diff --git a/lang/zh_cn/strings.js b/lang/zh_cn/strings.js index 2a32346..f1dc059 100644 --- a/lang/zh_cn/strings.js +++ b/lang/zh_cn/strings.js @@ -1 +1 @@ -_.setTranslation({"trap" : "\u9677\u9631", "builder says she can make traps to catch any creatures might still be alive out there" : "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u505a\u9677\u9631\u6765\u6355\u6349\u90a3\u4e9b\u4ecd\u5728\u91ce\u5916\u6d3b\u52a8\u7684\u91ce\u517d", "more traps to catch more creatures" : "\u9677\u9631\u8d8a\u591a\uff0c\u6293\u5230\u7684\u730e\u7269\u5c31\u8d8a\u591a", "more traps won't help now" : "\u518d\u589e\u52a0\u9677\u9631\u5df2\u6beb\u65e0\u88e8\u76ca", "cart" : "\u8d27\u8f66", "builder says she can make a cart for carrying wood" : "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u9020\u51fa\u8d27\u8f66,\u7528\u6765\u8fd0\u8f7d\u6728\u5934", "the rickety cart will carry more wood from the forest" : "\u6447\u6447\u6643\u6643\u7684\u8d27\u8f66\u6ee1\u8f7d\u4ece\u68ee\u6797\u8fd0\u51fa\u7684\u6728\u5934", "hut" : "\u5c0f\u5c4b", "builder says there are more wanderers. says they'll work, too." : "\u5efa\u9020\u8005\u8bf4\u8fd9\u91cc\u6709\u8bb8\u591a\u6d41\u6d6a\u8005,\u4ed6\u4eec\u4e5f\u4f1a\u6765\u5de5\u4f5c.", "builder puts up a hut, out in the forest. says word will get around." : "\u5efa\u9020\u8005\u5728\u6797\u4e2d\u5efa\u8d77\u4e00\u680b\u5c0f\u5c4b,\u5979\u8bf4\u6d88\u606f\u5f88\u5feb\u5c31\u4f1a\u6d41\u4f20\u51fa\u53bb.", "no more room for huts." : "\u518d\u6ca1\u6709\u53ef\u4ee5\u5efa\u5c0f\u5c4b\u7684\u7a7a\u5730\u4e86.", "lodge" : "\u65c5\u9986", "villagers could help hunt, given the means" : "\u5047\u5982\u5de5\u5177\u9f50\u5907,\u6751\u6c11\u4e5f\u80fd\u5e2e\u5fd9\u72e9\u730e.", "the hunting lodge stands in the forest, a ways out of town" : "\u4f9b\u730e\u4eba\u5c45\u4f4f\u7684\u65c5\u9986\u5df2\u7ecf\u77d7\u7acb\u5728\u6797\u4e2d,\u8ddd\u79bb\u6751\u5b50\u4e0d\u8fdc.", "trading post" : "\u8d38\u6613\u7ad9", "a trading post would make commerce easier" : "\u8d38\u6613\u7ad9\u8ba9\u8d38\u6613\u53d8\u5f97\u66f4\u52a0\u4fbf\u6377.", "now the nomads have a place to set up shop, they might stick around a while" : "\u73b0\u5728\u6e38\u7267\u90e8\u843d\u6709\u5730\u65b9\u5b89\u8425\u624e\u5be8\u8bbe\u7acb\u5546\u94fa\u4e86,\u4ed6\u4eec\u4e5f\u8bb8\u4f1a\u591a\u9017\u7559\u4e00\u6bb5\u65f6\u95f4.", "tannery" : "\u5236\u9769\u5c4b", "builder says leather could be useful. says the villagers could make it." : "\u5efa\u9020\u8005\u8bf4\u76ae\u9769\u4f1a\u5f88\u6709\u7528,\u800c\u4e14\u6751\u6c11\u4e5f\u4f1a\u505a.", "tannery goes up quick, on the edge of the village" : "\u5236\u9769\u5c4b\u5f88\u5feb\u5728\u6751\u5b50\u4e00\u89d2\u5efa\u7acb\u4e86\u8d77\u6765.", "smokehouse" : "\u718f\u8089\u623f", "should cure the meat, or it'll spoil. builder says she can fix something up." : "\u5e94\u8be5\u628a\u8089\u718f\u4e00\u4e0b,\u5426\u5219\u4f1a\u8150\u574f\u6389.\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u5e2e\u5fd9\u641e\u5b9a\u8fd9\u4e2a.", "builder finishes the smokehouse. she looks hungry." : "\u5efa\u9020\u8005\u9020\u597d\u4e86\u718f\u8089\u623f,\u5979\u770b\u8d77\u6765\u9965\u80a0\u8f98\u8f98.", "workshop" : "\u5de5\u574a", "builder says she could make finer things, if she had the tools" : "\u5efa\u9020\u8005\u8bf4\u5982\u679c\u5979\u6709\u5de5\u5177\u7684\u8bdd\u80fd\u505a\u51fa\u4e00\u4e9b\u66f4\u7cbe\u826f\u7684\u4e1c\u897f.", "workshop's finally ready. builder's excited to get to it" : "\u5de5\u574a\u7ec8\u4e8e\u5efa\u597d\u4e86.\u5efa\u9020\u8005\u6fc0\u52a8\u4e0d\u5df2.", "steelworks" : "\u70bc\u94a2\u574a", "builder says the villagers could make steel, given the tools" : "\u5efa\u9020\u8005\u8bf4\u7ed9\u6751\u6c11\u5de5\u5177\u7684\u8bdd\u4ed6\u4eec\u5c31\u80fd\u5e2e\u5fd9\u70bc\u94a2.", "a haze falls over the village as the steelworks fires up" : "\u70bc\u94a2\u574a\u5f00\u5de5\u540e,\u4e00\u7f15\u9ed1\u70df\u98d8\u5411\u6751\u5e84\u4e0a\u7a7a.", "armoury" : "\u519b\u68b0\u574a", "builder says it'd be useful to have a steady source of bullets" : "\u5efa\u9020\u8005\u8bf4\u62e5\u6709\u7a33\u5b9a\u7684\u5f39\u836f\u6765\u6e90\u5f88\u6709\u5fc5\u8981.", "armoury's done, welcoming back the weapons of the past." : "\u519b\u68b0\u574a\u5efa\u597d\u4e86,\u6b22\u8fce\u4f7f\u7528\u8fd9\u4e9b\u8fc7\u65f6\u7684\u6b66\u5668.", "torch" : "\u706b\u628a", "a torch to keep the dark away" : "\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "waterskin" : "\u6c34\u58f6", "this waterskin'll hold a bit of water, at least" : "\u8d77\u7801\u80fd\u88c5\u90a3\u4e48\u70b9\u513f\u6c34", "cask" : "\u6c34\u6876", "the cask holds enough water for longer expeditions" : "\u4e3a\u66f4\u957f\u7684\u63a2\u7d22\u4e4b\u65c5\u63d0\u4f9b\u5145\u8db3\u7684\u6c34\u6e90", "water tank" : "\u6c34\u7f50", "never go thirsty again" : "\u518d\u4e5f\u4e0d\u62c5\u5fc3\u53e3\u6e34", "bone spear" : "\u9aa8\u67aa", "this spear's not elegant, but it's pretty good at stabbing" : "\u8fd9\u67c4\u6807\u67aa\u4e0d\u600e\u4e48\u7cbe\u81f4,\u4f46\u7528\u6765\u6233\u523a\u624b\u611f\u4e0d\u9519", "rucksack" : "\u53cc\u80a9\u5305", "carrying more means longer expeditions to the wilds" : "\u8352\u91ce\u65c5\u884c\u65f6\u643a\u5e26\u66f4\u591a\u7269\u8d44", "wagon" : "\u7bf7\u8f66", "the wagon can carry a lot of supplies" : "\u7bf7\u8f66\u80fd\u591f\u643a\u5e26\u8bb8\u591a\u7269\u8d44", "convoy" : "\u8f66\u961f", "the convoy can haul mostly everything" : "\u8f66\u961f\u51e0\u4e4e\u80fd\u628a\u6240\u6709\u4e1c\u897f\u90fd\u88c5\u4e0b", "l armour" : "\u76ae\u7532", "leather's not strong. better than rags, though." : "\u76ae\u9769\u4e0d\u7b97\u7ed3\u5b9e,\u4f46\u603b\u6bd4\u62ab\u5757\u7834\u5e03\u5f3a\u5427", "i armour" : "\u94c1\u7532", "iron's stronger than leather" : "\u94c1\u53ef\u6bd4\u76ae\u7ed3\u5b9e", "s armour" : "\u94a2\u7532", "steel's stronger than iron" : "\u94a2\u7684\u603b\u6bd4\u94c1\u7684\u5f3a", "iron sword" : "\u94c1\u5251", "sword is sharp. good protection out in the wilds." : "\u5251\u5f88\u950b\u5229\uff0c\u80fd\u591f\u5728\u91ce\u5916\u63d0\u4f9b\u4e0d\u9519\u7684\u9632\u62a4", "steel sword" : "\u94a2\u5251", "the steel is strong, and the blade true." : "\u597d\u94a2\u51fa\u5229\u5203", "rifle" : "\u6b65\u67aa", "black powder and bullets, like the old days." : "\u9ed1\u706b\u836f\u548c\u5b50\u5f39,\u5c31\u50cf\u8fc7\u53bb\u90a3\u6837.", "Room" : "\u623f\u95f4", "A Dark Room" : "\u5c0f\u9ed1\u5c4b", "light fire" : "\u751f\u706b", "stoke fire" : "\u6dfb\u67f4", "the room is {0}" : "\u623f\u95f4{0}", "the fire is {0}" : "\u706b\u5806{0}", "the stranger is standing by the fire. she says she can help. says she builds things." : "\u90a3\u540d\u964c\u751f\u4eba\u51fa\u73b0\u5728\u706b\u5806\u524d.\u5979\u8bf4\u5979\u53ef\u4ee5\u5e2e\u5fd9\u5efa\u4e9b\u4e1c\u897f.", "freezing" : "\u5bd2\u51b7\u523a\u9aa8", "cold" : "\u5f88\u51b7", "mild" : "\u5f88\u5b9c\u4eba", "warm" : "\u6696\u548c", "hot" : "\u5f88\u70ed", "dead" : "\u7184\u706d\u4e86", "smoldering" : "\u5f00\u59cb\u5192\u70df", "flickering" : "\u5192\u51fa\u706b\u82d7", "burning" : "\u71c3\u70e7\u7740", "roaring" : "\u718a\u718a\u71c3\u70e7", "A Firelit Room" : "\u751f\u706b\u95f4", "not enough wood to get the fire going" : "\u751f\u706b\u7684\u6728\u5934\u4e0d\u591f\u4e86", "the wood has run out" : "\u6728\u5934\u7528\u5149\u4e86", "the light from the fire spills from the windows, out into the dark" : "\u706b\u5149\u6620\u51fa\u7a97\u5916,\u6295\u5165\u9ed1\u6697\u4e4b\u4e2d", "builder stokes the fire" : "\u5efa\u9020\u8005\u6dfb\u4e86\u67f4\u706b", "the wind howls outside" : "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "the wood is running out" : "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "a ragged stranger stumbles through the door and collapses in the corner" : "\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u6b65\u5c65\u8e52\u8dda\u5730\u6b65\u5165\u95e8\u6765\uff0c\u762b\u5012\u5728\u89d2\u843d\u91cc", "the stranger shivers, and mumbles quietly. her words are unintelligible." : "\u964c\u751f\u4eba\u745f\u745f\u53d1\u6296,\u5462\u5583\u4e0d\u5df2,\u542c\u4e0d\u6e05\u5728\u8bf4\u4e9b\u4ec0\u4e48.", "the stranger in the corner stops shivering. her breathing calms." : "\u89d2\u843d\u91cc\u7684\u964c\u751f\u4eba\u4e0d\u518d\u98a4\u6296\u4e86,\u5979\u7684\u547c\u5438\u5e73\u9759\u4e86\u4e0b\u6765.", "not enough " : "\u4e0d\u591f\u4e86", "builder just shivers" : "\u5efa\u9020\u8005\u8fd8\u5728\u745f\u745f\u53d1\u6296.", "eat meat" : "\u5403\u8089", "use meds" : "\u670d\u836f", "leave" : "\u79bb\u5f00", "boxer" : "\u62f3\u51fb\u624b", "punches do more damage" : "\u5f92\u624b\u9020\u6210\u66f4\u591a\u4f24\u5bb3", "learned to throw punches with purpose" : "\u5b66\u4f1a\u4e86\u6709\u610f\u8bc6\u5730\u51fa\u62f3", "martial artist" : "\u6b66\u6597\u5bb6", "punches do even more damage." : "\u5f92\u624b\u9020\u6210\u66f4\u591a\u66f4\u591a\u7684\u4f24\u5bb3.", "learned to fight quite effectively without weapons" : "\u5b66\u4f1a\u4e86\u9ad8\u6548\u7387\u7684\u5f92\u624b\u640f\u51fb.", "unarmed master" : "\u5f92\u624b\u5b97\u5e08", "punch twice as fast, and with even more force" : "\u51fa\u62f3\u901f\u5ea6\u7ffb\u500d,\u529b\u9053\u4e5f\u66f4\u5927.", "learned to strike faster without weapons" : "\u5b66\u4f1a\u4e86\u5982\u4f55\u66f4\u5feb\u901f\u5730\u51fa\u62f3.", "barbarian" : "\u91ce\u86ee\u4eba", "melee weapons deal more damage" : "\u8fd1\u6218\u6b66\u5668\u9020\u6210\u66f4\u9ad8\u4f24\u5bb3", "learned to swing weapons with force" : "\u5b66\u4f1a\u4e86\u5982\u4f55\u53d1\u6325\u52b2\u529b,\u6325\u821e\u6b66\u5668", "slow metabolism" : "\u51cf\u7f13\u4ee3\u8c22", "go twice as far without eating" : "\u4e0d\u5403\u4e1c\u897f\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d.", "learned how to ignore the hunger" : "\u5b66\u4f1a\u5982\u4f55\u5fcd\u9965\u6328\u997f.", "desert rat" : "\u6c99\u6f20\u4e4b\u9f20", "go twice as far without drinking" : "\u4e0d\u559d\u6c34\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d.", "learned to love the dry air" : "\u5b66\u4f1a\u53bb\u7231\u8fd9\u5e72\u71e5\u7684\u7a7a\u6c14.", "evasive" : "\u907f\u5b9e\u5c31\u865a", "dodge attacks more effectively" : "\u66f4\u9ad8\u6548\u5730\u95ea\u907f\u88ad\u51fb.", "learned to be where they're not" : "\u5b66\u4f1a\u4e86\u95ea\u5230\u5bf9\u624b\u6253\u4e0d\u7740\u7684\u5730\u65b9.", "precise" : "\u7cbe\u5bc6", "land blows more often" : "\u66f4\u9891\u7e41\u5730\u51fa\u62f3.", "learned to predict their movement" : "\u5b66\u4f1a\u9884\u5224\u4ed6\u4eba\u7684\u52a8\u4f5c.", "scout" : "\u4fa6\u67e5\u672f", "see farther" : "\u770b\u5f97\u66f4\u8fdc.", "learned to look ahead" : "\u5b66\u4f1a\u5f80\u524d\u770b.", "stealthy" : "\u6f5c\u884c\u672f", "better avoid conflict in the wild" : "\u66f4\u597d\u5730\u907f\u5f00\u91ce\u5916\u7684\u6218\u6597.", "learned how not to be seen" : "\u5b66\u4f1a\u4e86\u9690\u533f\u8eab\u5f62.", "gastronome" : "\u7f8e\u98df\u5bb6", "restore more health when eating" : "\u8fdb\u98df\u6062\u590d\u66f4\u591a\u751f\u547d.", "learned to make the most of food" : "\u5b66\u4f1a\u5145\u5206\u6d88\u5316\u98df\u7269.", "lights off." : "\u7184\u706f", "restart." : "\u91cd\u542f", "share." : "\u5206\u4eab", "save." : "\u4fdd\u5b58", "app store." : "\u5e94\u7528\u5546\u5e97", "Export / Import" : "\u5bfc\u51fa/\u5bfc\u5165", "export or import save data, for backing up" : "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6,\u7528\u4e8e\u5907\u4efd", "or migrating computers" : "\u6216\u522b\u5904\u7684\u7535\u8111.", "export" : "\u5bfc\u51fa", "import" : "\u5bfc\u5165", "cancel" : "\u53d6\u6d88", "are you sure?" : "\u60a8\u786e\u5b9a\u5417\uff1f", "if the code is invalid, all data will be lost." : "\u5982\u679c\u5b58\u6863\u4ee3\u7801\u65e0\u6548,\u6240\u6709\u6570\u636e\u5747\u4f1a\u4e22\u5931.", "this is irreversible." : "\u6b64\u64cd\u4f5c\u4e0d\u53ef\u64a4\u9500.", "yes" : "\u662f", "no" : "\u5426", "Export" : "\u5bfc\u51fa", "save this." : "\u4fdd\u5b58", "got it" : "\u5df2\u5b8c\u6210.", "put the save code here." : "\u6b64\u5904\u53ef\u586b\u5165\u5b58\u6863\u4ee3\u7801.", "Restart?" : "\u91cd\u5f00?", "restart the game?" : "\u91cd\u5f00\u6e38\u620f?", "Share" : "\u5206\u4eab", "bring your friends." : "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "facebook" : "\u8138\u4e66", "google+" : "\u73af\u804a", "twitter" : "\u63a8\u7279", "reddit" : "\u7ea2\u8fea", "close" : "\u5173\u95ed", "lights on." : "\u5f00\u706f", "{0} per {1}s" : "{0} /{1}\u79d2", "saved." : "\u5df2\u4fdd\u5b58.", "wood" : "\u6728\u5934", "builder" : "\u5efa\u9020\u8005", "teeth" : "\u7259\u9f7f", "meat" : "\u8089", "fur" : "\u6bdb\u76ae", "alien alloy" : "\u5916\u661f\u5408\u91d1", "bullets" : "\u5b50\u5f39", "grenade" : "\u624b\u96f7", "bolas" : "\u5957\u7d22", "charm" : "\u7b26\u5492", "leather" : "\u76ae\u9769", "iron" : "\u94c1", "steel" : "\u94a2", "coal" : "\u7164", "energy cell" : "\u80fd\u91cf\u5143\u4ef6", "medicine" : "\u836f\u5242", "hunter" : "\u730e\u4eba", "trapper" : "\u9677\u9631\u5e08", "tanner" : "\u76ae\u9769\u5e08", "charcutier" : "\u718f\u8089\u5e08", "iron miner" : "\u94c1\u77ff\u5de5\u4eba", "coal miner" : "\u7164\u77ff\u5de5\u4eba", "sulphur miner" : "\u786b\u78fa\u77ff\u5de5", "armourer" : "\u519b\u68b0\u5de5\u4eba", "steelworker" : "\u70bc\u94a2\u5de5\u4eba", "bait" : "\u8bf1\u9975", "cured meat" : "\u718f\u8089", "scales" : "\u9cde\u7247", "compass" : "\u7f57\u76d8", "laser rifle" : "\u6fc0\u5149\u6b65\u67aa", "bayonet" : "\u523a\u5200", "gatherer" : "\u91c7\u96c6\u8005", "cloth" : "\u5e03\u6599", "thieves" : "\u5c0f\u5077", "not enough fur" : "\u76ae\u6bdb\u4e0d\u591f\u4e86", "not enough wood" : "\u6728\u5934\u4e0d\u591f\u4e86", "not enough coal" : "\u7164\u70ad\u4e0d\u591f\u4e86", "not enough iron" : "\u94c1\u4e0d\u591f\u4e86", "not enough steel" : "\u94a2\u4e0d\u591f\u4e86", "baited trap" : "\u4e0a\u9975\u9677\u9631", "not enough scales" : "\u9cde\u7247\u4e0d\u591f\u4e86", "not enough teeth" : "\u7259\u9f7f\u4e0d\u591f\u4e86", "not enough leather" : "\u76ae\u9769\u4e0d\u591f\u4e86", "not enough cloth" : "\u5e03\u6599\u4e0d\u591f\u4e86", "the compass points east." : "\u7f57\u76d8\u6307\u5411\u4e1c\u65b9.", "the compass points west." : "\u7f57\u76d8\u6307\u5411\u897f\u65b9.", "the compass points north." : "\u7f57\u76d8\u6307\u5411\u5357\u8fb9", "the compass points south." : "\u7f57\u76d8\u6307\u5411\u5317\u65b9.", "the compass points northeast." : "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "the compass points northwest." : "\u7f57\u76d8\u6307\u5411\u897f\u5357", "the compass points southeast." : "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "the compass points southwest." : "\u7f57\u76d8\u6307\u5411\u897f\u5317", "stores" : "\u5e93\u5b58", "weapons" : "\u6b66\u5668", "build:" : "\u5efa\u7b51\u7269:", "craft:" : "\u5236\u9020:", "buy:" : "\u8d2d\u4e70:", "supplies:" : "\u4f9b\u5e94:", "perks:" : "\u80fd\u529b:", "take:" : "\u83b7\u5f97:", "forest" : "\u6811\u6797", "A Dusty Path" : "\u6f2b\u6f2b\u5c18\u9014", "embark" : "\u51fa\u53d1", "the compass points " : "\u7f57\u76d8\u6307\u5411:", "none" : "\u7a7a", "armour" : "\u62a4\u7532", "water" : "\u6c34", "free {0}/{1}" : "\u80cc\u5305\u5269\u4f59\u7a7a\u95f4: {0}/{1}", "weight" : "\u8d1f\u91cd", "available" : "\u53ef\u7528", "Ship" : "\u98de\u8239", "An Old Starship" : "\u7834\u65e7\u661f\u8230", "hull:" : "\u5916\u58f3:", "engine:" : "\u5f15\u64ce:", "reinforce hull" : "\u52a0\u56fa\u8239\u8eab", "upgrade engine" : "\u5347\u7ea7\u5f15\u64ce", "lift off" : "\u70b9\u706b\u8d77\u98de", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long." : "\u788e\u4e91\u4e4b\u4e0a\u4e0d\u77e5\u5904,\u6d41\u6d6a\u8005\u7684\u8230\u961f\u6b63\u76d8\u65cb.\u5df2\u7ecf\u5728\u8fd9\u5757\u5927\u5ca9\u77f3\u4e0a\u5f85\u5f97\u592a\u4e45\u4e86.", "not enough alien alloy" : "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "Ready to Leave?" : "\u51c6\u5907\u597d\u8981\u79bb\u5f00\u4e86\u5417?", "time to get out of this place. won't be coming back." : "\u662f\u65f6\u5019\u79bb\u5f00\u8fd9\u91cc\u4e86.\u518d\u4e5f\u4e0d\u4f1a\u56de\u5934.", "linger" : "\u88f9\u8db3\u5f98\u5f8a", "punch" : "\u6325\u62f3", "stab" : "\u6233\u523a", "swing" : "\u6325\u65a9", "slash" : "\u5288\u780d", "thrust" : "\u624e\u523a", "shoot" : "\u5f00\u706b", "blast" : "\u5f15\u7206", "lob" : "\u6295\u63b7", "tangle" : "\u7275\u7eca", "An Outpost" : "\u524d\u54e8", "Iron Mine" : "\u94c1\u77ff", "Coal Mine" : "\u7164\u77ff", "coal mine" : "\u7164\u77ff", "iron mine" : "\u94c1\u77ff", "sulphur mine" : "\u786b\u78fa\u77ff", "sulphur" : "\u786b\u78fa", "Sulphur Mine" : "\u786b\u78fa\u77ff", "An Old House" : "\u5e9f\u5f03\u5c0f\u5c4b", "A Damp Cave" : "\u6d1e\u7a74", "An Abandoned Town" : "\u5c0f\u9547", "A Ruined City" : "\u57ce\u5e02", "A Crashed Starship" : "\u5760\u6bc1\u661f\u8230", "A Borehole" : "\u5de8\u5751", "A Battlefield" : "\u6218\u573a", "A Murky Swamp" : "\u6cbc\u6cfd", "A Destroyed Village" : "\u6751\u5e84", "water:{0}" : "\u6c34:{0}", "pockets" : "\u80cc\u5305", "hp: {0}/{1}" : "\u751f\u547d: {0}/{1}", "{0}:{1}" : "{0}:{1}", "dangerous to be this far from the village without proper protection" : "\u6ca1\u6709\u59a5\u5584\u9632\u62a4\u79bb\u5f00\u6751\u5b50\u8fd9\u4e48\u8fdc\u5f88\u5371\u9669", "safer here" : "\u8fd9\u91cc\u53ef\u7b97\u5b89\u5168\u4e86", "the meat has run out" : "\u8089\u5df2\u7ecf\u5403\u5b8c\u4e86", "starvation sets in" : "\u9965\u997f\u88ad\u6765", "there is no more water" : "\u6c34\u5df2\u8017\u5c3d", "the thirst becomes unbearable" : "\u53e3\u6e34\u96be\u8010", "the trees yield to dry grass. the yellowed brush rustles in the wind." : "\u6811\u6728\u6b6a\u5012\u5728\u5e72\u8349\u4e1b\u4e2d,\u67af\u9ec4\u7684\u704c\u6728\u5728\u98ce\u4e2d\u6c99\u6c99\u4f5c\u54cd.", "the trees are gone. parched earth and blowing dust are poor replacements." : "\u6811\u6728\u90fd\u6d88\u5931\u4e86,\u552f\u7559\u4e0b\u5e72\u88c2\u7684\u5927\u5730\u548c\u98de\u626c\u7684\u5c18\u571f.", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves." : "\u5730\u5e73\u7ebf\u4e0a\u9690\u7ea6\u77a7\u89c1\u6811\u6797.\u8349\u5730\u6e10\u6e10\u7a00\u758f,\u66ff\u4ee3\u4ee5\u94fa\u7740\u67af\u679d\u8d25\u53f6\u7684\u68ee\u6797.", "the grasses thin. soon, only dust remains." : "\u8349\u5730\u5f88\u5feb\u7a00\u758f\u4e86\u8d77\u6765,\u552f\u7559\u4e0b\u6f2b\u5929\u626c\u5c18.", "the barrens break at a sea of dying grass, swaying in the arid breeze." : "\u8352\u8349\u5982\u6d77,\u5728\u71e5\u70ed\u7684\u98ce\u4e2d\u6447\u66f3\u7740,\u4e2d\u95f4\u73b0\u51fa\u4e86\u4e00\u7247\u8352\u5730.", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead." : "\u5c18\u571f\u4e2d\u957f\u51fa\u4e86\u7ed3\u7624\u7684\u6811\u5899,\u679d\u5e72\u5728\u5934\u9876\u7f20\u7ed5\u6210\u9aa8\u9abc\u822c\u7684\u7a79\u9876.", "Wanderer" : "\u6f2b\u6e38\u8005", "The Village" : "\u6751\u5e84", "the world fades" : "\u773c\u524d\u7684\u4e16\u754c\u70df\u6d88\u4e91\u6563.", "water replenished" : "\u6c34\u8865\u5145\u597d\u4e86.", "A Barren World" : "\u8352\u829c\u4e16\u754c", "Outside" : "\u91ce\u5916", "scraps of fur" : "\u76ae\u6bdb\u788e\u7247", "bits of meat" : "\u5c0f\u7247\u8089", "strange scales" : "\u53e4\u602a\u9cde\u7247", "scattered teeth" : "\u6b8b\u7f3a\u7259\u9f7f", "tattered cloth" : "\u7834\u70c2\u5e03\u6599", "a crudely made charm" : "\u505a\u5de5\u7c97\u7cd9\u7684\u7b26\u5492", "A Silent Forest" : "\u9759\u8c27\u68ee\u6797", "gather wood" : "\u4f10\u6728", "a stranger arrives in the night" : "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe.", "a weathered family takes up in one of the huts." : "\u4e00\u6237\u9971\u7ecf\u98ce\u96e8\u7684\u4eba\u5bb6\u4f4f\u8fdb\u4e00\u680b\u5c0f\u5c4b.", "a small group arrives, all dust and bones." : "\u4e00\u7fa4\u7626\u9aa8\u5d99\u5ccb,\u98ce\u5c18\u4ec6\u4ec6\u7684\u4eba\u62b5\u8fbe\u4e86.", "a convoy lurches in, equal parts worry and hope." : "\u8f66\u961f\u5386\u7ecf\u78e8\u96be\u6765\u5230\u4e86\u5c0f\u9547,\u6000\u7740\u548c\u62c5\u5fe7\u540c\u7b49\u7684\u5e0c\u671b.", "the town's booming. word does get around." : "\u9547\u5b50\u7e41\u8363\u70ed\u95f9,\u6d88\u606f\u4e0d\u80eb\u800c\u8d70.", "check traps" : "\u67e5\u770b\u9677\u9631", "A Lonely Hut" : "\u5b64\u72ec\u5c0f\u5c4b", "A Tiny Village" : "\u5c0f\u578b\u6751\u843d", "A Modest Village" : "\u4e2d\u578b\u6751\u843d", "A Large Village" : "\u5927\u578b\u6751\u843d", "A Raucous Village" : "\u55a7\u56a3\u5c0f\u9547", "the sky is grey and the wind blows relentlessly" : "\u5929\u8272\u9634\u6c89,\u98ce\u65e0\u60c5\u5730\u522e\u7740.", "dry brush and dead branches litter the forest floor" : "\u6797\u5730\u4e0a\u6563\u843d\u7740\u67af\u679d\u8d25\u53f6.", "the traps contain " : "\u9677\u9631\u6355\u83b7\u5230", " and " : "\u4ee5\u53ca", "hull: " : "\u8239\u8eab:", "Troposphere" : "\u5bf9\u6d41\u5c42", "Stratosphere" : "\u5e73\u6d41\u5c42", "Mesosphere" : "\u4e2d\u6c14\u5c42", "Thermosphere" : "\u589e\u6e29\u5c42", "Exosphere" : "\u5916\u9038\u5c42", "Space" : "\u592a\u7a7a", "score for this game: {0}" : "\u6e38\u620f\u5f97\u5206: {0}", "total score: {0}" : "\u603b\u5206: {0}", "The Nomad" : "\u6e38\u7267\u90e8\u843d", "a nomad shuffles into view, laden with makeshift bags bound with rough twine." : "\u6e38\u7267\u90e8\u843d\u6162\u541e\u541e\u5730\u51fa\u73b0\u5728\u89c6\u91ce\u4e2d,\u5e26\u7740\u8bb8\u591a\u7528\u7c97\u9ebb\u7ebf\u624e\u8d77\u6765\u7684\u4e34\u65f6\u53e3\u888b.", "won't say from where he came, but it's clear that he's not staying." : "\u4ed6\u4eec\u6ca1\u6709\u63d0\u53ca\u6765\u5904,\u4f46\u663e\u7136\u4e0d\u4f1a\u9017\u7559\u5f88\u4e45.", "a nomad arrives, looking to trade" : "\u6e38\u7267\u90e8\u843d\u62b5\u8fbe,\u60f3\u8981\u8fdb\u884c\u8d38\u6613", "buy scales" : "\u8d2d\u4e70\u9cde\u7247", "buy teeth" : "\u8d2d\u4e70\u7259\u9f7f", "buy bait" : "\u8d2d\u4e70\u8bf1\u9975", "traps are more effective with bait." : "\u4e0a\u9975\u9677\u9631\u66f4\u6709\u6548\u7387.", "buy compass" : "\u8d2d\u4e70\u7f57\u76d8", "the old compass is dented and dusty, but it looks to work." : "\u8fd9\u5757\u65e7\u7f57\u76d8\u7834\u635f\u8499\u5c18,\u4f46\u770b\u8d77\u6765\u8fd8\u80fd\u7528.", "say goodbye" : "\u9053\u522b", "Noises" : "\u5608\u6742", "through the walls, shuffling noises can be heard." : "\u5608\u6742\u58f0\u900f\u5899\u4f20\u6765.", "can't tell what they're up to." : "\u96be\u4ee5\u5206\u8fa8\u6765\u6e90.", "strange noises can be heard through the walls" : "\u53e4\u602a\u7684\u58f0\u54cd\u900f\u8fc7\u5899\u58c1\u4f20\u6765.", "investigate" : "\u8c03\u67e5", "ignore them" : "\u5ffd\u7565", "vague shapes move, just out of sight." : "\u6a21\u7cca\u7684\u8eab\u5f71\u63a0\u8fc7,\u6d88\u5931\u5728\u89c6\u91ce\u5916.", "the sounds stop." : "\u5b89\u9759\u4e0b\u6765\u4e86.", "go back inside" : "\u56de\u5c4b", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." : "\u4e00\u6346\u7528\u7c97\u7cd9\u7684\u6bdb\u76ae\u624e\u8d77\u6765\u7684\u67f4\u706b\u659c\u501a\u5728\u95e8\u69db\u4e0a.", "the night is silent." : "\u9ed1\u591c\u91cd\u5f52\u9759\u8c27.", "scratching noises can be heard from the store room." : "\u4ed3\u5e93\u91cc\u4f20\u51fa\u6089\u6089\u7d22\u7d22\u7684\u58f0\u97f3.", "something's in there." : "\u6709\u4ec0\u4e48\u5728\u90a3\u91cc.", "something's in the store room" : "\u4e0d\u901f\u4e4b\u5ba2\u95ef\u5165\u4e86\u4ed3\u5e93.", "some wood is missing." : "\u6709\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86.", "the ground is littered with small scales" : "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u9cde\u7247.", "the ground is littered with small teeth" : "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u7259\u9f7f.", "the ground is littered with scraps of cloth" : "\u5730\u4e0a\u6563\u843d\u7740\u5e03\u7247.", "The Beggar" : "\u4e5e\u4e10", "a beggar arrives." : "\u4e5e\u4e10\u5f98\u5f8a\u5728\u95e8\u524d.", "asks for any spare furs to keep him warm at night." : "\u7948\u6c42\u80fd\u65bd\u820d\u7ed9\u4ed6\u4e00\u4e9b\u591a\u4f59\u7684\u6bdb\u76ae,\u597d\u8ba9\u4ed6\u4e0d\u5728\u591c\u91cc\u53d7\u51bb.", "a beggar arrives" : "\u4e5e\u4e10\u6765\u4e86", "give 50" : "\u65bd\u820d50\u5f20\u6bdb\u76ae", "give " : "\u65bd\u820d\u5f20\u6bdb\u76ae", "turn him away" : "\u64b5\u8d70\u4ed6", "the beggar expresses his thanks." : "\u4e5e\u4e10\u611f\u6fc0\u6d95\u96f6.", "leaves a pile of small scales behind." : "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u9cde\u7247.", "leaves a pile of small teeth behind." : "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u7259\u9f7f.", "leaves some scraps of cloth behind." : "\u7559\u7ed9\u6211\u4eec\u4e00\u4e9b\u5e03\u6599.", "The Mysterious Wanderer" : "\u795e\u79d8\u6d41\u6d6a\u8005", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more." : "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50,\u58f0\u79f0\u5982\u679c\u8ba9\u4ed6\u5e26\u7740\u6728\u5934\u79bb\u5f00,\u4ed6\u4f1a\u5e26\u56de\u66f4\u591a\u6728\u5934.", "builder's not sure he's to be trusted." : "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u4ed6.", "a mysterious wanderer arrives" : "\u795e\u79d8\u6d41\u6d6a\u8005\u6765\u4e86", "give " : "\u4ea4\u7ed9\u4ed6\u5757\u6728\u5934", "the wanderer leaves, cart loaded with wood" : "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6728\u5934\u7684\u8d27\u8f66\u79bb\u5f00\u4e86.", "the mysterious wanderer returns, cart piled high with wood." : "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86,\u8d27\u8f66\u4e0a\u6728\u5934\u5806\u5f97\u66f4\u9ad8\u4e86.", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more." : "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50,\u58f0\u79f0\u5982\u679c\u8ba9\u5979\u5e26\u7740\u6bdb\u76ae\u79bb\u5f00,\u5979\u4f1a\u5e26\u56de\u66f4\u591a\u6bdb\u76ae.", "builder's not sure she's to be trusted." : "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u5979.", "turn her away" : "\u64b5\u8d70\u5979", "the wanderer leaves, cart loaded with furs" : "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6bdb\u76ae\u7684\u8d27\u8f66\u79bb\u5f00\u4e86.", "the mysterious wanderer returns, cart piled high with furs." : "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86,\u8d27\u8f66\u4e0a\u6bdb\u76ae\u5806\u5f97\u66f4\u9ad8\u4e86.", "The Scout" : "\u4fa6\u5bdf\u5175", "the scout says she's been all over." : "\u4fa6\u5bdf\u5175\u8bf4\u5979\u66fe\u73af\u6e38\u4e16\u754c.", "willing to talk about it, for a price." : "\u5979\u613f\u610f\u4e3a\u6211\u4eec\u5206\u4eab\u5979\u7684\u7ecf\u5386,\u53ea\u9700\u63d0\u4f9b\u4e00\u4e9b\u62a5\u916c.", "a scout stops for the night" : "\u4fa6\u5bdf\u5175\u591c\u5bbf\u4e8e\u6b64.", "buy map" : "\u8d2d\u4e70\u5730\u56fe", "the map uncovers a bit of the world" : "\u5730\u56fe\u4e0a\u5df2\u63a2\u77e5\u7684\u5730\u65b9\u6269\u5927\u4e86\u4e00\u70b9.", "learn scouting" : "\u5b66\u4e60\u4fa6\u5bdf", "The Master" : "\u5b97\u5e08", "an old wanderer arrives." : "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u62b5\u8fbe\u4e86.", "he smiles warmly and asks for lodgings for the night." : "\u4ed6\u9762\u5e26\u548c\u7166\u7684\u5fae\u7b11,\u8bf7\u6c42\u7559\u5bbf\u4e00\u665a.", "an old wanderer arrives" : "\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u51fa\u73b0\u4e86.", "agree" : "\u540c\u610f\u8001\u4eba\u7684\u8bf7\u6c42", "in exchange, the wanderer offers his wisdom." : "\u4f5c\u4e3a\u56de\u62a5,\u6d41\u6d6a\u8005\u4e3a\u6211\u4eec\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167.", "evasion" : "\u907f\u5b9e\u5c31\u865a", "precision" : "\u7cbe\u5bc6", "force" : "\u91ce\u86ee\u4eba", "nothing" : "\u4e00\u65e0\u6240\u83b7", "The Sick Man" : "\u60a3\u75c5\u7537\u5b50", "a man hobbles up, coughing." : "\u7537\u5b50\u54b3\u55fd\u7740,\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765.", "he begs for medicine." : "\u4ed6\u7948\u6c42\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242.", "a sick man hobbles up" : "\u60a3\u75c5\u7537\u5b50\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765.", "give 1 medicine" : "\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "the man swallows the medicine eagerly" : "\u7537\u5b50\u8feb\u4e0d\u53ca\u5f85\u54bd\u4e0b\u4e86\u836f\u5242.", "tell him to leave" : "\u8bf7\u4ed6\u79bb\u5f00", "the man is thankful." : "\u7537\u5b50\u611f\u6fc0\u6d95\u96f6.", "he leaves a reward." : "\u4ed6\u7559\u4e0b\u62a5\u916c\u8d70\u4e86.", "some weird metal he picked up on his travels." : "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u91d1\u5c5e.", "some weird glowing boxes he picked up on his travels." : "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u53d1\u5149\u76d2\u5b50.", "all he has are some scales." : "\u5168\u662f\u4e9b\u9cde\u7247.", "the man expresses his thanks and hobbles off." : "\u7537\u5b50\u8868\u8fbe\u4e86\u4ed6\u7684\u8c22\u610f,\u4e00\u7638\u4e00\u62d0\u5730\u79bb\u5f00\u4e86.", "An Outpost" : "\u524d\u54e8", "a safe place in the wilds." : "\u8352\u91ce\u4e2d\u5b89\u5168\u7684\u5730\u65b9.", "A Murky Swamp" : "\u8ff7\u96fe\u6cbc\u6cfd", "rotting reeds rise out of the swampy earth." : "\u8150\u70c2\u7684\u82a6\u8349\u5192\u51fa\u6cbc\u6cfd.", "a lone frog sits in the muck, silently." : "\u4e00\u53ea\u5b64\u72ec\u7684\u86d9\u8e72\u5750\u5728\u6de4\u6ce5\u4e2d,\u4e00\u8a00\u4e0d\u53d1.", "a swamp festers in the stagnant air." : "\u51dd\u6ede\u7684\u7a7a\u6c14\u4e2d,\u6cbc\u6cfd\u6b63\u5728\u6e83\u70c2.", "enter" : "\u8fdb\u5165", "deep in the swamp is a moss-covered cabin." : "\u6cbc\u6cfd\u6df1\u5904\u73b0\u51fa\u4e00\u680b\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b.", "an old wanderer sits inside, in a seeming trance." : "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u5750\u5728\u91cc\u5934,\u770b\u8d77\u6765\u6b63\u5728\u53d1\u5446.", "talk" : "\u5bf9\u8bdd", "the wanderer takes the charm and nods slowly." : "\u6d41\u6d6a\u8005\u63a5\u8fc7\u7b26\u5492,\u7f13\u7f13\u70b9\u4e86\u70b9\u5934.", "he speaks of once leading the great fleets to fresh worlds." : "\u4ed6\u8c08\u8d77\u66fe\u7387\u9886\u4e00\u652f\u4f1f\u5927\u7684\u8230\u961f\u524d\u5f80\u65b0\u4e16\u754c.", "unfathomable destruction to fuel wanderer hungers." : "\u4ee5\u83ab\u6d4b\u7684\u6bc1\u706d\u4e4b\u529b\u586b\u8865\u6d41\u6d6a\u8005\u5fc3\u4e2d\u7684\u6b32\u58d1.", "his time here, now, is his penance." : "\u800c\u5982\u4eca,\u4ed6\u5f85\u5728\u8fd9\u91cc\u7684\u65f6\u5149\u90fd\u5728\u4e3a\u6b64\u8d4e\u7f6a.", "A Damp Cave" : "\u6f6e\u6e7f\u6d1e\u7a74", "the mouth of the cave is wide and dark." : "\u6d1e\u53e3\u5bbd\u655e\u800c\u9ed1\u6697.", "can't see what's inside." : "\u770b\u4e0d\u6e05\u91cc\u9762\u6709\u4ec0\u4e48.", "the earth here is split, as if bearing an ancient wound" : "\u5927\u5730\u88c2\u5f00,\u5b9b\u5982\u53e4\u8001\u7684\u4f24\u75d5.", "go inside" : "\u8fdb\u5165", "a startled beast defends its home" : "\u53d7\u5230\u60ca\u5413\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u5b83\u7684\u5de2\u7a74.", "continue" : "\u7ee7\u7eed\u6df1\u5165", "leave cave" : "\u79bb\u5f00\u6d1e\u7a74", "the cave narrows a few feet in." : "\u6d1e\u7a74\u72ed\u7a84,\u51e0\u65e0\u7acb\u8db3\u4e4b\u5730.", "the walls are moist and moss-covered" : "\u5ca9\u58c1\u6f6e\u6e7f,\u8986\u76d6\u7740\u82d4\u85d3.", "squeeze" : "\u6324\u5165\u6df1\u5904", "the remains of an old camp sits just inside the cave." : "\u6d1e\u7a74\u5185\u51fa\u73b0\u4e00\u5904\u8001\u65e7\u8425\u5730\u7684\u9057\u8ff9.", "bedrolls, torn and blackened, lay beneath a thin layer of dust." : "\u6c61\u635f\u7684\u7761\u888b\u5e73\u8eba\u7740,\u5e03\u6ee1\u4e86\u8584\u8584\u7684\u7070\u5c18.", "the body of a wanderer lies in a small cavern." : "\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u72ed\u5c0f\u7684\u6d1e\u7a74\u91cc.", "rot's been to work on it, and some of the pieces are missing." : "\u5b83\u5df2\u7ecf\u5f00\u59cb\u8150\u70c2\uff0c\u4e14\u9057\u5931\u4e86\u4e00\u4e9b\u80a2\u4f53.", "can't tell what left it here." : "\u96be\u8bf4\u8fd9\u91cc\u8fd8\u7559\u4e0b\u4e86\u4ec0\u4e48.", "the torch sputters and dies in the damp air" : "\u706b\u628a\u5288\u556a\u4f5c\u54cd,\u7184\u706d\u5728\u4e86\u6f6e\u6e7f\u7684\u7a7a\u6c14\u4e2d.", "the darkness is absolute" : "\u6f06\u9ed1\u4e00\u7247.", "the torch goes out" : "\u706b\u628a\u71c3\u5c3d\u4e86.", "a cave lizard attacks" : "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u88ad\u6765.", "a large beast charges out of the dark" : "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697.", "a giant lizard shambles forward" : "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u8dcc\u8dcc\u649e\u649e\u5730\u88ad\u6765.", "the nest of a large animal lies at the back of the cave." : "\u5de8\u517d\u7684\u5de2\u7a74\u5c31\u4f4d\u4e8e\u6d1e\u7a74\u540e\u65b9.", "a small supply cache is hidden at the back of the cave." : "\u4e00\u4e2a\u5c0f\u578b\u4f9b\u7ed9\u70b9\u85cf\u5728\u6d1e\u7a74\u540e\u65b9.", "an old case is wedged behind a rock, covered in a thick layer of dust." : "\u5ca9\u77f3\u4e0b\u5d4c\u7740\u4e00\u4e2a\u65e7\u76d2\u5b50,\u4e0a\u9762\u8986\u6ee1\u4e00\u5c42\u8584\u7070.", "A Deserted Town" : "\u6c99\u6f20\u5c0f\u9547", "a small suburb lays ahead, empty houses scorched and peeling." : "\u524d\u9762\u662f\u4e00\u5c0f\u7247\u4f4f\u5b85\u533a,\u7a7a\u65e0\u4e00\u4eba,\u5f92\u7559\u70e7\u7126\u7684\u6b8b\u57a3\u65ad\u58c1.", "broken streetlights stand, rusting. light hasn't graced this place in a long time." : "\u65e9\u5c31\u635f\u574f\u7684\u8857\u706f\u5c79\u7acb\u7740,\u9508\u8ff9\u6591\u6591.