diff --git a/lang/zh_cn/strings.js b/lang/zh_cn/strings.js index 613bd0c..256dbf3 100644 --- a/lang/zh_cn/strings.js +++ b/lang/zh_cn/strings.js @@ -1 +1 @@ -_.setTranslation({"water tank": "\u6c34\u7f50", "a shivering man approaches and attacks with surprising strength": "\u4e00\u540d\u98a4\u6296\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765\uff0c\u4ee5\u4ee4\u4eba\u5403\u60ca\u7684\u602a\u529b\u53d1\u8d77\u88ad\u51fb", "the room is {0}": "\u623f\u95f4{0}", "punch twice as fast, and with even more force": "\u51fa\u62f3\u901f\u5ea6\u7ffb\u500d\uff0c\u529b\u9053\u4e5f\u66f4\u5927", "The Nomad": "\u6e38\u7267\u90e8\u843d", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "\u6811\u6728\u6b6a\u5012\u5728\u5e72\u8349\u4e1b\u4e2d\uff0c\u67af\u9ec4\u7684\u704c\u6728\u5728\u98ce\u4e2d\u6c99\u6c99\u4f5c\u54cd", "only a few die.": "\u53ea\u6709\u5c11\u6570\u4eba\u6b7b\u53bb", "mild": "\u5f88\u5b9c\u4eba", "bait": "\u8bf1\u9975", "not enough fur": "\u76ae\u6bdb\u4e0d\u591f\u4e86", "it puts up little resistance before the knife.": "\u5b83\u65e0\u529b\u6323\u624e\u4efb\u4eba\u5bb0\u5272", "the body of a wanderer lies in a small cavern.": "\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u72ed\u5c0f\u7684\u6d1e\u7a74\u91cc", "steel's stronger than iron": "\u94a2\u7684\u603b\u6bd4\u94c1\u7684\u5f3a", "A Strange Bird": "\u602a\u9e1f", "not enough alien alloy": "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "the soldier is dead": "\u58eb\u5175\u5012\u4e0b\u4e86", "error while saving to dropbox datastorage": "\u4fdd\u5b58\u5230dropbox\u51fa\u9519", "sniper": "\u72d9\u51fb\u624b", "something's in the store room": "\u4e0d\u901f\u4e4b\u5ba2\u95ef\u5165\u4e86\u4ed3\u5e93", "unfathomable destruction to fuel wanderer hungers.": "\u4ee5\u83ab\u6d4b\u7684\u6bc1\u706d\u4e4b\u529b\u586b\u8865\u6d41\u6d6a\u8005\u5fc3\u4e2d\u7684\u6b32\u58d1", "embark": "\u51fa\u53d1", "scout": "\u4fa6\u67e5\u672f", "facebook": "\u8138\u4e66", "more traps won't help now": "\u518d\u589e\u52a0\u9677\u9631\u5df2\u6beb\u65e0\u88e8\u76ca", "save.": "\u4fdd\u5b58.", "steelworker": "\u70bc\u94a2\u5de5\u4eba", "blast": "\u5f15\u7206", "the sky is grey and the wind blows relentlessly": "\u5929\u8272\u9634\u6c89\uff0c\u98ce\u65e0\u60c5\u5730\u522e\u7740", "supplies:": "\u4f9b\u5e94:", "the feral terror is dead": "\u51f6\u602a\u5012\u4e0b\u4e86", "the tracks disappear after just a few minutes.": "\u6570\u5206\u949f\u540e\u8db3\u5370\u6d88\u5931\u4e86", "a safe place in the wilds.": "\u8352\u91ce\u4e2d\u5b89\u5168\u7684\u5730\u65b9", "buy scales": "\u8d2d\u4e70\u9cde\u7247", "the compass points east": "\u7f57\u76d8\u6307\u5411\u4e1c\u65b9", "the hunting lodge stands in the forest, a ways out of town": "\u4f9b\u730e\u4eba\u5c45\u4f4f\u7684\u65c5\u9986\u5df2\u7ecf\u77d7\u7acb\u5728\u6797\u4e2d\uff0c\u8ddd\u79bb\u6751\u5b50\u4e0d\u8fdc", "leave": "\u79bb\u5f00", "the convoy can haul mostly everything": "\u8f66\u961f\u51e0\u4e4e\u80fd\u628a\u6240\u6709\u4e1c\u897f\u90fd\u88c5\u4e0b", "learned to strike faster without weapons": "\u5b66\u4f1a\u4e86\u5982\u4f55\u66f4\u5feb\u901f\u5730\u51fa\u62f3", "ignore them": "\u5ffd\u7565", "willing to talk about it, for a price.": "\u5979\u613f\u610f\u4e3a\u6211\u4eec\u5206\u4eab\u5979\u7684\u7ecf\u5386\uff0c\u53ea\u9700\u63d0\u4f9b\u4e00\u4e9b\u62a5\u916c", "a beast, wilder than imagining, erupts out of the foliage": "\u4e00\u53ea\u51f6\u602a\u8d85\u4e4e\u60f3\u8c61\u7684\u72c2\u91ce\uff0c\u4ece\u6797\u4e2d\u6251\u5c06\u51fa\u6765", "go home": "\u8fd4\u56de", "force": "\u91ce\u86ee\u4eba", "the rickety cart will carry more wood from the forest": "\u6447\u6447\u6643\u6643\u7684\u8d27\u8f66\u6ee1\u8f7d\u4ece\u68ee\u6797\u8fd0\u51fa\u7684\u6728\u5934", "a ragged stranger stumbles through the door and collapses in the corner": "\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u6b65\u5c65\u8e52\u8dda\u5730\u6b65\u5165\u95e8\u6765\uff0c\u762b\u5012\u5728\u89d2\u843d\u91cc", "not enough leather": "\u76ae\u9769\u4e0d\u591f\u4e86", "the fight is short and bloody, but the beasts are repelled.": "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165\uff0c\u4f46\u517d\u7fa4\u6e83\u9000\u4e86", "the wood is running out": "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "restart.": "\u91cd\u542f.", "rot's been to work on it, and some of the pieces are missing.": "\u5b83\u5df2\u7ecf\u5f00\u59cb\u8150\u70c2\uff0c\u4e14\u9057\u5931\u4e86\u4e00\u4e9b\u80a2\u4f53", "workshop's finally ready. builder's excited to get to it": "\u5de5\u574a\u7ec8\u4e8e\u5efa\u597d\u4e86.\u5efa\u9020\u8005\u6fc0\u52a8\u4e0d\u5df2", "a trading post would make commerce easier": "\u8d38\u6613\u7ad9\u8ba9\u8d38\u6613\u53d8\u5f97\u66f4\u52a0\u4fbf\u6377", "not enough steel": "\u94a2\u4e0d\u591f\u4e86", "perks:": "\u80fd\u529b:", "saved.": "\u5df2\u4fdd\u5b58", "after a skirmish they are driven away, but not without losses.": "\u867d\u7136\u4ed6\u4eec\u64a4\u8d70\u4e86\uff0c\u4f46\u6211\u4eec\u597d\u4e9b\u4eba\u727a\u7272\u4e86", "tannery goes up quick, on the edge of the village": "\u5236\u9769\u5c4b\u5f88\u5feb\u5728\u6751\u5b50\u4e00\u89d2\u5efa\u7acb\u4e86\u8d77\u6765", "learned to fight quite effectively without weapons": "\u5b66\u4f1a\u4e86\u9ad8\u6548\u7387\u7684\u5f92\u624b\u640f\u51fb", "leaves a pile of small teeth behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u7259\u9f7f", "not enough scales": "\u9cde\u7247\u4e0d\u591f\u4e86", "leave cave": "\u79bb\u5f00\u6d1e\u7a74", "hp: {0}/{1}": "\u751f\u547d: {0}/{1}", "a lone frog sits in the muck, silently.": "\u4e00\u53ea\u5b64\u72ec\u7684\u86d9\u8e72\u5750\u5728\u6de4\u6ce5\u4e2d\uff0c\u4e00\u8a00\u4e0d\u53d1", "the steel is strong, and the blade true.": "\u597d\u94a2\u51fa\u5229\u5203", "learned how to ignore the hunger": "\u5b66\u4f1a\u5982\u4f55\u5fcd\u9965\u6328\u997f", "punch": "\u6325\u62f3", "water": "\u6c34", "desert rat": "\u8352\u6f20\u8df3\u9f20", "a pack of snarling beasts pours out of the trees.": "\u4e00\u7fa4\u5486\u54ee\u7684\u91ce\u517d\u51b2\u51fa\u4e1b\u6797", "punches do even more damage.": "\u5f92\u624b\u9020\u6210\u66f4\u591a\u66f4\u591a\u7684\u4f24\u5bb3", "roaring": "\u718a\u718a\u71c3\u70e7", "A Borehole": "\u5de8\u5751", "A fire rampages through one of your huts, destroying it.": "\u4f60\u7684\u5c0f\u5c4b\u8981\u8d77\u706b\u4e86,\u6251\u706d\u5b83", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "\u4e00\u6346\u7528\u7c97\u7cd9\u7684\u6bdb\u76ae\u624e\u8d77\u6765\u7684\u67f4\u706b\u659c\u501a\u5728\u95e8\u69db\u4e0a", "builder says she could make finer things, if she had the tools": "\u5efa\u9020\u8005\u8bf4\u5982\u679c\u5979\u6709\u5de5\u5177\u7684\u8bdd\u80fd\u505a\u51fa\u4e00\u4e9b\u66f4\u7cbe\u826f\u7684\u4e1c\u897f", "soldier": "\u58eb\u5175", "learn scouting": "\u5b66\u4e60\u4fa6\u5bdf", "share.": "\u5206\u4eab.", "choose one slot to save to": "\u9009\u62e9\u4fdd\u5b58\u4f4d\u7f6e", "some villagers have died": "\u6709\u4e00\u4e9b\u6751\u6c11\u6b7b\u6389\u4e86", "A Murky Swamp": "\u8ff7\u96fe\u6cbc\u6cfd", "iron sword": "\u94c1\u5251", "scales": "\u9cde\u7247", "the grasses thin. soon, only dust remains.": "\u8349\u5730\u5f88\u5feb\u7a00\u758f\u4e86\u8d77\u6765\uff0c\u552f\u7559\u4e0b\u6f2b\u5929\u626c\u5c18", "bayonet": "\u523a\u5200", "a shot rings out, from somewhere in the long grass": "\u6df1\u8349\u4e1b\u7684\u67d0\u5904\u5c04\u51fa\u4e86\u4e00\u53d1\u5b50\u5f39", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "\u5c18\u571f\u4e2d\u957f\u51fa\u4e86\u7ed3\u7624\u7684\u6811\u5899\uff0c\u679d\u5e72\u5728\u5934\u9876\u7f20\u7ed5\u6210\u9aa8\u9abc\u822c\u7684\u7a79\u9876", "gather wood": "\u4f10\u6728", "A Scavenger": "\u62fe\u8352\u8005", "the villagers hang the thief high in front of the store room.": "\u6751\u6c11\u4eec\u5c06\u76d7\u8d3c\u7ede\u6b7b\uff0c\u9ad8\u6302\u5728\u4ed3\u5e93\u95e8\u524d", "1 medicine": "1\u652f\u836f\u5242", "drop:": "\u4e22\u5f03:", "leaves some scraps of cloth behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u4e9b\u5e03\u6599", "are you sure?": "\u60a8\u786e\u5b9a\u5417\uff1f", "charcutier": "\u718f\u8089\u5e08", "trading post": "\u8d38\u6613\u7ad9", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50\uff0c\u58f0\u79f0\u5982\u679c\u8ba9\u5979\u5e26\u7740\u6bdb\u76ae\u79bb\u5f00\uff0c\u5979\u4f1a\u5e26\u56de\u66f4\u591a\u6bdb\u76ae", "in exchange, the wanderer offers his wisdom.": "\u4f5c\u4e3a\u56de\u62a5\uff0c\u6d41\u6d6a\u8005\u4e3a\u6211\u4eec\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167", "sulphur miner": "\u786b\u78fa\u77ff\u5de5", "warm": "\u6696\u548c", "A Feral Terror": "\u51f6\u602a", "stoke fire": "\u6dfb\u67f4", "lift off": "\u70b9\u706b\u8d77\u98de", "shoot": "\u5f00\u706b", "none": "\u7a7a", "a strange looking bird speeds across the plains": "\u4e00\u53ea\u6a21\u6837\u53e4\u602a\u7684\u9e1f\u5feb\u901f\u63a0\u8fc7\u5e73\u539f", "linger": "\u88f9\u8db3\u5f98\u5f8a", "take:": "\u83b7\u5f97:", "connect game to dropbox local storage": "\u8fde\u63a5\u5230dropbox\u4e91\u5b58\u50a8", "strange bird": "\u602a\u9e1f", "if the code is invalid, all data will be lost.": "\u5982\u679c\u5b58\u6863\u4ee3\u7801\u65e0\u6548\uff0c\u6240\u6709\u6570\u636e\u5747\u4f1a\u4e22\u5931\u3002", "a swamp festers in the stagnant air.": "\u51dd\u6ede\u7684\u7a7a\u6c14\u4e2d\uff0c\u6cbc\u6cfd\u6b63\u5728\u6e83\u70c2", "can't see what's inside.": "\u770b\u4e0d\u6e05\u91cc\u9762\u6709\u4ec0\u4e48", "grenade": "\u624b\u96f7", "the stranger in the corner stops shivering. her breathing calms.": "\u89d2\u843d\u91cc\u7684\u964c\u751f\u4eba\u4e0d\u518d\u98a4\u6296\u4e86\uff0c\u5979\u7684\u547c\u5438\u5e73\u9759\u4e86\u4e0b\u6765", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50\uff0c\u58f0\u79f0\u5982\u679c\u8ba9\u4ed6\u5e26\u7740\u6728\u5934\u79bb\u5f00\uff0c\u4ed6\u4f1a\u5e26\u56de\u66f4\u591a\u6728\u5934", "gaunt man": "\u6194\u60b4\u7684\u7537\u5b50", "An Outpost": "\u524d\u54e8", "cured meat": "\u718f\u8089", "builder puts up a hut, out in the forest. says word will get around.": "\u5efa\u9020\u8005\u5728\u6797\u4e2d\u5efa\u8d77\u4e00\u680b\u5c0f\u5c4b\uff0c\u5979\u8bf4\u6d88\u606f\u5f88\u5feb\u5c31\u4f1a\u6d41\u4f20\u51fa\u53bb", "learned how not to be seen": "\u5b66\u4f1a\u4e86\u9690\u533f\u8eab\u5f62", "punches do more damage": "\u5f92\u624b\u9020\u6210\u66f4\u591a\u4f24\u5bb3", "some traps have been destroyed": "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86", "well armed men charge out of the forest, firing into the crowd.": "\u88c5\u5907\u7cbe\u826f\u7684\u4eba\u51b2\u51fa\u6811\u6797\uff0c\u5411\u4eba\u7fa4\u5c04\u51fb", "deep in the swamp is a moss-covered cabin.": "\u6cbc\u6cfd\u6df1\u5904\u73b0\u51fa\u4e00\u680b\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b", "app store.": "\u5e94\u7528\u5546\u5e97.", "An Old Starship": "\u7834\u65e7\u661f\u8230", "ignore it": "\u653e\u4efb\u4e0d\u7ba1", "hot": "\u5f88\u70ed", "upgrade engine": "\u5347\u7ea7\u5f15\u64ce", "forest": "\u6811\u6797", "give 500": "\u7ed9500", "A Dark Room": "\u5c0f\u9ed1\u5c4b", "builder says leather could be useful. says the villagers could make it.": "\u5efa\u9020\u8005\u8bf4\u76ae\u9769\u4f1a\u5f88\u6709\u7528\uff0c\u800c\u4e14\u6751\u6c11\u4e5f\u4f1a\u505a", "craft:": "\u5236\u9020:", "Iron Mine": "\u94c1\u77ff", "coal mine": "\u7164\u77ff", "bits of meat": "\u5c0f\u7247\u8089", "the remains of an old camp sits just inside the cave.": "\u6d1e\u7a74\u5185\u51fa\u73b0\u4e00\u5904\u8001\u65e7\u8425\u5730\u7684\u9057\u8ff9", "The Village": "\u6751\u5e84", "snarling beast": "\u5486\u54ee\u7684\u91ce\u517d", "strange noises can be heard through the walls": "\u53e4\u602a\u7684\u58f0\u54cd\u900f\u8fc7\u5899\u58c1\u4f20\u6765", "coal": "\u7164", "Stratosphere": "\u5e73\u6d41\u5c42", "man-eater": "\u98df\u4eba\u602a", "can't tell what they're up to.": "\u96be\u4ee5\u5206\u8fa8\u6765\u6e90", "enter": "\u8fdb\u5165", "mourn": "\u62a4\u7532", "Ship": "\u98de\u8239", "better avoid conflict in the wild": "\u66f4\u597d\u5730\u56de\u907f\u8352\u91ce\u4e2d\u7684\u51b2\u7a81", "talk": "\u5bf9\u8bdd", "A Soldier": "\u58eb\u5175", "the man expresses his thanks and hobbles off.": "\u7537\u5b50\u8868\u8fbe\u4e86\u4ed6\u7684\u8c22\u610f\uff0c\u4e00\u7638\u4e00\u62d0\u5730\u79bb\u5f00\u4e86", "the villagers haul a filthy man out of the store room.": "\u6751\u6c11\u4eec\u4ece\u4ed3\u5e93\u91cc\u62fd\u51fa\u6765\u4e00\u4e2a\u810f\u516e\u516e\u7684\u5bb6\u4f19", "all the work of a previous generation is here.": "\u8fd9\u91cc\u7559\u5b58\u7740\u524d\u4ee3\u4eba\u7684\u6240\u6709\u52b3\u52a8\u679c\u5b9e", "learned to make the most of food": "\u5b66\u4f1a\u5145\u5206\u6d88\u5316\u98df\u7269", "cold": "\u5f88\u51b7", "A Crashed Starship": "\u5760\u6bc1\u661f\u8230", "the fire is {0}": "\u706b\u5806{0}", "A Lonely Hut": "\u5b64\u72ec\u5c0f\u5c4b", "buy teeth": "\u8d2d\u4e70\u7259\u9f7f", "burning": "\u71c3\u70e7\u7740", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "\u6c61\u635f\u7684\u7761\u888b\u5e73\u8eba\u7740\uff0c\u5e03\u6ee1\u4e86\u8584\u8584\u7684\u7070\u5c18", "dodge attacks more effectively": "\u66f4\u9ad8\u6548\u5730\u95ea\u907f\u88ad\u51fb", "hull: ": "\u8239\u8eab:", "thieves": "\u5c0f\u5077", "lights off.": "\u7184\u706f.", "learned to look ahead": "\u5b66\u4f1a\u5f80\u524d\u770b", "Coal Mine": "\u7164\u77ff", "save to slot": "\u4fdd\u5b58\u5230\u4f4d\u7f6e", "hunter": "\u730e\u4eba", "some weird glowing boxes he picked up on his travels.": "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u53d1\u5149\u76d2\u5b50", "give 50": "\u7ed950", "wagon": "\u7bf7\u8f66", "An Old House": "\u5e9f\u5f03\u5c0f\u5c4b", "meat": "\u8089", "a terrible plague is fast spreading through the village.": "\u53ef\u6015\u7684\u9ed1\u6b7b\u75c5\u8fc5\u901f\u5730\u5728\u6751\u5b50\u91cc\u4f20\u64ad\u5f00\u6765", "the gaunt man is dead": "\u6194\u60b4\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "bone spear": "\u9aa8\u67aa", "leather's not strong. better than rags, though.": "\u76ae\u9769\u4e0d\u7b97\u7ed3\u5b9e\uff0c\u4f46\u603b\u6bd4\u62ab\u5757\u7834\u5e03\u5f3a\u5427", "armourer": "\u519b\u68b0\u5de5\u4eba", "a small group arrives, all dust and bones.": "\u4e00\u7fa4\u7626\u9aa8\u5d99\u5ccb\uff0c\u98ce\u5c18\u4ec6\u4ec6\u7684\u4eba\u62b5\u8fbe\u4e86", "weight": "\u8d1f\u91cd", "torch": "\u706b\u628a", "The Thief": "\u5c0f\u5077", "not enough cloth": "\u5e03\u6599\u4e0d\u591f\u4e86", "connect": "\u8fde\u63a5", "learned to be where they're not": "\u5b66\u4f1a\u4e86\u95ea\u5230\u5bf9\u624b\u6253\u4e0d\u7740\u7684\u5730\u65b9", "go twice as far without eating": "\u4e0d\u5403\u4e1c\u897f\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d", "the plague is kept from spreading.": "\u9ed1\u6b7b\u75c5\u5f97\u5230\u4e86\u63a7\u5236", "the cask holds enough water for longer expeditions": "\u4e3a\u66f4\u957f\u7684\u63a2\u7d22\u4e4b\u65c5\u63d0\u4f9b\u5145\u8db3\u7684\u6c34\u6e90", "check traps": "\u67e5\u770b\u9677\u9631", "Plague": "\u9ed1\u6b7b\u75c5", "a fire has started": "\u706b\u707e\u5df2\u7ecf\u5f00\u59cb", "medicine": "\u836f\u5242", "tannery": "\u5236\u9769\u5c4b", "lob": "\u6295\u63b7", "no more room for huts.": "\u518d\u6ca1\u6709\u53ef\u4ee5\u5efa\u5c0f\u5c4b\u7684\u7a7a\u5730\u4e86", "a large creature attacks, claws freshly bloodied": "\u4e00\u53ea\u5de8\u5927\u7684\u751f\u7269\u88ad\u6765\uff0c\u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13", "a sick man hobbles up": "\u60a3\u75c5\u7537\u5b50\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765", "An Abandoned Town": "\u5c0f\u9547", "cart": "\u8d27\u8f66", "the wood has run out": "\u6728\u5934\u7528\u5149\u4e86", "The Master": "\u5b97\u5e08", "thrust": "\u624e\u523a", "a soldier opens fire from across the desert": "\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b", "go twice as far without drinking": "\u4e0d\u559d\u6c34\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d", "the villagers retreat to mourn the dead.": "\u6751\u6c11\u64a4\u4e86\u56de\u6765\uff0c\u60bc\u5ff5\u90a3\u4e9b\u6b7b\u53bb\u7684\u4eba", "A Modest Village": "\u4e2d\u578b\u6751\u843d", "swing": "\u6325\u65a9", "alien alloy": "\u5916\u661f\u5408\u91d1", "export or import save data, for backing up": "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6\uff0c\u7528\u4e8e\u5907\u4efd", "smokehouse": "\u718f\u8089\u623f", "vague shapes move, just out of sight.": "\u6a21\u7cca\u7684\u8eab\u5f71\u63a0\u8fc7\uff0c\u6d88\u5931\u5728\u89c6\u91ce\u5916", "Wanderer": "\u6f2b\u6e38\u8005", "the earth here is split, as if bearing an ancient wound": "\u5927\u5730\u88c2\u5f00\uff0c\u5b9b\u5982\u53e4\u8001\u7684\u4f24\u75d5", "dangerous to be this far from the village without proper protection": "\u6ca1\u6709\u59a5\u5584\u9632\u62a4\u79bb\u5f00\u6751\u5b50\u8fd9\u4e48\u8fdc\u5f88\u5371\u9669", "the compass points southeast": "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "barbarian": "\u91ce\u86ee\u4eba", "the wanderer leaves, cart loaded with furs": "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6bdb\u76ae\u7684\u8d27\u8f66\u79bb\u5f00\u4e86", "there are still supplies inside.": "\u91cc\u5934\u4f3c\u4e4e\u8fd8\u6709\u4e9b\u7269\u8d44", "traps are more effective with bait.": "\u4e0a\u9975\u9677\u9631\u66f4\u6709\u6548\u7387", "a sickness is spreading through the village.": "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "tangle": "\u7275\u7eca", "miss": "\u5931\u624b", "the meat has run out": "\u8089\u5df2\u7ecf\u5403\u5b8c\u4e86", "A Murky Swamp": "\u6cbc\u6cfd", "go inside": "\u8fdb\u5165", "turn her away": "\u64b5\u8d70\u5979", "reinforce hull": "\u52a0\u56fa\u8239\u8eab", "not enough wood to get the fire going": "\u751f\u706b\u7684\u6728\u5934\u4e0d\u591f\u4e86", "a stranger arrives in the night": "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe", "hut": "\u5c0f\u5c4b", "trapper": "\u9677\u9631\u5e08", "rifle": "\u6b65\u67aa", "sulphur": "\u786b\u78fa", "steel": "\u94a2", "the stranger is standing by the fire. she says she can help. says she builds things.": "\u90a3\u540d\u964c\u751f\u4eba\u51fa\u73b0\u5728\u706b\u5806\u524d.