data will be lost." : "\u5982\u679c\u5b58\u6863\u4ee3\u7801\u65e0\u6548,\u6240\u6709\u6570\u636e\u5747\u4f1a\u4e22\u5931.", "this is irreversible." : "\u6b64\u64cd\u4f5c\u4e0d\u53ef\u64a4\u9500.", "yes" : "\u662f", "no" : "\u5426", "Export" : "\u5bfc\u51fa", "save this." : "\u4fdd\u5b58", "got it" : "\u5df2\u5b8c\u6210.", "put the save code here." : "\u6b64\u5904\u53ef\u586b\u5165\u5b58\u6863\u4ee3\u7801.", "Restart?" : "\u91cd\u5f00?", "restart the game?" : "\u91cd\u5f00\u6e38\u620f?", "Share" : "\u5206\u4eab", "bring your friends." : "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "facebook" : "\u8138\u4e66", "google+" : "\u73af\u804a", "twitter" : "\u63a8\u7279", "reddit" : "\u7ea2\u8fea", "close" : "\u5173\u95ed", "lights on." : "\u5f00\u706f", "{0} per {1}s" : "{0} /{1}\u79d2", "saved." : "\u5df2\u4fdd\u5b58.", "wood" : "\u6728\u5934", "builder" : "\u5efa\u9020\u8005", "teeth" : "\u7259\u9f7f", "meat" : "\u8089", "fur" : "\u6bdb\u76ae", "alien alloy" : "\u5916\u661f\u5408\u91d1", "bullets" : "\u5b50\u5f39", "grenade" : "\u624b\u96f7", "bolas" : "\u5957\u7d22", "charm" : "\u7b26\u5492", "leather" : "\u76ae\u9769", "iron" : "\u94c1", "steel" : "\u94a2", "coal" : "\u7164", "energy cell" : "\u80fd\u91cf\u5143\u4ef6", "medicine" : "\u836f\u5242", "hunter" : "\u730e\u4eba", "trapper" : "\u9677\u9631\u5e08", "tanner" : "\u76ae\u9769\u5e08", "charcutier" : "\u718f\u8089\u5e08", "iron miner" : "\u94c1\u77ff\u5de5\u4eba", "coal miner" : "\u7164\u77ff\u5de5\u4eba", "sulphur miner" : "\u786b\u78fa\u77ff\u5de5", "armourer" : "\u519b\u68b0\u5de5\u4eba", "steelworker" : "\u70bc\u94a2\u5de5\u4eba", "bait" : "\u8bf1\u9975", "cured meat" : "\u718f\u8089", "scales" : "\u9cde\u7247", "compass" : "\u7f57\u76d8", "laser rifle" : "\u6fc0\u5149\u6b65\u67aa", "bayonet" : "\u523a\u5200", "gatherer" : "\u91c7\u96c6\u8005", "cloth" : "\u5e03\u6599", "thieves" : "\u5c0f\u5077", "not enough fur" : "\u76ae\u6bdb\u4e0d\u591f\u4e86", "not enough wood" : "\u6728\u5934\u4e0d\u591f\u4e86", "not enough coal" : "\u7164\u70ad\u4e0d\u591f\u4e86", "not enough iron" : "\u94c1\u4e0d\u591f\u4e86", "not enough steel" : "\u94a2\u4e0d\u591f\u4e86", "baited trap" : "\u4e0a\u9975\u9677\u9631", "not enough scales" : "\u9cde\u7247\u4e0d\u591f\u4e86", "not enough teeth" : "\u7259\u9f7f\u4e0d\u591f\u4e86", "not enough leather" : "\u76ae\u9769\u4e0d\u591f\u4e86", "not enough cloth" : "\u5e03\u6599\u4e0d\u591f\u4e86", "the compass points east." : "\u7f57\u76d8\u6307\u5411\u4e1c\u65b9.", "the compass points west." : "\u7f57\u76d8\u6307\u5411\u897f\u65b9.", "the compass points north." : "\u7f57\u76d8\u6307\u5411\u5357\u8fb9", "the compass points south." : "\u7f57\u76d8\u6307\u5411\u5317\u65b9.", "the compass points northeast." : "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "the compass points northwest." : "\u7f57\u76d8\u6307\u5411\u897f\u5357", "the compass points southeast." : "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "the compass points southwest." : "\u7f57\u76d8\u6307\u5411\u897f\u5317", "stores" : "\u5e93\u5b58", "weapons" : "\u6b66\u5668", "build:" : "\u5efa\u7b51\u7269:", "craft:" : "\u5236\u9020:", "buy:" : "\u8d2d\u4e70:", "supplies:" : "\u4f9b\u5e94:", "perks:" : "\u80fd\u529b:", "take:" : "\u83b7\u5f97:", "forest" : "\u6811\u6797", "A Dusty Path" : "\u6f2b\u6f2b\u5c18\u9014", "embark" : "\u51fa\u53d1", "the compass points " : "\u7f57\u76d8\u6307\u5411:", "none" : "\u7a7a", "armour" : "\u62a4\u7532", "water" : "\u6c34", "free {0}/{1}" : "\u80cc\u5305\u5269\u4f59\u7a7a\u95f4: {0}/{1}", "weight" : "\u8d1f\u91cd", "available" : "\u53ef\u7528", "Ship" : "\u98de\u8239", "An Old Starship" : "\u7834\u65e7\u661f\u8230", "hull:" : "\u5916\u58f3:", "engine:" : "\u5f15\u64ce:", "reinforce hull" : "\u52a0\u56fa\u8239\u8eab", "upgrade engine" : "\u5347\u7ea7\u5f15\u64ce", "lift off" : "\u70b9\u706b\u8d77\u98de", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long." : "\u788e\u4e91\u4e4b\u4e0a\u4e0d\u77e5\u5904,\u6d41\u6d6a\u8005\u7684\u8230\u961f\u6b63\u76d8\u65cb.\u5df2\u7ecf\u5728\u8fd9\u5757\u5927\u5ca9\u77f3\u4e0a\u5f85\u5f97\u592a\u4e45\u4e86.", "not enough alien alloy" : "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "Ready to Leave?" : "\u51c6\u5907\u597d\u8981\u79bb\u5f00\u4e86\u5417?", "time to get out of this place. won't be coming back." : "\u662f\u65f6\u5019\u79bb\u5f00\u8fd9\u91cc\u4e86.\u518d\u4e5f\u4e0d\u4f1a\u56de\u5934.", "linger" : "\u88f9\u8db3\u5f98\u5f8a", "punch" : "\u6325\u62f3", "stab" : "\u6233\u523a", "swing" : "\u6325\u65a9", "slash" : "\u5288\u780d", "thrust" : "\u624e\u523a", "shoot" : "\u5f00\u706b", "blast" : "\u5f15\u7206", "lob" : "\u6295\u63b7", "tangle" : "\u7275\u7eca", "An Outpost" : "\u524d\u54e8", "Iron Mine" : "\u94c1\u77ff", "Coal Mine" : "\u7164\u77ff", "coal mine" : "\u7164\u77ff", "iron mine" : "\u94c1\u77ff", "sulphur mine" : "\u786b\u78fa\u77ff", "sulphur" : "\u786b\u78fa", "Sulphur Mine" : "\u786b\u78fa\u77ff", "An Old House" : "\u5e9f\u5f03\u5c0f\u5c4b", "A Damp Cave" : "\u6d1e\u7a74", "An Abandoned Town" : "\u5c0f\u9547", "A Ruined City" : "\u57ce\u5e02", "A Crashed Starship" : "\u5760\u6bc1\u661f\u8230", "A Borehole" : "\u5de8\u5751", "A Battlefield" : "\u6218\u573a", "A Murky Swamp" : "\u6cbc\u6cfd", "A Destroyed Village" : "\u6751\u5e84", "water:{0}" : "\u6c34:{0}", "pockets" : "\u80cc\u5305", "hp: {0}/{1}" : "\u751f\u547d: {0}/{1}", "{0}:{1}" : "{0}:{1}", "dangerous to be this far from the village without proper protection" : "\u6ca1\u6709\u59a5\u5584\u9632\u62a4\u79bb\u5f00\u6751\u5b50\u8fd9\u4e48\u8fdc\u5f88\u5371\u9669", "safer here" : "\u8fd9\u91cc\u53ef\u7b97\u5b89\u5168\u4e86", "the meat has run out" : "\u8089\u5df2\u7ecf\u5403\u5b8c\u4e86", "starvation sets in" : "\u9965\u997f\u88ad\u6765", "there is no more water" : "\u6c34\u5df2\u8017\u5c3d", "the thirst becomes unbearable" : "\u53e3\u6e34\u96be\u8010", "the trees yield to dry grass. the yellowed brush rustles in the wind." : "\u6811\u6728\u6b6a\u5012\u5728\u5e72\u8349\u4e1b\u4e2d,\u67af\u9ec4\u7684\u704c\u6728\u5728\u98ce\u4e2d\u6c99\u6c99\u4f5c\u54cd.", "the trees are gone. parched earth and blowing dust are poor replacements." : "\u6811\u6728\u90fd\u6d88\u5931\u4e86,\u552f\u7559\u4e0b\u5e72\u88c2\u7684\u5927\u5730\u548c\u98de\u626c\u7684\u5c18\u571f.", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves." : "\u5730\u5e73\u7ebf\u4e0a\u9690\u7ea6\u77a7\u89c1\u6811\u6797.\u8349\u5730\u6e10\u6e10\u7a00\u758f,\u66ff\u4ee3\u4ee5\u94fa\u7740\u67af\u679d\u8d25\u53f6\u7684\u68ee\u6797.", "the grasses thin. soon, only dust remains." : "\u8349\u5730\u5f88\u5feb\u7a00\u758f\u4e86\u8d77\u6765,\u552f\u7559\u4e0b\u6f2b\u5929\u626c\u5c18.", "the barrens break at a sea of dying grass, swaying in the arid breeze." : "\u8352\u8349\u5982\u6d77,\u5728\u71e5\u70ed\u7684\u98ce\u4e2d\u6447\u66f3\u7740,\u4e2d\u95f4\u73b0\u51fa\u4e86\u4e00\u7247\u8352\u5730.", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead." : "\u5c18\u571f\u4e2d\u957f\u51fa\u4e86\u7ed3\u7624\u7684\u6811\u5899,\u679d\u5e72\u5728\u5934\u9876\u7f20\u7ed5\u6210\u9aa8\u9abc\u822c\u7684\u7a79\u9876.", "Wanderer" : "\u6f2b\u6e38\u8005", "The Village" : "\u6751\u5e84", "the world fades" : "\u773c\u524d\u7684\u4e16\u754c\u70df\u6d88\u4e91\u6563.", "water replenished" : "\u6c34\u8865\u5145\u597d\u4e86.", "A Barren World" : "\u8352\u829c\u4e16\u754c", "Outside" : "\u91ce\u5916", "scraps of fur" : "\u76ae\u6bdb\u788e\u7247", "bits of meat" : "\u5c0f\u7247\u8089", "strange scales" : "\u53e4\u602a\u9cde\u7247", "scattered teeth" : "\u6b8b\u7f3a\u7259\u9f7f", "tattered cloth" : "\u7834\u70c2\u5e03\u6599", "a crudely made charm" : "\u505a\u5de5\u7c97\u7cd9\u7684\u7b26\u5492", "A Silent Forest" : "\u9759\u8c27\u68ee\u6797", "gather wood" : "\u4f10\u6728", "a stranger arrives in the night" : "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe.", "a weathered family takes up in one of the huts." : "\u4e00\u6237\u9971\u7ecf\u98ce\u96e8\u7684\u4eba\u5bb6\u4f4f\u8fdb\u4e00\u680b\u5c0f\u5c4b.", "a small group arrives, all dust and bones." : "\u4e00\u7fa4\u7626\u9aa8\u5d99\u5ccb,\u98ce\u5c18\u4ec6\u4ec6\u7684\u4eba\u62b5\u8fbe\u4e86.", "a convoy lurches in, equal parts worry and hope." : "\u8f66\u961f\u5386\u7ecf\u78e8\u96be\u6765\u5230\u4e86\u5c0f\u9547,\u6000\u7740\u548c\u62c5\u5fe7\u540c\u7b49\u7684\u5e0c\u671b.", "the town's booming. word does get around." : "\u9547\u5b50\u7e41\u8363\u70ed\u95f9,\u6d88\u606f\u4e0d\u80eb\u800c\u8d70.", "check traps" : "\u67e5\u770b\u9677\u9631", "A Lonely Hut" : "\u5b64\u72ec\u5c0f\u5c4b", "A Tiny Village" : "\u5c0f\u578b\u6751\u843d", "A Modest Village" : "\u4e2d\u578b\u6751\u843d", "A Large Village" : "\u5927\u578b\u6751\u843d", "A Raucous Village" : "\u55a7\u56a3\u5c0f\u9547", "the sky is grey and the wind blows relentlessly" : "\u5929\u8272\u9634\u6c89,\u98ce\u65e0\u60c5\u5730\u522e\u7740.", "dry brush and dead branches litter the forest floor" : "\u6797\u5730\u4e0a\u6563\u843d\u7740\u67af\u679d\u8d25\u53f6.", "the traps contain " : "\u9677\u9631\u6355\u83b7\u5230", " and " : "\u4ee5\u53ca", "hull: " : "\u8239\u8eab:", "Troposphere" : "\u5bf9\u6d41\u5c42", "Stratosphere" : "\u5e73\u6d41\u5c42", "Mesosphere" : "\u4e2d\u6c14\u5c42", "Thermosphere" : "\u589e\u6e29\u5c42", "Exosphere" : "\u5916\u9038\u5c42", "Space" : "\u592a\u7a7a", "score for this game: {0}" : "\u6e38\u620f\u5f97\u5206: {0}", "total score: {0}" : "\u603b\u5206: {0}", "The Nomad" : "\u6e38\u7267\u90e8\u843d", "a nomad shuffles into view, laden with makeshift bags bound with rough twine." : "\u6e38\u7267\u90e8\u843d\u6162\u541e\u541e\u5730\u51fa\u73b0\u5728\u89c6\u91ce\u4e2d,\u5e26\u7740\u8bb8\u591a\u7528\u7c97\u9ebb\u7ebf\u624e\u8d77\u6765\u7684\u4e34\u65f6\u53e3\u888b.", "won't say from where he came, but it's clear that he's not staying." : "\u4ed6\u4eec\u6ca1\u6709\u63d0\u53ca\u6765\u5904,\u4f46\u663e\u7136\u4e0d\u4f1a\u9017\u7559\u5f88\u4e45.", "a nomad arrives, looking to trade" : "\u6e38\u7267\u90e8\u843d\u62b5\u8fbe,\u60f3\u8981\u8fdb\u884c\u8d38\u6613", "buy scales" : "\u8d2d\u4e70\u9cde\u7247", "buy teeth" : "\u8d2d\u4e70\u7259\u9f7f", "buy bait" : "\u8d2d\u4e70\u8bf1\u9975", "traps are more effective with bait." : "\u4e0a\u9975\u9677\u9631\u66f4\u6709\u6548\u7387.", "buy compass" : "\u8d2d\u4e70\u7f57\u76d8", "the old compass is dented and dusty, but it looks to work." : "\u8fd9\u5757\u65e7\u7f57\u76d8\u7834\u635f\u8499\u5c18,\u4f46\u770b\u8d77\u6765\u8fd8\u80fd\u7528.", "say goodbye" : "\u9053\u522b", "Noises" : "\u5608\u6742", "through the walls, shuffling noises can be heard." : "\u5608\u6742\u58f0\u900f\u5899\u4f20\u6765.", "can't tell what they're up to." : "\u96be\u4ee5\u5206\u8fa8\u6765\u6e90.", "strange noises can be heard through the walls" : "\u53e4\u602a\u7684\u58f0\u54cd\u900f\u8fc7\u5899\u58c1\u4f20\u6765.", "investigate" : "\u8c03\u67e5", "ignore them" : "\u5ffd\u7565", "vague shapes move, just out of sight." : "\u6a21\u7cca\u7684\u8eab\u5f71\u63a0\u8fc7,\u6d88\u5931\u5728\u89c6\u91ce\u5916.", "the sounds stop." : "\u5b89\u9759\u4e0b\u6765\u4e86.", "go back inside" : "\u56de\u5c4b", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." : "\u4e00\u6346\u7528\u7c97\u7cd9\u7684\u6bdb\u76ae\u624e\u8d77\u6765\u7684\u67f4\u706b\u659c\u501a\u5728\u95e8\u69db\u4e0a.", "the night is silent." : "\u9ed1\u591c\u91cd\u5f52\u9759\u8c27.", "scratching noises can be heard from the store room." : "\u4ed3\u5e93\u91cc\u4f20\u51fa\u6089\u6089\u7d22\u7d22\u7684\u58f0\u97f3.", "something's in there." : "\u6709\u4ec0\u4e48\u5728\u90a3\u91cc.", "something's in the store room" : "\u4e0d\u901f\u4e4b\u5ba2\u95ef\u5165\u4e86\u4ed3\u5e93.", "some wood is missing." : "\u6709\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86.", "the ground is littered with small scales" : "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u9cde\u7247.", "the ground is littered with small teeth" : "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u7259\u9f7f.", "the ground is littered with scraps of cloth" : "\u5730\u4e0a\u6563\u843d\u7740\u5e03\u7247.", "The Beggar" : "\u4e5e\u4e10", "a beggar arrives." : "\u4e5e\u4e10\u5f98\u5f8a\u5728\u95e8\u524d.", "asks for any spare furs to keep him warm at night." : "\u7948\u6c42\u80fd\u65bd\u820d\u7ed9\u4ed6\u4e00\u4e9b\u591a\u4f59\u7684\u6bdb\u76ae,\u597d\u8ba9\u4ed6\u4e0d\u5728\u591c\u91cc\u53d7\u51bb.", "a beggar arrives" : "\u4e5e\u4e10\u6765\u4e86", "give 50" : "\u65bd\u820d50\u5f20\u6bdb\u76ae", "give " : "\u65bd\u820d\u5f20\u6bdb\u76ae", "turn him away" : "\u64b5\u8d70\u4ed6", "the beggar expresses his thanks." : "\u4e5e\u4e10\u611f\u6fc0\u6d95\u96f6.", "leaves a pile of small scales behind." : "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u9cde\u7247.", "leaves a pile of small teeth behind." : "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u7259\u9f7f.", "leaves some scraps of cloth behind." : "\u7559\u7ed9\u6211\u4eec\u4e00\u4e9b\u5e03\u6599.", "The Mysterious Wanderer" : "\u795e\u79d8\u6d41\u6d6a\u8005", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more." : "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50,\u58f0\u79f0\u5982\u679c\u8ba9\u4ed6\u5e26\u7740\u6728\u5934\u79bb\u5f00,\u4ed6\u4f1a\u5e26\u56de\u66f4\u591a\u6728\u5934.", "builder's not sure he's to be trusted." : "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u4ed6.", "a mysterious wanderer arrives" : "\u795e\u79d8\u6d41\u6d6a\u8005\u6765\u4e86", "give " : "\u4ea4\u7ed9\u4ed6\u5757\u6728\u5934", "the wanderer leaves, cart loaded with wood" : "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6728\u5934\u7684\u8d27\u8f66\u79bb\u5f00\u4e86.", "the mysterious wanderer returns, cart piled high with wood." : "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86,\u8d27\u8f66\u4e0a\u6728\u5934\u5806\u5f97\u66f4\u9ad8\u4e86.", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more." : "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50,\u58f0\u79f0\u5982\u679c\u8ba9\u5979\u5e26\u7740\u6bdb\u76ae\u79bb\u5f00,\u5979\u4f1a\u5e26\u56de\u66f4\u591a\u6bdb\u76ae.", "builder's not sure she's to be trusted." : "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u5979.", "turn her away" : "\u64b5\u8d70\u5979", "the wanderer leaves, cart loaded with furs" : "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6bdb\u76ae\u7684\u8d27\u8f66\u79bb\u5f00\u4e86.", "the mysterious wanderer returns, cart piled high with furs." : "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86,\u8d27\u8f66\u4e0a\u6bdb\u76ae\u5806\u5f97\u66f4\u9ad8\u4e86.", "The Scout" : "\u4fa6\u5bdf\u5175", "the scout says she's been all over." : "\u4fa6\u5bdf\u5175\u8bf4\u5979\u66fe\u73af\u6e38\u4e16\u754c.", "willing to talk about it, for a price." : "\u5979\u613f\u610f\u4e3a\u6211\u4eec\u5206\u4eab\u5979\u7684\u7ecf\u5386,\u53ea\u9700\u63d0\u4f9b\u4e00\u4e9b\u62a5\u916c.", "a scout stops for the night" : "\u4fa6\u5bdf\u5175\u591c\u5bbf\u4e8e\u6b64.", "buy map" : "\u8d2d\u4e70\u5730\u56fe", "the map uncovers a bit of the world" : "\u5730\u56fe\u4e0a\u5df2\u63a2\u77e5\u7684\u5730\u65b9\u6269\u5927\u4e86\u4e00\u70b9.", "learn scouting" : "\u5b66\u4e60\u4fa6\u5bdf", "The Master" : "\u5b97\u5e08", "an old wanderer arrives." : "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u62b5\u8fbe\u4e86.", "he smiles warmly and asks for lodgings for the night." : "\u4ed6\u9762\u5e26\u548c\u7166\u7684\u5fae\u7b11,\u8bf7\u6c42\u7559\u5bbf\u4e00\u665a.", "an old wanderer arrives" : "\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u51fa\u73b0\u4e86.", "agree" : "\u540c\u610f\u8001\u4eba\u7684\u8bf7\u6c42", "in exchange, the wanderer offers his wisdom." : "\u4f5c\u4e3a\u56de\u62a5,\u6d41\u6d6a\u8005\u4e3a\u6211\u4eec\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167.", "evasion" : "\u907f\u5b9e\u5c31\u865a", "precision" : "\u7cbe\u5bc6", "force" : "\u91ce\u86ee\u4eba", "nothing" : "\u4e00\u65e0\u6240\u83b7", "The Sick Man" : "\u60a3\u75c5\u7537\u5b50", "a man hobbles up, coughing." : "\u7537\u5b50\u54b3\u55fd\u7740,\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765.", "he begs for medicine." : "\u4ed6\u7948\u6c42\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242.", "a sick man hobbles up" : "\u60a3\u75c5\u7537\u5b50\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765.", "give 1 medicine" : "\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "the man swallows the medicine eagerly" : "\u7537\u5b50\u8feb\u4e0d\u53ca\u5f85\u54bd\u4e0b\u4e86\u836f\u5242.", "tell him to leave" : "\u8bf7\u4ed6\u79bb\u5f00", "the man is thankful." : "\u7537\u5b50\u611f\u6fc0\u6d95\u96f6.", "he leaves a reward." : "\u4ed6\u7559\u4e0b\u62a5\u916c\u8d70\u4e86.", "some weird metal he picked up on his travels." : "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u91d1\u5c5e.", "some weird glowing boxes he picked up on his travels." : "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u53d1\u5149\u76d2\u5b50.", "all he has are some scales." : "\u5168\u662f\u4e9b\u9cde\u7247.", "the man expresses his thanks and hobbles off." : "\u7537\u5b50\u8868\u8fbe\u4e86\u4ed6\u7684\u8c22\u610f,\u4e00\u7638\u4e00\u62d0\u5730\u79bb\u5f00\u4e86.", "An Outpost" : "\u524d\u54e8", "a safe place in the wilds." : "\u8352\u91ce\u4e2d\u5b89\u5168\u7684\u5730\u65b9.", "A Murky Swamp" : "\u8ff7\u96fe\u6cbc\u6cfd", "rotting