\u5149\u660e\u5df2\u7ecf\u5f88\u4e45\u6ca1\u6709\u7737\u987e\u8fd9\u91cc.", "the town lies abandoned, its citizens long dead" : "\u8fd9\u91cc\u7684\u5c0f\u9547\u65e9\u5c31\u88ab\u9057\u5f03,\u9547\u4e0a\u7684\u5c45\u6c11\u5df2\u7ecf\u6b7b\u53bb\u591a\u65f6.", "explore" : "\u63a2\u7d22\u5c0f\u9547", "where the windows of the schoolhouse aren't shattered, they're blackened with soot." : "\u6821\u820d\u7684\u7a97\u73bb\u7483\u5e76\u6ca1\u6709\u788e\u6389,\u4f46\u5374\u88ab\u70df\u718f\u9ed1\u4e86.", "the double doors creak endlessly in the wind." : "\u53cc\u5f00\u95e8\u5728\u98ce\u4e2d\u4e0d\u505c\u5730\u54af\u5431\u4f5c\u54cd.", "leave town" : "\u79bb\u5f00\u5c0f\u9547", "ambushed on the street." : "\u8857\u5934\u6709\u57cb\u4f0f.", "a squat building up ahead." : "\u524d\u9762\u6709\u4f0f\u51fb\u70b9.", "a green cross barely visible behind grimy windows." : "\u900f\u8fc7\u810f\u516e\u516e\u7684\u7a97\u6237\u4f9d\u7a00\u80fd\u770b\u89c1\u7eff\u8272\u7684\u5341\u5b57.", "a small cache of supplies is tucked inside a rusting locker." : "\u751f\u9508\u7684\u67dc\u5b50\u91cc\u627e\u5230\u4e86\u5c11\u91cf\u8865\u7ed9.", "a scavenger waits just inside the door." : "\u4e00\u540d\u62fe\u8352\u8005\u6b63\u8eb2\u5728\u95e8\u540e.", "a beast stands alone in an overgrown park." : "\u4e00\u5934\u91ce\u517d\u72ec\u81ea\u7ad9\u5728\u6742\u8349\u8302\u5bc6\u7684\u516c\u56ed\u4e2d.", "an overturned caravan is spread across the pockmarked street." : "\u4e00\u8f86\u4fa7\u7ffb\u7684\u7bf7\u8f66\u91cc\u7684\u7269\u4ef6\u6d12\u6ee1\u4e86\u6574\u6761\u5751\u5751\u6d3c\u6d3c\u7684\u8857\u9053.", "it's been picked over by scavengers, but there's still some things worth taking." : "\u8fd9\u91cc\u5df2\u7ecf\u88ab\u62fe\u8352\u8005\u626b\u8361\u8fc7\u4e86,\u4f46\u5e94\u8be5\u8fd8\u627e\u5f97\u4e00\u4e9b\u503c\u5f97\u5e26\u8d70\u7684\u4e1c\u897f.", "a madman attacks, screeching." : "\u4e00\u540d\u75af\u5b50\u5c16\u53eb\u7740\u88ad\u6765.", "a thug moves out of the shadows." : "\u4e00\u540d\u66b4\u5f92\u8e7f\u51fa\u9634\u5f71.", "a beast charges out of a ransacked classroom." : "\u4e00\u5934\u91ce\u517d\u51b2\u51fa\u65e9\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a\u7684\u6559\u5ba4.", "through the large gymnasium doors, footsteps can be heard." : "\u901a\u8fc7\u4f53\u80b2\u9986\u5927\u95e8\u65f6, \u811a\u6b65\u58f0\u6e05\u6670\u53ef\u95fb.", "the torchlight casts a flickering glow down the hallway." : "\u706b\u5149\u7684\u5149\u8292\u7167\u4eae\u4e86\u8d70\u5eca.", "the footsteps stop." : "\u811a\u6b65\u58f0\u505c\u4e86\u4e0b\u6765.", "another beast, draw by the noise, leaps out of a copse of trees." : "\u53e6\u4e00\u5934\u91ce\u517d\u5faa\u7740\u58f0\u54cd\u4e5f\u8df3\u51fa\u4e86\u6811\u4e1b.", "something's causing a commotion a ways down the road." : "\u8fd9\u6761\u8def\u7684\u4e0d\u8fdc\u5904\u6709\u4ec0\u4e48\u6b63\u5728\u5236\u9020\u9a9a\u52a8.", "a fight, maybe." : "\u6ca1\u51c6\u6b63\u5728\u4f5c\u6218.", "a small basket of food is hidden under a park bench, with a note attached." : "\u4e00\u5c0f\u7bee\u98df\u7269\u85cf\u5728\u516c\u56ed\u957f\u6905\u4e0b,\u4e0a\u9762\u8d34\u7740\u4e00\u5f20\u4fbf\u6761.", "can't read the words." : "\u65e0\u6cd5\u8fa8\u8ba4\u51fa\u5185\u5bb9.", "a panicked scavenger bursts through the door, screaming." : "\u4e00\u540d\u9677\u5165\u614c\u4e71\u7684\u62fe\u8352\u8005\u5c16\u53eb\u7740\u95ef\u8fc7\u4e86\u5927\u95e8.", "a man stands over a dead wanderer. notices he's not alone." : "\u4e00\u540d\u7537\u5b50\u7ad9\u5728\u6b7b\u53bb\u7684\u6d41\u6d6a\u8005\u8eab\u8fb9.\u6ce8\u610f\u4ed6\u4e0d\u662f\u4e00\u4e2a\u4eba.", "scavenger had a small camp in the school." : "\u62fe\u8352\u8005\u5728\u5b66\u6821\u91cc\u6709\u4e00\u4e2a\u5c0f\u578b\u8425\u5730.", "collected scraps spread across the floor like they fell from heaven." : "\u4ed6\u4eec\u6536\u96c6\u6765\u7684\u5783\u573e\u6563\u843d\u5728\u5730\u677f\u4e0a,\u597d\u50cf\u662f\u4ece\u5929\u5802\u91cc\u6389\u4e0b\u6765\u7684\u4e00\u6837.", "scavenger'd been looking for supplies in here, it seems." : "\u770b\u8d77\u6765\u62fe\u8352\u8005\u6b63\u5728\u8fd9\u91cc\u641c\u5bfb\u8865\u7ed9.", "a shame to let what he'd found go to waste." : "\u4efb\u4ed6\u53d1\u73b0\u7684\u4e1c\u897f\u767d\u767d\u6d6a\u8d39\u53ef\u662f\u4ee4\u4eba\u8499\u7f9e\u7684\u4e8b.", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel." : "\u94a2\u94c1\u95ea\u95ea\u53d1\u5149,\u6d41\u6d6a\u8005\u7684\u7834\u65e7\u8863\u670d\u4e0b\u6525\u7740\u5176\u4e2d\u4e00\u628a.", "worth killing for, it seems." : "\u4f3c\u4e4e\u5f88\u503c\u5f97\u5e72\u4e00\u7968.", "eye for an eye seems fair." : "\u4ee5\u7259\u8fd8\u7259\u76f8\u5f53\u516c\u5e73.", "always worked before, at least." : "\u8d77\u7801\u4ee5\u524d\u90fd\u662f\u8fd9\u6837.", "picking the bones finds some useful trinkets." : "\u6361\u8d77\u9aa8\u5934\u6765\u540e\u53d1\u73b0\u4e86\u4e00\u4e9b\u6709\u7528\u7684\u5c0f\u73a9\u610f.", "some medicine abandoned in the drawers." : "\u62bd\u5c49\u91cc\u9057\u843d\u4e86\u4e00\u4e9b\u836f\u5242.", "the clinic has been ransacked." : "\u8bca\u6240\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a.", "only dust and stains remain." : "\u53ea\u6709\u5c18\u571f\u548c\u6c61\u8ff9\u4f9d\u65e7.", "A Ruined City" : "\u57ce\u5e02\u5e9f\u589f", "a battered highway sign stands guard at the entrance to this once-great city." : "\u4e00\u9762\u6b8b\u7834\u7684\u9ad8\u901f\u516c\u8def\u6807\u724c\u8038\u7acb\u5728\u8fd9\u5ea7\u66fe\u7ecf\u7684\u5927\u57ce\u5e02\u7684\u5165\u53e3.", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast." : "\u5c1a\u672a\u574d\u584c\u7684\u5854\u697c\u8038\u7acb\u5728\u5927\u5730\u4e0a,\u5b9b\u5982\u67d0\u4e9b\u53e4\u8001\u91ce\u517d\u7684\u808b\u9aa8.", "might be things worth having still inside." : "\u4e5f\u8bb8\u90a3\u91cc\u8fd8\u6709\u503c\u5f97\u62e5\u6709\u7684\u4e1c\u897f.", "the towers of a decaying city dominate the skyline" : "\u57ce\u5e02\u5e9f\u589f\u7684\u9ad8\u5854\u6307\u5411\u5929\u9645.", "the streets are empty." : "\u8857\u9053\u7a7a\u7a7a\u8361\u8361.", "the air is filled with dust, driven relentlessly by the hard winds." : "\u7a7a\u6c14\u91cc\u98d8\u6ee1\u5c18\u57c3,\u4efb\u51ed\u6c38\u4e0d\u505c\u6b47\u7684\u72c2\u98ce\u5439\u6765\u5439\u53bb.", "leave city" : "\u79bb\u5f00\u57ce\u5e02", "orange traffic cones are set across the street, faded and cracked." : "\u6a59\u8272\u7684\u9525\u5f62\u4ea4\u901a\u8def\u6807\u6a2a\u653e\u5728\u8857\u9053\u4e0a,\u5df2\u7ecf\u892a\u8272\u548c\u7834\u635f.", "lights flash through the alleys between buildings." : "\u697c\u5b87\u95f4\u706f\u5149\u7a7f\u8fc7\u8857\u5df7\u95ea\u70c1\u4e0d\u505c.", "a large shanty town sprawls across the streets." : "\u8857\u9053\u4f3c\u4e4e\u7a7f\u8fc7\u4e86\u4e00\u5927\u7247\u68da\u6237\u533a.", "faces, darkened by soot and blood, stare out from crooked huts." : "\u4e00\u5f20\u5f20\u88ab\u8840\u548c\u7164\u7070\u67d3\u9ed1\u7684\u9762\u5b54\u4ece\u90a3\u4e9b\u6b6a\u6b6a\u659c\u659c\u7684\u5c0f\u5c4b\u91cc\u63a2\u51fa\u6765.", "the shell of an abandoned hospital looms ahead." : "\u5e9f\u5f03\u533b\u9662\u7684\u9057\u8ff9\u4f4d\u4e8e\u524d\u65b9.", "the old tower seems mostly intact." : "\u4f3c\u4e4e\u53e4\u5854\u8fd8\u51e0\u4e4e\u5b8c\u6574.", "the shell of a burned out car blocks the entrance." : "\u70e7\u6bc1\u7684\u6c7d\u8f66\u58f3\u62e6\u4f4f\u4e86\u5165\u53e3.", "most of the windows at ground level are busted anyway." : "\u65e0\u8bba\u5982\u4f55,\u591a\u6570\u5730\u9762\u9ad8\u5ea6\u7684\u7a97\u6237\u5df2\u7ecf\u88ab\u7838\u574f\u4e86.", "a huge lizard scrambles up out of the darkness of an old metro station." : "\u4e00\u5934\u5de8\u5927\u7684\u8725\u8734\u4ece\u7834\u65e7\u5730\u94c1\u7ad9\u7684\u9634\u5f71\u4e2d\u8dcc\u8dcc\u649e\u649e\u5730\u51b2\u4e86\u51fa\u6765.", "descend" : "\u524d\u5f80\u63a2\u7d22", "the shot echoes in the empty street." : "\u67aa\u58f0\u5728\u7a7a\u8361\u8361\u7684\u8857\u9053\u4e0a\u56de\u54cd.", "the soldier steps out from between the buildings, rifle raised." : "\u58eb\u5175\u9ad8\u4e3e\u7740\u6b65\u67aa,\u5728\u5efa\u7b51\u7269\u95f4\u6765\u56de\u8df3\u8dc3.", "a frail man stands defiantly, blocking the path." : "\u4e00\u540d\u865a\u5f31\u7684\u7537\u5b50\u6297\u62d2\u5730\u7ad9\u4e86\u8d77\u6765,\u62e6\u4f4f\u4e86\u9053\u8def.", "nothing but downcast eyes." : "\u4ec0\u4e48\u90fd\u6ca1\u6709,\u9664\u4e86\u90a3\u5df2\u7ecf\u7d27\u95ed\u7684\u773c\u775b.", "the people here were broken a long time ago." : "\u8fd9\u91cc\u7684\u4eba\u5f88\u65e9\u4ee5\u524d\u5c31\u5df2\u5d29\u574f.", "empty corridors." : "\u7a7a\u7a7a\u8361\u8361\u7684\u8d70\u5eca.", "the place has been swept clean by scavengers." : "\u8fd9\u91cc\u5df2\u7ecf\u88ab\u62fe\u8352\u8005\u641c\u522e\u5e72\u51c0\u4e86.", "an old man bursts through a door, wielding a scalpel." : "\u4e00\u4e2a\u8001\u5934\u6325\u821e\u7740\u624b\u672f\u5200,\u51b2\u51fa\u95e8\u6765.", "a thug is waiting on the other side of the wall." : "\u66b4\u5f92\u5b88\u5728\u5899\u58c1\u5bf9\u9762.", "a snarling beast jumps out from behind a car." : "\u4e00\u5934\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8f66\u540e\u8e7f\u51fa.", "street above the subway platform is blown away." : "\u5730\u9053\u5e73\u53f0\u4e0a\u65b9\u7684\u8857\u533a\u5df2\u7ecf\u88ab\u70b8\u98de\u4e86.", "lets some light down into the dusty haze." : "\u8ba9\u5149\u7ebf\u7167\u5c04\u5230\u5c18\u96fe\u4e4b\u4e2d.", "a sound comes from the tunnel, just ahead." : "\u96a7\u9053\u91cc\u4f20\u6765\u4e00\u58f0\u54cd\u52a8,\u5c31\u5728\u524d\u9762.", "looks like a camp of sorts up ahead." : "\u4f3c\u4e4e\u524d\u9762\u6709\u4ec0\u4e48\u8425\u5730\u5728.", "rusted chainlink is pulled across an alleyway." : "\u751f\u9508\u7684\u94fe\u6761\u62d6\u8fc7\u901a\u9053.", "fires burn in the courtyard beyond." : "\u5ead\u9662\u524d\u9762\u5927\u706b\u718a\u718a\u71c3\u70e7.", "more voices can be heard ahead." : "\u524d\u9762\u4f20\u6765\u66f4\u591a\u7684\u58f0\u54cd.", "they must be here for a reason." : "\u4ed6\u4eec\u4e00\u5b9a\u6709\u4ec0\u4e48\u539f\u56e0\u624d\u4f1a\u6765\u8fd9.", "the sound of gunfire carries on the wind." : "\u4ea4\u706b\u7684\u58f0\u97f3\u968f\u98ce\u4f20\u6765.", "the street ahead glows with firelight." : "\u524d\u65b9\u8857\u9053\u706b\u5149\u95ea\u95ea.", "more squatters are crowding around now." : "\u73b0\u5728\u90a3\u4e9b\u5360\u636e\u7a7a\u5c4b\u7684\u4eba\u7eb7\u7eb7\u5411\u8fd9\u91cc\u62e5\u6765.", "someone throws a stone." : "\u6709\u4eba\u4e22\u51fa\u4e00\u5757\u77f3\u5934.", "an improvised shop is set up on the sidewalk." : "\u8def\u8fb9\u8bbe\u7acb\u4e86\u4e00\u5904\u4e34\u65f6\u7684\u5c0f\u5e97.", "the owner stands by, stoic." : "\u5e97\u4e3b\u575a\u5fcd\u5730\u7ad9\u5728\u4e00\u8fb9.", "strips of meat hang drying by the side of the street." : "\u8def\u6cbf\u4e0a\u6652\u7740\u8bb8\u591a\u8089.", "the people back away, avoiding eye contact." : "\u4eba\u4eec\u5411\u540e\u9000\u53bb,\u56de\u907f\u76ee\u5149\u63a5\u89e6.", "someone has locked and barricaded the door to this operating theatre." : "\u6709\u4eba\u5c01\u9501\u4e86\u901a\u5411\u624b\u672f\u5ba4\u7684\u95e8.", "a tribe of elderly squatters is camped out in this ward." : "\u4e00\u4f19\u5e74\u8fc8\u7684\u5bee\u5c45\u8005\u5360\u636e\u4e86\u75c5\u623f.", "a pack of lizards rounds the corner." : "\u89d2\u843d\u91cc\u76d8\u8e1e\u4e86\u4e00\u7fa4\u8725\u8734.", "strips of meat are hung up to dry in this ward." : "\u8089\u6761\u6302\u5728\u75c5\u623f\u91cc\u667e\u5e72.", "a large bird nests at the top of the stairs." : "\u697c\u68af\u5c3d\u5934\u6709\u4e00\u4e2a\u5de8\u5927\u7684\u9e1f\u5de2.", "the debris is denser here." : "\u6b8b\u9ab8\u4fef\u9996\u5373\u662f.", "maybe some useful stuff in the rubble." : "\u4e5f\u8bb8\u5728\u8fd9\u5806\u788e\u783e\u4e2d\u80fd\u7ffb\u51fa\u6709\u7528\u7684\u4e1c\u897f.", "a swarm of rats rushes up the tunnel." : "\u9f20\u7fa4\u6d8c\u51fa\u96a7\u9053.", "a large man attacks, waving a bayonet." : "\u4e00\u540d\u9ad8\u5927\u7684\u7537\u4eba\u6325\u821e\u7740\u523a\u5200\u88ad\u6765.", "a second soldier opens fire." : "\u53c8\u4e00\u540d\u58eb\u5175\u5f00\u706b\u4e86.", "a masked soldier rounds the corner, gun drawn" : "\u8499\u9762\u58eb\u5175\u62d4\u51fa\u67aa\u5728\u89d2\u843d\u5de1\u903b.", "the crowd surges forward." : "\u4eba\u6d41\u5411\u524d\u65b9\u6d8c\u53bb.", "a youth lashes out with a tree branch." : "\u9752\u5e74\u6325\u7740\u6811\u679d\u88ad\u6765.", "a squatter stands firmly in the doorway of a small hut." : "\u5bee\u5c4b\u4eba\u575a\u5b9a\u5730\u5b88\u5728\u5c0f\u5c4b\u95e8\u5eca\u5904.", "behind the door, a deformed figure awakes and attacks." : "\u95e8\u540e\u6709\u4e2a\u4e11\u964b\u7684\u5bb6\u4f19\u9192\u4e86\u8fc7\u6765\u5e76\u88ad\u51fb\u4e86\u4f60.", "as soon as the door is open a little bit, hundreds of tentacles erupt." : "\u95e8\u4ec5\u4ec5\u7a0d\u5f00\u4e86\u4e00\u70b9,\u5c31\u6709\u6570\u767e\u652f\u89e6\u624b\u6d8c\u4e86\u51fa\u6765.", "bird must have liked shiney things." : "\u9e1f\u513f\u4e00\u5b9a\u90fd\u559c\u6b22\u95ea\u95ea\u53d1\u5149\u7684\u4e1c\u897f.", "some good stuff woven into its nest." : "\u6709\u4e9b\u597d\u4e1c\u897f\u88ab\u5b83\u5f53\u505a\u5de2\u7684\u6750\u6599\u4e86.", "not much here." : "\u8fd9\u91cc\u6ca1\u53d1\u73b0\u4ec0\u4e48.", "scavengers must have gotten to this place already." : "\u62fe\u8352\u8005\u4e00\u5b9a\u5df2\u7ecf\u641c\u522e\u8fc7\u8fd9\u4e2a\u5730\u65b9.", "the tunnel opens up at another platform." : "\u96a7\u9053\u901a\u5411\u53e6\u4e00\u5904\u5e73\u53f0.", "the walls are scorched from an old battle." : "\u5899\u58c1\u4e0a\u6b8b\u7559\u7740\u6614\u65e5\u6218\u6597\u7559\u4e0b\u7684\u70e7\u7126\u75d5\u8ff9.", "bodies and supplies from both sides litter the ground." : "\u4f5c\u6218\u53cc\u65b9\u7684\u5c38\u4f53\u548c\u7269\u8d44\u6563\u843d\u5728\u5899\u58c1\u4e24\u65c1.", "the small military outpost is well supplied." : "\u8fd9\u5904\u5c0f\u578b\u7684\u519b\u4e8b\u524d\u54e8\u8865\u7ed9\u975e\u5e38\u4e30\u5bcc.", "arms and munitions, relics from the war, are neatly arranged on the store-room floor." : "\u5927\u6218\u9057\u7559\u7684\u8d22\u5bcc,\u90a3\u4e9b\u6b66\u5668\u5f39\u836f\u6574\u9f50\u5730\u653e\u5728\u50a8\u85cf\u5ba4\u7684\u5730\u4e0a.", "just as deadly now as they were then." : "\u5982\u4eca\u4e5f\u4e00\u5982\u8fc7\u5f80\u90a3\u822c\u81f4\u547d.", "searching the bodies yields a few supplies." : "\u641c\u7d22\u5c38\u4f53\u4e5f\u4f1a\u83b7\u5f97\u5c11\u91cf\u7269\u8d44.", "more soldiers will be on their way." : "\u66f4\u591a\u58eb\u5175\u5df2\u7ecf\u5728\u6765\u7684\u8def\u4e0a\u4e86.", "time to move on." : "\u8be5\u8d70\u4e86.", "the small settlement has clearly been burning a while." : "\u663e\u7136\u8fd9\u4e2a\u5c0f\u5b9a\u5c45\u70b9\u5df2\u7ecf\u88ab\u70e7\u8fc7\u4e00\u9635\u5b50\u4e86.", "the bodies of the wanderers that lived here are still visible in the flames." : "\u706b\u5149\u4e2d\u8fd8\u80fd\u8fa8\u8ba4\u51fa\u90a3\u4e9b\u6d41\u6d6a\u8005\u7684\u5c38\u4f53.", "still time to rescue a few supplies." : "\u4ecd\u6709\u65f6\u95f4\u53bb\u62a2\u6551\u51fa\u5c11\u8bb8\u7269\u8d44.", "the remaining settlers flee from the violence, their belongings forgotten." : "\u5e78\u5b58\u7684\u5c45\u6c11\u4ed3\u7687\u4ece\u5c60\u6740\u4e2d\u9003\u8131,\u5c06\u4ed6\u4eec\u7684\u8d22\u7269\u90fd\u5fd8\u5728\u4e86\u8eab\u540e.", "there's not much, but some useful things can still be found." : "\u51e0\u4e4e\u6ca1\u4ec0\u4e48\u4e86,\u4e0d\u8fc7\u5e94\u8be5\u8fd8\u80fd\u627e\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f.", "the young settler was carrying a canvas sack." : "\u90a3\u4f4d\u5e74\u8f7b\u7684\u5c45\u6c11\u80cc\u7740\u5e06\u5e03\u888b.", "it contains travelling gear, and a few trinkets." : "\u91cc\u9762\u6709\u65c5\u884c\u7528\u54c1\u548c\u4e00\u4e9b\u5c0f\u73a9\u610f.", "there's nothing else here." : "\u518d\u6ca1\u522b\u7684\u4e86.", "inside the hut, a child cries." : "\u5c0f\u5c4b\u91cc\u5b69\u5b50\u5728\u54ed.", "a few belongings rest against the walls." : "\u5899\u89d2\u653e\u7740\u5c11\u8bb8\u7269\u8d44.", "the stench of rot and death fills the operating theatres." : "\u624b\u672f\u5ba4\u91cc\u5f25\u6f2b\u7740\u6e83\u70c2\u548c\u6b7b\u4ea1\u7684\u6c14\u606f.", "a few items are scattered on the ground." : "\u5730\u4e0a\u6563\u843d\u7740\u4e00\u4e9b\u7269\u8d44.", "there is nothing else here." : "\u518d\u6ca1\u522b\u7684\u4e86.", "a pristine medicine cabinet at the end of a hallway." : "\u8d70\u5eca\u5c3d\u5934\u6709\u4e00\u4e2a\u7b80\u964b\u7684\u836f\u7bb1.", "the rest of the hospital is empty." : "\u533b\u9662\u5176\u4ed6\u7684\u5730\u65b9\u90fd\u7a7a\u7a7a\u8361\u8361.", "someone had been stockpiling loot here." : "\u6709\u4eba\u628a\u6218\u5229\u54c1\u5b58\u5728\u4e86\u8fd9\u91cc.", "the tentacular horror is defeated." : "\u89e6\u624b\u88ab\u51fb\u9000\u4e86.", "inside, the remains of its victims are everywhere." : "\u91cc\u9762\u5230\u5904\u90fd\u662f\u53d7\u5bb3\u8005\u7684\u9057\u4f53.", "the warped man lies dead." : "\u4e56\u623e\u7684\u5bb6\u4f19\u5012\u4e0b\u4e86.", "the operating theatre has a lot of curious equipment." : "\u624b\u672f\u5ba4\u91cc\u653e\u7740\u8bb8\u591a\u795e\u5947\u7684\u8bbe\u5907.", "the old man had a small cache of interesting items." : "\u8fd9\u4f4d\u8001\u5934\u8eab\u6000\u4e00\u4e9b\u6709\u8da3\u7684\u4e1c\u897f.", "An Old House" : "\u8001\u5b85", "an old house remains here, once white siding yellowed and peeling." : "\u4e00\u680b\u8001\u5b85\u4f9d\u7136\u5750\u843d\u4e8e\u6b64,\u66fe\u7ecf\u96ea\u767d\u7684\u5899\u58c1\u5df2\u53d1\u9ec4\u5265\u843d.", "the door hangs open." : "\u95e8\u4e00\u76f4\u655e\u7740.", "the remains of an old house stand as a monument to simpler times" : "\u8001\u5b85\u4f9d\u65e7\u5728,\u4eff\u4f5b\u4e00\u5ea7\u7eaa\u5ff5\u7891,\u7eaa\u5ff5\u7740\u90a3\u4e2a\u4e16\u9053\u4e0d\u8fd9\u6837\u8270\u8f9b\u7684\u65f6\u4ee3.", "the house is abandoned, but not yet picked over." : "\u8001\u5b85\u867d\u7136\u8352\u5e9f\u5df2\u4e45,\u5374\u8fd8\u6ca1\u6709\u88ab\u4eba\u641c\u522e\u8fc7.", "still a few drops of water in the old well." : "\u53e4\u4e95\u91cc\u8fd8\u6709\u4e00\u4e9b\u6c34.", "the house has been ransacked." : "\u8001\u5b85\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a.", "but there is a cache of medicine under the floorboards." : "\u4f46\u662f\u5730\u677f\u4e0b\u9762\u8fd8\u85cf\u7740\u4e00\u4e9b\u836f\u54c1\u8865\u7ed9.", "a man charges down the hall, a rusty blade in his hand" : "\u4e00\u540d\u7537\u5b50\u624b\u6301\u9508\u5203\u51b2\u8fdb\u5927\u5385.", "A Forgotten Battlefield" : "\u5931\u843d\u6218\u573a", "a battle was fought here, long ago." : "\u591a\u5e74\u524d\u8fd9\u91cc\u66fe\u53d1\u751f\u8fc7\u4e00\u573a\u6218\u4e89.", "battered technology from both sides lays dormant on the blasted landscape." : "\u53cc\u65b9\u7684\u6218\u4e89\u6280\u672f\u4f7f\u5f97\u8fd9\u7247\u5927\u5730\u5982\u4eca\u6ee1\u76ee\u75ae\u75cd.", "A Huge Borehole" : "\u5de8\u5751", "a huge hole is cut deep into the earth, evidence of the past harvest." : "\u5de8\u5751\u6df1\u5165\u5730\u5e95,\u8fd9\u662f\u5f80\u6614\u66fe\u6709\u4e30\u7855\u6536\u83b7\u7684\u8bc1\u660e.", "they took what they came for, and left." : "\u4ed6\u4eec\u62ff\u8d70\u4e86\u4ed6\u4eec\u60f3\u8981\u7684,\u7136\u540e\u79bb\u5f00\u4e86.", "castoff from the mammoth drills can still be found by the edges of the precipice." : "\u7ad9\u5728\u6df1\u5751\u8fb9\u4f9d\u7136\u80fd\u770b\u89c1\u5f53\u5e74\u7684\u5de8\u5927\u94bb\u5934\u7684\u6b8b\u75d5\u9057\u8ff9.", "A Crashed Ship" : "\u5760\u6bc1\u661f\u8230", "the familiar curves of a wanderer vessel rise up out of the dust and ash. " : "\u5c18\u57c3\u7070\u70ec\u4e2d\u5192\u51fa\u4e86\u719f\u6089\u7684\u5f62\u72b6,\u90a3\u662f\u8258\u6d41\u6d6a\u8005\u7684\u98de\u8239.", "lucky that the natives can't work the mechanisms." : "\u5e78\u8fd0\u7684\u662f\u5f53\u5730\u4eba\u5bf9\u673a\u68b0\u4e00\u7a8d\u4e0d\u901a.", "with a little effort, it might fly again." : "\u5c0f\u5c0f\u7684\u52aa\u529b\u4e0b\u5c31\u80fd\u8ba9\u5b83\u518d\u98de\u8d77\u6765.", "salvage" : "\u62a2\u4fee", "The Sulphur Mine" : "\u786b\u78fa\u77ff", "the military is already set up at the mine's entrance." : "\u519b\u961f\u5df2\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86.", "soldiers patrol the perimeter, rifles slung over their shoulders." : "\u5de1\u903b\u5175\u628a\u6b65\u67aa\u625b\u5728\u80a9\u4e0a,\u5728\u5468\u8fb9\u5de1\u903b.", "a military perimeter is set up around the mine." : "\u4e00\u5904\u519b\u4e8b\u57fa\u5730\u8bbe\u7f6e\u5728\u4e86\u77ff\u4e95\u9644\u8fd1.", "attack" : "\u88ad\u51fb", "a soldier, alerted, opens fire." : "\u4e00\u540d\u58eb\u5175\u53d1\u73b0\u4e86\u4f60,\u5f00\u4e86\u706b.", "run" : "\u9003\u8dd1", "a second soldier joins the fight." : "\u53c8\u4e00\u540d\u58eb\u5175\u52a0\u5165\u4e86\u6218\u6597.", "a grizzled soldier attacks, waving a bayonet." : "\u4e00\u540d\u5934\u53d1\u82b1\u767d\u7684\u58eb\u5175\u6325\u821e\u7740\u523a\u5200\u52a0\u5165\u4e86\u6218\u6597.", "the military presence has been cleared." : "\u519b\u961f\u5df2\u7ecf\u88ab\u51fb\u6e83\u4e86.", "the mine is now safe for workers." : "\u73b0\u5728\u5de5\u4eba\u53ef\u4ee5\u5b89\u5168\u5730\u91c7\u77ff\u4e86.", "the sulphur mine is clear of dangers" : "\u786b\u78fa\u77ff\u4e0d\u518d\u5371\u9669\u4e86.", "The Coal Mine" : "\u7164\u77ff", "camp fires burn by the entrance to the mine." : "\u77ff\u4e95\u5165\u53e3\u5904\u8425\u706b\u718a\u718a\u71c3\u70e7.", "men mill about, weapons at the ready." : "\u6709\u4eba\u5e26\u7740\u6b66\u5668\u9a7b\u5b88\u5728\u90a3.", "this old mine is not abandoned" : "\u8fd9\u5ea7\u8001\u77ff\u4e95\u8fd8\u6ca1\u6709\u5e9f\u5f03.", "a man joins the fight" : "\u4e00\u540d\u7537\u5b50\u52a0\u5165\u4e86\u6218\u6597.", "only the chief remains." : "\u53ea\u6709\u9996\u9886\u8fd8\u6d3b\u7740\u4e86.", "the camp is still, save for the crackling of the fires." : "\u8425\u5730\u4f9d\u7136\u8fd8\u5728,\u4f46\u53ea\u5269\u4e0b\u706b\u5806\u567c\u567c\u556a\u556a\u5730\u71c3\u70e7.", "the coal mine is clear of dangers" : "\u7164\u77ff\u4e0d\u518d\u5371\u9669.", "The Iron Mine" : "\u94c1\u77ff", "an old iron mine sits here, tools abandoned and left to rust." : "\u8fd9\u91cc\u6709\u4e00\u5ea7\u65e7\u94c1\u77ff,\u5de5\u5177\u56db\u5904\u4e71\u4e22,\u4efb\u5176\u751f\u9508.", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves." : "\u77ff\u4e95\u5165\u53e3\u5904\u767d\u9aa8\u7d2f\u7d2f,\u4e0a\u9762\u6709\u8bb8\u591a\u9053\u6df1\u6df1\u7684\u952f\u9f7f\u5f62\u7259\u75d5.", "feral howls echo out of the darkness." : "\u91ce\u517d\u7684\u5486\u54ee\u58f0\u56de\u8361\u5728\u7a7a\u6c14\u4e2d.", "the path leads to an abandoned mine" : "\u901a\u5f80\u5e9f\u5f03\u77ff\u4e95\u4e4b\u8def.", "a large creature lunges, muscles rippling in the torchlight" : "\u4e00\u53ea\u5de8\u5927\u7684\u602a\u7269\u8df3\u4e86\u51fa\u6765,\u706b\u628a\u7684\u5149\u7167\u4eae\u4e86\u5b83\u66b4\u8d77\u7684\u808c\u8089.", "the beast is dead." : "\u91ce\u517d\u6b7b\u4e86.", "the iron mine is clear of dangers" : "\u94c1\u77ff\u4e0d\u518d\u5371\u9669.", "A Destroyed Village" : "\u6751\u5b50\u5e9f\u589f", "a destroyed village lies in the dust." : "\u88ab\u6bc1\u706d\u7684\u6751\u5b50\u7070\u5c18\u904d\u5730.", "charred bodies litter the ground." : "\u7834\u70c2\u7684\u5c38\u4f53\u4fef\u9996\u5373\u662f.", "the metallic tang of wanderer afterburner hangs in the air." : "\u6d41\u6d6a\u8005\u52a9\u71c3\u5668\u7684\u91d1\u5c5e\u67b6\u4f38\u4e86\u51fa\u6765,\u60ac\u5728\u7a7a\u4e2d.", "a shack stands at the center of the village." : "\u4e00\u680b\u5c0f\u68da\u5b50\u77d7\u7acb\u5728\u6751\u5b50\u4e2d\u592e.", "there are still supplies inside." : "\u91cc\u5934\u4f3c\u4e4e\u8fd8\u6709\u4e9b\u7269\u8d44.", "take" : "\u5e26\u8d70", "all the work of a previous generation is here." : "\u8fd9\u91cc\u7559\u5b58\u7740\u524d\u4ee3\u4eba\u7684\u6240\u6709\u52b3\u52a8\u679c\u5b9e.", "ripe for the picking." : "\u662f\u65f6\u5019\u91c7\u6458\u5b83\u4eec\u4e86.", "A Snarling Beast" : "\u5486\u54ee\u7684\u91ce\u517d", "snarling beast" : "\u5486\u54ee\u7684\u91ce\u517d", "the snarling beast is dead" : "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86.", "a snarling beast leaps out of the underbrush" : "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u704c\u6728\u4e1b\u91cc\u8e7f\u4e86\u51fa\u6765.", "A Gaunt Man" : "\u6194\u60b4\u7684\u7537\u5b50", "gaunt man" : "\u6194\u60b4\u7684\u7537\u5b50", "the gaunt man is dead" : "\u6194\u60b4\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "a gaunt man approaches, a crazed look in his eye" : "\u4e00\u540d\u6194\u60b4\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765,\u773c\u5e95\u6d41\u9732\u51fa\u75af\u72c2.", "A Strange Bird" : "\u602a\u9e1f", "strange bird" : "\u602a\u9e1f", "the strange bird is dead" : "\u602a\u9e1f\u5012\u4e0b\u4e86.", "a strange looking bird speeds across the plains" : "\u4e00\u53ea\u6a21\u6837\u53e4\u602a\u7684\u9e1f\u5feb\u901f\u63a0\u8fc7\u5e73\u539f.", "A Shivering Man" : "\u98a4\u6296\u7684\u7537\u5b50", "shivering man" : "\u98a4\u6296\u7684\u7537\u5b50", "the shivering man is dead" : "\u98a4\u6296\u7684\u7537\u5b50\u5012\u4e0b\u4e86.", "a shivering man approaches and attacks with surprising strength" : "\u4e00\u540d\u98a4\u6296\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765,\u4ee5\u4ee4\u4eba\u5403\u60ca\u7684\u602a\u529b\u53d1\u8d77\u88ad\u51fb.", "A Man-Eater" : "\u98df\u4eba\u602a", "man-eater" : "\u98df\u4eba\u602a", "the man-eater is dead" : "\u98df\u4eba\u602a\u5012\u4e0b\u4e86.", "a large creature attacks, claws freshly bloodied" : "\u4e00\u53ea\u5de8\u5927\u7684\u751f\u7269\u88ad\u6765,\u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13.", "A Scavenger" : "\u62fe\u8352\u8005", "scavenger" : "\u62fe\u8352\u8005", "the scavenger is dead" : "\u62fe\u8352\u8005\u88ab\u6d88\u706d\u4e86", "a scavenger draws close, hoping for an easy score" : "\u4e00\u540d\u62fe\u8352\u8005\u8d34\u4e86\u8fc7\u6765,\u60f3\u8981\u53d1\u8d77\u5077\u88ad.", "A Huge Lizard" : "\u5de8\u8725", "lizard" : "\u5de8\u8725", "the lizard is dead" : "\u5de8\u8725\u5012\u4e0b\u4e86.", "the grass thrashes wildly as a huge lizard pushes through" : "\u8349\u4e1b\u75af\u6447,\u4e00\u53ea\u5de8\u8725\u6251\u4e86\u51fa\u6765.", "A Feral Terror" : "\u51f6\u602a", "feral terror" : "\u51f6\u602a", "the feral terror is dead" : "\u51f6\u602a\u5012\u4e0b\u4e86.", "a beast, wilder than imagining, erupts out of the foliage" : "\u4e00\u53ea\u51f6\u602a\u8d85\u4e4e\u60f3\u8c61\u7684\u72c2\u91ce,\u4ece\u6797\u4e2d\u6251\u5c06\u51fa\u6765.", "A Soldier" : "\u58eb\u5175", "soldier" : "\u58eb\u5175", "the soldier is dead" : "\u58eb\u5175\u5012\u4e0b\u4e86.", "a soldier opens fire from across the desert" : "\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b.", "A Sniper" : "\u72d9\u51fb\u624b", "sniper" : "\u72d9\u51fb\u624b", "the sniper is dead" : "\u72d9\u51fb\u624b\u88ab\u706d", "a shot rings out, from somewhere in the long grass" : "\u6df1\u8349\u4e1b\u7684\u67d0\u5904\u5c04\u51fa\u4e86\u4e00\u53d1\u5b50\u5f39.", "A Ruined Trap" : "\u635f\u6bc1\u7684\u9677\u9631", "some of the traps have been torn apart." : "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86.", "large prints lead away, into the forest." : "\u5de8\u5927\u7684\u8db3\u5370\u5ef6\u4f38\u81f3\u68ee\u6797.", "some traps have been destroyed" : "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86.", "track them" : "\u8ffd\u8e2a", "the tracks disappear after just a few minutes." : "\u6570\u5206\u949f\u540e\u8db3\u5370\u6d88\u5931\u4e86.", "the forest is silent." : "\u68ee\u6797\u5f52\u4e8e\u9759\u8c27.", "go home" : "\u8fd4\u56de", "not far from the village lies a large beast, its fur matted with blood." : "\u6751\u5916\u4e0d\u8fdc\u5904\u8eba\u7740\u4e00\u53ea\u5de8\u517d,\u5b83\u7684\u6bdb\u76ae\u4e0a\u67d3\u6ee1\u4e86\u9c9c\u8840.", "it puts up little resistance before the knife." : "\u5b83\u65e0\u529b\u6323\u624e\u4efb\u4eba\u5bb0\u5272.", "Sickness" : "\u761f\u75ab", "a sickness is spreading through the village." : "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6.", "medicine is needed immediately." : "\u4e9f\u9700\u836f\u5242.", "1 medicine" : "1\u652f\u836f\u5242", "ignore it" : "\u653e\u4efb\u4e0d\u7ba1", "the sickness is cured in time." : "\u75ab\u75c5\u53ca\u65f6\u5f97\u5230\u4e86\u63a7\u5236.", "the sickness spreads through the village." : "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "the days are spent with burials." : "\u846c\u793c\u63a5\u7740\u846c\u793c.", "the nights are rent with screams." : "\u5c16\u53eb\u54cd\u5f7b\u9ed1\u591c.", "Plague" : "\u9ed1\u6b7b\u75c5", "a terrible plague is fast spreading through the village." : "\u53ef\u6015\u7684\u9ed1\u6b7b\u75c5\u8fc5\u901f\u5730\u5728\u6751\u5b50\u91cc\u4f20\u64ad\u5f00\u6765.", "5 medicine" : "5\u652f\u836f\u5242", "do nothing" : "\u7f6e\u4e4b\u4e0d\u7406", "the plague is kept from spreading." : "\u9ed1\u6b7b\u75c5\u5f97\u5230\u4e86\u63a7\u5236.", "only a few die." : "\u53ea\u6709\u5c11\u6570\u4eba\u6b7b\u53bb.", "the rest bury them." : "\u5269\u4e0b\u7684\u4eba\u57cb\u846c\u4e86\u4ed6\u4eec.", "the plague rips through the village." : "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d.", "the only hope is a quick death." : "\u4eba\u4eec\u53ea\u6c42\u901f\u6b7b.", "A Beast Attack" : "\u91ce\u517d\u6765\u88ad", "a pack of snarling beasts pours out of the trees." : "\u4e00\u7fa4\u5486\u54ee\u7684\u91ce\u517d\u51b2\u51fa\u4e1b\u6797.", "the fight is short and bloody, but the beasts are repelled." : "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165,\u4f46\u517d\u7fa4\u6e83\u9000\u4e86.", "the villagers retreat to mourn the dead." : "\u6751\u6c11\u64a4\u4e86\u56de\u6765,\u60bc\u5ff5\u90a3\u4e9b\u6b7b\u53bb\u7684\u4eba.", "A Military Raid" : "\u519b\u4e8b\u7a81\u88ad", "a gunshot rings through the trees." : "\u67aa\u58f0\u5578\u8fc7\u6811\u6797.", "well armed men charge out of the forest, firing into the crowd." : "\u88c5\u5907\u7cbe\u826f\u7684\u4eba\u51b2\u51fa\u6811\u6797\uff0c\u5411\u4eba\u7fa4\u5c04\u51fb.", "after a skirmish they are driven away, but not without losses." : "\u867d\u7136\u4ed6\u4eec\u64a4\u8d70\u4e86,\u4f46\u6211\u4eec\u597d\u4e9b\u4eba\u727a\u7272\u4e86.", "The Thief" : "\u5c0f\u5077", "the villagers haul a filthy man out of the store room." : "\u6751\u6c11\u4eec\u4ece\u4ed3\u5e93\u91cc\u62fd\u51fa\u6765\u4e00\u4e2a\u810f\u516e\u516e\u7684\u5bb6\u4f19.", "say his folk have been skimming the supplies." : "\u636e\u8bf4\u4ed6\u7684\u540c\u4f19\u4eec\u65e9\u5df2\u7ecf\u987a\u8d70\u8bb8\u591a\u8d27\u7269.", "say he should be strung up as an example." : "\u4ed6\u4eec\u8bf4\u5e94\u8be5\u7ede\u6b7b\u4ed6\u4ee5\u5106\u6548\u5c24.", "a thief is caught" : "\u6293\u5230\u4e00\u540d\u5c0f\u5077", "hang him" : "\u7ede\u6b7b\u4ed6", "spare him" : "\u91ca\u653e\u4ed6", "the villagers hang the thief high in front of the store room." : "\u6751\u6c11\u4eec\u5c06\u76d7\u8d3c\u7ede\u6b7b,\u9ad8\u6302\u5728\u4ed3\u5e93\u95e8\u524d", "the point is made. in the next few days, the missing supplies are returned." : "\u6b64\u4e3e\u5353\u6709\u6210\u6548.\u6570\u65e5\u540e,\u9057\u5931\u7684\u7269\u8d44\u90fd\u88ab\u8fd8\u4e86\u56de\u6765.", "the man says he's grateful. says he won't come around any more." : "\u8fd9\u5bb6\u4f19\u611f\u6fc0\u6d95\u96f6,\u8bf4\u4ed6\u518d\u4e5f\u4e0d\u4f1a\u6765\u884c\u7a83\u4e86.", "shares what he knows about sneaking before he goes." : "\u5728\u79bb\u5f00\u524d\u4ed6\u5206\u4eab\u4e86\u6709\u5173\u6f5c\u884c\u7684\u5fc3\u5f97."}); +_.setTranslation({"water tank": "\u6c34\u7f50", "use meds": "\u670d\u836f", "the room is {0}": "\u623f\u95f4{0}", "punch twice as fast, and with even more force": "\u51fa\u62f3\u901f\u5ea6\u7ffb\u500d\uff0c\u529b\u9053\u4e5f\u66f4\u5927", "The Nomad": "\u6e38\u7267\u90e8\u843d", "more traps won't help now": "\u518d\u589e\u52a0\u9677\u9631\u5df2\u6beb\u65e0\u88e8\u76ca", "only a few die.": "\u53ea\u6709\u5c11\u6570\u4eba\u6b7b\u53bb", "the compass points east": "\u7f57\u76d8\u6307\u5411\u4e1c\u65b9", "the bodies of the wanderers that lived here are still visible in the flames.": "\u706b\u5149\u4e2d\u8fd8\u80fd\u8fa8\u8ba4\u51fa\u90a3\u4e9b\u6d41\u6d6a\u8005\u7684\u5c38\u4f53", "the walls are scorched from an old battle.": "\u5899\u58c1\u4e0a\u6b8b\u7559\u7740\u6614\u65e5\u6218\u6597\u7559\u4e0b\u7684\u70e7\u7126\u75d5\u8ff9", "convoy": "\u8f66\u961f", "not enough fur": "\u76ae\u6bdb\u4e0d\u591f\u4e86", "a masked soldier rounds the corner, gun drawn": "\u8499\u9762\u58eb\u5175\u62d4\u51fa\u67aa\u5728\u89d2\u843d\u5de1\u903b", "a huge hole is cut deep into the earth, evidence of the past harvest.": "\u5de8\u5751\u6df1\u5165\u5730\u5e95\uff0c\u8fd9\u662f\u5f80\u6614\u66fe\u6709\u4e30\u7855\u6536\u83b7\u7684\u8bc1\u660e", "it puts up little resistance before the knife.": "\u5b83\u65e0\u529b\u6323\u624e\u4efb\u4eba\u5bb0\u5272", "the body of a wanderer lies in a small cavern.": "\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u72ed\u5c0f\u7684\u6d1e\u7a74\u91cc", "a shivering man approaches and attacks with surprising strength": "\u4e00\u540d\u98a4\u6296\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765\uff0c\u4ee5\u4ee4\u4eba\u5403\u60ca\u7684\u602a\u529b\u53d1\u8d77\u88ad\u51fb", "steel's stronger than iron": "\u94a2\u7684\u603b\u6bd4\u94c1\u7684\u5f3a", "A Strange Bird": "\u602a\u9e1f", "not enough alien alloy": "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "street above the subway platform is blown away.": "\u5730\u9053\u5e73\u53f0\u4e0a\u65b9\u7684\u8857\u533a\u5df2\u7ecf\u88ab\u70b8\u98de\u4e86", "the soldier is dead": "\u58eb\u5175\u5012\u4e0b\u4e86", "error while saving to dropbox datastorage": "\u4fdd\u5b58\u5230dropbox\u51fa\u9519", "the footsteps stop.": "\u811a\u6b65\u58f0\u505c\u4e86\u4e0b\u6765", "sniper": "\u72d9\u51fb\u624b", "the coal mine is clear of dangers": "\u7164\u77ff\u4e0d\u518d\u5371\u9669", "the warped man lies dead.": "\u4e56\u623e\u7684\u5bb6\u4f19\u5012\u4e0b\u4e86", "something's in the store room": "\u4e0d\u901f\u4e4b\u5ba2\u95ef\u5165\u4e86\u4ed3\u5e93", "unfathomable destruction to fuel wanderer hungers.": "\u4ee5\u83ab\u6d4b\u7684\u6bc1\u706d\u4e4b\u529b\u586b\u8865\u6d41\u6d6a\u8005\u5fc3\u4e2d\u7684\u6b32\u58d1", "embark": "\u51fa\u53d1", "scout": "\u4fa6\u67e5\u672f", "facebook": "\u8138\u4e66", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "\u6811\u6728\u6b6a\u5012\u5728\u5e72\u8349\u4e1b\u4e2d\uff0c\u67af\u9ec4\u7684\u704c\u6728\u5728\u98ce\u4e2d\u6c99\u6c99\u4f5c\u54cd", "save.": "\u4fdd\u5b58.", "total score: {0}": "\u603b\u5206: {0}", "learned to make the most of food": "\u5b66\u4f1a\u5145\u5206\u6d88\u5316\u98df\u7269", "blast": "\u5f15\u7206", "the sky is grey and the wind blows relentlessly": "\u5929\u8272\u9634\u6c89\uff0c\u98ce\u65e0\u60c5\u5730\u522e\u7740", "supplies:": "\u4f9b\u5e94:", "the feral terror is dead": "\u51f6\u602a\u5012\u4e0b\u4e86", "the tracks disappear after just a few minutes.": "\u6570\u5206\u949f\u540e\u8db3\u5370\u6d88\u5931\u4e86", "a safe place in the wilds.": "\u8352\u91ce\u4e2d\u5b89\u5168\u7684\u5730\u65b9", "fur": "\u6bdb\u76ae", "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel.": "\u94a2\u94c1\u95ea\u95ea\u53d1\u5149\uff0c\u6d41\u6d6a\u8005\u7684\u7834\u65e7\u8863\u670d\u4e0b\u6525\u7740\u5176\u4e2d\u4e00\u628a", "buy scales": "\u8d2d\u4e70\u9cde\u7247", "mild": "\u5f88\u5b9c\u4eba", "the hunting lodge stands in the forest, a ways out of town": "\u4f9b\u730e\u4eba\u5c45\u4f4f\u7684\u65c5\u9986\u5df2\u7ecf\u77d7\u7acb\u5728\u6797\u4e2d\uff0c\u8ddd\u79bb\u6751\u5b50\u4e0d\u8fdc", "leave": "\u79bb\u5f00", "the convoy can haul mostly everything": "\u8f66\u961f\u51e0\u4e4e\u80fd\u628a\u6240\u6709\u4e1c\u897f\u90fd\u88c5\u4e0b", "learned to strike faster without weapons": "\u5b66\u4f1a\u4e86\u5982\u4f55\u66f4\u5feb\u901f\u5730\u51fa\u62f3", "an old house remains here, once white siding yellowed and peeling.": "\u4e00\u680b\u8001\u5b85\u4f9d\u7136\u5750\u843d\u4e8e\u6b64\uff0c\u66fe\u7ecf\u96ea\u767d\u7684\u5899\u58c1\u5df2\u53d1\u9ec4\u5265\u843d", "ignore them": "\u5ffd\u7565", "willing to talk about it, for a price.": "\u5979\u613f\u610f\u4e3a\u6211\u4eec\u5206\u4eab\u5979\u7684\u7ecf\u5386\uff0c\u53ea\u9700\u63d0\u4f9b\u4e00\u4e9b\u62a5\u916c", "a beast, wilder than imagining, erupts out of the foliage": "\u4e00\u53ea\u51f6\u602a\u8d85\u4e4e\u60f3\u8c61\u7684\u72c2\u91ce\uff0c\u4ece\u6797\u4e2d\u6251\u5c06\u51fa\u6765", "go home": "\u8fd4\u56de", "the soldier steps out from between the buildings, rifle raised.": "\u58eb\u5175\u9ad8\u4e3e\u7740\u6b65\u67aa\uff0c\u5728\u5efa\u7b51\u7269\u95f4\u6765\u56de\u8df3\u8dc3", "force": "\u91ce\u86ee\u4eba", "the rickety cart will carry more wood from the forest": "\u6447\u6447\u6643\u6643\u7684\u8d27\u8f66\u6ee1\u8f7d\u4ece\u68ee\u6797\u8fd0\u51fa\u7684\u6728\u5934", "a ragged stranger stumbles through the door and collapses in the corner": "\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u6b65\u5c65\u8e52\u8dda\u5730\u6b65\u5165\u95e8\u6765\uff0c\u762b\u5012\u5728\u89d2\u843d\u91cc", "not enough leather": "\u76ae\u9769\u4e0d\u591f\u4e86", "the fight is short and bloody, but the beasts are repelled.": "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165\uff0c\u4f46\u517d\u7fa4\u6e83\u9000\u4e86", "the wood is running out": "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "restart.": "\u91cd\u542f.", "rot's been to work on it, and some of the pieces are missing.": "\u5b83\u5df2\u7ecf\u5f00\u59cb\u8150\u70c2\uff0c\u4e14\u9057\u5931\u4e86\u4e00\u4e9b\u80a2\u4f53", "workshop's finally ready. builder's excited to get to it": "\u5de5\u574a\u7ec8\u4e8e\u5efa\u597d\u4e86.