\u5979\u8bf4\u5979\u53ef\u4ee5\u5e2e\u5fd9\u5efa\u4e9b\u4e1c\u897f", "the sickness is cured in time.": "\u75ab\u75c5\u53ca\u65f6\u5f97\u5230\u4e86\u63a7\u5236", "the only hope is a quick death.": "\u4eba\u4eec\u53ea\u6c42\u901f\u6b7b", "the lizard is dead": "\u5de8\u8725\u5012\u4e0b\u4e86", "iron": "\u94c1", "light fire": "\u751f\u706b", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "\u964c\u751f\u4eba\u745f\u745f\u53d1\u6296\uff0c\u5462\u5583\u4e0d\u5df2\uff0c\u542c\u4e0d\u6e05\u5728\u8bf4\u4e9b\u4ec0\u4e48", "A Firelit Room": "\u751f\u706b\u95f4", "some wood is missing.": "\u6709\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86", "The Beggar": "\u4e5e\u4e10", "ripe for the picking.": "\u662f\u65f6\u5019\u91c7\u6458\u5b83\u4eec\u4e86", "A Destroyed Village": "\u6751\u5e84", "coal miner": "\u7164\u77ff\u5de5\u4eba", "not enough teeth": "\u7259\u9f7f\u4e0d\u591f\u4e86", "all he has are some scales.": "\u5168\u662f\u4e9b\u9cde\u7247", "learned to predict their movement": "\u5b66\u4f1a\u9884\u5224\u4ed6\u4eba\u7684\u52a8\u4f5c", "the nights are rent with screams.": "\u5c16\u53eb\u54cd\u5f7b\u9ed1\u591c", "take": "\u5e26\u8d70", "the scavenger is dead": "\u62fe\u8352\u8005\u88ab\u6d88\u706d\u4e86", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "\u6e38\u7267\u90e8\u843d\u6162\u541e\u541e\u5730\u51fa\u73b0\u5728\u89c6\u91ce\u4e2d\uff0c\u5e26\u7740\u8bb8\u591a\u7528\u7c97\u9ebb\u7ebf\u624e\u8d77\u6765\u7684\u4e34\u65f6\u53e3\u888b", "a convoy lurches in, equal parts worry and hope.": "\u8f66\u961f\u5386\u7ecf\u78e8\u96be\u6765\u5230\u4e86\u5c0f\u9547\uff0c\u6000\u7740\u548c\u62c5\u5fe7\u540c\u7b49\u7684\u5e0c\u671b", "the map uncovers a bit of the world": "\u5730\u56fe\u4e0a\u5df2\u63a2\u77e5\u7684\u5730\u65b9\u6269\u5927\u4e86\u4e00\u70b9", "the sounds stop.": "\u5b89\u9759\u4e0b\u6765\u4e86", "rucksack": "\u53cc\u80a9\u5305", "lights on.": "\u5f00\u706f", "a torch to keep the dark away": "\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "starvation sets in": "\u9965\u997f\u88ad\u6765", "charm": "\u7b26\u5492", "the sniper is dead": "\u72d9\u51fb\u624b\u88ab\u706d", "nothing": "\u4e00\u65e0\u6240\u83b7", "say his folk have been skimming the supplies.": "\u636e\u8bf4\u4ed6\u7684\u540c\u4f19\u4eec\u65e9\u5df2\u7ecf\u987a\u8d70\u8bb8\u591a\u8d27\u7269", "Restart?": "\u91cd\u5f00?", "this is irreversible.": "\u6b64\u64cd\u4f5c\u4e0d\u53ef\u64a4\u9500\u3002", "the town's booming. word does get around.": "\u9547\u5b50\u7e41\u8363\u70ed\u95f9\uff0c\u6d88\u606f\u4e0d\u80eb\u800c\u8d70", "Dropbox connection": "dropbox\u8fde\u63a5", "iron miner": "\u94c1\u77ff\u5de5\u4eba", "give 100": "\u7ed9100", "Export": "\u5bfc\u51fa", "A Sniper": "\u72d9\u51fb\u624b", "Saddly, all residents in the hut perished in the fire.": "\u4e0d\u5e78\u7684\u662f,\u5c4b\u5185\u7684\u6240\u6709\u4eba\u90fd\u6b7b\u4e8e\u706b\u707e\u4e2d", "the mysterious wanderer returns, cart piled high with wood.": "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86\uff0c\u8d27\u8f66\u4e0a\u6728\u5934\u5806\u5f97\u66f4\u9ad8\u4e86", "precise": "\u7cbe\u5bc6", "convoy": "\u8f66\u961f", "stunned": "\u60ca\u5413", "a thief is caught": "\u6293\u5230\u4e00\u540d\u5c0f\u5077", "a beggar arrives.": "\u4e5e\u4e10\u5f98\u5f8a\u5728\u95e8\u524d", "the strange bird is dead": "\u602a\u9e1f\u5012\u4e0b\u4e86", "*** EVENT ***": "*** \u6d88\u606f ***", "the grass thrashes wildly as a huge lizard pushes through": "\u8349\u4e1b\u75af\u6447\uff0c\u4e00\u53ea\u5de8\u8725\u6251\u4e86\u51fa\u6765", "medicine is needed immediately.": "\u4e9f\u9700\u836f\u5242", "give 1 medicine": "\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "the old compass is dented and dusty, but it looks to work.": "\u8fd9\u5757\u65e7\u7f57\u76d8\u7834\u635f\u8499\u5c18\uff0c\u4f46\u770b\u8d77\u6765\u8fd8\u80fd\u7528", "wood": "\u6728\u5934", "lodge": "\u65c5\u9986", "a scout stops for the night": "\u4fa6\u5bdf\u5175\u591c\u5bbf\u4e8e\u6b64", "a gunshot rings through the trees.": "\u67aa\u58f0\u5578\u8fc7\u6811\u6797", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "\u788e\u4e91\u4e4b\u4e0a\u4e0d\u77e5\u5904\uff0c\u6d41\u6d6a\u8005\u7684\u8230\u961f\u6b63\u76d8\u65cb.\u5df2\u7ecf\u5728\u8fd9\u5757\u5927\u5ca9\u77f3\u4e0a\u5f85\u5f97\u592a\u4e45\u4e86", "iron mine": "\u94c1\u77ff", "freezing": "\u5bd2\u51b7\u523a\u9aa8", "the world fades": "\u773c\u524d\u7684\u4e16\u754c\u70df\u6d88\u4e91\u6563", "some of the traps have been torn apart.": "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86", "not enough iron": "\u94c1\u4e0d\u591f\u4e86", "compass": "\u7f57\u76d8", "successfully saved to dropbox datastorage": "\u6210\u529f\u4fdd\u5b58\u5230dropbox", "bring your friends.": "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "a mysterious wanderer arrives": "\u795e\u79d8\u6d41\u6d6a\u8005\u6765\u4e86", "leather": "\u76ae\u9769", "investigate": "\u8c03\u67e5", "the cave narrows a few feet in.": "\u6d1e\u7a74\u72ed\u7a84\uff0c\u51e0\u65e0\u7acb\u8db3\u4e4b\u5730", "sword is sharp. good protection out in the wilds.": "\u5251\u5f88\u950b\u5229\uff0c\u80fd\u591f\u5728\u91ce\u5916\u63d0\u4f9b\u4e0d\u9519\u7684\u9632\u62a4", "A Damp Cave": "\u6d1e\u7a74", "a gaunt man approaches, a crazed look in his eye": "\u4e00\u540d\u6194\u60b4\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765\uff0c\u773c\u5e95\u6d41\u9732\u51fa\u75af\u72c2", "A Military Raid": "\u519b\u4e8b\u7a81\u88ad", "the walls are moist and moss-covered": "\u5ca9\u58c1\u6f6e\u6e7f\uff0c\u8986\u76d6\u7740\u82d4\u85d3", "not enough wood": "\u6728\u5934\u4e0d\u591f\u4e86", "close": "\u5173\u95ed", "strange scales": "\u53e4\u602a\u9cde\u7247", "learned to throw punches with purpose": "\u5b66\u4f1a\u4e86\u6709\u610f\u8bc6\u5730\u51fa\u62f3", "a shack stands at the center of the village.": "\u4e00\u680b\u5c0f\u68da\u5b50\u77d7\u7acb\u5728\u6751\u5b50\u4e2d\u592e", "spare him": "\u91ca\u653e\u4ed6", "he smiles warmly and asks for lodgings for the night.": "\u4ed6\u9762\u5e26\u548c\u7166\u7684\u5fae\u7b11\uff0c\u8bf7\u6c42\u7559\u5bbf\u4e00\u665a", "stealthy": "\u6f5c\u884c", "weapons": "\u6b66\u5668", "the man is thankful.": "\u7537\u5b50\u611f\u6fc0\u6d95\u96f6", "A Shivering Man": "\u98a4\u6296\u7684\u7537\u5b50", "import": "\u5bfc\u5165", "available": "\u53ef\u7528", "reddit": "\u7ea2\u8fea", "shares what he knows about sneaking before he goes.": "\u5728\u79bb\u5f00\u524d\u4ed6\u5206\u4eab\u4e86\u6709\u5173\u6f5c\u884c\u7684\u5fc3\u5f97", "the rest bury them.": "\u5269\u4e0b\u7684\u4eba\u57cb\u846c\u4e86\u4ed6\u4eec", "smoldering": "\u5f00\u59cb\u5192\u70df", "A Tiny Village": "\u5c0f\u578b\u6751\u843d", "your are connected to dropbox with account / email ": "\u60a8\u5df2\u7528\u6b64\u8d26\u6237/\u7535\u5b50\u90ae\u4ef6\u8fde\u63a5\u5230dropbox: ", "Mesosphere": "\u4e2d\u6c14\u5c42", "a snarling beast leaps out of the underbrush": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u704c\u6728\u4e1b\u91cc\u8e7f\u4e86\u51fa\u6765", "got it": "\u5df2\u5b8c\u6210", "l armour": "\u76ae\u7532", "steelworks": "\u70bc\u94a2\u574a", "Noises": "\u5608\u6742", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "\u5730\u5e73\u7ebf\u4e0a\u9690\u7ea6\u77a7\u89c1\u6811\u6797.\u8349\u5730\u6e10\u6e10\u7a00\u758f\uff0c\u66ff\u4ee3\u4ee5\u94fa\u7740\u67af\u679d\u8d25\u53f6\u7684\u68ee\u6797", "village": "\u6751\u843d", "cancel": "\u53d6\u6d88", "put the save code here.": "\u6b64\u5904\u53ef\u586b\u5165\u5b58\u6863\u4ee3\u7801", "buy medicine": "\u8d2d\u4e70\u836f\u5242", "hang him": "\u7ede\u6b7b\u4ed6", "this spear's not elegant, but it's pretty good at stabbing": "\u8fd9\u67c4\u6807\u67aa\u4e0d\u600e\u4e48\u7cbe\u81f4\uff0c\u4f46\u7528\u6765\u6233\u523a\u624b\u611f\u4e0d\u9519", "land blows more often": "\u547d\u4e2d\u7387\u63d0\u9ad8", "gatherer": "\u91c7\u96c6\u8005", "the night is silent.": "\u9ed1\u591c\u91cd\u5f52\u9759\u8c27", "never go thirsty again": "\u518d\u4e5f\u4e0d\u62c5\u5fc3\u53e3\u6e34", "learned to love the dry air": "\u5b66\u4f1a\u53bb\u7231\u8fd9\u5e72\u71e5\u7684\u7a7a\u6c14", "workshop": "\u5de5\u574a", "A Barren World": "\u8352\u829c\u4e16\u754c", "see farther": "\u770b\u5f97\u66f4\u8fdc", "bolas": "\u5957\u7d22", "the ground is littered with scraps of cloth": "\u5730\u4e0a\u6563\u843d\u7740\u5e03\u7247", "A Large Village": "\u5927\u578b\u6751\u843d", "precision": "\u7cbe\u5bc6", "the sickness spreads through the village.": "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "won't say from where he came, but it's clear that he's not staying.": "\u4ed6\u4eec\u6ca1\u6709\u63d0\u53ca\u6765\u5904\uff0c\u4f46\u663e\u7136\u4e0d\u4f1a\u9017\u7559\u5f88\u4e45", "the wanderer takes the charm and nods slowly.": "\u6d41\u6d6a\u8005\u63a5\u8fc7\u7b26\u5492\uff0c\u7f13\u7f13\u70b9\u4e86\u70b9\u5934", "the mysterious wanderer returns, cart piled high with furs.": "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86\uff0c\u8d27\u8f66\u4e0a\u6bdb\u76ae\u5806\u5f97\u66f4\u9ad8\u4e86", "armoury": "\u519b\u68b0\u574a", "safer here": "\u8fd9\u91cc\u53ef\u7b97\u5b89\u5168\u4e86", "Export / Import": "\u5bfc\u51fa/\u5bfc\u5165", "fur": "\u6bdb\u76ae", "the man-eater is dead": "\u98df\u4eba\u602a\u5012\u4e0b\u4e86", "learned to swing weapons with force": "\u5b66\u4f1a\u4e86\u5982\u4f55\u53d1\u6325\u52b2\u529b\uff0c\u6325\u821e\u6b66\u5668", "a crudely made charm": "\u505a\u5de5\u7c97\u7cd9\u7684\u7b26\u5492", "cask": "\u6c34\u6876", "engine:": "\u5f15\u64ce:", "lizard": "\u5de8\u8725", "Sulphur Mine": "\u786b\u78fa\u77ff", "export or import save data to dropbox datastorage": "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6\u5230dropbox", "the metallic tang of wanderer afterburner hangs in the air.": "\u6d41\u6d6a\u8005\u52a9\u71c3\u5668\u7684\u91d1\u5c5e\u67b6\u4f38\u4e86\u51fa\u6765\uff0c\u60ac\u5728\u7a7a\u4e2d", "large prints lead away, into the forest.": "\u5de8\u5927\u7684\u8db3\u5370\u5ef6\u4f38\u81f3\u68ee\u6797", "a startled beast defends its home": "\u53d7\u5230\u60ca\u5413\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u5b83\u7684\u5de2\u7a74", "his time here, now, is his penance.": "\u800c\u5982\u4eca\uff0c\u4ed6\u5f85\u5728\u8fd9\u91cc\u7684\u65f6\u5149\u90fd\u5728\u4e3a\u6b64\u8d4e\u7f6a", "hull:": "\u5916\u58f3:", "scavenger": "\u62fe\u8352\u8005", "unarmed master": "\u5f92\u624b\u5b97\u5e08", "the man says he's grateful. says he won't come around any more.": "\u8fd9\u5bb6\u4f19\u611f\u6fc0\u6d95\u96f6\uff0c\u8bf4\u4ed6\u518d\u4e5f\u4e0d\u4f1a\u6765\u884c\u7a83\u4e86", "laser rifle": "\u6fc0\u5149\u6b65\u67aa", "sulphur mine": "\u786b\u78fa\u77ff", "buy compass": "\u8d2d\u4e70\u7f57\u76d8", "buy map": "\u8d2d\u4e70\u5730\u56fe", "scratching noises can be heard from the store room.": "\u4ed3\u5e93\u91cc\u4f20\u51fa\u6089\u6089\u7d22\u7d22\u7684\u58f0\u97f3", "steel sword": "\u94a2\u5251", "asks for any spare furs to keep him warm at night.": "\u7948\u6c42\u80fd\u65bd\u820d\u7ed9\u4ed6\u4e00\u4e9b\u591a\u4f59\u7684\u6bdb\u76ae\uff0c\u597d\u8ba9\u4ed6\u4e0d\u5728\u591c\u91cc\u53d7\u51bb", "A Raucous Village": "\u55a7\u56a3\u5c0f\u9547", "the beggar expresses his thanks.": "\u4e5e\u4e10\u611f\u6fc0\u6d95\u96f6", "carrying more means longer expeditions to the wilds": "\u8352\u91ce\u65c5\u884c\u65f6\u643a\u5e26\u66f4\u591a\u7269\u8d44", "free {0}/{1}": "\u80cc\u5305\u5269\u4f59\u7a7a\u95f4: {0}/{1}", "Room": "\u623f\u95f4", "rotting reeds rise out of the swampy earth.": "\u8150\u70c2\u7684\u82a6\u8349\u5192\u51fa\u6cbc\u6cfd", "armoury's done, welcoming back the weapons of the past.": "\u519b\u68b0\u574a\u5efa\u597d\u4e86\uff0c\u6b22\u8fce\u4f7f\u7528\u8fd9\u4e9b\u8fc7\u65f6\u7684\u6b66\u5668", "A Damp Cave": "\u6f6e\u6e7f\u6d1e\u7a74", "slow metabolism": "\u51cf\u7f13\u4ee3\u8c22", "the mouth of the cave is wide and dark.": "\u6d1e\u53e3\u5bbd\u655e\u800c\u9ed1\u6697", "not enough sulphur": "\u786b\u78fa\u4e0d\u591f\u4e86", "builder's not sure he's to be trusted.": "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u4ed6", "evasion": "\u907f\u5b9e\u5c31\u865a", "buy bait": "\u8d2d\u4e70\u8bf1\u9975", "builder": "\u5efa\u9020\u8005", "waterskin": "\u6c34\u58f6", "scattered teeth": "\u6b8b\u7f3a\u7259\u9f7f", "buy:": "\u8d2d\u4e70:", "load": "\u52a0\u8f7d", "a weathered family takes up in one of the huts.": "\u4e00\u6237\u9971\u7ecf\u98ce\u96e8\u7684\u4eba\u5bb6\u4f4f\u8fdb\u4e00\u680b\u5c0f\u5c4b", "stores": "\u5e93\u5b58", "now the nomads have a place to set up shop, they might stick around a while": "\u73b0\u5728\u6e38\u7267\u90e8\u843d\u6709\u5730\u65b9\u5b89\u8425\u624e\u5be8\u8bbe\u7acb\u5546\u94fa\u4e86\uff0c\u4ed6\u4eec\u4e5f\u8bb8\u4f1a\u591a\u9017\u7559\u4e00\u6bb5\u65f6\u95f4", "the trees are gone. parched earth and blowing dust are poor replacements.": "\u6811\u6728\u90fd\u6d88\u5931\u4e86\uff0c\u552f\u7559\u4e0b\u5e72\u88c2\u7684\u5927\u5730\u548c\u98de\u626c\u7684\u5c18\u571f", "armour": "\u62a4\u7532", "A Man-Eater": "\u98df\u4eba\u602a", "builder says it'd be useful to have a steady source of bullets": "\u5efa\u9020\u8005\u8bf4\u62e5\u6709\u7a33\u5b9a\u7684\u5f39\u836f\u6765\u6e90\u5f88\u6709\u5fc5\u8981", "the compass points south": "\u7f57\u76d8\u6307\u5411\u5357\u65b9", "the compass points north": "\u7f57\u76d8\u6307\u5411\u5317\u65b9", "The Sick Man": "\u60a3\u75c5\u7537\u5b50", "yes": "\u662f", "martial artist": "\u6b66\u6597\u5bb6", "builder says she can make traps to catch any creatures might still be