reeds rise out of the swampy earth." : "\u8150\u70c2\u7684\u82a6\u8349\u5192\u51fa\u6cbc\u6cfd.", "a lone frog sits in the muck, silently." : "\u4e00\u53ea\u5b64\u72ec\u7684\u86d9\u8e72\u5750\u5728\u6de4\u6ce5\u4e2d,\u4e00\u8a00\u4e0d\u53d1.", "a swamp festers in the stagnant air." : "\u51dd\u6ede\u7684\u7a7a\u6c14\u4e2d,\u6cbc\u6cfd\u6b63\u5728\u6e83\u70c2.", "enter" : "\u8fdb\u5165", "deep in the swamp is a moss-covered cabin." : "\u6cbc\u6cfd\u6df1\u5904\u73b0\u51fa\u4e00\u680b\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b.", "an old wanderer sits inside, in a seeming trance." : "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u5750\u5728\u91cc\u5934,\u770b\u8d77\u6765\u6b63\u5728\u53d1\u5446.", "talk" : "\u5bf9\u8bdd", "the wanderer takes the charm and nods slowly." : "\u6d41\u6d6a\u8005\u63a5\u8fc7\u7b26\u5492,\u7f13\u7f13\u70b9\u4e86\u70b9\u5934.", "he speaks of once leading the great fleets to fresh worlds." : "\u4ed6\u8c08\u8d77\u66fe\u7387\u9886\u4e00\u652f\u4f1f\u5927\u7684\u8230\u961f\u524d\u5f80\u65b0\u4e16\u754c.", "unfathomable destruction to fuel wanderer hungers." : "\u4ee5\u83ab\u6d4b\u7684\u6bc1\u706d\u4e4b\u529b\u586b\u8865\u6d41\u6d6a\u8005\u5fc3\u4e2d\u7684\u6b32\u58d1.", "his time here, now, is his penance." : "\u800c\u5982\u4eca,\u4ed6\u5f85\u5728\u8fd9\u91cc\u7684\u65f6\u5149\u90fd\u5728\u4e3a\u6b64\u8d4e\u7f6a.", "A Damp Cave" : "\u6f6e\u6e7f\u6d1e\u7a74", "the mouth of the cave is wide and dark." : "\u6d1e\u53e3\u5bbd\u655e\u800c\u9ed1\u6697.", "can't see what's inside." : "\u770b\u4e0d\u6e05\u91cc\u9762\u6709\u4ec0\u4e48.", "the earth here is split, as if bearing an ancient wound" : "\u5927\u5730\u88c2\u5f00,\u5b9b\u5982\u53e4\u8001\u7684\u4f24\u75d5.", "go inside" : "\u8fdb\u5165", "a startled beast defends its home" : "\u53d7\u5230\u60ca\u5413\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u5b83\u7684\u5de2\u7a74.", "continue" : "\u7ee7\u7eed\u6df1\u5165", "leave cave" : "\u79bb\u5f00\u6d1e\u7a74", "the cave narrows a few feet in." : "\u6d1e\u7a74\u72ed\u7a84,\u51e0\u65e0\u7acb\u8db3\u4e4b\u5730.", "the walls are moist and moss-covered" : "\u5ca9\u58c1\u6f6e\u6e7f,\u8986\u76d6\u7740\u82d4\u85d3.", "squeeze" : "\u6324\u5165\u6df1\u5904", "the remains of an old camp sits just inside the cave." : "\u6d1e\u7a74\u5185\u51fa\u73b0\u4e00\u5904\u8001\u65e7\u8425\u5730\u7684\u9057\u8ff9.", "bedrolls, torn and blackened, lay beneath a thin layer of dust." : "\u6c61\u635f\u7684\u7761\u888b\u5e73\u8eba\u7740,\u5e03\u6ee1\u4e86\u8584\u8584\u7684\u7070\u5c18.", "the body of a wanderer lies in a small cavern." : "\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u72ed\u5c0f\u7684\u6d1e\u7a74\u91cc.", "rot's been to work on it, and some of the pieces are missing." : "\u5b83\u5df2\u7ecf\u5f00\u59cb\u8150\u70c2\uff0c\u4e14\u9057\u5931\u4e86\u4e00\u4e9b\u80a2\u4f53.", "can't tell what left it here." : "\u96be\u8bf4\u8fd9\u91cc\u8fd8\u7559\u4e0b\u4e86\u4ec0\u4e48.", "the torch sputters and dies in the damp air" : "\u706b\u628a\u5288\u556a\u4f5c\u54cd,\u7184\u706d\u5728\u4e86\u6f6e\u6e7f\u7684\u7a7a\u6c14\u4e2d.", "the darkness is absolute" : "\u6f06\u9ed1\u4e00\u7247.", "the torch goes out" : "\u706b\u628a\u71c3\u5c3d\u4e86.", "a cave lizard attacks" : "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u88ad\u6765.", "a large beast charges out of the dark" : "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697.", "a giant lizard shambles forward" : "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u8dcc\u8dcc\u649e\u649e\u5730\u88ad\u6765.", "the nest of a large animal lies at the back of the cave." : "\u5de8\u517d\u7684\u5de2\u7a74\u5c31\u4f4d\u4e8e\u6d1e\u7a74\u540e\u65b9.", "a small supply cache is hidden at the back of the cave." : "\u4e00\u4e2a\u5c0f\u578b\u4f9b\u7ed9\u70b9\u85cf\u5728\u6d1e\u7a74\u540e\u65b9.", "an old case is wedged behind a rock, covered in a thick layer of dust." : "\u5ca9\u77f3\u4e0b\u5d4c\u7740\u4e00\u4e2a\u65e7\u76d2\u5b50,\u4e0a\u9762\u8986\u6ee1\u4e00\u5c42\u8584\u7070.", "A Deserted Town" : "\u6c99\u6f20\u5c0f\u9547", "a small suburb lays ahead, empty houses scorched and peeling." : "\u524d\u9762\u662f\u4e00\u5c0f\u7247\u4f4f\u5b85\u533a,\u7a7a\u65e0\u4e00\u4eba,\u5f92\u7559\u70e7\u7126\u7684\u6b8b\u57a3\u65ad\u58c1.", "broken streetlights stand, rusting. light hasn't graced this place in a long time." : "\u65e9\u5c31\u635f\u574f\u7684\u8857\u706f\u5c79\u7acb\u7740,\u9508\u8ff9\u6591\u6591.\u5149\u660e\u5df2\u7ecf\u5f88\u4e45\u6ca1\u6709\u7737\u987e\u8fd9\u91cc.", "the town lies abandoned, its citizens long dead" : "\u8fd9\u91cc\u7684\u5c0f\u9547\u65e9\u5c31\u88ab\u9057\u5f03,\u9547\u4e0a\u7684\u5c45\u6c11\u5df2\u7ecf\u6b7b\u53bb\u591a\u65f6.", "explore" : "\u63a2\u7d22\u5c0f\u9547", "where the windows of the schoolhouse aren't shattered, they're blackened with soot." : "\u6821\u820d\u7684\u7a97\u73bb\u7483\u5e76\u6ca1\u6709\u788e\u6389,\u4f46\u5374\u88ab\u70df\u718f\u9ed1\u4e86.", "the double doors creak endlessly in the wind." : "\u53cc\u5f00\u95e8\u5728\u98ce\u4e2d\u4e0d\u505c\u5730\u54af\u5431\u4f5c\u54cd.", "leave town" : "\u79bb\u5f00\u5c0f\u9547", "ambushed on the street." : "\u8857\u5934\u6709\u57cb\u4f0f.", "a squat building up ahead." : "\u524d\u9762\u6709\u4f0f\u51fb\u70b9.", "a green cross barely visible behind grimy windows." : "\u900f\u8fc7\u810f\u516e\u516e\u7684\u7a97\u6237\u4f9d\u7a00\u80fd\u770b\u89c1\u7eff\u8272\u7684\u5341\u5b57.", "a small cache of supplies is tucked inside a rusting locker." : "\u751f\u9508\u7684\u67dc\u5b50\u91cc\u627e\u5230\u4e86\u5c11\u91cf\u8865\u7ed9.", "a scavenger waits just inside the door." : "\u4e00\u540d\u62fe\u8352\u8005\u6b63\u8eb2\u5728\u95e8\u540e.", "a beast stands alone in an overgrown park." : "\u4e00\u5934\u91ce\u517d\u72ec\u81ea\u7ad9\u5728\u6742\u8349\u8302\u5bc6\u7684\u516c\u56ed\u4e2d.", "an overturned caravan is spread across the pockmarked street." : "\u4e00\u8f86\u4fa7\u7ffb\u7684\u7bf7\u8f66\u91cc\u7684\u7269\u4ef6\u6d12\u6ee1\u4e86\u6574\u6761\u5751\u5751\u6d3c\u6d3c\u7684\u8857\u9053.", "it's been picked over by scavengers, but there's still some things worth taking." : "\u8fd9\u91cc\u5df2\u7ecf\u88ab\u62fe\u8352\u8005\u626b\u8361\u8fc7\u4e86,\u4f46\u5e94\u8be5\u8fd8\u627e\u5f97\u4e00\u4e9b\u503c\u5f97\u5e26\u8d70\u7684\u4e1c\u897f.", "a madman attacks, screeching." : "\u4e00\u540d\u75af\u5b50\u5c16\u53eb\u7740\u88ad\u6765.", "a thug moves out of the shadows." : "\u4e00\u540d\u66b4\u5f92\u8e7f\u51fa\u9634\u5f71.", "a beast charges out of a ransacked classroom." : "\u4e00\u5934\u91ce\u517d\u51b2\u51fa\u65e9\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a\u7684\u6559\u5ba4.", "through the large gymnasium doors, footsteps can be heard." : "\u901a\u8fc7\u4f53\u80b2\u9986\u5927\u95e8\u65f6, \u811a\u6b65\u58f0\u6e05\u6670\u53ef\u95fb.", "the torchlight casts a flickering glow down the hallway." : "\u706b\u5149\u7684\u5149\u8292\u7167\u4eae\u4e86\u8d70\u5eca.", "the footsteps stop." : "\u811a\u6b65\u58f0\u505c\u4e86\u4e0b\u6765.", "another beast, draw by the noise, leaps out of a copse of trees." : "\u53e6\u4e00\u5934\u91ce\u517d\u5faa\u7740\u58f0\u54cd\u4e5f\u8df3\u51fa\u4e86\u6811\u4e1b.", "something's causing a commotion a ways down the road." : "\u8fd9\u6761\u8def\u7684\u4e0d\u8fdc\u5904\u6709\u4ec0\u4e48\u6b63\u5728\u5236\u9020\u9a9a\u52a8.", "a fight, maybe." : "\u6ca1\u51c6\u6b63\u5728\u4f5c\u6218.", "a small basket of food is hidden under a park bench, with a note attached." : "\u4e00\u5c0f\u7bee\u98df\u7269\u85cf\u5728\u516c\u56ed\u957f\u6905\u4e0b,\u4e0a\u9762\u8d34\u7740\u4e00\u5f20\u4fbf\u6761.", "can't read the words." : "\u65e0\u6cd5\u8fa8\u8ba4\u51fa\u5185\u5bb9.", "a panicked scavenger bursts through the door, screaming." : "\u4e00\u540d\u9677\u5165\u614c\u4e71\u7684\u62fe\u8352\u8005\u5c16\u53eb\u7740\u95ef\u8fc7\u4e86\u5927\u95e8.", "a man stands over a dead wanderer. notices he's not alone." : "\u4e00\u540d\u7537\u5b50\u7ad9\u5728\u6b7b\u53bb\u7684\u6d41\u6d6a\u8005\u8eab\u8fb9.\u6ce8\u610f\u4ed6\u4e0d\u662f\u4e00\u4e2a\u4eba.", "scavenger had a small camp in the school." : "\u62fe\u8352\u8005\u5728\u5b66\u6821\u91cc\u6709\u4e00\u4e2a\u5c0f\u578b\u8425\u5730.", "collected scraps spread across the floor like they fell from heaven." : "\u4ed6\u4eec\u6536\u96c6\u6765\u7684\u5783\u573e\u6563\u843d\u5728\u5730\u677f\u4e0a,\u597d\u50cf\u662f\u4ece\u5929\u5802\u91cc\u6389\u4e0b\u6765\u7684\u4e00\u6837.", "scavenger'd been looking for supplies in here, it seems." : "\u770b\u8d77\u6765\u62fe\u8352\u8005\u6b63\u5728\u8fd9\u91cc\u641c\u5bfb\u8865\u7ed9.", "a shame to let what he'd found go to waste." : "\u4efb\u4ed6\u53d1\u73b0\u7684\u4e1c\u897f\u767d\u767d\u6d6a\u8d39\u53ef\u662f\u4ee4\u4eba\u8499\u7f9e\u7684\u4e8b.", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel." : "\u94a2\u94c1\u95ea\u95ea\u53d1\u5149,\u6d41\u6d6a\u8005\u7684\u7834\u65e7\u8863\u670d\u4e0b\u6525\u7740\u5176\u4e2d\u4e00\u628a.", "worth killing for, it seems." : "\u4f3c\u4e4e\u5f88\u503c\u5f97\u5e72\u4e00\u7968.", "eye for an eye seems fair." : "\u4ee5\u7259\u8fd8\u7259\u76f8\u5f53\u516c\u5e73.", "always worked before, at least." : "\u8d77\u7801\u4ee5\u524d\u90fd\u662f\u8fd9\u6837.", "picking the bones finds some useful trinkets." : "\u6361\u8d77\u9aa8\u5934\u6765\u540e\u53d1\u73b0\u4e86\u4e00\u4e9b\u6709\u7528\u7684\u5c0f\u73a9\u610f.", "some medicine abandoned in the drawers." : "\u62bd\u5c49\u91cc\u9057\u843d\u4e86\u4e00\u4e9b\u836f\u5242.", "the clinic has been ransacked." : "\u8bca\u6240\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a.", "only dust and stains remain." : "\u53ea\u6709\u5c18\u571f\u548c\u6c61\u8ff9\u4f9d\u65e7.", "A Ruined City" : "\u57ce\u5e02\u5e9f\u589f", "a battered highway sign stands guard at the entrance to this once-great city." : "\u4e00\u9762\u6b8b\u7834\u7684\u9ad8\u901f\u516c\u8def\u6807\u724c\u8038\u7acb\u5728\u8fd9\u5ea7\u66fe\u7ecf\u7684\u5927\u57ce\u5e02\u7684\u5165\u53e3.", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast." : "\u5c1a\u672a\u574d\u584c\u7684\u5854\u697c\u8038\u7acb\u5728\u5927\u5730\u4e0a,\u5b9b\u5982\u67d0\u4e9b\u53e4\u8001\u91ce\u517d\u7684\u808b\u9aa8.", "might be things worth having still inside." : "\u4e5f\u8bb8\u90a3\u91cc\u8fd8\u6709\u503c\u5f97\u62e5\u6709\u7684\u4e1c\u897f.", "the towers of a decaying city dominate the skyline" : "\u57ce\u5e02\u5e9f\u589f\u7684\u9ad8\u5854\u6307\u5411\u5929\u9645.", "the streets are empty." : "\u8857\u9053\u7a7a\u7a7a\u8361\u8361.", "the air is filled with dust, driven relentlessly by the hard winds." : "\u7a7a\u6c14\u91cc\u98d8\u6ee1\u5c18\u57c3,\u4efb\u51ed\u6c38\u4e0d\u505c\u6b47\u7684\u72c2\u98ce\u5439\u6765\u5439\u53bb.", "leave city" : "\u79bb\u5f00\u57ce\u5e02", "orange traffic cones are set across the street, faded and cracked." : "\u6a59\u8272\u7684\u9525\u5f62\u4ea4\u901a\u8def\u6807\u6a2a\u653e\u5728\u8857\u9053\u4e0a,\u5df2\u7ecf\u892a\u8272\u548c\u7834\u635f.", "lights flash through the alleys between buildings." : "\u697c\u5b87\u95f4\u706f\u5149\u7a7f\u8fc7\u8857\u5df7\u95ea\u70c1\u4e0d\u505c.", "a large shanty town sprawls across the streets." : "\u8857\u9053\u4f3c\u4e4e\u7a7f\u8fc7\u4e86\u4e00\u5927\u7247\u68da\u6237\u533a.", "faces, darkened by soot and blood, stare out from crooked huts." : "\u4e00\u5f20\u5f20\u88ab\u8840\u548c\u7164\u7070\u67d3\u9ed1\u7684\u9762\u5b54\u4ece\u90a3\u4e9b\u6b6a\u6b6a\u659c\u659c\u7684\u5c0f\u5c4b\u91cc\u63a2\u51fa\u6765.", "the shell of an abandoned hospital looms ahead." : "\u5e9f\u5f03\u533b\u9662\u7684\u9057\u8ff9\u4f4d\u4e8e\u524d\u65b9.", "the old tower seems mostly intact." : "\u4f3c\u4e4e\u53e4\u5854\u8fd8\u51e0\u4e4e\u5b8c\u6574.", "the shell of a burned out car blocks the entrance." : "\u70e7\u6bc1\u7684\u6c7d\u8f66\u58f3\u62e6\u4f4f\u4e86\u5165\u53e3.", "most of the windows at ground level are busted anyway." : "\u65e0\u8bba\u5982\u4f55,\u591a\u6570\u5730\u9762\u9ad8\u5ea6\u7684\u7a97\u6237\u5df2\u7ecf\u88ab\u7838\u574f\u4e86.", "a huge lizard scrambles up out of the darkness of an old metro station." : "\u4e00\u5934\u5de8\u5927\u7684\u8725\u8734\u4ece\u7834\u65e7\u5730\u94c1\u7ad9\u7684\u9634\u5f71\u4e2d\u8dcc\u8dcc\u649e\u649e\u5730\u51b2\u4e86\u51fa\u6765.", "descend" : "\u524d\u5f80\u63a2\u7d22", "the shot echoes in the empty street." : "\u67aa\u58f0\u5728\u7a7a\u8361\u8361\u7684\u8857\u9053\u4e0a\u56de\u54cd.", "the soldier steps out from between the buildings, rifle raised." : "\u58eb\u5175\u9ad8\u4e3e\u7740\u6b65\u67aa,\u5728\u5efa\u7b51\u7269\u95f4\u6765\u56de\u8df3\u8dc3.", "a frail man stands defiantly, blocking the path." : "\u4e00\u540d\u865a\u5f31\u7684\u7537\u5b50\u6297\u62d2\u5730\u7ad9\u4e86\u8d77\u6765,\u62e6\u4f4f\u4e86\u9053\u8def.", "nothing but downcast eyes." : "\u4ec0\u4e48\u90fd\u6ca1\u6709,\u9664\u4e86\u90a3\u5df2\u7ecf\u7d27\u95ed\u7684\u773c\u775b.", "the people here were broken a long time ago." : "\u8fd9\u91cc\u7684\u4eba\u5f88\u65e9\u4ee5\u524d\u5c31\u5df2\u5d29\u574f.", "empty corridors." : "\u7a7a\u7a7a\u8361\u8361\u7684\u8d70\u5eca.", "the place has been swept clean by scavengers." : "\u8fd9\u91cc\u5df2\u7ecf\u88ab\u62fe\u8352\u8005\u641c\u522e\u5e72\u51c0\u4e86.", "an old man bursts through a door, wielding a scalpel." : "\u4e00\u4e2a\u8001\u5934\u6325\u821e\u7740\u624b\u672f\u5200,\u51b2\u51fa\u95e8\u6765.", "a thug is waiting on the other side of the wall." : "\u66b4\u5f92\u5b88\u5728\u5899\u58c1\u5bf9\u9762.", "a snarling beast jumps out from behind a car." : "\u4e00\u5934\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8f66\u540e\u8e7f\u51fa.", "street above the subway platform is blown away." : "\u5730\u9053\u5e73\u53f0\u4e0a\u65b9\u7684\u8857\u533a\u5df2\u7ecf\u88ab\u70b8\u98de\u4e86.", "lets some light down into the dusty haze." : "\u8ba9\u5149\u7ebf\u7167\u5c04\u5230\u5c18\u96fe\u4e4b\u4e2d.", "a sound comes from the tunnel, just ahead." : "\u96a7\u9053\u91cc\u4f20\u6765\u4e00\u58f0\u54cd\u52a8,\u5c31\u5728\u524d\u9762.", "looks like a camp of sorts up ahead." : "\u4f3c\u4e4e\u524d\u9762\u6709\u4ec0\u4e48\u8425\u5730\u5728.", "rusted chainlink is pulled across an alleyway." : "\u751f\u9508\u7684\u94fe\u6761\u62d6\u8fc7\u901a\u9053.", "fires burn in the courtyard beyond." : "\u5ead\u9662\u524d\u9762\u5927\u706b\u718a\u718a\u71c3\u70e7.", "more voices can be heard ahead." : "\u524d\u9762\u4f20\u6765\u66f4\u591a\u7684\u58f0\u54cd.", "they must be here for a reason." : "\u4ed6\u4eec\u4e00\u5b9a\u6709\u4ec0\u4e48\u539f\u56e0\u624d\u4f1a\u6765\u8fd9.", "the sound of gunfire carries on the wind." : "\u4ea4\u706b\u7684\u58f0\u97f3\u968f\u98ce\u4f20\u6765.", "the street ahead glows with firelight." : "\u524d\u65b9\u8857\u9053\u706b\u5149\u95ea\u95ea.", "more squatters are crowding around now." : "\u73b0\u5728\u90a3\u4e9b\u5360\u636e\u7a7a\u5c4b\u7684\u4eba\u7eb7\u7eb7\u5411\u8fd9\u91cc\u62e5\u6765.", "someone throws a stone." : "\u6709\u4eba\u4e22\u51fa\u4e00\u5757\u77f3\u5934.", "an improvised shop is set up on the sidewalk." : "\u8def\u8fb9\u8bbe\u7acb\u4e86\u4e00\u5904\u4e34\u65f6\u7684\u5c0f\u5e97.", "the owner stands by, stoic." : "\u5e97\u4e3b\u575a\u5fcd\u5730\u7ad9\u5728\u4e00\u8fb9.", "strips of meat hang drying by the side of the street." : "\u8def\u6cbf\u4e0a\u6652\u7740\u8bb8\u591a\u8089.", "the people back away, avoiding eye contact." : "\u4eba\u4eec\u5411\u540e\u9000\u53bb,\u56de\u907f\u76ee\u5149\u63a5\u89e6.", "someone has locked and barricaded the door to this operating theatre." : "\u6709\u4eba\u5c01\u9501\u4e86\u901a\u5411\u624b\u672f\u5ba4\u7684\u95e8.", "a tribe of elderly squatters is camped out in this ward." : "\u4e00\u4f19\u5e74\u8fc8\u7684\u5bee\u5c45\u8005\u5360\u636e\u4e86\u75c5\u623f.", "a pack of lizards rounds the corner." : "\u89d2\u843d\u91cc\u76d8\u8e1e\u4e86\u4e00\u7fa4\u8725\u8734.", "strips of meat are hung up to dry in this ward." : "\u8089\u6761\u6302\u5728\u75c5\u623f\u91cc\u667e\u5e72.", "a large bird nests at the top of the stairs." : "\u697c\u68af\u5c3d\u5934\u6709\u4e00\u4e2a\u5de8\u5927\u7684\u9e1f\u5de2.", "the debris is denser here." : "\u6b8b\u9ab8\u4fef\u9996\u5373\u662f.", "maybe some useful stuff in the rubble." : "\u4e5f\u8bb8\u5728\u8fd9\u5806\u788e\u783e\u4e2d\u80fd\u7ffb\u51fa\u6709\u7528\u7684\u4e1c\u897f.", "a swarm of rats rushes up the tunnel." : "\u9f20\u7fa4\u6d8c\u51fa\u96a7\u9053.", "a large man attacks, waving a bayonet." : "\u4e00\u540d\u9ad8\u5927\u7684\u7537\u4eba\u6325\u821e\u7740\u523a\u5200\u88ad\u6765.", "a second soldier opens fire." : "\u53c8\u4e00\u540d\u58eb\u5175\u5f00\u706b\u4e86.", "a masked soldier rounds the corner, gun drawn" : "\u8499\u9762\u58eb\u5175\u62d4\u51fa\u67aa\u5728\u89d2\u843d\u5de1\u903b.", "the crowd surges forward." : "\u4eba\u6d41\u5411\u524d\u65b9\u6d8c\u53bb.", "a youth lashes out with a tree branch." : "\u9752\u5e74\u6325\u7740\u6811\u679d\u88ad\u6765.", "a squatter stands firmly in the doorway of a small hut." : "\u5bee\u5c4b\u4eba\u575a\u5b9a\u5730\u5b88\u5728\u5c0f\u5c4b\u95e8\u5eca\u5904.", "behind the door, a deformed figure awakes and attacks." : "\u95e8\u540e\u6709\u4e2a\u4e11\u964b\u7684\u5bb6\u4f19\u9192\u4e86\u8fc7\u6765\u5e76\u88ad\u51fb\u4e86\u4f60.", "as soon as the door is open a little bit, hundreds of tentacles