\u5efa\u9020\u8005\u6fc0\u52a8\u4e0d\u5df2", "a trading post would make commerce easier": "\u8d38\u6613\u7ad9\u8ba9\u8d38\u6613\u53d8\u5f97\u66f4\u52a0\u4fbf\u6377", "not enough steel": "\u94a2\u4e0d\u591f\u4e86", "perks:": "\u80fd\u529b:", "the torch goes out": "\u706b\u628a\u71c3\u5c3d\u4e86", "saved.": "\u5df2\u4fdd\u5b58", "after a skirmish they are driven away, but not without losses.": "\u867d\u7136\u4ed6\u4eec\u64a4\u8d70\u4e86\uff0c\u4f46\u6211\u4eec\u597d\u4e9b\u4eba\u727a\u7272\u4e86", "the military is already set up at the mine's entrance.": "\u519b\u961f\u5df2\u9a7b\u624e\u5728\u77ff\u4e95\u5165\u53e3\u4e86", "tannery goes up quick, on the edge of the village": "\u5236\u9769\u5c4b\u5f88\u5feb\u5728\u6751\u5b50\u4e00\u89d2\u5efa\u7acb\u4e86\u8d77\u6765", "learned to fight quite effectively without weapons": "\u5b66\u4f1a\u4e86\u9ad8\u6548\u7387\u7684\u5f92\u624b\u640f\u51fb", "charred bodies litter the ground.": "\u7834\u70c2\u7684\u5c38\u4f53\u4fef\u9996\u5373\u662f", "someone throws a stone.": "\u6709\u4eba\u4e22\u51fa\u4e00\u5757\u77f3\u5934", "leaves a pile of small teeth behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u7259\u9f7f", "leave city": "\u79bb\u5f00\u57ce\u5e02", "not enough scales": "\u9cde\u7247\u4e0d\u591f\u4e86", "someone has locked and barricaded the door to this operating theatre.": "\u6709\u4eba\u5c01\u9501\u4e86\u901a\u5411\u624b\u672f\u5ba4\u7684\u95e8", "leave cave": "\u79bb\u5f00\u6d1e\u7a74", "hp: {0}/{1}": "\u751f\u547d: {0}/{1}", "a lone frog sits in the muck, silently.": "\u4e00\u53ea\u5b64\u72ec\u7684\u86d9\u8e72\u5750\u5728\u6de4\u6ce5\u4e2d\uff0c\u4e00\u8a00\u4e0d\u53d1", "the steel is strong, and the blade true.": "\u597d\u94a2\u51fa\u5229\u5203", "a shame to let what he'd found go to waste.": "\u4efb\u4ed6\u53d1\u73b0\u7684\u4e1c\u897f\u767d\u767d\u6d6a\u8d39\u53ef\u662f\u4ee4\u4eba\u8499\u7f9e\u7684\u4e8b", "learned how to ignore the hunger": "\u5b66\u4f1a\u5982\u4f55\u5fcd\u9965\u6328\u997f", "punch": "\u6325\u62f3", "water": "\u6c34", "desert rat": "\u8352\u6f20\u8df3\u9f20", "explore": "\u63a2\u7d22\u5c0f\u9547", "a pack of snarling beasts pours out of the trees.": "\u4e00\u7fa4\u5486\u54ee\u7684\u91ce\u517d\u51b2\u51fa\u4e1b\u6797", "punches do even more damage.": "\u5f92\u624b\u9020\u6210\u66f4\u591a\u66f4\u591a\u7684\u4f24\u5bb3", "roaring": "\u718a\u718a\u71c3\u70e7", "gatherer": "\u91c7\u96c6\u8005", "the people back away, avoiding eye contact.": "\u4eba\u4eec\u5411\u540e\u9000\u53bb\uff0c\u56de\u907f\u76ee\u5149\u63a5\u89e6", "A Huge Borehole": "\u5de8\u5751", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "\u4e00\u6346\u7528\u7c97\u7cd9\u7684\u6bdb\u76ae\u624e\u8d77\u6765\u7684\u67f4\u706b\u659c\u501a\u5728\u95e8\u69db\u4e0a", "builder says she could make finer things, if she had the tools": "\u5efa\u9020\u8005\u8bf4\u5982\u679c\u5979\u6709\u5de5\u5177\u7684\u8bdd\u80fd\u505a\u51fa\u4e00\u4e9b\u66f4\u7cbe\u826f\u7684\u4e1c\u897f", "soldier": "\u58eb\u5175", "learn scouting": "\u5b66\u4e60\u4fa6\u5bdf", "share.": "\u5206\u4eab.", "choose one slot to save to": "\u9009\u62e9\u4fdd\u5b58\u4f4d\u7f6e", "A Murky Swamp": "\u8ff7\u96fe\u6cbc\u6cfd", "iron sword": "\u94c1\u5251", "builder says she can make traps to catch any creatures might still be alive out there": "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u505a\u9677\u9631\u6765\u6355\u6349\u90a3\u4e9b\u4ecd\u5728\u91ce\u5916\u6d3b\u52a8\u7684\u91ce\u517d", "the grasses thin. soon, only dust remains.": "\u8349\u5730\u5f88\u5feb\u7a00\u758f\u4e86\u8d77\u6765\uff0c\u552f\u7559\u4e0b\u6f2b\u5929\u626c\u5c18", "bayonet": "\u523a\u5200", "a shot rings out, from somewhere in the long grass": "\u6df1\u8349\u4e1b\u7684\u67d0\u5904\u5c04\u51fa\u4e86\u4e00\u53d1\u5b50\u5f39", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "\u5c18\u571f\u4e2d\u957f\u51fa\u4e86\u7ed3\u7624\u7684\u6811\u5899\uff0c\u679d\u5e72\u5728\u5934\u9876\u7f20\u7ed5\u6210\u9aa8\u9abc\u822c\u7684\u7a79\u9876", "gather wood": "\u4f10\u6728", "with a little effort, it might fly again.": "\u5c0f\u5c0f\u7684\u52aa\u529b\u4e0b\u5c31\u80fd\u8ba9\u5b83\u518d\u98de\u8d77\u6765", "A Scavenger": "\u62fe\u8352\u8005", "picking the bones finds some useful trinkets.": "\u6361\u8d77\u9aa8\u5934\u6765\u540e\u53d1\u73b0\u4e86\u4e00\u4e9b\u6709\u7528\u7684\u5c0f\u73a9\u610f", "the shell of an abandoned hospital looms ahead.": "\u5e9f\u5f03\u533b\u9662\u7684\u9057\u8ff9\u4f4d\u4e8e\u524d\u65b9", "the villagers hang the thief high in front of the store room.": "\u6751\u6c11\u4eec\u5c06\u76d7\u8d3c\u7ede\u6b7b\uff0c\u9ad8\u6302\u5728\u4ed3\u5e93\u95e8\u524d", "eye for an eye seems fair.": "\u4ee5\u7259\u8fd8\u7259\u76f8\u5f53\u516c\u5e73", "an old man bursts through a door, wielding a scalpel.": "\u4e00\u4e2a\u8001\u5934\u6325\u821e\u7740\u624b\u672f\u5200\uff0c\u51b2\u51fa\u95e8\u6765", "1 medicine": "1\u652f\u836f\u5242", "the small military outpost is well supplied.": "\u8fd9\u5904\u5c0f\u578b\u7684\u519b\u4e8b\u524d\u54e8\u8865\u7ed9\u975e\u5e38\u4e30\u5bcc", "the clinic has been ransacked.": "\u8bca\u6240\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a", "drop:": "\u4e22\u5f03:", "leaves some scraps of cloth behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u4e9b\u5e03\u6599", "are you sure?": "\u60a8\u786e\u5b9a\u5417\uff1f", "charcutier": "\u718f\u8089\u5e08", "a military perimeter is set up around the mine.": "\u4e00\u5904\u519b\u4e8b\u57fa\u5730\u8bbe\u7f6e\u5728\u4e86\u77ff\u4e95\u9644\u8fd1", "trading post": "\u8d38\u6613\u7ad9", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50\uff0c\u58f0\u79f0\u5982\u679c\u8ba9\u5979\u5e26\u7740\u6bdb\u76ae\u79bb\u5f00\uff0c\u5979\u4f1a\u5e26\u56de\u66f4\u591a\u6bdb\u76ae", "in exchange, the wanderer offers his wisdom.": "\u4f5c\u4e3a\u56de\u62a5\uff0c\u6d41\u6d6a\u8005\u4e3a\u6211\u4eec\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167", "sulphur miner": "\u786b\u78fa\u77ff\u5de5", "a small basket of food is hidden under a park bench, with a note attached.": "\u4e00\u5c0f\u7bee\u98df\u7269\u85cf\u5728\u516c\u56ed\u957f\u6905\u4e0b\uff0c\u4e0a\u9762\u8d34\u7740\u4e00\u5f20\u4fbf\u6761", "warm": "\u6696\u548c", "the sound of gunfire carries on the wind.": "\u4ea4\u706b\u7684\u58f0\u97f3\u968f\u98ce\u4f20\u6765", "stoke fire": "\u6dfb\u67f4", "lift off": "\u70b9\u706b\u8d77\u98de", "shoot": "\u5f00\u706b", "none": "\u7a7a", "leave town": "\u79bb\u5f00\u5c0f\u9547", "most of the windows at ground level are busted anyway.": "\u65e0\u8bba\u5982\u4f55\uff0c\u591a\u6570\u5730\u9762\u9ad8\u5ea6\u7684\u7a97\u6237\u5df2\u7ecf\u88ab\u7838\u574f\u4e86", "a strange looking bird speeds across the plains": "\u4e00\u53ea\u6a21\u6837\u53e4\u602a\u7684\u9e1f\u5feb\u901f\u63a0\u8fc7\u5e73\u539f", "linger": "\u88f9\u8db3\u5f98\u5f8a", "take:": "\u83b7\u5f97:", "connect game to dropbox local storage": "\u8fde\u63a5\u5230dropbox\u4e91\u5b58\u50a8", "strange bird": "\u602a\u9e1f", "if the code is invalid, all data will be lost.": "\u5982\u679c\u5b58\u6863\u4ee3\u7801\u65e0\u6548\uff0c\u6240\u6709\u6570\u636e\u5747\u4f1a\u4e22\u5931\u3002", "A Feral Terror": "\u51f6\u602a", "can't see what's inside.": "\u770b\u4e0d\u6e05\u91cc\u9762\u6709\u4ec0\u4e48", "a large beast charges out of the dark": "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697", "salvage": "\u62a2\u4fee", "grenade": "\u624b\u96f7", "the stranger in the corner stops shivering. her breathing calms.": "\u89d2\u843d\u91cc\u7684\u964c\u751f\u4eba\u4e0d\u518d\u98a4\u6296\u4e86\uff0c\u5979\u7684\u547c\u5438\u5e73\u9759\u4e86\u4e0b\u6765", "a small suburb lays ahead, empty houses scorched and peeling.": "\u524d\u9762\u662f\u4e00\u5c0f\u7247\u4f4f\u5b85\u533a\uff0c\u7a7a\u65e0\u4e00\u4eba\uff0c\u5f92\u7559\u70e7\u7126\u7684\u6b8b\u57a3\u65ad\u58c1", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50\uff0c\u58f0\u79f0\u5982\u679c\u8ba9\u4ed6\u5e26\u7740\u6728\u5934\u79bb\u5f00\uff0c\u4ed6\u4f1a\u5e26\u56de\u66f4\u591a\u6728\u5934", "gaunt man": "\u6194\u60b4\u7684\u7537\u5b50", "a squat building up ahead.": "\u524d\u9762\u6709\u4f0f\u51fb\u70b9", "a thug moves out of the shadows.": "\u4e00\u540d\u66b4\u5f92\u8e7f\u51fa\u9634\u5f71", "An Outpost": "\u524d\u54e8", "there's not much, but some useful things can still be found.": "\u51e0\u4e4e\u6ca1\u4ec0\u4e48\u4e86\uff0c\u4e0d\u8fc7\u5e94\u8be5\u8fd8\u80fd\u627e\u5230\u4e00\u4e9b\u6709\u7528\u7684\u4e1c\u897f", " and ": "\u4ee5\u53ca", "an improvised shop is set up on the sidewalk.": "\u8def\u8fb9\u8bbe\u7acb\u4e86\u4e00\u5904\u4e34\u65f6\u7684\u5c0f\u5e97", "cured meat": "\u718f\u8089", "builder puts up a hut, out in the forest. says word will get around.": "\u5efa\u9020\u8005\u5728\u6797\u4e2d\u5efa\u8d77\u4e00\u680b\u5c0f\u5c4b\uff0c\u5979\u8bf4\u6d88\u606f\u5f88\u5feb\u5c31\u4f1a\u6d41\u4f20\u51fa\u53bb", "learned how not to be seen": "\u5b66\u4f1a\u4e86\u9690\u533f\u8eab\u5f62", "punches do more damage": "\u5f92\u624b\u9020\u6210\u66f4\u591a\u4f24\u5bb3", "some traps have been destroyed": "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86", "castoff from the mammoth drills can still be found by the edges of the precipice.": "\u7ad9\u5728\u6df1\u5751\u8fb9\u4f9d\u7136\u80fd\u770b\u89c1\u5f53\u5e74\u7684\u5de8\u5927\u94bb\u5934\u7684\u6b8b\u75d5\u9057\u8ff9", "well armed men charge out of the forest, firing into the crowd.": "\u88c5\u5907\u7cbe\u826f\u7684\u4eba\u51b2\u51fa\u6811\u6797\uff0c\u5411\u4eba\u7fa4\u5c04\u51fb", "deep in the swamp is a moss-covered cabin.": "\u6cbc\u6cfd\u6df1\u5904\u73b0\u51fa\u4e00\u680b\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b", "app store.": "\u5e94\u7528\u5546\u5e97.", "An Old Starship": "\u7834\u65e7\u661f\u8230", "ignore it": "\u653e\u4efb\u4e0d\u7ba1", "hot": "\u5f88\u70ed", "upgrade engine": "\u5347\u7ea7\u5f15\u64ce", "forest": "\u6811\u6797", "give 500": "\u7ed9500", "A Dark Room": "\u5c0f\u9ed1\u5c4b", "a battle was fought here, long ago.": "\u591a\u5e74\u524d\u8fd9\u91cc\u66fe\u53d1\u751f\u8fc7\u4e00\u573a\u6218\u4e89", "builder says leather could be useful. says the villagers could make it.": "\u5efa\u9020\u8005\u8bf4\u76ae\u9769\u4f1a\u5f88\u6709\u7528\uff0c\u800c\u4e14\u6751\u6c11\u4e5f\u4f1a\u505a", "craft:": "\u5236\u9020:", "Iron Mine": "\u94c1\u77ff", "coal mine": "\u7164\u77ff", "bits of meat": "\u5c0f\u7247\u8089", "scavengers must have gotten to this place already.": "\u62fe\u8352\u8005\u4e00\u5b9a\u5df2\u7ecf\u641c\u522e\u8fc7\u8fd9\u4e2a\u5730\u65b9", "the remains of an old camp sits just inside the cave.": "\u6d1e\u7a74\u5185\u51fa\u73b0\u4e00\u5904\u8001\u65e7\u8425\u5730\u7684\u9057\u8ff9", "The Village": "\u6751\u5e84", "snarling beast": "\u5486\u54ee\u7684\u91ce\u517d", "soldiers patrol the perimeter, rifles slung over their shoulders.": "\u5de1\u903b\u5175\u628a\u6b65\u67aa\u625b\u5728\u80a9\u4e0a\uff0c\u5728\u5468\u8fb9\u5de1\u903b", "a swarm of rats rushes up the tunnel.": "\u9f20\u7fa4\u6d8c\u51fa\u96a7\u9053", "faces, darkened by soot and blood, stare out from crooked huts.": "\u4e00\u5f20\u5f20\u88ab\u8840\u548c\u7164\u7070\u67d3\u9ed1\u7684\u9762\u5b54\u4ece\u90a3\u4e9b\u6b6a\u6b6a\u659c\u659c\u7684\u5c0f\u5c4b\u91cc\u63a2\u51fa\u6765", "strange noises can be heard through the walls": "\u53e4\u602a\u7684\u58f0\u54cd\u900f\u8fc7\u5899\u58c1\u4f20\u6765", "coal": "\u7164", "Stratosphere": "\u5e73\u6d41\u5c42", "man-eater": "\u98df\u4eba\u602a", "can't tell what they're up to.": "\u96be\u4ee5\u5206\u8fa8\u6765\u6e90", "enter": "\u8fdb\u5165", "a destroyed village lies in the dust.": "\u88ab\u6bc1\u706d\u7684\u6751\u5b50\u7070\u5c18\u904d\u5730", "Ship": "\u98de\u8239", "better avoid conflict in the wild": "\u66f4\u597d\u5730\u56de\u907f\u8352\u91ce\u4e2d\u7684\u51b2\u7a81", "talk": "\u5bf9\u8bdd", "another beast, draw by the noise, leaps out of a copse of trees.": "\u53e6\u4e00\u5934\u91ce\u517d\u5faa\u7740\u58f0\u54cd\u4e5f\u8df3\u51fa\u4e86\u6811\u4e1b", "A Soldier": "\u58eb\u5175", "the man expresses his thanks and hobbles off.": "\u7537\u5b50\u8868\u8fbe\u4e86\u4ed6\u7684\u8c22\u610f\uff0c\u4e00\u7638\u4e00\u62d0\u5730\u79bb\u5f00\u4e86", "battered technology from both sides lays dormant on the blasted landscape.": "\u53cc\u65b9\u7684\u6218\u4e89\u6280\u672f\u4f7f\u5f97\u8fd9\u7247\u5927\u5730\u5982\u4eca\u6ee1\u76ee\u75ae\u75cd", "the villagers haul a filthy man out of the store room.": "\u6751\u6c11\u4eec\u4ece\u4ed3\u5e93\u91cc\u62fd\u51fa\u6765\u4e00\u4e2a\u810f\u516e\u516e\u7684\u5bb6\u4f19", "strips of meat are hung up to dry in this ward.": "\u8089\u6761\u6302\u5728\u75c5\u623f\u91cc\u667e\u5e72", "the familiar curves of a wanderer vessel rise up out of the dust and ash. ": "\u5c18\u57c3\u7070\u70ec\u4e2d\u5192\u51fa\u4e86\u719f\u6089\u7684\u5f62\u72b6\uff0c\u90a3\u662f\u8258\u6d41\u6d6a\u8005\u7684\u98de\u8239", "all the work of a previous generation is here.": "\u8fd9\u91cc\u7559\u5b58\u7740\u524d\u4ee3\u4eba\u7684\u6240\u6709\u52b3\u52a8\u679c\u5b9e", "cold": "\u5f88\u51b7", "the iron mine is clear of dangers": "\u94c1\u77ff\u4e0d\u518d\u5371\u9669", "the military presence has been cleared.": "\u519b\u961f\u5df2\u7ecf\u88ab\u51fb\u6e83\u4e86", "A Crashed Starship": "\u5760\u6bc1\u661f\u8230", "the fire is {0}": "\u706b\u5806{0}", "A Lonely Hut": "\u5b64\u72ec\u5c0f\u5c4b", "buy teeth": "\u8d2d\u4e70\u7259\u9f7f", "a small supply cache is hidden at the back of the cave.": "\u4e00\u4e2a\u5c0f\u578b\u4f9b\u7ed9\u70b9\u85cf\u5728\u6d1e\u7a74\u540e\u65b9", "iron's stronger than leather": "\u94c1\u53ef\u6bd4\u76ae\u7ed3\u5b9e", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "\u6c61\u635f\u7684\u7761\u888b\u5e73\u8eba\u7740\uff0c\u5e03\u6ee1\u4e86\u8584\u8584\u7684\u7070\u5c18", "dodge attacks more effectively": "\u66f4\u9ad8\u6548\u5730\u95ea\u907f\u88ad\u51fb", "hull: ": "\u8239\u8eab:", "a madman attacks, screeching.": "\u4e00\u540d\u75af\u5b50\u5c16\u53eb\u7740\u88ad\u6765", "thieves": "\u5c0f\u5077", "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast.": "\u5c1a\u672a\u574d\u584c\u7684\u5854\u697c\u8038\u7acb\u5728\u5927\u5730\u4e0a\uff0c\u5b9b\u5982\u67d0\u4e9b\u53e4\u8001\u91ce\u517d\u7684\u808b\u9aa8", "lights off.": "\u7184\u706f.", "someone had been stockpiling loot here.": "\u6709\u4eba\u628a\u6218\u5229\u54c1\u5b58\u5728\u4e86\u8fd9\u91cc", "learned to look ahead": "\u5b66\u4f1a\u5f80\u524d\u770b", "the mine is now safe for workers.": "\u73b0\u5728\u5de5\u4eba\u53ef\u4ee5\u5b89\u5168\u5730\u91c7\u77ff\u4e86", "Coal Mine": "\u7164\u77ff", "empty corridors.": "\u7a7a\u7a7a\u8361\u8361\u7684\u8d70\u5eca", "save to slot": "\u4fdd\u5b58\u5230\u4f4d\u7f6e", "the owner stands by, stoic.": "\u5e97\u4e3b\u575a\u5fcd\u5730\u7ad9\u5728\u4e00\u8fb9", "hunter": "\u730e\u4eba", "strips of meat hang drying by the side of the street.": "\u8def\u6cbf\u4e0a\u6652\u7740\u8bb8\u591a\u8089", "more squatters are crowding around now.": "\u73b0\u5728\u90a3\u4e9b\u5360\u636e\u7a7a\u5c4b\u7684\u4eba\u7eb7\u7eb7\u5411\u8fd9\u91cc\u62e5\u6765", "some weird glowing boxes he picked up on his travels.": "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u53d1\u5149\u76d2\u5b50", "a panicked scavenger bursts through the door, screaming.": "\u4e00\u540d\u9677\u5165\u614c\u4e71\u7684\u62fe\u8352\u8005\u5c16\u53eb\u7740\u95ef\u8fc7\u4e86\u5927\u95e8", "give 50": "\u7ed950", "wagon": "\u7bf7\u8f66", "An Old House": "\u5e9f\u5f03\u5c0f\u5c4b", "a soldier, alerted, opens fire.": "\u4e00\u540d\u58eb\u5175\u53d1\u73b0\u4e86\u4f60\uff0c\u5f00\u4e86\u706b", "meat": "\u8089", "the tunnel opens up at another platform.": "\u96a7\u9053\u901a\u5411\u53e6\u4e00\u5904\u5e73\u53f0", "a terrible plague is fast spreading through the village.": "\u53ef\u6015\u7684\u9ed1\u6b7b\u75c5\u8fc5\u901f\u5730\u5728\u6751\u5b50\u91cc\u4f20\u64ad\u5f00\u6765", "the gaunt man is dead": "\u6194\u60b4\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "bone spear": "\u9aa8\u67aa", "trap": "\u9677\u9631", "the street ahead glows with firelight.": "\u524d\u65b9\u8857\u9053\u706b\u5149\u95ea\u95ea", "armourer": "\u519b\u68b0\u5de5\u4eba", "a large shanty town sprawls across the streets.": "\u8857\u9053\u4f3c\u4e4e\u7a7f\u8fc7\u4e86\u4e00\u5927\u7247\u68da\u6237\u533a", "the shell of a burned out car blocks the entrance.": "\u70e7\u6bc1\u7684\u6c7d\u8f66\u58f3\u62e6\u4f4f\u4e86\u5165\u53e3", "a small group arrives, all dust and bones.": "\u4e00\u7fa4\u7626\u9aa8\u5d99\u5ccb\uff0c\u98ce\u5c18\u4ec6\u4ec6\u7684\u4eba\u62b5\u8fbe\u4e86", "A Ruined City": "\u57ce\u5e02", "weight": "\u8d1f\u91cd", "torch": "\u706b\u628a", "The Thief": "\u5c0f\u5077", "not enough cloth": "\u5e03\u6599\u4e0d\u591f\u4e86", "a youth lashes out with a tree branch.": "\u9752\u5e74\u6325\u7740\u6811\u679d\u88ad\u6765", "the rest of the hospital is empty.": "\u533b\u9662\u5176\u4ed6\u7684\u5730\u65b9\u90fd\u7a7a\u7a7a\u8361\u8361", "connect": "\u8fde\u63a5", "learned to be where they're not": "\u5b66\u4f1a\u4e86\u95ea\u5230\u5bf9\u624b\u6253\u4e0d\u7740\u7684\u5730\u65b9", "go twice as far without eating": "\u4e0d\u5403\u4e1c\u897f\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d", "scavenger'd been looking for supplies in here, it seems.": "\u770b\u8d77\u6765\u62fe\u8352\u8005\u6b63\u5728\u8fd9\u91cc\u641c\u5bfb\u8865\u7ed9", "there's nothing else here.": "\u518d\u6ca1\u522b\u7684\u4e86", "the plague is kept from spreading.": "\u9ed1\u6b7b\u75c5\u5f97\u5230\u4e86\u63a7\u5236", "the cask holds enough water for longer expeditions": "\u4e3a\u66f4\u957f\u7684\u63a2\u7d22\u4e4b\u65c5\u63d0\u4f9b\u5145\u8db3\u7684\u6c34\u6e90", "check traps": "\u67e5\u770b\u9677\u9631", "Plague": "\u9ed1\u6b7b\u75c5", "medicine": "\u836f\u5242", "the old man had a small cache of interesting items.": "\u8fd9\u4f4d\u8001\u5934\u8eab\u6000\u4e00\u4e9b\u6709\u8da3\u7684\u4e1c\u897f", "tannery": "\u5236\u9769\u5c4b", "lob": "\u6295\u63b7", "no more room for huts.": "\u518d\u6ca1\u6709\u53ef\u4ee5\u5efa\u5c0f\u5c4b\u7684\u7a7a\u5730\u4e86", "they took what they came for, and left.": "\u4ed6\u4eec\u62ff\u8d70\u4e86\u4ed6\u4eec\u60f3\u8981\u7684\uff0c\u7136\u540e\u79bb\u5f00\u4e86", "through the large gymnasium doors, footsteps can be heard.": "\u901a\u8fc7\u4f53\u80b2\u9986\u5927\u95e8\u65f6\uff0c \u811a\u6b65\u58f0\u6e05\u6670\u53ef\u95fb", "a large creature attacks, claws freshly bloodied": "\u4e00\u53ea\u5de8\u5927\u7684\u751f\u7269\u88ad\u6765\uff0c\u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13", "a green cross barely visible behind grimy windows.": "\u900f\u8fc7\u810f\u516e\u516e\u7684\u7a97\u6237\u4f9d\u7a00\u80fd\u770b\u89c1\u7eff\u8272\u7684\u5341\u5b57", "a sick man hobbles up": "\u60a3\u75c5\u7537\u5b50\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765", "An Abandoned Town": "\u5c0f\u9547", "cart": "\u8d27\u8f66", "might be things worth having still inside.": "\u4e5f\u8bb8\u90a3\u91cc\u8fd8\u6709\u503c\u5f97\u62e5\u6709\u7684\u4e1c\u897f", "the wood has run out": "\u6728\u5934\u7528\u5149\u4e86", "The Master": "\u5b97\u5e08", "thrust": "\u624e\u523a", "water replenished": "\u6c34\u8865\u5145\u597d\u4e86", "a soldier opens fire from across the desert": "\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b", "go twice as far without drinking": "\u4e0d\u559d\u6c34\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d", "the tentacular horror is defeated.": "\u89e6\u624b\u88ab\u51fb\u9000\u4e86", "an overturned caravan is spread across the pockmarked street.": "\u4e00\u8f86\u4fa7\u7ffb\u7684\u7bf7\u8f66\u91cc\u7684\u7269\u4ef6\u6d12\u6ee1\u4e86\u6574\u6761\u5751\u5751\u6d3c\u6d3c\u7684\u8857\u9053", "the villagers retreat to mourn the dead.": "\u6751\u6c11\u64a4\u4e86\u56de\u6765\uff0c\u60bc\u5ff5\u90a3\u4e9b\u6b7b\u53bb\u7684\u4eba", "A Modest Village": "\u4e2d\u578b\u6751\u843d", "A Damp Cave": "\u6f6e\u6e7f\u6d1e\u7a74", "swing": "\u6325\u65a9", "alien alloy": "\u5916\u661f\u5408\u91d1", "export or import save data, for backing up": "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6\uff0c\u7528\u4e8e\u5907\u4efd", "smokehouse": "\u718f\u8089\u623f", "vague shapes move, just out of sight.": "\u6a21\u7cca\u7684\u8eab\u5f71\u63a0\u8fc7\uff0c\u6d88\u5931\u5728\u89c6\u91ce\u5916", "Wanderer": "\u6f2b\u6e38\u8005", "the earth here is split, as if bearing an ancient wound": "\u5927\u5730\u88c2\u5f00\uff0c\u5b9b\u5982\u53e4\u8001\u7684\u4f24\u75d5", "dangerous to be this far from the village without proper protection": "\u6ca1\u6709\u59a5\u5584\u9632\u62a4\u79bb\u5f00\u6751\u5b50\u8fd9\u4e48\u8fdc\u5f88\u5371\u9669", "the compass points southeast": "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "barbarian": "\u91ce\u86ee\u4eba", "the wanderer leaves, cart loaded with furs": "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6bdb\u76ae\u7684\u8d27\u8f66\u79bb\u5f00\u4e86", "there are still supplies inside.": "\u91cc\u5934\u4f3c\u4e4e\u8fd8\u6709\u4e9b\u7269\u8d44", "traps are more effective with bait.": "\u4e0a\u9975\u9677\u9631\u66f4\u6709\u6548\u7387", "rusted chainlink is pulled across an alleyway.": "\u751f\u9508\u7684\u94fe\u6761\u62d6\u8fc7\u901a\u9053", "a sickness is spreading through the village.": "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "tangle": "\u7275\u7eca", "miss": "\u5931\u624b", "the meat has run out": "\u8089\u5df2\u7ecf\u5403\u5b8c\u4e86", "a beast charges out of a ransacked classroom.": "\u4e00\u5934\u91ce\u517d\u51b2\u51fa\u65e9\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a\u7684\u6559\u5ba4", "lucky that the natives can't work the mechanisms.": "\u5e78\u8fd0\u7684\u662f\u5f53\u5730\u4eba\u5bf9\u673a\u68b0\u4e00\u7a8d\u4e0d\u901a", "A Murky Swamp": "\u6cbc\u6cfd", "just as deadly now as they were then.": "\u5982\u4eca\u4e5f\u4e00\u5982\u8fc7\u5f80\u90a3\u822c\u81f4\u547d", "builder just shivers": "\u5efa\u9020\u8005\u8fd8\u5728\u745f\u745f\u53d1\u6296", "a second soldier joins the fight.": "\u53c8\u4e00\u540d\u58eb\u5175\u52a0\u5165\u4e86\u6218\u6597", "attack": "\u88ad\u51fb", "go inside": "\u8fdb\u5165", "turn her away": "\u64b5\u8d70\u5979", "reinforce hull": "\u52a0\u56fa\u8239\u8eab", "not enough wood to get the fire going": "\u751f\u706b\u7684\u6728\u5934\u4e0d\u591f\u4e86", "a stranger arrives in the night": "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe", "hut": "\u5c0f\u5c4b", "trapper": "\u9677\u9631\u5e08", "a battered highway sign stands guard at the entrance to this once-great city.": "\u4e00\u9762\u6b8b\u7834\u7684\u9ad8\u901f\u516c\u8def\u6807\u724c\u8038\u7acb\u5728\u8fd9\u5ea7\u66fe\u7ecf\u7684\u5927\u57ce\u5e02\u7684\u5165\u53e3", "rifle": "\u6b65\u67aa", "sulphur": "\u786b\u78fa", "steel": "\u94a2", "the stranger is standing by the fire. she says she can help. says she builds things.": "\u90a3\u540d\u964c\u751f\u4eba\u51fa\u73b0\u5728\u706b\u5806\u524d.\u5979\u8bf4\u5979\u53ef\u4ee5\u5e2e\u5fd9\u5efa\u4e9b\u4e1c\u897f", "the sickness is cured in time.": "\u75ab\u75c5\u53ca\u65f6\u5f97\u5230\u4e86\u63a7\u5236", "the only hope is a quick death.": "\u4eba\u4eec\u53ea\u6c42\u901f\u6b7b", "score for this game: {0}": "\u6e38\u620f\u5f97\u5206: {0}", "the lizard is dead": "\u5de8\u8725\u5012\u4e0b\u4e86", "iron": "\u94c1", "fires burn in the courtyard beyond.": "\u5ead\u9662\u524d\u9762\u5927\u706b\u718a\u718a\u71c3\u70e7", "builder": "\u5efa\u9020\u8005", "a large creature lunges, muscles rippling in the torchlight": "\u4e00\u53ea\u5de8\u5927\u7684\u602a\u7269\u8df3\u4e86\u51fa\u6765\uff0c\u706b\u628a\u7684\u5149\u7167\u4eae\u4e86\u5b83\u66b4\u8d77\u7684\u808c\u8089", "something's causing a commotion a ways down the road.": "\u8fd9\u6761\u8def\u7684\u4e0d\u8fdc\u5904\u6709\u4ec0\u4e48\u6b63\u5728\u5236\u9020\u9a9a\u52a8", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "\u964c\u751f\u4eba\u745f\u745f\u53d1\u6296\uff0c\u5462\u5583\u4e0d\u5df2\uff0c\u542c\u4e0d\u6e05\u5728\u8bf4\u4e9b\u4ec0\u4e48", "A Firelit Room": "\u751f\u706b\u95f4", "some wood is missing.": "\u6709\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86", "The Beggar": "\u4e5e\u4e10", "ripe for the picking.": "\u662f\u65f6\u5019\u91c7\u6458\u5b83\u4eec\u4e86", "A Destroyed Village": "\u6751\u5e84", "coal miner": "\u7164\u77ff\u5de5\u4eba", "not enough teeth": "\u7259\u9f7f\u4e0d\u591f\u4e86", "all he has are some scales.": "\u5168\u662f\u4e9b\u9cde\u7247", "learned to predict their movement": "\u5b66\u4f1a\u9884\u5224\u4ed6\u4eba\u7684\u52a8\u4f5c", "the nights are rent with screams.": "\u5c16\u53eb\u54cd\u5f7b\u9ed1\u591c", "take": "\u5e26\u8d70", "the scavenger is dead": "\u62fe\u8352\u8005\u88ab\u6d88\u706d\u4e86", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "\u6e38\u7267\u90e8\u843d\u6162\u541e\u541e\u5730\u51fa\u73b0\u5728\u89c6\u91ce\u4e2d\uff0c\u5e26\u7740\u8bb8\u591a\u7528\u7c97\u9ebb\u7ebf\u624e\u8d77\u6765\u7684\u4e34\u65f6\u53e3\u888b", "a convoy lurches in, equal parts worry and hope.": "\u8f66\u961f\u5386\u7ecf\u78e8\u96be\u6765\u5230\u4e86\u5c0f\u9547\uff0c\u6000\u7740\u548c\u62c5\u5fe7\u540c\u7b49\u7684\u5e0c\u671b", "the map uncovers a bit of the world": "\u5730\u56fe\u4e0a\u5df2\u63a2\u77e5\u7684\u5730\u65b9\u6269\u5927\u4e86\u4e00\u70b9", "the shot echoes in the empty street.": "\u67aa\u58f0\u5728\u7a7a\u8361\u8361\u7684\u8857\u9053\u4e0a\u56de\u54cd", "the sounds stop.": "\u5b89\u9759\u4e0b\u6765\u4e86", "rucksack": "\u53cc\u80a9\u5305", "the towers of a decaying city dominate the skyline": "\u57ce\u5e02\u5e9f\u589f\u7684\u9ad8\u5854\u6307\u5411\u5929\u9645", "lights on.": "\u5f00\u706f", "a torch to keep the dark away": "\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "some good stuff woven into its nest.": "\u6709\u4e9b\u597d\u4e1c\u897f\u88ab\u5b83\u5f53\u505a\u5de2\u7684\u6750\u6599\u4e86", "starvation sets in": "\u9965\u997f\u88ad\u6765", "charm": "\u7b26\u5492", "the sniper is dead": "\u72d9\u51fb\u624b\u88ab\u706d", "nothing": "\u4e00\u65e0\u6240\u83b7", "say his folk have been skimming the supplies.": "\u636e\u8bf4\u4ed6\u7684\u540c\u4f19\u4eec\u65e9\u5df2\u7ecf\u987a\u8d70\u8bb8\u591a\u8d27\u7269", "Restart?": "\u91cd\u5f00?", "this is irreversible.": "\u6b64\u64cd\u4f5c\u4e0d\u53ef\u64a4\u9500\u3002", "the town's booming. word does get around.": "\u9547\u5b50\u7e41\u8363\u70ed\u95f9\uff0c\u6d88\u606f\u4e0d\u80eb\u800c\u8d70", "Dropbox connection": "dropbox\u8fde\u63a5", "arms and munitions, relics from the war, are neatly arranged on the store-room floor.": "\u5927\u6218\u9057\u7559\u7684\u8d22\u5bcc\uff0c\u90a3\u4e9b\u6b66\u5668\u5f39\u836f\u6574\u9f50\u5730\u653e\u5728\u50a8\u85cf\u5ba4\u7684\u5730\u4e0a", "iron miner": "\u94c1\u77ff\u5de5\u4eba", "give 100": "\u7ed9100", "Export": "\u5bfc\u51fa", "the operating theatre has a lot of curious equipment.": "\u624b\u672f\u5ba4\u91cc\u653e\u7740\u8bb8\u591a\u795e\u5947\u7684\u8bbe\u5907", "A Sniper": "\u72d9\u51fb\u624b", "the mysterious wanderer returns, cart piled high with wood.": "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86\uff0c\u8d27\u8f66\u4e0a\u6728\u5934\u5806\u5f97\u66f4\u9ad8\u4e86", "a snarling beast jumps out from behind a car.": "\u4e00\u5934\u5486\u54ee\u7684\u91ce\u517d\u4ece\u8f66\u540e\u8e7f\u51fa", "precise": "\u7cbe\u5bc6", "looks like a camp of sorts up ahead.": "\u4f3c\u4e4e\u524d\u9762\u6709\u4ec0\u4e48\u8425\u5730\u5728", "bait": "\u8bf1\u9975", "The Sulphur Mine": "\u786b\u78fa\u77ff", "stunned": "\u60ca\u5413", "a thief is caught": "\u6293\u5230\u4e00\u540d\u5c0f\u5077", "a beggar arrives.": "\u4e5e\u4e10\u5f98\u5f8a\u5728\u95e8\u524d", "the strange bird is dead": "\u602a\u9e1f\u5012\u4e0b\u4e86", "*** EVENT ***": "*** \u6d88\u606f ***", "the grass thrashes wildly as a huge lizard pushes through": "\u8349\u4e1b\u75af\u6447\uff0c\u4e00\u53ea\u5de8\u8725\u6251\u4e86\u51fa\u6765", "medicine is needed immediately.": "\u4e9f\u9700\u836f\u5242", "A Crashed Ship": "\u5760\u6bc1\u661f\u8230", "the town lies abandoned, its citizens long dead": "\u8fd9\u91cc\u7684\u5c0f\u9547\u65e9\u5c31\u88ab\u9057\u5f03\uff0c\u9547\u4e0a\u7684\u5c45\u6c11\u5df2\u7ecf\u6b7b\u53bb\u591a\u65f6", "give 1 medicine": "\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "the old compass is dented and dusty, but it looks to work.": "\u8fd9\u5757\u65e7\u7f57\u76d8\u7834\u635f\u8499\u5c18\uff0c\u4f46\u770b\u8d77\u6765\u8fd8\u80fd\u7528", "wood": "\u6728\u5934", "A Forgotten Battlefield": "\u5931\u843d\u6218\u573a", "the trees are gone. parched earth and blowing dust are poor replacements.": "\u6811\u6728\u90fd\u6d88\u5931\u4e86\uff0c\u552f\u7559\u4e0b\u5e72\u88c2\u7684\u5927\u5730\u548c\u98de\u626c\u7684\u5c18\u571f", "lodge": "\u65c5\u9986", "the debris is denser here.": "\u6b8b\u9ab8\u4fef\u9996\u5373\u662f", "a scout stops for the night": "\u4fa6\u5bdf\u5175\u591c\u5bbf\u4e8e\u6b64", "a gunshot rings through the trees.": "\u67aa\u58f0\u5578\u8fc7\u6811\u6797", "pop ": "\u4eba\u53e3 ", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "\u788e\u4e91\u4e4b\u4e0a\u4e0d\u77e5\u5904\uff0c\u6d41\u6d6a\u8005\u7684\u8230\u961f\u6b63\u76d8\u65cb.\u5df2\u7ecf\u5728\u8fd9\u5757\u5927\u5ca9\u77f3\u4e0a\u5f85\u5f97\u592a\u4e45\u4e86", "iron mine": "\u94c1\u77ff", "freezing": "\u5bd2\u51b7\u523a\u9aa8", "the world fades": "\u773c\u524d\u7684\u4e16\u754c\u70df\u6d88\u4e91\u6563", "some of the traps have been torn apart.": "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86", "not enough iron": "\u94c1\u4e0d\u591f\u4e86", "compass": "\u7f57\u76d8", "successfully saved to dropbox datastorage": "\u6210\u529f\u4fdd\u5b58\u5230dropbox", "builder says it'd be useful to have a steady source of bullets": "\u5efa\u9020\u8005\u8bf4\u62e5\u6709\u7a33\u5b9a\u7684\u5f39\u836f\u6765\u6e90\u5f88\u6709\u5fc5\u8981", "a mysterious wanderer arrives": "\u795e\u79d8\u6d41\u6d6a\u8005\u6765\u4e86", "An Old House": "\u8001\u5b85", "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves.": "\u77ff\u4e95\u5165\u53e3\u5904\u767d\u9aa8\u7d2f\u7d2f\uff0c\u4e0a\u9762\u6709\u8bb8\u591a\u9053\u6df1\u6df1\u7684\u952f\u9f7f\u5f62\u7259\u75d5", "as soon as the door is open a little bit, hundreds of tentacles erupt.": "\u95e8\u4ec5\u4ec5\u7a0d\u5f00\u4e86\u4e00\u70b9\uff0c\u5c31\u6709\u6570\u767e\u652f\u89e6\u624b\u6d8c\u4e86\u51fa\u6765", "leather": "\u76ae\u9769", "a sound comes from the tunnel, just ahead.": "\u96a7\u9053\u91cc\u4f20\u6765\u4e00\u58f0\u54cd\u52a8\uff0c\u5c31\u5728\u524d\u9762", "investigate": "\u8c03\u67e5", "the cave narrows a few feet in.": "\u6d1e\u7a74\u72ed\u7a84\uff0c\u51e0\u65e0\u7acb\u8db3\u4e4b\u5730", "sword is sharp. good protection out in the wilds.": "\u5251\u5f88\u950b\u5229\uff0c\u80fd\u591f\u5728\u91ce\u5916\u63d0\u4f9b\u4e0d\u9519\u7684\u9632\u62a4", "orange traffic cones are set across the street, faded and cracked.": "\u6a59\u8272\u7684\u9525\u5f62\u4ea4\u901a\u8def\u6807\u6a2a\u653e\u5728\u8857\u9053\u4e0a\uff0c\u5df2\u7ecf\u892a\u8272\u548c\u7834\u635f", "a large man attacks, waving a bayonet.": "\u4e00\u540d\u9ad8\u5927\u7684\u7537\u4eba\u6325\u821e\u7740\u523a\u5200\u88ad\u6765", "the air is filled with dust, driven relentlessly by the hard winds.": "\u7a7a\u6c14\u91cc\u98d8\u6ee1\u5c18\u57c3\uff0c\u4efb\u51ed\u6c38\u4e0d\u505c\u6b47\u7684\u72c2\u98ce\u5439\u6765\u5439\u53bb", "A Damp Cave": "\u6d1e\u7a74", "a gaunt man approaches, a crazed look in his eye": "\u4e00\u540d\u6194\u60b4\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765\uff0c\u773c\u5e95\u6d41\u9732\u51fa\u75af\u72c2", "A Military Raid": "\u519b\u4e8b\u7a81\u88ad", "the walls are moist and moss-covered": "\u5ca9\u58c1\u6f6e\u6e7f\uff0c\u8986\u76d6\u7740\u82d4\u85d3", "not enough wood": "\u6728\u5934\u4e0d\u591f\u4e86", "a giant lizard shambles forward": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u8dcc\u8dcc\u649e\u649e\u5730\u88ad\u6765", "close": "\u5173\u95ed", "some medicine abandoned in the drawers.": "\u62bd\u5c49\u91cc\u9057\u843d\u4e86\u4e00\u4e9b\u836f\u5242", "strange scales": "\u53e4\u602a\u9cde\u7247", "learned to throw punches with purpose": "\u5b66\u4f1a\u4e86\u6709\u610f\u8bc6\u5730\u51fa\u62f3", "a shack stands at the center of the village.": "\u4e00\u680b\u5c0f\u68da\u5b50\u77d7\u7acb\u5728\u6751\u5b50\u4e2d\u592e", "spare him": "\u91ca\u653e\u4ed6", "he smiles warmly and asks for lodgings for the night.": "\u4ed6\u9762\u5e26\u548c\u7166\u7684\u5fae\u7b11\uff0c\u8bf7\u6c42\u7559\u5bbf\u4e00\u665a", "stealthy": "\u6f5c\u884c", "the sulphur mine is clear of dangers": "\u786b\u78fa\u77ff\u4e0d\u518d\u5371\u9669\u4e86", "weapons": "\u6b66\u5668", "the man is thankful.": "\u7537\u5b50\u611f\u6fc0\u6d95\u96f6", "broken streetlights stand, rusting. light hasn't graced this place in a long time.": "\u65e9\u5c31\u635f\u574f\u7684\u8857\u706f\u5c79\u7acb\u7740\uff0c\u9508\u8ff9\u6591\u6591.