alive out there": "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u505a\u9677\u9631\u6765\u6355\u6349\u90a3\u4e9b\u4ecd\u5728\u91ce\u5916\u6d3b\u52a8\u7684\u91ce\u517d", "the compass points northeast": "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "he begs for medicine.": "\u4ed6\u7948\u6c42\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "save": "\u4fdd\u5b58", "this waterskin'll hold a bit of water, at least": "\u8d77\u7801\u80fd\u88c5\u90a3\u4e48\u70b9\u513f\u6c34", "turn him away": "\u64b5\u8d70\u4ed6", "shivering man": "\u98a4\u6296\u7684\u7537\u5b50", "The Mysterious Wanderer": "\u795e\u79d8\u6d41\u6d6a\u8005", "A Huge Lizard": "\u5de8\u8725", "boxer": "\u62f3\u51fb\u624b", "An Outpost": "\u524d\u54e8", "not enough meat": "\u8089\u4e0d\u591f\u4e86", "some weird metal he picked up on his travels.": "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u91d1\u5c5e", "something's in there.": "\u6709\u4ec0\u4e48\u5728\u90a3\u91cc", "restore more health when eating": "\u8fdb\u98df\u6062\u590d\u66f4\u591a\u751f\u547d", "A Snarling Beast": "\u5486\u54ee\u7684\u91ce\u517d", "Share": "\u5206\u4eab", "a haze falls over the village as the steelworks fires up": "\u70bc\u94a2\u574a\u5f00\u5de5\u540e\uff0c\u4e00\u7f15\u9ed1\u70df\u98d8\u5411\u6751\u5e84\u4e0a\u7a7a", "an old wanderer sits inside, in a seeming trance.": "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u5750\u5728\u91cc\u5934\uff0c\u770b\u8d77\u6765\u6b63\u5728\u53d1\u5446", "builder says the villagers could make steel, given the tools": "\u5efa\u9020\u8005\u8bf4\u7ed9\u6751\u6c11\u5de5\u5177\u7684\u8bdd\u4ed6\u4eec\u5c31\u80fd\u5e2e\u5fd9\u70bc\u94a2", "continue": "\u7ee7\u7eed\u6df1\u5165", "there is no more water": "\u6c34\u5df2\u8017\u5c3d", "flickering": "\u5192\u51fa\u706b\u82d7", "go back inside": "\u56de\u5c4b", "save this.": "\u4fdd\u5b58\u6b64\u4ee3\u7801", "twitter": "\u63a8\u7279", "baited trap": "\u4e0a\u9975\u9677\u9631", "dead": "\u7184\u706d\u4e86", "export": "\u5bfc\u51fa", "not far from the village lies a large beast, its fur matted with blood.": "\u6751\u5916\u4e0d\u8fdc\u5904\u8eba\u7740\u4e00\u53ea\u5de8\u517d\uff0c\u5b83\u7684\u6bdb\u76ae\u4e0a\u67d3\u6ee1\u4e86\u9c9c\u8840", "s armour": "\u94a2\u7532", "say he should be strung up as an example.": "\u4ed6\u4eec\u8bf4\u5e94\u8be5\u7ede\u6b7b\u4ed6\u4ee5\u5106\u6548\u5c24", "Fire": "\u7740\u706b\u4e86", "A Ruined Trap": "\u635f\u6bc1\u7684\u9677\u9631", "not enough coal": "\u7164\u70ad\u4e0d\u591f\u4e86", "slash": "\u5288\u780d", "builder says she can make a cart for carrying wood": "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u9020\u51fa\u8d27\u8f66\uff0c\u7528\u6765\u8fd0\u8f7d\u6728\u5934", "trap": "\u9677\u9631", "builder stokes the fire": "\u5efa\u9020\u8005\u6dfb\u4e86\u67f4\u706b", "say goodbye": "\u9053\u522b", "A Silent Forest": "\u9759\u8c27\u68ee\u6797", "builder's not sure she's to be trusted.": "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u5979", "the point is made. in the next few days, the missing supplies are returned.": "\u6b64\u4e3e\u5353\u6709\u6210\u6548.\u6570\u65e5\u540e\uff0c\u9057\u5931\u7684\u7269\u8d44\u90fd\u88ab\u8fd8\u4e86\u56de\u6765", "the plague rips through the village.": "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d", "an old wanderer arrives.": "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u62b5\u8fbe\u4e86", "the compass points southwest": "\u7f57\u76d8\u6307\u5411\u897f\u5357", "the wanderer leaves, cart loaded with wood": "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6728\u5934\u7684\u8d27\u8f66\u79bb\u5f00\u4e86", "Dropbox Export / Import": "dropbox\u5bfc\u51fa/\u5bfc\u5165", "google+": "\u73af\u804a", "ok": "\u786e\u8ba4", "a man hobbles up, coughing.": "\u7537\u5b50\u54b3\u55fd\u7740\uff0c\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765", "i armour": "\u94c1\u7532", "The Scout": "\u4fa6\u5bdf\u5175", "leaves a pile of small scales behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u9cde\u7247", "pockets": "\u80cc\u5305", "stab": "\u6233\u523a", "the ground is littered with small scales": "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u9cde\u7247", "iron's stronger than leather": "\u94c1\u53ef\u6bd4\u76ae\u7ed3\u5b9e", "a nomad arrives, looking to trade": "\u6e38\u7267\u90e8\u843d\u62b5\u8fbe\uff0c\u60f3\u8981\u8fdb\u884c\u8d38\u6613", "black powder and bullets, like the old days.": "\u9ed1\u706b\u836f\u548c\u5b50\u5f39\uff0c\u5c31\u50cf\u8fc7\u53bb\u90a3\u6837", "restart the game?": "\u91cd\u5f00\u6e38\u620f?", "gastronome": "\u7f8e\u98df\u5bb6", "A Ruined City": "\u57ce\u5e02", "energy cell": "\u80fd\u91cf\u5143\u4ef6", "the compass points west": "\u7f57\u76d8\u6307\u5411\u897f\u65b9", "a scavenger draws close, hoping for an easy score": "\u4e00\u540d\u62fe\u8352\u8005\u8d34\u4e86\u8fc7\u6765\uff0c\u60f3\u8981\u53d1\u8d77\u5077\u88ad", "Sickness": "\u761f\u75ab", "build:": "\u5efa\u7b51\u7269:", "feral terror": "\u51f6\u602a", "signout": "\u767b\u51fa", "A Beast Attack": "\u91ce\u517d\u6765\u88ad", "Ready to Leave?": "\u51c6\u5907\u597d\u8981\u79bb\u5f00\u4e86\u5417?", "time to get out of this place. won't be coming back.": "\u662f\u65f6\u5019\u79bb\u5f00\u8fd9\u91cc\u4e86.\u518d\u4e5f\u4e0d\u4f1a\u56de\u5934", "the compass points northwest": "\u7f57\u76d8\u6307\u5411\u897f\u5317", "the thirst becomes unbearable": "\u53e3\u6e34\u96be\u8010", "a beggar arrives": "\u4e5e\u4e10\u6765\u4e86", "he leaves a reward.": "\u4ed6\u7559\u4e0b\u62a5\u916c\u8d70\u4e86", "the scout says she's been all over.": "\u4fa6\u5bdf\u5175\u8bf4\u5979\u66fe\u73af\u6e38\u4e16\u754c", "cloth": "\u5e03\u6599", "Troposphere": "\u5bf9\u6d41\u5c42", "squeeze": "\u6324\u5165\u6df1\u5904", "scraps of fur": "\u76ae\u6bdb\u788e\u7247", "the wind howls outside": "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "the wagon can carry a lot of supplies": "\u7bf7\u8f66\u80fd\u591f\u643a\u5e26\u8bb8\u591a\u7269\u8d44", "A Battlefield": "\u6218\u573a", "the shivering man is dead": "\u98a4\u6296\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "builder finishes the smokehouse. she looks hungry.": "\u5efa\u9020\u8005\u9020\u597d\u4e86\u718f\u8089\u623f\uff0c\u5979\u770b\u8d77\u6765\u9965\u80a0\u8f98\u8f98", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "\u8352\u8349\u5982\u6d77\uff0c\u5728\u71e5\u70ed\u7684\u98ce\u4e2d\u6447\u66f3\u7740\uff0c\u4e2d\u95f4\u73b0\u51fa\u4e86\u4e00\u7247\u8352\u5730", "agree": "\u540c\u610f\u8001\u4eba\u7684\u8bf7\u6c42", "the forest is silent.": "\u68ee\u6797\u5f52\u4e8e\u9759\u8c27", "Space": "\u592a\u7a7a", "Thermosphere": "\u589e\u6e29\u5c42", "5 medicine": "5\u652f\u836f\u5242", "do nothing": "\u7f6e\u4e4b\u4e0d\u7406", "A Gaunt Man": "\u6194\u60b4\u7684\u7537\u5b50", "Outside": "\u91ce\u5916", "the snarling beast is dead": "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86", "no": "\u5426", "{0} per {1}s": "{0}/{1}\u79d2", "track them": "\u8ffd\u8e2a", "Exosphere": "\u5916\u9038\u5c42", "he speaks of once leading the great fleets to fresh worlds.": "\u4ed6\u8c08\u8d77\u66fe\u7387\u9886\u4e00\u652f\u4f1f\u5927\u7684\u8230\u961f\u524d\u5f80\u65b0\u4e16\u754c", "builder says there are more wanderers. says they'll work, too.": "\u5efa\u9020\u8005\u8bf4\u8fd9\u91cc\u6709\u8bb8\u591a\u6d41\u6d6a\u8005\uff0c\u4ed6\u4eec\u4e5f\u4f1a\u6765\u5de5\u4f5c", "evasive": "\u907f\u5b9e\u5c31\u865a", "an old wanderer arrives": "\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u51fa\u73b0\u4e86", "through the walls, shuffling noises can be heard.": "\u5608\u6742\u58f0\u900f\u5899\u4f20\u6765", "melee weapons deal more damage": "\u8fd1\u6218\u6b66\u5668\u9020\u6210\u66f4\u9ad8\u4f24\u5bb3", "the compass points ": "\u7f57\u76d8\u6307\u5411:", "the man swallows the medicine eagerly": "\u7537\u5b50\u8feb\u4e0d\u53ca\u5f85\u54bd\u4e0b\u4e86\u836f\u5242", "the days are spent with burials.": "\u846c\u793c\u63a5\u7740\u846c\u793c", "more traps to catch more creatures": "\u9677\u9631\u8d8a\u591a\uff0c\u6293\u5230\u7684\u730e\u7269\u5c31\u8d8a\u591a", "bullets": "\u5b50\u5f39", "the light from the fire spills from the windows, out into the dark": "\u706b\u5149\u6620\u51fa\u7a97\u5916\uff0c\u6295\u5165\u9ed1\u6697\u4e4b\u4e2d", "tell him to leave": "\u8bf7\u4ed6\u79bb\u5f00", "dry brush and dead branches litter the forest floor": "\u6797\u5730\u4e0a\u6563\u843d\u7740\u67af\u679d\u8d25\u53f6", "tattered cloth": "\u7834\u70c2\u5e03\u6599", "tanner": "\u76ae\u9769\u5e08", "should cure the meat, or it'll spoil. builder says she can fix something up.": "\u5e94\u8be5\u628a\u8089\u718f\u4e00\u4e0b\uff0c\u5426\u5219\u4f1a\u8150\u574f\u6389.\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u5e2e\u5fd9\u641e\u5b9a\u8fd9\u4e2a", "or migrating computers": "\u6216\u522b\u5904\u7684\u7535\u8111", "water:{0}": "\u6c34:{0}", "teeth": "\u7259\u9f7f", "villagers could help hunt, given the means": "\u5047\u5982\u5de5\u5177\u9f50\u5907\uff0c\u6751\u6c11\u4e5f\u80fd\u5e2e\u5fd9\u72e9\u730e"}); +_.setTranslation({"water tank": "\u6c34\u7f50", "all": "\u5168\u90e8", "use meds": "\u670d\u836f", "some villagers are ill": "\u6709\u4e00\u4e9b\u6751\u6c11\u6b7b\u6389\u4e86", "the room is {0}": "\u623f\u95f4{0}", "punch twice as fast, and with even more force": "\u51fa\u62f3\u901f\u5ea6\u7ffb\u500d\uff0c\u529b\u9053\u4e5f\u66f4\u5927", "The Nomad": "\u6e38\u7267\u90e8\u843d", "more traps won't help now": "\u518d\u589e\u52a0\u9677\u9631\u5df2\u6beb\u65e0\u88e8\u76ca", "only a few die.": "\u53ea\u6709\u5c11\u6570\u4eba\u6b7b\u53bb", "the compass points east": "\u7f57\u76d8\u6307\u5411\u4e1c\u65b9", "convoy": "\u8f66\u961f", "not enough fur": "\u76ae\u6bdb\u4e0d\u591f\u4e86", "it puts up little resistance before the knife.": "\u5b83\u65e0\u529b\u6323\u624e\u4efb\u4eba\u5bb0\u5272", "there was a beast. it's dead now": "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86", "a shivering man approaches and attacks with surprising strength": "\u4e00\u540d\u98a4\u6296\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765\uff0c\u4ee5\u4ee4\u4eba\u5403\u60ca\u7684\u602a\u529b\u53d1\u8d77\u88ad\u51fb", "steel's stronger than iron": "\u94a2\u7684\u603b\u6bd4\u94c1\u7684\u5f3a", "A Strange Bird": "\u602a\u9e1f", "not enough alien alloy": "\u5916\u661f\u5408\u91d1\u4e0d\u8db3", "the soldier is dead": "\u58eb\u5175\u5012\u4e0b\u4e86", "error while saving to dropbox datastorage": "\u4fdd\u5b58\u5230dropbox\u51fa\u9519", "the footsteps stop.": "\u5b89\u9759\u4e0b\u6765\u4e86", "sniper": "\u72d9\u51fb\u624b", "the warped man lies dead.": "\u6194\u60b4\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "something's in the store room": "\u4e0d\u901f\u4e4b\u5ba2\u95ef\u5165\u4e86\u4ed3\u5e93", "unfathomable destruction to fuel wanderer hungers.": "\u4ee5\u83ab\u6d4b\u7684\u6bc1\u706d\u4e4b\u529b\u586b\u8865\u6d41\u6d6a\u8005\u5fc3\u4e2d\u7684\u6b32\u58d1", "embark": "\u51fa\u53d1", "scout": "\u4fa6\u67e5\u672f", "facebook": "\u8138\u4e66", "the trees yield to dry grass. the yellowed brush rustles in the wind.": "\u6811\u6728\u6b6a\u5012\u5728\u5e72\u8349\u4e1b\u4e2d\uff0c\u67af\u9ec4\u7684\u704c\u6728\u5728\u98ce\u4e2d\u6c99\u6c99\u4f5c\u54cd", "save.": "\u4fdd\u5b58.", "total score: {0}": "\u603b\u5206: {0}", "learned to make the most of food": "\u5b66\u4f1a\u5145\u5206\u6d88\u5316\u98df\u7269", "blast": "\u5f15\u7206", "the sky is grey and the wind blows relentlessly": "\u5929\u8272\u9634\u6c89\uff0c\u98ce\u65e0\u60c5\u5730\u522e\u7740", "supplies:": "\u4f9b\u5e94:", "the feral terror is dead": "\u51f6\u602a\u5012\u4e0b\u4e86", "the tracks disappear after just a few minutes.": "\u6570\u5206\u949f\u540e\u8db3\u5370\u6d88\u5931\u4e86", "a safe place in the wilds.": "\u8352\u91ce\u4e2d\u5b89\u5168\u7684\u5730\u65b9", "fur": "\u6bdb\u76ae", "buy scales": "\u8d2d\u4e70\u9cde\u7247", "mild": "\u5f88\u5b9c\u4eba", "the hunting lodge stands in the forest, a ways out of town": "\u4f9b\u730e\u4eba\u5c45\u4f4f\u7684\u65c5\u9986\u5df2\u7ecf\u77d7\u7acb\u5728\u6797\u4e2d\uff0c\u8ddd\u79bb\u6751\u5b50\u4e0d\u8fdc", "leave": "\u79bb\u5f00", "the convoy can haul mostly everything": "\u8f66\u961f\u51e0\u4e4e\u80fd\u628a\u6240\u6709\u4e1c\u897f\u90fd\u88c5\u4e0b", "learned to strike faster without weapons": "\u5b66\u4f1a\u4e86\u5982\u4f55\u66f4\u5feb\u901f\u5730\u51fa\u62f3", "ignore them": "\u5ffd\u7565", "willing to talk about it, for a price.": "\u5979\u613f\u610f\u4e3a\u6211\u4eec\u5206\u4eab\u5979\u7684\u7ecf\u5386\uff0c\u53ea\u9700\u63d0\u4f9b\u4e00\u4e9b\u62a5\u916c", "a beast, wilder than imagining, erupts out of the foliage": "\u4e00\u53ea\u51f6\u602a\u8d85\u4e4e\u60f3\u8c61\u7684\u72c2\u91ce\uff0c\u4ece\u6797\u4e2d\u6251\u5c06\u51fa\u6765", "go home": "\u8fd4\u56de", "force": "\u91ce\u86ee\u4eba", "A Murky Swamp": "\u6cbc\u6cfd", "a ragged stranger stumbles through the door and collapses in the corner": "\u8863\u886b\u8934\u891b\u7684\u964c\u751f\u4eba\u6b65\u5c65\u8e52\u8dda\u5730\u6b65\u5165\u95e8\u6765\uff0c\u762b\u5012\u5728\u89d2\u843d\u91cc", "not enough leather": "\u76ae\u9769\u4e0d\u591f\u4e86", "the fight is short and bloody, but the beasts are repelled.": "\u6218\u6597\u77ed\u6682\u800c\u8840\u8165\uff0c\u4f46\u517d\u7fa4\u6e83\u9000\u4e86", "the wood is running out": "\u6728\u5934\u5c31\u5feb\u70e7\u5b8c\u4e86", "restart.": "\u91cd\u542f.", "rot's been to work on it, and some of the pieces are missing.": "\u5b83\u5df2\u7ecf\u5f00\u59cb\u8150\u70c2\uff0c\u4e14\u9057\u5931\u4e86\u4e00\u4e9b\u80a2\u4f53", "workshop's finally ready. builder's excited to get to it": "\u5de5\u574a\u7ec8\u4e8e\u5efa\u597d\u4e86.