Merge pull request #101 from anubisthejackle/fix-memory-usage

Fixed a memory usage issue when using system over long periods or with l...
This commit is contained in:
Michael Townsend
2014-07-12 22:47:37 -04:00
+22 -2
View File
@@ -43,9 +43,29 @@ var Notifications = {
Engine.saveGame();
},
clearHidden: function() {
// To fix some memory usage issues, we clear notifications that have been hidden.
// We use position().top here, because we know that the parent will be the same, so the position will be the same.
var bottom = $('#notifyGradient').position().top + $('#notifyGradient').outerHeight(true);
$('.notification').each(function() {
if($(this).position().top > bottom){
$(this).remove();
}
});
},
printMessage: function(t) {
var text = $('<div>').addClass('notification').css('opacity', '0').text(t).prependTo('div#notifications');
text.animate({opacity: 1}, 500, 'linear');
text.animate({opacity: 1}, 500, 'linear', function() {
// Do this every time we add a new message, this way we never have a large backlog to iterate through. Keeps things faster.
Notifications.clearHidden();
});
},
printQueue: function(module) {
@@ -55,4 +75,4 @@ var Notifications = {
}
}
}
};
};