\u5149\u660e\u5df2\u7ecf\u5f88\u4e45\u6ca1\u6709\u7737\u987e\u8fd9\u91cc", "shares what he knows about sneaking before he goes.": "\u5728\u79bb\u5f00\u524d\u4ed6\u5206\u4eab\u4e86\u6709\u5173\u6f5c\u884c\u7684\u5fc3\u5f97", "import": "\u5bfc\u5165", "available": "\u53ef\u7528", "reddit": "\u7ea2\u8fea", "A Shivering Man": "\u98a4\u6296\u7684\u7537\u5b50", "the rest bury them.": "\u5269\u4e0b\u7684\u4eba\u57cb\u846c\u4e86\u4ed6\u4eec", "smoldering": "\u5f00\u59cb\u5192\u70df", "the young settler was carrying a canvas sack.": "\u90a3\u4f4d\u5e74\u8f7b\u7684\u5c45\u6c11\u80cc\u7740\u5e06\u5e03\u888b", "the ground is littered with small teeth": "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u7259\u9f7f", "the nest of a large animal lies at the back of the cave.": "\u5de8\u517d\u7684\u5de2\u7a74\u5c31\u4f4d\u4e8e\u6d1e\u7a74\u540e\u65b9", "A Tiny Village": "\u5c0f\u578b\u6751\u843d", "a tribe of elderly squatters is camped out in this ward.": "\u4e00\u4f19\u5e74\u8fc8\u7684\u5bee\u5c45\u8005\u5360\u636e\u4e86\u75c5\u623f", "your are connected to dropbox with account / email ": "\u60a8\u5df2\u7528\u6b64\u8d26\u6237/\u7535\u5b50\u90ae\u4ef6\u8fde\u63a5\u5230dropbox: ", "Mesosphere": "\u4e2d\u6c14\u5c42", "agree": "\u540c\u610f\u8001\u4eba\u7684\u8bf7\u6c42", "the double doors creak endlessly in the wind.": "\u53cc\u5f00\u95e8\u5728\u98ce\u4e2d\u4e0d\u505c\u5730\u54af\u5431\u4f5c\u54cd", "not much here.": "\u8fd9\u91cc\u6ca1\u53d1\u73b0\u4ec0\u4e48", "got it": "\u5df2\u5b8c\u6210", "choose one slot to load from": "\u9009\u62e9\u52a0\u8f7d\u4f4d\u7f6e", "a cave lizard attacks": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u88ad\u6765", "men mill about, weapons at the ready.": "\u6709\u4eba\u5e26\u7740\u6b66\u5668\u9a7b\u5b88\u5728\u90a3", "l armour": "\u76ae\u7532", "steelworks": "\u70bc\u94a2\u574a", "A Ruined City": "\u57ce\u5e02\u5e9f\u589f", "Noises": "\u5608\u6742", "can't tell what left it here.": "\u96be\u8bf4\u8fd9\u91cc\u8fd8\u7559\u4e0b\u4e86\u4ec0\u4e48", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "\u5730\u5e73\u7ebf\u4e0a\u9690\u7ea6\u77a7\u89c1\u6811\u6797.\u8349\u5730\u6e10\u6e10\u7a00\u758f\uff0c\u66ff\u4ee3\u4ee5\u94fa\u7740\u67af\u679d\u8d25\u53f6\u7684\u68ee\u6797", "a man stands over a dead wanderer. notices he's not alone.": "\u4e00\u540d\u7537\u5b50\u7ad9\u5728\u6b7b\u53bb\u7684\u6d41\u6d6a\u8005\u8eab\u8fb9.\u6ce8\u610f\u4ed6\u4e0d\u662f\u4e00\u4e2a\u4eba", "village": "\u6751\u843d", "cancel": "\u53d6\u6d88", "put the save code here.": "\u6b64\u5904\u53ef\u586b\u5165\u5b58\u6863\u4ee3\u7801", "buy medicine": "\u8d2d\u4e70\u836f\u5242", "hang him": "\u7ede\u6b7b\u4ed6", "inside, the remains of its victims are everywhere.": "\u91cc\u9762\u5230\u5904\u90fd\u662f\u53d7\u5bb3\u8005\u7684\u9057\u4f53", "this spear's not elegant, but it's pretty good at stabbing": "\u8fd9\u67c4\u6807\u67aa\u4e0d\u600e\u4e48\u7cbe\u81f4\uff0c\u4f46\u7528\u6765\u6233\u523a\u624b\u611f\u4e0d\u9519", "the forest is silent.": "\u68ee\u6797\u5f52\u4e8e\u9759\u8c27", "A Borehole": "\u5de8\u5751", "the night is silent.": "\u9ed1\u591c\u91cd\u5f52\u9759\u8c27", "never go thirsty again": "\u518d\u4e5f\u4e0d\u62c5\u5fc3\u53e3\u6e34", "a small cache of supplies is tucked inside a rusting locker.": "\u751f\u9508\u7684\u67dc\u5b50\u91cc\u627e\u5230\u4e86\u5c11\u91cf\u8865\u7ed9", "learned to love the dry air": "\u5b66\u4f1a\u53bb\u7231\u8fd9\u5e72\u71e5\u7684\u7a7a\u6c14", "workshop": "\u5de5\u574a", "A Barren World": "\u8352\u829c\u4e16\u754c", "see farther": "\u770b\u5f97\u66f4\u8fdc", "bolas": "\u5957\u7d22", "the ground is littered with scraps of cloth": "\u5730\u4e0a\u6563\u843d\u7740\u5e03\u7247", "The Coal Mine": "\u7164\u77ff", "a huge lizard scrambles up out of the darkness of an old metro station.": "\u4e00\u5934\u5de8\u5927\u7684\u8725\u8734\u4ece\u7834\u65e7\u5730\u94c1\u7ad9\u7684\u9634\u5f71\u4e2d\u8dcc\u8dcc\u649e\u649e\u5730\u51b2\u4e86\u51fa\u6765", "more voices can be heard ahead.": "\u524d\u9762\u4f20\u6765\u66f4\u591a\u7684\u58f0\u54cd", "A Large Village": "\u5927\u578b\u6751\u843d", "precision": "\u7cbe\u5bc6", "A Deserted Town": "\u6c99\u6f20\u5c0f\u9547", "the sickness spreads through the village.": "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "won't say from where he came, but it's clear that he's not staying.": "\u4ed6\u4eec\u6ca1\u6709\u63d0\u53ca\u6765\u5904\uff0c\u4f46\u663e\u7136\u4e0d\u4f1a\u9017\u7559\u5f88\u4e45", "the crowd surges forward.": "\u4eba\u6d41\u5411\u524d\u65b9\u6d8c\u53bb", "the wanderer takes the charm and nods slowly.": "\u6d41\u6d6a\u8005\u63a5\u8fc7\u7b26\u5492\uff0c\u7f13\u7f13\u70b9\u4e86\u70b9\u5934", "the mysterious wanderer returns, cart piled high with furs.": "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86\uff0c\u8d27\u8f66\u4e0a\u6bdb\u76ae\u5806\u5f97\u66f4\u9ad8\u4e86", "armoury": "\u519b\u68b0\u574a", "searching the bodies yields a few supplies.": "\u641c\u7d22\u5c38\u4f53\u4e5f\u4f1a\u83b7\u5f97\u5c11\u91cf\u7269\u8d44", "the torchlight casts a flickering glow down the hallway.": "\u706b\u5149\u7684\u5149\u8292\u7167\u4eae\u4e86\u8d70\u5eca", "safer here": "\u8fd9\u91cc\u53ef\u7b97\u5b89\u5168\u4e86", "Export / Import": "\u5bfc\u51fa/\u5bfc\u5165", "steelworker": "\u70bc\u94a2\u5de5\u4eba", "the man-eater is dead": "\u98df\u4eba\u602a\u5012\u4e0b\u4e86", "learned to swing weapons with force": "\u5b66\u4f1a\u4e86\u5982\u4f55\u53d1\u6325\u52b2\u529b\uff0c\u6325\u821e\u6b66\u5668", "the remaining settlers flee from the violence, their belongings forgotten.": "\u5e78\u5b58\u7684\u5c45\u6c11\u4ed3\u7687\u4ece\u5c60\u6740\u4e2d\u9003\u8131\uff0c\u5c06\u4ed6\u4eec\u7684\u8d22\u7269\u90fd\u5fd8\u5728\u4e86\u8eab\u540e", "a crudely made charm": "\u505a\u5de5\u7c97\u7cd9\u7684\u7b26\u5492", "cask": "\u6c34\u6876", "engine:": "\u5f15\u64ce:", "the streets are empty.": "\u8857\u9053\u7a7a\u7a7a\u8361\u8361", "lizard": "\u5de8\u8725", "Sulphur Mine": "\u786b\u78fa\u77ff", "export or import save data to dropbox datastorage": "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6\u5230dropbox", "the house has been ransacked.": "\u8001\u5b85\u5df2\u88ab\u6d17\u52ab\u4e00\u7a7a", "a thug is waiting on the other side of the wall.": "\u66b4\u5f92\u5b88\u5728\u5899\u58c1\u5bf9\u9762", "the metallic tang of wanderer afterburner hangs in the air.": "\u6d41\u6d6a\u8005\u52a9\u71c3\u5668\u7684\u91d1\u5c5e\u67b6\u4f38\u4e86\u51fa\u6765\uff0c\u60ac\u5728\u7a7a\u4e2d", "large prints lead away, into the forest.": "\u5de8\u5927\u7684\u8db3\u5370\u5ef6\u4f38\u81f3\u68ee\u6797", "a startled beast defends its home": "\u53d7\u5230\u60ca\u5413\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u5b83\u7684\u5de2\u7a74", "there is nothing else here.": "\u518d\u6ca1\u522b\u7684\u4e86", "his time here, now, is his penance.": "\u800c\u5982\u4eca\uff0c\u4ed6\u5f85\u5728\u8fd9\u91cc\u7684\u65f6\u5149\u90fd\u5728\u4e3a\u6b64\u8d4e\u7f6a", "where the windows of the schoolhouse aren't shattered, they're blackened with soot.": "\u6821\u820d\u7684\u7a97\u73bb\u7483\u5e76\u6ca1\u6709\u788e\u6389\uff0c\u4f46\u5374\u88ab\u70df\u718f\u9ed1\u4e86", "hull:": "\u5916\u58f3:", "scavenger": "\u62fe\u8352\u8005", "unarmed master": "\u5f92\u624b\u5b97\u5e08", "the man says he's grateful. says he won't come around any more.": "\u8fd9\u5bb6\u4f19\u611f\u6fc0\u6d95\u96f6\uff0c\u8bf4\u4ed6\u518d\u4e5f\u4e0d\u4f1a\u6765\u884c\u7a83\u4e86", "laser rifle": "\u6fc0\u5149\u6b65\u67aa", "sulphur mine": "\u786b\u78fa\u77ff", "buy compass": "\u8d2d\u4e70\u7f57\u76d8", "buy map": "\u8d2d\u4e70\u5730\u56fe", "scratching noises can be heard from the store room.": "\u4ed3\u5e93\u91cc\u4f20\u51fa\u6089\u6089\u7d22\u7d22\u7684\u58f0\u97f3", "steel sword": "\u94a2\u5251", "descend": "\u524d\u5f80\u63a2\u7d22", "asks for any spare furs to keep him warm at night.": "\u7948\u6c42\u80fd\u65bd\u820d\u7ed9\u4ed6\u4e00\u4e9b\u591a\u4f59\u7684\u6bdb\u76ae\uff0c\u597d\u8ba9\u4ed6\u4e0d\u5728\u591c\u91cc\u53d7\u51bb", "A Raucous Village": "\u55a7\u56a3\u5c0f\u9547", "the beggar expresses his thanks.": "\u4e5e\u4e10\u611f\u6fc0\u6d95\u96f6", "carrying more means longer expeditions to the wilds": "\u8352\u91ce\u65c5\u884c\u65f6\u643a\u5e26\u66f4\u591a\u7269\u8d44", "free {0}/{1}": "\u80cc\u5305\u5269\u4f59\u7a7a\u95f4: {0}/{1}", "Room": "\u623f\u95f4", "a swamp festers in the stagnant air.": "\u51dd\u6ede\u7684\u7a7a\u6c14\u4e2d\uff0c\u6cbc\u6cfd\u6b63\u5728\u6e83\u70c2", "rotting reeds rise out of the swampy earth.": "\u8150\u70c2\u7684\u82a6\u8349\u5192\u51fa\u6cbc\u6cfd", "armoury's done, welcoming back the weapons of the past.": "\u519b\u68b0\u574a\u5efa\u597d\u4e86\uff0c\u6b22\u8fce\u4f7f\u7528\u8fd9\u4e9b\u8fc7\u65f6\u7684\u6b66\u5668", "eat meat": "\u5403\u8089", "slow metabolism": "\u51cf\u7f13\u4ee3\u8c22", "camp fires burn by the entrance to the mine.": "\u77ff\u4e95\u5165\u53e3\u5904\u8425\u706b\u718a\u718a\u71c3\u70e7", "the mouth of the cave is wide and dark.": "\u6d1e\u53e3\u5bbd\u655e\u800c\u9ed1\u6697", "not enough sulphur": "\u786b\u78fa\u4e0d\u591f\u4e86", "builder's not sure he's to be trusted.": "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u4ed6", "evasion": "\u907f\u5b9e\u5c31\u865a", "buy bait": "\u8d2d\u4e70\u8bf1\u9975", "a pack of lizards rounds the corner.": "\u89d2\u843d\u91cc\u76d8\u8e1e\u4e86\u4e00\u7fa4\u8725\u8734", "light fire": "\u751f\u706b", "waterskin": "\u6c34\u58f6", "scattered teeth": "\u6b8b\u7f3a\u7259\u9f7f", "the door hangs open.": "\u95e8\u4e00\u76f4\u655e\u7740", "buy:": "\u8d2d\u4e70:", "load": "\u52a0\u8f7d", "track them": "\u8ffd\u8e2a", "stores": "\u5e93\u5b58", "now the nomads have a place to set up shop, they might stick around a while": "\u73b0\u5728\u6e38\u7267\u90e8\u843d\u6709\u5730\u65b9\u5b89\u8425\u624e\u5be8\u8bbe\u7acb\u5546\u94fa\u4e86\uff0c\u4ed6\u4eec\u4e5f\u8bb8\u4f1a\u591a\u9017\u7559\u4e00\u6bb5\u65f6\u95f4", "A Dusty Path": "\u6f2b\u6f2b\u5c18\u9014", "armour": "\u62a4\u7532", "A Man-Eater": "\u98df\u4eba\u602a", "bring your friends.": "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "the compass points south": "\u7f57\u76d8\u6307\u5411\u5357\u65b9", "the compass points north": "\u7f57\u76d8\u6307\u5411\u5317\u65b9", "The Sick Man": "\u60a3\u75c5\u7537\u5b50", "yes": "\u662f", "martial artist": "\u6b66\u6597\u5bb6", "the traps contain ": "\u9677\u9631\u6355\u83b7\u5230", "the old tower seems mostly intact.": "\u4f3c\u4e4e\u53e4\u5854\u8fd8\u51e0\u4e4e\u5b8c\u6574", "scales": "\u9cde\u7247", "bird must have liked shiney things.": "\u9e1f\u513f\u4e00\u5b9a\u90fd\u559c\u6b22\u95ea\u95ea\u53d1\u5149\u7684\u4e1c\u897f", "the path leads to an abandoned mine": "\u901a\u5f80\u5e9f\u5f03\u77ff\u4e95\u4e4b\u8def", "the compass points northeast": "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "the camp is still, save for the crackling of the fires.": "\u8425\u5730\u4f9d\u7136\u8fd8\u5728\uff0c\u4f46\u53ea\u5269\u4e0b\u706b\u5806\u567c\u567c\u556a\u556a\u5730\u71c3\u70e7", "he begs for medicine.": "\u4ed6\u7948\u6c42\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "save": "\u4fdd\u5b58", "this waterskin'll hold a bit of water, at least": "\u8d77\u7801\u80fd\u88c5\u90a3\u4e48\u70b9\u513f\u6c34", "turn him away": "\u64b5\u8d70\u4ed6", "the people here were broken a long time ago.": "\u8fd9\u91cc\u7684\u4eba\u5f88\u65e9\u4ee5\u524d\u5c31\u5df2\u5d29\u574f", "a grizzled soldier attacks, waving a bayonet.": "\u4e00\u540d\u5934\u53d1\u82b1\u767d\u7684\u58eb\u5175\u6325\u821e\u7740\u523a\u5200\u52a0\u5165\u4e86\u6218\u6597", "shivering man": "\u98a4\u6296\u7684\u7537\u5b50", "The Mysterious Wanderer": "\u795e\u79d8\u6d41\u6d6a\u8005", "A Huge Lizard": "\u5de8\u8725", "boxer": "\u62f3\u51fb\u624b", "a man joins the fight": "\u4e00\u540d\u7537\u5b50\u52a0\u5165\u4e86\u6218\u6597", "An Outpost": "\u524d\u54e8", "not enough meat": "\u8089\u4e0d\u591f\u4e86", "some weird metal he picked up on his travels.": "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u91d1\u5c5e", "something's in there.": "\u6709\u4ec0\u4e48\u5728\u90a3\u91cc", "restore more health when eating": "\u8fdb\u98df\u6062\u590d\u66f4\u591a\u751f\u547d", "A Snarling Beast": "\u5486\u54ee\u7684\u91ce\u517d", "Share": "\u5206\u4eab", "a haze falls over the village as the steelworks fires up": "\u70bc\u94a2\u574a\u5f00\u5de5\u540e\uff0c\u4e00\u7f15\u9ed1\u70df\u98d8\u5411\u6751\u5e84\u4e0a\u7a7a", "a large bird nests at the top of the stairs.": "\u697c\u68af\u5c3d\u5934\u6709\u4e00\u4e2a\u5de8\u5927\u7684\u9e1f\u5de2", "an old wanderer sits inside, in a seeming trance.": "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u5750\u5728\u91cc\u5934\uff0c\u770b\u8d77\u6765\u6b63\u5728\u53d1\u5446", "builder says the villagers could make steel, given the tools": "\u5efa\u9020\u8005\u8bf4\u7ed9\u6751\u6c11\u5de5\u5177\u7684\u8bdd\u4ed6\u4eec\u5c31\u80fd\u5e2e\u5fd9\u70bc\u94a2", "continue": "\u7ee7\u7eed\u6df1\u5165", "there is no more water": "\u6c34\u5df2\u8017\u5c3d", "flickering": "\u5192\u51fa\u706b\u82d7", "only the chief remains.": "\u53ea\u6709\u9996\u9886\u8fd8\u6d3b\u7740\u4e86", "go back inside": "\u56de\u5c4b", "a few items are scattered on the ground.": "\u5730\u4e0a\u6563\u843d\u7740\u4e00\u4e9b\u7269\u8d44", "save this.": "\u4fdd\u5b58\u6b64\u4ee3\u7801", "this old mine is not abandoned": "\u8fd9\u5ea7\u8001\u77ff\u4e95\u8fd8\u6ca1\u6709\u5e9f\u5f03", "a fight, maybe.": "\u6ca1\u51c6\u6b63\u5728\u4f5c\u6218", "behind the door, a deformed figure awakes and attacks.": "\u95e8\u540e\u6709\u4e2a\u4e11\u964b\u7684\u5bb6\u4f19\u9192\u4e86\u8fc7\u6765\u5e76\u88ad\u51fb\u4e86\u4f60", "twitter": "\u63a8\u7279", "baited trap": "\u4e0a\u9975\u9677\u9631", "dead": "\u7184\u706d\u4e86", "the torch sputters and dies in the damp air": "\u706b\u628a\u5288\u556a\u4f5c\u54cd\uff0c\u7184\u706d\u5728\u4e86\u6f6e\u6e7f\u7684\u7a7a\u6c14\u4e2d", "export": "\u5bfc\u51fa", "a few belongings rest against the walls.": "\u5899\u89d2\u653e\u7740\u5c11\u8bb8\u7269\u8d44", "not far from the village lies a large beast, its fur matted with blood.": "\u6751\u5916\u4e0d\u8fdc\u5904\u8eba\u7740\u4e00\u53ea\u5de8\u517d\uff0c\u5b83\u7684\u6bdb\u76ae\u4e0a\u67d3\u6ee1\u4e86\u9c9c\u8840", "an old iron mine sits here, tools abandoned and left to rust.": "\u8fd9\u91cc\u6709\u4e00\u5ea7\u65e7\u94c1\u77ff\uff0c\u5de5\u5177\u56db\u5904\u4e71\u4e22\uff0c\u4efb\u5176\u751f\u9508", "but there is a cache of medicine under the floorboards.": "\u4f46\u662f\u5730\u677f\u4e0b\u9762\u8fd8\u85cf\u7740\u4e00\u4e9b\u836f\u54c1\u8865\u7ed9", "only dust and stains remain.": "\u53ea\u6709\u5c18\u571f\u548c\u6c61\u8ff9\u4f9d\u65e7", "s armour": "\u94a2\u7532", "say he should be strung up as an example.": "\u4ed6\u4eec\u8bf4\u5e94\u8be5\u7ede\u6b7b\u4ed6\u4ee5\u5106\u6548\u5c24", "collected scraps spread across the floor like they fell from heaven.": "\u4ed6\u4eec\u6536\u96c6\u6765\u7684\u5783\u573e\u6563\u843d\u5728\u5730\u677f\u4e0a\uff0c\u597d\u50cf\u662f\u4ece\u5929\u5802\u91cc\u6389\u4e0b\u6765\u7684\u4e00\u6837", "the darkness is absolute": "\u6f06\u9ed1\u4e00\u7247", "A Ruined Trap": "\u635f\u6bc1\u7684\u9677\u9631", "not enough coal": "\u7164\u70ad\u4e0d\u591f\u4e86", "ambushed on the street.": "\u8857\u5934\u6709\u57cb\u4f0f", "worth killing for, it seems.": "\u4f3c\u4e4e\u5f88\u503c\u5f97\u5e72\u4e00\u7968", "slash": "\u5288\u780d", "builder says she can make a cart for carrying wood": "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u9020\u51fa\u8d27\u8f66\uff0c\u7528\u6765\u8fd0\u8f7d\u6728\u5934", "leather's not strong. better than rags, though.": "\u76ae\u9769\u4e0d\u7b97\u7ed3\u5b9e\uff0c\u4f46\u603b\u6bd4\u62ab\u5757\u7834\u5e03\u5f3a\u5427", "builder stokes the fire": "\u5efa\u9020\u8005\u6dfb\u4e86\u67f4\u706b", "say goodbye": "\u9053\u522b", "A Silent Forest": "\u9759\u8c27\u68ee\u6797", "builder's not sure she's to be trusted.": "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u5979", "an old case is wedged behind a rock, covered in a thick layer of dust.": "\u5ca9\u77f3\u4e0b\u5d4c\u7740\u4e00\u4e2a\u65e7\u76d2\u5b50\uff0c\u4e0a\u9762\u8986\u6ee1\u4e00\u5c42\u8584\u7070", "the point is made. in the next few days, the missing supplies are returned.": "\u6b64\u4e3e\u5353\u6709\u6210\u6548.\u6570\u65e5\u540e\uff0c\u9057\u5931\u7684\u7269\u8d44\u90fd\u88ab\u8fd8\u4e86\u56de\u6765", "a frail man stands defiantly, blocking the path.": "\u4e00\u540d\u865a\u5f31\u7684\u7537\u5b50\u6297\u62d2\u5730\u7ad9\u4e86\u8d77\u6765\uff0c\u62e6\u4f4f\u4e86\u9053\u8def", "the plague rips through the village.": "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d", "an old wanderer arrives.": "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u62b5\u8fbe\u4e86", "scavenger had a small camp in the school.": "\u62fe\u8352\u8005\u5728\u5b66\u6821\u91cc\u6709\u4e00\u4e2a\u5c0f\u578b\u8425\u5730", "the compass points southwest": "\u7f57\u76d8\u6307\u5411\u897f\u5357", "the wanderer leaves, cart loaded with wood": "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6728\u5934\u7684\u8d27\u8f66\u79bb\u5f00\u4e86", "Dropbox Export / Import": "dropbox\u5bfc\u51fa/\u5bfc\u5165", "maybe some useful stuff in the rubble.": "\u4e5f\u8bb8\u5728\u8fd9\u5806\u788e\u783e\u4e2d\u80fd\u7ffb\u51fa\u6709\u7528\u7684\u4e1c\u897f", "google+": "\u73af\u804a", "ok": "\u786e\u8ba4", "a man hobbles up, coughing.": "\u7537\u5b50\u54b3\u55fd\u7740\uff0c\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765", "i armour": "\u94c1\u7532", "The Scout": "\u4fa6\u5bdf\u5175", "leaves a pile of small scales behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u9cde\u7247", "pockets": "\u80cc\u5305", "stab": "\u6233\u523a", "time to move on.": "\u8be5\u8d70\u4e86", "the ground is littered with small scales": "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u9cde\u7247", "not enough ": "\u4e0d\u591f\u4e86", "the stench of rot and death fills the operating theatres.": "\u624b\u672f\u5ba4\u91cc\u5f25\u6f2b\u7740\u6e83\u70c2\u548c\u6b7b\u4ea1\u7684\u6c14\u606f", "burning": "\u71c3\u70e7\u7740", "they must be here for a reason.": "\u4ed6\u4eec\u4e00\u5b9a\u6709\u4ec0\u4e48\u539f\u56e0\u624d\u4f1a\u6765\u8fd9", "a nomad arrives, looking to trade": "\u6e38\u7267\u90e8\u843d\u62b5\u8fbe\uff0c\u60f3\u8981\u8fdb\u884c\u8d38\u6613", "black powder and bullets, like the old days.": "\u9ed1\u706b\u836f\u548c\u5b50\u5f39\uff0c\u5c31\u50cf\u8fc7\u53bb\u90a3\u6837", "restart the game?": "\u91cd\u5f00\u6e38\u620f?", "gastronome": "\u7f8e\u98df\u5bb6", "load from slot": "\u52a0\u8f7d", "energy cell": "\u80fd\u91cf\u5143\u4ef6", "inside the hut, a child cries.": "\u5c0f\u5c4b\u91cc\u5b69\u5b50\u5728\u54ed", "the compass points west": "\u7f57\u76d8\u6307\u5411\u897f\u65b9", "always worked before, at least.": "\u8d77\u7801\u4ee5\u524d\u90fd\u662f\u8fd9\u6837", "a scavenger draws close, hoping for an easy score": "\u4e00\u540d\u62fe\u8352\u8005\u8d34\u4e86\u8fc7\u6765\uff0c\u60f3\u8981\u53d1\u8d77\u5077\u88ad", "Sickness": "\u761f\u75ab", "still a few drops of water in the old well.": "\u53e4\u4e95\u91cc\u8fd8\u6709\u4e00\u4e9b\u6c34", "build:": "\u5efa\u7b51\u7269:", "feral terror": "\u51f6\u602a", "signout": "\u767b\u51fa", "A Beast Attack": "\u91ce\u517d\u6765\u88ad", "Ready to Leave?": "\u51c6\u5907\u597d\u8981\u79bb\u5f00\u4e86\u5417?", "the house is abandoned, but not yet picked over.": "\u8001\u5b85\u867d\u7136\u8352\u5e9f\u5df2\u4e45\uff0c\u5374\u8fd8\u6ca1\u6709\u88ab\u4eba\u641c\u522e\u8fc7", "time to get out of this place. won't be coming back.": "\u662f\u65f6\u5019\u79bb\u5f00\u8fd9\u91cc\u4e86.\u518d\u4e5f\u4e0d\u4f1a\u56de\u5934", "the compass points northwest": "\u7f57\u76d8\u6307\u5411\u897f\u5317", "the thirst becomes unbearable": "\u53e3\u6e34\u96be\u8010", "a beggar arrives": "\u4e5e\u4e10\u6765\u4e86", "a beast stands alone in an overgrown park.": "\u4e00\u5934\u91ce\u517d\u72ec\u81ea\u7ad9\u5728\u6742\u8349\u8302\u5bc6\u7684\u516c\u56ed\u4e2d", "he leaves a reward.": "\u4ed6\u7559\u4e0b\u62a5\u916c\u8d70\u4e86", "nothing but downcast eyes.": "\u4ec0\u4e48\u90fd\u6ca1\u6709\uff0c\u9664\u4e86\u90a3\u5df2\u7ecf\u7d27\u95ed\u7684\u773c\u775b", "the scout says she's been all over.": "\u4fa6\u5bdf\u5175\u8bf4\u5979\u66fe\u73af\u6e38\u4e16\u754c", "the small settlement has clearly been burning a while.": "\u663e\u7136\u8fd9\u4e2a\u5c0f\u5b9a\u5c45\u70b9\u5df2\u7ecf\u88ab\u70e7\u8fc7\u4e00\u9635\u5b50\u4e86", "cloth": "\u5e03\u6599", "a second soldier opens fire.": "\u53c8\u4e00\u540d\u58eb\u5175\u5f00\u706b\u4e86", "Troposphere": "\u5bf9\u6d41\u5c42", "squeeze": "\u6324\u5165\u6df1\u5904", "a pristine medicine cabinet at the end of a hallway.": "\u8d70\u5eca\u5c3d\u5934\u6709\u4e00\u4e2a\u7b80\u964b\u7684\u836f\u7bb1", "scraps of fur": "\u76ae\u6bdb\u788e\u7247", "a scavenger waits just inside the door.": "\u4e00\u540d\u62fe\u8352\u8005\u6b63\u8eb2\u5728\u95e8\u540e", "the wind howls outside": "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "the wagon can carry a lot of supplies": "\u7bf7\u8f66\u80fd\u591f\u643a\u5e26\u8bb8\u591a\u7269\u8d44", "A Battlefield": "\u6218\u573a", "more soldiers will be on their way.": "\u66f4\u591a\u58eb\u5175\u5df2\u7ecf\u5728\u6765\u7684\u8def\u4e0a\u4e86", "the shivering man is dead": "\u98a4\u6296\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "builder finishes the smokehouse. she looks hungry.": "\u5efa\u9020\u8005\u9020\u597d\u4e86\u718f\u8089\u623f\uff0c\u5979\u770b\u8d77\u6765\u9965\u80a0\u8f98\u8f98", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "\u8352\u8349\u5982\u6d77\uff0c\u5728\u71e5\u70ed\u7684\u98ce\u4e2d\u6447\u66f3\u7740\uff0c\u4e2d\u95f4\u73b0\u51fa\u4e86\u4e00\u7247\u8352\u5730", "a snarling beast leaps out of the underbrush": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u704c\u6728\u4e1b\u91cc\u8e7f\u4e86\u51fa\u6765", "the place has been swept clean by scavengers.": "\u8fd9\u91cc\u5df2\u7ecf\u88ab\u62fe\u8352\u8005\u641c\u522e\u5e72\u51c0\u4e86", "A Destroyed Village": "\u6751\u5b50\u5e9f\u589f", "land blows more often": "\u547d\u4e2d\u7387\u63d0\u9ad8", "Space": "\u592a\u7a7a", "it's been picked over by scavengers, but there's still some things worth taking.": "\u8fd9\u91cc\u5df2\u7ecf\u88ab\u62fe\u8352\u8005\u626b\u8361\u8fc7\u4e86\uff0c\u4f46\u5e94\u8be5\u8fd8\u627e\u5f97\u4e00\u4e9b\u503c\u5f97\u5e26\u8d70\u7684\u4e1c\u897f", "Thermosphere": "\u589e\u6e29\u5c42", "5 medicine": "5\u652f\u836f\u5242", "do nothing": "\u7f6e\u4e4b\u4e0d\u7406", "A Gaunt Man": "\u6194\u60b4\u7684\u7537\u5b50", "Outside": "\u91ce\u5916", "the snarling beast is dead": "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86", "bodies and supplies from both sides litter the ground.": "\u4f5c\u6218\u53cc\u65b9\u7684\u5c38\u4f53\u548c\u7269\u8d44\u6563\u843d\u5728\u5899\u58c1\u4e24\u65c1", "the remains of an old house stand as a monument to simpler times": "\u8001\u5b85\u4f9d\u65e7\u5728\uff0c\u4eff\u4f5b\u4e00\u5ea7\u7eaa\u5ff5\u7891\uff0c\u7eaa\u5ff5\u7740\u90a3\u4e2a\u4e16\u9053\u4e0d\u8fd9\u6837\u8270\u8f9b\u7684\u65f6\u4ee3", "a squatter stands firmly in the doorway of a small hut.": "\u5bee\u5c4b\u4eba\u575a\u5b9a\u5730\u5b88\u5728\u5c0f\u5c4b\u95e8\u5eca\u5904", "lights flash through the alleys between buildings.": "\u697c\u5b87\u95f4\u706f\u5149\u7a7f\u8fc7\u8857\u5df7\u95ea\u70c1\u4e0d\u505c", "no": "\u5426", "{0} per {1}s": "{0}/{1}\u79d2", "a weathered family takes up in one of the huts.": "\u4e00\u6237\u9971\u7ecf\u98ce\u96e8\u7684\u4eba\u5bb6\u4f4f\u8fdb\u4e00\u680b\u5c0f\u5c4b", "run": "\u9003\u8dd1", "Exosphere": "\u5916\u9038\u5c42", "he speaks of once leading the great fleets to fresh worlds.": "\u4ed6\u8c08\u8d77\u66fe\u7387\u9886\u4e00\u652f\u4f1f\u5927\u7684\u8230\u961f\u524d\u5f80\u65b0\u4e16\u754c", "builder says there are more wanderers. says they'll work, too.": "\u5efa\u9020\u8005\u8bf4\u8fd9\u91cc\u6709\u8bb8\u591a\u6d41\u6d6a\u8005\uff0c\u4ed6\u4eec\u4e5f\u4f1a\u6765\u5de5\u4f5c", "evasive": "\u907f\u5b9e\u5c31\u865a", "an old wanderer arrives": "\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u51fa\u73b0\u4e86", "through the walls, shuffling noises can be heard.": "\u5608\u6742\u58f0\u900f\u5899\u4f20\u6765", "melee weapons deal more damage": "\u8fd1\u6218\u6b66\u5668\u9020\u6210\u66f4\u9ad8\u4f24\u5bb3", "the compass points ": "\u7f57\u76d8\u6307\u5411:", "lets some light down into the dusty haze.": "\u8ba9\u5149\u7ebf\u7167\u5c04\u5230\u5c18\u96fe\u4e4b\u4e2d", "the man swallows the medicine eagerly": "\u7537\u5b50\u8feb\u4e0d\u53ca\u5f85\u54bd\u4e0b\u4e86\u836f\u5242", "the days are spent with burials.": "\u846c\u793c\u63a5\u7740\u846c\u793c", "more traps to catch more creatures": "\u9677\u9631\u8d8a\u591a\uff0c\u6293\u5230\u7684\u730e\u7269\u5c31\u8d8a\u591a", "a man charges down the hall, a rusty blade in his hand": "\u4e00\u540d\u7537\u5b50\u624b\u6301\u9508\u5203\u51b2\u8fdb\u5927\u5385", "it contains travelling gear, and a few trinkets.": "\u91cc\u9762\u6709\u65c5\u884c\u7528\u54c1\u548c\u4e00\u4e9b\u5c0f\u73a9\u610f", "bullets": "\u5b50\u5f39", "the light from the fire spills from the windows, out into the dark": "\u706b\u5149\u6620\u51fa\u7a97\u5916\uff0c\u6295\u5165\u9ed1\u6697\u4e4b\u4e2d", "tell him to leave": "\u8bf7\u4ed6\u79bb\u5f00", "dry brush and dead branches litter the forest floor": "\u6797\u5730\u4e0a\u6563\u843d\u7740\u67af\u679d\u8d25\u53f6", "tattered cloth": "\u7834\u70c2\u5e03\u6599", "can't read the words.": "\u65e0\u6cd5\u8fa8\u8ba4\u51fa\u5185\u5bb9", "tanner": "\u76ae\u9769\u5e08", "should cure the meat, or it'll spoil. builder says she can fix something up.": "\u5e94\u8be5\u628a\u8089\u718f\u4e00\u4e0b\uff0c\u5426\u5219\u4f1a\u8150\u574f\u6389.\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u5e2e\u5fd9\u641e\u5b9a\u8fd9\u4e2a", "or migrating computers": "\u6216\u522b\u5904\u7684\u7535\u8111", "water:{0}": "\u6c34:{0}", "still time to rescue a few supplies.": "\u4ecd\u6709\u65f6\u95f4\u53bb\u62a2\u6551\u51fa\u5c11\u8bb8\u7269\u8d44", "teeth": "\u7259\u9f7f", "villagers could help hunt, given the means": "\u5047\u5982\u5de5\u5177\u9f50\u5907\uff0c\u6751\u6c11\u4e5f\u80fd\u5e2e\u5fd9\u72e9\u730e", "the beast is dead.": "\u91ce\u517d\u6b7b\u4e86", "feral howls echo out of the darkness.": "\u91ce\u517d\u7684\u5486\u54ee\u58f0\u56de\u8361\u5728\u7a7a\u6c14\u4e2d", "The Iron Mine": "\u94c1\u77ff"}); diff --git a/lang/zh_cn/strings.po b/lang/zh_cn/strings.po index df343d8..ee5cfa3 100644 --- a/lang/zh_cn/strings.po +++ b/lang/zh_cn/strings.po @@ -1,7 +1,8 @@ msgid "" msgstr "" "Project-Id-Version: adarkroom\n" -"POT-Creation-Date: 2014-02-09 13:11+0100\n" +"Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" +"POT-Creation-Date: 2015-02-07 20:26+0800\n" "PO-Revision-Date: 2015-01-17 16:29+0800\n" "Last-Translator: crafteverywhere <1196377271@qq.com>\n" "Language-Team: WhiteGem\n" @@ -16,2988 +17,3142 @@ msgstr "" "X-Poedit-SearchPath-0: ./../../script\n" "X-POOTLE-MTIME: 1421483365.000000\n" -#: ../../script/room.js:18 -msgid "trap" -msgstr "陷阱" +#: script/dropbox.js:64 +msgid "Dropbox connection" +msgstr "dropbox连接" -#: ../../script/room.js:21 -msgid "builder says she can make traps to catch any creatures might still be alive out there" -msgstr "建造者说她能够制做陷阱来捕捉那些仍在野外活动的野兽" +#: script/dropbox.js:67 +msgid "connect game to dropbox local storage" +msgstr "连接到dropbox云存储" -#: ../../script/room.js:22 -msgid "more traps to catch more creatures" -msgstr "陷阱越多,抓到的猎物就越多" +#: script/dropbox.js:70 +msgid "connect" +msgstr "连接" -#: ../../script/room.js:23 -msgid "more traps won't help now" -msgstr "再增加陷阱已毫无裨益" +#: script/dropbox.js:77 script/dropbox.js:109 script/dropbox.js:136 +#: script/dropbox.js:167 script/engine.js:278 script/engine.js:311 +msgid "cancel" +msgstr "取消" -#: ../../script/room.js:33 -msgid "cart" -msgstr "货车" +#: script/dropbox.js:88 script/dropbox.js:180 +msgid "Dropbox Export / Import" +msgstr "dropbox导出/导入" -#: ../../script/room.js:36 -msgid "builder says she can make a cart for carrying wood" -msgstr "建造者说她能够制造出货车,用来运载木头" +#: script/dropbox.js:91 +msgid "export or import save data to dropbox datastorage" +msgstr "导出或导入存档文件到dropbox" -#: ../../script/room.js:37 -msgid "the rickety cart will carry more wood from the forest" -msgstr "摇摇晃晃的货车满载从森林运出的木头" +#: script/dropbox.js:92 +msgid "your are connected to dropbox with account / email " +msgstr "您已用此账户/电子邮件连接到dropbox: " -#: ../../script/room.js:46 -msgid "hut" -msgstr "小屋" +#: script/dropbox.js:95 +msgid "save" +msgstr "保存" -#: ../../script/room.js:49 -msgid "builder says there are more wanderers. says they'll work, too." -msgstr "建造者说这里有许多流浪者,他们也会来工作." +#: script/dropbox.js:99 +msgid "load" +msgstr "加载" -#: ../../script/room.js:50 -msgid "builder puts up a hut, out in the forest. says word will get around." -msgstr "建造者在林中建起一栋小屋,她说消息很快就会流传出去." +#: script/dropbox.js:104 +msgid "signout" +msgstr "登出" -#: ../../script/room.js:51 -msgid "no more room for huts." -msgstr "再没有可以建小屋的空地了." +#: script/dropbox.js:115 +msgid "choose one slot to save to" +msgstr "选择保存位置" -#: ../../script/room.js:61 -msgid "lodge" -msgstr "旅馆" +#: script/dropbox.js:121 +msgid "save to slot" +msgstr "保存到位置" -#: ../../script/room.js:64 -msgid "villagers could help hunt, given the means" -msgstr "假如工具齐备,村民也能帮忙狩猎." +#: script/dropbox.js:144 +msgid "choose one slot to load from" +msgstr "选择加载位置" -#: ../../script/room.js:65 -msgid "the hunting lodge stands in the forest, a ways out of town" -msgstr "供猎人居住的旅馆已经矗立在林中,距离村子不远." +#: script/dropbox.js:151 +msgid "load from slot" +msgstr "加载" -#: ../../script/room.js:76 -msgid "trading post" -msgstr "贸易站" +#: script/dropbox.js:183 +msgid "successfully saved to dropbox datastorage" +msgstr "成功保存到dropbox" -#: ../../script/room.js:79 -msgid "a trading post would make commerce easier" -msgstr "贸易站让贸易变得更加便捷." +#: script/dropbox.js:184 +msgid "error while saving to dropbox datastorage" +msgstr "保存到dropbox出错" -#: ../../script/room.js:80 -msgid "now the nomads have a place to set up shop, they might stick around a while" -msgstr "现在游牧部落有地方安营扎寨设立商铺了,他们也许会多逗留一段时间." +#: script/dropbox.js:187 +msgid "ok" +msgstr "确认" -#: ../../script/room.js:90 -msgid "tannery" -msgstr "制革屋" - -#: ../../script/room.js:93 -msgid "builder says leather could be useful. says the villagers could make it." -msgstr "建造者说皮革会很有用,而且村民也会做." - -#: ../../script/room.js:94 -msgid "tannery goes up quick, on the edge of the village" -msgstr "制革屋很快在村子一角建立了起来." - -#: ../../script/room.js:104 -msgid "smokehouse" -msgstr "熏肉房" - -#: ../../script/room.js:107 -msgid "should cure the meat, or it'll spoil. builder says she can fix something up." -msgstr "应该把肉熏一下,否则会腐坏掉.建造者说她能帮忙搞定这个." - -#: ../../script/room.js:108 -msgid "builder finishes the smokehouse. she looks hungry." -msgstr "建造者造好了熏肉房,她看起来饥肠辘辘." - -#: ../../script/room.js:118 -msgid "workshop" -msgstr "工坊" - -#: ../../script/room.js:121 -msgid "builder says she could make finer things, if she had the tools" -msgstr "建造者说如果她有工具的话能做出一些更精良的东西." - -#: ../../script/room.js:122 -msgid "workshop's finally ready. builder's excited to get to it" -msgstr "工坊终于建好了.建造者激动不已." - -#: ../../script/room.js:133 -msgid "steelworks" -msgstr "炼钢坊" - -#: ../../script/room.js:136 -msgid "builder says the villagers could make steel, given the tools" -msgstr "建造者说给村民工具的话他们就能帮忙炼钢." - -#: ../../script/room.js:137 -msgid "a haze falls over the village as the steelworks fires up" -msgstr "炼钢坊开工后,一缕黑烟飘向村庄上空." - -#: ../../script/room.js:148 -msgid "armoury" -msgstr "军械坊" - -#: ../../script/room.js:151 -msgid "builder says it'd be useful to have a steady source of bullets" -msgstr "建造者说拥有稳定的弹药来源很有必要." - -#: ../../script/room.js:152 -msgid "armoury's done, welcoming back the weapons of the past." -msgstr "军械坊建好了,欢迎使用这些过时的武器." - -#: ../../script/room.js:163 ../../script/localization.js:5 -msgid "torch" -msgstr "火把" - -#: ../../script/room.js:166 -msgid "a torch to keep the dark away" -msgstr "驱散黑暗的火把" - -#: ../../script/room.js:175 -msgid "waterskin" -msgstr "水壶" - -#: ../../script/room.js:179 -msgid "this waterskin'll hold a bit of water, at least" -msgstr "起码能装那么点儿水" - -#: ../../script/room.js:187 -msgid "cask" -msgstr "水桶" - -#: ../../script/room.js:191 -msgid "the cask holds enough water for longer expeditions" -msgstr "为更长的探索之旅提供充足的水源" - -#: ../../script/room.js:200 -msgid "water tank" -msgstr "水罐" - -#: ../../script/room.js:204 -msgid "never go thirsty again" -msgstr "再也不担心口渴" - -#: ../../script/room.js:213 -msgid "bone spear" -msgstr "骨枪" - -#: ../../script/room.js:216 -msgid "this spear's not elegant, but it's pretty good at stabbing" -msgstr "这柄标枪不怎么精致,但用来戳刺手感不错" - -#: ../../script/room.js:225 ../../script/world.js:279 -msgid "rucksack" -msgstr "双肩包" - -#: ../../script/room.js:229 -msgid "carrying more means longer expeditions to the wilds" -msgstr "荒野旅行时携带更多物资" - -#: ../../script/room.js:237 -msgid "wagon" -msgstr "篷车" - -#: ../../script/room.js:241 -msgid "the wagon can carry a lot of supplies" -msgstr "篷车能够携带许多物资" - -#: ../../script/room.js:250 -msgid "convoy" -msgstr "车队" - -#: ../../script/room.js:254 -msgid "the convoy can haul mostly everything" -msgstr "车队几乎能把所有东西都装下" - -#: ../../script/room.js:264 -msgid "l armour" -msgstr "皮甲" - -#: ../../script/room.js:267 -msgid "leather's not strong. better than rags, though." -msgstr "皮革不算结实,但总比披块破布强吧" - -#: ../../script/room.js:276 -msgid "i armour" -msgstr "铁甲" - -#: ../../script/room.js:279 -msgid "iron's stronger than leather" -msgstr "铁可比皮结实" - -#: ../../script/room.js:288 -msgid "s armour" -msgstr "钢甲" - -#: ../../script/room.js:291 -msgid "steel's stronger than iron" -msgstr "钢的总比铁的强" - -#: ../../script/room.js:300 -msgid "iron sword" -msgstr "铁剑" - -#: ../../script/room.js:303 -msgid "sword is sharp. good protection out in the wilds." -msgstr "剑很锋利,能够在野外提供不错的防护" - -#: ../../script/room.js:313 -msgid "steel sword" -msgstr "钢剑" - -#: ../../script/room.js:316 -msgid "the steel is strong, and the blade true." -msgstr "好钢出利刃" - -#: ../../script/room.js:326 -msgid "rifle" -msgstr "步枪" - -#: ../../script/room.js:328 -msgid "black powder and bullets, like the old days." -msgstr "黑火药和子弹,就像过去那样." - -#: ../../script/room.js:460 -msgid "Room" -msgstr "房间" - -#: ../../script/room.js:484 ../../script/room.js:603 -msgid "A Dark Room" -msgstr "小黑屋" - -#: ../../script/room.js:497 -msgid "light fire" -msgstr "生火" - -#: ../../script/room.js:507 -msgid "stoke fire" -msgstr "添柴" - -#: ../../script/room.js:544 ../../script/room.js:554 ../../script/room.js:702 -#: ../../script/room.js:706 -msgid "the room is {0}" -msgstr "房间{0}" - -#: ../../script/room.js:545 ../../script/room.js:553 ../../script/room.js:671 -msgid "the fire is {0}" -msgstr "火堆{0}" - -#: ../../script/room.js:564 -msgid "the stranger is standing by the fire. she says she can help. says she builds things." -msgstr "那名陌生人出现在火堆前.