\u5efa\u9020\u8005\u6fc0\u52a8\u4e0d\u5df2", "a trading post would make commerce easier": "\u8d38\u6613\u7ad9\u8ba9\u8d38\u6613\u53d8\u5f97\u66f4\u52a0\u4fbf\u6377", "not enough steel": "\u94a2\u4e0d\u591f\u4e86", "perks:": "\u80fd\u529b:", "the torch goes out": "\u706b\u628a\u71c3\u5c3d\u4e86", "saved.": "\u5df2\u4fdd\u5b58", "after a skirmish they are driven away, but not without losses.": "\u867d\u7136\u4ed6\u4eec\u64a4\u8d70\u4e86\uff0c\u4f46\u6211\u4eec\u597d\u4e9b\u4eba\u727a\u7272\u4e86", "tannery goes up quick, on the edge of the village": "\u5236\u9769\u5c4b\u5f88\u5feb\u5728\u6751\u5b50\u4e00\u89d2\u5efa\u7acb\u4e86\u8d77\u6765", "learned to fight quite effectively without weapons": "\u5b66\u4f1a\u4e86\u9ad8\u6548\u7387\u7684\u5f92\u624b\u640f\u51fb", "leaves a pile of small teeth behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u7259\u9f7f", "leave city": "\u79bb\u5f00\u6d1e\u7a74", "not enough scales": "\u9cde\u7247\u4e0d\u591f\u4e86", "leave cave": "\u79bb\u5f00\u6d1e\u7a74", "hp: {0}/{1}": "\u751f\u547d: {0}/{1}", "a lone frog sits in the muck, silently.": "\u4e00\u53ea\u5b64\u72ec\u7684\u86d9\u8e72\u5750\u5728\u6de4\u6ce5\u4e2d\uff0c\u4e00\u8a00\u4e0d\u53d1", "the steel is strong, and the blade true.": "\u597d\u94a2\u51fa\u5229\u5203", "an old case is wedged behind a rock, covered in a thick layer of dust.": "\u5ca9\u77f3\u4e0b\u5d4c\u7740\u4e00\u4e2a\u65e7\u76d2\u5b50\uff0c\u4e0a\u9762\u8986\u6ee1\u4e00\u5c42\u8584\u7070", "learned how to ignore the hunger": "\u5b66\u4f1a\u5982\u4f55\u5fcd\u9965\u6328\u997f", "punch": "\u6325\u62f3", "water": "\u6c34", "desert rat": "\u8352\u6f20\u8df3\u9f20", "explore": "\u63a2\u7d22\u5c0f\u9547", "a pack of snarling beasts pours out of the trees.": "\u4e00\u7fa4\u5486\u54ee\u7684\u91ce\u517d\u51b2\u51fa\u4e1b\u6797", "punches do even more damage.": "\u5f92\u624b\u9020\u6210\u66f4\u591a\u66f4\u591a\u7684\u4f24\u5bb3", "the body of a wanderer lies in a small cavern.": "\u6d41\u6d6a\u8005\u7684\u5c38\u4f53\u8eba\u5728\u72ed\u5c0f\u7684\u6d1e\u7a74\u91cc", "roaring": "\u718a\u718a\u71c3\u70e7", "gatherer": "\u91c7\u96c6\u8005", "A Huge Borehole": "\u5de8\u5751", "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs.": "\u4e00\u6346\u7528\u7c97\u7cd9\u7684\u6bdb\u76ae\u624e\u8d77\u6765\u7684\u67f4\u706b\u659c\u501a\u5728\u95e8\u69db\u4e0a", "builder says she could make finer things, if she had the tools": "\u5efa\u9020\u8005\u8bf4\u5982\u679c\u5979\u6709\u5de5\u5177\u7684\u8bdd\u80fd\u505a\u51fa\u4e00\u4e9b\u66f4\u7cbe\u826f\u7684\u4e1c\u897f", "soldier": "\u58eb\u5175", "learn scouting": "\u5b66\u4e60\u4fa6\u5bdf", "share.": "\u5206\u4eab.", "choose one slot to save to": "\u9009\u62e9\u4fdd\u5b58\u4f4d\u7f6e", "some villagers have died": "\u6709\u4e00\u4e9b\u6751\u6c11\u6b7b\u6389\u4e86", "A Murky Swamp": "\u8ff7\u96fe\u6cbc\u6cfd", "iron sword": "\u94c1\u5251", "builder says she can make traps to catch any creatures might still be alive out there": "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u505a\u9677\u9631\u6765\u6355\u6349\u90a3\u4e9b\u4ecd\u5728\u91ce\u5916\u6d3b\u52a8\u7684\u91ce\u517d", "the grasses thin. soon, only dust remains.": "\u8349\u5730\u5f88\u5feb\u7a00\u758f\u4e86\u8d77\u6765\uff0c\u552f\u7559\u4e0b\u6f2b\u5929\u626c\u5c18", "bayonet": "\u523a\u5200", "a shot rings out, from somewhere in the long grass": "\u6df1\u8349\u4e1b\u7684\u67d0\u5904\u5c04\u51fa\u4e86\u4e00\u53d1\u5b50\u5f39", "a wall of gnarled trees rises from the dust. their branches twist into a skeletal canopy overhead.": "\u5c18\u571f\u4e2d\u957f\u51fa\u4e86\u7ed3\u7624\u7684\u6811\u5899\uff0c\u679d\u5e72\u5728\u5934\u9876\u7f20\u7ed5\u6210\u9aa8\u9abc\u822c\u7684\u7a79\u9876", "gather wood": "\u4f10\u6728", "total": "\u603b\u8ba1", "A Scavenger": "\u62fe\u8352\u8005", "a destroyed village lies in the dust.": "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe", "sufferers are healed": "\u906d\u96be\u7684\u4eba\u88ab\u6cbb\u6108\u4e86", "the villagers hang the thief high in front of the store room.": "\u6751\u6c11\u4eec\u5c06\u76d7\u8d3c\u7ede\u6b7b\uff0c\u9ad8\u6302\u5728\u4ed3\u5e93\u95e8\u524d", "1 medicine": "1\u652f\u836f\u5242", "drop:": "\u4e22\u5f03:", "leaves some scraps of cloth behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u4e9b\u5e03\u6599", "are you sure?": "\u60a8\u786e\u5b9a\u5417\uff1f", "charcutier": "\u718f\u8089\u5e08", "trading post": "\u8d38\u6613\u7ad9", "a wanderer arrives with an empty cart. says if she leaves with furs, she'll be back with more.": "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50\uff0c\u58f0\u79f0\u5982\u679c\u8ba9\u5979\u5e26\u7740\u6bdb\u76ae\u79bb\u5f00\uff0c\u5979\u4f1a\u5e26\u56de\u66f4\u591a\u6bdb\u76ae", "in exchange, the wanderer offers his wisdom.": "\u4f5c\u4e3a\u56de\u62a5\uff0c\u6d41\u6d6a\u8005\u4e3a\u6211\u4eec\u5206\u4eab\u4e86\u4ed6\u7684\u667a\u6167", "sulphur miner": "\u786b\u78fa\u77ff\u5de5", "warm": "\u6696\u548c", "the sound of gunfire carries on the wind.": "\u53cc\u5f00\u95e8\u5728\u98ce\u4e2d\u4e0d\u505c\u5730\u54af\u5431\u4f5c\u54cd", "stoke fire": "\u6dfb\u67f4", "lift off": "\u70b9\u706b\u8d77\u98de", "shoot": "\u5f00\u706b", "none": "\u7a7a", "leave town": "\u79bb\u5f00\u5c0f\u9547", "a strange looking bird speeds across the plains": "\u4e00\u53ea\u6a21\u6837\u53e4\u602a\u7684\u9e1f\u5feb\u901f\u63a0\u8fc7\u5e73\u539f", "linger": "\u88f9\u8db3\u5f98\u5f8a", "take:": "\u83b7\u5f97:", "connect game to dropbox local storage": "\u8fde\u63a5\u5230dropbox\u4e91\u5b58\u50a8", "strange bird": "\u602a\u9e1f", "if the code is invalid, all data will be lost.": "\u5982\u679c\u5b58\u6863\u4ee3\u7801\u65e0\u6548\uff0c\u6240\u6709\u6570\u636e\u5747\u4f1a\u4e22\u5931\u3002", "A Feral Terror": "\u51f6\u602a", "can't see what's inside.": "\u770b\u4e0d\u6e05\u91cc\u9762\u6709\u4ec0\u4e48", "a large beast charges out of the dark": "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697", "grenade": "\u624b\u96f7", "the stranger in the corner stops shivering. her breathing calms.": "\u89d2\u843d\u91cc\u7684\u964c\u751f\u4eba\u4e0d\u518d\u98a4\u6296\u4e86\uff0c\u5979\u7684\u547c\u5438\u5e73\u9759\u4e86\u4e0b\u6765", "a small suburb lays ahead, empty houses scorched and peeling.": "\u524d\u9762\u662f\u4e00\u5c0f\u7247\u4f4f\u5b85\u533a\uff0c\u7a7a\u65e0\u4e00\u4eba\uff0c\u5f92\u7559\u70e7\u7126\u7684\u6b8b\u57a3\u65ad\u58c1", "a wanderer arrives with an empty cart. says if he leaves with wood, he'll be back with more.": "\u4e00\u540d\u6d41\u6d6a\u8005\u63a8\u7740\u8d27\u8f66\u6765\u5230\u6751\u5b50\uff0c\u58f0\u79f0\u5982\u679c\u8ba9\u4ed6\u5e26\u7740\u6728\u5934\u79bb\u5f00\uff0c\u4ed6\u4f1a\u5e26\u56de\u66f4\u591a\u6728\u5934", "gaunt man": "\u6194\u60b4\u7684\u7537\u5b50", "a squat building up ahead.": "\u524d\u9762\u6709\u4e00\u95f4\u7a7a\u623f", "An Outpost": "\u524d\u54e8", " and ": "\u4ee5\u53ca", "cured meat": "\u718f\u8089", "builder puts up a hut, out in the forest. says word will get around.": "\u5efa\u9020\u8005\u5728\u6797\u4e2d\u5efa\u8d77\u4e00\u680b\u5c0f\u5c4b\uff0c\u5979\u8bf4\u6d88\u606f\u5f88\u5feb\u5c31\u4f1a\u6d41\u4f20\u51fa\u53bb", "learned how not to be seen": "\u5b66\u4f1a\u4e86\u9690\u533f\u8eab\u5f62", "punches do more damage": "\u5f92\u624b\u9020\u6210\u66f4\u591a\u4f24\u5bb3", "some traps have been destroyed": "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86", "well armed men charge out of the forest, firing into the crowd.": "\u88c5\u5907\u7cbe\u826f\u7684\u4eba\u51b2\u51fa\u6811\u6797\uff0c\u5411\u4eba\u7fa4\u5c04\u51fb", "a plague afflicts the village": "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d", "app store.": "\u5e94\u7528\u5546\u5e97.", "An Old Starship": "\u7834\u65e7\u661f\u8230", "ignore it": "\u653e\u4efb\u4e0d\u7ba1", "hot": "\u5f88\u70ed", "upgrade engine": "\u5347\u7ea7\u5f15\u64ce", "forest": "\u6811\u6797", "give 500": "\u7ed9500", "A Dark Room": "\u5c0f\u9ed1\u5c4b", "hyper.": "\u52a0\u901f.", "builder says leather could be useful. says the villagers could make it.": "\u5efa\u9020\u8005\u8bf4\u76ae\u9769\u4f1a\u5f88\u6709\u7528\uff0c\u800c\u4e14\u6751\u6c11\u4e5f\u4f1a\u505a", "craft:": "\u5236\u9020:", "Iron Mine": "\u94c1\u77ff", "coal mine": "\u7164\u77ff", "bits of meat": "\u5c0f\u7247\u8089", "the remains of an old camp sits just inside the cave.": "\u6d1e\u7a74\u5185\u51fa\u73b0\u4e00\u5904\u8001\u65e7\u8425\u5730\u7684\u9057\u8ff9", "epidemic is eradicated eventually": "\u75ab\u60c5\u7ec8\u4e8e\u88ab\u6839\u9664", "The Village": "\u6751\u5e84", "deep in the swamp is a moss-covered cabin.": "\u6cbc\u6cfd\u6df1\u5904\u73b0\u51fa\u4e00\u680b\u8986\u6ee1\u82d4\u85d3\u7684\u5c0f\u5c4b", "snarling beast": "\u5486\u54ee\u7684\u91ce\u517d", "strange noises can be heard through the walls": "\u53e4\u602a\u7684\u58f0\u54cd\u900f\u8fc7\u5899\u58c1\u4f20\u6765", "coal": "\u7164", "Stratosphere": "\u5e73\u6d41\u5c42", "man-eater": "\u98df\u4eba\u602a", "can't tell what they're up to.": "\u96be\u4ee5\u5206\u8fa8\u6765\u6e90", "enter": "\u8fdb\u5165", "mourn": "\u62a4\u7532", "Ship": "\u98de\u8239", "better avoid conflict in the wild": "\u66f4\u597d\u5730\u56de\u907f\u8352\u91ce\u4e2d\u7684\u51b2\u7a81", "talk": "\u5bf9\u8bdd", "a snarling beast jumps out from behind a car.": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u704c\u6728\u4e1b\u91cc\u8e7f\u4e86\u51fa\u6765", "A Soldier": "\u58eb\u5175", "the man expresses his thanks and hobbles off.": "\u7537\u5b50\u8868\u8fbe\u4e86\u4ed6\u7684\u8c22\u610f\uff0c\u4e00\u7638\u4e00\u62d0\u5730\u79bb\u5f00\u4e86", "the villagers haul a filthy man out of the store room.": "\u6751\u6c11\u4eec\u4ece\u4ed3\u5e93\u91cc\u62fd\u51fa\u6765\u4e00\u4e2a\u810f\u516e\u516e\u7684\u5bb6\u4f19", "all the work of a previous generation is here.": "\u8fd9\u91cc\u7559\u5b58\u7740\u524d\u4ee3\u4eba\u7684\u6240\u6709\u52b3\u52a8\u679c\u5b9e", "cold": "\u5f88\u51b7", "A Crashed Starship": "\u5760\u6bc1\u661f\u8230", "the fire is {0}": "\u706b\u5806{0}", "A Lonely Hut": "\u5b64\u72ec\u5c0f\u5c4b", "buy teeth": "\u8d2d\u4e70\u7259\u9f7f", "a small supply cache is hidden at the back of the cave.": "\u4e00\u4e2a\u5c0f\u578b\u4f9b\u7ed9\u70b9\u85cf\u5728\u6d1e\u7a74\u540e\u65b9", "iron's stronger than leather": "\u94c1\u53ef\u6bd4\u76ae\u7ed3\u5b9e", "bedrolls, torn and blackened, lay beneath a thin layer of dust.": "\u6c61\u635f\u7684\u7761\u888b\u5e73\u8eba\u7740\uff0c\u5e03\u6ee1\u4e86\u8584\u8584\u7684\u7070\u5c18", "dodge attacks more effectively": "\u66f4\u9ad8\u6548\u5730\u95ea\u907f\u88ad\u51fb", "hull: ": "\u8239\u8eab:", "thieves": "\u5c0f\u5077", "lights off.": "\u7184\u706f.", "learned to look ahead": "\u5b66\u4f1a\u5f80\u524d\u770b", "the mine is now safe for workers.": "\u6c34\u5df2\u8017\u5c3d", "Coal Mine": "\u7164\u77ff", "save to slot": "\u4fdd\u5b58\u5230\u4f4d\u7f6e", "the owner stands by, stoic.": "\u5b89\u9759\u4e0b\u6765\u4e86", "hunter": "\u730e\u4eba", "some weird glowing boxes he picked up on his travels.": "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u53d1\u5149\u76d2\u5b50", "give 50": "\u7ed950", "wagon": "\u7bf7\u8f66", "An Old House": "\u5e9f\u5f03\u5c0f\u5c4b", "meat": "\u8089", "a terrible plague is fast spreading through the village.": "\u53ef\u6015\u7684\u9ed1\u6b7b\u75c5\u8fc5\u901f\u5730\u5728\u6751\u5b50\u91cc\u4f20\u64ad\u5f00\u6765", "the gaunt man is dead": "\u6194\u60b4\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "bone spear": "\u9aa8\u67aa", "trap": "\u9677\u9631", "armourer": "\u519b\u68b0\u5de5\u4eba", "a small group arrives, all dust and bones.": "\u4e00\u7fa4\u7626\u9aa8\u5d99\u5ccb\uff0c\u98ce\u5c18\u4ec6\u4ec6\u7684\u4eba\u62b5\u8fbe\u4e86", "A Ruined City": "\u57ce\u5e02", "weight": "\u8d1f\u91cd", "torch": "\u706b\u628a", "The Thief": "\u5c0f\u5077", "not enough cloth": "\u5e03\u6599\u4e0d\u591f\u4e86", "connect": "\u8fde\u63a5", "learned to be where they're not": "\u5b66\u4f1a\u4e86\u95ea\u5230\u5bf9\u624b\u6253\u4e0d\u7740\u7684\u5730\u65b9", "go twice as far without eating": "\u4e0d\u5403\u4e1c\u897f\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d", "the plague is kept from spreading.": "\u9ed1\u6b7b\u75c5\u5f97\u5230\u4e86\u63a7\u5236", "the cask holds enough water for longer expeditions": "\u4e3a\u66f4\u957f\u7684\u63a2\u7d22\u4e4b\u65c5\u63d0\u4f9b\u5145\u8db3\u7684\u6c34\u6e90", "check traps": "\u67e5\u770b\u9677\u9631", "Plague": "\u9ed1\u6b7b\u75c5", "a fire has started": "\u706b\u707e\u5df2\u7ecf\u5f00\u59cb", "medicine": "\u836f\u5242", "tannery": "\u5236\u9769\u5c4b", "lob": "\u6295\u63b7", "no more room for huts.": "\u518d\u6ca1\u6709\u53ef\u4ee5\u5efa\u5c0f\u5c4b\u7684\u7a7a\u5730\u4e86", "through the large gymnasium doors, footsteps can be heard.": "\u5608\u6742\u58f0\u900f\u5899\u4f20\u6765", "a large creature attacks, claws freshly bloodied": "\u4e00\u53ea\u5de8\u5927\u7684\u751f\u7269\u88ad\u6765\uff0c\u722a\u5b50\u4e0a\u9c9c\u8840\u6dcb\u6f13", "a green cross barely visible behind grimy windows.": "\u7eff\u8349\u5728\u80ae\u810f\u7684\u7a97\u6237\u540e\u51e0\u4e4e\u770b\u4e0d\u89c1", "a sick man hobbles up": "\u60a3\u75c5\u7537\u5b50\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765", "An Abandoned Town": "\u5c0f\u9547", "cart": "\u8d27\u8f66", "the wood has run out": "\u6728\u5934\u7528\u5149\u4e86", "The Master": "\u5b97\u5e08", "thrust": "\u624e\u523a", "water replenished": "\u6c34\u8865\u5145\u597d\u4e86", "a soldier opens fire from across the desert": "\u58eb\u5175\u4ece\u6c99\u6f20\u90a3\u8fb9\u5f00\u706b", "go twice as far without drinking": "\u4e0d\u559d\u6c34\u80fd\u575a\u6301\u8d70\u7684\u8ddd\u79bb\u7ffb\u500d", "the villagers retreat to mourn the dead.": "\u6751\u6c11\u64a4\u4e86\u56de\u6765\uff0c\u60bc\u5ff5\u90a3\u4e9b\u6b7b\u53bb\u7684\u4eba", "A Modest Village": "\u4e2d\u578b\u6751\u843d", "A Damp Cave": "\u6f6e\u6e7f\u6d1e\u7a74", "swing": "\u6325\u65a9", "alien alloy": "\u5916\u661f\u5408\u91d1", "export or import save data, for backing up": "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6\uff0c\u7528\u4e8e\u5907\u4efd", "smokehouse": "\u718f\u8089\u623f", "vague shapes move, just out of sight.": "\u6a21\u7cca\u7684\u8eab\u5f71\u63a0\u8fc7\uff0c\u6d88\u5931\u5728\u89c6\u91ce\u5916", "Wanderer": "\u6f2b\u6e38\u8005", "the earth here is split, as if bearing an ancient wound": "\u5927\u5730\u88c2\u5f00\uff0c\u5b9b\u5982\u53e4\u8001\u7684\u4f24\u75d5", "the compass points southeast": "\u7f57\u76d8\u6307\u5411\u4e1c\u5357", "barbarian": "\u91ce\u86ee\u4eba", "the wanderer leaves, cart loaded with furs": "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6bdb\u76ae\u7684\u8d27\u8f66\u79bb\u5f00\u4e86", "there are still supplies inside.": "\u91cc\u5934\u4f3c\u4e4e\u8fd8\u6709\u4e9b\u7269\u8d44", "traps are more effective with bait.": "\u4e0a\u9975\u9677\u9631\u66f4\u6709\u6548\u7387", "a sickness is spreading through the village.": "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "tangle": "\u7275\u7eca", "miss": "\u5931\u624b", "the meat has run out": "\u8089\u5df2\u7ecf\u5403\u5b8c\u4e86", "a beast charges out of a ransacked classroom.": "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697", "the rickety cart will carry more wood from the forest": "\u6447\u6447\u6643\u6643\u7684\u8d27\u8f66\u6ee1\u8f7d\u4ece\u68ee\u6797\u8fd0\u51fa\u7684\u6728\u5934", "builder just shivers": "\u5efa\u9020\u8005\u8fd8\u5728\u745f\u745f\u53d1\u6296", "a second soldier joins the fight.": "\u4fa6\u5bdf\u5175\u591c\u5bbf\u4e8e\u6b64", "attack": "\u91ce\u517d\u6765\u88ad", "go inside": "\u8fdb\u5165", "turn her away": "\u64b5\u8d70\u5979", "reinforce hull": "\u52a0\u56fa\u8239\u8eab", "not enough wood to get the fire going": "\u751f\u706b\u7684\u6728\u5934\u4e0d\u591f\u4e86", "a stranger arrives in the night": "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe", "hut": "\u5c0f\u5c4b", "trapper": "\u9677\u9631\u5e08", "rifle": "\u6b65\u67aa", "sulphur": "\u786b\u78fa", "steel": "\u94a2", "the stranger is standing by the fire. she says she can help. says she builds things.": "\u90a3\u540d\u964c\u751f\u4eba\u51fa\u73b0\u5728\u706b\u5806\u524d.