erupt." : "\u95e8\u4ec5\u4ec5\u7a0d\u5f00\u4e86\u4e00\u70b9,\u5c31\u6709\u6570\u767e\u652f\u89e6\u624b\u6d8c\u4e86\u51fa\u6765.", "bird must have liked shiney things." : "\u9e1f\u513f\u4e00\u5b9a\u90fd\u559c\u6b22\u95ea\u95ea\u53d1\u5149\u7684\u4e1c\u897f.", "some good stuff woven into its nest." : "\u6709\u4e9b\u597d\u4e1c\u897f\u88ab\u5b83\u5f53\u505a\u5de2\u7684\u6750\u6599\u4e86.", "not much here." : "\u8fd9\u91cc\u6ca1\u53d1\u73b0\u4ec0\u4e48.", "scavengers must have gotten to this place already." : "\u62fe\u8352\u8005\u4e00\u5b9a\u5df2\u7ecf\u641c\u522e\u8fc7\u8fd9\u4e2a\u5730\u65b9.", "the tunnel opens up at another platform." : "\u96a7\u9053\u901a\u5411\u53e6\u4e00\u5904\u5e73\u53f0.", "the walls are scorched from an old battle." : "\u5899\u58c1\u4e0a\u6b8b\u7559\u7740\u6614\u65e5\u6218\u6597\u7559\u4e0b\u7684\u70e7\u7126\u75d5\u8ff9.", "bodies and supplies from both sides litter the ground." : "\u4f5c\u6218\u53cc\u65b9\u7684\u5c38\u4f53\u548c\u7269\u8d44\u6563\u843d\u5728\u5899\u58c1\u4e24\u65c1.", "the small military outpost is well supplied." : "\u8fd9\u5904\u5c0f\u578b\u7684\u519b\u4e8b\u524d\u54e8\u8865\u7ed9\u975e\u5e38\u4e30\u5bcc.", "arms and munitions, relics from the war, are neatly arranged on the store-room floor." : "\u5927\u6218\u9057\u7559\u7684\u8d22\u5bcc,\u90a3\u4e9b\u6b66\u5668\u5f39\u836f\u6574\u9f50\u5730\u653e\u5728\u50a8\u85cf\u5ba4\u7684\u5730\u4e0a.", "just as deadly now as they were then." : "\u5982\u4eca\u4e5f\u4e00\u5982\u8fc7\u5f80\u90a3\u822c\u81f4\u547d.", "searching the bodies yields a few supplies." : "\u641c\u7d22\u5c38\u4f53\u4e5f\u4f1a\u83b7\u5f97\u5c11\u91cf\u7269\u8d44.", "more soldiers will be on their way." : "\u66f4\u591a\u58eb\u5175\u5df2\u7ecf\u5728\u6765\u7684\u8def\u4e0a\u4e86.", "time to move on." : "\u8be5\u8d70\u4e86.", "the small settlement has clearly been burning a while." : "\u663e\u7136\u8fd9\u4e2a\u5c0f\u5b9a\u5c45\u70b9\u5df2\u7ecf\u88ab\u70e7\u8fc7\u4e00\u9635\u5b50\u4e86.", "the bodies of the wanderers that lived here are still visible in the flames." : "\u706b\u5149\u4e2d\u8fd8\u80fd\u8fa8\u8ba4\u51fa\u90a3\u4e9b\u6d41\u6d6a\u8005\u7684\u5c38\u4f53.", "still time to rescue a few supplies." : "\u4ecd\u6709\u65f6\u95f4\u53bb\u62a2\u6551\u51fa\u5c11\u8bb8\u7269\u8d44.", "the remaining settlers flee from the violence, their belongings forgotten." : "\u5e78\u5b58\u7684\u5c45\u6c11\u4ed3\u7687\u4ece\u5c60\u6740\u4e2d\u9003\u8131,\u5c06\u4ed6\u4eec\u7684\u8d22\u7269\u90fd\u5fd8\u5728\u4e86\u8eab\u540e.", "there's not much, but some useful things can still be found." : "\u51e0\u4e4e\u6ca1\u4ec0\u4e48\u4e86,\u4e0d\u8fc7\u5e94\u8be5\u8fd8\u80fd\u627e\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f.", "the young settler was carrying a canvas sack." : "\u90a3\u4f4d\u5e74\u8f7b\u7684\u5c45\u6c11\u80cc\u7740\u5e06\u5e03\u888b.", "it contains travelling gear, and a few trinkets." : "\u91cc\u9762\u6709\u65c5\u884c\u7528\u54c1\u548c\u4e00\u4e9b\u5c0f\u73a9\u610f.", "there's nothing else here." : "\u518d\u6ca1\u522b\u7684\u4e86.", "inside the hut, a child cries." : "\u5c0f\u5c4b\u91cc\u5b69\u5b50\u5728\u54ed.", "a few belongings rest against the walls." : "\u5899\u89d2\u653e\u7740\u5c11\u8bb8\u7269\u8d44.", "the stench of rot and death fills the operating theatres." : "\u624b\u672f\u5ba4\u91cc\u5f25\u6f2b\u7740\u6e83\u70c2\u548c\u6b7b\u4ea1\u7684\u6c14\u606f.", "a few items are scattered on the ground." : "\u5730\u4e0a\u6563\u843d\u7740\u4e00\u4e9b\u7269\u8d44.", "there is nothing else here." : "\u518d\u6ca1\u522b\u7684\u4e86.", "a pristine medicine cabinet at the end of a hallway." : "\u8d70\u5eca\u5c3d\u5934\u6709\u4e00\u4e2a\u7b80\u964b\u7684\u836f\u7bb1.", "the rest of the hospital is empty." : "\u533b\u9662\u5176\u4ed6\u7684\u5730\u65b9\u90fd\u7a7a\u7a7a\u8361\u8361.", "someone had been stockpiling loot here." : "\u6709\u4eba\u628a\u6218\u5229\u54c1\u5b58\u5728\u4e86\u8fd9\u91cc.", "the tentacular horror is defeated." : "\u89e6\u624b\u88ab\u51fb\u9000\u4e86.", "inside, the remains of its victims are everywhere." : "\u91cc\u9762\u5230\u5904\u90fd\u662f\u53d7\u5bb3\u8005\u7684\u9057\u4f53.", "the warped man lies dead." : "\u4e56\u623e\u7684\u5bb6\u4f19\u5012\u4e0b\u4e86.", "the operating theatre has a lot of curious equipment." : "\u624b\u672f\u5ba4\u91cc\u653e\u7740\u8bb8\u591a\u795e\u5947\u7684\u8bbe\u5907.", "the old man had a small cache of interesting items." : "\u8fd9\u4f4d\u8001\u5934\u8eab\u6000\u4e00\u4e9b\u6709\u8da3\u7684\u4e1c\u897f.", "An Old House" : "\u8001\u5b85", "an old house remains here, once white siding yellowed and peeling." : "\u4e00\u680b\u8001\u5b85\u4f9d\u7136\u5750\u843d\u4e8e\u6b64,\u66fe\u7ecf\u96ea\u767d\u7684\u5899\u58c1\u5df2\u53d1\u9ec4\u5265\u843d.", "the door hangs open." : "\u95e8\u4e00\u76f4\u655e\u7740.", "the remains of an old house stand as a monument to simpler times" : "\u8001\u5b85\u4f9d\u65e7\u5728,\u4eff\u4f5b\u4e00\u5ea7\u7eaa\u5ff5\u7891,\u7eaa\u5ff5\u7740\u90a3\u4e2a\u4e16\u9053\u4e0d\u8fd9\u6837\u8270\u8f9b\u7684\u65f6\u4ee3.", "the house is abandoned, but not yet picked over." : "\u8001\u5b85\u867d\u7136\u8352\u5e9f\u5df2\u4e45,\u5374\u8fd8\u6ca1\u6709\u88ab\u4eba\u641c\u522e\u8fc7.", "still a few drops of water in the old well." : "\u53e4\u4e95\u91cc\u8fd8\u6709\u4e00\u4e9b\u6c34.", "the house has been ransacked." : "\u8001\u5b85\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a.", "but there is a cache of medicine under the floorboards." : "\u4f46\u662f\u5730\u677f\u4e0b\u9762\u8fd8\u85cf\u7740\u4e00\u4e9b\u836f\u54c1\u8865\u7ed9.", "a man charges down the hall, a rusty blade in his hand" : "\u4e00\u540d\u7537\u5b50\u624b\u6301\u9508\u5203\u51b2\u8fdb\u5927\u5385.", "A Forgotten Battlefield" : "\u5931\u843d\u6218\u573a", "a battle was fought here, long ago." : "\u591a\u5e74\u524d\u8fd9\u91cc\u66fe\u53d1\u751f\u8fc7\u4e00\u573a\u6218\u4e89.", "battered technology from both sides lays dormant on the blasted landscape." : "\u53cc\u65b9\u7684\u6218\u4e89\u6280\u672f\u4f7f\u5f97\u8fd9\u7247\u5927\u5730\u5982\u4eca\u6ee1\u76ee\u75ae\u75cd.", "A Huge Borehole" : "\u5de8\u5751", "a huge hole is cut deep into the earth, evidence of the past harvest." : "\u5de8\u5751\u6df1\u5165\u5730\u5e95,\u8fd9\u662f\u5f80\u6614\u66fe\u6709\u4e30\u7855\u6536\u83b7\u7684\u8bc1\u660e.", "they took what they came for, and left." : "\u4ed6\u4eec\u62ff\u8d70\u4e86\u4ed6\u4eec\u60f3\u8981\u7684,\u7136\u540e\u79bb\u5f00\u4e86.", "castoff from the mammoth drills can still be found by the edges of the precipice." : "\u7ad9\u5728\u6df1\u5751\u8fb9\u4f9d\u7136\u80fd\u770b\u89c1\u5f53\u5e74\u7684\u5de8\u5927\u94bb\u5934\u7684\u6b8b\u75d5\u9057\u8ff9.", "A Crashed Ship" : "\u5760\u6bc1\u661f\u8230", "the familiar curves of a wanderer vessel rise up out of the dust and ash. " : "\u5c18\u57c3\u7070\u70ec\u4e2d\u5192\u51fa\u4e86\u719f\u6089\u7684\u5f62\u72b6,\u90a3\u662f\u8258\u6d41\u6d6a\u8005\u7684\u98de\u8239.", "lucky that the natives can't work the mechanisms." : "\u5e78\u8fd0\u7684\u662f\u5f53\u5730\u4eba\u5bf9\u673a\u68b0\u4e00\u7a8d\u4e0d\u901a.", "with a little effort, it might fly again." : "\u5c0f\u5c0f\u7684\u52aa\u529b\u4e0b\u5c31\u80fd\u8ba9\u5b83\u518d\u98de\u8d77\u6765.", "salvage" : "\u62a2\u4fee", "The Sulphur Mine" : "\u786b\u78fa\u77ff", "the military is already set up at the mine's entrance." : "\u519b\u961f\u5df2\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86.", "soldiers patrol the perimeter, rifles slung over their shoulders." : "\u5de1\u903b\u5175\u628a\u6b65\u67aa\u625b\u5728\u80a9\u4e0a,\u5728\u5468\u8fb9\u5de1\u903b.", "a military perimeter is set up around the mine." : "\u4e00\u5904\u519b\u4e8b\u57fa\u5730\u8bbe\u7f6e\u5728\u4e86\u77ff\u4e95\u9644\u8fd1.", "attack" : "\u88ad\u51fb", "a soldier, alerted, opens fire." : "\u4e00\u540d\u58eb\u5175\u53d1\u73b0\u4e86\u4f60,\u5f00\u4e86\u706b.", "run" : "\u9003\u8dd1", "a second soldier joins the fight." : "\u53c8\u4e00\u540d\u58eb\u5175\u52a0\u5165\u4e86\u6218\u6597.", "a grizzled soldier attacks, waving a bayonet." : "\u4e00\u540d\u5934\u53d1\u82b1\u767d\u7684\u58eb\u5175\u6325\u821e\u7740\u523a\u5200\u52a0\u5165\u4e86\u6218\u6597.", "the military presence has been cleared." : "\u519b\u961f\u5df2\u7ecf\u88ab\u51fb\u6e83\u4e86.", "the mine is now safe for workers." : "\u73b0\u5728\u5de5\u4eba\u53ef\u4ee5\u5b89\u5168\u5730\u91c7\u77ff\u4e86.", "the sulphur mine is clear of dangers" : "\u786b\u78fa\u77ff\u4e0d\u518d\u5371\u9669\u4e86.", "The Coal Mine" : "\u7164\u77ff", "camp fires burn by the entrance to the mine." : "\u77ff\u4e95\u5165\u53e3\u5904\u8425\u706b\u718a\u718a\u71c3\u70e7.", "men mill about, weapons at the ready." : "\u6709\u4eba\u5e26\u7740\u6b66\u5668\u9a7b\u5b88\u5728\u90a3.", "this old mine is not abandoned" : "\u8fd9\u5ea7\u8001\u77ff\u4e95\u8fd8\u6ca1\u6709\u5e9f\u5f03.", "a man joins the fight" : "\u4e00\u540d\u7537\u5b50\u52a0\u5165\u4e86\u6218\u6597.", "only the chief remains." : "\u53ea\u6709\u9996\u9886\u8fd8\u6d3b\u7740\u4e86.", "the camp is still, save for the crackling of the fires." : "\u8425\u5730\u4f9d\u7136\u8fd8\u5728,\u4f46\u53ea\u5269\u4e0b\u706b\u5806\u567c\u567c\u556a\u556a\u5730\u71c3\u70e7.", "the coal mine is clear of dangers" : "\u7164\u77ff\u4e0d\u518d\u5371\u9669.", "The Iron Mine" : "\u94c1\u77ff", "an old iron mine sits here, tools abandoned and left to rust." : "\u8fd9\u91cc\u6709\u4e00\u5ea7\u65e7\u94c1\u77ff,\u5de5\u5177\u56db\u5904\u4e71\u4e22,\u4efb\u5176\u751f\u9508.", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves." : "\u77ff\u4e95\u5165\u53e3\u5904\u767d\u9aa8\u7d2f\u7d2f,\u4e0a\u9762\u6709\u8bb8\u591a\u9053\u6df1\u6df1\u7684\u952f\u9f7f\u5f62\u7259\u75d5.", "feral howls echo out of the darkness." : "\u91ce\u517d\u7684\u5486\u54ee\u58f0\u56de\u8361\u5728\u7a7a\u6c14\u4e2d.", "the path leads to an abandoned mine" : "\u901a\u5f80\u5e9f\u5f03\u77ff\u4e95\u4e4b\u8def.", "a large creature lunges, muscles rippling in the torchlight" : "\u4e00\u53ea\u5de8\u5927\u7684\u602a\u7269\u8df3\u4e86\u51fa\u6765,\u706b\u628a\u7684\u5149\u7167\u4eae\u4e86\u5b83\u66b4\u8d77\u7684\u808c\u8089.", "the beast is dead." : "\u91ce\u517d\u6b7b\u4e86.", "the iron mine is clear of dangers" : "\u94c1\u77ff\u4e0d\u518d\u5371\u9669.", "A Destroyed Village" : "\u6751\u5b50\u5e9f\u589f", "a destroyed village lies in the dust." : "\u88ab\u6bc1\u706d\u7684\u6751\u5b50\u7070\u5c18\u904d\u5730.", "charred bodies litter the ground." : "\u7834\u70c2\u7684\u5c38\u4f53\u4fef\u9996\u5373\u662f.", "the metallic tang of wanderer afterburner hangs in the air." : "\u6d41\u6d6a\u8005\u52a9\u71c3\u5668\u7684\u91d1\u5c5e\u67b6\u4f38\u4e86\u51fa\u6765,\u60ac\u5728\u7a7a\u4e2d.", "a shack stands at the center of the village." : "\u4e00\u680b\u5c0f\u68da\u5b50\u77d7\u7acb\u5728\u6751\u5b50\u4e2d\u592e.", "there are still supplies inside." : "\u91cc\u5934\u4f3c\u4e4e\u8fd8\u6709\u4e9b\u7269\u8d44.", "take" : "\u5e26\u8d70", "all the work of a previous generation is here." : "\u8fd9\u91cc\u7559\u5b58\u7740\u524d\u4ee3\u4eba\u7684\u6240\u6709\u52b3\u52a8\u679c\u5b9e.", "ripe for the picking." : "\u662f\u65f6\u5019\u91c7\u6458\u5b83\u4eec\u4e86.", "A Snarling Beast" : "\u5486\u54ee\u7684\u91ce\u517d", "snarling beast" : "\u5486\u54ee\u7684\u91ce\u517d", "the snarling beast is dead" : "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86.", "a snarling beast leaps out of the underbrush" : "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u704c\u6728\u4e1b\u91cc\u8e7f\u4e86\u51fa\u6765.", "A Gaunt Man" : "\u6194\u60b4\u7684\u7537\u5b50", "gaunt man" : "\u6194\u60b4\u7684\u7537\u5b50", "the gaunt man is dead" : "\u6194\u60b4\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "a gaunt man approaches, a crazed look in his eye" : "\u4e00\u540d\u6194\u60b4\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765,\u773c\u5e95\u6d41\u9732\u51fa\u75af\u72c2.", "A Strange Bird" : "\u602a\u9e1f", "strange bird" : "\u602a\u9e1f", "the strange bird is dead" : "\u602a\u9e1f\u5012\u4e0b\u4e86.", "a strange looking bird speeds across the plains" : "\u4e00\u53ea\u6a21\u6837\u53e4\u602a\u7684\u9e1f\u5feb\u901f\u63a0\u8fc7\u5e73\u539f.", "A Shivering Man" : "\u98a4\u6296\u7684\u7537\u5b50", "shivering man" : "\u98a4\u6296\u7684\u7537\u5b50", "the shivering man is dead" : "\u98a4\u6296\u7684\u7537\u5b50\u5012\u4e0b\u4e86.", "a shivering man approaches and attacks with surprising strength" : "\u4e00\u540d\u98a4\u6296\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765,\u4ee5\u4ee4\u4eba\u5403\u60ca\u7684\u602a\u529b\u53d1\u8d77\u88ad\u51fb.", "A Man-Eater" : "\u98df\u4eba\u602a", "man-eater" : "\u98df\u4eba\u602a", "the man-eater is dead" : "\u98df\u4eba\u602a\u5012\u4e0b\u4e86.", "a large creature attacks, claws freshly bloodied" : "\u4e00\u53ea\u5de8\u5927\u7684\u751f\u7269\u88ad\u6765,\u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13.", "A Scavenger" : "\u62fe\u8352\u8005", "scavenger" : "\u62fe\u8352\u8005", "the scavenger is dead" : "\u62fe\u8352\u8005\u88ab\u6d88\u706d\u4e86", "a scavenger draws close, hoping for an easy score" : "\u4e00\u540d\u62fe\u8352\u8005\u8d34\u4e86\u8fc7\u6765,\u60f3\u8981\u53d1\u8d77\u5077\u88ad.", "A Huge Lizard" : "\u5de8\u8725", "lizard" : "\u5de8\u8725", "the lizard is dead" : "\u5de8\u8725\u5012\u4e0b\u4e86.", "the grass thrashes wildly as a huge lizard pushes through" : "\u8349\u4e1b\u75af\u6447,\u4e00\u53ea\u5de8\u8725\u6251\u4e86\u51fa\u6765.", "A Feral Terror" : "\u51f6\u602a", "feral terror" : "\u51f6\u602a", "the feral terror is dead" : "\u51f6\u602a\u5012\u4e0b\u4e86.", "a beast, wilder than imagining, erupts out of the foliage" : "\u4e00\u53ea\u51f6\u602a\u8d85\u4e4e\u60f3\u8c61\u7684\u72c2\u91ce,\u4ece\u6797\u4e2d\u6251\u5c06\u51fa\u6765.", "A Soldier" : "\u58eb\u5175", "soldier" : "\u58eb\u5175", "the soldier is dead" : "\u58eb\u5175\u5012\u4e0b\u4e86.", "a soldier opens fire from across the desert" : "\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b.", "A Sniper" : "\u72d9\u51fb\u624b", "sniper" : "\u72d9\u51fb\u624b", "the sniper is dead" : "\u72d9\u51fb\u624b\u88ab\u706d", "a shot rings out, from somewhere in the long grass" : "\u6df1\u8349\u4e1b\u7684\u67d0\u5904\u5c04\u51fa\u4e86\u4e00\u53d1\u5b50\u5f39.", "A Ruined Trap" : "\u635f\u6bc1\u7684\u9677\u9631", "some of the traps have been torn apart." : "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86.", "large prints lead away, into the forest." : "\u5de8\u5927\u7684\u8db3\u5370\u5ef6\u4f38\u81f3\u68ee\u6797.", "some traps have been destroyed" : "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86.", "track them" : "\u8ffd\u8e2a", "the tracks disappear after just a few minutes." : "\u6570\u5206\u949f\u540e\u8db3\u5370\u6d88\u5931\u4e86.", "the forest is silent." : "\u68ee\u6797\u5f52\u4e8e\u9759\u8c27.", "go home" : "\u8fd4\u56de", "not far from the village lies a large beast, its fur matted with blood." : "\u6751\u5916\u4e0d\u8fdc\u5904\u8eba\u7740\u4e00\u53ea\u5de8\u517d,\u5b83\u7684\u6bdb\u76ae\u4e0a\u67d3\u6ee1\u4e86\u9c9c\u8840.", "it puts up little resistance before the knife." : "\u5b83\u65e0\u529b\u6323\u624e\u4efb\u4eba\u5bb0\u5272.", "Sickness" : "\u761f\u75ab", "a sickness is spreading through the village." : "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6.", "medicine is needed immediately." : "\u4e9f\u9700\u836f\u5242.", "1 medicine" : "1\u652f\u836f\u5242", "ignore it" : "\u653e\u4efb\u4e0d\u7ba1", "the sickness is cured in time." : "\u75ab\u75c5\u53ca\u65f6\u5f97\u5230\u4e86\u63a7\u5236.", "the sickness spreads through the village." : "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "the days are spent with burials." : "\u846c\u793c\u63a5\u7740\u846c\u793c.", "the nights are rent with screams." : "\u5c16\u53eb\u54cd\u5f7b\u9ed1\u591c.", "Plague" : "\u9ed1\u6b7b\u75c5", "a terrible plague is fast spreading through the village." : "\u53ef\u6015\u7684\u9ed1\u6b7b\u75c5\u8fc5\u901f\u5730\u5728\u6751\u5b50\u91cc\u4f20\u64ad\u5f00\u6765.", "5 medicine" : "5\u652f\u836f\u5242", "do nothing" : "\u7f6e\u4e4b\u4e0d\u7406", "the plague is kept from spreading." : "\u9ed1\u6b7b\u75c5\u5f97\u5230\u4e86\u63a7\u5236.", "only a few die." : "\u53ea\u6709\u5c11\u6570\u4eba\u6b7b\u53bb.", "the rest bury them." : "\u5269\u4e0b\u7684\u4eba\u57cb\u846c\u4e86\u4ed6\u4eec.", "the plague rips through the village." : "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d.", "the only hope is a quick death." : "\u4eba\u4eec\u53ea\u6c42\u901f\u6b7b.", "A Beast Attack" : "\u91ce\u517d\u6765\u88ad", "a pack of snarling beasts pours out of the trees." : "\u4e00\u7fa4\u5486\u54ee\u7684\u91ce\u517d\u51b2\u51fa\u4e1b\u6797.", "the fight is short and bloody, but the beasts are repelled." : "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165,\u4f46\u517d\u7fa4\u6e83\u9000\u4e86.", "the villagers retreat to mourn the dead." : "\u6751\u6c11\u64a4\u4e86\u56de\u6765,\u60bc\u5ff5\u90a3\u4e9b\u6b7b\u53bb\u7684\u4eba.", "A Military Raid" : "\u519b\u4e8b\u7a81\u88ad", "a gunshot rings through the trees." : "\u67aa\u58f0\u5578\u8fc7\u6811\u6797.", "well armed men charge out of the forest, firing into the crowd." : "\u88c5\u5907\u7cbe\u826f\u7684\u4eba\u51b2\u51fa\u6811\u6797\uff0c\u5411\u4eba\u7fa4\u5c04\u51fb.", "after a skirmish they are driven away, but not without losses." : "\u867d\u7136\u4ed6\u4eec\u64a4\u8d70\u4e86,\u4f46\u6211\u4eec\u597d\u4e9b\u4eba\u727a\u7272\u4e86.", "The Thief" : "\u5c0f\u5077", "the villagers haul a filthy man out of the store room." : "\u6751\u6c11\u4eec\u4ece\u4ed3\u5e93\u91cc\u62fd\u51fa\u6765\u4e00\u4e2a\u810f\u516e\u516e\u7684\u5bb6\u4f19.", "say his folk have been skimming the supplies." : "\u636e\u8bf4\u4ed6\u7684\u540c\u4f19\u4eec\u65e9\u5df2\u7ecf\u987a\u8d70\u8bb8\u591a\u8d27\u7269.", "say he should be strung up as an example." : "\u4ed6\u4eec\u8bf4\u5e94\u8be5\u7ede\u6b7b\u4ed6\u4ee5\u5106\u6548\u5c24.", "a thief is caught" : "\u6293\u5230\u4e00\u540d\u5c0f\u5077", "hang him" : "\u7ede\u6b7b\u4ed6", "spare him" : "\u91ca\u653e\u4ed6", "the villagers hang the thief high in front of the store room." : "\u6751\u6c11\u4eec\u5c06\u76d7\u8d3c\u7ede\u6b7b,\u9ad8\u6302\u5728\u4ed3\u5e93\u95e8\u524d", "the point is made. in the next few days, the missing supplies are returned." : "\u6b64\u4e3e\u5353\u6709\u6210\u6548.