她说她可以帮忙建些东西." - -#: ../../script/room.js:579 -msgid "freezing" -msgstr "寒冷刺骨" - -#: ../../script/room.js:580 -msgid "cold" -msgstr "很冷" - -#: ../../script/room.js:581 -msgid "mild" -msgstr "很宜人" - -#: ../../script/room.js:582 -msgid "warm" -msgstr "暖和" - -#: ../../script/room.js:583 -msgid "hot" -msgstr "很热" - -#: ../../script/room.js:595 -msgid "dead" -msgstr "熄灭了" - -#: ../../script/room.js:596 -msgid "smoldering" -msgstr "开始冒烟" - -#: ../../script/room.js:597 -msgid "flickering" -msgstr "冒出火苗" - -#: ../../script/room.js:598 -msgid "burning" -msgstr "燃烧着" - -#: ../../script/room.js:599 -msgid "roaring" -msgstr "熊熊燃烧" - -#: ../../script/room.js:603 -msgid "A Firelit Room" -msgstr "生火间" - -#: ../../script/room.js:641 -msgid "not enough wood to get the fire going" -msgstr "生火的木头不够了" - -#: ../../script/room.js:654 -msgid "the wood has run out" -msgstr "木头用光了" - -#: ../../script/room.js:674 -msgid "the light from the fire spills from the windows, out into the dark" -msgstr "火光映出窗外,投入黑暗之中" - -#: ../../script/room.js:687 -msgid "builder stokes the fire" -msgstr "建造者添了柴火" - -#: ../../script/room.js:717 -msgid "the wind howls outside" -msgstr "屋外寒风呼啸" - -#: ../../script/room.js:718 -msgid "the wood is running out" -msgstr "木头就快烧完了" - -#: ../../script/room.js:725 -msgid "a ragged stranger stumbles through the door and collapses in the corner" -msgstr "衣衫褴褛的陌生人步履蹒跚地步入门来,瘫倒在角落里" - -#: ../../script/room.js:733 -msgid "the stranger shivers, and mumbles quietly. her words are unintelligible." -msgstr "陌生人瑟瑟发抖,呢喃不已,听不清在说些什么." - -#: ../../script/room.js:736 -msgid "the stranger in the corner stops shivering. her breathing calms." -msgstr "角落里的陌生人不再颤抖了,她的呼吸平静了下来." - -#: ../../script/room.js:890 ../../script/room.js:938 -msgid "not enough " -msgstr "不够了" - -#: ../../script/room.js:910 -msgid "builder just shivers" -msgstr "建造者还在瑟瑟发抖." - -#: ../../script/events.js:126 -msgid "eat meat" -msgstr "吃肉" - -#: ../../script/events.js:146 -msgid "use meds" -msgstr "服药" - -#: ../../script/events.js:474 ../../script/events/room.js:139 -#: ../../script/events/room.js:159 ../../script/events/room.js:179 -#: ../../script/events/setpieces.js:25 ../../script/events/setpieces.js:47 -#: ../../script/events/setpieces.js:64 ../../script/events/setpieces.js:82 -#: ../../script/events/setpieces.js:105 ../../script/events/setpieces.js:517 -#: ../../script/events/setpieces.js:1205 ../../script/events/setpieces.js:2838 -#: ../../script/events/setpieces.js:2872 ../../script/events/setpieces.js:2894 -#: ../../script/events/setpieces.js:2930 ../../script/events/setpieces.js:2982 -#: ../../script/events/setpieces.js:3010 ../../script/events/setpieces.js:3055 -#: ../../script/events/setpieces.js:3177 ../../script/events/setpieces.js:3199 -#: ../../script/events/setpieces.js:3314 ../../script/events/setpieces.js:3338 -#: ../../script/events/setpieces.js:3371 ../../script/events/setpieces.js:3389 -#: ../../script/events/setpieces.js:3412 ../../script/events/setpieces.js:3440 -#: ../../script/events/global.js:41 ../../script/events/global.js:58 -msgid "leave" -msgstr "离开" - -#: ../../script/engine.js:20 +#: script/engine.js:16 msgid "boxer" msgstr "拳击手" -#: ../../script/engine.js:21 +#: script/engine.js:17 msgid "punches do more damage" msgstr "徒手造成更多伤害" -#: ../../script/engine.js:22 +#: script/engine.js:20 msgid "learned to throw punches with purpose" msgstr "学会了有意识地出拳" -#: ../../script/engine.js:25 +#: script/engine.js:23 msgid "martial artist" msgstr "武斗家" -#: ../../script/engine.js:26 +#: script/engine.js:24 msgid "punches do even more damage." -msgstr "徒手造成更多更多的伤害." +msgstr "徒手造成更多更多的伤害" -#: ../../script/engine.js:27 +#: script/engine.js:25 msgid "learned to fight quite effectively without weapons" -msgstr "学会了高效率的徒手搏击." +msgstr "学会了高效率的徒手搏击" -#: ../../script/engine.js:30 +#: script/engine.js:30 msgid "unarmed master" msgstr "徒手宗师" -#: ../../script/engine.js:31 +#: script/engine.js:31 msgid "punch twice as fast, and with even more force" -msgstr "出拳速度翻倍,力道也更大." +msgstr "出拳速度翻倍,力道也更大" -#: ../../script/engine.js:32 +#: script/engine.js:32 msgid "learned to strike faster without weapons" -msgstr "学会了如何更快速地出拳." +msgstr "学会了如何更快速地出拳" -#: ../../script/engine.js:35 +#: script/engine.js:35 msgid "barbarian" msgstr "野蛮人" -#: ../../script/engine.js:36 +#: script/engine.js:36 msgid "melee weapons deal more damage" msgstr "近战武器造成更高伤害" -#: ../../script/engine.js:37 +#: script/engine.js:37 msgid "learned to swing weapons with force" -msgstr "学会了如何发挥劲力,挥舞武器" +msgstr "学会了如何发挥劲力,挥舞武器" # contexte ? -#: ../../script/engine.js:40 +#: script/engine.js:40 msgid "slow metabolism" msgstr "减缓代谢" -#: ../../script/engine.js:41 +#: script/engine.js:41 msgid "go twice as far without eating" -msgstr "不吃东西能坚持走的距离翻倍." +msgstr "不吃东西能坚持走的距离翻倍" -#: ../../script/engine.js:42 +#: script/engine.js:42 msgid "learned how to ignore the hunger" -msgstr "学会如何忍饥挨饿." +msgstr "学会如何忍饥挨饿" -#: ../../script/engine.js:45 +#: script/engine.js:45 msgid "desert rat" msgstr "荒漠跳鼠" -#: ../../script/engine.js:46 +#: script/engine.js:46 msgid "go twice as far without drinking" -msgstr "不喝水能坚持走的距离翻倍." +msgstr "不喝水能坚持走的距离翻倍" -#: ../../script/engine.js:47 +#: script/engine.js:47 msgid "learned to love the dry air" -msgstr "学会去爱这干燥的空气." +msgstr "学会去爱这干燥的空气" -#: ../../script/engine.js:50 +#: script/engine.js:50 msgid "evasive" msgstr "避实就虚" -#: ../../script/engine.js:51 +#: script/engine.js:51 msgid "dodge attacks more effectively" -msgstr "更高效地闪避袭击." +msgstr "更高效地闪避袭击" -#: ../../script/engine.js:52 +#: script/engine.js:52 msgid "learned to be where they're not" -msgstr "学会了闪到对手打不着的地方." +msgstr "学会了闪到对手打不着的地方" -#: ../../script/engine.js:55 +#: script/engine.js:55 msgid "precise" msgstr "精密" # description pour la précision ... -#: ../../script/engine.js:56 +#: script/engine.js:56 msgid "land blows more often" -msgstr "命中率提高." +msgstr "命中率提高" -#: ../../script/engine.js:57 +#: script/engine.js:57 msgid "learned to predict their movement" -msgstr "学会预判他人的动作." +msgstr "学会预判他人的动作" -#: ../../script/engine.js:60 +#: script/engine.js:60 msgid "scout" msgstr "侦查术" -#: ../../script/engine.js:61 +#: script/engine.js:61 msgid "see farther" -msgstr "看得更远." +msgstr "看得更远" -#: ../../script/engine.js:62 +#: script/engine.js:62 msgid "learned to look ahead" -msgstr "学会往前看." +msgstr "学会往前看" -#: ../../script/engine.js:65 +#: script/engine.js:65 msgid "stealthy" msgstr "潜行" -#: ../../script/engine.js:66 +#: script/engine.js:66 msgid "better avoid conflict in the wild" -msgstr "更好地回避荒野中的冲突." +msgstr "更好地回避荒野中的冲突" -#: ../../script/engine.js:67 +#: script/engine.js:67 msgid "learned how not to be seen" -msgstr "学会了隐匿身形." +msgstr "学会了隐匿身形" -#: ../../script/engine.js:70 +#: script/engine.js:70 msgid "gastronome" msgstr "美食家" -#: ../../script/engine.js:71 +#: script/engine.js:71 msgid "restore more health when eating" -msgstr "进食恢复更多生命." +msgstr "进食恢复更多生命" -#: ../../script/engine.js:72 +#: script/engine.js:72 msgid "learned to make the most of food" -msgstr "学会充分消化食物." +msgstr "学会充分消化食物" -#: ../../script/engine.js:114 ../../script/engine.js:408 +#: script/engine.js:142 script/engine.js:481 msgid "lights off." -msgstr "熄灯" +msgstr "熄灯." -#: ../../script/engine.js:120 ../../script/space.js:439 +#: script/engine.js:148 script/space.js:450 msgid "restart." -msgstr "重启" +msgstr "重启." -#: ../../script/engine.js:126 +#: script/engine.js:154 msgid "share." -msgstr "分享" +msgstr "分享." -#: ../../script/engine.js:132 +#: script/engine.js:160 msgid "save." -msgstr "保存" +msgstr "保存." -#: ../../script/engine.js:138 +#: script/engine.js:169 +msgid "dropbox." +msgstr "dropbox." + +#: script/engine.js:176 msgid "app store." -msgstr "应用商店" +msgstr "应用商店." -#: ../../script/engine.js:216 +#: script/engine.js:182 +msgid "github." +msgstr "github." + +#: script/engine.js:261 msgid "Export / Import" msgstr "导出/导入" -#: ../../script/engine.js:219 +#: script/engine.js:265 msgid "export or import save data, for backing up" -msgstr "导出或导入存档文件,用于备份" +msgstr "导出或导入存档文件,用于备份" -#: ../../script/engine.js:220 +#: script/engine.js:266 msgid "or migrating computers" -msgstr "或别处的电脑." +msgstr "或别处的电脑" -#: ../../script/engine.js:223 +#: script/engine.js:270 msgid "export" msgstr "导出" -#: ../../script/engine.js:227 +#: script/engine.js:274 script/engine.js:306 msgid "import" msgstr "导入" -#: ../../script/engine.js:231 -msgid "cancel" -msgstr "取消" - -#: ../../script/engine.js:237 +#: script/engine.js:285 msgid "are you sure?" msgstr "您确定吗?" -#: ../../script/engine.js:238 +#: script/engine.js:286 msgid "if the code is invalid, all data will be lost." -msgstr "如果存档代码无效,所有数据均会丢失." +msgstr "如果存档代码无效,所有数据均会丢失。" -#: ../../script/engine.js:239 +#: script/engine.js:287 msgid "this is irreversible." -msgstr "此操作不可撤销." +msgstr "此操作不可撤销。" -#: ../../script/engine.js:242 ../../script/engine.js:303 +#: script/engine.js:291 script/engine.js:377 msgid "yes" msgstr "是" -#: ../../script/engine.js:247 ../../script/engine.js:308 +#: script/engine.js:296 script/engine.js:382 msgid "no" msgstr "否" -#: ../../script/engine.js:263 +#: script/engine.js:302 +msgid "put the save code here." +msgstr "此处可填入存档代码" + +#: script/engine.js:334 msgid "Export" msgstr "导出" -#: ../../script/engine.js:266 +#: script/engine.js:337 msgid "save this." -msgstr "保存" +msgstr "保存此代码" -#: ../../script/engine.js:270 +#: script/engine.js:342 msgid "got it" -msgstr "已完成." +msgstr "已完成" -#: ../../script/engine.js:280 -msgid "put the save code here." -msgstr "此处可填入存档代码." - -#: ../../script/engine.js:297 +#: script/engine.js:371 msgid "Restart?" msgstr "重开?" -#: ../../script/engine.js:300 +#: script/engine.js:374 msgid "restart the game?" msgstr "重开游戏?" -#: ../../script/engine.js:331 +#: script/engine.js:405 msgid "Share" msgstr "分享" -#: ../../script/engine.js:334 +#: script/engine.js:408 msgid "bring your friends." msgstr "分享给你的好友" -#: ../../script/engine.js:337 +#: script/engine.js:411 msgid "facebook" msgstr "脸书" -#: ../../script/engine.js:344 +#: script/engine.js:418 msgid "google+" msgstr "环聊" -#: ../../script/engine.js:351 +#: script/engine.js:425 msgid "twitter" msgstr "推特" -#: ../../script/engine.js:358 +#: script/engine.js:432 msgid "reddit" msgstr "红迪" -#: ../../script/engine.js:365 +#: script/engine.js:439 msgid "close" msgstr "关闭" -#: ../../script/engine.js:399 ../../script/engine.js:403 +#: script/engine.js:474 script/engine.js:477 msgid "lights on." msgstr "开灯" -#: ../../script/engine.js:501 +#: script/engine.js:584 msgid "{0} per {1}s" -msgstr "{0} /{1}秒" +msgstr "{0}/{1}秒" -#: ../../script/localization.js:3 +#: script/events.js:142 +msgid "eat meat" +msgstr "吃肉" + +#: script/events.js:162 +msgid "use meds" +msgstr "服药" + +#: script/events.js:360 script/events.js:405 +msgid "miss" +msgstr "失手" + +#: script/events.js:373 script/events.js:418 +msgid "stunned" +msgstr "惊吓" + +#: script/events.js:494 script/events/global.js:42 script/events/global.js:59 +#: script/events/room.js:142 script/events/room.js:162 +#: script/events/room.js:182 script/events/setpieces.js:25 +#: script/events/setpieces.js:48 script/events/setpieces.js:65 +#: script/events/setpieces.js:83 script/events/setpieces.js:106 +#: script/events/setpieces.js:537 script/events/setpieces.js:1255 +#: script/events/setpieces.js:2953 script/events/setpieces.js:2987 +#: script/events/setpieces.js:3010 script/events/setpieces.js:3047 +#: script/events/setpieces.js:3100 script/events/setpieces.js:3129 +#: script/events/setpieces.js:3175 script/events/setpieces.js:3302 +#: script/events/setpieces.js:3324 script/events/setpieces.js:3444 +#: script/events/setpieces.js:3468 script/events/setpieces.js:3501 +#: script/events/setpieces.js:3520 script/events/setpieces.js:3545 +#: script/events/setpieces.js:3573 +msgid "leave" +msgstr "离开" + +#: script/events.js:780 +msgid "*** EVENT ***" +msgstr "*** 消息 ***" + +#: script/localization.js:4 msgid "saved." -msgstr "已保存." +msgstr "已保存" -#: ../../script/localization.js:3 +#: script/localization.js:5 msgid "wood" msgstr "木头" -#: ../../script/localization.js:3 +#: script/localization.js:6 msgid "builder" msgstr "建造者" -#: ../../script/localization.js:3 +#: script/localization.js:7 msgid "teeth" msgstr "牙齿" -#: ../../script/localization.js:3 +#: script/localization.js:8 msgid "meat" msgstr "肉" -#: ../../script/localization.js:3 +#: script/localization.js:9 msgid "fur" msgstr "毛皮" -#: ../../script/localization.js:3 +#: script/localization.js:10 msgid "alien alloy" msgstr "外星合金" -#: ../../script/localization.js:3 +#: script/localization.js:11 msgid "bullets" msgstr "子弹" -#: ../../script/localization.js:3 -msgid "grenade" -msgstr "手雷" - -#: ../../script/localization.js:3 -msgid "bolas" -msgstr "套索" - -#: ../../script/localization.js:4 +#: script/localization.js:12 msgid "charm" msgstr "符咒" -#: ../../script/localization.js:4 ../../script/path.js:138 +#: script/localization.js:13 script/path.js:148 msgid "leather" msgstr "皮革" -#: ../../script/localization.js:4 ../../script/path.js:136 +#: script/localization.js:14 script/path.js:146 msgid "iron" msgstr "铁" -#: ../../script/localization.js:4 ../../script/path.js:134 +#: script/localization.js:15 script/path.js:144 msgid "steel" msgstr "钢" -#: ../../script/localization.js:4 +#: script/localization.js:16 msgid "coal" msgstr "煤" -#: ../../script/localization.js:4 -msgid "energy cell" -msgstr "能量元件" - -#: ../../script/localization.js:5 -msgid "medicine" -msgstr "药剂" - -#: ../../script/localization.js:5 ../../script/outside.js:20 -msgid "hunter" -msgstr "猎人" - -#: ../../script/localization.js:5 ../../script/outside.js:28 -msgid "trapper" -msgstr "陷阱师" - -#: ../../script/localization.js:5 ../../script/outside.js:36 -msgid "tanner" -msgstr "皮革师" - -#: ../../script/localization.js:6 ../../script/outside.js:44 -msgid "charcutier" -msgstr "熏肉师" - -#: ../../script/localization.js:6 ../../script/outside.js:53 -msgid "iron miner" -msgstr "铁矿工人" - -#: ../../script/localization.js:6 ../../script/outside.js:61 -msgid "coal miner" -msgstr "煤矿工人" - -#: ../../script/localization.js:6 ../../script/outside.js:69 -msgid "sulphur miner" -msgstr "硫磺矿工" - -#: ../../script/localization.js:6 ../../script/outside.js:86 -msgid "armourer" -msgstr "军械工人" - -#: ../../script/localization.js:7 ../../script/outside.js:77 -msgid "steelworker" -msgstr "炼钢工人" - -#: ../../script/localization.js:7 -msgid "bait" -msgstr "诱饵" - -#: ../../script/localization.js:7 ../../script/localization.js:8 -msgid "cured meat" -msgstr "熏肉" - -#: ../../script/localization.js:7 ../../script/localization.js:8 -msgid "scales" -msgstr "鳞片" - -#: ../../script/localization.js:7 -msgid "compass" -msgstr "罗盘" - -#: ../../script/localization.js:7 -msgid "laser rifle" -msgstr "激光步枪" - -#: ../../script/localization.js:7 -msgid "bayonet" -msgstr "刺刀" - -#: ../../script/localization.js:8 ../../script/outside.js:13 -msgid "gatherer" -msgstr "采集者" - -#: ../../script/localization.js:8 -msgid "cloth" -msgstr "布料" - -#: ../../script/localization.js:8 -msgid "thieves" -msgstr "小偷" - -#: ../../script/localization.js:9 -msgid "not enough fur" -msgstr "皮毛不够了" - -#: ../../script/localization.js:9 -msgid "not enough wood" -msgstr "木头不够了" - -#: ../../script/localization.js:9 -msgid "not enough coal" -msgstr "煤炭不够了" - -#: ../../script/localization.js:9 -msgid "not enough iron" -msgstr "铁不够了" - -#: ../../script/localization.js:9 -msgid "not enough steel" -msgstr "钢不够了" - -#: ../../script/localization.js:9 -msgid "baited trap" -msgstr "上饵陷阱" - -#: ../../script/localization.js:10 -msgid "not enough scales" -msgstr "鳞片不够了" - -#: ../../script/localization.js:10 -msgid "not enough teeth" -msgstr "牙齿不够了" - -#: ../../script/localization.js:10 -msgid "not enough leather" -msgstr "皮革不够了" - -#: ../../script/localization.js:10 -msgid "not enough cloth" -msgstr "布料不够了" - -#: ../../script/localization.js:11 -msgid "the compass points east." -msgstr "罗盘指向东方." - -#: ../../script/localization.js:11 -msgid "the compass points west." -msgstr "罗盘指向西方." - -#: ../../script/localization.js:11 -msgid "the compass points north." -msgstr "罗盘指向南边" - -#: ../../script/localization.js:11 -msgid "the compass points south." -msgstr "罗盘指向北方." - -#: ../../script/localization.js:12 -msgid "the compass points northeast." -msgstr "罗盘指向东南" - -#: ../../script/localization.js:12 -msgid "the compass points northwest." -msgstr "罗盘指向西南" - -#: ../../script/localization.js:12 -msgid "the compass points southeast." -msgstr "罗盘指向东北" - -#: ../../script/localization.js:12 -msgid "the compass points southwest." -msgstr "罗盘指向西北" - -#: ../../script/localization.js:17 -msgid "stores" -msgstr "库存" - -#: ../../script/localization.js:18 -msgid "weapons" -msgstr "武器" - -#: ../../script/localization.js:19 -msgid "build:" -msgstr "建筑物:" - -#: ../../script/localization.js:20 -msgid "craft:" -msgstr "制造:" - -#: ../../script/localization.js:21 -msgid "buy:" -msgstr "购买:" - -#: ../../script/localization.js:22 -msgid "supplies:" -msgstr "供应:" - -#: ../../script/localization.js:23 -msgid "perks:" -msgstr "能力:" - -#: ../../script/localization.js:24 -msgid "take:" -msgstr "获得:" - -#: ../../script/localization.js:25 -msgid "forest" -msgstr "树林" - -#: ../../script/path.js:29 ../../script/path.js:295 -msgid "A Dusty Path" -msgstr "漫漫尘途" - -#: ../../script/path.js:43 -msgid "embark" -msgstr "出发" - -#: ../../script/path.js:60 -msgid "the compass points " -msgstr "罗盘指向:" - -#: ../../script/path.js:132 -msgid "none" -msgstr "空" - -#: ../../script/path.js:142 -msgid "armour" -msgstr "护甲" - -#: ../../script/path.js:153 -msgid "water" -msgstr "水" - -#: ../../script/path.js:229 ../../script/world.js:284 -msgid "free {0}/{1}" -msgstr "背包剩余空间: {0}/{1}" - -#: ../../script/path.js:253 -msgid "weight" -msgstr "负重" - -#: ../../script/path.js:255 -msgid "available" -msgstr "可用" - -#: ../../script/ship.js:11 -msgid "Ship" -msgstr "飞船" - -#: ../../script/ship.js:27 -msgid "An Old Starship" -msgstr "破旧星舰" - -#: ../../script/ship.js:38 -msgid "hull:" -msgstr "外壳:" - -#: ../../script/ship.js:44 -msgid "engine:" -msgstr "引擎:" - -#: ../../script/ship.js:51 -msgid "reinforce hull" -msgstr "加固船身" - -#: ../../script/ship.js:60 -msgid "upgrade engine" -msgstr "升级引擎" - -#: ../../script/ship.js:69 ../../script/ship.js:142 -msgid "lift off" -msgstr "点火起飞" - -#: ../../script/ship.js:91 -msgid "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long." -msgstr "碎云之上不知处,流浪者的舰队正盘旋.已经在这块大岩石上待得太久了." - -#: ../../script/ship.js:106 ../../script/ship.js:119 -msgid "not enough alien alloy" -msgstr "外星合金不足" - -#: ../../script/ship.js:134 -msgid "Ready to Leave?" -msgstr "准备好要离开了吗?" - -#: ../../script/ship.js:138 -msgid "time to get out of this place. won't be coming back." -msgstr "是时候离开这里了.再也不会回头." - -#: ../../script/ship.js:150 -msgid "linger" -msgstr "裹足徘徊" - -#: ../../script/world.js:46 -msgid "punch" -msgstr "挥拳" - -#: ../../script/world.js:52 -msgid "stab" -msgstr "戳刺" - -#: ../../script/world.js:58 -msgid "swing" -msgstr "挥斩" - -#: ../../script/world.js:64 -msgid "slash" -msgstr "劈砍" - -#: ../../script/world.js:70 -msgid "thrust" -msgstr "扎刺" - -#: ../../script/world.js:76 -msgid "shoot" -msgstr "开火" - -#: ../../script/world.js:83 -msgid "blast" -msgstr "引爆" - -#: ../../script/world.js:90 -msgid "lob" -msgstr "投掷" - -#: ../../script/world.js:97 -msgid "tangle" -msgstr "牵绊" - -#: ../../script/world.js:119 -msgid "An Outpost" -msgstr "前哨" - -#: ../../script/world.js:120 -msgid "Iron Mine" -msgstr "铁矿" - -#: ../../script/world.js:121 -msgid "Coal Mine" -msgstr "煤矿" - -#: ../../script/localization.js:6 ../../script/outside.js:61 -msgid "coal mine" -msgstr "煤矿" - -msgid "iron mine" -msgstr "铁矿" - -msgid "sulphur mine" -msgstr "硫磺矿" - +#: script/localization.js:17 msgid "sulphur" msgstr "硫磺" -#: ../../script/world.js:122 -msgid "Sulphur Mine" +#: script/localization.js:18 +msgid "energy cell" +msgstr "能量元件" + +#: script/localization.js:19 script/room.js:167 +msgid "torch" +msgstr "火把" + +#: script/localization.js:20 +msgid "medicine" +msgstr "药剂" + +#: script/localization.js:21 script/outside.js:20 +msgid "hunter" +msgstr "猎人" + +#: script/localization.js:22 script/outside.js:28 +msgid "trapper" +msgstr "陷阱师" + +#: script/localization.js:23 script/outside.js:36 +msgid "tanner" +msgstr "皮革师" + +#: script/localization.js:24 +msgid "grenade" +msgstr "手雷" + +#: script/localization.js:25 +msgid "bolas" +msgstr "套索" + +#: script/localization.js:26 +msgid "bayonet" +msgstr "刺刀" + +#: script/localization.js:27 script/outside.js:44 +msgid "charcutier" +msgstr "熏肉师" + +#: script/localization.js:28 script/outside.js:53 +msgid "iron miner" +msgstr "铁矿工人" + +#: script/localization.js:29 +msgid "iron mine" +msgstr "铁矿" + +#: script/localization.js:30 script/outside.js:61 +msgid "coal miner" +msgstr "煤矿工人" + +#: script/localization.js:31 +msgid "coal mine" +msgstr "煤矿" + +#: script/localization.js:32 script/outside.js:69 +msgid "sulphur miner" +msgstr "硫磺矿工" + +#: script/localization.js:33 +msgid "sulphur mine" msgstr "硫磺矿" -#: ../../script/world.js:123 -msgid "An Old House" -msgstr "废弃小屋" +#: script/localization.js:34 script/outside.js:86 +msgid "armourer" +msgstr "军械工人" -#: ../../script/world.js:124 -msgid "A Damp Cave" -msgstr "洞穴" +#: script/localization.js:35 script/outside.js:77 +msgid "steelworker" +msgstr "炼钢工人" -#: ../../script/world.js:125 -msgid "An Abandoned Town" -msgstr "小镇" +#: script/localization.js:36 +msgid "bait" +msgstr "诱饵" -#: ../../script/world.js:126 -msgid "A Ruined City" -msgstr "城市" +#: script/localization.js:37 script/localization.js:44 +msgid "cured meat" +msgstr "熏肉" -#: ../../script/world.js:127 -msgid "A Crashed Starship" -msgstr "坠毁星舰" +#: script/localization.js:38 script/localization.js:43 +msgid "scales" +msgstr "鳞片" -#: ../../script/world.js:128 -msgid "A Borehole" -msgstr "巨坑" +#: script/localization.js:39 +msgid "compass" +msgstr "罗盘" -#: ../../script/world.js:129 -msgid "A Battlefield" -msgstr "战场" +#: script/localization.js:40 +msgid "laser rifle" +msgstr "激光步枪" -#: ../../script/world.js:130 -msgid "A Murky Swamp" -msgstr "沼泽" +#: script/localization.js:41 script/outside.js:13 +msgid "gatherer" +msgstr "采集者" -#: ../../script/world.js:134 -msgid "A Destroyed Village" -msgstr "村庄" +#: script/localization.js:42 +msgid "cloth" +msgstr "布料" -#: ../../script/world.js:250 -msgid "water:{0}" -msgstr "水:{0}" +#: script/localization.js:45 +msgid "thieves" +msgstr "小偷" -#: ../../script/world.js:277 -msgid "pockets" -msgstr "背包" +#: script/localization.js:46 +msgid "not enough fur" +msgstr "皮毛不够了" -#: ../../script/world.js:301 -msgid "hp: {0}/{1}" -msgstr "生命: {0}/{1}" +#: script/localization.js:47 +msgid "not enough wood" +msgstr "木头不够了" -#: ../../script/world.js:308 -msgid "{0}:{1}" -msgstr "{0}:{1}" +#: script/localization.js:48 +msgid "not enough coal" +msgstr "煤炭不够了" -#: ../../script/world.js:343 -msgid "dangerous to be this far from the village without proper protection" -msgstr "没有妥善防护离开村子这么远很危险" +#: script/localization.js:49 +msgid "not enough iron" +msgstr "铁不够了" -#: ../../script/world.js:345 -msgid "safer here" -msgstr "这里可算安全了" +#: script/localization.js:50 +msgid "not enough steel" +msgstr "钢不够了" -#: ../../script/world.js:445 -msgid "the meat has run out" -msgstr "肉已经吃完了" +#: script/localization.js:51 +msgid "not enough sulphur" +msgstr "硫磺不够了" -#: ../../script/world.js:450 -msgid "starvation sets in" -msgstr "饥饿袭来" +#: script/localization.js:52 +msgid "baited trap" +msgstr "上饵陷阱" -#: ../../script/world.js:475 -msgid "there is no more water" -msgstr "水已耗尽" +#: script/localization.js:53 +msgid "not enough scales" +msgstr "鳞片不够了" -#: ../../script/world.js:479 -msgid "the thirst becomes unbearable" -msgstr "口渴难耐" +#: script/localization.js:54 +msgid "not enough cloth" +msgstr "布料不够了" -#: ../../script/world.js:552 -msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." -msgstr "树木歪倒在干草丛中,枯黄的灌木在风中沙沙作响." +#: script/localization.js:55 +msgid "not enough teeth" +msgstr "牙齿不够了" -#: ../../script/world.js:555 -msgid "the trees are gone. parched earth and blowing dust are poor replacements." -msgstr "树木都消失了,唯留下干裂的大地和飞扬的尘土." +#: script/localization.js:56 +msgid "not enough leather" +msgstr "皮革不够了" -#: ../../script/world.js:562 -msgid "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves." -msgstr "地平线上隐约瞧见树林.草地渐渐稀疏,替代以铺着枯枝败叶的森林." +#: script/localization.js:57 +msgid "not enough meat" +msgstr "肉不够了" -#: ../../script/world.js:565 -msgid "the grasses thin. soon, only dust remains." -msgstr "草地很快稀疏了起来,唯留下漫天扬尘." +#: script/localization.js:58 +msgid "the compass points east" +msgstr "罗盘指向东方" -#: ../../script/world.js:572 -msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." -msgstr "荒草如海,在燥热的风中摇曳着,中间现出了一片荒地." +#: script/localization.js:59 +msgid "the compass points west" +msgstr "罗盘指向西方" -#: ../../script/world.js:575 -msgid "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead." -msgstr "尘土中长出了结瘤的树墙,枝干在头顶缠绕成骨骼般的穹顶." +#: script/localization.js:60 +msgid "the compass points north" +msgstr "罗盘指向北方" -#: ../../script/world.js:777 -msgid "Wanderer" -msgstr "漫游者" +#: script/localization.js:61 +msgid "the compass points south" +msgstr "罗盘指向南方" -#: ../../script/world.js:782 -msgid "The Village" -msgstr "村庄" +#: script/localization.js:62 +msgid "the compass points northeast" +msgstr "罗盘指向东北" -#: ../../script/world.js:811 -msgid "the world fades" -msgstr "眼前的世界烟消云散." +#: script/localization.js:63 +msgid "the compass points northwest" +msgstr "罗盘指向西北" -#: ../../script/world.js:912 ../../script/events/setpieces.js:2851 -msgid "water replenished" -msgstr "水补充好了." +#: script/localization.js:64 +msgid "the compass points southeast" +msgstr "罗盘指向东南" -#: ../../script/world.js:939 -msgid "A Barren World" -msgstr "荒芜世界" +#: script/localization.js:65 +msgid "the compass points southwest" +msgstr "罗盘指向西南" -#: ../../script/outside.js:5 +#: script/localization.js:72 +msgid "stores" +msgstr "库存" + +#: script/localization.js:73 +msgid "weapons" +msgstr "武器" + +#: script/localization.js:74 +msgid "build:" +msgstr "建筑物:" + +#: script/localization.js:75 +msgid "craft:" +msgstr "制造:" + +#: script/localization.js:76 +msgid "buy:" +msgstr "购买:" + +#: script/localization.js:77 +msgid "supplies:" +msgstr "供应:" + +#: script/localization.js:78 +msgid "perks:" +msgstr "能力:" + +#: script/localization.js:79 +msgid "take:" +msgstr "获得:" + +#: script/localization.js:80 +msgid "drop:" +msgstr "丢弃:" + +#: script/localization.js:81 +msgid "forest" +msgstr "树林" + +#: script/localization.js:82 +msgid "village" +msgstr "村落" + +#: script/outside.js:5 msgid "Outside" msgstr "野外" -#: ../../script/outside.js:100 +#: script/outside.js:100 msgid "scraps of fur" msgstr "皮毛碎片" -#: ../../script/outside.js:105 +#: script/outside.js:105 msgid "bits of meat" msgstr "小片肉" -#: ../../script/outside.js:110 +#: script/outside.js:110 msgid "strange scales" msgstr "古怪鳞片" -#: ../../script/outside.js:115 +#: script/outside.js:115 msgid "scattered teeth" msgstr "残缺牙齿" -#: ../../script/outside.js:120 +#: script/outside.js:120 msgid "tattered cloth" msgstr "破烂布料" -#: ../../script/outside.js:125 +#: script/outside.js:125 msgid "a crudely made charm" msgstr "做工粗糙的符咒" -#: ../../script/outside.js:141 ../../script/outside.js:529 +#: script/outside.js:142 script/outside.js:536 msgid "A Silent Forest" msgstr "静谧森林" -#: ../../script/outside.js:166 +#: script/outside.js:170 msgid "gather wood" msgstr "伐木" -#: ../../script/outside.js:183 +#: script/outside.js:187 msgid "a stranger arrives in the night" -msgstr "陌生人在夜里抵达." +msgstr "陌生人在夜里抵达" -#: ../../script/outside.js:185 +#: script/outside.js:189 msgid "a weathered family takes up in one of the huts." -msgstr "一户饱经风雨的人家住进一栋小屋." +msgstr "一户饱经风雨的人家住进一栋小屋" -#: ../../script/outside.js:187 +#: script/outside.js:191 msgid "a small group arrives, all dust and bones." -msgstr "一群瘦骨嶙峋,风尘仆仆的人抵达了." +msgstr "一群瘦骨嶙峋,风尘仆仆的人抵达了" -#: ../../script/outside.js:189 +#: script/outside.js:193 msgid "a convoy lurches in, equal parts worry and hope." -msgstr "车队历经磨难来到了小镇,怀着和担忧同等的希望." +msgstr "车队历经磨难来到了小镇,怀着和担忧同等的希望" -#: ../../script/outside.js:191 +#: script/outside.js:195 msgid "the town's booming. word does get around." -msgstr "镇子繁荣热闹,消息不胫而走." +msgstr "镇子繁荣热闹,消息不胫而走" -#: ../../script/outside.js:510 +#: script/outside.js:426 +msgid "pop " +msgstr "人口 " + +#: script/outside.js:517 msgid "check traps" msgstr "查看陷阱" -#: ../../script/outside.js:531 +#: script/outside.js:538 msgid "A Lonely Hut" msgstr "孤独小屋" -#: ../../script/outside.js:533 +#: script/outside.js:540 msgid "A Tiny Village" msgstr "小型村落" -#: ../../script/outside.js:535 +#: script/outside.js:542 msgid "A Modest Village" msgstr "中型村落" -#: ../../script/outside.js:537 +#: script/outside.js:544 msgid "A Large Village" msgstr "大型村落" -#: ../../script/outside.js:539 +#: script/outside.js:546 msgid "A Raucous Village" msgstr "喧嚣小镇" -#: ../../script/outside.js:551 +#: script/outside.js:558 msgid "the sky is grey and the wind blows relentlessly" -msgstr "天色阴沉,风无情地刮着." +msgstr "天色阴沉,风无情地刮着" -#: ../../script/outside.js:561 +#: script/outside.js:568 msgid "dry brush and dead branches litter the forest floor" -msgstr "林地上散落着枯枝败叶." +msgstr "林地上散落着枯枝败叶" -#: ../../script/outside.js:587 +#: script/outside.js:596 msgid "the traps contain " msgstr "陷阱捕获到" -#: ../../script/outside.js:592 +#: script/outside.js:603 msgid " and " msgstr "以及" -#: ../../script/space.js:42 +#: script/path.js:33 script/path.js:312 +msgid "A Dusty Path" +msgstr "漫漫尘途" + +#: script/path.js:50 +msgid "embark" +msgstr "出发" + +#: script/path.js:68 +msgid "the compass points " +msgstr "罗盘指向:" + +#: script/path.js:142 +msgid "none" +msgstr "空" + +#: script/path.js:152 +msgid "armour" +msgstr "护甲" + +#: script/path.js:164 +msgid "water" +msgstr "水" + +#: script/path.js:243 script/world.js:306 +msgid "free {0}/{1}" +msgstr "背包剩余空间: {0}/{1}" + +#: script/path.js:267 +msgid "weight" +msgstr "负重" + +#: script/path.js:269 +msgid "available" +msgstr "可用" + +#: script/room.js:22 +msgid "trap" +msgstr "陷阱" + +#: script/room.js:25 +msgid "" +"builder says she can make traps to catch any creatures might still be alive " +"out there" +msgstr "建造者说她能够制做陷阱来捕捉那些仍在野外活动的野兽" + +#: script/room.js:26 +msgid "more traps to catch more creatures" +msgstr "陷阱越多,抓到的猎物就越多" + +#: script/room.js:27 +msgid "more traps won't help now" +msgstr "再增加陷阱已毫无裨益" + +#: script/room.js:37 +msgid "cart" +msgstr "货车" + +#: script/room.js:40 +msgid "builder says she can make a cart for carrying wood" +msgstr "建造者说她能够制造出货车,用来运载木头" + +#: script/room.js:41 +msgid "the rickety cart will carry more wood from the forest" +msgstr "摇摇晃晃的货车满载从森林运出的木头" + +#: script/room.js:50 +msgid "hut" +msgstr "小屋" + +#: script/room.js:53 +msgid "builder says there are more wanderers. says they'll work, too." +msgstr "建造者说这里有许多流浪者,他们也会来工作" + +#: script/room.js:54 +msgid "builder puts up a hut, out in the forest. says word will get around." +msgstr "建造者在林中建起一栋小屋,她说消息很快就会流传出去" + +#: script/room.js:55 +msgid "no more room for huts." +msgstr "再没有可以建小屋的空地了" + +#: script/room.js:65 +msgid "lodge" +msgstr "旅馆" + +#: script/room.js:68 +msgid "villagers could help hunt, given the means" +msgstr "假如工具齐备,村民也能帮忙狩猎" + +#: script/room.js:69 +msgid "the hunting lodge stands in the forest, a ways out of town" +msgstr "供猎人居住的旅馆已经矗立在林中,距离村子不远" + +#: script/room.js:80 +msgid "trading post" +msgstr "贸易站" + +#: script/room.js:83 +msgid "a trading post would make commerce easier" +msgstr "贸易站让贸易变得更加便捷" + +#: script/room.js:84 +msgid "" +"now the nomads have a place to set up shop, they might stick around a while" +msgstr "现在游牧部落有地方安营扎寨设立商铺了,他们也许会多逗留一段时间" + +#: script/room.js:94 +msgid "tannery" +msgstr "制革屋" + +#: script/room.js:97 +msgid "builder says leather could be useful. says the villagers could make it." +msgstr "建造者说皮革会很有用,而且村民也会做" + +#: script/room.js:98 +msgid "tannery goes up quick, on the edge of the village" +msgstr "制革屋很快在村子一角建立了起来" + +#: script/room.js:108 +msgid "smokehouse" +msgstr "熏肉房" + +#: script/room.js:111 +msgid "" +"should cure the meat, or it'll spoil. builder says she can fix something up." +msgstr "应该把肉熏一下,否则会腐坏掉.建造者说她能帮忙搞定这个" + +#: script/room.js:112 +msgid "builder finishes the smokehouse. she looks hungry." +msgstr "建造者造好了熏肉房,她看起来饥肠辘辘" + +#: script/room.js:122 +msgid "workshop" +msgstr "工坊" + +#: script/room.js:125 +msgid "builder says she could make finer things, if she had the tools" +msgstr "建造者说如果她有工具的话能做出一些更精良的东西" + +#: script/room.js:126 +msgid "workshop's finally ready. builder's excited to get to it" +msgstr "工坊终于建好了.建造者激动不已" + +#: script/room.js:137 +msgid "steelworks" +msgstr "炼钢坊" + +#: script/room.js:140 +msgid "builder says the villagers could make steel, given the tools" +msgstr "建造者说给村民工具的话他们就能帮忙炼钢" + +#: script/room.js:141 +msgid "a haze falls over the village as the steelworks fires up" +msgstr "炼钢坊开工后,一缕黑烟飘向村庄上空" + +#: script/room.js:152 +msgid "armoury" +msgstr "军械坊" + +#: script/room.js:155 +msgid "builder says it'd be useful to have a steady source of bullets" +msgstr "建造者说拥有稳定的弹药来源很有必要" + +#: script/room.js:156 +msgid "armoury's done, welcoming back the weapons of the past." +msgstr "军械坊建好了,欢迎使用这些过时的武器" + +#: script/room.js:170 +msgid "a torch to keep the dark away" +msgstr "驱散黑暗的火把" + +#: script/room.js:179 +msgid "waterskin" +msgstr "水壶" + +#: script/room.js:183 +msgid "this waterskin'll hold a bit of water, at least" +msgstr "起码能装那么点儿水" + +#: script/room.js:191 +msgid "cask" +msgstr "水桶" + +#: script/room.js:195 +msgid "the cask holds enough water for longer expeditions" +msgstr "为更长的探索之旅提供充足的水源" + +#: script/room.js:204 +msgid "water tank" +msgstr "水罐" + +#: script/room.js:208 +msgid "never go thirsty again" +msgstr "再也不担心口渴" + +#: script/room.js:217 +msgid "bone spear" +msgstr "骨枪" + +#: script/room.js:220 +msgid "this spear's not elegant, but it's pretty good at stabbing" +msgstr "这柄标枪不怎么精致,但用来戳刺手感不错" + +#: script/room.js:229 script/world.js:300 +msgid "rucksack" +msgstr "双肩包" + +#: script/room.js:233 +msgid "carrying more means longer expeditions to the wilds" +msgstr "荒野旅行时携带更多物资" + +#: script/room.js:241 +msgid "wagon" +msgstr "篷车" + +#: script/room.js:245 +msgid "the wagon can carry a lot of supplies" +msgstr "篷车能够携带许多物资" + +#: script/room.js:254 +msgid "convoy" +msgstr "车队" + +#: script/room.js:258 +msgid "the convoy can haul mostly everything" +msgstr "车队几乎能把所有东西都装下" + +#: script/room.js:268 +msgid "l armour" +msgstr "皮甲" + +#: script/room.js:271 +msgid "leather's not strong. better than rags, though." +msgstr "皮革不算结实,但总比披块破布强吧" + +#: script/room.js:280 +msgid "i armour" +msgstr "铁甲" + +#: script/room.js:283 +msgid "iron's stronger than leather" +msgstr "铁可比皮结实" + +#: script/room.js:292 +msgid "s armour" +msgstr "钢甲" + +#: script/room.js:295 +msgid "steel's stronger than iron" +msgstr "钢的总比铁的强" + +#: script/room.js:304 +msgid "iron sword" +msgstr "铁剑" + +#: script/room.js:307 +msgid "sword is sharp. good protection out in the wilds." +msgstr "剑很锋利,能够在野外提供不错的防护" + +#: script/room.js:317 +msgid "steel sword" +msgstr "钢剑" + +#: script/room.js:320 +msgid "the steel is strong, and the blade true." +msgstr "好钢出利刃" + +#: script/room.js:330 +msgid "rifle" +msgstr "步枪" + +#: script/room.js:332 +msgid "black powder and bullets, like the old days." +msgstr "黑火药和子弹,就像过去那样" + +#: script/room.js:464 +msgid "Room" +msgstr "房间" + +#: script/room.js:492 script/room.js:617 +msgid "A Dark Room" +msgstr "小黑屋" + +#: script/room.js:507 +msgid "light fire" +msgstr "生火" + +#: script/room.js:518 +msgid "stoke fire" +msgstr "添柴" + +#: script/room.js:557 script/room.js:568 script/room.js:716 script/room.js:720 +msgid "the room is {0}" +msgstr "房间{0}" + +#: script/room.js:558 script/room.js:567 script/room.js:685 +msgid "the fire is {0}" +msgstr "火堆{0}" + +#: script/room.js:578 +msgid "" +"the stranger is standing by the fire. she says she can help. says she builds " +"things." +msgstr "那名陌生人出现在火堆前.