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https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 00:01:54 +08:00
Fixed variable name
Actually in this case "name" is used in a function and is not necessary for lookups, but I think that if future changes to both room.js and outside.js occur, authors will appreciate consistency in scripts (also fixes indentation in comments).
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+5
-5
@@ -364,11 +364,11 @@ var Outside = {
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updateVillageRow: function(name, num, village) {
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var id = 'building_row_' + name.replace(' ', '-');
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name = _(name);
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lname = _(name);
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var row = $('div#' + id, village);
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if(row.length === 0 && num > 0) {
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row = $('<div>').attr('id', id).addClass('storeRow');
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$('<div>').addClass('row_key').text(name).appendTo(row);
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$('<div>').addClass('row_key').text(lname).appendTo(row);
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$('<div>').addClass('row_val').text(num).appendTo(row);
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$('<div>').addClass('clear').appendTo(row);
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var curPrev = null;
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@@ -376,7 +376,7 @@ var Outside = {
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var child = $(this);
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if(child.attr('id') != 'population') {
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var cName = child.children('.row_key').text();
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if(cName < name) {
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if(cName < lname) {
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curPrev = child.attr('id');
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}
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}
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@@ -587,13 +587,13 @@ var Outside = {
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}
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}
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}
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/// TRANSLATORS : Mind the whitespace at the end.
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/// TRANSLATORS : Mind the whitespace at the end.
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var s = _('the traps contain ');
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for(var i = 0, len = msg.length; i < len; i++) {
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if(len > 1 && i > 0 && i < len - 1) {
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s += ", ";
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} else if(len > 1 && i == len - 1) {
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/// TRANSLATORS : Mind the whitespaces at the beginning and end.
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/// TRANSLATORS : Mind the whitespaces at the beginning and end.
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s += _(" and ");
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}
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s += msg[i];
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