\u6570\u65e5\u540e,\u9057\u5931\u7684\u7269\u8d44\u90fd\u88ab\u8fd8\u4e86\u56de\u6765.", "the man says he's grateful. says he won't come around any more." : "\u8fd9\u5bb6\u4f19\u611f\u6fc0\u6d95\u96f6,\u8bf4\u4ed6\u518d\u4e5f\u4e0d\u4f1a\u6765\u884c\u7a83\u4e86.", "shares what he knows about sneaking before he goes." : "\u5728\u79bb\u5f00\u524d\u4ed6\u5206\u4eab\u4e86\u6709\u5173\u6f5c\u884c\u7684\u5fc3\u5f97."}); diff --git a/lang/zh_cn/strings.po b/lang/zh_cn/strings.po index b65957b..df343d8 100644 --- a/lang/zh_cn/strings.po +++ b/lang/zh_cn/strings.po @@ -2,150 +2,147 @@ msgid "" msgstr "" "Project-Id-Version: adarkroom\n" "POT-Creation-Date: 2014-02-09 13:11+0100\n" -"PO-Revision-Date: 2014-05-29 13:34-0500\n" -"Last-Translator: lilj \n" -"Language-Team: \n" -"Language: fr\n" +"PO-Revision-Date: 2015-01-17 16:29+0800\n" +"Last-Translator: crafteverywhere <1196377271@qq.com>\n" +"Language-Team: WhiteGem\n" +"Language: zh_cn\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"X-Generator: Poedit 1.6.5\n" +"Plural-Forms: nplurals=1; plural=0;\n" +"X-Generator: Pootle 2.5.1.1\n" "X-Poedit-KeywordsList: _\n" "X-Poedit-Basepath: .\n" -"Plural-Forms: s;\n" "X-Poedit-SearchPath-0: ./../../script\n" +"X-POOTLE-MTIME: 1421483365.000000\n" #: ../../script/room.js:18 msgid "trap" msgstr "陷阱" #: ../../script/room.js:21 -msgid "" -"builder says she can make traps to catch any creatures might still be alive " -"out there" -msgstr "工匠说她能制作可以捕获活的猎物的陷阱" +msgid "builder says she can make traps to catch any creatures might still be alive out there" +msgstr "建造者说她能够制做陷阱来捕捉那些仍在野外活动的野兽" #: ../../script/room.js:22 msgid "more traps to catch more creatures" -msgstr "更多的陷阱能抓到更多的猎物" +msgstr "陷阱越多,抓到的猎物就越多" #: ../../script/room.js:23 msgid "more traps won't help now" -msgstr "更多数量的陷阱已经不能带来益处了" +msgstr "再增加陷阱已毫无裨益" #: ../../script/room.js:33 msgid "cart" -msgstr "小推车" +msgstr "货车" #: ../../script/room.js:36 msgid "builder says she can make a cart for carrying wood" -msgstr "工匠说她能制作运输木头的小推车" +msgstr "建造者说她能够制造出货车,用来运载木头" #: ../../script/room.js:37 msgid "the rickety cart will carry more wood from the forest" -msgstr "小推车能从森林里运来更多的木头" +msgstr "摇摇晃晃的货车满载从森林运出的木头" #: ../../script/room.js:46 msgid "hut" -msgstr "小木屋" +msgstr "小屋" #: ../../script/room.js:49 msgid "builder says there are more wanderers. says they'll work, too." -msgstr "工匠们说会有更多的流浪汉会加入我们. 他们也会帮忙干活" +msgstr "建造者说这里有许多流浪者,他们也会来工作." #: ../../script/room.js:50 msgid "builder puts up a hut, out in the forest. says word will get around." -msgstr "工匠在森林里搭起一座木屋, 说这件事很快就会传播出去。" +msgstr "建造者在林中建起一栋小屋,她说消息很快就会流传出去." #: ../../script/room.js:51 msgid "no more room for huts." -msgstr "没有空间建造木屋了" +msgstr "再没有可以建小屋的空地了." #: ../../script/room.js:61 msgid "lodge" -msgstr "猎人小屋" +msgstr "旅馆" #: ../../script/room.js:64 msgid "villagers could help hunt, given the means" -msgstr "村民只要有了工具, 他们就能去打猎" +msgstr "假如工具齐备,村民也能帮忙狩猎." #: ../../script/room.js:65 msgid "the hunting lodge stands in the forest, a ways out of town" -msgstr "猎人小屋就坐落在村口" +msgstr "供猎人居住的旅馆已经矗立在林中,距离村子不远." #: ../../script/room.js:76 msgid "trading post" -msgstr "贸易栈" +msgstr "贸易站" #: ../../script/room.js:79 msgid "a trading post would make commerce easier" -msgstr "有了贸易栈你就能很灵活的调度物资" +msgstr "贸易站让贸易变得更加便捷." #: ../../script/room.js:80 -msgid "" -"now the nomads have a place to set up shop, they might stick around a while" -msgstr "游牧民族们可以有地方落脚了, 他们可能会在这待一会" +msgid "now the nomads have a place to set up shop, they might stick around a while" +msgstr "现在游牧部落有地方安营扎寨设立商铺了,他们也许会多逗留一段时间." #: ../../script/room.js:90 msgid "tannery" -msgstr "制革坊" +msgstr "制革屋" #: ../../script/room.js:93 msgid "builder says leather could be useful. says the villagers could make it." -msgstr "工匠说皮革很有用, 我们的村民能搞定." +msgstr "建造者说皮革会很有用,而且村民也会做." #: ../../script/room.js:94 msgid "tannery goes up quick, on the edge of the village" -msgstr "村子边上的制革工坊很快就建起来了" +msgstr "制革屋很快在村子一角建立了起来." #: ../../script/room.js:104 msgid "smokehouse" -msgstr "腌肉厂" +msgstr "熏肉房" #: ../../script/room.js:107 -msgid "" -"should cure the meat, or it'll spoil. builder says she can fix something up." -msgstr "工匠说如果不腌制, 鲜肉很快就会腐烂, 工匠说她有办法搞定." +msgid "should cure the meat, or it'll spoil. builder says she can fix something up." +msgstr "应该把肉熏一下,否则会腐坏掉.建造者说她能帮忙搞定这个." #: ../../script/room.js:108 msgid "builder finishes the smokehouse. she looks hungry." -msgstr "工匠很快建成了腌制房, 很快就能吃到湖南腊肉了" +msgstr "建造者造好了熏肉房,她看起来饥肠辘辘." #: ../../script/room.js:118 msgid "workshop" -msgstr "工具房" +msgstr "工坊" #: ../../script/room.js:121 msgid "builder says she could make finer things, if she had the tools" -msgstr "工匠说如果有合适的工具, 她能做更高级的东西" +msgstr "建造者说如果她有工具的话能做出一些更精良的东西." #: ../../script/room.js:122 msgid "workshop's finally ready. builder's excited to get to it" -msgstr "工具间总算完工了, 工匠兴奋极了" +msgstr "工坊终于建好了.建造者激动不已." #: ../../script/room.js:133 msgid "steelworks" -msgstr "炼钢炉" +msgstr "炼钢坊" #: ../../script/room.js:136 msgid "builder says the villagers could make steel, given the tools" -msgstr "工匠说只要有合适的工具, 就可以炼钢" +msgstr "建造者说给村民工具的话他们就能帮忙炼钢." #: ../../script/room.js:137 msgid "a haze falls over the village as the steelworks fires up" -msgstr "炼钢炉起, 雾霾就来了" +msgstr "炼钢坊开工后,一缕黑烟飘向村庄上空." #: ../../script/room.js:148 msgid "armoury" -msgstr "兵工厂" +msgstr "军械坊" #: ../../script/room.js:151 msgid "builder says it'd be useful to have a steady source of bullets" -msgstr "工匠说稳定的武器和弹药供应是必要的" +msgstr "建造者说拥有稳定的弹药来源很有必要." #: ../../script/room.js:152 msgid "armoury's done, welcoming back the weapons of the past." -msgstr "兵工厂已经完成! 可以生产武器了" +msgstr "军械坊建好了,欢迎使用这些过时的武器." #: ../../script/room.js:163 ../../script/localization.js:5 msgid "torch" @@ -153,7 +150,7 @@ msgstr "火把" #: ../../script/room.js:166 msgid "a torch to keep the dark away" -msgstr "用以驱散黑暗的火把" +msgstr "驱散黑暗的火把" #: ../../script/room.js:175 msgid "waterskin" @@ -161,7 +158,7 @@ msgstr "水壶" #: ../../script/room.js:179 msgid "this waterskin'll hold a bit of water, at least" -msgstr "用来放水的, 可惜容量小了点" +msgstr "起码能装那么点儿水" #: ../../script/room.js:187 msgid "cask" @@ -169,47 +166,47 @@ msgstr "水桶" #: ../../script/room.js:191 msgid "the cask holds enough water for longer expeditions" -msgstr "木桶可以存放不少的水, 探险能持续更久" +msgstr "为更长的探索之旅提供充足的水源" #: ../../script/room.js:200 msgid "water tank" -msgstr "水箱" +msgstr "水罐" #: ../../script/room.js:204 msgid "never go thirsty again" -msgstr "你再也不会缺水了" +msgstr "再也不担心口渴" #: ../../script/room.js:213 msgid "bone spear" -msgstr "骨矛" +msgstr "骨枪" #: ../../script/room.js:216 msgid "this spear's not elegant, but it's pretty good at stabbing" -msgstr "这矛有点糙, 但是用来突刺已经足够了" +msgstr "这柄标枪不怎么精致,但用来戳刺手感不错" #: ../../script/room.js:225 ../../script/world.js:279 msgid "rucksack" -msgstr "背包" +msgstr "双肩包" #: ../../script/room.js:229 msgid "carrying more means longer expeditions to the wilds" -msgstr "载得更多意味着更长更远的野外探险" +msgstr "荒野旅行时携带更多物资" #: ../../script/room.js:237 msgid "wagon" -msgstr "货车" +msgstr "篷车" #: ../../script/room.js:241 msgid "the wagon can carry a lot of supplies" -msgstr "货车可以载很多的物资供给" +msgstr "篷车能够携带许多物资" #: ../../script/room.js:250 msgid "convoy" -msgstr "大货车" +msgstr "车队" #: ../../script/room.js:254 msgid "the convoy can haul mostly everything" -msgstr "超级大货车几乎可以装任何东西" +msgstr "车队几乎能把所有东西都装下" #: ../../script/room.js:264 msgid "l armour" @@ -217,7 +214,7 @@ msgstr "皮甲" #: ../../script/room.js:267 msgid "leather's not strong. better than rags, though." -msgstr "皮革的确不是太牢固, 但总好过布料" +msgstr "皮革不算结实,但总比披块破布强吧" #: ../../script/room.js:276 msgid "i armour" @@ -225,7 +222,7 @@ msgstr "铁甲" #: ../../script/room.js:279 msgid "iron's stronger than leather" -msgstr "铁比皮结实" +msgstr "铁可比皮结实" #: ../../script/room.js:288 msgid "s armour" @@ -233,7 +230,7 @@ msgstr "钢甲" #: ../../script/room.js:291 msgid "steel's stronger than iron" -msgstr "钢又比铁更牢固" +msgstr "钢的总比铁的强" #: ../../script/room.js:300 msgid "iron sword" @@ -241,7 +238,7 @@ msgstr "铁剑" #: ../../script/room.js:303 msgid "sword is sharp. good protection out in the wilds." -msgstr "铁剑很尖锐, 在野外提供给我们足够的保护." +msgstr "剑很锋利,能够在野外提供不错的防护" #: ../../script/room.js:313 msgid "steel sword" @@ -249,19 +246,19 @@ msgstr "钢剑" #: ../../script/room.js:316 msgid "the steel is strong, and the blade true." -msgstr "钢剑很锋利, 很可怕" +msgstr "好钢出利刃" #: ../../script/room.js:326 msgid "rifle" -msgstr "猎枪" +msgstr "步枪" #: ../../script/room.js:328 msgid "black powder and bullets, like the old days." -msgstr "黑火药和子弹, 好复古的感觉" +msgstr "黑火药和子弹,就像过去那样." #: ../../script/room.js:460 msgid "Room" -msgstr "小屋" +msgstr "房间" #: ../../script/room.js:484 ../../script/room.js:603 msgid "A Dark Room" @@ -273,22 +270,20 @@ msgstr "生火" #: ../../script/room.js:507 msgid "stoke fire" -msgstr "添柴火" +msgstr "添柴" #: ../../script/room.js:544 ../../script/room.js:554 ../../script/room.js:702 #: ../../script/room.js:706 msgid "the room is {0}" -msgstr "{0} 的小屋" +msgstr "房间{0}" #: ../../script/room.js:545 ../../script/room.js:553 ../../script/room.js:671 msgid "the fire is {0}" -msgstr "{0} 的火堆" +msgstr "火堆{0}" #: ../../script/room.js:564 -msgid "" -"the stranger is standing by the fire. she says she can help. says she builds " -"things." -msgstr "陌生人围坐在火堆旁, 她说她可以帮忙,她是个工匠" +msgid "the stranger is standing by the fire. she says she can help. says she builds things." +msgstr "那名陌生人出现在火堆前.她说她可以帮忙建些东西." #: ../../script/room.js:579 msgid "freezing" @@ -300,7 +295,7 @@ msgstr "很冷" #: ../../script/room.js:581 msgid "mild" -msgstr "温度正好" +msgstr "很宜人" #: ../../script/room.js:582 msgid "warm" @@ -308,7 +303,7 @@ msgstr "暖和" #: ../../script/room.js:583 msgid "hot" -msgstr "热" +msgstr "很热" #: ../../script/room.js:595 msgid "dead" @@ -316,27 +311,27 @@ msgstr "熄灭了" #: ../../script/room.js:596 msgid "smoldering" -msgstr "冒烟了" +msgstr "开始冒烟" #: ../../script/room.js:597 msgid "flickering" -msgstr "有火苗了" +msgstr "冒出火苗" #: ../../script/room.js:598 msgid "burning" -msgstr "燃烧中" +msgstr "燃烧着" #: ../../script/room.js:599 msgid "roaring" -msgstr "熊熊燃烧中" +msgstr "熊熊燃烧" #: ../../script/room.js:603 msgid "A Firelit Room" -msgstr "温暖的木屋" +msgstr "生火间" #: ../../script/room.js:641 msgid "not enough wood to get the fire going" -msgstr "木头不足, 无法生火" +msgstr "生火的木头不够了" #: ../../script/room.js:654 msgid "the wood has run out" @@ -344,11 +339,11 @@ msgstr "木头用光了" #: ../../script/room.js:674 msgid "the light from the fire spills from the windows, out into the dark" -msgstr "火堆的光芒映过窗户射进了茫茫黑暗" +msgstr "火光映出窗外,投入黑暗之中" #: ../../script/room.js:687 msgid "builder stokes the fire" -msgstr "工匠给火堆添加木头" +msgstr "建造者添了柴火" #: ../../script/room.js:717 msgid "the wind howls outside" @@ -360,32 +355,31 @@ msgstr "木头就快烧完了" #: ../../script/room.js:725 msgid "a ragged stranger stumbles through the door and collapses in the corner" -msgstr "一个衣衫褴褛的陌生人跌撞进门, 摔倒在墙角" +msgstr "衣衫褴褛的陌生人步履蹒跚地步入门来,瘫倒在角落里" #: ../../script/room.js:733 -msgid "" -"the stranger shivers, and mumbles quietly. her words are unintelligible." -msgstr "陌生人冻得发抖并且胡言乱语不知所云." +msgid "the stranger shivers, and mumbles quietly. her words are unintelligible." +msgstr "陌生人瑟瑟发抖,呢喃不已,听不清在说些什么." #: ../../script/room.js:736 msgid "the stranger in the corner stops shivering. her breathing calms." -msgstr "陌生人缩在墙角并不再发抖, 她呼吸也平静下来了." +msgstr "角落里的陌生人不再颤抖了,她的呼吸平静了下来." #: ../../script/room.js:890 ../../script/room.js:938 msgid "not enough " -msgstr "不足" +msgstr "不够了" #: ../../script/room.js:910 msgid "builder just shivers" -msgstr "工匠们冷得在发抖" +msgstr "建造者还在瑟瑟发抖." #: ../../script/events.js:126 msgid "eat meat" -msgstr "吃腊肉" +msgstr "吃肉" #: ../../script/events.js:146 msgid "use meds" -msgstr "用药" +msgstr "服药" #: ../../script/events.js:474 ../../script/events/room.js:139 #: ../../script/events/room.js:159 ../../script/events/room.js:179 @@ -406,39 +400,39 @@ msgstr "离开" #: ../../script/engine.js:20 msgid "boxer" -msgstr "通臂拳" +msgstr "拳击手" #: ../../script/engine.js:21 msgid "punches do more damage" -msgstr "提高徒手攻击力" +msgstr "徒手造成更多伤害" #: ../../script/engine.js:22 msgid "learned to throw punches with purpose" -msgstr "学会了通臂拳" +msgstr "学会了有意识地出拳" #: ../../script/engine.js:25 msgid "martial artist" -msgstr "功夫家" +msgstr "武斗家" #: ../../script/engine.js:26 msgid "punches do even more damage." -msgstr "再次提高徒手攻击力" +msgstr "徒手造成更多更多的伤害." #: ../../script/engine.js:27 msgid "learned to fight quite effectively without weapons" -msgstr "学会了金刚掌" +msgstr "学会了高效率的徒手搏击." #: ../../script/engine.js:30 msgid "unarmed master" -msgstr "徒手搏击大师" +msgstr "徒手宗师" #: ../../script/engine.js:31 msgid "punch twice as fast, and with even more force" -msgstr "双倍攻速,更高攻击力" +msgstr "出拳速度翻倍,力道也更大." #: ../../script/engine.js:32 msgid "learned to strike faster without weapons" -msgstr "学会了降龙十八掌" +msgstr "学会了如何更快速地出拳." #: ../../script/engine.js:35 msgid "barbarian" @@ -446,105 +440,105 @@ msgstr "野蛮人" #: ../../script/engine.js:36 msgid "melee weapons deal more damage" -msgstr "近战武器攻击提高" +msgstr "近战武器造成更高伤害" #: ../../script/engine.js:37 msgid "learned to swing weapons with force" -msgstr "习得了夺命连环剑" +msgstr "学会了如何发挥劲力,挥舞武器" # contexte ? #: ../../script/engine.js:40 msgid "slow metabolism" -msgstr "避免饥饿" +msgstr "减缓代谢" #: ../../script/engine.js:41 msgid "go twice as far without eating" -msgstr "两倍挨饿能力" +msgstr "不吃东西能坚持走的距离翻倍." #: ../../script/engine.js:42 msgid "learned how to ignore the hunger" -msgstr "学习如何避免饥饿" +msgstr "学会如何忍饥挨饿." #: ../../script/engine.js:45 msgid "desert rat" -msgstr "避免流失水分" +msgstr "荒漠跳鼠" #: ../../script/engine.js:46 msgid "go twice as far without drinking" -msgstr "两倍忍渴能力" +msgstr "不喝水能坚持走的距离翻倍." #: ../../script/engine.js:47 msgid "learned to love the dry air" -msgstr "习得适应干燥空气" +msgstr "学会去爱这干燥的空气." #: ../../script/engine.js:50 msgid "evasive" -msgstr "闪避术" +msgstr "避实就虚" #: ../../script/engine.js:51 msgid "dodge attacks more effectively" -msgstr "躲闪能力加强" +msgstr "更高效地闪避袭击." #: ../../script/engine.js:52 msgid "learned to be where they're not" -msgstr "学会了凌波微步" +msgstr "学会了闪到对手打不着的地方." #: ../../script/engine.js:55 msgid "precise" -msgstr "精准术" +msgstr "精密" # description pour la précision ... #: ../../script/engine.js:56 msgid "land blows more often" -msgstr "命中率加强" +msgstr "命中率提高." #: ../../script/engine.js:57 msgid "learned to predict their movement" -msgstr "提高了命中率" +msgstr "学会预判他人的动作." #: ../../script/engine.js:60 msgid "scout" -msgstr "寻踪术" +msgstr "侦查术" #: ../../script/engine.js:61 msgid "see farther" -msgstr "扩大视野" +msgstr "看得更远." #: ../../script/engine.js:62 msgid "learned to look ahead" -msgstr "学会向前看" +msgstr "学会往前看." #: ../../script/engine.js:65 msgid "stealthy" -msgstr "潜行术" +msgstr "潜行" #: ../../script/engine.js:66 msgid "better avoid conflict in the wild" -msgstr "降低遇敌概率" +msgstr "更好地回避荒野中的冲突." #: ../../script/engine.js:67 msgid "learned how not to be seen" -msgstr "降低遇敌概率" +msgstr "学会了隐匿身形." #: ../../script/engine.js:70 msgid "gastronome" -msgstr "生存术" +msgstr "美食家" #: ../../script/engine.js:71 msgid "restore more health when eating" -msgstr "进食恢复hp加强" +msgstr "进食恢复更多生命." #: ../../script/engine.js:72 msgid "learned to make the most of food" -msgstr "学会了充分利用食物" +msgstr "学会充分消化食物." #: ../../script/engine.js:114 ../../script/engine.js:408 msgid "lights off." -msgstr "关灯" +msgstr "熄灯" #: ../../script/engine.js:120 ../../script/space.js:439 msgid "restart." -msgstr "重生" +msgstr "重启" #: ../../script/engine.js:126 msgid "share." @@ -552,23 +546,23 @@ msgstr "分享" #: ../../script/engine.js:132 msgid "save." -msgstr "存档" +msgstr "保存" #: ../../script/engine.js:138 msgid "app store." -msgstr "app store" +msgstr "应用商店" #: ../../script/engine.js:216 msgid "Export / Import" -msgstr "导入/导出" +msgstr "导出/导入" #: ../../script/engine.js:219 msgid "export or import save data, for backing up" -msgstr "导入或导出备份文件" +msgstr "导出或导入存档文件,用于备份" #: ../../script/engine.js:220 msgid "or migrating computers" -msgstr "或者从其他地方导入" +msgstr "或别处的电脑." #: ../../script/engine.js:223 msgid "export" @@ -584,23 +578,23 @@ msgstr "取消" #: ../../script/engine.js:237 msgid "are you sure?" -msgstr "你确定?" +msgstr "您确定吗?" #: ../../script/engine.js:238 msgid "if the code is invalid, all data will be lost." -msgstr "如果数据格式错误,所有数据都将丢失。" +msgstr "如果存档代码无效,所有数据均会丢失." #: ../../script/engine.js:239 msgid "this is irreversible." -msgstr "本过程不可逆" +msgstr "此操作不可撤销." #: ../../script/engine.js:242 ../../script/engine.js:303 msgid "yes" -msgstr "是的" +msgstr "是" #: ../../script/engine.js:247 ../../script/engine.js:308 msgid "no" -msgstr "取消" +msgstr "否" #: ../../script/engine.js:263 msgid "Export" @@ -612,19 +606,19 @@ msgstr "保存" #: ../../script/engine.js:270 msgid "got it" -msgstr "搞定" +msgstr "已完成." #: ../../script/engine.js:280 msgid "put the save code here." -msgstr "数据粘贴到这里" +msgstr "此处可填入存档代码." #: ../../script/engine.js:297 msgid "Restart?" -msgstr "你确定要重新开始?" +msgstr "重开?" #: ../../script/engine.js:300 msgid "restart the game?" -msgstr "重新开始游戏?" +msgstr "重开游戏?" #: ../../script/engine.js:331 msgid "Share" @@ -636,19 +630,19 @@ msgstr "分享给你的好友" #: ../../script/engine.js:337 msgid "facebook" -msgstr "facebook" +msgstr "脸书" #: ../../script/engine.js:344 msgid "google+" -msgstr "google+" +msgstr "环聊" #: ../../script/engine.js:351 msgid "twitter" -msgstr "twitter" +msgstr "推特" #: ../../script/engine.js:358 msgid "reddit" -msgstr "reddit" +msgstr "红迪" #: ../../script/engine.js:365 msgid "close" @@ -660,11 +654,11 @@ msgstr "开灯" #: ../../script/engine.js:501 msgid "{0} per {1}s" -msgstr "{0} /{1}s" +msgstr "{0} /{1}秒" #: ../../script/localization.js:3 msgid "saved." -msgstr "数据已经保存" +msgstr "已保存." #: ../../script/localization.js:3 msgid "wood" @@ -672,15 +666,15 @@ msgstr "木头" #: ../../script/localization.js:3 msgid "builder" -msgstr "工匠" +msgstr "建造者" #: ../../script/localization.js:3 msgid "teeth" -msgstr "利齿" +msgstr "牙齿" #: ../../script/localization.js:3 msgid "meat" -msgstr "鲜肉" +msgstr "肉" #: ../../script/localization.js:3 msgid "fur" @@ -696,15 +690,15 @@ msgstr "子弹" #: ../../script/localization.js:3 msgid "grenade" -msgstr "手榴弹" +msgstr "手雷" #: ../../script/localization.js:3 msgid "bolas" -msgstr "流星锤" +msgstr "套索" #: ../../script/localization.js:4 msgid "charm" -msgstr "护身符" +msgstr "符咒" #: ../../script/localization.js:4 ../../script/path.js:138 msgid "leather" @@ -724,11 +718,11 @@ msgstr "煤" #: ../../script/localization.js:4 msgid "energy cell" -msgstr "燃料电池" +msgstr "能量元件" #: ../../script/localization.js:5 msgid "medicine" -msgstr "药品" +msgstr "药剂" #: ../../script/localization.js:5 ../../script/outside.js:20 msgid "hunter" @@ -736,35 +730,35 @@ msgstr "猎人" #: ../../script/localization.js:5 ../../script/outside.js:28 msgid "trapper" -msgstr "抓捕手" +msgstr "陷阱师" #: ../../script/localization.js:5 ../../script/outside.js:36 msgid "tanner" -msgstr "皮匠" +msgstr "皮革师" #: ../../script/localization.js:6 ../../script/outside.js:44 msgid "charcutier" -msgstr "屠夫" +msgstr "熏肉师" #: ../../script/localization.js:6 ../../script/outside.js:53 msgid "iron miner" -msgstr "铁匠" +msgstr "铁矿工人" #: ../../script/localization.js:6 ../../script/outside.js:61 msgid "coal miner" -msgstr "矿工" +msgstr "煤矿工人" #: ../../script/localization.js:6 ../../script/outside.js:69 msgid "sulphur miner" -msgstr "熔炉工" +msgstr "硫磺矿工" #: ../../script/localization.js:6 ../../script/outside.js:86 msgid "armourer" -msgstr "军械员" +msgstr "军械工人" #: ../../script/localization.js:7 ../../script/outside.js:77 msgid "steelworker" -msgstr "炼钢工匠" +msgstr "炼钢工人" #: ../../script/localization.js:7 msgid "bait" @@ -772,7 +766,7 @@ msgstr "诱饵" #: ../../script/localization.js:7 ../../script/localization.js:8 msgid "cured meat" -msgstr "腊肉" +msgstr "熏肉" #: ../../script/localization.js:7 ../../script/localization.js:8 msgid "scales" @@ -792,7 +786,7 @@ msgstr "刺刀" #: ../../script/localization.js:8 ../../script/outside.js:13 msgid "gatherer" -msgstr "伐木工" +msgstr "采集者" #: ../../script/localization.js:8 msgid "cloth" @@ -824,7 +818,7 @@ msgstr "钢不够了" #: ../../script/localization.js:9 msgid "baited trap" -msgstr "有诱饵的陷阱" +msgstr "上饵陷阱" #: ../../script/localization.js:10 msgid "not enough scales" @@ -832,23 +826,23 @@ msgstr "鳞片不够了" #: ../../script/localization.js:10 msgid "not enough teeth" -msgstr "利齿不够" +msgstr "牙齿不够了" #: ../../script/localization.js:10 msgid "not enough leather" -msgstr "皮革不够" +msgstr "皮革不够了" #: ../../script/localization.js:10 msgid "not enough cloth" -msgstr "布料不够" +msgstr "布料不够了" #: ../../script/localization.js:11 msgid "the compass points east." -msgstr "罗盘指向东边" +msgstr "罗盘指向东方." #: ../../script/localization.js:11 msgid "the compass points west." -msgstr "罗盘指向西边" +msgstr "罗盘指向西方." #: ../../script/localization.js:11 msgid "the compass points north." @@ -856,7 +850,7 @@ msgstr "罗盘指向南边" #: ../../script/localization.js:11 msgid "the compass points south." -msgstr "罗盘指向北边" +msgstr "罗盘指向北方." #: ../../script/localization.js:12 msgid "the compass points northeast." @@ -896,11 +890,11 @@ msgstr "购买:" #: ../../script/localization.js:22 msgid "supplies:" -msgstr "耗材:" +msgstr "供应:" #: ../../script/localization.js:23 msgid "perks:" -msgstr "技能:" +msgstr "能力:" #: ../../script/localization.js:24 msgid "take:" @@ -908,11 +902,11 @@ msgstr "获得:" #: ../../script/localization.js:25 msgid "forest" -msgstr "村庄" +msgstr "树林" #: ../../script/path.js:29 ../../script/path.js:295 msgid "A Dusty Path" -msgstr "探险" +msgstr "漫漫尘途" #: ../../script/path.js:43 msgid "embark" @@ -920,7 +914,7 @@ msgstr "出发" #: ../../script/path.js:60 msgid "the compass points " -msgstr "罗盘指向 :" +msgstr "罗盘指向:" #: ../../script/path.js:132 msgid "none" @@ -936,15 +930,15 @@ msgstr "水" #: ../../script/path.js:229 ../../script/world.js:284 msgid "free {0}/{1}" -msgstr "空闲: {0}/{1}" +msgstr "背包剩余空间: {0}/{1}" #: ../../script/path.js:253 msgid "weight" -msgstr "重量" +msgstr "负重" #: ../../script/path.js:255 msgid "available" -msgstr "库存" +msgstr "可用" #: ../../script/ship.js:11 msgid "Ship" @@ -952,7 +946,7 @@ msgstr "飞船" #: ../../script/ship.js:27 msgid "An Old Starship" -msgstr "古老的飞船" +msgstr "破旧星舰" #: ../../script/ship.js:38 msgid "hull:" @@ -972,13 +966,11 @@ msgstr "升级引擎" #: ../../script/ship.js:69 ../../script/ship.js:142 msgid "lift off" -msgstr "飞向火星" +msgstr "点火起飞" #: ../../script/ship.js:91 -msgid "" -"somewhere above the debris cloud, the wanderer fleet hovers. been on this " -"rock too long." -msgstr "在大量机械残骸中, 古老的飞船停在岩石上, 已经等待得太久了." +msgid "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long." +msgstr "碎云之上不知处,流浪者的舰队正盘旋.已经在这块大岩石上待得太久了." #: ../../script/ship.js:106 ../../script/ship.js:119 msgid "not enough alien alloy" @@ -986,39 +978,39 @@ msgstr "外星合金不足" #: ../../script/ship.js:134 msgid "Ready to Leave?" -msgstr "没有什么可以留恋的了吗?" +msgstr "准备好要离开了吗?" #: ../../script/ship.js:138 msgid "time to get out of this place. won't be coming back." -msgstr "总算要离开这个失落之地了, 永远不回头!" +msgstr "是时候离开这里了.再也不会回头." #: ../../script/ship.js:150 msgid "linger" -msgstr "舍不得" +msgstr "裹足徘徊" #: ../../script/world.js:46 msgid "punch" -msgstr "起飞" +msgstr "挥拳" #: ../../script/world.js:52 msgid "stab" -msgstr "刺" +msgstr "戳刺" #: ../../script/world.js:58 msgid "swing" -msgstr "挥击" +msgstr "挥斩" #: ../../script/world.js:64 msgid "slash" -msgstr "猛击" +msgstr "劈砍" #: ../../script/world.js:70 msgid "thrust" -msgstr "插" +msgstr "扎刺" #: ../../script/world.js:76 msgid "shoot" -msgstr "射击" +msgstr "开火" #: ../../script/world.js:83 msgid "blast" @@ -1030,11 +1022,11 @@ msgstr "投掷" #: ../../script/world.js:97 msgid "tangle" -msgstr "迷惑" +msgstr "牵绊" #: ../../script/world.js:119 msgid "An Outpost" -msgstr "前哨站" +msgstr "前哨" #: ../../script/world.js:120 msgid "Iron Mine" @@ -1063,7 +1055,7 @@ msgstr "硫磺矿" #: ../../script/world.js:123 msgid "An Old House" -msgstr "废弃屋" +msgstr "废弃小屋" #: ../../script/world.js:124 msgid "A Damp Cave" @@ -1075,11 +1067,11 @@ msgstr "小镇" #: ../../script/world.js:126 msgid "A Ruined City" -msgstr "城镇" +msgstr "城市" #: ../../script/world.js:127 msgid "A Crashed Starship" -msgstr "坠毁的星际飞船" +msgstr "坠毁星舰" #: ../../script/world.js:128 msgid "A Borehole" @@ -1087,7 +1079,7 @@ msgstr "巨坑" #: ../../script/world.js:129 msgid "A Battlefield" -msgstr "古代战场" +msgstr "战场" #: ../../script/world.js:130 msgid "A Murky Swamp" @@ -1095,7 +1087,7 @@ msgstr "沼泽" #: ../../script/world.js:134 msgid "A Destroyed Village" -msgstr "小黑屋" +msgstr "村庄" #: ../../script/world.js:250 msgid "water:{0}" @@ -1107,7 +1099,7 @@ msgstr "背包" #: ../../script/world.js:301 msgid "hp: {0}/{1}" -msgstr "HP: {0}/{1}" +msgstr "生命: {0}/{1}" #: ../../script/world.js:308 msgid "{0}:{1}" @@ -1115,15 +1107,15 @@ msgstr "{0}:{1}" #: ../../script/world.js:343 msgid "dangerous to be this far from the village without proper protection" -msgstr "离村子很远了, 没有适当保护的情况下很危险" +msgstr "没有妥善防护离开村子这么远很危险" #: ../../script/world.js:345 msgid "safer here" -msgstr "总算安全了" +msgstr "这里可算安全了" #: ../../script/world.js:445 msgid "the meat has run out" -msgstr "肉吃完了" +msgstr "肉已经吃完了" #: ../../script/world.js:450 msgid "starvation sets in" @@ -1135,40 +1127,35 @@ msgstr "水已耗尽" #: ../../script/world.js:479 msgid "the thirst becomes unbearable" -msgstr "口舌生烟, 干渴如斯" +msgstr "口渴难耐" #: ../../script/world.js:552 msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." -msgstr "落叶, 枯草, 黄沙, 响铃." +msgstr "树木歪倒在干草丛中,枯黄的灌木在风中沙沙作响." #: ../../script/world.js:555 -msgid "" -"the trees are gone. parched earth and blowing dust are poor replacements." -msgstr "朽木, 废土, 狂沙, 死地." +msgid "the trees are gone. parched earth and blowing dust are poor replacements." +msgstr "树木都消失了,唯留下干裂的大地和飞扬的尘土." #: ../../script/world.js:562 -msgid "" -"trees loom on the horizon. grasses gradually yield to a forest floor of dry " -"branches and fallen leaves." -msgstr "树木仅存于地平线, 绿草远不是落木枯叶的敌手." +msgid "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves." +msgstr "地平线上隐约瞧见树林.草地渐渐稀疏,替代以铺着枯枝败叶的森林." #: ../../script/world.js:565 msgid "the grasses thin. soon, only dust remains." -msgstr "枯草地, 褐连天." +msgstr "草地很快稀疏了起来,唯留下漫天扬尘." #: ../../script/world.js:572 msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." -msgstr "贫瘠之地嵌在死海一般的枯草地中, 随着干燥的微风摇摆不定." +msgstr "荒草如海,在燥热的风中摇曳着,中间现出了一片荒地." #: ../../script/world.js:575 -msgid "" -"a wall of gnarled trees rises from the dust. their branches twist into a " -"skeletal canopy overhead." -msgstr "粗大的树干从贫地中崛起, 形成坚实的树墙, 他们的巨大枝杈扭曲在一起, 仿佛苍穹一般." +msgid "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead." +msgstr "尘土中长出了结瘤的树墙,枝干在头顶缠绕成骨骼般的穹顶." #: ../../script/world.js:777 msgid "Wanderer" -msgstr "你" +msgstr "漫游者" #: ../../script/world.js:782 msgid "The Village" @@ -1176,71 +1163,71 @@ msgstr "村庄" #: ../../script/world.js:811 msgid "the world fades" -msgstr "整个世界都在消散" +msgstr "眼前的世界烟消云散." #: ../../script/world.js:912 ../../script/events/setpieces.js:2851 msgid "water replenished" -msgstr "补充水完成" +msgstr "水补充好了." #: ../../script/world.js:939 msgid "A Barren World" -msgstr "一个荒芜的世界" +msgstr "荒芜世界" #: ../../script/outside.js:5 msgid "Outside" -msgstr "探险" +msgstr "野外" #: ../../script/outside.js:100 msgid "scraps of fur" -msgstr "皮毛下脚料" +msgstr "皮毛碎片" #: ../../script/outside.js:105 msgid "bits of meat" -msgstr "小片的肉" +msgstr "小片肉" #: ../../script/outside.js:110 msgid "strange scales" -msgstr "奇怪的鳞片" +msgstr "古怪鳞片" #: ../../script/outside.js:115 msgid "scattered teeth" -msgstr "残缺的牙齿" +msgstr "残缺牙齿" #: ../../script/outside.js:120 msgid "tattered cloth" -msgstr "破烂的布匹" +msgstr "破烂布料" #: ../../script/outside.js:125 msgid "a crudely made charm" -msgstr "一个粗糙的护身符" +msgstr "做工粗糙的符咒" #: ../../script/outside.js:141 ../../script/outside.js:529 msgid "A Silent Forest" -msgstr "寂静的村庄" +msgstr "静谧森林" #: ../../script/outside.js:166 msgid "gather wood" -msgstr "收集木头" +msgstr "伐木" #: ../../script/outside.js:183 msgid "a stranger arrives in the night" -msgstr "一个陌生人在夜色中到来" +msgstr "陌生人在夜里抵达." #: ../../script/outside.js:185 msgid "a weathered family takes up in one of the huts." -msgstr "一个经过长途跋涉的家庭搬入了一个木屋" +msgstr "一户饱经风雨的人家住进一栋小屋." #: ../../script/outside.js:187 msgid "a small group arrives, all dust and bones." -msgstr "一小群人抵达了, 个个瘦骨嶙峋" +msgstr "一群瘦骨嶙峋,风尘仆仆的人抵达了." #: ../../script/outside.js:189 msgid "a convoy lurches in, equal parts worry and hope." -msgstr "一大队人群抵达, 带来了担忧与希望" +msgstr "车队历经磨难来到了小镇,怀着和担忧同等的希望." #: ../../script/outside.js:191 msgid "the town's booming. word does get around." -msgstr "小村已成为小镇, 热闹非凡, 消息传播开去" +msgstr "镇子繁荣热闹,消息不胫而走." #: ../../script/outside.js:510 msgid "check traps" @@ -1248,39 +1235,39 @@ msgstr "查看陷阱" #: ../../script/outside.js:531 msgid "A Lonely Hut" -msgstr "孤寂的小屋" +msgstr "孤独小屋" #: ../../script/outside.js:533 msgid "A Tiny Village" -msgstr "小村庄" +msgstr "小型村落" #: ../../script/outside.js:535 msgid "A Modest Village" -msgstr "中型村庄" +msgstr "中型村落" #: ../../script/outside.js:537 msgid "A Large Village" -msgstr "大型村庄" +msgstr "大型村落" #: ../../script/outside.js:539 msgid "A Raucous Village" -msgstr "忙碌嘈杂的小镇" +msgstr "喧嚣小镇" #: ../../script/outside.js:551 msgid "the sky is grey and the wind blows relentlessly" -msgstr "天空阴沉, 朔风野大" +msgstr "天色阴沉,风无情地刮着." #: ../../script/outside.js:561 msgid "dry brush and dead branches litter the forest floor" -msgstr "干枯的灌木和树枝把树林的地面弄得一团糟" +msgstr "林地上散落着枯枝败叶." #: ../../script/outside.js:587 msgid "the traps contain " -msgstr "陷阱里发现了" +msgstr "陷阱捕获到" #: ../../script/outside.js:592 msgid " and " -msgstr "和" +msgstr "以及" #: ../../script/space.js:42 msgid "hull: " @@ -1296,15 +1283,15 @@ msgstr "平流层" #: ../../script/space.js:80 msgid "Mesosphere" -msgstr "中间层" +msgstr "中气层" #: ../../script/space.js:82 msgid "Thermosphere" -msgstr "热层" +msgstr "增温层" #: ../../script/space.js:84 msgid "Exosphere" -msgstr "外大气层" +msgstr "外逸层" #: ../../script/space.js:86 msgid "Space" @@ -1312,7 +1299,7 @@ msgstr "太空" #: ../../script/space.js:421 msgid "score for this game: {0}" -msgstr "本次得分: {0}" +msgstr "游戏得分: {0}" #: ../../script/space.js:428 msgid "total score: {0}" @@ -1320,44 +1307,43 @@ msgstr "总分: {0}" #: ../../script/events/room.js:6 msgid "The Nomad" -msgstr "游牧帐篷" +msgstr "游牧部落" #: ../../script/events/room.js:13 -msgid "" -"a nomad shuffles into view, laden with makeshift bags bound with rough twine." -msgstr "一个游牧贸易团进入了视野, 他们携带了很多粗糙的麻线袋, 装满了货物." +msgid "a nomad shuffles into view, laden with makeshift bags bound with rough twine." +msgstr "游牧部落慢吞吞地出现在视野中,带着许多用粗麻线扎起来的临时口袋." #: ../../script/events/room.js:14 msgid "won't say from where he came, but it's clear that he's not staying." -msgstr "他们没有说他们从那里来, 显然也不会一直呆在这里." +msgstr "他们没有提及来处,但显然不会逗留很久." #: ../../script/events/room.js:16 msgid "a nomad arrives, looking to trade" -msgstr "一个游牧帐篷抵达并寻求贸易" +msgstr "游牧部落抵达,想要进行贸易" #: ../../script/events/room.js:19 msgid "buy scales" -msgstr "购买 鳞片" +msgstr "购买鳞片" #: ../../script/events/room.js:24 msgid "buy teeth" -msgstr "购买 利齿" +msgstr "购买牙齿" #: ../../script/events/room.js:29 msgid "buy bait" -msgstr "购买 诱饵" +msgstr "购买诱饵" #: ../../script/events/room.js:32 msgid "traps are more effective with bait." -msgstr "带诱饵的陷阱更有效." +msgstr "上饵陷阱更有效率." #: ../../script/events/room.js:38 msgid "buy compass" -msgstr "购买 罗盘" +msgstr "购买罗盘" #: ../../script/events/room.js:41 msgid "the old compass is dented and dusty, but it looks to work." -msgstr "罗盘看上去很旧, 布满了灰尘, 但是依旧工作良好." +msgstr "这块旧罗盘破损蒙尘,但看起来还能用." #: ../../script/events/room.js:45 ../../script/events/room.js:223 #: ../../script/events/room.js:236 ../../script/events/room.js:249 @@ -1367,23 +1353,23 @@ msgstr "罗盘看上去很旧, 布满了灰尘, 但是依旧工作良好." #: ../../script/events/room.js:559 ../../script/events/room.js:575 #: ../../script/events/room.js:586 msgid "say goodbye" -msgstr "再会" +msgstr "道别" #: ../../script/events/room.js:52 ../../script/events/room.js:102 msgid "Noises" -msgstr "嘈杂声" +msgstr "嘈杂" #: ../../script/events/room.js:59 msgid "through the walls, shuffling noises can be heard." -msgstr "嘈杂声穿墙入耳." +msgstr "嘈杂声透墙传来." #: ../../script/events/room.js:60 msgid "can't tell what they're up to." -msgstr "不知道发生了什么事." +msgstr "难以分辨来源." #: ../../script/events/room.js:62 msgid "strange noises can be heard through the walls" -msgstr "奇怪的嘈杂声穿墙入耳." +msgstr "古怪的声响透过墙壁传来." #: ../../script/events/room.js:65 ../../script/events/room.js:115 #: ../../script/events/setpieces.js:1599 @@ -1393,57 +1379,56 @@ msgstr "调查" #: ../../script/events/room.js:69 ../../script/events/room.js:119 #: ../../script/events/outside.js:29 msgid "ignore them" -msgstr "不理他们" +msgstr "忽略" #: ../../script/events/room.js:76 msgid "vague shapes move, just out of sight." -msgstr "模糊的身影在视野外移动着." +msgstr "模糊的身影掠过,消失在视野外." #: ../../script/events/room.js:77 msgid "the sounds stop." -msgstr "嘈杂声消失了" +msgstr "安静下来了." #: ../../script/events/room.js:81 ../../script/events/room.js:94 msgid "go back inside" msgstr "回屋" #: ../../script/events/room.js:89 -msgid "" -"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." -msgstr "一大捆用毛皮绑着的木头躺在门槛上." +msgid "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgstr "一捆用粗糙的毛皮扎起来的柴火斜倚在门槛上." #: ../../script/events/room.js:90 msgid "the night is silent." -msgstr "黑夜再次趋于宁静." +msgstr "黑夜重归静谧." #: ../../script/events/room.js:109 msgid "scratching noises can be heard from the store room." -msgstr "有螅螅砕砕的声音从储藏室内传来." +msgstr "仓库里传出悉悉索索的声音." #: ../../script/events/room.js:110 msgid "something's in there." -msgstr "有什么东西在那." +msgstr "有什么在那里." #: ../../script/events/room.js:112 msgid "something's in the store room" -msgstr "有东西在储藏室" +msgstr "不速之客闯入了仓库." #: ../../script/events/room.js:126 ../../script/events/room.js:146 #: ../../script/events/room.js:166 msgid "some wood is missing." -msgstr "一些木头不见了." +msgstr "有些木头不见了." #: ../../script/events/room.js:127 msgid "the ground is littered with small scales" -msgstr "地上有很多细小的鳞片" +msgstr "地上散落着小鳞片." #: ../../script/events/room.js:147 msgid "the ground is littered with small teeth" -msgstr "地面流下了一些破碎的牙齿" +msgstr "地上散落着小牙齿." #: ../../script/events/room.js:167 msgid "the ground is littered with scraps of cloth" -msgstr "地上有很多碎布料" +msgstr "地上散落着布片." #: ../../script/events/room.js:187 