她说她可以帮忙建些东西" + +#: script/room.js:593 +msgid "freezing" +msgstr "寒冷刺骨" + +#: script/room.js:594 +msgid "cold" +msgstr "很冷" + +#: script/room.js:595 +msgid "mild" +msgstr "很宜人" + +#: script/room.js:596 +msgid "warm" +msgstr "暖和" + +#: script/room.js:597 +msgid "hot" +msgstr "很热" + +#: script/room.js:609 +msgid "dead" +msgstr "熄灭了" + +#: script/room.js:610 +msgid "smoldering" +msgstr "开始冒烟" + +#: script/room.js:611 +msgid "flickering" +msgstr "冒出火苗" + +#: script/room.js:612 +msgid "burning" +msgstr "燃烧着" + +#: script/room.js:613 +msgid "roaring" +msgstr "熊熊燃烧" + +#: script/room.js:617 +msgid "A Firelit Room" +msgstr "生火间" + +#: script/room.js:655 +msgid "not enough wood to get the fire going" +msgstr "生火的木头不够了" + +#: script/room.js:668 +msgid "the wood has run out" +msgstr "木头用光了" + +#: script/room.js:688 +msgid "the light from the fire spills from the windows, out into the dark" +msgstr "火光映出窗外,投入黑暗之中" + +#: script/room.js:701 +msgid "builder stokes the fire" +msgstr "建造者添了柴火" + +#: script/room.js:731 +msgid "the wind howls outside" +msgstr "屋外寒风呼啸" + +#: script/room.js:732 +msgid "the wood is running out" +msgstr "木头就快烧完了" + +#: script/room.js:739 +msgid "a ragged stranger stumbles through the door and collapses in the corner" +msgstr "衣衫褴褛的陌生人步履蹒跚地步入门来,瘫倒在角落里" + +#: script/room.js:747 +msgid "" +"the stranger shivers, and mumbles quietly. her words are unintelligible." +msgstr "陌生人瑟瑟发抖,呢喃不已,听不清在说些什么" + +#: script/room.js:750 +msgid "the stranger in the corner stops shivering. her breathing calms." +msgstr "角落里的陌生人不再颤抖了,她的呼吸平静了下来" + +#: script/room.js:908 script/room.js:956 +msgid "not enough " +msgstr "不够了" + +#: script/room.js:928 +msgid "builder just shivers" +msgstr "建造者还在瑟瑟发抖" + +#: script/ship.js:11 +msgid "Ship" +msgstr "飞船" + +#: script/ship.js:28 +msgid "An Old Starship" +msgstr "破旧星舰" + +#: script/ship.js:41 +msgid "hull:" +msgstr "外壳:" + +#: script/ship.js:48 +msgid "engine:" +msgstr "引擎:" + +#: script/ship.js:56 +msgid "reinforce hull" +msgstr "加固船身" + +#: script/ship.js:66 +msgid "upgrade engine" +msgstr "升级引擎" + +#: script/ship.js:76 script/ship.js:152 +msgid "lift off" +msgstr "点火起飞" + +#: script/ship.js:101 +msgid "" +"somewhere above the debris cloud, the wanderer fleet hovers. been on this " +"rock too long." +msgstr "碎云之上不知处,流浪者的舰队正盘旋.已经在这块大岩石上待得太久了" + +#: script/ship.js:116 script/ship.js:129 +msgid "not enough alien alloy" +msgstr "外星合金不足" + +#: script/ship.js:144 +msgid "Ready to Leave?" +msgstr "准备好要离开了吗?" + +#: script/ship.js:148 +msgid "time to get out of this place. won't be coming back." +msgstr "是时候离开这里了.再也不会回头" + +#: script/ship.js:160 +msgid "linger" +msgstr "裹足徘徊" + +#: script/space.js:45 msgid "hull: " msgstr "船身:" -#: ../../script/space.js:76 +#: script/space.js:81 msgid "Troposphere" msgstr "对流层" -#: ../../script/space.js:78 +#: script/space.js:83 msgid "Stratosphere" msgstr "平流层" -#: ../../script/space.js:80 +#: script/space.js:85 msgid "Mesosphere" msgstr "中气层" -#: ../../script/space.js:82 +#: script/space.js:87 msgid "Thermosphere" msgstr "增温层" -#: ../../script/space.js:84 +#: script/space.js:89 msgid "Exosphere" msgstr "外逸层" -#: ../../script/space.js:86 +#: script/space.js:91 msgid "Space" msgstr "太空" -#: ../../script/space.js:421 +#: script/space.js:432 msgid "score for this game: {0}" msgstr "游戏得分: {0}" -#: ../../script/space.js:428 +#: script/space.js:439 msgid "total score: {0}" msgstr "总分: {0}" -#: ../../script/events/room.js:6 -msgid "The Nomad" -msgstr "游牧部落" +#: script/world.js:48 +msgid "punch" +msgstr "挥拳" -#: ../../script/events/room.js:13 -msgid "a nomad shuffles into view, laden with makeshift bags bound with rough twine." -msgstr "游牧部落慢吞吞地出现在视野中,带着许多用粗麻线扎起来的临时口袋." +#: script/world.js:54 +msgid "stab" +msgstr "戳刺" -#: ../../script/events/room.js:14 -msgid "won't say from where he came, but it's clear that he's not staying." -msgstr "他们没有提及来处,但显然不会逗留很久." +#: script/world.js:60 +msgid "swing" +msgstr "挥斩" -#: ../../script/events/room.js:16 -msgid "a nomad arrives, looking to trade" -msgstr "游牧部落抵达,想要进行贸易" +#: script/world.js:66 +msgid "slash" +msgstr "劈砍" -#: ../../script/events/room.js:19 -msgid "buy scales" -msgstr "购买鳞片" +#: script/world.js:72 +msgid "thrust" +msgstr "扎刺" -#: ../../script/events/room.js:24 -msgid "buy teeth" -msgstr "购买牙齿" +#: script/world.js:78 +msgid "shoot" +msgstr "开火" -#: ../../script/events/room.js:29 -msgid "buy bait" -msgstr "购买诱饵" +#: script/world.js:85 +msgid "blast" +msgstr "引爆" -#: ../../script/events/room.js:32 -msgid "traps are more effective with bait." -msgstr "上饵陷阱更有效率." +#: script/world.js:92 +msgid "lob" +msgstr "投掷" -#: ../../script/events/room.js:38 -msgid "buy compass" -msgstr "购买罗盘" +#: script/world.js:99 +msgid "tangle" +msgstr "牵绊" -#: ../../script/events/room.js:41 -msgid "the old compass is dented and dusty, but it looks to work." -msgstr "这块旧罗盘破损蒙尘,但看起来还能用." - -#: ../../script/events/room.js:45 ../../script/events/room.js:223 -#: ../../script/events/room.js:236 ../../script/events/room.js:249 -#: ../../script/events/room.js:300 ../../script/events/room.js:319 -#: ../../script/events/room.js:370 ../../script/events/room.js:389 -#: ../../script/events/room.js:427 ../../script/events/room.js:543 -#: ../../script/events/room.js:559 ../../script/events/room.js:575 -#: ../../script/events/room.js:586 -msgid "say goodbye" -msgstr "道别" - -#: ../../script/events/room.js:52 ../../script/events/room.js:102 -msgid "Noises" -msgstr "嘈杂" - -#: ../../script/events/room.js:59 -msgid "through the walls, shuffling noises can be heard." -msgstr "嘈杂声透墙传来." - -#: ../../script/events/room.js:60 -msgid "can't tell what they're up to." -msgstr "难以分辨来源." - -#: ../../script/events/room.js:62 -msgid "strange noises can be heard through the walls" -msgstr "古怪的声响透过墙壁传来." - -#: ../../script/events/room.js:65 ../../script/events/room.js:115 -#: ../../script/events/setpieces.js:1599 -msgid "investigate" -msgstr "调查" - -#: ../../script/events/room.js:69 ../../script/events/room.js:119 -#: ../../script/events/outside.js:29 -msgid "ignore them" -msgstr "忽略" - -#: ../../script/events/room.js:76 -msgid "vague shapes move, just out of sight." -msgstr "模糊的身影掠过,消失在视野外." - -#: ../../script/events/room.js:77 -msgid "the sounds stop." -msgstr "安静下来了." - -#: ../../script/events/room.js:81 ../../script/events/room.js:94 -msgid "go back inside" -msgstr "回屋" - -#: ../../script/events/room.js:89 -msgid "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." -msgstr "一捆用粗糙的毛皮扎起来的柴火斜倚在门槛上." - -#: ../../script/events/room.js:90 -msgid "the night is silent." -msgstr "黑夜重归静谧." - -#: ../../script/events/room.js:109 -msgid "scratching noises can be heard from the store room." -msgstr "仓库里传出悉悉索索的声音." - -#: ../../script/events/room.js:110 -msgid "something's in there." -msgstr "有什么在那里." - -#: ../../script/events/room.js:112 -msgid "something's in the store room" -msgstr "不速之客闯入了仓库." - -#: ../../script/events/room.js:126 ../../script/events/room.js:146 -#: ../../script/events/room.js:166 -msgid "some wood is missing." -msgstr "有些木头不见了." - -#: ../../script/events/room.js:127 -msgid "the ground is littered with small scales" -msgstr "地上散落着小鳞片." - -#: ../../script/events/room.js:147 -msgid "the ground is littered with small teeth" -msgstr "地上散落着小牙齿." - -#: ../../script/events/room.js:167 -msgid "the ground is littered with scraps of cloth" -msgstr "地上散落着布片." - -#: ../../script/events/room.js:187 -msgid "The Beggar" -msgstr "乞丐" - -#: ../../script/events/room.js:194 -msgid "a beggar arrives." -msgstr "乞丐徘徊在门前." - -#: ../../script/events/room.js:195 -msgid "asks for any spare furs to keep him warm at night." -msgstr "祈求能施舍给他一些多余的毛皮,好让他不在夜里受冻." - -#: ../../script/events/room.js:197 -msgid "a beggar arrives" -msgstr "乞丐来了" - -#: ../../script/events/room.js:200 -msgid "give 50" -msgstr "施舍50张毛皮" - -#: ../../script/events/room.js:205 ../../script/events/room.js:271 -#: ../../script/events/room.js:341 -msgid "give 100" -msgstr "施舍100张毛皮" - -#: ../../script/events/room.js:210 ../../script/events/room.js:281 -#: ../../script/events/room.js:458 -msgid "turn him away" -msgstr "撵走他" - -#: ../../script/events/room.js:218 ../../script/events/room.js:231 -#: ../../script/events/room.js:244 -msgid "the beggar expresses his thanks." -msgstr "乞丐感激涕零." - -#: ../../script/events/room.js:219 -msgid "leaves a pile of small scales behind." -msgstr "留给我们一堆小鳞片." - -#: ../../script/events/room.js:232 -msgid "leaves a pile of small teeth behind." -msgstr "留给我们一堆小牙齿." - -#: ../../script/events/room.js:245 -msgid "leaves some scraps of cloth behind." -msgstr "留给我们一些布料." - -#: ../../script/events/room.js:258 ../../script/events/room.js:328 -msgid "The Mysterious Wanderer" -msgstr "神秘流浪者" - -#: ../../script/events/room.js:265 -msgid "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more." -msgstr "一名流浪者推着货车来到村子,声称如果让他带着木头离开,他会带回更多木头." - -#: ../../script/events/room.js:266 -msgid "builder's not sure he's to be trusted." -msgstr "建造者不确定能否信任他." - -#: ../../script/events/room.js:268 ../../script/events/room.js:338 -msgid "a mysterious wanderer arrives" -msgstr "神秘流浪者来了" - -#: ../../script/events/room.js:276 ../../script/events/room.js:346 -msgid "give 500" -msgstr "交给他500块木头" - -#: ../../script/events/room.js:288 ../../script/events/room.js:307 -msgid "the wanderer leaves, cart loaded with wood" -msgstr "流浪者带着满载木头的货车离开了." - -#: ../../script/events/room.js:294 ../../script/events/room.js:313 -msgid "the mysterious wanderer returns, cart piled high with wood." -msgstr "神秘的流浪者回来了,货车上木头堆得更高了." - -#: ../../script/events/room.js:335 -msgid "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more." -msgstr "一名流浪者推着货车来到村子,声称如果让她带着毛皮离开,她会带回更多毛皮." - -#: ../../script/events/room.js:336 -msgid "builder's not sure she's to be trusted." -msgstr "建造者不确定能否信任她." - -#: ../../script/events/room.js:351 -msgid "turn her away" -msgstr "撵走她" - -#: ../../script/events/room.js:358 ../../script/events/room.js:377 -msgid "the wanderer leaves, cart loaded with furs" -msgstr "流浪者带着满载毛皮的货车离开了." - -#: ../../script/events/room.js:364 ../../script/events/room.js:383 -msgid "the mysterious wanderer returns, cart piled high with furs." -msgstr "神秘的流浪者回来了,货车上毛皮堆得更高了." - -#: ../../script/events/room.js:398 -msgid "The Scout" -msgstr "侦察兵" - -#: ../../script/events/room.js:405 -msgid "the scout says she's been all over." -msgstr "侦察兵说她曾环游世界." - -#: ../../script/events/room.js:406 -msgid "willing to talk about it, for a price." -msgstr "她愿意为我们分享她的经历,只需提供一些报酬." - -#: ../../script/events/room.js:408 -msgid "a scout stops for the night" -msgstr "侦察兵夜宿于此." - -#: ../../script/events/room.js:411 -msgid "buy map" -msgstr "购买地图" - -#: ../../script/events/room.js:413 -msgid "the map uncovers a bit of the world" -msgstr "地图上已探知的地方扩大了一点." - -#: ../../script/events/room.js:417 -msgid "learn scouting" -msgstr "学习侦察" - -#: ../../script/events/room.js:436 -msgid "The Master" -msgstr "宗师" - -#: ../../script/events/room.js:443 -msgid "an old wanderer arrives." -msgstr "一名年迈的流浪者抵达了." - -#: ../../script/events/room.js:444 -msgid "he smiles warmly and asks for lodgings for the night." -msgstr "他面带和煦的微笑,请求留宿一晚." - -#: ../../script/events/room.js:446 -msgid "an old wanderer arrives" -msgstr "年迈的流浪者出现了." - -#: ../../script/events/room.js:449 -msgid "agree" -msgstr "同意老人的请求" - -#: ../../script/events/room.js:465 -msgid "in exchange, the wanderer offers his wisdom." -msgstr "作为回报,流浪者为我们分享了他的智慧." - -#: ../../script/events/room.js:469 -msgid "evasion" -msgstr "避实就虚" - -#: ../../script/events/room.js:479 -msgid "precision" -msgstr "精密" - -#: ../../script/events/room.js:489 -msgid "force" -msgstr "野蛮人" - -#: ../../script/events/room.js:499 -msgid "nothing" -msgstr "一无所获" - -#: ../../script/events/room.js:508 -msgid "The Sick Man" -msgstr "患病男子" - -#: ../../script/events/room.js:515 -msgid "a man hobbles up, coughing." -msgstr "男子咳嗽着,一瘸一拐地走了过来." - -#: ../../script/events/room.js:516 -msgid "he begs for medicine." -msgstr "他祈求分给他一支药剂." - -#: ../../script/events/room.js:518 -msgid "a sick man hobbles up" -msgstr "患病男子一瘸一拐地走了过来." - -#: ../../script/events/room.js:521 -msgid "give 1 medicine" -msgstr "分给他一支药剂" - -#: ../../script/events/room.js:523 -msgid "the man swallows the medicine eagerly" -msgstr "男子迫不及待咽下了药剂." - -#: ../../script/events/room.js:527 -msgid "tell him to leave" -msgstr "请他离开" - -#: ../../script/events/room.js:534 ../../script/events/room.js:550 -#: ../../script/events/room.js:566 -msgid "the man is thankful." -msgstr "男子感激涕零." - -#: ../../script/events/room.js:535 ../../script/events/room.js:551 -#: ../../script/events/room.js:567 -msgid "he leaves a reward." -msgstr "他留下报酬走了." - -#: ../../script/events/room.js:536 -msgid "some weird metal he picked up on his travels." -msgstr "那是他在旅途中捡到的一些古怪的金属." - -#: ../../script/events/room.js:552 -msgid "some weird glowing boxes he picked up on his travels." -msgstr "那是他在旅途中捡到的一些古怪的发光盒子." - -#: ../../script/events/room.js:568 -msgid "all he has are some scales." -msgstr "全是些鳞片." - -#: ../../script/events/room.js:582 -msgid "the man expresses his thanks and hobbles off." -msgstr "男子表达了他的谢意,一瘸一拐地离开了." - -#: ../../script/events/setpieces.js:6 -msgid "An Outpost" +#: script/world.js:124 +msgid "An Outpost" msgstr "前哨" -#: ../../script/events/setpieces.js:10 ../../script/events/setpieces.js:12 -msgid "a safe place in the wilds." -msgstr "荒野中安全的地方." - -#: ../../script/events/setpieces.js:33 -msgid "A Murky Swamp" -msgstr "迷雾沼泽" - -#: ../../script/events/setpieces.js:37 -msgid "rotting reeds rise out of the swampy earth." -msgstr "腐烂的芦草冒出沼泽." - -#: ../../script/events/setpieces.js:38 -msgid "a lone frog sits in the muck, silently." -msgstr "一只孤独的蛙蹲坐在淤泥中,一言不发." - -# dur dur dur -#: ../../script/events/setpieces.js:40 -msgid "a swamp festers in the stagnant air." -msgstr "凝滞的空气中,沼泽正在溃烂." - -#: ../../script/events/setpieces.js:43 ../../script/events/setpieces.js:530 -#: ../../script/events/setpieces.js:585 ../../script/events/setpieces.js:853 -#: ../../script/events/setpieces.js:1264 ../../script/events/setpieces.js:1282 -#: ../../script/events/setpieces.js:3408 -msgid "enter" -msgstr "进入" - -#: ../../script/events/setpieces.js:54 -msgid "deep in the swamp is a moss-covered cabin." -msgstr "沼泽深处现出一栋覆满苔藓的小屋." - -#: ../../script/events/setpieces.js:55 -msgid "an old wanderer sits inside, in a seeming trance." -msgstr "一名年迈的流浪者坐在里头,看起来正在发呆." - -#: ../../script/events/setpieces.js:60 -msgid "talk" -msgstr "对话" - -#: ../../script/events/setpieces.js:71 -msgid "the wanderer takes the charm and nods slowly." -msgstr "流浪者接过符咒,缓缓点了点头." - -#: ../../script/events/setpieces.js:72 -msgid "he speaks of once leading the great fleets to fresh worlds." -msgstr "他谈起曾率领一支伟大的舰队前往新世界." - -#: ../../script/events/setpieces.js:73 -msgid "unfathomable destruction to fuel wanderer hungers." -msgstr "以莫测的毁灭之力填补流浪者心中的欲壑." - -#: ../../script/events/setpieces.js:74 -msgid "his time here, now, is his penance." -msgstr "而如今,他待在这里的时光都在为此赎罪." - -#: ../../script/events/setpieces.js:90 -msgid "A Damp Cave" -msgstr "潮湿洞穴" - -#: ../../script/events/setpieces.js:94 -msgid "the mouth of the cave is wide and dark." -msgstr "洞口宽敞而黑暗." - -#: ../../script/events/setpieces.js:95 -msgid "can't see what's inside." -msgstr "看不清里面有什么." - -#: ../../script/events/setpieces.js:97 -msgid "the earth here is split, as if bearing an ancient wound" -msgstr "大地裂开,宛如古老的伤痕." - -#: ../../script/events/setpieces.js:100 ../../script/events/setpieces.js:2834 -#: ../../script/events/setpieces.js:3333 -msgid "go inside" -msgstr "进入" - -#: ../../script/events/setpieces.js:119 ../../script/events/setpieces.js:257 -msgid "a startled beast defends its home" -msgstr "受到惊吓的野兽正要捍卫它的巢穴." - -#: ../../script/events/setpieces.js:134 ../../script/events/setpieces.js:183 -#: ../../script/events/setpieces.js:222 ../../script/events/setpieces.js:239 -#: ../../script/events/setpieces.js:272 ../../script/events/setpieces.js:304 -#: ../../script/events/setpieces.js:336 ../../script/events/setpieces.js:368 -#: ../../script/events/setpieces.js:569 ../../script/events/setpieces.js:623 -#: ../../script/events/setpieces.js:660 ../../script/events/setpieces.js:692 -#: ../../script/events/setpieces.js:730 ../../script/events/setpieces.js:767 -#: ../../script/events/setpieces.js:804 ../../script/events/setpieces.js:836 -#: ../../script/events/setpieces.js:885 ../../script/events/setpieces.js:901 -#: ../../script/events/setpieces.js:924 ../../script/events/setpieces.js:961 -#: ../../script/events/setpieces.js:998 ../../script/events/setpieces.js:1217 -#: ../../script/events/setpieces.js:1233 ../../script/events/setpieces.js:1249 -#: ../../script/events/setpieces.js:1357 ../../script/events/setpieces.js:1395 -#: ../../script/events/setpieces.js:1437 ../../script/events/setpieces.js:1453 -#: ../../script/events/setpieces.js:1469 ../../script/events/setpieces.js:1506 -#: ../../script/events/setpieces.js:1543 ../../script/events/setpieces.js:1581 -#: ../../script/events/setpieces.js:1618 ../../script/events/setpieces.js:1635 -#: ../../script/events/setpieces.js:1652 ../../script/events/setpieces.js:1669 -#: ../../script/events/setpieces.js:1713 ../../script/events/setpieces.js:1737 -#: ../../script/events/setpieces.js:1753 ../../script/events/setpieces.js:1792 -#: ../../script/events/setpieces.js:1831 ../../script/events/setpieces.js:1854 -#: ../../script/events/setpieces.js:1882 ../../script/events/setpieces.js:1921 -#: ../../script/events/setpieces.js:1955 ../../script/events/setpieces.js:1988 -#: ../../script/events/setpieces.js:2027 ../../script/events/setpieces.js:2066 -#: ../../script/events/setpieces.js:2100 ../../script/events/setpieces.js:2133 -#: ../../script/events/setpieces.js:2166 ../../script/events/setpieces.js:2209 -#: ../../script/events/setpieces.js:2234 ../../script/events/setpieces.js:3089 -#: ../../script/events/setpieces.js:3127 ../../script/events/setpieces.js:3159 -#: ../../script/events/setpieces.js:3227 ../../script/events/setpieces.js:3259 -#: ../../script/events/setpieces.js:3296 -msgid "continue" -msgstr "继续深入" - -#: ../../script/events/setpieces.js:138 ../../script/events/setpieces.js:154 -#: ../../script/events/setpieces.js:187 ../../script/events/setpieces.js:226 -#: ../../script/events/setpieces.js:244 ../../script/events/setpieces.js:276 -#: ../../script/events/setpieces.js:308 ../../script/events/setpieces.js:340 -#: ../../script/events/setpieces.js:372 ../../script/events/setpieces.js:413 -#: ../../script/events/setpieces.js:464 ../../script/events/setpieces.js:495 -msgid "leave cave" -msgstr "离开洞穴" - -#: ../../script/events/setpieces.js:145 -msgid "the cave narrows a few feet in." -msgstr "洞穴狭窄,几无立足之地." - -#: ../../script/events/setpieces.js:146 -msgid "the walls are moist and moss-covered" -msgstr "岩壁潮湿,覆盖着苔藓." - -#: ../../script/events/setpieces.js:150 -msgid "squeeze" -msgstr "挤入深处" - -#: ../../script/events/setpieces.js:161 -msgid "the remains of an old camp sits just inside the cave." -msgstr "洞穴内出现一处老旧营地的遗迹." - -#: ../../script/events/setpieces.js:162 -msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." -msgstr "污损的睡袋平躺着,布满了薄薄的灰尘." - -#: ../../script/events/setpieces.js:194 -msgid "the body of a wanderer lies in a small cavern." -msgstr "流浪者的尸体躺在狭小的洞穴里." - -#: ../../script/events/setpieces.js:195 -msgid "rot's been to work on it, and some of the pieces are missing." -msgstr "它已经开始腐烂,且遗失了一些肢体." - -#: ../../script/events/setpieces.js:196 -msgid "can't tell what left it here." -msgstr "难说这里还留下了什么." - -#: ../../script/events/setpieces.js:233 -msgid "the torch sputters and dies in the damp air" -msgstr "火把劈啪作响,熄灭在了潮湿的空气中." - -#: ../../script/events/setpieces.js:234 -msgid "the darkness is absolute" -msgstr "漆黑一片." - -#: ../../script/events/setpieces.js:236 -msgid "the torch goes out" -msgstr "火把燃尽了." - -#: ../../script/events/setpieces.js:289 -msgid "a cave lizard attacks" -msgstr "一头洞穴蜥蜴袭来." - -#: ../../script/events/setpieces.js:321 -msgid "a large beast charges out of the dark" -msgstr "一头巨兽冲出黑暗." - -#: ../../script/events/setpieces.js:353 -msgid "a giant lizard shambles forward" -msgstr "一头洞穴蜥蜴跌跌撞撞地袭来." - -#: ../../script/events/setpieces.js:379 -msgid "the nest of a large animal lies at the back of the cave." -msgstr "巨兽的巢穴就位于洞穴后方." - -#: ../../script/events/setpieces.js:420 -msgid "a small supply cache is hidden at the back of the cave." -msgstr "一个小型供给点藏在洞穴后方." - -#: ../../script/events/setpieces.js:471 -msgid "an old case is wedged behind a rock, covered in a thick layer of dust." -msgstr "岩石下嵌着一个旧盒子,上面覆满一层薄灰." - -#: ../../script/events/setpieces.js:503 -msgid "A Deserted Town" -msgstr "沙漠小镇" - -#: ../../script/events/setpieces.js:507 -msgid "a small suburb lays ahead, empty houses scorched and peeling." -msgstr "前面是一小片住宅区,空无一人,徒留烧焦的残垣断壁." - -#: ../../script/events/setpieces.js:508 -msgid "broken streetlights stand, rusting. light hasn't graced this place in a long time." -msgstr "早就损坏的街灯屹立着,锈迹斑斑.光明已经很久没有眷顾这里." - -#: ../../script/events/setpieces.js:510 -msgid "the town lies abandoned, its citizens long dead" -msgstr "这里的小镇早就被遗弃,镇上的居民已经死去多时." - -#: ../../script/events/setpieces.js:513 ../../script/events/setpieces.js:1201 -msgid "explore" -msgstr "探索小镇" - -#: ../../script/events/setpieces.js:525 -msgid "where the windows of the schoolhouse aren't shattered, they're blackened with soot." -msgstr "校舍的窗玻璃并没有碎掉,但却被烟熏黑了." - -#: ../../script/events/setpieces.js:526 -msgid "the double doors creak endlessly in the wind." -msgstr "双开门在风中不停地咯吱作响." - -#: ../../script/events/setpieces.js:535 ../../script/events/setpieces.js:573 -#: ../../script/events/setpieces.js:590 ../../script/events/setpieces.js:627 -#: ../../script/events/setpieces.js:664 ../../script/events/setpieces.js:696 -#: ../../script/events/setpieces.js:734 ../../script/events/setpieces.js:771 -#: ../../script/events/setpieces.js:808 ../../script/events/setpieces.js:840 -#: ../../script/events/setpieces.js:857 ../../script/events/setpieces.js:889 -#: ../../script/events/setpieces.js:905 ../../script/events/setpieces.js:928 -#: ../../script/events/setpieces.js:965 ../../script/events/setpieces.js:1002 -#: ../../script/events/setpieces.js:1044 ../../script/events/setpieces.js:1076 -#: ../../script/events/setpieces.js:1103 ../../script/events/setpieces.js:1146 -#: ../../script/events/setpieces.js:1167 ../../script/events/setpieces.js:1182 -msgid "leave town" -msgstr "离开小镇" - -#: ../../script/events/setpieces.js:566 -msgid "ambushed on the street." -msgstr "街头有埋伏." - -# ? -#: ../../script/events/setpieces.js:580 -msgid "a squat building up ahead." -msgstr "前面有伏击点." - -#: ../../script/events/setpieces.js:581 -msgid "a green cross barely visible behind grimy windows." -msgstr "透过脏兮兮的窗户依稀能看见绿色的十字." - -#: ../../script/events/setpieces.js:597 -msgid "a small cache of supplies is tucked inside a rusting locker." -msgstr "生锈的柜子里找到了少量补给." - -#: ../../script/events/setpieces.js:657 -msgid "a scavenger waits just inside the door." -msgstr "一名拾荒者正躲在门后." - -#: ../../script/events/setpieces.js:689 -msgid "a beast stands alone in an overgrown park." -msgstr "一头野兽独自站在杂草茂密的公园中." - -#: ../../script/events/setpieces.js:703 -msgid "an overturned caravan is spread across the pockmarked street." -msgstr "一辆侧翻的篷车里的物件洒满了整条坑坑洼洼的街道." - -#: ../../script/events/setpieces.js:704 -msgid "it's been picked over by scavengers, but there's still some things worth taking." -msgstr "这里已经被拾荒者扫荡过了,但应该还找得一些值得带走的东西." - -#: ../../script/events/setpieces.js:764 -msgid "a madman attacks, screeching." -msgstr "一名疯子尖叫着袭来." - -#: ../../script/events/setpieces.js:801 -msgid "a thug moves out of the shadows." -msgstr "一名暴徒蹿出阴影." - -#: ../../script/events/setpieces.js:833 -msgid "a beast charges out of a ransacked classroom." -msgstr "一头野兽冲出早已被洗劫一空的教室." - -#: ../../script/events/setpieces.js:847 -msgid "through the large gymnasium doors, footsteps can be heard." -msgstr "通过体育馆大门时, 脚步声清晰可闻." - -#: ../../script/events/setpieces.js:848 -msgid "the torchlight casts a flickering glow down the hallway." -msgstr "火光的光芒照亮了走廊." - -#: ../../script/events/setpieces.js:849 -msgid "the footsteps stop." -msgstr "脚步声停了下来." - -#: ../../script/events/setpieces.js:882 -msgid "another beast, draw by the noise, leaps out of a copse of trees." -msgstr "另一头野兽循着声响也跳出了树丛." - -#: ../../script/events/setpieces.js:896 -msgid "something's causing a commotion a ways down the road." -msgstr "这条路的不远处有什么正在制造骚动." - -#: ../../script/events/setpieces.js:897 -msgid "a fight, maybe." -msgstr "没准正在作战." - -#: ../../script/events/setpieces.js:912 -msgid "a small basket of food is hidden under a park bench, with a note attached." -msgstr "一小篮食物藏在公园长椅下,上面贴着一张便条." - -#: ../../script/events/setpieces.js:913 -msgid "can't read the words." -msgstr "无法辨认出内容." - -#: ../../script/events/setpieces.js:958 -msgid "a panicked scavenger bursts through the door, screaming." -msgstr "一名陷入慌乱的拾荒者尖叫着闯过了大门." - -#: ../../script/events/setpieces.js:995 -msgid "a man stands over a dead wanderer. notices he's not alone." -msgstr "一名男子站在死去的流浪者身边.注意他不是一个人." - -#: ../../script/events/setpieces.js:1009 -msgid "scavenger had a small camp in the school." -msgstr "拾荒者在学校里有一个小型营地." - -#: ../../script/events/setpieces.js:1010 -msgid "collected scraps spread across the floor like they fell from heaven." -msgstr "他们收集来的垃圾散落在地板上,好像是从天堂里掉下来的一样." - -#: ../../script/events/setpieces.js:1051 -msgid "scavenger'd been looking for supplies in here, it seems." -msgstr "看起来拾荒者正在这里搜寻补给." - -#: ../../script/events/setpieces.js:1052 -msgid "a shame to let what he'd found go to waste." -msgstr "任他发现的东西白白浪费可是令人蒙羞的事." - -#: ../../script/events/setpieces.js:1083 -msgid "beneath the wanderer's rags, clutched in one of its many hands, a glint of steel." -msgstr "钢铁闪闪发光,流浪者的破旧衣服下攥着其中一把." - -#: ../../script/events/setpieces.js:1084 -msgid "worth killing for, it seems." -msgstr "似乎很值得干一票." - -#: ../../script/events/setpieces.js:1110 -msgid "eye for an eye seems fair." -msgstr "以牙还牙相当公平." - -#: ../../script/events/setpieces.js:1111 -msgid "always worked before, at least." -msgstr "起码以前都是这样." - -#: ../../script/events/setpieces.js:1112 -msgid "picking the bones finds some useful trinkets." -msgstr "捡起骨头来后发现了一些有用的小玩意." - -#: ../../script/events/setpieces.js:1153 -msgid "some medicine abandoned in the drawers." -msgstr "抽屉里遗落了一些药剂." - -#: ../../script/events/setpieces.js:1174 -msgid "the clinic has been ransacked." -msgstr "诊所已被洗劫一空." - -#: ../../script/events/setpieces.js:1175 -msgid "only dust and stains remain." -msgstr "只有尘土和污迹依旧." - -#: ../../script/events/setpieces.js:1190 -msgid "A Ruined City" -msgstr "城市废墟" - -#: ../../script/events/setpieces.js:1194 -msgid "a battered highway sign stands guard at the entrance to this once-great city." -msgstr "一面残破的高速公路标牌耸立在这座曾经的大城市的入口." - -#: ../../script/events/setpieces.js:1195 -msgid "the towers that haven't crumbled jut from the landscape like the ribcage of some ancient beast." -msgstr "尚未坍塌的塔楼耸立在大地上,宛如某些古老野兽的肋骨." - -#: ../../script/events/setpieces.js:1196 -msgid "might be things worth having still inside." -msgstr "也许那里还有值得拥有的东西." - -#: ../../script/events/setpieces.js:1198 -msgid "the towers of a decaying city dominate the skyline" -msgstr "城市废墟的高塔指向天际." - -#: ../../script/events/setpieces.js:1212 -msgid "the streets are empty." -msgstr "街道空空荡荡." - -#: ../../script/events/setpieces.js:1213 -msgid "the air is filled with dust, driven relentlessly by the hard winds." -msgstr "空气里飘满尘埃,任凭永不停歇的狂风吹来吹去." - -#: ../../script/events/setpieces.js:1221 ../../script/events/setpieces.js:1237 -#: ../../script/events/setpieces.js:1253 ../../script/events/setpieces.js:1269 -#: ../../script/events/setpieces.js:1286 ../../script/events/setpieces.js:1323 -#: ../../script/events/setpieces.js:1361 ../../script/events/setpieces.js:1399 -#: ../../script/events/setpieces.js:1441 ../../script/events/setpieces.js:1457 -#: ../../script/events/setpieces.js:1473 ../../script/events/setpieces.js:1510 -#: ../../script/events/setpieces.js:1547 ../../script/events/setpieces.js:1585 -#: ../../script/events/setpieces.js:1604 ../../script/events/setpieces.js:1622 -#: ../../script/events/setpieces.js:1639 ../../script/events/setpieces.js:1656 -#: ../../script/events/setpieces.js:1673 ../../script/events/setpieces.js:1717 -#: ../../script/events/setpieces.js:1741 ../../script/events/setpieces.js:1757 -#: ../../script/events/setpieces.js:1796 ../../script/events/setpieces.js:1835 -#: ../../script/events/setpieces.js:1858 ../../script/events/setpieces.js:1886 -#: ../../script/events/setpieces.js:1925 ../../script/events/setpieces.js:1959 -#: ../../script/events/setpieces.js:1992 ../../script/events/setpieces.js:2031 -#: ../../script/events/setpieces.js:2070 ../../script/events/setpieces.js:2104 -#: ../../script/events/setpieces.js:2137 ../../script/events/setpieces.js:2170 -#: ../../script/events/setpieces.js:2268 ../../script/events/setpieces.js:2297 -#: ../../script/events/setpieces.js:2342 ../../script/events/setpieces.js:2378 -#: ../../script/events/setpieces.js:2418 ../../script/events/setpieces.js:2453 -#: ../../script/events/setpieces.js:2488 ../../script/events/setpieces.js:2523 -#: ../../script/events/setpieces.js:2563 ../../script/events/setpieces.js:2603 -#: ../../script/events/setpieces.js:2637 ../../script/events/setpieces.js:2685 -#: ../../script/events/setpieces.js:2729 ../../script/events/setpieces.js:2773 -#: ../../script/events/setpieces.js:2816 -msgid "leave city" -msgstr "离开城市" - -#: ../../script/events/setpieces.js:1228 -msgid "orange traffic cones are set across the street, faded and cracked." -msgstr "橙色的锥形交通路标横放在街道上,已经褪色和破损." - -#: ../../script/events/setpieces.js:1229 -msgid "lights flash through the alleys between buildings." -msgstr "楼宇间灯光穿过街巷闪烁不停." - -#: ../../script/events/setpieces.js:1244 -msgid "a large shanty town sprawls across the streets." -msgstr "街道似乎穿过了一大片棚户区." - -#: ../../script/events/setpieces.js:1245 -msgid "faces, darkened by soot and blood, stare out from crooked huts." -msgstr "一张张被血和煤灰染黑的面孔从那些歪歪斜斜的小屋里探出来." - -#: ../../script/events/setpieces.js:1260 -msgid "the shell of an abandoned hospital looms ahead." -msgstr "废弃医院的遗迹位于前方." - -#: ../../script/events/setpieces.js:1276 -msgid "the old tower seems mostly intact." -msgstr "似乎古塔还几乎完整." - -#: ../../script/events/setpieces.js:1277 -msgid "the shell of a burned out car blocks the entrance." -msgstr "烧毁的汽车壳拦住了入口." - -#: ../../script/events/setpieces.js:1278 -msgid "most of the windows at ground level are busted anyway." -msgstr "无论如何,多数地面高度的窗户已经被砸坏了." - -#: ../../script/events/setpieces.js:1293 -msgid "a huge lizard scrambles up out of the darkness of an old metro station." -msgstr "一头巨大的蜥蜴从破旧地铁站的阴影中跌跌撞撞地冲了出来." - -#: ../../script/events/setpieces.js:1319 -msgid "descend" -msgstr "前往探索" - -#: ../../script/events/setpieces.js:1329 -msgid "the shot echoes in the empty street." -msgstr "枪声在空荡荡的街道上回响." - -#: ../../script/events/setpieces.js:1367 -msgid "the soldier steps out from between the buildings, rifle raised." -msgstr "士兵高举着步枪,在建筑物间来回跳跃." - -#: ../../script/events/setpieces.js:1405 -msgid "a frail man stands defiantly, blocking the path." -msgstr "一名虚弱的男子抗拒地站了起来,拦住了道路." - -#: ../../script/events/setpieces.js:1448 -msgid "nothing but downcast eyes." -msgstr "什么都没有,除了那已经紧闭的眼睛." - -#: ../../script/events/setpieces.js:1449 -msgid "the people here were broken a long time ago." -msgstr "这里的人很早以前就已崩坏." - -#: ../../script/events/setpieces.js:1464 -msgid "empty corridors." -msgstr "空空荡荡的走廊." - -#: ../../script/events/setpieces.js:1465 -msgid "the place has been swept clean by scavengers." -msgstr "这里已经被拾荒者搜刮干净了." - -#: ../../script/events/setpieces.js:1479 -msgid "an old man bursts through a door, wielding a scalpel." -msgstr "一个老头挥舞着手术刀,冲出门来." - -#: ../../script/events/setpieces.js:1516 -msgid "a thug is waiting on the other side of the wall." -msgstr "暴徒守在墙壁对面." - -#: ../../script/events/setpieces.js:1554 -msgid "a snarling beast jumps out from behind a car." -msgstr "一头咆哮的野兽从车后蹿出." - -#: ../../script/events/setpieces.js:1593 -msgid "street above the subway platform is blown away." -msgstr "地道平台上方的街区已经被炸飞了." - -#: ../../script/events/setpieces.js:1594 -msgid "lets some light down into the dusty haze." -msgstr "让光线照射到尘雾之中." - -#: ../../script/events/setpieces.js:1595 -msgid "a sound comes from the tunnel, just ahead." -msgstr "隧道里传来一声响动,就在前面." - -#: ../../script/events/setpieces.js:1612 -msgid "looks like a camp of sorts up ahead." -msgstr "似乎前面有什么营地在." - -#: ../../script/events/setpieces.js:1613 -msgid "rusted chainlink is pulled across an alleyway." -msgstr "生锈的链条拖过通道." - -#: ../../script/events/setpieces.js:1614 -msgid "fires burn in the courtyard beyond." -msgstr "庭院前面大火熊熊燃烧." - -#: ../../script/events/setpieces.js:1630 -msgid "more voices can be heard ahead." -msgstr "前面传来更多的声响." - -#: ../../script/events/setpieces.js:1631 -msgid "they must be here for a reason." -msgstr "他们一定有什么原因才会来这." - -#: ../../script/events/setpieces.js:1647 -msgid "the sound of gunfire carries on the wind." -msgstr "交火的声音随风传来." - -#: ../../script/events/setpieces.js:1648 -msgid "the street ahead glows with firelight." -msgstr "前方街道火光闪闪." - -#: ../../script/events/setpieces.js:1664 -msgid "more squatters are crowding around now." -msgstr "现在那些占据空屋的人纷纷向这里拥来." - -#: ../../script/events/setpieces.js:1665 -msgid "someone throws a stone." -msgstr "有人丢出一块石头." - -#: ../../script/events/setpieces.js:1681 -msgid "an improvised shop is set up on the sidewalk." -msgstr "路边设立了一处临时的小店." - -#: ../../script/events/setpieces.js:1682 -msgid "the owner stands by, stoic." -msgstr "店主坚忍地站在一边." - -#: ../../script/events/setpieces.js:1725 -msgid "strips of meat hang drying by the side of the street." -msgstr "路沿上晒着许多肉." - -#: ../../script/events/setpieces.js:1726 -msgid "the people back away, avoiding eye contact." -msgstr "人们向后退去,回避目光接触." - -#: ../../script/events/setpieces.js:1749 -msgid "someone has locked and barricaded the door to this operating theatre." -msgstr "有人封锁了通向手术室的门." - -#: ../../script/events/setpieces.js:1764 -msgid "a tribe of elderly squatters is camped out in this ward." -msgstr "一伙年迈的寮居者占据了病房." - -#: ../../script/events/setpieces.js:1803 -msgid "a pack of lizards rounds the corner." -msgstr "角落里盘踞了一群蜥蜴." - -#: ../../script/events/setpieces.js:1843 -msgid "strips of meat are hung up to dry in this ward." -msgstr "肉条挂在病房里晾干." - -#: ../../script/events/setpieces.js:1865 -msgid "a large bird nests at the top of the stairs." -msgstr "楼梯尽头有一个巨大的鸟巢." - -#: ../../script/events/setpieces.js:1894 -msgid "the debris is denser here." -msgstr "残骸俯首即是." - -#: ../../script/events/setpieces.js:1895 -msgid "maybe some useful stuff in the rubble." -msgstr "也许在这堆碎砾中能翻出有用的东西." - -#: ../../script/events/setpieces.js:1932 -msgid "a