\u5979\u8bf4\u5979\u53ef\u4ee5\u5e2e\u5fd9\u5efa\u4e9b\u4e1c\u897f", "the sickness is cured in time.": "\u75ab\u75c5\u53ca\u65f6\u5f97\u5230\u4e86\u63a7\u5236", "the only hope is a quick death.": "\u4eba\u4eec\u53ea\u6c42\u901f\u6b7b", "score for this game: {0}": "\u6e38\u620f\u5f97\u5206: {0}", "the lizard is dead": "\u5de8\u8725\u5012\u4e0b\u4e86", "iron": "\u94c1", "builder": "\u5efa\u9020\u8005", "the stranger shivers, and mumbles quietly. her words are unintelligible.": "\u964c\u751f\u4eba\u745f\u745f\u53d1\u6296\uff0c\u5462\u5583\u4e0d\u5df2\uff0c\u542c\u4e0d\u6e05\u5728\u8bf4\u4e9b\u4ec0\u4e48", "A Firelit Room": "\u751f\u706b\u95f4", "some wood is missing.": "\u6709\u4e9b\u6728\u5934\u4e0d\u89c1\u4e86", "The Beggar": "\u4e5e\u4e10", "Troposphere": "\u5bf9\u6d41\u5c42", "ripe for the picking.": "\u662f\u65f6\u5019\u91c7\u6458\u5b83\u4eec\u4e86", "A Destroyed Village": "\u6751\u5e84", "coal miner": "\u7164\u77ff\u5de5\u4eba", "not enough teeth": "\u7259\u9f7f\u4e0d\u591f\u4e86", "all he has are some scales.": "\u5168\u662f\u4e9b\u9cde\u7247", "learned to predict their movement": "\u5b66\u4f1a\u9884\u5224\u4ed6\u4eba\u7684\u52a8\u4f5c", "the nights are rent with screams.": "\u5c16\u53eb\u54cd\u5f7b\u9ed1\u591c", "take": "\u5e26\u8d70", "the scavenger is dead": "\u62fe\u8352\u8005\u88ab\u6d88\u706d\u4e86", "a nomad shuffles into view, laden with makeshift bags bound with rough twine.": "\u6e38\u7267\u90e8\u843d\u6162\u541e\u541e\u5730\u51fa\u73b0\u5728\u89c6\u91ce\u4e2d\uff0c\u5e26\u7740\u8bb8\u591a\u7528\u7c97\u9ebb\u7ebf\u624e\u8d77\u6765\u7684\u4e34\u65f6\u53e3\u888b", "a convoy lurches in, equal parts worry and hope.": "\u8f66\u961f\u5386\u7ecf\u78e8\u96be\u6765\u5230\u4e86\u5c0f\u9547\uff0c\u6000\u7740\u548c\u62c5\u5fe7\u540c\u7b49\u7684\u5e0c\u671b", "the map uncovers a bit of the world": "\u5730\u56fe\u4e0a\u5df2\u63a2\u77e5\u7684\u5730\u65b9\u6269\u5927\u4e86\u4e00\u70b9", "the sounds stop.": "\u5b89\u9759\u4e0b\u6765\u4e86", "rucksack": "\u53cc\u80a9\u5305", "lights on.": "\u5f00\u706f", "a torch to keep the dark away": "\u9a71\u6563\u9ed1\u6697\u7684\u706b\u628a", "starvation sets in": "\u9965\u997f\u88ad\u6765", "charm": "\u7b26\u5492", "the sniper is dead": "\u72d9\u51fb\u624b\u88ab\u706d", "nothing": "\u4e00\u65e0\u6240\u83b7", "say his folk have been skimming the supplies.": "\u636e\u8bf4\u4ed6\u7684\u540c\u4f19\u4eec\u65e9\u5df2\u7ecf\u987a\u8d70\u8bb8\u591a\u8d27\u7269", "Restart?": "\u91cd\u5f00?", "this is irreversible.": "\u6b64\u64cd\u4f5c\u4e0d\u53ef\u64a4\u9500\u3002", "the town's booming. word does get around.": "\u9547\u5b50\u7e41\u8363\u70ed\u95f9\uff0c\u6d88\u606f\u4e0d\u80eb\u800c\u8d70", "Dropbox connection": "dropbox\u8fde\u63a5", "iron miner": "\u94c1\u77ff\u5de5\u4eba", "give 100": "\u7ed9100", "A Sniper": "\u72d9\u51fb\u624b", "the mysterious wanderer returns, cart piled high with wood.": "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86\uff0c\u8d27\u8f66\u4e0a\u6728\u5934\u5806\u5f97\u66f4\u9ad8\u4e86", "precise": "\u7cbe\u5bc6", "bait": "\u8bf1\u9975", "The Sulphur Mine": "\u786b\u78fa\u77ff", "stunned": "\u60ca\u5413", "a thief is caught": "\u6293\u5230\u4e00\u540d\u5c0f\u5077", "a beggar arrives.": "\u4e5e\u4e10\u5f98\u5f8a\u5728\u95e8\u524d", "the strange bird is dead": "\u602a\u9e1f\u5012\u4e0b\u4e86", "*** EVENT ***": "*** \u6d88\u606f ***", "the grass thrashes wildly as a huge lizard pushes through": "\u8349\u4e1b\u75af\u6447\uff0c\u4e00\u53ea\u5de8\u8725\u6251\u4e86\u51fa\u6765", "medicine is needed immediately.": "\u4e9f\u9700\u836f\u5242", "the town lies abandoned, its citizens long dead": "\u8fd9\u91cc\u7684\u5c0f\u9547\u65e9\u5c31\u88ab\u9057\u5f03\uff0c\u9547\u4e0a\u7684\u5c45\u6c11\u5df2\u7ecf\u6b7b\u53bb\u591a\u65f6", "give 1 medicine": "\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "the old compass is dented and dusty, but it looks to work.": "\u8fd9\u5757\u65e7\u7f57\u76d8\u7834\u635f\u8499\u5c18\uff0c\u4f46\u770b\u8d77\u6765\u8fd8\u80fd\u7528", "wood": "\u6728\u5934", "A Forgotten Battlefield": "\u6218\u573a", "the trees are gone. parched earth and blowing dust are poor replacements.": "\u6811\u6728\u90fd\u6d88\u5931\u4e86\uff0c\u552f\u7559\u4e0b\u5e72\u88c2\u7684\u5927\u5730\u548c\u98de\u626c\u7684\u5c18\u571f", "lodge": "\u65c5\u9986", "broken streetlights stand, rusting. light hasn't graced this place in a long time.": "\u65e9\u5c31\u635f\u574f\u7684\u8857\u706f\u5c79\u7acb\u7740\uff0c\u9508\u8ff9\u6591\u6591.\u5149\u660e\u5df2\u7ecf\u5f88\u4e45\u6ca1\u6709\u7737\u987e\u8fd9\u91cc", "a scout stops for the night": "\u4fa6\u5bdf\u5175\u591c\u5bbf\u4e8e\u6b64", "a gunshot rings through the trees.": "\u67aa\u58f0\u5578\u8fc7\u6811\u6797", "pop ": "\u4eba\u53e3 ", "somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.": "\u788e\u4e91\u4e4b\u4e0a\u4e0d\u77e5\u5904\uff0c\u6d41\u6d6a\u8005\u7684\u8230\u961f\u6b63\u76d8\u65cb.\u5df2\u7ecf\u5728\u8fd9\u5757\u5927\u5ca9\u77f3\u4e0a\u5f85\u5f97\u592a\u4e45\u4e86", "iron mine": "\u94c1\u77ff", "freezing": "\u5bd2\u51b7\u523a\u9aa8", "the world fades": "\u773c\u524d\u7684\u4e16\u754c\u70df\u6d88\u4e91\u6563", "some of the traps have been torn apart.": "\u4e00\u4e9b\u9677\u9631\u635f\u6bc1\u4e86", "not enough iron": "\u94c1\u4e0d\u591f\u4e86", "compass": "\u7f57\u76d8", "successfully saved to dropbox datastorage": "\u6210\u529f\u4fdd\u5b58\u5230dropbox", "builder says it'd be useful to have a steady source of bullets": "\u5efa\u9020\u8005\u8bf4\u62e5\u6709\u7a33\u5b9a\u7684\u5f39\u836f\u6765\u6e90\u5f88\u6709\u5fc5\u8981", "a mysterious wanderer arrives": "\u795e\u79d8\u6d41\u6d6a\u8005\u6765\u4e86", "leather": "\u76ae\u9769", "investigate": "\u8c03\u67e5", "the cave narrows a few feet in.": "\u6d1e\u7a74\u72ed\u7a84\uff0c\u51e0\u65e0\u7acb\u8db3\u4e4b\u5730", "sword is sharp. good protection out in the wilds.": "\u5251\u5f88\u950b\u5229\uff0c\u80fd\u591f\u5728\u91ce\u5916\u63d0\u4f9b\u4e0d\u9519\u7684\u9632\u62a4", "the tentacular horror is defeated.": "\u51f6\u602a\u5012\u4e0b\u4e86", "all residents in the hut perished in the fire.": "\u4e0d\u5e78\u7684\u662f,\u5c4b\u5185\u7684\u6240\u6709\u4eba\u90fd\u6b7b\u4e8e\u706b\u707e\u4e2d", "A Damp Cave": "\u6d1e\u7a74", "a gaunt man approaches, a crazed look in his eye": "\u4e00\u540d\u6194\u60b4\u7684\u7537\u5b50\u9760\u4e86\u8fc7\u6765\uff0c\u773c\u5e95\u6d41\u9732\u51fa\u75af\u72c2", "A Military Raid": "\u519b\u4e8b\u7a81\u88ad", "the walls are moist and moss-covered": "\u5ca9\u58c1\u6f6e\u6e7f\uff0c\u8986\u76d6\u7740\u82d4\u85d3", "not enough wood": "\u6728\u5934\u4e0d\u591f\u4e86", "a giant lizard shambles forward": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u8dcc\u8dcc\u649e\u649e\u5730\u88ad\u6765", "close": "\u5173\u95ed", "strange scales": "\u53e4\u602a\u9cde\u7247", "learned to throw punches with purpose": "\u5b66\u4f1a\u4e86\u6709\u610f\u8bc6\u5730\u51fa\u62f3", "a shack stands at the center of the village.": "\u4e00\u680b\u5c0f\u68da\u5b50\u77d7\u7acb\u5728\u6751\u5b50\u4e2d\u592e", "spare him": "\u91ca\u653e\u4ed6", "he smiles warmly and asks for lodgings for the night.": "\u4ed6\u9762\u5e26\u548c\u7166\u7684\u5fae\u7b11\uff0c\u8bf7\u6c42\u7559\u5bbf\u4e00\u665a", "stealthy": "\u6f5c\u884c", "weapons": "\u6b66\u5668", "the man is thankful.": "\u7537\u5b50\u611f\u6fc0\u6d95\u96f6", "warfare is bloodthirsty": "\u6218\u4e89\u53d8\u5f97\u55dc\u8840", "shares what he knows about sneaking before he goes.": "\u5728\u79bb\u5f00\u524d\u4ed6\u5206\u4eab\u4e86\u6709\u5173\u6f5c\u884c\u7684\u5fc3\u5f97", "import": "\u5bfc\u5165", "available": "\u53ef\u7528", "reddit": "\u7ea2\u8fea", "A Shivering Man": "\u98a4\u6296\u7684\u7537\u5b50", "the rest bury them.": "\u5269\u4e0b\u7684\u4eba\u57cb\u846c\u4e86\u4ed6\u4eec", "smoldering": "\u5f00\u59cb\u5192\u70df", "the ground is littered with small teeth": "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u7259\u9f7f", "the nest of a large animal lies at the back of the cave.": "\u5de8\u517d\u7684\u5de2\u7a74\u5c31\u4f4d\u4e8e\u6d1e\u7a74\u540e\u65b9", "A Tiny Village": "\u5c0f\u578b\u6751\u843d", "your are connected to dropbox with account / email ": "\u60a8\u5df2\u7528\u6b64\u8d26\u6237/\u7535\u5b50\u90ae\u4ef6\u8fde\u63a5\u5230dropbox: ", "Mesosphere": "\u4e2d\u6c14\u5c42", "agree": "\u540c\u610f\u8001\u4eba\u7684\u8bf7\u6c42", "take everything": "\u62ff\u8d70\u4e00\u5207", "the double doors creak endlessly in the wind.": "\u53cc\u5f00\u95e8\u5728\u98ce\u4e2d\u4e0d\u505c\u5730\u54af\u5431\u4f5c\u54cd", "turning hyper mode speeds up the game to x2 speed. do you want to do that?": "\u4f60\u60f3\u8981\u6253\u5f00\u52a0\u901f\u6a21\u5f0f\u4f7f\u6e38\u620f\u901f\u5ea6x2\u4e48\uff1f", "not much here.": "\u76ae\u9769\u4e0d\u591f\u4e86", "got it": "\u5df2\u5b8c\u6210", "choose one slot to load from": "\u9009\u62e9\u52a0\u8f7d\u4f4d\u7f6e", "a cave lizard attacks": "\u4e00\u5934\u6d1e\u7a74\u8725\u8734\u88ad\u6765", "l armour": "\u76ae\u7532", "steelworks": "\u70bc\u94a2\u574a", "A Ruined City": "\u635f\u6bc1\u7684\u9677\u9631", "Noises": "\u5608\u6742", "can't tell what left it here.": "\u96be\u8bf4\u8fd9\u91cc\u8fd8\u7559\u4e0b\u4e86\u4ec0\u4e48", "trees loom on the horizon. grasses gradually yield to a forest floor of dry branches and fallen leaves.": "\u5730\u5e73\u7ebf\u4e0a\u9690\u7ea6\u77a7\u89c1\u6811\u6797.\u8349\u5730\u6e10\u6e10\u7a00\u758f\uff0c\u66ff\u4ee3\u4ee5\u94fa\u7740\u67af\u679d\u8d25\u53f6\u7684\u68ee\u6797", "population is almost exterminated": "\u4eba\u7c7b\u5dee\u4e00\u70b9\u706d\u7edd", "village": "\u6751\u843d", "cancel": "\u53d6\u6d88", "put the save code here.": "\u6b64\u5904\u53ef\u586b\u5165\u5b58\u6863\u4ee3\u7801", "buy medicine": "\u8d2d\u4e70\u836f\u5242", "hang him": "\u7ede\u6b7b\u4ed6", "this spear's not elegant, but it's pretty good at stabbing": "\u8fd9\u67c4\u6807\u67aa\u4e0d\u600e\u4e48\u7cbe\u81f4\uff0c\u4f46\u7528\u6765\u6233\u523a\u624b\u611f\u4e0d\u9519", "the forest is silent.": "\u68ee\u6797\u5f52\u4e8e\u9759\u8c27", "A Borehole": "\u5de8\u5751", "the night is silent.": "\u9ed1\u591c\u91cd\u5f52\u9759\u8c27", "never go thirsty again": "\u518d\u4e5f\u4e0d\u62c5\u5fc3\u53e3\u6e34", "wild beasts attack the villagers": "\u91ce\u517d\u88ad\u51fb\u6751\u6c11", "learned to love the dry air": "\u5b66\u4f1a\u53bb\u7231\u8fd9\u5e72\u71e5\u7684\u7a7a\u6c14", "workshop": "\u5de5\u574a", "A Barren World": "\u8352\u829c\u4e16\u754c", "see farther": "\u770b\u5f97\u66f4\u8fdc", "bolas": "\u5957\u7d22", "the ground is littered with scraps of cloth": "\u5730\u4e0a\u6563\u843d\u7740\u5e03\u7247", "The Coal Mine": "\u7164\u77ff", "more voices can be heard ahead.": "\u53e4\u602a\u7684\u58f0\u54cd\u900f\u8fc7\u5899\u58c1\u4f20\u6765", "A Large Village": "\u5927\u578b\u6751\u843d", "precision": "\u7cbe\u5bc6", "A Deserted Town": "\u6c99\u6f20\u5c0f\u9547", "the sickness spreads through the village.": "\u761f\u75ab\u5728\u6751\u5b50\u4e2d\u8513\u5ef6", "won't say from where he came, but it's clear that he's not staying.": "\u4ed6\u4eec\u6ca1\u6709\u63d0\u53ca\u6765\u5904\uff0c\u4f46\u663e\u7136\u4e0d\u4f1a\u9017\u7559\u5f88\u4e45", "the wanderer takes the charm and nods slowly.": "\u6d41\u6d6a\u8005\u63a5\u8fc7\u7b26\u5492\uff0c\u7f13\u7f13\u70b9\u4e86\u70b9\u5934", "the mysterious wanderer returns, cart piled high with furs.": "\u795e\u79d8\u7684\u6d41\u6d6a\u8005\u56de\u6765\u4e86\uff0c\u8d27\u8f66\u4e0a\u6bdb\u76ae\u5806\u5f97\u66f4\u9ad8\u4e86", "armoury": "\u519b\u68b0\u574a", "a fire rampages through one of the huts, destroying it.": "\u4f60\u7684\u5c0f\u5c4b\u8981\u8d77\u706b\u4e86,\u6251\u706d\u5b83", "safer here": "\u8fd9\u91cc\u53ef\u7b97\u5b89\u5168\u4e86", "Export / Import": "\u5bfc\u51fa/\u5bfc\u5165", "steelworker": "\u70bc\u94a2\u5de5\u4eba", "the man-eater is dead": "\u98df\u4eba\u602a\u5012\u4e0b\u4e86", "learned to swing weapons with force": "\u5b66\u4f1a\u4e86\u5982\u4f55\u53d1\u6325\u52b2\u529b\uff0c\u6325\u821e\u6b66\u5668", "a crudely made charm": "\u505a\u5de5\u7c97\u7cd9\u7684\u7b26\u5492", "cask": "\u6c34\u6876", "engine:": "\u5f15\u64ce:", "the streets are empty.": "\u5269\u4e0b\u7684\u4eba\u57cb\u846c\u4e86\u4ed6\u4eec", "lizard": "\u5de8\u8725", "Sulphur Mine": "\u786b\u78fa\u77ff", "export or import save data to dropbox datastorage": "\u5bfc\u51fa\u6216\u5bfc\u5165\u5b58\u6863\u6587\u4ef6\u5230dropbox", "the metallic tang of wanderer afterburner hangs in the air.": "\u6d41\u6d6a\u8005\u52a9\u71c3\u5668\u7684\u91d1\u5c5e\u67b6\u4f38\u4e86\u51fa\u6765\uff0c\u60ac\u5728\u7a7a\u4e2d", "large prints lead away, into the forest.": "\u5de8\u5927\u7684\u8db3\u5370\u5ef6\u4f38\u81f3\u68ee\u6797", "a startled beast defends its home": "\u53d7\u5230\u60ca\u5413\u7684\u91ce\u517d\u6b63\u8981\u634d\u536b\u5b83\u7684\u5de2\u7a74", "his time here, now, is his penance.": "\u800c\u5982\u4eca\uff0c\u4ed6\u5f85\u5728\u8fd9\u91cc\u7684\u65f6\u5149\u90fd\u5728\u4e3a\u6b64\u8d4e\u7f6a", "where the windows of the schoolhouse aren't shattered, they're blackened with soot.": "\u6821\u820d\u7684\u7a97\u73bb\u7483\u5e76\u6ca1\u6709\u788e\u6389\uff0c\u4f46\u5374\u88ab\u70df\u718f\u9ed1\u4e86", "hull:": "\u5916\u58f3:", "scavenger": "\u62fe\u8352\u8005", "unarmed master": "\u5f92\u624b\u5b97\u5e08", "the man says he's grateful. says he won't come around any more.": "\u8fd9\u5bb6\u4f19\u611f\u6fc0\u6d95\u96f6\uff0c\u8bf4\u4ed6\u518d\u4e5f\u4e0d\u4f1a\u6765\u884c\u7a83\u4e86", "laser rifle": "\u6fc0\u5149\u6b65\u67aa", "sulphur mine": "\u786b\u78fa\u77ff", "buy compass": "\u8d2d\u4e70\u7f57\u76d8", "buy map": "\u8d2d\u4e70\u5730\u56fe", "scratching noises can be heard from the store room.": "\u4ed3\u5e93\u91cc\u4f20\u51fa\u6089\u6089\u7d22\u7d22\u7684\u58f0\u97f3", "steel sword": "\u94a2\u5251", "asks for any spare furs to keep him warm at night.": "\u7948\u6c42\u80fd\u65bd\u820d\u7ed9\u4ed6\u4e00\u4e9b\u591a\u4f59\u7684\u6bdb\u76ae\uff0c\u597d\u8ba9\u4ed6\u4e0d\u5728\u591c\u91cc\u53d7\u51bb", "A Raucous Village": "\u55a7\u56a3\u5c0f\u9547", "the beggar expresses his thanks.": "\u4e5e\u4e10\u611f\u6fc0\u6d95\u96f6", "carrying more means longer expeditions to the wilds": "\u8352\u91ce\u65c5\u884c\u65f6\u643a\u5e26\u66f4\u591a\u7269\u8d44", "free {0}/{1}": "\u80cc\u5305\u5269\u4f59\u7a7a\u95f4: {0}/{1}", "Room": "\u623f\u95f4", "a swamp festers in the stagnant air.": "\u51dd\u6ede\u7684\u7a7a\u6c14\u4e2d\uff0c\u6cbc\u6cfd\u6b63\u5728\u6e83\u70c2", "rotting reeds rise out of the swampy earth.": "\u8150\u70c2\u7684\u82a6\u8349\u5192\u51fa\u6cbc\u6cfd", "armoury's done, welcoming back the weapons of the past.": "\u519b\u68b0\u574a\u5efa\u597d\u4e86\uff0c\u6b22\u8fce\u4f7f\u7528\u8fd9\u4e9b\u8fc7\u65f6\u7684\u6b66\u5668", "eat meat": "\u5403\u8089", "slow metabolism": "\u51cf\u7f13\u4ee3\u8c22", "the mouth of the cave is wide and dark.": "\u6d1e\u53e3\u5bbd\u655e\u800c\u9ed1\u6697", "not enough sulphur": "\u786b\u78fa\u4e0d\u591f\u4e86", "builder's not sure he's to be trusted.": "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u4ed6", "evasion": "\u907f\u5b9e\u5c31\u865a", "buy bait": "\u8d2d\u4e70\u8bf1\u9975", "a pack of lizards rounds the corner.": "\u4e00\u7fa4\u5486\u54ee\u7684\u91ce\u517d\u51b2\u51fa\u4e1b\u6797", "light fire": "\u751f\u706b", "waterskin": "\u6c34\u58f6", "scattered teeth": "\u6b8b\u7f3a\u7259\u9f7f", "nothing to take": "\u4e00\u65e0\u6240\u83b7", "the door hangs open.": "\u5b89\u9759\u4e0b\u6765\u4e86", "buy:": "\u8d2d\u4e70:", "load": "\u52a0\u8f7d", "track them": "\u8ffd\u8e2a", "stores": "\u5e93\u5b58", "now the nomads have a place to set up shop, they might stick around a while": "\u73b0\u5728\u6e38\u7267\u90e8\u843d\u6709\u5730\u65b9\u5b89\u8425\u624e\u5be8\u8bbe\u7acb\u5546\u94fa\u4e86\uff0c\u4ed6\u4eec\u4e5f\u8bb8\u4f1a\u591a\u9017\u7559\u4e00\u6bb5\u65f6\u95f4", "A Dusty Path": "\u6f2b\u6f2b\u5c18\u9014", "armour": "\u62a4\u7532", "A Man-Eater": "\u98df\u4eba\u602a", "bring your friends.": "\u5206\u4eab\u7ed9\u4f60\u7684\u597d\u53cb", "the compass points south": "\u7f57\u76d8\u6307\u5411\u5357\u65b9", "the compass points north": "\u7f57\u76d8\u6307\u5411\u5317\u65b9", "The Sick Man": "\u60a3\u75c5\u7537\u5b50", "yes": "\u662f", "martial artist": "\u6b66\u6597\u5bb6", "the traps contain ": "\u9677\u9631\u6355\u83b7\u5230", "scales": "\u9cde\u7247", "the compass points northeast": "\u7f57\u76d8\u6307\u5411\u4e1c\u5317", "he begs for medicine.": "\u4ed6\u7948\u6c42\u5206\u7ed9\u4ed6\u4e00\u652f\u836f\u5242", "save": "\u4fdd\u5b58", "this waterskin'll hold a bit of water, at least": "\u8d77\u7801\u80fd\u88c5\u90a3\u4e48\u70b9\u513f\u6c34", "turn him away": "\u64b5\u8d70\u4ed6", "shivering man": "\u98a4\u6296\u7684\u7537\u5b50", "The Mysterious Wanderer": "\u795e\u79d8\u6d41\u6d6a\u8005", "A Huge Lizard": "\u5de8\u8725", "boxer": "\u62f3\u51fb\u624b", "a man joins the fight": "\u964c\u751f\u4eba\u5728\u591c\u91cc\u62b5\u8fbe", "An Outpost": "\u524d\u54e8", "not enough meat": "\u8089\u4e0d\u591f\u4e86", "some weird metal he picked up on his travels.": "\u90a3\u662f\u4ed6\u5728\u65c5\u9014\u4e2d\u6361\u5230\u7684\u4e00\u4e9b\u53e4\u602a\u7684\u91d1\u5c5e", "something's in there.": "\u6709\u4ec0\u4e48\u5728\u90a3\u91cc", "restore more health when eating": "\u8fdb\u98df\u6062\u590d\u66f4\u591a\u751f\u547d", "A Snarling Beast": "\u5486\u54ee\u7684\u91ce\u517d", "Share": "\u5206\u4eab", "a haze falls over the village as the steelworks fires up": "\u70bc\u94a2\u574a\u5f00\u5de5\u540e\uff0c\u4e00\u7f15\u9ed1\u70df\u98d8\u5411\u6751\u5e84\u4e0a\u7a7a", "a large bird nests at the top of the