msgid "The Beggar" @@ -1451,86 +1436,82 @@ msgstr "乞丐" #: ../../script/events/room.js:194 msgid "a beggar arrives." -msgstr "来了一个乞丐." +msgstr "乞丐徘徊在门前." #: ../../script/events/room.js:195 msgid "asks for any spare furs to keep him warm at night." -msgstr "乞求能给他一点暖和身子的皮毛." +msgstr "祈求能施舍给他一些多余的毛皮,好让他不在夜里受冻." #: ../../script/events/room.js:197 msgid "a beggar arrives" -msgstr "来了一个乞丐" +msgstr "乞丐来了" #: ../../script/events/room.js:200 msgid "give 50" -msgstr "赏他50" +msgstr "施舍50张毛皮" #: ../../script/events/room.js:205 ../../script/events/room.js:271 #: ../../script/events/room.js:341 msgid "give 100" -msgstr "赏他100" +msgstr "施舍100张毛皮" #: ../../script/events/room.js:210 ../../script/events/room.js:281 #: ../../script/events/room.js:458 msgid "turn him away" -msgstr "让他离开" +msgstr "撵走他" #: ../../script/events/room.js:218 ../../script/events/room.js:231 #: ../../script/events/room.js:244 msgid "the beggar expresses his thanks." -msgstr "乞丐表达他的感谢" +msgstr "乞丐感激涕零." #: ../../script/events/room.js:219 msgid "leaves a pile of small scales behind." -msgstr "留下一堆鳞片." +msgstr "留给我们一堆小鳞片." #: ../../script/events/room.js:232 msgid "leaves a pile of small teeth behind." -msgstr "留下一堆牙齿" +msgstr "留给我们一堆小牙齿." #: ../../script/events/room.js:245 msgid "leaves some scraps of cloth behind." -msgstr "留下一堆布料" +msgstr "留给我们一些布料." #: ../../script/events/room.js:258 ../../script/events/room.js:328 msgid "The Mysterious Wanderer" msgstr "神秘流浪者" #: ../../script/events/room.js:265 -msgid "" -"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " -"back with more." -msgstr "一个流浪汉带着一个空筐子来到了木屋, 说如果能给她一些木头带走, 他之后会带来更多." +msgid "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more." +msgstr "一名流浪者推着货车来到村子,声称如果让他带着木头离开,他会带回更多木头." #: ../../script/events/room.js:266 msgid "builder's not sure he's to be trusted." -msgstr "工匠不知道他是否值得信任." +msgstr "建造者不确定能否信任他." #: ../../script/events/room.js:268 ../../script/events/room.js:338 msgid "a mysterious wanderer arrives" -msgstr "一个神秘的流浪汉抵达" +msgstr "神秘流浪者来了" #: ../../script/events/room.js:276 ../../script/events/room.js:346 msgid "give 500" -msgstr "给 500" +msgstr "交给他500块木头" #: ../../script/events/room.js:288 ../../script/events/room.js:307 msgid "the wanderer leaves, cart loaded with wood" -msgstr "流浪汉带着木头离开了" +msgstr "流浪者带着满载木头的货车离开了." #: ../../script/events/room.js:294 ../../script/events/room.js:313 msgid "the mysterious wanderer returns, cart piled high with wood." -msgstr "流浪汉回来了, 带回来了一堆木头." +msgstr "神秘的流浪者回来了,货车上木头堆得更高了." #: ../../script/events/room.js:335 -msgid "" -"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " -"be back with more." -msgstr "一个流浪女带着一个空筐子来到了木屋, 说如果能给她一些皮毛带走, 她之后会带来更多." +msgid "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more." +msgstr "一名流浪者推着货车来到村子,声称如果让她带着毛皮离开,她会带回更多毛皮." #: ../../script/events/room.js:336 msgid "builder's not sure she's to be trusted." -msgstr "工匠不知道她是否值得信任." +msgstr "建造者不确定能否信任她." #: ../../script/events/room.js:351 msgid "turn her away" @@ -1538,11 +1519,11 @@ msgstr "撵走她" #: ../../script/events/room.js:358 ../../script/events/room.js:377 msgid "the wanderer leaves, cart loaded with furs" -msgstr "流浪女离开了, 筐子满载皮毛" +msgstr "流浪者带着满载毛皮的货车离开了." #: ../../script/events/room.js:364 ../../script/events/room.js:383 msgid "the mysterious wanderer returns, cart piled high with furs." -msgstr "流浪女回来了, 带回来了许多皮毛." +msgstr "神秘的流浪者回来了,货车上毛皮堆得更高了." #: ../../script/events/room.js:398 msgid "The Scout" @@ -1550,15 +1531,15 @@ msgstr "侦察兵" #: ../../script/events/room.js:405 msgid "the scout says she's been all over." -msgstr "这个侦察兵说她已经去过所有的地图了." +msgstr "侦察兵说她曾环游世界." #: ../../script/events/room.js:406 msgid "willing to talk about it, for a price." -msgstr "她愿意谈谈地图, 当然不是免费的." +msgstr "她愿意为我们分享她的经历,只需提供一些报酬." #: ../../script/events/room.js:408 msgid "a scout stops for the night" -msgstr "一个侦察兵在夜幕中到来" +msgstr "侦察兵夜宿于此." #: ../../script/events/room.js:411 msgid "buy map" @@ -1566,7 +1547,7 @@ msgstr "购买地图" #: ../../script/events/room.js:413 msgid "the map uncovers a bit of the world" -msgstr "地图展现了世界的一角" +msgstr "地图上已探知的地方扩大了一点." #: ../../script/events/room.js:417 msgid "learn scouting" @@ -1574,122 +1555,122 @@ msgstr "学习侦察" #: ../../script/events/room.js:436 msgid "The Master" -msgstr "大师" +msgstr "宗师" #: ../../script/events/room.js:443 msgid "an old wanderer arrives." -msgstr "一个年老的流浪汉出现了" +msgstr "一名年迈的流浪者抵达了." #: ../../script/events/room.js:444 msgid "he smiles warmly and asks for lodgings for the night." -msgstr "他微笑着青请求寄宿过夜." +msgstr "他面带和煦的微笑,请求留宿一晚." #: ../../script/events/room.js:446 msgid "an old wanderer arrives" -msgstr "一个年老的流浪汉出现了" +msgstr "年迈的流浪者出现了." #: ../../script/events/room.js:449 msgid "agree" -msgstr "同意" +msgstr "同意老人的请求" #: ../../script/events/room.js:465 msgid "in exchange, the wanderer offers his wisdom." -msgstr "作为交换, 老流浪汉分享了他的智慧." +msgstr "作为回报,流浪者为我们分享了他的智慧." #: ../../script/events/room.js:469 msgid "evasion" -msgstr "逃脱术" +msgstr "避实就虚" #: ../../script/events/room.js:479 msgid "precision" -msgstr "精准术" +msgstr "精密" #: ../../script/events/room.js:489 msgid "force" -msgstr "力量大师" +msgstr "野蛮人" #: ../../script/events/room.js:499 msgid "nothing" -msgstr "这家伙是个骗子" +msgstr "一无所获" #: ../../script/events/room.js:508 msgid "The Sick Man" -msgstr "病人" +msgstr "患病男子" #: ../../script/events/room.js:515 msgid "a man hobbles up, coughing." -msgstr "一个男人躬着身, 咳嗽." +msgstr "男子咳嗽着,一瘸一拐地走了过来." #: ../../script/events/room.js:516 msgid "he begs for medicine." -msgstr "他乞求一些治疗药剂." +msgstr "他祈求分给他一支药剂." #: ../../script/events/room.js:518 msgid "a sick man hobbles up" -msgstr "一个病人蹒跚而至" +msgstr "患病男子一瘸一拐地走了过来." #: ../../script/events/room.js:521 msgid "give 1 medicine" -msgstr "给 1 治疗药剂" +msgstr "分给他一支药剂" #: ../../script/events/room.js:523 msgid "the man swallows the medicine eagerly" -msgstr "这个男人狼吞虎咽喝掉了治疗药剂" +msgstr "男子迫不及待咽下了药剂." #: ../../script/events/room.js:527 msgid "tell him to leave" -msgstr "撵他走" +msgstr "请他离开" #: ../../script/events/room.js:534 ../../script/events/room.js:550 #: ../../script/events/room.js:566 msgid "the man is thankful." -msgstr "这个男人很感激." +msgstr "男子感激涕零." #: ../../script/events/room.js:535 ../../script/events/room.js:551 #: ../../script/events/room.js:567 msgid "he leaves a reward." -msgstr "他留下了他的反馈.', '在他旅行中获得的一些奇怪的金属." +msgstr "他留下报酬走了." #: ../../script/events/room.js:536 msgid "some weird metal he picked up on his travels." -msgstr "在他旅行中获得的一些奇怪的金属." +msgstr "那是他在旅途中捡到的一些古怪的金属." #: ../../script/events/room.js:552 msgid "some weird glowing boxes he picked up on his travels." -msgstr "在他旅行中获得的一些奇怪的发光盒子." +msgstr "那是他在旅途中捡到的一些古怪的发光盒子." #: ../../script/events/room.js:568 msgid "all he has are some scales." -msgstr "在他旅行中获得的一些鳞片." +msgstr "全是些鳞片." #: ../../script/events/room.js:582 msgid "the man expresses his thanks and hobbles off." -msgstr "这个男人感谢异常, 拍拍屁股走了." +msgstr "男子表达了他的谢意,一瘸一拐地离开了." #: ../../script/events/setpieces.js:6 msgid "An Outpost" -msgstr "哨站" +msgstr "前哨" #: ../../script/events/setpieces.js:10 ../../script/events/setpieces.js:12 msgid "a safe place in the wilds." -msgstr "一个野外的庇护所" +msgstr "荒野中安全的地方." #: ../../script/events/setpieces.js:33 msgid "A Murky Swamp" -msgstr "一个烟雾迷茫的沼泽" +msgstr "迷雾沼泽" #: ../../script/events/setpieces.js:37 msgid "rotting reeds rise out of the swampy earth." -msgstr "腐烂的芦苇漂浮在沼泽上." +msgstr "腐烂的芦草冒出沼泽." #: ../../script/events/setpieces.js:38 msgid "a lone frog sits in the muck, silently." -msgstr "一个孤单的青蛙静静的蹲坐在淤泥上." +msgstr "一只孤独的蛙蹲坐在淤泥中,一言不发." # dur dur dur #: ../../script/events/setpieces.js:40 msgid "a swamp festers in the stagnant air." -msgstr "污浊溃烂的气息弥漫在空气中." +msgstr "凝滞的空气中,沼泽正在溃烂." #: ../../script/events/setpieces.js:43 ../../script/events/setpieces.js:530 #: ../../script/events/setpieces.js:585 ../../script/events/setpieces.js:853 @@ -1700,11 +1681,11 @@ msgstr "进入" #: ../../script/events/setpieces.js:54 msgid "deep in the swamp is a moss-covered cabin." -msgstr "沼泽深处有一个覆满苔藓的小屋." +msgstr "沼泽深处现出一栋覆满苔藓的小屋." #: ../../script/events/setpieces.js:55 msgid "an old wanderer sits inside, in a seeming trance." -msgstr "一个年老的流浪汉在里面, 看似精神恍惚." +msgstr "一名年迈的流浪者坐在里头,看起来正在发呆." #: ../../script/events/setpieces.js:60 msgid "talk" @@ -1712,36 +1693,35 @@ msgstr "对话" #: ../../script/events/setpieces.js:71 msgid "the wanderer takes the charm and nods slowly." -msgstr "他说有一次带领着一个大团队抵达了一个新世界." +msgstr "流浪者接过符咒,缓缓点了点头." #: ../../script/events/setpieces.js:72 msgid "he speaks of once leading the great fleets to fresh worlds." -msgstr "但是未知事物带来的破坏毁灭了那个团队," +msgstr "他谈起曾率领一支伟大的舰队前往新世界." -# :( :( #: ../../script/events/setpieces.js:73 - msgid "unfathomable destruction to fuel wanderer hungers." - msgstr " 剩余的人忍饥挨饿痛苦异常." +msgid "unfathomable destruction to fuel wanderer hungers." +msgstr "以莫测的毁灭之力填补流浪者心中的欲壑." #: ../../script/events/setpieces.js:74 - msgid "his time here, now, is his penance." - msgstr "现在轮到他了, 流落在这里深深的忏悔...." +msgid "his time here, now, is his penance." +msgstr "而如今,他待在这里的时光都在为此赎罪." #: ../../script/events/setpieces.js:90 - msgid "A Damp Cave" - msgstr "一个潮湿的洞穴" +msgid "A Damp Cave" +msgstr "潮湿洞穴" #: ../../script/events/setpieces.js:94 - msgid "the mouth of the cave is wide and dark." - msgstr "洞穴的入口宽而深." +msgid "the mouth of the cave is wide and dark." +msgstr "洞口宽敞而黑暗." #: ../../script/events/setpieces.js:95 - msgid "can't see what's inside." - msgstr "无法看清内部的情况." +msgid "can't see what's inside." +msgstr "看不清里面有什么." #: ../../script/events/setpieces.js:97 msgid "the earth here is split, as if bearing an ancient wound" -msgstr "这里的地面到处都是裂痕, 就好像一条条古老的大地伤痕" +msgstr "大地裂开,宛如古老的伤痕." #: ../../script/events/setpieces.js:100 ../../script/events/setpieces.js:2834 #: ../../script/events/setpieces.js:3333 @@ -1750,7 +1730,7 @@ msgstr "进入" #: ../../script/events/setpieces.js:119 ../../script/events/setpieces.js:257 msgid "a startled beast defends its home" -msgstr "一头受惊的野兽正要捍卫自己的巢穴" +msgstr "受到惊吓的野兽正要捍卫它的巢穴." #: ../../script/events/setpieces.js:134 ../../script/events/setpieces.js:183 #: ../../script/events/setpieces.js:222 ../../script/events/setpieces.js:239 @@ -1783,7 +1763,7 @@ msgstr "一头受惊的野兽正要捍卫自己的巢穴" #: ../../script/events/setpieces.js:3227 ../../script/events/setpieces.js:3259 #: ../../script/events/setpieces.js:3296 msgid "continue" -msgstr "继续前进" +msgstr "继续深入" #: ../../script/events/setpieces.js:138 ../../script/events/setpieces.js:154 #: ../../script/events/setpieces.js:187 ../../script/events/setpieces.js:226 @@ -1796,103 +1776,99 @@ msgstr "离开洞穴" #: ../../script/events/setpieces.js:145 msgid "the cave narrows a few feet in." -msgstr "洞穴已经小的没有落脚之地了." +msgstr "洞穴狭窄,几无立足之地." #: ../../script/events/setpieces.js:146 msgid "the walls are moist and moss-covered" -msgstr "墙壁很潮湿并覆满了苔藓" +msgstr "岩壁潮湿,覆盖着苔藓." #: ../../script/events/setpieces.js:150 msgid "squeeze" -msgstr "挤进去" +msgstr "挤入深处" #: ../../script/events/setpieces.js:161 msgid "the remains of an old camp sits just inside the cave." -msgstr "一个老旧的营地呈现在你面前." +msgstr "洞穴内出现一处老旧营地的遗迹." #: ../../script/events/setpieces.js:162 msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." -msgstr "灰黑的睡袋被褥都撕裂开了, 布满了灰尘." +msgstr "污损的睡袋平躺着,布满了薄薄的灰尘." #: ../../script/events/setpieces.js:194 msgid "the body of a wanderer lies in a small cavern." -msgstr "一个流浪者的尸体躺在一个小穴里面" +msgstr "流浪者的尸体躺在狭小的洞穴里." #: ../../script/events/setpieces.js:195 msgid "rot's been to work on it, and some of the pieces are missing." -msgstr "尸体高度腐烂, 一些肢体已经不见了." +msgstr "它已经开始腐烂,且遗失了一些肢体." #: ../../script/events/setpieces.js:196 msgid "can't tell what left it here." -msgstr "很难说这里还剩下些什么东西." +msgstr "难说这里还留下了什么." #: ../../script/events/setpieces.js:233 msgid "the torch sputters and dies in the damp air" -msgstr "火炬熄灭在潮湿的空气中" +msgstr "火把劈啪作响,熄灭在了潮湿的空气中." #: ../../script/events/setpieces.js:234 msgid "the darkness is absolute" -msgstr "黑暗再度来袭" +msgstr "漆黑一片." #: ../../script/events/setpieces.js:236 msgid "the torch goes out" -msgstr "火炬熄灭了" +msgstr "火把燃尽了." #: ../../script/events/setpieces.js:289 msgid "a cave lizard attacks" -msgstr "一头洞穴蜥蜴向你攻击" +msgstr "一头洞穴蜥蜴袭来." #: ../../script/events/setpieces.js:321 msgid "a large beast charges out of the dark" -msgstr "一头巨大的野兽冲出黑暗" +msgstr "一头巨兽冲出黑暗." #: ../../script/events/setpieces.js:353 msgid "a giant lizard shambles forward" -msgstr "一头洞穴蜥蜴向你攻击" +msgstr "一头洞穴蜥蜴跌跌撞撞地袭来." #: ../../script/events/setpieces.js:379 msgid "the nest of a large animal lies at the back of the cave." -msgstr "一只大型动物的巢穴就在洞穴的后方." +msgstr "巨兽的巢穴就位于洞穴后方." #: ../../script/events/setpieces.js:420 msgid "a small supply cache is hidden at the back of the cave." -msgstr "一个小型供给点隐藏在洞穴后方." +msgstr "一个小型供给点藏在洞穴后方." #: ../../script/events/setpieces.js:471 msgid "an old case is wedged behind a rock, covered in a thick layer of dust." -msgstr "一个老旧的包裹嵌在石头后方, 满布灰尘." +msgstr "岩石下嵌着一个旧盒子,上面覆满一层薄灰." #: ../../script/events/setpieces.js:503 msgid "A Deserted Town" -msgstr "一个沙漠小镇" +msgstr "沙漠小镇" #: ../../script/events/setpieces.js:507 msgid "a small suburb lays ahead, empty houses scorched and peeling." -msgstr "一个小村落坐落在前方, 房子都烧焦残破了." +msgstr "前面是一小片住宅区,空无一人,徒留烧焦的残垣断壁." #: ../../script/events/setpieces.js:508 -msgid "" -"broken streetlights stand, rusting. light hasn't graced this place in a long " -"time." -msgstr "路灯都破烂锈迹斑斑, 这个地方已经很久没有光亮了." +msgid "broken streetlights stand, rusting. light hasn't graced this place in a long time." +msgstr "早就损坏的街灯屹立着,锈迹斑斑.光明已经很久没有眷顾这里." #: ../../script/events/setpieces.js:510 msgid "the town lies abandoned, its citizens long dead" -msgstr "小镇废弃在前方, 里面的居民早就死了" +msgstr "这里的小镇早就被遗弃,镇上的居民已经死去多时." #: ../../script/events/setpieces.js:513 ../../script/events/setpieces.js:1201 msgid "explore" -msgstr "探索" +msgstr "探索小镇" #: ../../script/events/setpieces.js:525 -msgid "" -"where the windows of the schoolhouse aren't shattered, they're blackened " -"with soot." -msgstr "学校房屋的玻璃窗都没有碎掉, 但是都被熏黑了." +msgid "where the windows of the schoolhouse aren't shattered, they're blackened with soot." +msgstr "校舍的窗玻璃并没有碎掉,但却被烟熏黑了." #: ../../script/events/setpieces.js:526 msgid "the double doors creak endlessly in the wind." -msgstr "大门吱吱不停的摇曳在残风中." +msgstr "双开门在风中不停地咯吱作响." #: ../../script/events/setpieces.js:535 ../../script/events/setpieces.js:573 #: ../../script/events/setpieces.js:590 ../../script/events/setpieces.js:627 @@ -1915,53 +1891,51 @@ msgstr "街头有埋伏." # ? #: ../../script/events/setpieces.js:580 msgid "a squat building up ahead." -msgstr "前方有一坐建筑物." +msgstr "前面有伏击点." #: ../../script/events/setpieces.js:581 msgid "a green cross barely visible behind grimy windows." -msgstr "在肮脏的窗子后面有一个绿十字." +msgstr "透过脏兮兮的窗户依稀能看见绿色的十字." #: ../../script/events/setpieces.js:597 msgid "a small cache of supplies is tucked inside a rusting locker." -msgstr "生锈的锁柜里面有一些供给品." +msgstr "生锈的柜子里找到了少量补给." #: ../../script/events/setpieces.js:657 msgid "a scavenger waits just inside the door." -msgstr "一个拾荒者就在门里面." +msgstr "一名拾荒者正躲在门后." #: ../../script/events/setpieces.js:689 msgid "a beast stands alone in an overgrown park." -msgstr "有一头野兽坐在杂草丛生的公园内." +msgstr "一头野兽独自站在杂草茂密的公园中." #: ../../script/events/setpieces.js:703 msgid "an overturned caravan is spread across the pockmarked street." -msgstr "一个撞翻的大篷车中的物件洒落在整个街道." +msgstr "一辆侧翻的篷车里的物件洒满了整条坑坑洼洼的街道." #: ../../script/events/setpieces.js:704 -msgid "" -"it's been picked over by scavengers, but there's still some things worth " -"taking." -msgstr "拾荒者已经扫荡过一遍了, 但是应该还找得到一些有用的东西." +msgid "it's been picked over by scavengers, but there's still some things worth taking." +msgstr "这里已经被拾荒者扫荡过了,但应该还找得一些值得带走的东西." #: ../../script/events/setpieces.js:764 msgid "a madman attacks, screeching." -msgstr "一个疯子尖叫着攻击你." +msgstr "一名疯子尖叫着袭来." #: ../../script/events/setpieces.js:801 msgid "a thug moves out of the shadows." -msgstr "一个暴徒走出了阴影." +msgstr "一名暴徒蹿出阴影." #: ../../script/events/setpieces.js:833 msgid "a beast charges out of a ransacked classroom." -msgstr "一头野兽冲突了已经空荡荡的教室." +msgstr "一头野兽冲出早已被洗劫一空的教室." #: ../../script/events/setpieces.js:847 msgid "through the large gymnasium doors, footsteps can be heard." -msgstr "在通过体育馆大门的时候, 脚步声清晰可闻." +msgstr "通过体育馆大门时, 脚步声清晰可闻." #: ../../script/events/setpieces.js:848 msgid "the torchlight casts a flickering glow down the hallway." -msgstr "火炬照亮了走廊." +msgstr "火光的光芒照亮了走廊." #: ../../script/events/setpieces.js:849 msgid "the footsteps stop." @@ -1969,58 +1943,55 @@ msgstr "脚步声停了下来." #: ../../script/events/setpieces.js:882 msgid "another beast, draw by the noise, leaps out of a copse of trees." -msgstr "通过噪声可以感觉到另外一头野兽, 在树林里面." +msgstr "另一头野兽循着声响也跳出了树丛." #: ../../script/events/setpieces.js:896 msgid "something's causing a commotion a ways down the road." -msgstr "有什么东西在下边的路上引起了骚动." +msgstr "这条路的不远处有什么正在制造骚动." #: ../../script/events/setpieces.js:897 msgid "a fight, maybe." -msgstr "可能是一场战斗." +msgstr "没准正在作战." #: ../../script/events/setpieces.js:912 -msgid "" -"a small basket of food is hidden under a park bench, with a note attached." -msgstr "一个装满食物的小篮子隐藏在公园的长椅下, 上面还有个纸条." +msgid "a small basket of food is hidden under a park bench, with a note attached." +msgstr "一小篮食物藏在公园长椅下,上面贴着一张便条." #: ../../script/events/setpieces.js:913 msgid "can't read the words." -msgstr "看不懂写的什么." +msgstr "无法辨认出内容." #: ../../script/events/setpieces.js:958 msgid "a panicked scavenger bursts through the door, screaming." -msgstr "一个惊慌的拾荒者尖叫着闯过了大门." +msgstr "一名陷入慌乱的拾荒者尖叫着闯过了大门." #: ../../script/events/setpieces.js:995 msgid "a man stands over a dead wanderer. notices he's not alone." -msgstr "一个男人站在死去的流浪汉边上, 意识到他不是一个人." +msgstr "一名男子站在死去的流浪者身边.