swarm of rats rushes up the tunnel." -msgstr "鼠群涌出隧道." - -#: ../../script/events/setpieces.js:1966 -msgid "a large man attacks, waving a bayonet." -msgstr "一名高大的男人挥舞着刺刀袭来." - -#: ../../script/events/setpieces.js:1999 -msgid "a second soldier opens fire." -msgstr "又一名士兵开火了." - -#: ../../script/events/setpieces.js:2038 -msgid "a masked soldier rounds the corner, gun drawn" -msgstr "蒙面士兵拔出枪在角落巡逻." - -#: ../../script/events/setpieces.js:2077 -msgid "the crowd surges forward." -msgstr "人流向前方涌去." - -#: ../../script/events/setpieces.js:2111 -msgid "a youth lashes out with a tree branch." -msgstr "青年挥着树枝袭来." - -#: ../../script/events/setpieces.js:2144 -msgid "a squatter stands firmly in the doorway of a small hut." -msgstr "寮屋人坚定地守在小屋门廊处." - -#: ../../script/events/setpieces.js:2177 -msgid "behind the door, a deformed figure awakes and attacks." -msgstr "门后有个丑陋的家伙醒了过来并袭击了你." - -#: ../../script/events/setpieces.js:2216 -msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." -msgstr "门仅仅稍开了一点,就有数百支触手涌了出来." - -#: ../../script/events/setpieces.js:2242 -msgid "bird must have liked shiney things." -msgstr "鸟儿一定都喜欢闪闪发光的东西." - -#: ../../script/events/setpieces.js:2243 -msgid "some good stuff woven into its nest." -msgstr "有些好东西被它当做巢的材料了." - -#: ../../script/events/setpieces.js:2276 -msgid "not much here." -msgstr "这里没发现什么." - -#: ../../script/events/setpieces.js:2277 -msgid "scavengers must have gotten to this place already." -msgstr "拾荒者一定已经搜刮过这个地方." - -#: ../../script/events/setpieces.js:2305 -msgid "the tunnel opens up at another platform." -msgstr "隧道通向另一处平台." - -#: ../../script/events/setpieces.js:2306 -msgid "the walls are scorched from an old battle." -msgstr "墙壁上残留着昔日战斗留下的烧焦痕迹." - -#: ../../script/events/setpieces.js:2307 -msgid "bodies and supplies from both sides litter the ground." -msgstr "作战双方的尸体和物资散落在墙壁两旁." - -#: ../../script/events/setpieces.js:2351 -msgid "the small military outpost is well supplied." -msgstr "这处小型的军事前哨补给非常丰富." - -#: ../../script/events/setpieces.js:2352 -msgid "arms and munitions, relics from the war, are neatly arranged on the store-room floor." -msgstr "大战遗留的财富,那些武器弹药整齐地放在储藏室的地上." - -#: ../../script/events/setpieces.js:2353 -msgid "just as deadly now as they were then." -msgstr "如今也一如过往那般致命." - -#: ../../script/events/setpieces.js:2386 -msgid "searching the bodies yields a few supplies." -msgstr "搜索尸体也会获得少量物资." - -#: ../../script/events/setpieces.js:2387 -msgid "more soldiers will be on their way." -msgstr "更多士兵已经在来的路上了." - -#: ../../script/events/setpieces.js:2388 -msgid "time to move on." -msgstr "该走了." - -#: ../../script/events/setpieces.js:2426 -msgid "the small settlement has clearly been burning a while." -msgstr "显然这个小定居点已经被烧过一阵子了." - -#: ../../script/events/setpieces.js:2427 -msgid "the bodies of the wanderers that lived here are still visible in the flames." -msgstr "火光中还能辨认出那些流浪者的尸体." - -#: ../../script/events/setpieces.js:2428 -msgid "still time to rescue a few supplies." -msgstr "仍有时间去抢救出少许物资." - -#: ../../script/events/setpieces.js:2462 -msgid "the remaining settlers flee from the violence, their belongings forgotten." -msgstr "幸存的居民仓皇从屠杀中逃脱,将他们的财物都忘在了身后." - -#: ../../script/events/setpieces.js:2463 -msgid "there's not much, but some useful things can still be found." -msgstr "几乎没什么了,不过应该还能找到一些有用的东西." - -#: ../../script/events/setpieces.js:2496 -msgid "the young settler was carrying a canvas sack." -msgstr "那位年轻的居民背着帆布袋." - -#: ../../script/events/setpieces.js:2497 -msgid "it contains travelling gear, and a few trinkets." -msgstr "里面有旅行用品和一些小玩意." - -#: ../../script/events/setpieces.js:2498 ../../script/events/setpieces.js:2533 -msgid "there's nothing else here." -msgstr "再没别的了." - -#: ../../script/events/setpieces.js:2531 -msgid "inside the hut, a child cries." -msgstr "小屋里孩子在哭." - -#: ../../script/events/setpieces.js:2532 -msgid "a few belongings rest against the walls." -msgstr "墙角放着少许物资." - -#: ../../script/events/setpieces.js:2571 -msgid "the stench of rot and death fills the operating theatres." -msgstr "手术室里弥漫着溃烂和死亡的气息." - -#: ../../script/events/setpieces.js:2572 -msgid "a few items are scattered on the ground." -msgstr "地上散落着一些物资." - -#: ../../script/events/setpieces.js:2573 -msgid "there is nothing else here." -msgstr "再没别的了." - -#: ../../script/events/setpieces.js:2611 -msgid "a pristine medicine cabinet at the end of a hallway." -msgstr "走廊尽头有一个简陋的药箱." - -#: ../../script/events/setpieces.js:2612 -msgid "the rest of the hospital is empty." -msgstr "医院其他的地方都空空荡荡." - -#: ../../script/events/setpieces.js:2645 -msgid "someone had been stockpiling loot here." -msgstr "有人把战利品存在了这里." - -#: ../../script/events/setpieces.js:2693 -msgid "the tentacular horror is defeated." -msgstr "触手被击退了." - -#: ../../script/events/setpieces.js:2694 -msgid "inside, the remains of its victims are everywhere." -msgstr "里面到处都是受害者的遗体." - -#: ../../script/events/setpieces.js:2737 -msgid "the warped man lies dead." -msgstr "乖戾的家伙倒下了." - -#: ../../script/events/setpieces.js:2738 -msgid "the operating theatre has a lot of curious equipment." -msgstr "手术室里放着许多神奇的设备." - -#: ../../script/events/setpieces.js:2781 -msgid "the old man had a small cache of interesting items." -msgstr "这位老头身怀一些有趣的东西." - -#: ../../script/events/setpieces.js:2824 -msgid "An Old House" -msgstr "老宅" - -#: ../../script/events/setpieces.js:2828 -msgid "an old house remains here, once white siding yellowed and peeling." -msgstr "一栋老宅依然坐落于此,曾经雪白的墙壁已发黄剥落." - -#: ../../script/events/setpieces.js:2829 -msgid "the door hangs open." -msgstr "门一直敞着." - -#: ../../script/events/setpieces.js:2831 -msgid "the remains of an old house stand as a monument to simpler times" -msgstr "老宅依旧在,仿佛一座纪念碑,纪念着那个世道不这样艰辛的时代." - -#: ../../script/events/setpieces.js:2845 -msgid "the house is abandoned, but not yet picked over." -msgstr "老宅虽然荒废已久,却还没有被人搜刮过." - -#: ../../script/events/setpieces.js:2846 -msgid "still a few drops of water in the old well." -msgstr "古井里还有一些水." - -#: ../../script/events/setpieces.js:2879 -msgid "the house has been ransacked." -msgstr "老宅已被洗劫一空." - -#: ../../script/events/setpieces.js:2880 -msgid "but there is a cache of medicine under the floorboards." -msgstr "但是地板下面还藏着一些药品补给." - -#: ../../script/events/setpieces.js:2907 -msgid "a man charges down the hall, a rusty blade in his hand" -msgstr "一名男子手持锈刃冲进大厅." - -#: ../../script/events/setpieces.js:2938 -msgid "A Forgotten Battlefield" -msgstr "失落战场" - -#: ../../script/events/setpieces.js:2942 -msgid "a battle was fought here, long ago." -msgstr "多年前这里曾发生过一场战争." - -#: ../../script/events/setpieces.js:2943 -msgid "battered technology from both sides lays dormant on the blasted landscape." -msgstr "双方的战争技术使得这片大地如今满目疮痍." - -#: ../../script/events/setpieces.js:2990 -msgid "A Huge Borehole" -msgstr "巨坑" - -#: ../../script/events/setpieces.js:2994 -msgid "a huge hole is cut deep into the earth, evidence of the past harvest." -msgstr "巨坑深入地底,这是往昔曾有丰硕收获的证明." - -#: ../../script/events/setpieces.js:2995 -msgid "they took what they came for, and left." -msgstr "他们拿走了他们想要的,然后离开了." - -#: ../../script/events/setpieces.js:2996 -msgid "castoff from the mammoth drills can still be found by the edges of the precipice." -msgstr "站在深坑边依然能看见当年的巨大钻头的残痕遗迹." - -#: ../../script/events/setpieces.js:3018 -msgid "A Crashed Ship" -msgstr "坠毁星舰" - -#: ../../script/events/setpieces.js:3027 -msgid "the familiar curves of a wanderer vessel rise up out of the dust and ash. " -msgstr "尘埃灰烬中冒出了熟悉的形状,那是艘流浪者的飞船." - -#: ../../script/events/setpieces.js:3028 -msgid "lucky that the natives can't work the mechanisms." -msgstr "幸运的是当地人对机械一窍不通." - -#: ../../script/events/setpieces.js:3029 -msgid "with a little effort, it might fly again." -msgstr "小小的努力下就能让它再飞起来." - -#: ../../script/events/setpieces.js:3033 -msgid "salvage" -msgstr "抢修" - -#: ../../script/events/setpieces.js:3041 -msgid "The Sulphur Mine" -msgstr "硫磺矿" - -#: ../../script/events/setpieces.js:3045 -msgid "the military is already set up at the mine's entrance." -msgstr "军队已驻扎在矿井入口了." - -#: ../../script/events/setpieces.js:3046 -msgid "soldiers patrol the perimeter, rifles slung over their shoulders." -msgstr "巡逻兵把步枪扛在肩上,在周边巡逻." - -#: ../../script/events/setpieces.js:3048 -msgid "a military perimeter is set up around the mine." -msgstr "一处军事基地设置在了矿井附近." - -#: ../../script/events/setpieces.js:3051 ../../script/events/setpieces.js:3195 -msgid "attack" -msgstr "袭击" - -#: ../../script/events/setpieces.js:3086 -msgid "a soldier, alerted, opens fire." -msgstr "一名士兵发现了你,开了火." - -#: ../../script/events/setpieces.js:3093 ../../script/events/setpieces.js:3131 -#: ../../script/events/setpieces.js:3231 ../../script/events/setpieces.js:3263 -msgid "run" -msgstr "逃跑" - -#: ../../script/events/setpieces.js:3124 -msgid "a second soldier joins the fight." -msgstr "又一名士兵加入了战斗." - -#: ../../script/events/setpieces.js:3156 -msgid "a grizzled soldier attacks, waving a bayonet." -msgstr "一名头发花白的士兵挥舞着刺刀加入了战斗." - -#: ../../script/events/setpieces.js:3166 -msgid "the military presence has been cleared." -msgstr "军队已经被击溃了." - -#: ../../script/events/setpieces.js:3167 ../../script/events/setpieces.js:3304 -#: ../../script/events/setpieces.js:3379 -msgid "the mine is now safe for workers." -msgstr "现在工人可以安全地采矿了." - -#: ../../script/events/setpieces.js:3169 -msgid "the sulphur mine is clear of dangers" -msgstr "硫磺矿不再危险了." - -#: ../../script/events/setpieces.js:3185 -msgid "The Coal Mine" -msgstr "煤矿" - -#: ../../script/events/setpieces.js:3189 -msgid "camp fires burn by the entrance to the mine." -msgstr "矿井入口处营火熊熊燃烧." - -#: ../../script/events/setpieces.js:3190 -msgid "men mill about, weapons at the ready." -msgstr "有人带着武器驻守在那." - -#: ../../script/events/setpieces.js:3192 -msgid "this old mine is not abandoned" -msgstr "这座老矿井还没有废弃." - -#: ../../script/events/setpieces.js:3224 ../../script/events/setpieces.js:3256 -msgid "a man joins the fight" -msgstr "一名男子加入了战斗." - -#: ../../script/events/setpieces.js:3293 -msgid "only the chief remains." -msgstr "只有首领还活着了." - -#: ../../script/events/setpieces.js:3303 -msgid "the camp is still, save for the crackling of the fires." -msgstr "营地依然还在,但只剩下火堆噼噼啪啪地燃烧." - -#: ../../script/events/setpieces.js:3306 -msgid "the coal mine is clear of dangers" -msgstr "煤矿不再危险." - -#: ../../script/events/setpieces.js:3322 -msgid "The Iron Mine" +#: script/world.js:125 +msgid "Iron Mine" msgstr "铁矿" -#: ../../script/events/setpieces.js:3326 -msgid "an old iron mine sits here, tools abandoned and left to rust." -msgstr "这里有一座旧铁矿,工具四处乱丢,任其生锈." +#: script/world.js:126 +msgid "Coal Mine" +msgstr "煤矿" -#: ../../script/events/setpieces.js:3327 -msgid "bleached bones are strewn about the entrance. many, deeply scored with jagged grooves." -msgstr "矿井入口处白骨累累,上面有许多道深深的锯齿形牙痕." +#: script/world.js:127 +msgid "Sulphur Mine" +msgstr "硫磺矿" -#: ../../script/events/setpieces.js:3328 -msgid "feral howls echo out of the darkness." -msgstr "野兽的咆哮声回荡在空气中." +#: script/world.js:128 +msgid "An Old House" +msgstr "废弃小屋" -#: ../../script/events/setpieces.js:3330 -msgid "the path leads to an abandoned mine" -msgstr "通往废弃矿井之路." +#: script/world.js:129 +msgid "A Damp Cave" +msgstr "洞穴" -#: ../../script/events/setpieces.js:3368 -msgid "a large creature lunges, muscles rippling in the torchlight" -msgstr "一只巨大的怪物跳了出来,火把的光照亮了它暴起的肌肉." +#: script/world.js:130 +msgid "An Abandoned Town" +msgstr "小镇" -#: ../../script/events/setpieces.js:3378 -msgid "the beast is dead." -msgstr "野兽死了." +#: script/world.js:131 +msgid "A Ruined City" +msgstr "城市" -#: ../../script/events/setpieces.js:3381 -msgid "the iron mine is clear of dangers" -msgstr "铁矿不再危险." +#: script/world.js:132 +msgid "A Crashed Starship" +msgstr "坠毁星舰" -#: ../../script/events/setpieces.js:3398 -msgid "A Destroyed Village" -msgstr "村子废墟" +#: script/world.js:133 +msgid "A Borehole" +msgstr "巨坑" -#: ../../script/events/setpieces.js:3402 -msgid "a destroyed village lies in the dust." -msgstr "被毁灭的村子灰尘遍地." +#: script/world.js:134 +msgid "A Battlefield" +msgstr "战场" -#: ../../script/events/setpieces.js:3403 -msgid "charred bodies litter the ground." -msgstr "破烂的尸体俯首即是." +#: script/world.js:135 +msgid "A Murky Swamp" +msgstr "沼泽" -#: ../../script/events/setpieces.js:3405 -msgid "the metallic tang of wanderer afterburner hangs in the air." -msgstr "流浪者助燃器的金属架伸了出来,悬在空中." +#: script/world.js:140 +msgid "A Destroyed Village" +msgstr "村庄" -#: ../../script/events/setpieces.js:3419 -msgid "a shack stands at the center of the village." -msgstr "一栋小棚子矗立在村子中央." +#: script/world.js:270 +msgid "water:{0}" +msgstr "水:{0}" -#: ../../script/events/setpieces.js:3420 -msgid "there are still supplies inside." -msgstr "里头似乎还有些物资." +#: script/world.js:298 +msgid "pockets" +msgstr "背包" -#: ../../script/events/setpieces.js:3424 -msgid "take" -msgstr "带走" +#: script/world.js:323 +msgid "hp: {0}/{1}" +msgstr "生命: {0}/{1}" -#: ../../script/events/setpieces.js:3431 -msgid "all the work of a previous generation is here." -msgstr "这里留存着前代人的所有劳动果实." +#: script/world.js:330 +msgid "{0}:{1}" +msgstr "{0}:{1}" -#: ../../script/events/setpieces.js:3432 -msgid "ripe for the picking." -msgstr "是时候采摘它们了." +#: script/world.js:365 +msgid "dangerous to be this far from the village without proper protection" +msgstr "没有妥善防护离开村子这么远很危险" -#: ../../script/events/encounters.js:7 +#: script/world.js:367 +msgid "safer here" +msgstr "这里可算安全了" + +#: script/world.js:473 +msgid "the meat has run out" +msgstr "肉已经吃完了" + +#: script/world.js:479 +msgid "starvation sets in" +msgstr "饥饿袭来" + +#: script/world.js:505 +msgid "there is no more water" +msgstr "水已耗尽" + +#: script/world.js:509 +msgid "the thirst becomes unbearable" +msgstr "口渴难耐" + +#: script/world.js:582 +msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." +msgstr "树木歪倒在干草丛中,枯黄的灌木在风中沙沙作响" + +#: script/world.js:585 +msgid "" +"the trees are gone. parched earth and blowing dust are poor replacements." +msgstr "树木都消失了,唯留下干裂的大地和飞扬的尘土" + +#: script/world.js:592 +msgid "" +"trees loom on the horizon. grasses gradually yield to a forest floor of dry " +"branches and fallen leaves." +msgstr "地平线上隐约瞧见树林.草地渐渐稀疏,替代以铺着枯枝败叶的森林" + +#: script/world.js:595 +msgid "the grasses thin. soon, only dust remains." +msgstr "草地很快稀疏了起来,唯留下漫天扬尘" + +#: script/world.js:602 +msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." +msgstr "荒草如海,在燥热的风中摇曳着,中间现出了一片荒地" + +#: script/world.js:605 +msgid "" +"a wall of gnarled trees rises from the dust. their branches twist into a " +"skeletal canopy overhead." +msgstr "尘土中长出了结瘤的树墙,枝干在头顶缠绕成骨骼般的穹顶" + +#: script/world.js:812 +msgid "Wanderer" +msgstr "漫游者" + +#: script/world.js:817 +msgid "The Village" +msgstr "村庄" + +#: script/world.js:847 +msgid "the world fades" +msgstr "眼前的世界烟消云散" + +#: script/world.js:950 script/events/setpieces.js:2966 +msgid "water replenished" +msgstr "水补充好了" + +#: script/world.js:979 +msgid "A Barren World" +msgstr "荒芜世界" + +#: script/events/encounters.js:7 msgid "A Snarling Beast" msgstr "咆哮的野兽" -#: ../../script/events/encounters.js:15 +#: script/events/encounters.js:15 msgid "snarling beast" msgstr "咆哮的野兽" -#: ../../script/events/encounters.js:16 +#: script/events/encounters.js:16 msgid "the snarling beast is dead" -msgstr "咆哮的野兽倒下了." +msgstr "咆哮的野兽倒下了" -#: ../../script/events/encounters.js:39 +#: script/events/encounters.js:39 msgid "a snarling beast leaps out of the underbrush" -msgstr "一只咆哮的野兽从灌木丛里蹿了出来." +msgstr "一只咆哮的野兽从灌木丛里蹿了出来" -#: ../../script/events/encounters.js:44 +#: script/events/encounters.js:44 msgid "A Gaunt Man" msgstr "憔悴的男子" -#: ../../script/events/encounters.js:52 +#: script/events/encounters.js:52 msgid "gaunt man" msgstr "憔悴的男子" -#: ../../script/events/encounters.js:53 +#: script/events/encounters.js:53 msgid "the gaunt man is dead" msgstr "憔悴的男子倒下了" -#: ../../script/events/encounters.js:76 +#: script/events/encounters.js:76 msgid "a gaunt man approaches, a crazed look in his eye" -msgstr "一名憔悴的男子靠了过来,眼底流露出疯狂." +msgstr "一名憔悴的男子靠了过来,眼底流露出疯狂" -#: ../../script/events/encounters.js:81 +#: script/events/encounters.js:81 msgid "A Strange Bird" msgstr "怪鸟" -#: ../../script/events/encounters.js:89 +#: script/events/encounters.js:89 msgid "strange bird" msgstr "怪鸟" -#: ../../script/events/encounters.js:90 +#: script/events/encounters.js:90 msgid "the strange bird is dead" -msgstr "怪鸟倒下了." +msgstr "怪鸟倒下了" -#: ../../script/events/encounters.js:113 +#: script/events/encounters.js:113 msgid "a strange looking bird speeds across the plains" -msgstr "一只模样古怪的鸟快速掠过平原." +msgstr "一只模样古怪的鸟快速掠过平原" -#: ../../script/events/encounters.js:119 +#: script/events/encounters.js:119 msgid "A Shivering Man" msgstr "颤抖的男子" -#: ../../script/events/encounters.js:127 +#: script/events/encounters.js:127 msgid "shivering man" msgstr "颤抖的男子" -#: ../../script/events/encounters.js:128 +#: script/events/encounters.js:128 msgid "the shivering man is dead" -msgstr "颤抖的男子倒下了." +msgstr "颤抖的男子倒下了" -#: ../../script/events/encounters.js:156 +#: script/events/encounters.js:156 msgid "a shivering man approaches and attacks with surprising strength" -msgstr "一名颤抖的男子靠了过来,以令人吃惊的怪力发起袭击." +msgstr "一名颤抖的男子靠了过来,以令人吃惊的怪力发起袭击" -#: ../../script/events/encounters.js:161 +#: script/events/encounters.js:161 msgid "A Man-Eater" msgstr "食人怪" -#: ../../script/events/encounters.js:169 +#: script/events/encounters.js:169 msgid "man-eater" msgstr "食人怪" -#: ../../script/events/encounters.js:170 +#: script/events/encounters.js:170 msgid "the man-eater is dead" -msgstr "食人怪倒下了." +msgstr "食人怪倒下了" -#: ../../script/events/encounters.js:193 +#: script/events/encounters.js:193 msgid "a large creature attacks, claws freshly bloodied" -msgstr "一只巨大的生物袭来,爪子上鲜血淋漓." +msgstr "一只巨大的生物袭来,爪子上鲜血淋漓" -#: ../../script/events/encounters.js:198 +#: script/events/encounters.js:198 msgid "A Scavenger" msgstr "拾荒者" -#: ../../script/events/encounters.js:206 +#: script/events/encounters.js:206 msgid "scavenger" msgstr "拾荒者" -#: ../../script/events/encounters.js:207 +#: script/events/encounters.js:207 msgid "the scavenger is dead" msgstr "拾荒者被消灭了" -#: ../../script/events/encounters.js:235 +#: script/events/encounters.js:235 msgid "a scavenger draws close, hoping for an easy score" -msgstr "一名拾荒者贴了过来,想要发起偷袭." +msgstr "一名拾荒者贴了过来,想要发起偷袭" -#: ../../script/events/encounters.js:240 +#: script/events/encounters.js:240 msgid "A Huge Lizard" msgstr "巨蜥" -#: ../../script/events/encounters.js:248 +#: script/events/encounters.js:248 msgid "lizard" msgstr "巨蜥" -#: ../../script/events/encounters.js:249 +#: script/events/encounters.js:249 msgid "the lizard is dead" -msgstr "巨蜥倒下了." +msgstr "巨蜥倒下了" -#: ../../script/events/encounters.js:272 +#: script/events/encounters.js:272 msgid "the grass thrashes wildly as a huge lizard pushes through" -msgstr "草丛疯摇,一只巨蜥扑了出来." +msgstr "草丛疯摇,一只巨蜥扑了出来" -#: ../../script/events/encounters.js:278 +#: script/events/encounters.js:278 msgid "A Feral Terror" msgstr "凶怪" -#: ../../script/events/encounters.js:286 +#: script/events/encounters.js:286 msgid "feral terror" msgstr "凶怪" -#: ../../script/events/encounters.js:287 +#: script/events/encounters.js:287 msgid "the feral terror is dead" -msgstr "凶怪倒下了." +msgstr "凶怪倒下了" -#: ../../script/events/encounters.js:310 +#: script/events/encounters.js:310 msgid "a beast, wilder than imagining, erupts out of the foliage" -msgstr "一只凶怪超乎想象的狂野,从林中扑将出来." +msgstr "一只凶怪超乎想象的狂野,从林中扑将出来" -#: ../../script/events/encounters.js:315 +#: script/events/encounters.js:315 msgid "A Soldier" msgstr "士兵" -#: ../../script/events/encounters.js:323 +#: script/events/encounters.js:323 msgid "soldier" msgstr "士兵" -#: ../../script/events/encounters.js:324 +#: script/events/encounters.js:324 msgid "the soldier is dead" -msgstr "士兵倒下了." +msgstr "士兵倒下了" -#: ../../script/events/encounters.js:353 +#: script/events/encounters.js:353 msgid "a soldier opens fire from across the desert" -msgstr "士兵从沙漠那边开火." +msgstr "士兵从沙漠那边开火" -#: ../../script/events/encounters.js:358 +#: script/events/encounters.js:358 msgid "A Sniper" msgstr "狙击手" -#: ../../script/events/encounters.js:366 +#: script/events/encounters.js:366 msgid "sniper" msgstr "狙击手" -#: ../../script/events/encounters.js:367 +#: script/events/encounters.js:367 msgid "the sniper is dead" msgstr "狙击手被灭" -#: ../../script/events/encounters.js:396 +#: script/events/encounters.js:396 msgid "a shot rings out, from somewhere in the long grass" -msgstr "深草丛的某处射出了一发子弹." +msgstr "深草丛的某处射出了一发子弹" -#: ../../script/events/outside.js:6 -msgid "A Ruined Trap" -msgstr "损毁的陷阱" - -#: ../../script/events/outside.js:13 -msgid "some of the traps have been torn apart." -msgstr "一些陷阱损毁了." - -#: ../../script/events/outside.js:14 -msgid "large prints lead away, into the forest." -msgstr "巨大的足印延伸至森林." - -#: ../../script/events/outside.js:22 -msgid "some traps have been destroyed" -msgstr "一些陷阱损毁了." - -#: ../../script/events/outside.js:25 -msgid "track them" -msgstr "追踪" - -#: ../../script/events/outside.js:36 -msgid "the tracks disappear after just a few minutes." -msgstr "数分钟后足印消失了." - -#: ../../script/events/outside.js:37 -msgid "the forest is silent." -msgstr "森林归于静谧." - -#: ../../script/events/outside.js:41 ../../script/events/outside.js:58 -#: ../../script/events/outside.js:98 ../../script/events/outside.js:115 -#: ../../script/events/outside.js:158 ../../script/events/outside.js:175 -#: ../../script/events/outside.js:206 ../../script/events/outside.js:236 -msgid "go home" -msgstr "返回" - -#: ../../script/events/outside.js:48 -msgid "not far from the village lies a large beast, its fur matted with blood." -msgstr "村外不远处躺着一只巨兽,它的毛皮上染满了鲜血." - -#: ../../script/events/outside.js:49 -msgid "it puts up little resistance before the knife." -msgstr "它无力挣扎任人宰割." - -#: ../../script/events/outside.js:67 -msgid "Sickness" -msgstr "瘟疫" - -#: ../../script/events/outside.js:77 -msgid "a sickness is spreading through the village." -msgstr "瘟疫在村子中蔓延." - -#: ../../script/events/outside.js:78 ../../script/events/outside.js:132 -msgid "medicine is needed immediately." -msgstr "亟需药剂." - -#: ../../script/events/outside.js:82 -msgid "1 medicine" -msgstr "1支药剂" - -#: ../../script/events/outside.js:87 -msgid "ignore it" -msgstr "放任不管" - -#: ../../script/events/outside.js:94 -msgid "the sickness is cured in time." -msgstr "疫病及时得到了控制." - -#: ../../script/events/outside.js:105 -msgid "the sickness spreads through the village." -msgstr "瘟疫在村子中蔓延" - -#: ../../script/events/outside.js:106 -msgid "the days are spent with burials." -msgstr "葬礼接着葬礼." - -#: ../../script/events/outside.js:107 ../../script/events/outside.js:166 -msgid "the nights are rent with screams." -msgstr "尖叫响彻黑夜." - -#: ../../script/events/outside.js:124 -msgid "Plague" -msgstr "黑死病" - -#: ../../script/events/outside.js:131 -msgid "a terrible plague is fast spreading through the village." -msgstr "可怕的黑死病迅速地在村子里传播开来." - -#: ../../script/events/outside.js:136 -msgid "5 medicine" -msgstr "5支药剂" - -#: ../../script/events/outside.js:141 -msgid "do nothing" -msgstr "置之不理" - -#: ../../script/events/outside.js:148 -msgid "the plague is kept from spreading." -msgstr "黑死病得到了控制." - -#: ../../script/events/outside.js:149 -msgid "only a few die." -msgstr "只有少数人死去." - -#: ../../script/events/outside.js:150 -msgid "the rest bury them." -msgstr "剩下的人埋葬了他们." - -#: ../../script/events/outside.js:165 -msgid "the plague rips through the village." -msgstr "黑死病席卷村落." - -#: ../../script/events/outside.js:167 -msgid "the only hope is a quick death." -msgstr "人们只求速死." - -#: ../../script/events/outside.js:184 -msgid "A Beast Attack" -msgstr "野兽来袭" - -#: ../../script/events/outside.js:191 -msgid "a pack of snarling beasts pours out of the trees." -msgstr "一群咆哮的野兽冲出丛林." - -#: ../../script/events/outside.js:192 -msgid "the fight is short and bloody, but the beasts are repelled." -msgstr "战斗短暂而血腥,但兽群溃退了." - -#: ../../script/events/outside.js:193 -msgid "the villagers retreat to mourn the dead." -msgstr "村民撤了回来,悼念那些死去的人." - -#: ../../script/events/outside.js:215 -msgid "A Military Raid" -msgstr "军事突袭" - -#: ../../script/events/outside.js:222 -msgid "a gunshot rings through the trees." -msgstr "枪声啸过树林." - -#: ../../script/events/outside.js:223 -msgid "well armed men charge out of the forest, firing into the crowd." -msgstr "装备精良的人冲出树林,向人群射击." - -#: ../../script/events/outside.js:224 -msgid "after a skirmish they are driven away, but not without losses." -msgstr "虽然他们撤走了,但我们好些人牺牲了." - -#: ../../script/events/global.js:6 +#: script/events/global.js:6 msgid "The Thief" msgstr "小偷" -#: ../../script/events/global.js:13 +#: script/events/global.js:13 msgid "the villagers haul a filthy man out of the store room." -msgstr "村民们从仓库里拽出来一个脏兮兮的家伙." +msgstr "村民们从仓库里拽出来一个脏兮兮的家伙" -#: ../../script/events/global.js:14 +#: script/events/global.js:14 msgid "say his folk have been skimming the supplies." -msgstr "据说他的同伙们早已经顺走许多货物." +msgstr "据说他的同伙们早已经顺走许多货物" -#: ../../script/events/global.js:15 +#: script/events/global.js:15 msgid "say he should be strung up as an example." -msgstr "他们说应该绞死他以儆效尤." +msgstr "他们说应该绞死他以儆效尤" -#: ../../script/events/global.js:17 +#: script/events/global.js:17 msgid "a thief is caught" msgstr "抓到一名小偷" -#: ../../script/events/global.js:20 +#: script/events/global.js:21 msgid "hang him" msgstr "绞死他" -#: ../../script/events/global.js:24 +#: script/events/global.js:25 msgid "spare him" msgstr "释放他" -#: ../../script/events/global.js:31 +#: script/events/global.js:32 msgid "the villagers hang the thief high in front of the store room." -msgstr "村民们将盗贼绞死,高挂在仓库门前" +msgstr "村民们将盗贼绞死,高挂在仓库门前" -#: ../../script/events/global.js:32 -msgid "the point is made. in the next few days, the missing supplies are returned." -msgstr "此举卓有成效.数日后,遗失的物资都被还了回来." +#: script/events/global.js:33 +msgid "" +"the point is made. in the next few days, the missing supplies are returned." +msgstr "此举卓有成效.数日后,遗失的物资都被还了回来" -#: ../../script/events/global.js:48 +#: script/events/global.js:49 msgid "the man says he's grateful. says he won't come around any more." -msgstr "这家伙感激涕零,说他再也不会来行窃了." +msgstr "这家伙感激涕零,说他再也不会来行窃了" -#: ../../script/events/global.js:49 +#: script/events/global.js:50 msgid "shares what he knows about sneaking before he goes." -msgstr "在离开前他分享了有关潜行的心得." +msgstr "在离开前他分享了有关潜行的心得" + +#: script/events/outside.js:6 +msgid "A Ruined Trap" +msgstr "损毁的陷阱" + +#: script/events/outside.js:13 +msgid "some of the traps have been torn apart." +msgstr "一些陷阱损毁了" + +#: script/events/outside.js:14 +msgid "large prints lead away, into the forest." +msgstr "巨大的足印延伸至森林" + +#: script/events/outside.js:22 +msgid "some traps have been destroyed" +msgstr "一些陷阱损毁了" + +#: script/events/outside.js:26 +msgid "track them" +msgstr "追踪" + +#: script/events/outside.js:30 script/events/room.js:71 +#: script/events/room.js:122 +msgid "ignore them" +msgstr "忽略" + +#: script/events/outside.js:37 +msgid "the tracks disappear after just a few minutes." +msgstr "数分钟后足印消失了" + +#: script/events/outside.js:38 +msgid "the forest is silent." +msgstr "森林归于静谧" + +#: script/events/outside.js:42 script/events/outside.js:59 +#: script/events/outside.js:98 script/events/outside.js:115 +#: script/events/outside.js:166 script/events/outside.js:183 +#: script/events/outside.js:215 script/events/outside.js:247 +msgid "go home" +msgstr "返回" + +#: script/events/outside.js:49 +msgid "not far from the village lies a large beast, its fur matted with blood." +msgstr "村外不远处躺着一只巨兽,它的毛皮上染满了鲜血" + +#: script/events/outside.js:50 +msgid "it puts up little resistance before the knife." +msgstr "它无力挣扎任人宰割" + +#: script/events/outside.js:68 +msgid "Sickness" +msgstr "瘟疫" + +#: script/events/outside.js:75 +msgid "a sickness is spreading through the village." +msgstr "瘟疫在村子中蔓延" + +#: script/events/outside.js:76 script/events/outside.js:132 +msgid "medicine is needed immediately." +msgstr "亟需药剂" + +#: script/events/outside.js:82 +msgid "1 medicine" +msgstr "1支药剂" + +#: script/events/outside.js:87 +msgid "ignore it" +msgstr "放任不管" + +#: script/events/outside.js:94 +msgid "the sickness is cured in time." +msgstr "疫病及时得到了控制" + +#: script/events/outside.js:105 +msgid "the sickness spreads through the village." +msgstr "瘟疫在村子中蔓延" + +#: script/events/outside.js:106 +msgid "the days are spent with burials." +msgstr "葬礼接着葬礼" + +#: script/events/outside.js:107 script/events/outside.js:174 +msgid "the nights are rent with screams." +msgstr "尖叫响彻黑夜" + +#: script/events/outside.js:124 +msgid "Plague" +msgstr "黑死病" + +#: script/events/outside.js:131 +msgid "a terrible plague is fast spreading through the village." +msgstr "可怕的黑死病迅速地在村子里传播开来" + +#: script/events/outside.js:138 +msgid "buy medicine" +msgstr "购买药剂" + +#: script/events/outside.js:144 +msgid "5 medicine" +msgstr "5支药剂" + +#: script/events/outside.js:149 +msgid "do nothing" +msgstr "置之不理" + +#: script/events/outside.js:156 +msgid "the plague is kept from spreading." +msgstr "黑死病得到了控制" + +#: script/events/outside.js:157 +msgid "only a few die." +msgstr "只有少数人死去" + +#: script/events/outside.js:158 +msgid "the rest bury them." +msgstr "剩下的人埋葬了他们" + +#: script/events/outside.js:173 +msgid "the plague rips through the village." +msgstr "黑死病席卷村落" + +#: script/events/outside.js:175 +msgid "the only hope is a quick death." +msgstr "人们只求速死" + +#: script/events/outside.js:192 +msgid "A Beast Attack" +msgstr "野兽来袭" + +#: script/events/outside.js:199 +msgid "a pack of snarling beasts pours out of the trees." +msgstr "一群咆哮的野兽冲出丛林" + +#: script/events/outside.js:200 +msgid "the fight is short and bloody, but the beasts are repelled." +msgstr "战斗短暂而血腥,但兽群溃退了" + +#: script/events/outside.js:201 +msgid "the villagers retreat to mourn the dead." +msgstr "村民撤了回来,悼念那些死去的人" + +#: script/events/outside.js:224 +msgid "A Military Raid" +msgstr "军事突袭" + +#: script/events/outside.js:231 +msgid "a gunshot rings through the trees." +msgstr "枪声啸过树林" + +#: script/events/outside.js:232 +msgid "well armed men charge out of the forest, firing into the crowd." +msgstr "装备精良的人冲出树林,向人群射击" + +#: script/events/outside.js:233 +msgid "after a skirmish they are driven away, but not without losses." +msgstr "虽然他们撤走了,但我们好些人牺牲了" + +#: script/events/room.js:6 +msgid "The Nomad" +msgstr "游牧部落" + +#: script/events/room.js:13 +msgid "" +"a nomad shuffles into view, laden with makeshift bags bound with rough twine." +msgstr "游牧部落慢吞吞地出现在视野中,带着许多用粗麻线扎起来的临时口袋" + +#: script/events/room.js:14 +msgid "won't say from where he came, but it's clear that he's not staying." +msgstr "他们没有提及来处,但显然不会逗留很久" + +#: script/events/room.js:16 +msgid "a nomad arrives, looking to trade" +msgstr "游牧部落抵达,想要进行贸易" + +#: script/events/room.js:20 +msgid "buy scales" +msgstr "购买鳞片" + +#: script/events/room.js:25 +msgid "buy teeth" +msgstr "购买牙齿" + +#: script/events/room.js:30 +msgid "buy bait" +msgstr "购买诱饵" + +#: script/events/room.js:33 +msgid "traps are more effective with bait." +msgstr "上饵陷阱更有效率" + +#: script/events/room.js:39 +msgid "buy compass" +msgstr "购买罗盘" + +#: script/events/room.js:42 +msgid "the old compass is dented and dusty, but it looks to work." +msgstr "这块旧罗盘破损蒙尘,但看起来还能用" + +#: script/events/room.js:46 script/events/room.js:227 +#: script/events/room.js:240 script/events/room.js:253 +#: script/events/room.js:305 script/events/room.js:324 +#: script/events/room.js:376 script/events/room.js:395 +#: script/events/room.js:434 script/events/room.js:552 +#: script/events/room.js:568 script/events/room.js:584 +#: script/events/room.js:595 +msgid "say goodbye" +msgstr "道别" + +#: script/events/room.js:53 script/events/room.js:104 +msgid "Noises" +msgstr "嘈杂" + +#: script/events/room.js:60 +msgid "through the walls, shuffling noises can be heard." +msgstr "嘈杂声透墙传来" + +#: script/events/room.js:61 +msgid "can't tell what they're up to." +msgstr "难以分辨来源" + +#: script/events/room.js:63 +msgid "strange noises can be heard through the walls" +msgstr "古怪的声响透过墙壁传来" + +#: script/events/room.js:67 script/events/room.js:118 +#: script/events/setpieces.js:1663 +msgid "investigate" +msgstr "调查" + +#: script/events/room.js:78 +msgid "vague shapes move, just out of sight." +msgstr "模糊的身影掠过,消失在视野外" + +#: script/events/room.js:79 +msgid "the sounds stop." +msgstr "安静下来了" + +#: script/events/room.js:83 script/events/room.js:96 +msgid "go back inside" +msgstr "回屋" + +#: script/events/room.js:91 +msgid "" +"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgstr "一捆用粗糙的毛皮扎起来的柴火斜倚在门槛上" + +#: script/events/room.js:92 +msgid "the night is silent." +msgstr "黑夜重归静谧" + +#: script/events/room.js:111 +msgid "scratching noises can be heard from the store room." +msgstr "仓库里传出悉悉索索的声音" + +#: script/events/room.js:112 +msgid "something's in there." +msgstr "有什么在那里" + +#: script/events/room.js:114 +msgid "something's in the store room" +msgstr "不速之客闯入了仓库" + +#: script/events/room.js:129 script/events/room.js:149 +#: script/events/room.js:169 +msgid "some wood is missing." +msgstr "有些木头不见了" + +#: script/events/room.js:130 +msgid "the ground is littered with small scales" +msgstr "地上散落着小鳞片" + +#: script/events/room.js:150 +msgid "the ground is littered with small teeth" +msgstr "地上散落着小牙齿" + +#: script/events/room.js:170 +msgid "the ground is littered with scraps of cloth" +msgstr "地上散落着布片" + +#: script/events/room.js:190 +msgid "The Beggar" +msgstr "乞丐" + +#: script/events/room.js:197 +msgid "a beggar arrives." +msgstr "乞丐徘徊在门前" + +#: script/events/room.js:198 +msgid "asks for any spare furs to keep him warm at night." +msgstr "祈求能施舍给他一些多余的毛皮,好让他不在夜里受冻" + +#: script/events/room.js:200 +msgid "a beggar arrives" +msgstr "乞丐来了" + +#: script/events/room.js:204 +msgid "give 50" +msgstr "给50" + +#: script/events/room.js:209 script/events/room.js:276 +#: script/events/room.js:347 +msgid "give 100" +msgstr "给100" + +#: script/events/room.js:214 script/events/room.js:286 +#: script/events/room.js:466 +msgid "turn him away" +msgstr "撵走他" + +#: script/events/room.js:222 script/events/room.js:235 +#: script/events/room.js:248 +msgid "the beggar expresses his thanks." +msgstr "乞丐感激涕零" + +#: script/events/room.js:223 +msgid "leaves a pile of small scales behind." +msgstr "留给我们一堆小鳞片" + +#: script/events/room.js:236 +msgid "leaves a pile of small teeth behind." +msgstr "留给我们一堆小牙齿" + +#: script/events/room.js:249 +msgid "leaves some scraps of cloth behind." +msgstr "留给我们一些布料" + +#: script/events/room.js:262 script/events/room.js:333 +msgid "The Mysterious Wanderer" +msgstr "神秘流浪者" + +#: script/events/room.js:269 +msgid "" +"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " +"back with more." +msgstr "一名流浪者推着货车来到村子,声称如果让他带着木头离开,他会带回更多木头" + +#: script/events/room.js:270 +msgid "builder's not sure he's to be trusted." +msgstr "建造者不确定能否信任他" + +#: script/events/room.js:272 script/events/room.js:343 +msgid "a mysterious wanderer arrives" +msgstr "神秘流浪者来了" + +#: script/events/room.js:281 script/events/room.js:352 +msgid "give 500" +msgstr "给500" + +#: script/events/room.js:293 script/events/room.js:312 +msgid "the wanderer leaves, cart loaded with wood" +msgstr "流浪者带着满载木头的货车离开了" + +#: script/events/room.js:299 script/events/room.js:318 +msgid "the mysterious wanderer returns, cart piled high with wood." +msgstr "神秘的流浪者回来了,货车上木头堆得更高了" + +#: script/events/room.js:340 +msgid "" +"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " +"be back with more." +msgstr "一名流浪者推着货车来到村子,声称如果让她带着毛皮离开,她会带回更多毛皮" + +#: script/events/room.js:341 +msgid "builder's not sure she's to be trusted." +msgstr "建造者不确定能否信任她" + +#: script/events/room.js:357 +msgid "turn her away" +msgstr "撵走她" + +#: script/events/room.js:364 script/events/room.js:383 +msgid "the wanderer leaves, cart loaded with furs" +msgstr "流浪者带着满载毛皮的货车离开了" + +#: script/events/room.js:370 script/events/room.js:389 +msgid "the mysterious wanderer returns, cart piled high with furs." +msgstr "神秘的流浪者回来了,货车上毛皮堆得更高了" + +#: script/events/room.js:404 +msgid "The Scout" +msgstr "侦察兵" + +#: script/events/room.js:411 +msgid "the scout says she's been all over." +msgstr "侦察兵说她曾环游世界" + +#: script/events/room.js:412 +msgid "willing to talk about it, for a price." +msgstr "她愿意为我们分享她的经历,只需提供一些报酬" + +#: script/events/room.js:414 +msgid "a scout stops for the night" +msgstr "侦察兵夜宿于此" + +#: script/events/room.js:418 +msgid "buy map" +msgstr "购买地图" + +#: script/events/room.js:420 +msgid "the map uncovers a bit of the world" +msgstr "地图上已探知的地方扩大了一点" + +#: script/events/room.js:424 +msgid "learn scouting" +msgstr "学习侦察" + +#: script/events/room.js:443 +msgid "The Master" +msgstr "宗师" + +#: script/events/room.js:450 +msgid "an old wanderer arrives." +msgstr "一名年迈的流浪者抵达了" + +#: script/events/room.js:451 +msgid "he smiles warmly and asks for lodgings for the night." +msgstr "他面带和煦的微笑,请求留宿一晚" + +#: script/events/room.js:453 +msgid "an old wanderer arrives" +msgstr "年迈的流浪者出现了" + +#: script/events/room.js:457 +msgid "agree" +msgstr "同意老人的请求" + +#: script/events/room.js:473 +msgid "in exchange, the wanderer offers his wisdom." +msgstr "作为回报,流浪者为我们分享了他的智慧" + +#: script/events/room.js:477 +msgid "evasion" +msgstr "避实就虚" + +#: script/events/room.js:487 +msgid "precision" +msgstr "精密" + +#: script/events/room.js:497 +msgid "force" +msgstr "野蛮人" + +#: script/events/room.js:507 +msgid "nothing" +msgstr "一无所获" + +#: script/events/room.js:516 +msgid "The Sick Man" +msgstr "患病男子" + +#: script/events/room.js:523 +msgid "a man hobbles up, coughing." +msgstr "男子咳嗽着,一瘸一拐地走了过来" + +#: script/events/room.js:524 +msgid "he begs for medicine." +msgstr "他祈求分给他一支药剂" + +#: script/events/room.js:526 +msgid "a sick man hobbles up" +msgstr "患病男子一瘸一拐地走了过来" + +#: script/events/room.js:530 +msgid "give 1 medicine" +msgstr "分给他一支药剂" + +#: script/events/room.js:532 +msgid "the man swallows the medicine eagerly" +msgstr "男子迫不及待咽下了药剂" + +#: script/events/room.js:536 +msgid "tell him to leave" +msgstr "请他离开" + +#: script/events/room.js:543 script/events/room.js:559 +#: script/events/room.js:575 +msgid "the man is thankful." +msgstr "男子感激涕零" + +#: script/events/room.js:544 script/events/room.js:560 +#: script/events/room.js:576 +msgid "he leaves a reward." +msgstr "他留下报酬走了" + +#: script/events/room.js:545 +msgid "some weird metal he picked up on his travels." +msgstr "那是他在旅途中捡到的一些古怪的金属" + +#: script/events/room.js:561 +msgid "some weird glowing boxes he picked up on his travels." +msgstr "那是他在旅途中捡到的一些古怪的发光盒子" + +#: script/events/room.js:577 +msgid "all he has are some scales." +msgstr "全是些鳞片" + +#: script/events/room.js:591 +msgid "the man expresses his thanks and hobbles off." +msgstr "男子表达了他的谢意,一瘸一拐地离开了" + +#: script/events/setpieces.js:6 +msgid "An Outpost" +msgstr "前哨" + +#: script/events/setpieces.js:10 script/events/setpieces.js:12 +msgid "a safe place in the wilds." +msgstr "荒野中安全的地方" + +#: script/events/setpieces.js:34 +msgid "A Murky Swamp" +msgstr "迷雾沼泽" + +#: script/events/setpieces.js:38 +msgid "rotting reeds rise out of the swampy earth." +msgstr "腐烂的芦草冒出沼泽" + +#: script/events/setpieces.js:39 +msgid "a lone frog sits in the muck, silently." +msgstr "一只孤独的蛙蹲坐在淤泥中,一言不发" + +# dur dur dur +#: script/events/setpieces.js:41 +msgid "a swamp festers in the stagnant air." +msgstr "凝滞的空气中,沼泽正在溃烂" + +#: script/events/setpieces.js:44 script/events/setpieces.js:550 +#: script/events/setpieces.js:607 script/events/setpieces.js:889 +#: script/events/setpieces.js:1314 script/events/setpieces.js:1332 +#: script/events/setpieces.js:3541 +msgid "enter" +msgstr "进入" + +#: script/events/setpieces.js:55 +msgid "deep in the swamp is a moss-covered cabin." +msgstr "沼泽深处现出一栋覆满苔藓的小屋" + +#: script/events/setpieces.js:56 +msgid "an old wanderer sits inside, in a seeming trance." +msgstr "一名年迈的流浪者坐在里头,看起来正在发呆" + +#: script/events/setpieces.js:61 +msgid "talk" +msgstr "对话" + +#: script/events/setpieces.js:72 +msgid "the wanderer takes the charm and nods slowly." +msgstr "流浪者接过符咒,缓缓点了点头" + +#: script/events/setpieces.js:73 +msgid "he speaks of once leading the great fleets to fresh worlds." +msgstr "他谈起曾率领一支伟大的舰队前往新世界" + +#: script/events/setpieces.js:74 +msgid "unfathomable destruction to fuel wanderer hungers." +msgstr "以莫测的毁灭之力填补流浪者心中的欲壑" + +#: script/events/setpieces.js:75 +msgid "his time here, now, is his penance." +msgstr "而如今,他待在这里的时光都在为此赎罪" + +#: script/events/setpieces.js:91 +msgid "A Damp Cave" +msgstr "潮湿洞穴" + +#: script/events/setpieces.js:95 +msgid "the mouth of the cave is wide and dark." +msgstr "洞口宽敞而黑暗" + +#: script/events/setpieces.js:96 +msgid "can't see what's inside." +msgstr "看不清里面有什么" + +#: script/events/setpieces.js:98 +msgid "the earth here is split, as if bearing an ancient wound" +msgstr "大地裂开,宛如古老的伤痕" + +#: script/events/setpieces.js:101 script/events/setpieces.js:2949 +#: script/events/setpieces.js:3463 +msgid "go inside" +msgstr "进入" + +#: script/events/setpieces.js:120 script/events/setpieces.js:266 +msgid "a startled beast defends its home" +msgstr "受到惊吓的野兽正要捍卫它的巢穴" + +#: script/events/setpieces.js:135 script/events/setpieces.js:186 +#: script/events/setpieces.js:229 script/events/setpieces.js:248 +#: script/events/setpieces.js:281 script/events/setpieces.js:315 +#: script/events/setpieces.js:349 script/events/setpieces.js:383 +#: script/events/setpieces.js:589 script/events/setpieces.js:645 +#: script/events/setpieces.js:684 script/events/setpieces.js:718 +#: script/events/setpieces.js:758 script/events/setpieces.js:797 +#: script/events/setpieces.js:836 script/events/setpieces.js:870 +#: script/events/setpieces.js:921 script/events/setpieces.js:939 +#: script/events/setpieces.js:962 script/events/setpieces.js:1001 +#: script/events/setpieces.js:1040 script/events/setpieces.js:1267 +#: script/events/setpieces.js:1283 script/events/setpieces.js:1299 +#: script/events/setpieces.js:1409 script/events/setpieces.js:1449 +#: script/events/setpieces.js:1493 script/events/setpieces.js:1511 +#: script/events/setpieces.js:1527 script/events/setpieces.js:1564 +#: script/events/setpieces.js:1603 script/events/setpieces.js:1643 +#: script/events/setpieces.js:1684 script/events/setpieces.js:1701 +#: script/events/setpieces.js:1718 script/events/setpieces.js:1737 +#: script/events/setpieces.js:1781 script/events/setpieces.js:1807 +#: script/events/setpieces.js:1825 script/events/setpieces.js:1864 +#: script/events/setpieces.js:1905 script/events/setpieces.js:1930 +#: script/events/setpieces.js:1960 script/events/setpieces.js:2001 +#: script/events/setpieces.js:2037 script/events/setpieces.js:2072 +#: script/events/setpieces.js:2113 script/events/setpieces.js:2154 +#: script/events/setpieces.js:2190 script/events/setpieces.js:2225 +#: script/events/setpieces.js:2260 script/events/setpieces.js:2305 +#: script/events/setpieces.js:2331 script/events/setpieces.js:3209 +#: script/events/setpieces.js:3249 script/events/setpieces.js:3283 +#: script/events/setpieces.js:3352 script/events/setpieces.js:3386 +#: script/events/setpieces.js:3425 +msgid "continue" +msgstr "继续深入" + +#: script/events/setpieces.js:140 script/events/setpieces.js:157 +#: script/events/setpieces.js:191 script/events/setpieces.js:234 +#: script/events/setpieces.js:253 script/events/setpieces.js:286 +#: script/events/setpieces.js:320 script/events/setpieces.js:354 +#: script/events/setpieces.js:388 script/events/setpieces.js:430 +#: script/events/setpieces.js:482 script/events/setpieces.js:514 +msgid "leave cave" +msgstr "离开洞穴" + +#: script/events/setpieces.js:148 +msgid "the cave narrows a few feet in." +msgstr "洞穴狭窄,几无立足之地" + +#: script/events/setpieces.js:149 +msgid "the walls are moist and moss-covered" +msgstr "岩壁潮湿,覆盖着苔藓" + +#: script/events/setpieces.js:153 +msgid "squeeze" +msgstr "挤入深处" + +#: script/events/setpieces.js:164 +msgid "the remains of an old camp sits just inside the cave." +msgstr "洞穴内出现一处老旧营地的遗迹" + +#: script/events/setpieces.js:165 +msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." +msgstr "污损的睡袋平躺着,布满了薄薄的灰尘" + +#: script/events/setpieces.js:199 +msgid "the body of a wanderer lies in a small cavern." +msgstr "流浪者的尸体躺在狭小的洞穴里" + +#: script/events/setpieces.js:200 +msgid "rot's been to work on it, and some of the pieces are missing." +msgstr "它已经开始腐烂,且遗失了一些肢体" + +#: script/events/setpieces.js:203 +msgid "can't tell what left it here." +msgstr "难说这里还留下了什么" + +#: script/events/setpieces.js:242 +msgid "the torch sputters and dies in the damp air" +msgstr "火把劈啪作响,熄灭在了潮湿的空气中" + +#: script/events/setpieces.js:243 +msgid "the darkness is absolute" +msgstr "漆黑一片" + +#: script/events/setpieces.js:245 +msgid "the torch goes out" +msgstr "火把燃尽了" + +#: script/events/setpieces.js:300 +msgid "a cave lizard attacks" +msgstr "一头洞穴蜥蜴袭来" + +#: script/events/setpieces.js:334 +msgid "a large beast charges out of the dark" +msgstr "一头巨兽冲出黑暗" + +#: script/events/setpieces.js:368 +msgid "a giant lizard shambles forward" +msgstr "一头洞穴蜥蜴跌跌撞撞地袭来" + +#: script/events/setpieces.js:396 +msgid "the nest of a large animal lies at the back of the cave." +msgstr "巨兽的巢穴就位于洞穴后方" + +#: script/events/setpieces.js:438 +msgid "a small supply cache is hidden at the back of the cave." +msgstr "一个小型供给点藏在洞穴后方" + +#: script/events/setpieces.js:490 +msgid "an old case is wedged behind a rock, covered in a thick layer of dust." +msgstr "岩石下嵌着一个旧盒子,上面覆满一层薄灰" + +#: script/events/setpieces.js:523 +msgid "A Deserted Town" +msgstr "沙漠小镇" + +#: script/events/setpieces.js:527 +msgid "a small suburb lays ahead, empty houses scorched and peeling." +msgstr "前面是一小片住宅区,空无一人,徒留烧焦的残垣断壁" + +#: script/events/setpieces.js:528 +msgid "" +"broken streetlights stand, rusting. light hasn't graced this place in a long " +"time." +msgstr "早就损坏的街灯屹立着,锈迹斑斑.光明已经很久没有眷顾这里" + +#: script/events/setpieces.js:530 +msgid "the town lies abandoned, its citizens long dead" +msgstr "这里的小镇早就被遗弃,镇上的居民已经死去多时" + +#: script/events/setpieces.js:533 script/events/setpieces.js:1251 +msgid "explore" +msgstr "探索小镇" + +#: script/events/setpieces.js:545 +msgid "" +"where the windows of the schoolhouse aren't shattered, they're blackened " +"with soot." +msgstr "校舍的窗玻璃并没有碎掉,但却被烟熏黑了" + +#: script/events/setpieces.js:546 +msgid "the double doors creak endlessly in the wind." +msgstr "双开门在风中不停地咯吱作响" + +#: script/events/setpieces.js:555 script/events/setpieces.js:594 +#: script/events/setpieces.js:612 script/events/setpieces.js:650 +#: script/events/setpieces.js:689 script/events/setpieces.js:723 +#: script/events/setpieces.js:763 script/events/setpieces.js:802 +#: script/events/setpieces.js:841 script/events/setpieces.js:875 +#: script/events/setpieces.js:893 script/events/setpieces.js:926 +#: script/events/setpieces.js:943 script/events/setpieces.js:967 +#: script/events/setpieces.js:1006 script/events/setpieces.js:1045 +#: script/events/setpieces.js:1088 script/events/setpieces.js:1121 +#: script/events/setpieces.js:1149 script/events/setpieces.js:1193 +#: script/events/setpieces.js:1215 script/events/setpieces.js:1231 +msgid "leave town" +msgstr "离开小镇" + +#: script/events/setpieces.js:586 +msgid "ambushed on the street." +msgstr "街头有埋伏" + +# ? +#: script/events/setpieces.js:602 +msgid "a squat building up ahead." +msgstr "前面有伏击点" + +#: script/events/setpieces.js:603 +msgid "a green cross barely visible behind grimy windows." +msgstr "透过脏兮兮的窗户依稀能看见绿色的十字" + +#: script/events/setpieces.js:619 +msgid "a small cache of supplies is tucked inside a rusting locker." +msgstr "生锈的柜子里找到了少量补给" + +#: script/events/setpieces.js:681 +msgid "a scavenger waits just inside the door." +msgstr "一名拾荒者正躲在门后" + +#: script/events/setpieces.js:715 +msgid "a beast stands alone in an overgrown park." +msgstr "一头野兽独自站在杂草茂密的公园中" + +#: script/events/setpieces.js:731 +msgid "an overturned caravan is spread across the pockmarked street." +msgstr "一辆侧翻的篷车里的物件洒满了整条坑坑洼洼的街道" + +#: script/events/setpieces.js:732 +msgid "" +"it's been picked over by scavengers, but there's still some things worth " +"taking." +msgstr "这里已经被拾荒者扫荡过了,但应该还找得一些值得带走的东西" + +#: script/events/setpieces.js:794 +msgid "a madman attacks, screeching." +msgstr "一名疯子尖叫着袭来" + +#: script/events/setpieces.js:833 +msgid "a thug moves out of the shadows." +msgstr "一名暴徒蹿出阴影" + +#: script/events/setpieces.js:867 +msgid "a beast charges out of a ransacked classroom." +msgstr "一头野兽冲出早已被洗劫一空的教室" + +#: script/events/setpieces.js:883 +msgid "through the large gymnasium doors, footsteps can be heard." +msgstr "通过体育馆大门时, 脚步声清晰可闻" + +#: script/events/setpieces.js:884 +msgid "the torchlight casts a flickering glow down the hallway." +msgstr "火光的光芒照亮了走廊" + +#: script/events/setpieces.js:885 +msgid "the footsteps stop." +msgstr "脚步声停了下来" + +#: script/events/setpieces.js:918 +msgid "another beast, draw by the noise, leaps out of a copse of trees." +msgstr "另一头野兽循着声响也跳出了树丛" + +#: script/events/setpieces.js:934 +msgid "something's causing a commotion a ways down the road." +msgstr "这条路的不远处有什么正在制造骚动" + +#: script/events/setpieces.js:935 +msgid "a fight, maybe." +msgstr "没准正在作战" + +#: script/events/setpieces.js:950 +msgid "" +"a small basket of food is hidden under a park bench, with a note attached." +msgstr "一小篮食物藏在公园长椅下,上面贴着一张便条" + +#: script/events/setpieces.js:951 +msgid "can't read the words." +msgstr "无法辨认出内容" + +#: script/events/setpieces.js:998 +msgid "a panicked scavenger bursts through the door, screaming." +msgstr "一名陷入慌乱的拾荒者尖叫着闯过了大门" + +#: script/events/setpieces.js:1037 +msgid "a man stands over a dead wanderer. notices he's not alone." +msgstr "一名男子站在死去的流浪者身边.注意他不是一个人" + +#: script/events/setpieces.js:1053 +msgid "scavenger had a small camp in the school." +msgstr "拾荒者在学校里有一个小型营地" + +#: script/events/setpieces.js:1054 +msgid "collected scraps spread across the floor like they fell from heaven." +msgstr "他们收集来的垃圾散落在地板上,好像是从天堂里掉下来的一样" + +#: script/events/setpieces.js:1096 +msgid "scavenger'd been looking for supplies in here, it seems." +msgstr "看起来拾荒者正在这里搜寻补给" + +#: script/events/setpieces.js:1097 +msgid "a shame to let what he'd found go to waste." +msgstr "任他发现的东西白白浪费可是令人蒙羞的事" + +#: script/events/setpieces.js:1129 +msgid "" +"beneath the wanderer's rags, clutched in one of its many hands, a glint of " +"steel." +msgstr "钢铁闪闪发光,流浪者的破旧衣服下攥着其中一把" + +#: script/events/setpieces.js:1130 +msgid "worth killing for, it seems." +msgstr "似乎很值得干一票" + +#: script/events/setpieces.js:1157 +msgid "eye for an eye seems fair." +msgstr "以牙还牙相当公平" + +#: script/events/setpieces.js:1158 +msgid "always worked before, at least." +msgstr "起码以前都是这样" + +#: script/events/setpieces.js:1159 +msgid "picking the bones finds some useful trinkets." +msgstr "捡起骨头来后发现了一些有用的小玩意" + +#: script/events/setpieces.js:1201 +msgid "some medicine abandoned in the drawers." +msgstr "抽屉里遗落了一些药剂" + +#: script/events/setpieces.js:1223 +msgid "the clinic has been ransacked." +msgstr "诊所已被洗劫一空" + +#: script/events/setpieces.js:1224 +msgid "only dust and stains remain." +msgstr "只有尘土和污迹依旧" + +#: script/events/setpieces.js:1240 +msgid "A Ruined City" +msgstr "城市废墟" + +#: script/events/setpieces.js:1244 +msgid "" +"a battered highway sign stands guard at the entrance to this once-great city." +msgstr "一面残破的高速公路标牌耸立在这座曾经的大城市的入口" + +#: script/events/setpieces.js:1245 +msgid "" +"the towers that haven't crumbled jut from the landscape like the ribcage of " +"some ancient beast." +msgstr "尚未坍塌的塔楼耸立在大地上,宛如某些古老野兽的肋骨" + +#: script/events/setpieces.js:1246 +msgid "might be things worth having still inside." +msgstr "也许那里还有值得拥有的东西" + +#: script/events/setpieces.js:1248 +msgid "the towers of a decaying city dominate the skyline" +msgstr "城市废墟的高塔指向天际" + +#: script/events/setpieces.js:1262 +msgid "the streets are empty." +msgstr "街道空空荡荡" + +#: script/events/setpieces.js:1263 +msgid "the air is filled with dust, driven relentlessly by the hard winds." +msgstr "空气里飘满尘埃,任凭永不停歇的狂风吹来吹去" + +#: script/events/setpieces.js:1271 script/events/setpieces.js:1287 +#: script/events/setpieces.js:1303 script/events/setpieces.js:1319 +#: script/events/setpieces.js:1336 script/events/setpieces.js:1374 +#: script/events/setpieces.js:1414 script/events/setpieces.js:1454 +#: script/events/setpieces.js:1498 script/events/setpieces.js:1515 +#: script/events/setpieces.js:1531 script/events/setpieces.js:1569 +#: script/events/setpieces.js:1608 script/events/setpieces.js:1648 +#: script/events/setpieces.js:1668 script/events/setpieces.js:1688 +#: script/events/setpieces.js:1705 script/events/setpieces.js:1722 +#: script/events/setpieces.js:1741 script/events/setpieces.js:1786 +#: script/events/setpieces.js:1812 script/events/setpieces.js:1829 +#: script/events/setpieces.js:1869 script/events/setpieces.js:1910 +#: script/events/setpieces.js:1935 script/events/setpieces.js:1965 +#: script/events/setpieces.js:2006 script/events/setpieces.js:2042 +#: script/events/setpieces.js:2077 script/events/setpieces.js:2118 +#: script/events/setpieces.js:2159 script/events/setpieces.js:2195 +#: script/events/setpieces.js:2230 script/events/setpieces.js:2265 +#: script/events/setpieces.js:2366 script/events/setpieces.js:2396 +#: script/events/setpieces.js:2444 script/events/setpieces.js:2480 +#: script/events/setpieces.js:2521 script/events/setpieces.js:2557 +#: script/events/setpieces.js:2592 script/events/setpieces.js:2628 +#: script/events/setpieces.js:2669 script/events/setpieces.js:2710 +#: script/events/setpieces.js:2745 script/events/setpieces.js:2794 +#: script/events/setpieces.js:2839 script/events/setpieces.js:2886 +#: script/events/setpieces.js:2930 +msgid "leave city" +msgstr "离开城市" + +#: script/events/setpieces.js:1278 +msgid "orange traffic cones are set across the street, faded and cracked." +msgstr "橙色的锥形交通路标横放在街道上,已经褪色和破损" + +#: script/events/setpieces.js:1279 +msgid "lights flash through the alleys between buildings." +msgstr "楼宇间灯光穿过街巷闪烁不停" + +#: script/events/setpieces.js:1294 +msgid "a large shanty town sprawls across the streets." +msgstr "街道似乎穿过了一大片棚户区" + +#: script/events/setpieces.js:1295 +msgid "faces, darkened by soot and blood, stare out from crooked huts." +msgstr "一张张被血和煤灰染黑的面孔从那些歪歪斜斜的小屋里探出来" + +#: script/events/setpieces.js:1310 +msgid "the shell of an abandoned hospital looms ahead." +msgstr "废弃医院的遗迹位于前方" + +#: script/events/setpieces.js:1326 +msgid "the old tower seems mostly intact." +msgstr "似乎古塔还几乎完整" + +#: script/events/setpieces.js:1327 +msgid "the shell of a burned out car blocks the entrance." +msgstr "烧毁的汽车壳拦住了入口" + +#: script/events/setpieces.js:1328 +msgid "most of the windows at ground level are busted anyway." +msgstr "无论如何,多数地面高度的窗户已经被砸坏了" + +#: script/events/setpieces.js:1343 +msgid "a huge lizard scrambles up out of the darkness of an old metro station." +msgstr "一头巨大的蜥蜴从破旧地铁站的阴影中跌跌撞撞地冲了出来" + +#: script/events/setpieces.js:1369 +msgid "descend" +msgstr "前往探索" + +#: script/events/setpieces.js:1381 +msgid "the shot echoes in the empty street." +msgstr "枪声在空荡荡的街道上回响" + +#: script/events/setpieces.js:1421 +msgid "the soldier steps out from between the buildings, rifle raised." +msgstr "士兵高举着步枪,在建筑物间来回跳跃" + +#: script/events/setpieces.js:1461 +msgid "a frail man stands defiantly, blocking the path." +msgstr "一名虚弱的男子抗拒地站了起来,拦住了道路" + +#: script/events/setpieces.js:1506 +msgid "nothing but downcast eyes." +msgstr "什么都没有,除了那已经紧闭的眼睛" + +#: script/events/setpieces.js:1507 +msgid "the people here were broken a long time ago." +msgstr "这里的人很早以前就已崩坏" + +#: script/events/setpieces.js:1522 +msgid "empty corridors." +msgstr "空空荡荡的走廊" + +#: script/events/setpieces.js:1523 +msgid "the place has been swept clean by scavengers." +msgstr "这里已经被拾荒者搜刮干净了" + +#: script/events/setpieces.js:1537 +msgid "an old man bursts through a door, wielding a scalpel." +msgstr "一个老头挥舞着手术刀,冲出门来" + +#: script/events/setpieces.js:1576 +msgid "a thug is waiting on the other side of the wall." +msgstr "暴徒守在墙壁对面" + +#: script/events/setpieces.js:1616 +msgid "a snarling beast jumps out from behind a car." +msgstr "一头咆哮的野兽从车后蹿出" + +#: script/events/setpieces.js:1657 +msgid "street above the subway platform is blown away." +msgstr "地道平台上方的街区已经被炸飞了" + +#: script/events/setpieces.js:1658 +msgid "lets some light down into the dusty haze." +msgstr "让光线照射到尘雾之中" + +#: script/events/setpieces.js:1659 +msgid "a sound comes from the tunnel, just ahead." +msgstr "隧道里传来一声响动,就在前面" + +#: script/events/setpieces.js:1676 +msgid "looks like a camp of sorts up ahead." +msgstr "似乎前面有什么营地在" + +#: script/events/setpieces.js:1679 +msgid "rusted chainlink is pulled across an alleyway." +msgstr "生锈的链条拖过通道" + +#: script/events/setpieces.js:1680 +msgid "fires burn in the courtyard beyond." +msgstr "庭院前面大火熊熊燃烧" + +#: script/events/setpieces.js:1696 +msgid "more voices can be heard ahead." +msgstr "前面传来更多的声响" + +#: script/events/setpieces.js:1697 +msgid "they must be here for a reason." +msgstr "他们一定有什么原因才会来这" + +#: script/events/setpieces.js:1713 +msgid "the sound of gunfire carries on the wind." +msgstr "交火的声音随风传来" + +#: script/events/setpieces.js:1714 +msgid "the street ahead glows with firelight." +msgstr "前方街道火光闪闪" + +#: script/events/setpieces.js:1732 +msgid "more squatters are crowding around now." +msgstr "现在那些占据空屋的人纷纷向这里拥来" + +#: script/events/setpieces.js:1733 +msgid "someone throws a stone." +msgstr "有人丢出一块石头" + +#: script/events/setpieces.js:1749 +msgid "an improvised shop is set up on the sidewalk." +msgstr "路边设立了一处临时的小店" + +#: script/events/setpieces.js:1750 +msgid "the owner stands by, stoic." +msgstr "店主坚忍地站在一边" + +#: script/events/setpieces.js:1795 +msgid "strips of meat hang drying by the side of the street." +msgstr "路沿上晒着许多肉" + +#: script/events/setpieces.js:1796 +msgid "the people back away, avoiding eye contact." +msgstr "人们向后退去,回避目光接触" + +#: script/events/setpieces.js:1821 +msgid "someone has locked and barricaded the door to this operating theatre." +msgstr "有人封锁了通向手术室的门" + +#: script/events/setpieces.js:1836 +msgid "a tribe of elderly squatters is camped out in this ward." +msgstr "一伙年迈的寮居者占据了病房" + +#: script/events/setpieces.js:1877 +msgid "a pack of lizards rounds the corner." +msgstr "角落里盘踞了一群蜥蜴" + +#: script/events/setpieces.js:1919 +msgid "strips of meat are hung up to dry in this ward." +msgstr "肉条挂在病房里晾干" + +#: script/events/setpieces.js:1943 +msgid "a large bird nests at the top of the stairs." +msgstr "楼梯尽头有一个巨大的鸟巢" + +#: script/events/setpieces.js:1974 +msgid "the debris is denser here." +msgstr "残骸俯首即是" + +#: script/events/setpieces.js:1975 +msgid "maybe some useful stuff in the rubble." +msgstr "也许在这堆碎砾中能翻出有用的东西" + +#: script/events/setpieces.js:2014 +msgid "a swarm of rats rushes up the tunnel." +msgstr "鼠群涌出隧道" + +#: script/events/setpieces.js:2050 +msgid "a large man attacks, waving a bayonet." +msgstr "一名高大的男人挥舞着刺刀袭来" + +#: script/events/setpieces.js:2085 +msgid "a second soldier opens fire." +msgstr "又一名士兵开火了" + +#: script/events/setpieces.js:2126 +msgid "a masked soldier rounds the corner, gun drawn" +msgstr "蒙面士兵拔出枪在角落巡逻" + +#: script/events/setpieces.js:2167 +msgid "the crowd surges forward." +msgstr "人流向前方涌去" + +#: script/events/setpieces.js:2203 +msgid "a youth lashes out with a tree branch." +msgstr "青年挥着树枝袭来" + +#: script/events/setpieces.js:2238 +msgid "a squatter stands firmly in the doorway of a small hut." +msgstr "寮屋人坚定地守在小屋门廊处" + +#: script/events/setpieces.js:2273 +msgid "behind the door, a deformed figure awakes and attacks." +msgstr "门后有个丑陋的家伙醒了过来并袭击了你" + +#: script/events/setpieces.js:2313 +msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." +msgstr "门仅仅稍开了一点,就有数百支触手涌了出来" + +#: script/events/setpieces.js:2340 +msgid "bird must have liked shiney things." +msgstr "鸟儿一定都喜欢闪闪发光的东西" + +#: script/events/setpieces.js:2341 +msgid "some good stuff woven into its nest." +msgstr "有些好东西被它当做巢的材料了" + +#: script/events/setpieces.js:2375 +msgid "not much here." +msgstr "这里没发现什么" + +#: script/events/setpieces.js:2376 +msgid "scavengers must have gotten to this place already." +msgstr "拾荒者一定已经搜刮过这个地方" + +#: script/events/setpieces.js:2407 +msgid "the tunnel opens up at another platform." +msgstr "隧道通向另一处平台" + +#: script/events/setpieces.js:2408 +msgid "the walls are scorched from an old battle." +msgstr "墙壁上残留着昔日战斗留下的烧焦痕迹" + +#: script/events/setpieces.js:2409 +msgid "bodies and supplies from both sides litter the ground." +msgstr "作战双方的尸体和物资散落在墙壁两旁" + +#: script/events/setpieces.js:2453 +msgid "the small military outpost is well supplied." +msgstr "这处小型的军事前哨补给非常丰富" + +#: script/events/setpieces.js:2454 +msgid "" +"arms and munitions, relics from the war, are neatly arranged on the store-" +"room floor." +msgstr "大战遗留的财富,那些武器弹药整齐地放在储藏室的地上" + +#: script/events/setpieces.js:2455 +msgid "just as deadly now as they were then." +msgstr "如今也一如过往那般致命" + +#: script/events/setpieces.js:2489 +msgid "searching the bodies yields a few supplies." +msgstr "搜索尸体也会获得少量物资" + +#: script/events/setpieces.js:2490 +msgid "more soldiers will be on their way." +msgstr "更多士兵已经在来的路上了" + +#: script/events/setpieces.js:2491 +msgid "time to move on." +msgstr "该走了" + +#: script/events/setpieces.js:2530 +msgid "the small settlement has clearly been burning a while." +msgstr "显然这个小定居点已经被烧过一阵子了" + +#: script/events/setpieces.js:2531 +msgid "" +"the bodies of the wanderers that lived here are still visible in the flames." +msgstr "火光中还能辨认出那些流浪者的尸体" + +#: script/events/setpieces.js:2532 +msgid "still time to rescue a few supplies." +msgstr "仍有时间去抢救出少许物资" + +#: script/events/setpieces.js:2566 +msgid "" +"the remaining settlers flee from the violence, their belongings forgotten." +msgstr "幸存的居民仓皇从屠杀中逃脱,将他们的财物都忘在了身后" + +#: script/events/setpieces.js:2567 +msgid "there's not much, but some useful things can still be found." +msgstr "几乎没什么了,不过应该还能找到一些有用的东西" + +#: script/events/setpieces.js:2601 +msgid "the young settler was carrying a canvas sack." +msgstr "那位年轻的居民背着帆布袋" + +#: script/events/setpieces.js:2602 +msgid "it contains travelling gear, and a few trinkets." +msgstr "里面有旅行用品和一些小玩意" + +#: script/events/setpieces.js:2603 script/events/setpieces.js:2639 +msgid "there's nothing else here." +msgstr "再没别的了" + +#: script/events/setpieces.js:2637 +msgid "inside the hut, a child cries." +msgstr "小屋里孩子在哭" + +#: script/events/setpieces.js:2638 +msgid "a few belongings rest against the walls." +msgstr "墙角放着少许物资" + +#: script/events/setpieces.js:2678 +msgid "the stench of rot and death fills the operating theatres." +msgstr "手术室里弥漫着溃烂和死亡的气息" + +#: script/events/setpieces.js:2679 +msgid "a few items are scattered on the ground." +msgstr "地上散落着一些物资" + +#: script/events/setpieces.js:2680 +msgid "there is nothing else here." +msgstr "再没别的了" + +#: script/events/setpieces.js:2719 +msgid "a pristine medicine cabinet at the end of a hallway." +msgstr "走廊尽头有一个简陋的药箱" + +#: script/events/setpieces.js:2720 +msgid "the rest of the hospital is empty." +msgstr "医院其他的地方都空空荡荡" + +#: script/events/setpieces.js:2754 +msgid "someone had been stockpiling loot here." +msgstr "有人把战利品存在了这里" + +#: script/events/setpieces.js:2803 +msgid "the tentacular horror is defeated." +msgstr "触手被击退了" + +#: script/events/setpieces.js:2804 +msgid "inside, the remains of its victims are everywhere." +msgstr "里面到处都是受害者的遗体" + +#: script/events/setpieces.js:2850 +msgid "the warped man lies dead." +msgstr "乖戾的家伙倒下了" + +#: script/events/setpieces.js:2851 +msgid "the operating theatre has a lot of curious equipment." +msgstr "手术室里放着许多神奇的设备" + +#: script/events/setpieces.js:2895 +msgid "the old man had a small cache of interesting items." +msgstr "这位老头身怀一些有趣的东西" + +#: script/events/setpieces.js:2939 +msgid "An Old House" +msgstr "老宅" + +#: script/events/setpieces.js:2943 +msgid "an old house remains here, once white siding yellowed and peeling." +msgstr "一栋老宅依然坐落于此,曾经雪白的墙壁已发黄剥落" + +#: script/events/setpieces.js:2944 +msgid "the door hangs open." +msgstr "门一直敞着" + +#: script/events/setpieces.js:2946 +msgid "the remains of an old house stand as a monument to simpler times" +msgstr "老宅依旧在,仿佛一座纪念碑,纪念着那个世道不这样艰辛的时代" + +#: script/events/setpieces.js:2960 +msgid "the house is abandoned, but not yet picked over." +msgstr "老宅虽然荒废已久,却还没有被人搜刮过" + +#: script/events/setpieces.js:2961 +msgid "still a few drops of water in the old well." +msgstr "古井里还有一些水" + +#: script/events/setpieces.js:2995 +msgid "the house has been ransacked." +msgstr "老宅已被洗劫一空" + +#: script/events/setpieces.js:2996 +msgid "but there is a cache of medicine under the floorboards." +msgstr "但是地板下面还藏着一些药品补给" + +#: script/events/setpieces.js:3024 +msgid "a man charges down the hall, a rusty blade in his hand" +msgstr "一名男子手持锈刃冲进大厅" + +#: script/events/setpieces.js:3056 +msgid "A Forgotten Battlefield" +msgstr "失落战场" + +#: script/events/setpieces.js:3060 +msgid "a battle was fought here, long ago." +msgstr "多年前这里曾发生过一场战争" + +#: script/events/setpieces.js:3061 +msgid "" +"battered technology from both sides lays dormant on the blasted landscape." +msgstr "双方的战争技术使得这片大地如今满目疮痍" + +#: script/events/setpieces.js:3109 +msgid "A Huge Borehole" +msgstr "巨坑" + +#: script/events/setpieces.js:3113 +msgid "a huge hole is cut deep into the earth, evidence of the past harvest." +msgstr "巨坑深入地底,这是往昔曾有丰硕收获的证明" + +#: script/events/setpieces.js:3114 +msgid "they took what they came for, and left." +msgstr "他们拿走了他们想要的,然后离开了" + +#: script/events/setpieces.js:3115 +msgid "" +"castoff from the mammoth drills can still be found by the edges of the " +"precipice." +msgstr "站在深坑边依然能看见当年的巨大钻头的残痕遗迹" + +#: script/events/setpieces.js:3138 +msgid "A Crashed Ship" +msgstr "坠毁星舰" + +#: script/events/setpieces.js:3147 +msgid "" +"the familiar curves of a wanderer vessel rise up out of the dust and ash. " +msgstr "尘埃灰烬中冒出了熟悉的形状,那是艘流浪者的飞船" + +#: script/events/setpieces.js:3148 +msgid "lucky that the natives can't work the mechanisms." +msgstr "幸运的是当地人对机械一窍不通" + +#: script/events/setpieces.js:3149 +msgid "with a little effort, it might fly again." +msgstr "小小的努力下就能让它再飞起来" + +#: script/events/setpieces.js:3153 +msgid "salvage" +msgstr "抢修" + +#: script/events/setpieces.js:3161 +msgid "The Sulphur Mine" +msgstr "硫磺矿" + +#: script/events/setpieces.js:3165 +msgid "the military is already set up at the mine's entrance." +msgstr "军队已驻扎在矿井入口了" + +#: script/events/setpieces.js:3166 +msgid "soldiers patrol the perimeter, rifles slung over their shoulders." +msgstr "巡逻兵把步枪扛在肩上,在周边巡逻" + +#: script/events/setpieces.js:3168 +msgid "a military perimeter is set up around the mine." +msgstr "一处军事基地设置在了矿井附近" + +#: script/events/setpieces.js:3171 script/events/setpieces.js:3320 +msgid "attack" +msgstr "袭击" + +#: script/events/setpieces.js:3206 +msgid "a soldier, alerted, opens fire." +msgstr "一名士兵发现了你,开了火" + +#: script/events/setpieces.js:3214 script/events/setpieces.js:3254 +#: script/events/setpieces.js:3357 script/events/setpieces.js:3391 +msgid "run" +msgstr "逃跑" + +#: script/events/setpieces.js:3246 +msgid "a second soldier joins the fight." +msgstr "又一名士兵加入了战斗" + +#: script/events/setpieces.js:3280 +msgid "a grizzled soldier attacks, waving a bayonet." +msgstr "一名头发花白的士兵挥舞着刺刀加入了战斗" + +#: script/events/setpieces.js:3291 +msgid "the military presence has been cleared." +msgstr "军队已经被击溃了" + +#: script/events/setpieces.js:3292 script/events/setpieces.js:3434 +#: script/events/setpieces.js:3510 +msgid "the mine is now safe for workers." +msgstr "现在工人可以安全地采矿了" + +#: script/events/setpieces.js:3294 +msgid "the sulphur mine is clear of dangers" +msgstr "硫磺矿不再危险了" + +#: script/events/setpieces.js:3310 +msgid "The Coal Mine" +msgstr "煤矿" + +#: script/events/setpieces.js:3314 +msgid "camp fires burn by the entrance to the mine." +msgstr "矿井入口处营火熊熊燃烧" + +#: script/events/setpieces.js:3315 +msgid "men mill about, weapons at the ready." +msgstr "有人带着武器驻守在那" + +#: script/events/setpieces.js:3317 +msgid "this old mine is not abandoned" +msgstr "这座老矿井还没有废弃" + +#: script/events/setpieces.js:3349 script/events/setpieces.js:3383 +msgid "a man joins the fight" +msgstr "一名男子加入了战斗" + +#: script/events/setpieces.js:3422 +msgid "only the chief remains." +msgstr "只有首领还活着了" + +#: script/events/setpieces.js:3433 +msgid "the camp is still, save for the crackling of the fires." +msgstr "营地依然还在,但只剩下火堆噼噼啪啪地燃烧" + +#: script/events/setpieces.js:3436 +msgid "the coal mine is clear of dangers" +msgstr "煤矿不再危险" + +#: script/events/setpieces.js:3452 +msgid "The Iron Mine" +msgstr "铁矿" + +#: script/events/setpieces.js:3456 +msgid "an old iron mine sits here, tools abandoned and left to rust." +msgstr "这里有一座旧铁矿,工具四处乱丢,任其生锈" + +#: script/events/setpieces.js:3457 +msgid "" +"bleached bones are strewn about the entrance. many, deeply scored with " +"jagged grooves." +msgstr "矿井入口处白骨累累,上面有许多道深深的锯齿形牙痕" + +#: script/events/setpieces.js:3458 +msgid "feral howls echo out of the darkness." +msgstr "野兽的咆哮声回荡在空气中" + +#: script/events/setpieces.js:3460 +msgid "the path leads to an abandoned mine" +msgstr "通往废弃矿井之路" + +#: script/events/setpieces.js:3498 +msgid "a large creature lunges, muscles rippling in the torchlight" +msgstr "一只巨大的怪物跳了出来,火把的光照亮了它暴起的肌肉" + +#: script/events/setpieces.js:3509 +msgid "the beast is dead." +msgstr "野兽死了" + +#: script/events/setpieces.js:3512 +msgid "the iron mine is clear of dangers" +msgstr "铁矿不再危险" + +#: script/events/setpieces.js:3529 +msgid "A Destroyed Village" +msgstr "村子废墟" + +#: script/events/setpieces.js:3533 +msgid "a destroyed village lies in the dust." +msgstr "被毁灭的村子灰尘遍地" + +#: script/events/setpieces.js:3534 +msgid "charred bodies litter the ground." +msgstr "破烂的尸体俯首即是" + +#: script/events/setpieces.js:3538 +msgid "the metallic tang of wanderer afterburner hangs in the air." +msgstr "流浪者助燃器的金属架伸了出来,悬在空中" + +#: script/events/setpieces.js:3552 +msgid "a shack stands at the center of the village." +msgstr "一栋小棚子矗立在村子中央" + +#: script/events/setpieces.js:3553 +msgid "there are still supplies inside." +msgstr "里头似乎还有些物资" + +#: script/events/setpieces.js:3557 +msgid "take" +msgstr "带走" + +#: script/events/setpieces.js:3564 +msgid "all the work of a previous generation is here." +msgstr "这里留存着前代人的所有劳动果实" + +#: script/events/setpieces.js:3565 +msgid "ripe for the picking." +msgstr "是时候采摘它们了"