注意他不是一个人." #: ../../script/events/setpieces.js:1009 msgid "scavenger had a small camp in the school." -msgstr "拾荒者有一个小营地在学校里面." +msgstr "拾荒者在学校里有一个小型营地." #: ../../script/events/setpieces.js:1010 msgid "collected scraps spread across the floor like they fell from heaven." -msgstr "收集的各种垃圾散落在地面上, 就好像是从天上下下来的." +msgstr "他们收集来的垃圾散落在地板上,好像是从天堂里掉下来的一样." #: ../../script/events/setpieces.js:1051 msgid "scavenger'd been looking for supplies in here, it seems." -msgstr "拾荒者似乎一直在寻找各种物资." +msgstr "看起来拾荒者正在这里搜寻补给." #: ../../script/events/setpieces.js:1052 msgid "a shame to let what he'd found go to waste." -msgstr "不好意思, 我笑纳了." +msgstr "任他发现的东西白白浪费可是令人蒙羞的事." #: ../../script/events/setpieces.js:1083 -msgid "" -"beneath the wanderer's rags, clutched in one of its many hands, a glint of " -"steel." -msgstr "流浪汉身体下有一些东西, 手上也抓着很多, 闪闪发光." +msgid "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel." +msgstr "钢铁闪闪发光,流浪者的破旧衣服下攥着其中一把." #: ../../script/events/setpieces.js:1084 msgid "worth killing for, it seems." -msgstr "真值得一杀." +msgstr "似乎很值得干一票." #: ../../script/events/setpieces.js:1110 msgid "eye for an eye seems fair." @@ -2028,54 +1999,51 @@ msgstr "以牙还牙相当公平." #: ../../script/events/setpieces.js:1111 msgid "always worked before, at least." -msgstr "无往而不利." +msgstr "起码以前都是这样." #: ../../script/events/setpieces.js:1112 msgid "picking the bones finds some useful trinkets." -msgstr "骨头捡起来之后发现了一些小东西." +msgstr "捡起骨头来后发现了一些有用的小玩意." #: ../../script/events/setpieces.js:1153 msgid "some medicine abandoned in the drawers." -msgstr "抽屉里面有一些治疗药剂." +msgstr "抽屉里遗落了一些药剂." #: ../../script/events/setpieces.js:1174 msgid "the clinic has been ransacked." -msgstr "诊所已经被洗劫一空." +msgstr "诊所已被洗劫一空." #: ../../script/events/setpieces.js:1175 msgid "only dust and stains remain." -msgstr "只有污浊的尘土依旧." +msgstr "只有尘土和污迹依旧." #: ../../script/events/setpieces.js:1190 msgid "A Ruined City" -msgstr "一座诅咒之城" +msgstr "城市废墟" #: ../../script/events/setpieces.js:1194 -msgid "" -"a battered highway sign stands guard at the entrance to this once-great city." -msgstr "一个可怜的高速公路标志坐落在这座曾经的大城市的入口." +msgid "a battered highway sign stands guard at the entrance to this once-great city." +msgstr "一面残破的高速公路标牌耸立在这座曾经的大城市的入口." #: ../../script/events/setpieces.js:1195 -msgid "" -"the towers that haven't crumbled jut from the landscape like the ribcage of " -"some ancient beast." -msgstr "曾经壮观的高塔就好比是野兽的身体突出部位一般诡异." +msgid "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast." +msgstr "尚未坍塌的塔楼耸立在大地上,宛如某些古老野兽的肋骨." #: ../../script/events/setpieces.js:1196 msgid "might be things worth having still inside." -msgstr "可能有一些有用的东西在里面." +msgstr "也许那里还有值得拥有的东西." #: ../../script/events/setpieces.js:1198 msgid "the towers of a decaying city dominate the skyline" -msgstr "一个破损的高塔指向天际" +msgstr "城市废墟的高塔指向天际." #: ../../script/events/setpieces.js:1212 msgid "the streets are empty." -msgstr "街道都是空的." +msgstr "街道空空荡荡." #: ../../script/events/setpieces.js:1213 msgid "the air is filled with dust, driven relentlessly by the hard winds." -msgstr "空气飘满了灰尘, 任凭风吹雨打." +msgstr "空气里飘满尘埃,任凭永不停歇的狂风吹来吹去." #: ../../script/events/setpieces.js:1221 ../../script/events/setpieces.js:1237 #: ../../script/events/setpieces.js:1253 ../../script/events/setpieces.js:1269 @@ -2103,167 +2071,167 @@ msgstr "空气飘满了灰尘, 任凭风吹雨打." #: ../../script/events/setpieces.js:2729 ../../script/events/setpieces.js:2773 #: ../../script/events/setpieces.js:2816 msgid "leave city" -msgstr "离开" +msgstr "离开城市" #: ../../script/events/setpieces.js:1228 msgid "orange traffic cones are set across the street, faded and cracked." -msgstr "橙色的交通警示标记平方在街道上, 不过都破烂得不行了." +msgstr "橙色的锥形交通路标横放在街道上,已经褪色和破损." #: ../../script/events/setpieces.js:1229 msgid "lights flash through the alleys between buildings." -msgstr "灯光闪烁在建筑的缝隙中." +msgstr "楼宇间灯光穿过街巷闪烁不停." #: ../../script/events/setpieces.js:1244 msgid "a large shanty town sprawls across the streets." -msgstr "一直巨大的棚屋延绵穿过了街区." +msgstr "街道似乎穿过了一大片棚户区." #: ../../script/events/setpieces.js:1245 msgid "faces, darkened by soot and blood, stare out from crooked huts." -msgstr "一张张灰黑布满血迹的脸从小破屋里面伸出来." +msgstr "一张张被血和煤灰染黑的面孔从那些歪歪斜斜的小屋里探出来." #: ../../script/events/setpieces.js:1260 msgid "the shell of an abandoned hospital looms ahead." -msgstr "一个废弃的医院坐落在前方." +msgstr "废弃医院的遗迹位于前方." #: ../../script/events/setpieces.js:1276 msgid "the old tower seems mostly intact." -msgstr "塔的内部似乎保存完整." +msgstr "似乎古塔还几乎完整." #: ../../script/events/setpieces.js:1277 msgid "the shell of a burned out car blocks the entrance." -msgstr "烧烂的汽车壳子挡住了入口." +msgstr "烧毁的汽车壳拦住了入口." #: ../../script/events/setpieces.js:1278 msgid "most of the windows at ground level are busted anyway." -msgstr "大多数的落地窗户被捣毁了." +msgstr "无论如何,多数地面高度的窗户已经被砸坏了." #: ../../script/events/setpieces.js:1293 msgid "a huge lizard scrambles up out of the darkness of an old metro station." -msgstr "一个巨大的蜥蜴打破了老地铁站的宁静." +msgstr "一头巨大的蜥蜴从破旧地铁站的阴影中跌跌撞撞地冲了出来." #: ../../script/events/setpieces.js:1319 msgid "descend" -msgstr "拜访" +msgstr "前往探索" #: ../../script/events/setpieces.js:1329 msgid "the shot echoes in the empty street." -msgstr "枪响在街道上产生回声." +msgstr "枪声在空荡荡的街道上回响." #: ../../script/events/setpieces.js:1367 msgid "the soldier steps out from between the buildings, rifle raised." -msgstr "士兵在建筑之间战斗, 奔跑和射击." +msgstr "士兵高举着步枪,在建筑物间来回跳跃." #: ../../script/events/setpieces.js:1405 msgid "a frail man stands defiantly, blocking the path." -msgstr "一个看上去挺斯文的人挡住去路并挑衅." +msgstr "一名虚弱的男子抗拒地站了起来,拦住了道路." #: ../../script/events/setpieces.js:1448 msgid "nothing but downcast eyes." -msgstr "除了低垂的眼帘." +msgstr "什么都没有,除了那已经紧闭的眼睛." #: ../../script/events/setpieces.js:1449 msgid "the people here were broken a long time ago." -msgstr "这个人很旧以前就被杀死了." +msgstr "这里的人很早以前就已崩坏." #: ../../script/events/setpieces.js:1464 msgid "empty corridors." -msgstr "空荡的走廊." +msgstr "空空荡荡的走廊." #: ../../script/events/setpieces.js:1465 msgid "the place has been swept clean by scavengers." -msgstr "拾荒者已经把这搜刮干净了." +msgstr "这里已经被拾荒者搜刮干净了." #: ../../script/events/setpieces.js:1479 msgid "an old man bursts through a door, wielding a scalpel." -msgstr "一个老人挥舞着手术刀冲了过来." +msgstr "一个老头挥舞着手术刀,冲出门来." #: ../../script/events/setpieces.js:1516 msgid "a thug is waiting on the other side of the wall." -msgstr "一个暴徒等在另外一边墙那." +msgstr "暴徒守在墙壁对面." #: ../../script/events/setpieces.js:1554 msgid "a snarling beast jumps out from behind a car." -msgstr "一头咆哮着的野兽从车后面跳出来." +msgstr "一头咆哮的野兽从车后蹿出." #: ../../script/events/setpieces.js:1593 msgid "street above the subway platform is blown away." -msgstr "地铁站上方的街道已经被摧毁了." +msgstr "地道平台上方的街区已经被炸飞了." #: ../../script/events/setpieces.js:1594 msgid "lets some light down into the dusty haze." -msgstr "一些光线照射到阴霾的尘土中." +msgstr "让光线照射到尘雾之中." #: ../../script/events/setpieces.js:1595 msgid "a sound comes from the tunnel, just ahead." -msgstr "前方传来一些声响." +msgstr "隧道里传来一声响动,就在前面." #: ../../script/events/setpieces.js:1612 msgid "looks like a camp of sorts up ahead." -msgstr "好像前方有一个营地." +msgstr "似乎前面有什么营地在." #: ../../script/events/setpieces.js:1613 msgid "rusted chainlink is pulled across an alleyway." -msgstr "生锈的链条东拉西扯的." +msgstr "生锈的链条拖过通道." #: ../../script/events/setpieces.js:1614 msgid "fires burn in the courtyard beyond." -msgstr "大火灾庭院前燃烧." +msgstr "庭院前面大火熊熊燃烧." #: ../../script/events/setpieces.js:1630 msgid "more voices can be heard ahead." -msgstr "前方传来更多的声响." +msgstr "前面传来更多的声响." #: ../../script/events/setpieces.js:1631 msgid "they must be here for a reason." -msgstr "肯定有什么事情发生了." +msgstr "他们一定有什么原因才会来这." #: ../../script/events/setpieces.js:1647 msgid "the sound of gunfire carries on the wind." -msgstr "风中传来枪响." +msgstr "交火的声音随风传来." #: ../../script/events/setpieces.js:1648 msgid "the street ahead glows with firelight." -msgstr "前方街道闪光连连." +msgstr "前方街道火光闪闪." #: ../../script/events/setpieces.js:1664 msgid "more squatters are crowding around now." -msgstr "越来越多的人挤过来了." +msgstr "现在那些占据空屋的人纷纷向这里拥来." #: ../../script/events/setpieces.js:1665 msgid "someone throws a stone." -msgstr "有人扔出一块石头." +msgstr "有人丢出一块石头." #: ../../script/events/setpieces.js:1681 msgid "an improvised shop is set up on the sidewalk." -msgstr "一个简易车间被安置在路边." +msgstr "路边设立了一处临时的小店." #: ../../script/events/setpieces.js:1682 msgid "the owner stands by, stoic." -msgstr "店主坚强的站在边上." +msgstr "店主坚忍地站在一边." #: ../../script/events/setpieces.js:1725 msgid "strips of meat hang drying by the side of the street." -msgstr "很多肉条晒在路边." +msgstr "路沿上晒着许多肉." #: ../../script/events/setpieces.js:1726 msgid "the people back away, avoiding eye contact." -msgstr "人们纷纷后退, 回避着目光接触." +msgstr "人们向后退去,回避目光接触." #: ../../script/events/setpieces.js:1749 msgid "someone has locked and barricaded the door to this operating theatre." -msgstr "有人反锁了手术室的门." +msgstr "有人封锁了通向手术室的门." #: ../../script/events/setpieces.js:1764 msgid "a tribe of elderly squatters is camped out in this ward." -msgstr "老人们的蜗居就在这间病房." +msgstr "一伙年迈的寮居者占据了病房." #: ../../script/events/setpieces.js:1803 msgid "a pack of lizards rounds the corner." -msgstr "一群蜥蜴在角落里." +msgstr "角落里盘踞了一群蜥蜴." #: ../../script/events/setpieces.js:1843 msgid "strips of meat are hung up to dry in this ward." -msgstr "肉条挂在房间里面风干." +msgstr "肉条挂在病房里晾干." #: ../../script/events/setpieces.js:1865 msgid "a large bird nests at the top of the stairs." @@ -2271,299 +2239,291 @@ msgstr "楼梯尽头有一个巨大的鸟巢." #: ../../script/events/setpieces.js:1894 msgid "the debris is denser here." -msgstr "这里碎片密布." +msgstr "残骸俯首即是." #: ../../script/events/setpieces.js:1895 msgid "maybe some useful stuff in the rubble." -msgstr "在碎片中可能会有一些有用的东西." +msgstr "也许在这堆碎砾中能翻出有用的东西." #: ../../script/events/setpieces.js:1932 msgid "a swarm of rats rushes up the tunnel." -msgstr "一大群老鼠冲入隧道." +msgstr "鼠群涌出隧道." #: ../../script/events/setpieces.js:1966 msgid "a large man attacks, waving a bayonet." -msgstr "一个高大的男人挥舞着刺刀进行攻击." +msgstr "一名高大的男人挥舞着刺刀袭来." #: ../../script/events/setpieces.js:1999 msgid "a second soldier opens fire." -msgstr "第二个士兵开火了." +msgstr "又一名士兵开火了." #: ../../script/events/setpieces.js:2038 msgid "a masked soldier rounds the corner, gun drawn" -msgstr "一个蒙面士兵持枪站在角落" +msgstr "蒙面士兵拔出枪在角落巡逻." #: ../../script/events/setpieces.js:2077 msgid "the crowd surges forward." -msgstr "人群涌动." +msgstr "人流向前方涌去." #: ../../script/events/setpieces.js:2111 msgid "a youth lashes out with a tree branch." -msgstr "一个年轻小伙拿了根树枝就跳出来了." +msgstr "青年挥着树枝袭来." #: ../../script/events/setpieces.js:2144 msgid "a squatter stands firmly in the doorway of a small hut." -msgstr "有个人坚守在小木屋的门口." +msgstr "寮屋人坚定地守在小屋门廊处." #: ../../script/events/setpieces.js:2177 msgid "behind the door, a deformed figure awakes and attacks." -msgstr "在门后的一个畸形人发起了攻击." +msgstr "门后有个丑陋的家伙醒了过来并袭击了你." #: ../../script/events/setpieces.js:2216 msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." -msgstr "门一开了一点, 几百个触手就涌过来." +msgstr "门仅仅稍开了一点,就有数百支触手涌了出来." #: ../../script/events/setpieces.js:2242 msgid "bird must have liked shiney things." -msgstr "鸟儿都喜欢闪亮的东西." +msgstr "鸟儿一定都喜欢闪闪发光的东西." #: ../../script/events/setpieces.js:2243 msgid "some good stuff woven into its nest." -msgstr "它们的巢里面经常有好东西." +msgstr "有些好东西被它当做巢的材料了." #: ../../script/events/setpieces.js:2276 msgid "not much here." -msgstr "没什么东西了." +msgstr "这里没发现什么." #: ../../script/events/setpieces.js:2277 msgid "scavengers must have gotten to this place already." -msgstr "拾荒者已经来过这里了." +msgstr "拾荒者一定已经搜刮过这个地方." #: ../../script/events/setpieces.js:2305 msgid "the tunnel opens up at another platform." -msgstr "隧道通向一个平台." +msgstr "隧道通向另一处平台." #: ../../script/events/setpieces.js:2306 msgid "the walls are scorched from an old battle." -msgstr "残破的墙壁." +msgstr "墙壁上残留着昔日战斗留下的烧焦痕迹." #: ../../script/events/setpieces.js:2307 msgid "bodies and supplies from both sides litter the ground." -msgstr "双方的尸体和物资散落在墙壁两旁." +msgstr "作战双方的尸体和物资散落在墙壁两旁." #: ../../script/events/setpieces.js:2351 msgid "the small military outpost is well supplied." -msgstr "小型军事哨站补给充分." +msgstr "这处小型的军事前哨补给非常丰富." #: ../../script/events/setpieces.js:2352 -msgid "" -"arms and munitions, relics from the war, are neatly arranged on the store-" -"room floor." -msgstr "武器弹药整理的排列在储藏室的地上." +msgid "arms and munitions, relics from the war, are neatly arranged on the store-room floor." +msgstr "大战遗留的财富,那些武器弹药整齐地放在储藏室的地上." #: ../../script/events/setpieces.js:2353 msgid "just as deadly now as they were then." -msgstr "跟以往一样的致命." +msgstr "如今也一如过往那般致命." #: ../../script/events/setpieces.js:2386 msgid "searching the bodies yields a few supplies." -msgstr "搜索尸体会得到一些物资." +msgstr "搜索尸体也会获得少量物资." #: ../../script/events/setpieces.js:2387 msgid "more soldiers will be on their way." -msgstr "更多的士兵在赶来的路上." +msgstr "更多士兵已经在来的路上了." #: ../../script/events/setpieces.js:2388 msgid "time to move on." -msgstr "是时候离开了." +msgstr "该走了." #: ../../script/events/setpieces.js:2426 msgid "the small settlement has clearly been burning a while." -msgstr "小型定居点已经烧了一阵子了." +msgstr "显然这个小定居点已经被烧过一阵子了." #: ../../script/events/setpieces.js:2427 -msgid "" -"the bodies of the wanderers that lived here are still visible in the flames." -msgstr "透过火焰仍可看到在燃烧的尸体." +msgid "the bodies of the wanderers that lived here are still visible in the flames." +msgstr "火光中还能辨认出那些流浪者的尸体." #: ../../script/events/setpieces.js:2428 msgid "still time to rescue a few supplies." -msgstr "还有时间取得一些物资." +msgstr "仍有时间去抢救出少许物资." #: ../../script/events/setpieces.js:2462 -msgid "" -"the remaining settlers flee from the violence, their belongings forgotten." -msgstr "剩下的居民四处逃逸, 他们的物资都被抛下了." +msgid "the remaining settlers flee from the violence, their belongings forgotten." +msgstr "幸存的居民仓皇从屠杀中逃脱,将他们的财物都忘在了身后." #: ../../script/events/setpieces.js:2463 msgid "there's not much, but some useful things can still be found." -msgstr "还能找到一些有用的东西, 虽然不多." +msgstr "几乎没什么了,不过应该还能找到一些有用的东西." #: ../../script/events/setpieces.js:2496 msgid "the young settler was carrying a canvas sack." -msgstr "那个年轻的居民背着的是帆布包." +msgstr "那位年轻的居民背着帆布袋." #: ../../script/events/setpieces.js:2497 msgid "it contains travelling gear, and a few trinkets." -msgstr "里面有一些旅行用品和几个装饰品" +msgstr "里面有旅行用品和一些小玩意." #: ../../script/events/setpieces.js:2498 ../../script/events/setpieces.js:2533 msgid "there's nothing else here." -msgstr "没别的了." +msgstr "再没别的了." #: ../../script/events/setpieces.js:2531 msgid "inside the hut, a child cries." -msgstr "小木屋内, 一个孩子在哭." +msgstr "小屋里孩子在哭." #: ../../script/events/setpieces.js:2532 msgid "a few belongings rest against the walls." -msgstr "有几个行李靠在墙边." +msgstr "墙角放着少许物资." #: ../../script/events/setpieces.js:2571 msgid "the stench of rot and death fills the operating theatres." -msgstr "腐烂和死亡的气息弥漫在手术室." +msgstr "手术室里弥漫着溃烂和死亡的气息." #: ../../script/events/setpieces.js:2572 msgid "a few items are scattered on the ground." -msgstr "有一些东西散落在地上." +msgstr "地上散落着一些物资." #: ../../script/events/setpieces.js:2573 msgid "there is nothing else here." -msgstr "没有其他东西了." +msgstr "再没别的了." #: ../../script/events/setpieces.js:2611 msgid "a pristine medicine cabinet at the end of a hallway." -msgstr "一个朴素的药箱在走廊尽头." +msgstr "走廊尽头有一个简陋的药箱." #: ../../script/events/setpieces.js:2612 msgid "the rest of the hospital is empty." -msgstr "医院里面已经没什么了." +msgstr "医院其他的地方都空空荡荡." #: ../../script/events/setpieces.js:2645 msgid "someone had been stockpiling loot here." -msgstr "肯定有人一直储备东西在这里." +msgstr "有人把战利品存在了这里." #: ../../script/events/setpieces.js:2693 msgid "the tentacular horror is defeated." -msgstr "恐怖触手被击败了." +msgstr "触手被击退了." #: ../../script/events/setpieces.js:2694 msgid "inside, the remains of its victims are everywhere." -msgstr "里面到处都是遇难者的尸体." +msgstr "里面到处都是受害者的遗体." #: ../../script/events/setpieces.js:2737 msgid "the warped man lies dead." -msgstr "扭曲的人死了." +msgstr "乖戾的家伙倒下了." #: ../../script/events/setpieces.js:2738 msgid "the operating theatre has a lot of curious equipment." -msgstr "手术室有很多奇怪的设备." +msgstr "手术室里放着许多神奇的设备." #: ../../script/events/setpieces.js:2781 msgid "the old man had a small cache of interesting items." -msgstr "这个老人有一些有趣的小收藏." +msgstr "这位老头身怀一些有趣的东西." #: ../../script/events/setpieces.js:2824 msgid "An Old House" -msgstr "一所老房子" +msgstr "老宅" #: ../../script/events/setpieces.js:2828 msgid "an old house remains here, once white siding yellowed and peeling." -msgstr "一所老房子依旧留存着, 白色的外墙泛黄脱落." +msgstr "一栋老宅依然坐落于此,曾经雪白的墙壁已发黄剥落." #: ../../script/events/setpieces.js:2829 msgid "the door hangs open." -msgstr "门开着." +msgstr "门一直敞着." #: ../../script/events/setpieces.js:2831 msgid "the remains of an old house stand as a monument to simpler times" -msgstr "老房子好比是一座对时代的纪念碑一般" +msgstr "老宅依旧在,仿佛一座纪念碑,纪念着那个世道不这样艰辛的时代." #: ../../script/events/setpieces.js:2845 msgid "the house is abandoned, but not yet picked over." -msgstr "房子虽然被废弃了, 但没被搜刮过." +msgstr "老宅虽然荒废已久,却还没有被人搜刮过." #: ../../script/events/setpieces.js:2846 msgid "still a few drops of water in the old well." -msgstr "水井里面依旧有一些水." +msgstr "古井里还有一些水." #: ../../script/events/setpieces.js:2879 msgid "the house has been ransacked." -msgstr "房子已经被洗劫一空了." +msgstr "老宅已被洗劫一空." #: ../../script/events/setpieces.js:2880 msgid "but there is a cache of medicine under the floorboards." -msgstr "但是地板下面还有一些医疗用品." +msgstr "但是地板下面还藏着一些药品补给." #: ../../script/events/setpieces.js:2907 msgid "a man charges down the hall, a rusty blade in his hand" -msgstr "一个男人占据着大厅, 手持大刀" +msgstr "一名男子手持锈刃冲进大厅." #: ../../script/events/setpieces.js:2938 msgid "A Forgotten Battlefield" -msgstr "遗落战场" +msgstr "失落战场" #: ../../script/events/setpieces.js:2942 msgid "a battle was fought here, long ago." -msgstr "很久以前这里有场大战." +msgstr "多年前这里曾发生过一场战争." #: ../../script/events/setpieces.js:2943 -msgid "" -"battered technology from both sides lays dormant on the blasted landscape." -msgstr "双方的高科技造成了如此壮观的景象." +msgid "battered technology from both sides lays dormant on the blasted landscape." +msgstr "双方的战争技术使得这片大地如今满目疮痍." #: ../../script/events/setpieces.js:2990 msgid "A Huge Borehole" -msgstr "一个巨坑" +msgstr "巨坑" #: ../../script/events/setpieces.js:2994 msgid "a huge hole is cut deep into the earth, evidence of the past harvest." -msgstr "一个巨大的深坑切入地表." +msgstr "巨坑深入地底,这是往昔曾有丰硕收获的证明." #: ../../script/events/setpieces.js:2995 msgid "they took what they came for, and left." -msgstr "他们拿走他们想要的然后走了." +msgstr "他们拿走了他们想要的,然后离开了." #: ../../script/events/setpieces.js:2996 -msgid "" -"castoff from the mammoth drills can still be found by the edges of the " -"precipice." -msgstr "通过悬崖边依旧能看清庞大的废弃场." +msgid "castoff from the mammoth drills can still be found by the edges of the precipice." +msgstr "站在深坑边依然能看见当年的巨大钻头的残痕遗迹." #: ../../script/events/setpieces.js:3018 msgid "A Crashed Ship" -msgstr "破损的飞船" +msgstr "坠毁星舰" #: ../../script/events/setpieces.js:3027 -msgid "" -"the familiar curves of a wanderer vessel rise up out of the dust and ash. " -msgstr "尘土和灰烬之下流露出熟悉的各种曲线." +msgid "the familiar curves of a wanderer vessel rise up out of the dust and ash. " +msgstr "尘埃灰烬中冒出了熟悉的形状,那是艘流浪者的飞船." #: ../../script/events/setpieces.js:3028 msgid "lucky that the natives can't work the mechanisms." -msgstr "很幸运当地人不懂机械." +msgstr "幸运的是当地人对机械一窍不通." #: ../../script/events/setpieces.js:3029 msgid "with a little effort, it might fly again." -msgstr "只要一点小小的修复,它或许可以重新飞起来." +msgstr "小小的努力下就能让它再飞起来." #: ../../script/events/setpieces.js:3033 msgid "salvage" -msgstr "打捞" +msgstr "抢修" #: ../../script/events/setpieces.js:3041 msgid "The Sulphur Mine" -msgstr "一座硫磺矿" +msgstr "硫磺矿" #: ../../script/events/setpieces.js:3045 msgid "the military is already set up at the mine's entrance." -msgstr "军队已经驻扎在矿井入口了." +msgstr "军队已驻扎在矿井入口了." #: ../../script/events/setpieces.js:3046 msgid "soldiers patrol the perimeter, rifles slung over their shoulders." -msgstr "巡逻兵挎着步枪." +msgstr "巡逻兵把步枪扛在肩上,在周边巡逻." #: ../../script/events/setpieces.js:3048 msgid "a military perimeter is set up around the mine." -msgstr "军队已经驻扎在矿井入口了" +msgstr "一处军事基地设置在了矿井附近." #: ../../script/events/setpieces.js:3051 ../../script/events/setpieces.js:3195 msgid "attack" -msgstr "攻击" +msgstr "袭击" #: ../../script/events/setpieces.js:3086 msgid "a soldier, alerted, opens fire." -msgstr "一个士兵发现并开火了." +msgstr "一名士兵发现了你,开了火." #: ../../script/events/setpieces.js:3093 ../../script/events/setpieces.js:3131 #: ../../script/events/setpieces.js:3231 ../../script/events/setpieces.js:3263 @@ -2572,32 +2532,32 @@ msgstr "逃跑" #: ../../script/events/setpieces.js:3124 msgid "a second soldier joins the fight." -msgstr "第二个士兵加入战斗." +msgstr "又一名士兵加入了战斗." #: ../../script/events/setpieces.js:3156 msgid "a grizzled soldier attacks, waving a bayonet." -msgstr "一个头发花白的士兵加入战斗, 挥舞着刺刀." +msgstr "一名头发花白的士兵挥舞着刺刀加入了战斗." #: ../../script/events/setpieces.js:3166 msgid "the military presence has been cleared." -msgstr "军队已经被清除." +msgstr "军队已经被击溃了." #: ../../script/events/setpieces.js:3167 ../../script/events/setpieces.js:3304 #: ../../script/events/setpieces.js:3379 msgid "the mine is now safe for workers." -msgstr "矿坑现在可以工作了." +msgstr "现在工人可以安全地采矿了." #: ../../script/events/setpieces.js:3169 msgid "the sulphur mine is clear of dangers" -msgstr "硫磺矿解除危险了" +msgstr "硫磺矿不再危险了." #: ../../script/events/setpieces.js:3185 msgid "The Coal Mine" -msgstr "一座煤矿" +msgstr "煤矿" #: ../../script/events/setpieces.js:3189 msgid "camp fires burn by the entrance to the mine." -msgstr "矿坑入口篝火很旺." +msgstr "矿井入口处营火熊熊燃烧." #: ../../script/events/setpieces.js:3190 msgid "men mill about, weapons at the ready." @@ -2605,49 +2565,47 @@ msgstr "有人带着武器驻守在那." #: ../../script/events/setpieces.js:3192 msgid "this old mine is not abandoned" -msgstr "这座老矿坑没有被遗弃" +msgstr "这座老矿井还没有废弃." #: ../../script/events/setpieces.js:3224 ../../script/events/setpieces.js:3256 msgid "a man joins the fight" -msgstr "一个人加入了战斗" +msgstr "一名男子加入了战斗." #: ../../script/events/setpieces.js:3293 msgid "only the chief remains." -msgstr "只有老大还在." +msgstr "只有首领还活着了." #: ../../script/events/setpieces.js:3303 msgid "the camp is still, save for the crackling of the fires." -msgstr "营地依旧, 还有火焰燃烧的声音." +msgstr "营地依然还在,但只剩下火堆噼噼啪啪地燃烧." #: ../../script/events/setpieces.js:3306 msgid "the coal mine is clear of dangers" -msgstr "矿坑安全了." +msgstr "煤矿不再危险." #: ../../script/events/setpieces.js:3322 msgid "The Iron Mine" -msgstr "一座铁矿" +msgstr "铁矿" #: ../../script/events/setpieces.js:3326 msgid "an old iron mine sits here, tools abandoned and left to rust." -msgstr "一个老铁矿坑, 工具被乱丢任其朽烂." +msgstr "这里有一座旧铁矿,工具四处乱丢,任其生锈." #: ../../script/events/setpieces.js:3327 -msgid "" -"bleached bones are strewn about the entrance. many, deeply scored with " -"jagged grooves." -msgstr "各种白骨散落一地, 上面还有深深的齿痕." +msgid "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves." +msgstr "矿井入口处白骨累累,上面有许多道深深的锯齿形牙痕." #: ../../script/events/setpieces.js:3328 msgid "feral howls echo out of the darkness." -msgstr "黑暗中传来野性的咆哮." +msgstr "野兽的咆哮声回荡在空气中." #: ../../script/events/setpieces.js:3330 msgid "the path leads to an abandoned mine" -msgstr "通向矿坑的小路" +msgstr "通往废弃矿井之路." #: ../../script/events/setpieces.js:3368 msgid "a large creature lunges, muscles rippling in the torchlight" -msgstr "一个巨大的生物出现, 肌肉大到爆" +msgstr "一只巨大的怪物跳了出来,火把的光照亮了它暴起的肌肉." #: ../../script/events/setpieces.js:3378 msgid "the beast is dead." @@ -2655,31 +2613,31 @@ msgstr "野兽死了." #: ../../script/events/setpieces.js:3381 msgid "the iron mine is clear of dangers" -msgstr "矿坑安全了." +msgstr "铁矿不再危险." #: ../../script/events/setpieces.js:3398 msgid "A Destroyed Village" -msgstr "矿坑解除危险了" +msgstr "村子废墟" #: ../../script/events/setpieces.js:3402 msgid "a destroyed village lies in the dust." -msgstr "一个被毁灭的村庄,只剩下废墟" +msgstr "被毁灭的村子灰尘遍地." #: ../../script/events/setpieces.js:3403 msgid "charred bodies litter the ground." -msgstr "毁灭的村子到处都是灰尘." +msgstr "破烂的尸体俯首即是." #: ../../script/events/setpieces.js:3405 msgid "the metallic tang of wanderer afterburner hangs in the air." -msgstr "破烂的尸体到处都是. 被烧焦的尸体挂在空中." +msgstr "流浪者助燃器的金属架伸了出来,悬在空中." #: ../../script/events/setpieces.js:3419 msgid "a shack stands at the center of the village." -msgstr "一个木屋坐落在村子中心." +msgstr "一栋小棚子矗立在村子中央." #: ../../script/events/setpieces.js:3420 msgid "there are still supplies inside." -msgstr "里面还有一些物资." +msgstr "里头似乎还有些物资." #: ../../script/events/setpieces.js:3424 msgid "take" @@ -2687,11 +2645,11 @@ msgstr "带走" #: ../../script/events/setpieces.js:3431 msgid "all the work of a previous generation is here." -msgstr "上一代人的痕迹都留了下来." +msgstr "这里留存着前代人的所有劳动果实." #: ../../script/events/setpieces.js:3432 msgid "ripe for the picking." -msgstr "是时候采摘果实了." +msgstr "是时候采摘它们了." #: ../../script/events/encounters.js:7 msgid "A Snarling Beast" @@ -2699,35 +2657,35 @@ msgstr "咆哮的野兽" #: ../../script/events/encounters.js:15 msgid "snarling beast" -msgstr "一只咆哮的野兽从草丛中串起" +msgstr "咆哮的野兽" #: ../../script/events/encounters.js:16 msgid "the snarling beast is dead" -msgstr "野兽已死." +msgstr "咆哮的野兽倒下了." #: ../../script/events/encounters.js:39 msgid "a snarling beast leaps out of the underbrush" -msgstr "一只咆哮的野兽从草丛中串起" +msgstr "一只咆哮的野兽从灌木丛里蹿了出来." #: ../../script/events/encounters.js:44 msgid "A Gaunt Man" -msgstr "一个落魄的人" +msgstr "憔悴的男子" #: ../../script/events/encounters.js:52 msgid "gaunt man" -msgstr "落魄的人" +msgstr "憔悴的男子" #: ../../script/events/encounters.js:53 msgid "the gaunt man is dead" -msgstr "落魄的人死了" +msgstr "憔悴的男子倒下了" #: ../../script/events/encounters.js:76 msgid "a gaunt man approaches, a crazed look in his eye" -msgstr "一个疯狂的家伙出现了" +msgstr "一名憔悴的男子靠了过来,眼底流露出疯狂." #: ../../script/events/encounters.js:81 msgid "A Strange Bird" -msgstr "一只怪鸟" +msgstr "怪鸟" #: ../../script/events/encounters.js:89 msgid "strange bird" @@ -2735,47 +2693,47 @@ msgstr "怪鸟" #: ../../script/events/encounters.js:90 msgid "the strange bird is dead" -msgstr "怪鸟已经被消灭" +msgstr "怪鸟倒下了." #: ../../script/events/encounters.js:113 msgid "a strange looking bird speeds across the plains" -msgstr "一只怪鸟略过平原" +msgstr "一只模样古怪的鸟快速掠过平原." #: ../../script/events/encounters.js:119 msgid "A Shivering Man" -msgstr "一个瑟瑟发抖的人" +msgstr "颤抖的男子" #: ../../script/events/encounters.js:127 msgid "shivering man" -msgstr "发抖的人" +msgstr "颤抖的男子" #: ../../script/events/encounters.js:128 msgid "the shivering man is dead" -msgstr "发抖的人死掉了" +msgstr "颤抖的男子倒下了." #: ../../script/events/encounters.js:156 msgid "a shivering man approaches and attacks with surprising strength" -msgstr "一个瑟瑟发抖的人接近中, 看上去出奇的有利" +msgstr "一名颤抖的男子靠了过来,以令人吃惊的怪力发起袭击." #: ../../script/events/encounters.js:161 msgid "A Man-Eater" -msgstr "一个食人族" +msgstr "食人怪" #: ../../script/events/encounters.js:169 msgid "man-eater" -msgstr "食人族" +msgstr "食人怪" #: ../../script/events/encounters.js:170 msgid "the man-eater is dead" -msgstr "一个食人族已经被消灭" +msgstr "食人怪倒下了." #: ../../script/events/encounters.js:193 msgid "a large creature attacks, claws freshly bloodied" -msgstr "一个食人族接近了, 爪子上鲜血淋漓" +msgstr "一只巨大的生物袭来,爪子上鲜血淋漓." #: ../../script/events/encounters.js:198 msgid "A Scavenger" -msgstr "一个拾荒者" +msgstr "拾荒者" #: ../../script/events/encounters.js:206 msgid "scavenger" @@ -2787,43 +2745,43 @@ msgstr "拾荒者被消灭了" #: ../../script/events/encounters.js:235 msgid "a scavenger draws close, hoping for an easy score" -msgstr "一个拾荒者快速接近中, 想要偷袭" +msgstr "一名拾荒者贴了过来,想要发起偷袭." #: ../../script/events/encounters.js:240 msgid "A Huge Lizard" -msgstr "一直饥饿的蜥蜴" +msgstr "巨蜥" #: ../../script/events/encounters.js:248 msgid "lizard" -msgstr "蜥蜴" +msgstr "巨蜥" #: ../../script/events/encounters.js:249 msgid "the lizard is dead" -msgstr "一直饥饿的蜥蜴饿死了" +msgstr "巨蜥倒下了." #: ../../script/events/encounters.js:272 msgid "the grass thrashes wildly as a huge lizard pushes through" -msgstr "草丛扑出一只巨大的蜥蜴" +msgstr "草丛疯摇,一只巨蜥扑了出来." #: ../../script/events/encounters.js:278 msgid "A Feral Terror" -msgstr "一个恐怖生物" +msgstr "凶怪" #: ../../script/events/encounters.js:286 msgid "feral terror" -msgstr "恐怖生物" +msgstr "凶怪" #: ../../script/events/encounters.js:287 msgid "the feral terror is dead" -msgstr "一个恐怖生物daed" +msgstr "凶怪倒下了." #: ../../script/events/encounters.js:310 msgid "a beast, wilder than imagining, erupts out of the foliage" -msgstr "一只野兽, 比想象中更大更狂野" +msgstr "一只凶怪超乎想象的狂野,从林中扑将出来." #: ../../script/events/encounters.js:315 msgid "A Soldier" -msgstr "一个士兵" +msgstr "士兵" #: ../../script/events/encounters.js:323 msgid "soldier" @@ -2831,11 +2789,11 @@ msgstr "士兵" #: ../../script/events/encounters.js:324 msgid "the soldier is dead" -msgstr "士兵被干掉了" +msgstr "士兵倒下了." #: ../../script/events/encounters.js:353 msgid "a soldier opens fire from across the desert" -msgstr "一个士兵从沙漠那边开火" +msgstr "士兵从沙漠那边开火." #: ../../script/events/encounters.js:358 msgid "A Sniper" @@ -2851,35 +2809,35 @@ msgstr "狙击手被灭" #: ../../script/events/encounters.js:396 msgid "a shot rings out, from somewhere in the long grass" -msgstr "一声枪响从长草中传来" +msgstr "深草丛的某处射出了一发子弹." #: ../../script/events/outside.js:6 msgid "A Ruined Trap" -msgstr "破损的陷阱" +msgstr "损毁的陷阱" #: ../../script/events/outside.js:13 msgid "some of the traps have been torn apart." -msgstr "一些陷阱已经严重损毁." +msgstr "一些陷阱损毁了." #: ../../script/events/outside.js:14 msgid "large prints lead away, into the forest." -msgstr "巨大的足印延伸进入森林." +msgstr "巨大的足印延伸至森林." #: ../../script/events/outside.js:22 msgid "some traps have been destroyed" -msgstr "一些陷阱损坏了" +msgstr "一些陷阱损毁了." #: ../../script/events/outside.js:25 msgid "track them" -msgstr "追踪足迹" +msgstr "追踪" #: ../../script/events/outside.js:36 msgid "the tracks disappear after just a few minutes." -msgstr "踪迹消失了..." +msgstr "数分钟后足印消失了." #: ../../script/events/outside.js:37 msgid "the forest is silent." -msgstr "森林再次归于宁静." +msgstr "森林归于静谧." #: ../../script/events/outside.js:41 ../../script/events/outside.js:58 #: ../../script/events/outside.js:98 ../../script/events/outside.js:115 @@ -2890,59 +2848,59 @@ msgstr "返回" #: ../../script/events/outside.js:48 msgid "not far from the village lies a large beast, its fur matted with blood." -msgstr "在离开村子的不远处发现了一只巨大的野兽, 它的皮毛覆满了暗淡的血液." +msgstr "村外不远处躺着一只巨兽,它的毛皮上染满了鲜血." #: ../../script/events/outside.js:49 msgid "it puts up little resistance before the knife." -msgstr "在武器面前, 它只做了微弱的抵抗." +msgstr "它无力挣扎任人宰割." #: ../../script/events/outside.js:67 msgid "Sickness" -msgstr "疾病" +msgstr "瘟疫" #: ../../script/events/outside.js:77 msgid "a sickness is spreading through the village." -msgstr "疾病在村子里面传播." +msgstr "瘟疫在村子中蔓延." #: ../../script/events/outside.js:78 ../../script/events/outside.js:132 msgid "medicine is needed immediately." -msgstr "急需医疗药剂." +msgstr "亟需药剂." #: ../../script/events/outside.js:82 msgid "1 medicine" -msgstr "1 医疗药剂" +msgstr "1支药剂" #: ../../script/events/outside.js:87 msgid "ignore it" -msgstr "不理他" +msgstr "放任不管" #: ../../script/events/outside.js:94 msgid "the sickness is cured in time." -msgstr "疾病被即时控制了." +msgstr "疫病及时得到了控制." #: ../../script/events/outside.js:105 msgid "the sickness spreads through the village." -msgstr "疾病蔓延在整个村庄." +msgstr "瘟疫在村子中蔓延" #: ../../script/events/outside.js:106 msgid "the days are spent with burials." -msgstr "花了几天掩埋尸体." +msgstr "葬礼接着葬礼." #: ../../script/events/outside.js:107 ../../script/events/outside.js:166 msgid "the nights are rent with screams." -msgstr "黑夜总是伴随着惊声尖叫." +msgstr "尖叫响彻黑夜." #: ../../script/events/outside.js:124 msgid "Plague" -msgstr "瘟疫" +msgstr "黑死病" #: ../../script/events/outside.js:131 msgid "a terrible plague is fast spreading through the village." -msgstr "一场可怕的瘟疫在村子里面迅速蔓延开." +msgstr "可怕的黑死病迅速地在村子里传播开来." #: ../../script/events/outside.js:136 msgid "5 medicine" -msgstr "5 治疗药剂" +msgstr "5支药剂" #: ../../script/events/outside.js:141 msgid "do nothing" @@ -2950,55 +2908,55 @@ msgstr "置之不理" #: ../../script/events/outside.js:148 msgid "the plague is kept from spreading." -msgstr "瘟疫制止住了." +msgstr "黑死病得到了控制." #: ../../script/events/outside.js:149 msgid "only a few die." -msgstr "我们只失去了几个人." +msgstr "只有少数人死去." #: ../../script/events/outside.js:150 msgid "the rest bury them." -msgstr "幸存下的埋葬了这些死者." +msgstr "剩下的人埋葬了他们." #: ../../script/events/outside.js:165 msgid "the plague rips through the village." -msgstr "瘟疫席卷了整个村庄." +msgstr "黑死病席卷村落." #: ../../script/events/outside.js:167 msgid "the only hope is a quick death." -msgstr "唯一的希望是能死得利落点." +msgstr "人们只求速死." #: ../../script/events/outside.js:184 msgid "A Beast Attack" -msgstr "猛兽袭击" +msgstr "野兽来袭" #: ../../script/events/outside.js:191 msgid "a pack of snarling beasts pours out of the trees." -msgstr "一群野兽冲出了森林奔向村庄." +msgstr "一群咆哮的野兽冲出丛林." #: ../../script/events/outside.js:192 msgid "the fight is short and bloody, but the beasts are repelled." -msgstr "战斗短暂而血腥, 兽群最终被击退了." +msgstr "战斗短暂而血腥,但兽群溃退了." #: ../../script/events/outside.js:193 msgid "the villagers retreat to mourn the dead." -msgstr "村名们放弃了追击, 集体悼念了死去的人." +msgstr "村民撤了回来,悼念那些死去的人." #: ../../script/events/outside.js:215 msgid "A Military Raid" -msgstr "武装冲突" +msgstr "军事突袭" #: ../../script/events/outside.js:222 msgid "a gunshot rings through the trees." -msgstr "一声枪响穿透树林." +msgstr "枪声啸过树林." #: ../../script/events/outside.js:223 msgid "well armed men charge out of the forest, firing into the crowd." -msgstr "武装精良的士兵冲突森林, 向我们的人开火." +msgstr "装备精良的人冲出树林,向人群射击." #: ../../script/events/outside.js:224 msgid "after a skirmish they are driven away, but not without losses." -msgstr "在冲突后, 几个村名死亡, 随即武装人员就离开了." +msgstr "虽然他们撤走了,但我们好些人牺牲了." #: ../../script/events/global.js:6 msgid "The Thief" @@ -3006,23 +2964,23 @@ msgstr "小偷" #: ../../script/events/global.js:13 msgid "the villagers haul a filthy man out of the store room." -msgstr "村民们从储藏室拖出了一个肮脏的家伙." +msgstr "村民们从仓库里拽出来一个脏兮兮的家伙." #: ../../script/events/global.js:14 msgid "say his folk have been skimming the supplies." -msgstr "他的家人偷走了一些物资." +msgstr "据说他的同伙们早已经顺走许多货物." #: ../../script/events/global.js:15 msgid "say he should be strung up as an example." -msgstr "他应该被绞死以示惩罚." +msgstr "他们说应该绞死他以儆效尤." #: ../../script/events/global.js:17 msgid "a thief is caught" -msgstr "一个小偷被抓住了" +msgstr "抓到一名小偷" #: ../../script/events/global.js:20 msgid "hang him" -msgstr "吊死他" +msgstr "绞死他" #: ../../script/events/global.js:24 msgid "spare him" @@ -3030,18 +2988,16 @@ msgstr "释放他" #: ../../script/events/global.js:31 msgid "the villagers hang the thief high in front of the store room." -msgstr "村名们把小偷吊死在了储藏室前面." +msgstr "村民们将盗贼绞死,高挂在仓库门前" #: ../../script/events/global.js:32 -msgid "" -"the point is made. in the next few days, the missing supplies are returned." -msgstr "在强大的压力下, 丢失的物资很快就被退回来了." +msgid "the point is made. in the next few days, the missing supplies are returned." +msgstr "此举卓有成效.数日后,遗失的物资都被还了回来." #: ../../script/events/global.js:48 msgid "the man says he's grateful. says he won't come around any more." -msgstr "小偷感谢不杀之恩, 他说再也不偷了." +msgstr "这家伙感激涕零,说他再也不会来行窃了." #: ../../script/events/global.js:49 msgid "shares what he knows about sneaking before he goes." -msgstr "他在离开之前把他的那些偷偷摸摸的技巧分享给了大家." - +msgstr "在离开前他分享了有关潜行的心得."