stairs.": "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697", "an old wanderer sits inside, in a seeming trance.": "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u5750\u5728\u91cc\u5934\uff0c\u770b\u8d77\u6765\u6b63\u5728\u53d1\u5446", "builder says the villagers could make steel, given the tools": "\u5efa\u9020\u8005\u8bf4\u7ed9\u6751\u6c11\u5de5\u5177\u7684\u8bdd\u4ed6\u4eec\u5c31\u80fd\u5e2e\u5fd9\u70bc\u94a2", "continue": "\u7ee7\u7eed\u6df1\u5165", "there is no more water": "\u6c34\u5df2\u8017\u5c3d", "flickering": "\u5192\u51fa\u706b\u82d7", "go back inside": "\u56de\u5c4b", "save this.": "\u4fdd\u5b58\u6b64\u4ee3\u7801", "this old mine is not abandoned": "\u58eb\u5175\u5012\u4e0b\u4e86", "twitter": "\u63a8\u7279", "baited trap": "\u4e0a\u9975\u9677\u9631", "dead": "\u7184\u706d\u4e86", "the torch sputters and dies in the damp air": "\u706b\u628a\u5288\u556a\u4f5c\u54cd\uff0c\u7184\u706d\u5728\u4e86\u6f6e\u6e7f\u7684\u7a7a\u6c14\u4e2d", "export": "\u5bfc\u51fa", "not far from the village lies a large beast, its fur matted with blood.": "\u6751\u5916\u4e0d\u8fdc\u5904\u8eba\u7740\u4e00\u53ea\u5de8\u517d\uff0c\u5b83\u7684\u6bdb\u76ae\u4e0a\u67d3\u6ee1\u4e86\u9c9c\u8840", "s armour": "\u94a2\u7532", "say he should be strung up as an example.": "\u4ed6\u4eec\u8bf4\u5e94\u8be5\u7ede\u6b7b\u4ed6\u4ee5\u5106\u6548\u5c24", "classic.": "\u539f\u901f.", "Fire": "\u7740\u706b\u4e86", "the darkness is absolute": "\u6f06\u9ed1\u4e00\u7247", "A Ruined Trap": "\u635f\u6bc1\u7684\u9677\u9631", "not enough coal": "\u7164\u70ad\u4e0d\u591f\u4e86", "ambushed on the street.": "\u8857\u5934\u6709\u57cb\u4f0f", "there is nothing else here.": "\u6c34\u5df2\u8017\u5c3d", "slash": "\u5288\u780d", "builder says she can make a cart for carrying wood": "\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u591f\u5236\u9020\u51fa\u8d27\u8f66\uff0c\u7528\u6765\u8fd0\u8f7d\u6728\u5934", "leather's not strong. better than rags, though.": "\u76ae\u9769\u4e0d\u7b97\u7ed3\u5b9e\uff0c\u4f46\u603b\u6bd4\u62ab\u5757\u7834\u5e03\u5f3a\u5427", "builder stokes the fire": "\u5efa\u9020\u8005\u6dfb\u4e86\u67f4\u706b", "say goodbye": "\u9053\u522b", "A Silent Forest": "\u9759\u8c27\u68ee\u6797", "builder's not sure she's to be trusted.": "\u5efa\u9020\u8005\u4e0d\u786e\u5b9a\u80fd\u5426\u4fe1\u4efb\u5979", "Go Hyper?": "\u8981\u52a0\u901f\u4e48\uff1f", "predators become prey. price is unfair": "\u730e\u624b\u53d8\u6210\u730e\u7269. \u4ef7\u683c\u4e0d\u516c", "the point is made. in the next few days, the missing supplies are returned.": "\u6b64\u4e3e\u5353\u6709\u6210\u6548.\u6570\u65e5\u540e\uff0c\u9057\u5931\u7684\u7269\u8d44\u90fd\u88ab\u8fd8\u4e86\u56de\u6765", "the plague rips through the village.": "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d", "an old wanderer arrives.": "\u4e00\u540d\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u62b5\u8fbe\u4e86", "the compass points southwest": "\u7f57\u76d8\u6307\u5411\u897f\u5357", "the wanderer leaves, cart loaded with wood": "\u6d41\u6d6a\u8005\u5e26\u7740\u6ee1\u8f7d\u6728\u5934\u7684\u8d27\u8f66\u79bb\u5f00\u4e86", "Dropbox Export / Import": "dropbox\u5bfc\u51fa/\u5bfc\u5165", "google+": "\u73af\u804a", "ok": "\u786e\u8ba4", "a man hobbles up, coughing.": "\u7537\u5b50\u54b3\u55fd\u7740\uff0c\u4e00\u7638\u4e00\u62d0\u5730\u8d70\u4e86\u8fc7\u6765", "i armour": "\u94c1\u7532", "The Scout": "\u4fa6\u5bdf\u5175", "leaves a pile of small scales behind.": "\u7559\u7ed9\u6211\u4eec\u4e00\u5806\u5c0f\u9cde\u7247", "pockets": "\u80cc\u5305", "stab": "\u6233\u523a", "the ground is littered with small scales": "\u5730\u4e0a\u6563\u843d\u7740\u5c0f\u9cde\u7247", "not enough ": "\u4e0d\u591f\u4e86", "burning": "\u71c3\u70e7\u7740", "a nomad arrives, looking to trade": "\u6e38\u7267\u90e8\u843d\u62b5\u8fbe\uff0c\u60f3\u8981\u8fdb\u884c\u8d38\u6613", "black powder and bullets, like the old days.": "\u9ed1\u706b\u836f\u548c\u5b50\u5f39\uff0c\u5c31\u50cf\u8fc7\u53bb\u90a3\u6837", "restart the game?": "\u91cd\u5f00\u6e38\u620f?", "gastronome": "\u7f8e\u98df\u5bb6", "load from slot": "\u52a0\u8f7d", "energy cell": "\u80fd\u91cf\u5143\u4ef6", "the compass points west": "\u7f57\u76d8\u6307\u5411\u897f\u65b9", "a scavenger draws close, hoping for an easy score": "\u4e00\u540d\u62fe\u8352\u8005\u8d34\u4e86\u8fc7\u6765\uff0c\u60f3\u8981\u53d1\u8d77\u5077\u88ad", "Sickness": "\u761f\u75ab", "sufferers are left to die": "\u906d\u96be\u7684\u4eba\u88ab\u7559\u4e0b\u7b49\u6b7b", "build:": "\u5efa\u7b51\u7269:", "feral terror": "\u51f6\u602a", "signout": "\u767b\u51fa", "A Beast Attack": "\u91ce\u517d\u6765\u88ad", "Ready to Leave?": "\u51c6\u5907\u597d\u8981\u79bb\u5f00\u4e86\u5417?", "time to get out of this place. won't be coming back.": "\u662f\u65f6\u5019\u79bb\u5f00\u8fd9\u91cc\u4e86.\u518d\u4e5f\u4e0d\u4f1a\u56de\u5934", "the compass points northwest": "\u7f57\u76d8\u6307\u5411\u897f\u5317", "the thirst becomes unbearable": "\u53e3\u6e34\u96be\u8010", "a beggar arrives": "\u4e5e\u4e10\u6765\u4e86", "he leaves a reward.": "\u4ed6\u7559\u4e0b\u62a5\u916c\u8d70\u4e86", "the scout says she's been all over.": "\u4fa6\u5bdf\u5175\u8bf4\u5979\u66fe\u73af\u6e38\u4e16\u754c", "cloth": "\u5e03\u6599", "dangerous to be this far from the village without proper protection": "\u6ca1\u6709\u59a5\u5584\u9632\u62a4\u79bb\u5f00\u6751\u5b50\u8fd9\u4e48\u8fdc\u5f88\u5371\u9669", "squeeze": "\u6324\u5165\u6df1\u5904", "scraps of fur": "\u76ae\u6bdb\u788e\u7247", "the wind howls outside": "\u5c4b\u5916\u5bd2\u98ce\u547c\u5578", "troops storm the village": "\u9ed1\u6b7b\u75c5\u5e2d\u5377\u6751\u843d", "the wagon can carry a lot of supplies": "\u7bf7\u8f66\u80fd\u591f\u643a\u5e26\u8bb8\u591a\u7269\u8d44", "A Battlefield": "\u6218\u573a", "the shivering man is dead": "\u98a4\u6296\u7684\u7537\u5b50\u5012\u4e0b\u4e86", "builder finishes the smokehouse. she looks hungry.": "\u5efa\u9020\u8005\u9020\u597d\u4e86\u718f\u8089\u623f\uff0c\u5979\u770b\u8d77\u6765\u9965\u80a0\u8f98\u8f98", "the barrens break at a sea of dying grass, swaying in the arid breeze.": "\u8352\u8349\u5982\u6d77\uff0c\u5728\u71e5\u70ed\u7684\u98ce\u4e2d\u6447\u66f3\u7740\uff0c\u4e2d\u95f4\u73b0\u51fa\u4e86\u4e00\u7247\u8352\u5730", "a snarling beast leaps out of the underbrush": "\u4e00\u53ea\u5486\u54ee\u7684\u91ce\u517d\u4ece\u704c\u6728\u4e1b\u91cc\u8e7f\u4e86\u51fa\u6765", "A Destroyed Village": "\u4e2d\u578b\u6751\u843d", "land blows more often": "\u547d\u4e2d\u7387\u63d0\u9ad8", "Space": "\u592a\u7a7a", "Thermosphere": "\u589e\u6e29\u5c42", "5 medicine": "5\u652f\u836f\u5242", "do nothing": "\u7f6e\u4e4b\u4e0d\u7406", "A Gaunt Man": "\u6194\u60b4\u7684\u7537\u5b50", "Outside": "\u91ce\u5916", "the snarling beast is dead": "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86", "the remains of an old house stand as a monument to simpler times": "\u6d1e\u7a74\u5185\u51fa\u73b0\u4e00\u5904\u8001\u65e7\u8425\u5730\u7684\u9057\u8ff9", "nothing was found": "\u627e\u4e0d\u5230\u4efb\u4f55\u7269\u54c1", "no": "\u5426", "{0} per {1}s": "{0}/{1}\u79d2", "a weathered family takes up in one of the huts.": "\u4e00\u6237\u9971\u7ecf\u98ce\u96e8\u7684\u4eba\u5bb6\u4f4f\u8fdb\u4e00\u680b\u5c0f\u5c4b", "Exosphere": "\u5916\u9038\u5c42", "he speaks of once leading the great fleets to fresh worlds.": "\u4ed6\u8c08\u8d77\u66fe\u7387\u9886\u4e00\u652f\u4f1f\u5927\u7684\u8230\u961f\u524d\u5f80\u65b0\u4e16\u754c", "builder says there are more wanderers. says they'll work, too.": "\u5efa\u9020\u8005\u8bf4\u8fd9\u91cc\u6709\u8bb8\u591a\u6d41\u6d6a\u8005\uff0c\u4ed6\u4eec\u4e5f\u4f1a\u6765\u5de5\u4f5c", "evasive": "\u907f\u5b9e\u5c31\u865a", "an old wanderer arrives": "\u5e74\u8fc8\u7684\u6d41\u6d6a\u8005\u51fa\u73b0\u4e86", "through the walls, shuffling noises can be heard.": "\u5608\u6742\u58f0\u900f\u5899\u4f20\u6765", "melee weapons deal more damage": "\u8fd1\u6218\u6b66\u5668\u9020\u6210\u66f4\u9ad8\u4f24\u5bb3", "the compass points ": "\u7f57\u76d8\u6307\u5411:", "the man swallows the medicine eagerly": "\u7537\u5b50\u8feb\u4e0d\u53ca\u5f85\u54bd\u4e0b\u4e86\u836f\u5242", "the days are spent with burials.": "\u846c\u793c\u63a5\u7740\u846c\u793c", "more traps to catch more creatures": "\u9677\u9631\u8d8a\u591a\uff0c\u6293\u5230\u7684\u730e\u7269\u5c31\u8d8a\u591a", "bullets": "\u5b50\u5f39", "the light from the fire spills from the windows, out into the dark": "\u706b\u5149\u6620\u51fa\u7a97\u5916\uff0c\u6295\u5165\u9ed1\u6697\u4e4b\u4e2d", "tell him to leave": "\u8bf7\u4ed6\u79bb\u5f00", "dry brush and dead branches litter the forest floor": "\u6797\u5730\u4e0a\u6563\u843d\u7740\u67af\u679d\u8d25\u53f6", "tattered cloth": "\u7834\u70c2\u5e03\u6599", "tanner": "\u76ae\u9769\u5e08", "should cure the meat, or it'll spoil. builder says she can fix something up.": "\u5e94\u8be5\u628a\u8089\u718f\u4e00\u4e0b\uff0c\u5426\u5219\u4f1a\u8150\u574f\u6389.\u5efa\u9020\u8005\u8bf4\u5979\u80fd\u5e2e\u5fd9\u641e\u5b9a\u8fd9\u4e2a", "or migrating computers": "\u6216\u522b\u5904\u7684\u7535\u8111", "water:{0}": "\u6c34:{0}", "teeth": "\u7259\u9f7f", "villagers could help hunt, given the means": "\u5047\u5982\u5de5\u5177\u9f50\u5907\uff0c\u6751\u6c11\u4e5f\u80fd\u5e2e\u5fd9\u72e9\u730e", "the beast is dead.": "\u5486\u54ee\u7684\u91ce\u517d\u5012\u4e0b\u4e86", "feral howls echo out of the darkness.": "\u4e00\u5934\u5de8\u517d\u51b2\u51fa\u9ed1\u6697", "The Iron Mine": "\u94c1\u77ff"}); diff --git a/lang/zh_cn/strings.po b/lang/zh_cn/strings.po index 098bb1a..b5339f2 100644 --- a/lang/zh_cn/strings.po +++ b/lang/zh_cn/strings.po @@ -2,8 +2,8 @@ msgid "" msgstr "" "Project-Id-Version: adarkroom\n" "Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" -"POT-Creation-Date: 2016-02-15 02:03+0100\n" -"PO-Revision-Date: 2016-02-15 02:03+0100\n" +"POT-Creation-Date: 2016-11-01 20:13-0400\n" +"PO-Revision-Date: 2016-11-01 20:24-0400\n" "Last-Translator: crafteverywhere <1196377271@qq.com>\n" "Language-Team: WhiteGem\n" "Language: zh_CN\n" @@ -11,3296 +11,3290 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Poedit 1.7.6\n" +"X-Generator: Poedit 1.8.11\n" "X-Poedit-KeywordsList: _\n" "X-Poedit-Basepath: .\n" "X-POOTLE-MTIME: 1421483365.000000\n" "X-Poedit-SearchPath-0: ./../../script\n" -#: ../../script/dropbox.js:62 +#: script/dropbox.js:62 msgid "Dropbox connection" msgstr "dropbox连接" -#: ../../script/dropbox.js:65 +#: script/dropbox.js:65 msgid "connect game to dropbox local storage" msgstr "连接到dropbox云存储" -#: ../../script/dropbox.js:68 +#: script/dropbox.js:68 msgid "connect" msgstr "连接" -#: ../../script/dropbox.js:75 ../../script/dropbox.js:107 -#: ../../script/dropbox.js:133 ../../script/dropbox.js:163 -#: ../../script/engine.js:285 ../../script/engine.js:331 +#: script/dropbox.js:75 script/dropbox.js:107 script/dropbox.js:133 +#: script/dropbox.js:163 script/engine.js:285 script/engine.js:331 msgid "cancel" msgstr "取消" -#: ../../script/dropbox.js:86 ../../script/dropbox.js:176 +#: script/dropbox.js:86 script/dropbox.js:176 msgid "Dropbox Export / Import" msgstr "dropbox导出/导入" -#: ../../script/dropbox.js:89 +#: script/dropbox.js:89 msgid "export or import save data to dropbox datastorage" msgstr "导出或导入存档文件到dropbox" -#: ../../script/dropbox.js:90 +#: script/dropbox.js:90 msgid "your are connected to dropbox with account / email " msgstr "您已用此账户/电子邮件连接到dropbox: " -#: ../../script/dropbox.js:93 +#: script/dropbox.js:93 msgid "save" msgstr "保存" -#: ../../script/dropbox.js:97 +#: script/dropbox.js:97 msgid "load" msgstr "加载" -#: ../../script/dropbox.js:102 +#: script/dropbox.js:102 msgid "signout" msgstr "登出" -#: ../../script/dropbox.js:113 +#: script/dropbox.js:113 msgid "choose one slot to save to" msgstr "选择保存位置" -#: ../../script/dropbox.js:119 +#: script/dropbox.js:119 msgid "save to slot" msgstr "保存到位置" -#: ../../script/dropbox.js:141 +#: script/dropbox.js:141 msgid "choose one slot to load from" msgstr "选择加载位置" -#: ../../script/dropbox.js:148 +#: script/dropbox.js:148 msgid "load from slot" msgstr "加载" -#: ../../script/dropbox.js:179 +#: script/dropbox.js:179 msgid "successfully saved to dropbox datastorage" msgstr "成功保存到dropbox" -#: ../../script/dropbox.js:180 +#: script/dropbox.js:180 msgid "error while saving to dropbox datastorage" msgstr "保存到dropbox出错" -#: ../../script/dropbox.js:183 +#: script/dropbox.js:183 msgid "ok" msgstr "确认" -#: ../../script/engine.js:15 +#: script/engine.js:15 msgid "boxer" msgstr "拳击手" -#: ../../script/engine.js:16 +#: script/engine.js:16 msgid "punches do more damage" msgstr "徒手造成更多伤害" -#: ../../script/engine.js:18 +#: script/engine.js:18 msgid "learned to throw punches with purpose" msgstr "学会了有意识地出拳" -#: ../../script/engine.js:21 +#: script/engine.js:21 msgid "martial artist" msgstr "武斗家" -#: ../../script/engine.js:22 +#: script/engine.js:22 msgid "punches do even more damage." msgstr "徒手造成更多更多的伤害" -#: ../../script/engine.js:23 +#: script/engine.js:23 msgid "learned to fight quite effectively without weapons" msgstr "学会了高效率的徒手搏击" -#: ../../script/engine.js:27 +#: script/engine.js:27 msgid "unarmed master" msgstr "徒手宗师" -#: ../../script/engine.js:28 +#: script/engine.js:28 msgid "punch twice as fast, and with even more force" msgstr "出拳速度翻倍,力道也更大" -#: ../../script/engine.js:29 +#: script/engine.js:29 msgid "learned to strike faster without weapons" msgstr "学会了如何更快速地出拳" -#: ../../script/engine.js:32 +#: script/engine.js:32 msgid "barbarian" msgstr "野蛮人" -#: ../../script/engine.js:33 +#: script/engine.js:33 msgid "melee weapons deal more damage" msgstr "近战武器造成更高伤害" -#: ../../script/engine.js:34 +#: script/engine.js:34 msgid "learned to swing weapons with force" msgstr "学会了如何发挥劲力,挥舞武器" # contexte ? -#: ../../script/engine.js:37 +#: script/engine.js:37 msgid "slow metabolism" msgstr "减缓代谢" -#: ../../script/engine.js:38 +#: script/engine.js:38 msgid "go twice as far without eating" msgstr "不吃东西能坚持走的距离翻倍" -#: ../../script/engine.js:39 +#: script/engine.js:39 msgid "learned how to ignore the hunger" msgstr "学会如何忍饥挨饿" -#: ../../script/engine.js:42 +#: script/engine.js:42 msgid "desert rat" msgstr "荒漠跳鼠" -#: ../../script/engine.js:43 +#: script/engine.js:43 msgid "go twice as far without drinking" msgstr "不喝水能坚持走的距离翻倍" -#: ../../script/engine.js:44 +#: script/engine.js:44 msgid "learned to love the dry air" msgstr "学会去爱这干燥的空气" -#: ../../script/engine.js:47 +#: script/engine.js:47 msgid "evasive" msgstr "避实就虚" -#: ../../script/engine.js:48 +#: script/engine.js:48 msgid "dodge attacks more effectively" msgstr "更高效地闪避袭击" -#: ../../script/engine.js:49 +#: script/engine.js:49 msgid "learned to be where they're not" msgstr "学会了闪到对手打不着的地方" -#: ../../script/engine.js:52 +#: script/engine.js:52 msgid "precise" msgstr "精密" # description pour la précision ... -#: ../../script/engine.js:53 +#: script/engine.js:53 msgid "land blows more often" msgstr "命中率提高" -#: ../../script/engine.js:54 +#: script/engine.js:54 msgid "learned to predict their movement" msgstr "学会预判他人的动作" -#: ../../script/engine.js:57 +#: script/engine.js:57 msgid "scout" msgstr "侦查术" -#: ../../script/engine.js:58 +#: script/engine.js:58 msgid "see farther" msgstr "看得更远" -#: ../../script/engine.js:59 +#: script/engine.js:59 msgid "learned to look ahead" msgstr "学会往前看" -#: ../../script/engine.js:62 +#: script/engine.js:62 msgid "stealthy" msgstr "潜行" -#: ../../script/engine.js:63 +#: script/engine.js:63 msgid "better avoid conflict in the wild" msgstr "更好地回避荒野中的冲突" -#: ../../script/engine.js:64 +#: script/engine.js:64 msgid "learned how not to be seen" msgstr "学会了隐匿身形" -#: ../../script/engine.js:67 +#: script/engine.js:67 msgid "gastronome" msgstr "美食家" -#: ../../script/engine.js:68 +#: script/engine.js:68 msgid "restore more health when eating" msgstr "进食恢复更多生命" -#: ../../script/engine.js:69 +#: script/engine.js:69 msgid "learned to make the most of food" msgstr "学会充分消化食物" -#: ../../script/engine.js:138 ../../script/space.js:450 +#: script/engine.js:138 script/space.js:450 msgid "app store." msgstr "应用商店." -#: ../../script/engine.js:144 ../../script/engine.js:485 +#: script/engine.js:144 script/engine.js:485 msgid "lights off." msgstr "熄灯." -#: ../../script/engine.js:150 ../../script/engine.js:521 +#: script/engine.js:150 script/engine.js:521 msgid "hyper." -msgstr "" +msgstr "加速." -#: ../../script/engine.js:156 ../../script/space.js:442 +#: script/engine.js:156 script/space.js:442 msgid "restart." msgstr "重启." -#: ../../script/engine.js:162 +#: script/engine.js:162 msgid "share." msgstr "分享." -#: ../../script/engine.js:168 +#: script/engine.js:168 msgid "save." msgstr "保存." -#: ../../script/engine.js:177 +#: script/engine.js:177 msgid "dropbox." msgstr "dropbox." -#: ../../script/engine.js:184 +#: script/engine.js:184 msgid "github." msgstr "github." -#: ../../script/engine.js:268 +#: script/engine.js:268 msgid "Export / Import" msgstr "导出/导入" -#: ../../script/engine.js:272 +#: script/engine.js:272 msgid "export or import save data, for backing up" msgstr "导出或导入存档文件,用于备份" -#: ../../script/engine.js:273 +#: script/engine.js:273 msgid "or migrating computers" msgstr "或别处的电脑" -#: ../../script/engine.js:277 +#: script/engine.js:277 msgid "export" msgstr "导出" -#: ../../script/engine.js:281 ../../script/engine.js:326 +#: script/engine.js:281 script/engine.js:326 msgid "import" msgstr "导入" -#: ../../script/engine.js:291 +#: script/engine.js:291 msgid "save this." msgstr "保存此代码" -#: ../../script/engine.js:297 +#: script/engine.js:297 msgid "got it" msgstr "已完成" -#: ../../script/engine.js:305 +#: script/engine.js:305 msgid "are you sure?" msgstr "您确定吗?" -#: ../../script/engine.js:306 +#: script/engine.js:306 msgid "if the code is invalid, all data will be lost." msgstr "如果存档代码无效,所有数据均会丢失。" -#: ../../script/engine.js:307 +#: script/engine.js:307 msgid "this is irreversible." msgstr "此操作不可撤销。" -#: ../../script/engine.js:311 ../../script/engine.js:380 -#: ../../script/engine.js:499 +#: script/engine.js:311 script/engine.js:380 script/engine.js:499 msgid "yes" msgstr "是" -#: ../../script/engine.js:316 ../../script/engine.js:385 -#: ../../script/engine.js:504 +#: script/engine.js:316 script/engine.js:385 script/engine.js:504 msgid "no" msgstr "否" -#: ../../script/engine.js:322 +#: script/engine.js:322 msgid "put the save code here." msgstr "此处可填入存档代码" -#: ../../script/engine.js:374 +#: script/engine.js:374 msgid "Restart?" msgstr "重开?" -#: ../../script/engine.js:377 +#: script/engine.js:377 msgid "restart the game?" msgstr "重开游戏?" -#: ../../script/engine.js:408 +#: script/engine.js:408 msgid "Share" msgstr "分享" -#: ../../script/engine.js:411 +#: script/engine.js:411 msgid "bring your friends." msgstr "分享给你的好友" -#: ../../script/engine.js:414 +#: script/engine.js:414 msgid "facebook" msgstr "脸书" -#: ../../script/engine.js:421 +#: script/engine.js:421 msgid "google+" msgstr "环聊" -#: ../../script/engine.js:428 +#: script/engine.js:428 msgid "twitter" msgstr "推特" -#: ../../script/engine.js:435 +#: script/engine.js:435 msgid "reddit" msgstr "红迪" -#: ../../script/engine.js:442 +#: script/engine.js:442 msgid "close" msgstr "关闭" -#: ../../script/engine.js:476 ../../script/engine.js:480 +#: script/engine.js:476 script/engine.js:480 msgid "lights on." msgstr "开灯" -#: ../../script/engine.js:493 +#: script/engine.js:493 msgid "Go Hyper?" -msgstr "" +msgstr "要加速么?" -#: ../../script/engine.js:496 +#: script/engine.js:496 msgid "" "turning hyper mode speeds up the game to x2 speed. do you want to do that?" -msgstr "" +msgstr "你想要打开加速模式使游戏速度x2么?" -#: ../../script/engine.js:519 +#: script/engine.js:519 msgid "classic." -msgstr "" +msgstr "原速." -#: ../../script/engine.js:620 +#: script/engine.js:620 msgid "{0} per {1}s" msgstr "{0}/{1}秒" -#: ../../script/events.js:130 +#: script/events.js:130 msgid "eat meat" msgstr "吃肉" -#: ../../script/events.js:150 +#: script/events.js:150 msgid "use meds" msgstr "服药" -#: ../../script/events.js:350 ../../script/events.js:395 +#: script/events.js:350 script/events.js:395 msgid "miss" msgstr "失手" -#: ../../script/events.js:363 ../../script/events.js:408 +#: script/events.js:363 script/events.js:408 msgid "stunned" msgstr "惊吓" -#: ../../script/events.js:482 ../../script/events.js:653 -#: ../../script/events/global.js:42 ../../script/events/global.js:59 -#: ../../script/events/room.js:142 ../../script/events/room.js:162 -#: ../../script/events/room.js:182 ../../script/events/setpieces.js:25 -#: ../../script/events/setpieces.js:48 ../../script/events/setpieces.js:65 -#: ../../script/events/setpieces.js:83 ../../script/events/setpieces.js:106 -#: ../../script/events/setpieces.js:536 ../../script/events/setpieces.js:1254 -#: ../../script/events/setpieces.js:2948 ../../script/events/setpieces.js:2982 -#: ../../script/events/setpieces.js:3005 ../../script/events/setpieces.js:3042 -#: ../../script/events/setpieces.js:3095 ../../script/events/setpieces.js:3124 -#: ../../script/events/setpieces.js:3170 ../../script/events/setpieces.js:3297 -#: ../../script/events/setpieces.js:3319 ../../script/events/setpieces.js:3439 -#: ../../script/events/setpieces.js:3463 ../../script/events/setpieces.js:3496 -#: ../../script/events/setpieces.js:3515 ../../script/events/setpieces.js:3539 -#: ../../script/events/setpieces.js:3567 +#: script/events.js:482 script/events.js:653 script/events/global.js:42 +#: script/events/global.js:59 script/events/room.js:142 +#: script/events/room.js:162 script/events/room.js:182 +#: script/events/setpieces.js:25 script/events/setpieces.js:48 +#: script/events/setpieces.js:65 script/events/setpieces.js:83 +#: script/events/setpieces.js:106 script/events/setpieces.js:536 +#: script/events/setpieces.js:1254 script/events/setpieces.js:2948 +#: script/events/setpieces.js:2982 script/events/setpieces.js:3005 +#: script/events/setpieces.js:3042 script/events/setpieces.js:3095 +#: script/events/setpieces.js:3124 script/events/setpieces.js:3170 +#: script/events/setpieces.js:3297 script/events/setpieces.js:3319 +#: script/events/setpieces.js:3439 script/events/setpieces.js:3463 +#: script/events/setpieces.js:3496 script/events/setpieces.js:3515 +#: script/events/setpieces.js:3539 script/events/setpieces.js:3567 msgid "leave" msgstr "离开" -#: ../../script/events.js:511 +#: script/events.js:511 msgid "drop:" msgstr "丢弃:" -#: ../../script/events.js:536 ../../script/events/room.js:523 +#: script/events.js:536 script/events/room.js:523 msgid "nothing" msgstr "一无所获" -#: ../../script/events.js:567 ../../script/events/setpieces.js:3551 +#: script/events.js:567 script/events/setpieces.js:3551 msgid "take" msgstr "带走" -#: ../../script/events.js:577 +#: script/events.js:577 msgid "take:" msgstr "获得:" -#: ../../script/events.js:599 +#: script/events.js:599 #, fuzzy msgid "nothing to take" msgstr "一无所获" -#: ../../script/events.js:627 +#: script/events.js:627 msgid "all" -msgstr "" +msgstr "全部" -#: ../../script/events.js:649 +#: script/events.js:649 msgid "take everything" -msgstr "" +msgstr "拿走一切" -#: ../../script/events.js:653 ../../script/outside.js:627 +#: script/events.js:653 script/outside.js:627 msgid " and " msgstr "以及" -#: ../../script/events.js:896 +#: script/events.js:896 msgid "*** EVENT ***" msgstr "*** 消息 ***" -#: ../../script/events/encounters.js:7 -msgid "A Snarling Beast" -msgstr "咆哮的野兽" - -#: ../../script/events/encounters.js:15 -msgid "snarling beast" -msgstr "咆哮的野兽" - -#: ../../script/events/encounters.js:16 -msgid "the snarling beast is dead" -msgstr "咆哮的野兽倒下了" - -#: ../../script/events/encounters.js:39 -msgid "a snarling beast leaps out of the underbrush" -msgstr "一只咆哮的野兽从灌木丛里蹿了出来" - -#: ../../script/events/encounters.js:44 -msgid "A Gaunt Man" -msgstr "憔悴的男子" - -#: ../../script/events/encounters.js:52 -msgid "gaunt man" -msgstr "憔悴的男子" - -#: ../../script/events/encounters.js:53 -msgid "the gaunt man is dead" -msgstr "憔悴的男子倒下了" - -#: ../../script/events/encounters.js:76 -msgid "a gaunt man approaches, a crazed look in his eye" -msgstr "一名憔悴的男子靠了过来,眼底流露出疯狂" - -#: ../../script/events/encounters.js:81 -msgid "A Strange Bird" -msgstr "怪鸟" - -#: ../../script/events/encounters.js:89 -msgid "strange bird" -msgstr "怪鸟" - -#: ../../script/events/encounters.js:90 -msgid "the strange bird is dead" -msgstr "怪鸟倒下了" - -#: ../../script/events/encounters.js:113 -msgid "a strange looking bird speeds across the plains" -msgstr "一只模样古怪的鸟快速掠过平原" - -#: ../../script/events/encounters.js:119 -msgid "A Shivering Man" -msgstr "颤抖的男子" - -#: ../../script/events/encounters.js:127 -msgid "shivering man" -msgstr "颤抖的男子" - -#: ../../script/events/encounters.js:128 -msgid "the shivering man is dead" -msgstr "颤抖的男子倒下了" - -#: ../../script/events/encounters.js:156 -msgid "a shivering man approaches and attacks with surprising strength" -msgstr "一名颤抖的男子靠了过来,以令人吃惊的怪力发起袭击" - -#: ../../script/events/encounters.js:161 -msgid "A Man-Eater" -msgstr "食人怪" - -#: ../../script/events/encounters.js:169 -msgid "man-eater" -msgstr "食人怪" - -#: ../../script/events/encounters.js:170 -msgid "the man-eater is dead" -msgstr "食人怪倒下了" - -#: ../../script/events/encounters.js:193 -msgid "a large creature attacks, claws freshly bloodied" -msgstr "一只巨大的生物袭来,爪子上鲜血淋漓" - -#: ../../script/events/encounters.js:198 -msgid "A Scavenger" -msgstr "拾荒者" - -#: ../../script/events/encounters.js:206 -msgid "scavenger" -msgstr "拾荒者" - -#: ../../script/events/encounters.js:207 -msgid "the scavenger is dead" -msgstr "拾荒者被消灭了" - -#: ../../script/events/encounters.js:235 -msgid "a scavenger draws close, hoping for an easy score" -msgstr "一名拾荒者贴了过来,想要发起偷袭" - -#: ../../script/events/encounters.js:240 -msgid "A Huge Lizard" -msgstr "巨蜥" - -#: ../../script/events/encounters.js:248 -msgid "lizard" -msgstr "巨蜥" - -#: ../../script/events/encounters.js:249 -msgid "the lizard is dead" -msgstr "巨蜥倒下了" - -#: ../../script/events/encounters.js:272 -msgid "the grass thrashes wildly as a huge lizard pushes through" -msgstr "草丛疯摇,一只巨蜥扑了出来" - -#: ../../script/events/encounters.js:278 -msgid "A Feral Terror" -msgstr "凶怪" - -#: ../../script/events/encounters.js:286 -msgid "feral terror" -msgstr "凶怪" - -#: ../../script/events/encounters.js:287 -msgid "the feral terror is dead" -msgstr "凶怪倒下了" - -#: ../../script/events/encounters.js:310 -msgid "a beast, wilder than imagining, erupts out of the foliage" -msgstr "一只凶怪超乎想象的狂野,从林中扑将出来" - -#: ../../script/events/encounters.js:315 -msgid "A Soldier" -msgstr "士兵" - -#: ../../script/events/encounters.js:323 -msgid "soldier" -msgstr "士兵" - -#: ../../script/events/encounters.js:324 -msgid "the soldier is dead" -msgstr "士兵倒下了" - -#: ../../script/events/encounters.js:353 -msgid "a soldier opens fire from across the desert" -msgstr "士兵从沙漠那边开火" - -#: ../../script/events/encounters.js:358 -msgid "A Sniper" -msgstr "狙击手" - -#: ../../script/events/encounters.js:366 -msgid "sniper" -msgstr "狙击手" - -#: ../../script/events/encounters.js:367 -msgid "the sniper is dead" -msgstr "狙击手被灭" - -#: ../../script/events/encounters.js:396 -msgid "a shot rings out, from somewhere in the long grass" -msgstr "深草丛的某处射出了一发子弹" - -#: ../../script/events/global.js:6 -msgid "The Thief" -msgstr "小偷" - -#: ../../script/events/global.js:13 -msgid "the villagers haul a filthy man out of the store room." -msgstr "村民们从仓库里拽出来一个脏兮兮的家伙" - -#: ../../script/events/global.js:14 -msgid "say his folk have been skimming the supplies." -msgstr "据说他的同伙们早已经顺走许多货物" - -#: ../../script/events/global.js:15 -msgid "say he should be strung up as an example." -msgstr "他们说应该绞死他以儆效尤" - -#: ../../script/events/global.js:17 -msgid "a thief is caught" -msgstr "抓到一名小偷" - -#: ../../script/events/global.js:21 -msgid "hang him" -msgstr "绞死他" - -#: ../../script/events/global.js:25 -msgid "spare him" -msgstr "释放他" - -#: ../../script/events/global.js:32 -msgid "the villagers hang the thief high in front of the store room." -msgstr "村民们将盗贼绞死,高挂在仓库门前" - -#: ../../script/events/global.js:33 -msgid "" -"the point is made. in the next few days, the missing supplies are returned." -msgstr "此举卓有成效.数日后,遗失的物资都被还了回来" - -#: ../../script/events/global.js:49 -msgid "the man says he's grateful. says he won't come around any more." -msgstr "这家伙感激涕零,说他再也不会来行窃了" - -#: ../../script/events/global.js:50 -msgid "shares what he knows about sneaking before he goes." -msgstr "在离开前他分享了有关潜行的心得" - -#: ../../script/events/outside.js:6 -msgid "A Ruined Trap" -msgstr "损毁的陷阱" - -#: ../../script/events/outside.js:13 -msgid "some of the traps have been torn apart." -msgstr "一些陷阱损毁了" - -#: ../../script/events/outside.js:14 -msgid "large prints lead away, into the forest." -msgstr "巨大的足印延伸至森林" - -#: ../../script/events/outside.js:22 -msgid "some traps have been destroyed" -msgstr "一些陷阱损毁了" - -#: ../../script/events/outside.js:26 -msgid "track them" -msgstr "追踪" - -#: ../../script/events/outside.js:30 ../../script/events/room.js:71 -#: ../../script/events/room.js:122 -msgid "ignore them" -msgstr "忽略" - -#: ../../script/events/outside.js:37 -msgid "the tracks disappear after just a few minutes." -msgstr "数分钟后足印消失了" - -#: ../../script/events/outside.js:38 -msgid "the forest is silent." -msgstr "森林归于静谧" - -#: ../../script/events/outside.js:40 -msgid "nothing was found" -msgstr "" - -#: ../../script/events/outside.js:43 ../../script/events/outside.js:61 -#: ../../script/events/outside.js:126 ../../script/events/outside.js:144 -#: ../../script/events/outside.js:197 ../../script/events/outside.js:215 -#: ../../script/events/outside.js:248 ../../script/events/outside.js:282 -msgid "go home" -msgstr "返回" - -#: ../../script/events/outside.js:50 -msgid "not far from the village lies a large beast, its fur matted with blood." -msgstr "村外不远处躺着一只巨兽,它的毛皮上染满了鲜血" - -#: ../../script/events/outside.js:51 -msgid "it puts up little resistance before the knife." -msgstr "它无力挣扎任人宰割" - -#: ../../script/events/outside.js:53 -#, fuzzy -msgid "there was a beast. it's dead now" -msgstr "咆哮的野兽倒下了" - -#: ../../script/events/outside.js:69 -msgid "Fire" -msgstr "着火了" - -#: ../../script/events/outside.js:76 -#, fuzzy -msgid "a fire rampages through one of the huts, destroying it." -msgstr "你的小屋要起火了,扑灭它" - -#: ../../script/events/outside.js:77 -#, fuzzy -msgid "all residents in the hut perished in the fire." -msgstr "不幸的是,屋内的所有人都死于火灾中" - -#: ../../script/events/outside.js:79 -msgid "a fire has started" -msgstr "火灾已经开始" - -#: ../../script/events/outside.js:86 -#, fuzzy -msgid "mourn" -msgstr "护甲" - -#: ../../script/events/outside.js:87 -msgid "some villagers have died" -msgstr "有一些村民死掉了" - -#: ../../script/events/outside.js:95 -msgid "Sickness" -msgstr "瘟疫" - -#: ../../script/events/outside.js:102 -msgid "a sickness is spreading through the village." -msgstr "瘟疫在村子中蔓延" - -#: ../../script/events/outside.js:103 ../../script/events/outside.js:161 -msgid "medicine is needed immediately." -msgstr "亟需药剂" - -#: ../../script/events/outside.js:105 -#, fuzzy -msgid "some villagers are ill" -msgstr "有一些村民死掉了" - -#: ../../script/events/outside.js:109 -msgid "1 medicine" -msgstr "1支药剂" - -#: ../../script/events/outside.js:114 -msgid "ignore it" -msgstr "放任不管" - -#: ../../script/events/outside.js:121 -msgid "the sickness is cured in time." -msgstr "疫病及时得到了控制" - -#: ../../script/events/outside.js:123 -msgid "sufferers are healed" -msgstr "" - -#: ../../script/events/outside.js:133 -msgid "the sickness spreads through the village." -msgstr "瘟疫在村子中蔓延" - -#: ../../script/events/outside.js:134 -msgid "the days are spent with burials." -msgstr "葬礼接着葬礼" - -#: ../../script/events/outside.js:135 ../../script/events/outside.js:205 -msgid "the nights are rent with screams." -msgstr "尖叫响彻黑夜" - -#: ../../script/events/outside.js:137 -msgid "sufferers are left to die" -msgstr "" - -#: ../../script/events/outside.js:153 -msgid "Plague" -msgstr "黑死病" - -#: ../../script/events/outside.js:160 -msgid "a terrible plague is fast spreading through the village." -msgstr "可怕的黑死病迅速地在村子里传播开来" - -#: ../../script/events/outside.js:163 -#, fuzzy -msgid "a plague afflicts the village" -msgstr "黑死病席卷村落" - -#: ../../script/events/outside.js:168 -msgid "buy medicine" -msgstr "购买药剂" - -#: ../../script/events/outside.js:174 -msgid "5 medicine" -msgstr "5支药剂" - -#: ../../script/events/outside.js:179 -msgid "do nothing" -msgstr "置之不理" - -#: ../../script/events/outside.js:186 -msgid "the plague is kept from spreading." -msgstr "黑死病得到了控制" - -#: ../../script/events/outside.js:187 -msgid "only a few die." -msgstr "只有少数人死去" - -#: ../../script/events/outside.js:188 -msgid "the rest bury them." -msgstr "剩下的人埋葬了他们" - -#: ../../script/events/outside.js:190 -msgid "epidemic is eradicated eventually" -msgstr "" - -#: ../../script/events/outside.js:204 -msgid "the plague rips through the village." -msgstr "黑死病席卷村落" - -#: ../../script/events/outside.js:206 -msgid "the only hope is a quick death." -msgstr "人们只求速死" - -#: ../../script/events/outside.js:208 -msgid "population is almost exterminated" -msgstr "" - -#: ../../script/events/outside.js:224 -msgid "A Beast Attack" -msgstr "野兽来袭" - -#: ../../script/events/outside.js:231 -msgid "a pack of snarling beasts pours out of the trees." -msgstr "一群咆哮的野兽冲出丛林" - -#: ../../script/events/outside.js:232 -msgid "the fight is short and bloody, but the beasts are repelled." -msgstr "战斗短暂而血腥,但兽群溃退了" - -#: ../../script/events/outside.js:233 -msgid "the villagers retreat to mourn the dead." -msgstr "村民撤了回来,悼念那些死去的人" - -#: ../../script/events/outside.js:235 -msgid "wild beasts attack the villagers" -msgstr "" - -#: ../../script/events/outside.js:249 -msgid "predators become prey. price is unfair" -msgstr "" - -#: ../../script/events/outside.js:258 -msgid "A Military Raid" -msgstr "军事突袭" - -#: ../../script/events/outside.js:265 -msgid "a gunshot rings through the trees." -msgstr "枪声啸过树林" - -#: ../../script/events/outside.js:266 -msgid "well armed men charge out of the forest, firing into the crowd." -msgstr "装备精良的人冲出树林,向人群射击" - -#: ../../script/events/outside.js:267 -msgid "after a skirmish they are driven away, but not without losses." -msgstr "虽然他们撤走了,但我们好些人牺牲了" - -#: ../../script/events/outside.js:269 -#, fuzzy -msgid "troops storm the village" -msgstr "黑死病席卷村落" - -#: ../../script/events/outside.js:283 -msgid "warfare is bloodthirsty" -msgstr "" - -#: ../../script/events/room.js:6 -msgid "The Nomad" -msgstr "游牧部落" - -#: ../../script/events/room.js:13 -msgid "" -"a nomad shuffles into view, laden with makeshift bags bound with rough twine." -msgstr "游牧部落慢吞吞地出现在视野中,带着许多用粗麻线扎起来的临时口袋" - -#: ../../script/events/room.js:14 -msgid "won't say from where he came, but it's clear that he's not staying." -msgstr "他们没有提及来处,但显然不会逗留很久" - -#: ../../script/events/room.js:16 -msgid "a nomad arrives, looking to trade" -msgstr "游牧部落抵达,想要进行贸易" - -#: ../../script/events/room.js:20 -msgid "buy scales" -msgstr "购买鳞片" - -#: ../../script/events/room.js:25 -msgid "buy teeth" -msgstr "购买牙齿" - -#: ../../script/events/room.js:30 -msgid "buy bait" -msgstr "购买诱饵" - -#: ../../script/events/room.js:33 -msgid "traps are more effective with bait." -msgstr "上饵陷阱更有效率" - -#: ../../script/events/room.js:39 -msgid "buy compass" -msgstr "购买罗盘" - -#: ../../script/events/room.js:42 -msgid "the old compass is dented and dusty, but it looks to work." -msgstr "这块旧罗盘破损蒙尘,但看起来还能用" - -#: ../../script/events/room.js:45 ../../script/events/room.js:227 -#: ../../script/events/room.js:240 ../../script/events/room.js:253 -#: ../../script/events/room.js:309 ../../script/events/room.js:332 -#: ../../script/events/room.js:388 ../../script/events/room.js:411 -#: ../../script/events/room.js:450 ../../script/events/room.js:568 -#: ../../script/events/room.js:584 ../../script/events/room.js:600 -#: ../../script/events/room.js:611 -msgid "say goodbye" -msgstr "道别" - -#: ../../script/events/room.js:53 ../../script/events/room.js:104 -msgid "Noises" -msgstr "嘈杂" - -#: ../../script/events/room.js:60 -msgid "through the walls, shuffling noises can be heard." -msgstr "嘈杂声透墙传来" - -#: ../../script/events/room.js:61 -msgid "can't tell what they're up to." -msgstr "难以分辨来源" - -#: ../../script/events/room.js:63 -msgid "strange noises can be heard through the walls" -msgstr "古怪的声响透过墙壁传来" - -#: ../../script/events/room.js:67 ../../script/events/room.js:118 -#: ../../script/events/setpieces.js:1662 -msgid "investigate" -msgstr "调查" - -#: ../../script/events/room.js:78 -msgid "vague shapes move, just out of sight." -msgstr "模糊的身影掠过,消失在视野外" - -#: ../../script/events/room.js:79 -msgid "the sounds stop." -msgstr "安静下来了" - -#: ../../script/events/room.js:83 ../../script/events/room.js:96 -msgid "go back inside" -msgstr "回屋" - -#: ../../script/events/room.js:91 -msgid "" -"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." -msgstr "一捆用粗糙的毛皮扎起来的柴火斜倚在门槛上" - -#: ../../script/events/room.js:92 -msgid "the night is silent." -msgstr "黑夜重归静谧" - -#: ../../script/events/room.js:111 -msgid "scratching noises can be heard from the store room." -msgstr "仓库里传出悉悉索索的声音" - -#: ../../script/events/room.js:112 -msgid "something's in there." -msgstr "有什么在那里" - -#: ../../script/events/room.js:114 -msgid "something's in the store room" -msgstr "不速之客闯入了仓库" - -#: ../../script/events/room.js:129 ../../script/events/room.js:149 -#: ../../script/events/room.js:169 -msgid "some wood is missing." -msgstr "有些木头不见了" - -#: ../../script/events/room.js:130 -msgid "the ground is littered with small scales" -msgstr "地上散落着小鳞片" - -#: ../../script/events/room.js:150 -msgid "the ground is littered with small teeth" -msgstr "地上散落着小牙齿" - -#: ../../script/events/room.js:170 -msgid "the ground is littered with scraps of cloth" -msgstr "地上散落着布片" - -#: ../../script/events/room.js:190 -msgid "The Beggar" -msgstr "乞丐" - -#: ../../script/events/room.js:197 -msgid "a beggar arrives." -msgstr "乞丐徘徊在门前" - -#: ../../script/events/room.js:198 -msgid "asks for any spare furs to keep him warm at night." -msgstr "祈求能施舍给他一些多余的毛皮,好让他不在夜里受冻" - -#: ../../script/events/room.js:200 -msgid "a beggar arrives" -msgstr "乞丐来了" - -#: ../../script/events/room.js:204 -msgid "give 50" -msgstr "给50" - -#: ../../script/events/room.js:209 ../../script/events/room.js:276 -#: ../../script/events/room.js:355 -msgid "give 100" -msgstr "给100" - -#: ../../script/events/room.js:214 ../../script/events/room.js:286 -#: ../../script/events/room.js:482 -msgid "turn him away" -msgstr "撵走他" - -#: ../../script/events/room.js:222 ../../script/events/room.js:235 -#: ../../script/events/room.js:248 -msgid "the beggar expresses his thanks." -msgstr "乞丐感激涕零" - -#: ../../script/events/room.js:223 -msgid "leaves a pile of small scales behind." -msgstr "留给我们一堆小鳞片" - -#: ../../script/events/room.js:236 -msgid "leaves a pile of small teeth behind." -msgstr "留给我们一堆小牙齿" - -#: ../../script/events/room.js:249 -msgid "leaves some scraps of cloth behind." -msgstr "留给我们一些布料" - -#: ../../script/events/room.js:262 ../../script/events/room.js:341 -msgid "The Mysterious Wanderer" -msgstr "神秘流浪者" - -#: ../../script/events/room.js:269 -msgid "" -"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " -"back with more." -msgstr "一名流浪者推着货车来到村子,声称如果让他带着木头离开,他会带回更多木头" - -#: ../../script/events/room.js:270 -msgid "builder's not sure he's to be trusted." -msgstr "建造者不确定能否信任他" - -#: ../../script/events/room.js:272 ../../script/events/room.js:351 -msgid "a mysterious wanderer arrives" -msgstr "神秘流浪者来了" - -#: ../../script/events/room.js:281 ../../script/events/room.js:360 -msgid "give 500" -msgstr "给500" - -#: ../../script/events/room.js:293 ../../script/events/room.js:316 -msgid "the wanderer leaves, cart loaded with wood" -msgstr "流浪者带着满载木头的货车离开了" - -#: ../../script/events/room.js:299 ../../script/events/room.js:322 -msgid "the mysterious wanderer returns, cart piled high with wood." -msgstr "神秘的流浪者回来了,货车上木头堆得更高了" - -#: ../../script/events/room.js:348 -msgid "" -"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " -"be back with more." -msgstr "一名流浪者推着货车来到村子,声称如果让她带着毛皮离开,她会带回更多毛皮" - -#: ../../script/events/room.js:349 -msgid "builder's not sure she's to be trusted." -msgstr "建造者不确定能否信任她" - -#: ../../script/events/room.js:365 -msgid "turn her away" -msgstr "撵走她" - -#: ../../script/events/room.js:372 ../../script/events/room.js:395 -msgid "the wanderer leaves, cart loaded with furs" -msgstr "流浪者带着满载毛皮的货车离开了" - -#: ../../script/events/room.js:378 ../../script/events/room.js:401 -msgid "the mysterious wanderer returns, cart piled high with furs." -msgstr "神秘的流浪者回来了,货车上毛皮堆得更高了" - -#: ../../script/events/room.js:420 -msgid "The Scout" -msgstr "侦察兵" - -#: ../../script/events/room.js:427 -msgid "the scout says she's been all over." -msgstr "侦察兵说她曾环游世界" - -#: ../../script/events/room.js:428 -msgid "willing to talk about it, for a price." -msgstr "她愿意为我们分享她的经历,只需提供一些报酬" - -#: ../../script/events/room.js:430 -msgid "a scout stops for the night" -msgstr "侦察兵夜宿于此" - -#: ../../script/events/room.js:434 -msgid "buy map" -msgstr "购买地图" - -#: ../../script/events/room.js:436 -msgid "the map uncovers a bit of the world" -msgstr "地图上已探知的地方扩大了一点" - -#: ../../script/events/room.js:440 -msgid "learn scouting" -msgstr "学习侦察" - -#: ../../script/events/room.js:459 -msgid "The Master" -msgstr "宗师" - -#: ../../script/events/room.js:466 -msgid "an old wanderer arrives." -msgstr "一名年迈的流浪者抵达了" - -#: ../../script/events/room.js:467 -msgid "he smiles warmly and asks for lodgings for the night." -msgstr "他面带和煦的微笑,请求留宿一晚" - -#: ../../script/events/room.js:469 -msgid "an old wanderer arrives" -msgstr "年迈的流浪者出现了" - -#: ../../script/events/room.js:473 -msgid "agree" -msgstr "同意老人的请求" - -#: ../../script/events/room.js:489 -msgid "in exchange, the wanderer offers his wisdom." -msgstr "作为回报,流浪者为我们分享了他的智慧" - -#: ../../script/events/room.js:493 -msgid "evasion" -msgstr "避实就虚" - -#: ../../script/events/room.js:503 -msgid "precision" -msgstr "精密" - -#: ../../script/events/room.js:513 -msgid "force" -msgstr "野蛮人" - -#: ../../script/events/room.js:532 -msgid "The Sick Man" -msgstr "患病男子" - -#: ../../script/events/room.js:539 -msgid "a man hobbles up, coughing." -msgstr "男子咳嗽着,一瘸一拐地走了过来" - -#: ../../script/events/room.js:540 -msgid "he begs for medicine." -msgstr "他祈求分给他一支药剂" - -#: ../../script/events/room.js:542 -msgid "a sick man hobbles up" -msgstr "患病男子一瘸一拐地走了过来" - -#: ../../script/events/room.js:546 -msgid "give 1 medicine" -msgstr "分给他一支药剂" - -#: ../../script/events/room.js:548 -msgid "the man swallows the medicine eagerly" -msgstr "男子迫不及待咽下了药剂" - -#: ../../script/events/room.js:552 -msgid "tell him to leave" -msgstr "请他离开" - -#: ../../script/events/room.js:559 ../../script/events/room.js:575 -#: ../../script/events/room.js:591 -msgid "the man is thankful." -msgstr "男子感激涕零" - -#: ../../script/events/room.js:560 ../../script/events/room.js:576 -#: ../../script/events/room.js:592 -msgid "he leaves a reward." -msgstr "他留下报酬走了" - -#: ../../script/events/room.js:561 -msgid "some weird metal he picked up on his travels." -msgstr "那是他在旅途中捡到的一些古怪的金属" - -#: ../../script/events/room.js:577 -msgid "some weird glowing boxes he picked up on his travels." -msgstr "那是他在旅途中捡到的一些古怪的发光盒子" - -#: ../../script/events/room.js:593 -msgid "all he has are some scales." -msgstr "全是些鳞片" - -#: ../../script/events/room.js:607 -msgid "the man expresses his thanks and hobbles off." -msgstr "男子表达了他的谢意,一瘸一拐地离开了" - -#: ../../script/events/setpieces.js:6 -msgid "An Outpost" -msgstr "前哨" - -#: ../../script/events/setpieces.js:10 ../../script/events/setpieces.js:12 -msgid "a safe place in the wilds." -msgstr "荒野中安全的地方" - -#: ../../script/events/setpieces.js:34 -msgid "A Murky Swamp" -msgstr "迷雾沼泽" - -#: ../../script/events/setpieces.js:38 -msgid "rotting reeds rise out of the swampy earth." -msgstr "腐烂的芦草冒出沼泽" - -#: ../../script/events/setpieces.js:39 -msgid "a lone frog sits in the muck, silently." -msgstr "一只孤独的蛙蹲坐在淤泥中,一言不发" - -# dur dur dur -#: ../../script/events/setpieces.js:41 -msgid "a swamp festers in the stagnant air." -msgstr "凝滞的空气中,沼泽正在溃烂" - -#: ../../script/events/setpieces.js:44 ../../script/events/setpieces.js:549 -#: ../../script/events/setpieces.js:606 ../../script/events/setpieces.js:888 -#: ../../script/events/setpieces.js:1313 ../../script/events/setpieces.js:1331 -#: ../../script/events/setpieces.js:3535 -msgid "enter" -msgstr "进入" - -#: ../../script/events/setpieces.js:55 -msgid "deep in the swamp is a moss-covered cabin." -msgstr "沼泽深处现出一栋覆满苔藓的小屋" - -#: ../../script/events/setpieces.js:56 -msgid "an old wanderer sits inside, in a seeming trance." -msgstr "一名年迈的流浪者坐在里头,看起来正在发呆" - -#: ../../script/events/setpieces.js:61 -msgid "talk" -msgstr "对话" - -#: ../../script/events/setpieces.js:72 -msgid "the wanderer takes the charm and nods slowly." -msgstr "流浪者接过符咒,缓缓点了点头" - -#: ../../script/events/setpieces.js:73 -msgid "he speaks of once leading the great fleets to fresh worlds." -msgstr "他谈起曾率领一支伟大的舰队前往新世界" - -#: ../../script/events/setpieces.js:74 -msgid "unfathomable destruction to fuel wanderer hungers." -msgstr "以莫测的毁灭之力填补流浪者心中的欲壑" - -#: ../../script/events/setpieces.js:75 -msgid "his time here, now, is his penance." -msgstr "而如今,他待在这里的时光都在为此赎罪" - -#: ../../script/events/setpieces.js:91 -msgid "A Damp Cave" -msgstr "潮湿洞穴" - -#: ../../script/events/setpieces.js:95 -msgid "the mouth of the cave is wide and dark." -msgstr "洞口宽敞而黑暗" - -#: ../../script/events/setpieces.js:96 -msgid "can't see what's inside." -msgstr "看不清里面有什么" - -#: ../../script/events/setpieces.js:98 -msgid "the earth here is split, as if bearing an ancient wound" -msgstr "大地裂开,宛如古老的伤痕" - -#: ../../script/events/setpieces.js:101 ../../script/events/setpieces.js:2944 -#: ../../script/events/setpieces.js:3458 -msgid "go inside" -msgstr "进入" - -#: ../../script/events/setpieces.js:120 ../../script/events/setpieces.js:265 -msgid "a startled beast defends its home" -msgstr "受到惊吓的野兽正要捍卫它的巢穴" - -#: ../../script/events/setpieces.js:135 ../../script/events/setpieces.js:186 -#: ../../script/events/setpieces.js:228 ../../script/events/setpieces.js:247 -#: ../../script/events/setpieces.js:280 ../../script/events/setpieces.js:314 -#: ../../script/events/setpieces.js:348 ../../script/events/setpieces.js:382 -#: ../../script/events/setpieces.js:588 ../../script/events/setpieces.js:644 -#: ../../script/events/setpieces.js:683 ../../script/events/setpieces.js:717 -#: ../../script/events/setpieces.js:757 ../../script/events/setpieces.js:796 -#: ../../script/events/setpieces.js:835 ../../script/events/setpieces.js:869 -#: ../../script/events/setpieces.js:920 ../../script/events/setpieces.js:938 -#: ../../script/events/setpieces.js:961 ../../script/events/setpieces.js:1000 -#: ../../script/events/setpieces.js:1039 ../../script/events/setpieces.js:1266 -#: ../../script/events/setpieces.js:1282 ../../script/events/setpieces.js:1298 -#: ../../script/events/setpieces.js:1408 ../../script/events/setpieces.js:1448 -#: ../../script/events/setpieces.js:1492 ../../script/events/setpieces.js:1510 -#: ../../script/events/setpieces.js:1526 ../../script/events/setpieces.js:1563 -#: ../../script/events/setpieces.js:1602 ../../script/events/setpieces.js:1642 -#: ../../script/events/setpieces.js:1682 ../../script/events/setpieces.js:1699 -#: ../../script/events/setpieces.js:1716 ../../script/events/setpieces.js:1734 -#: ../../script/events/setpieces.js:1778 ../../script/events/setpieces.js:1804 -#: ../../script/events/setpieces.js:1822 ../../script/events/setpieces.js:1861 -#: ../../script/events/setpieces.js:1902 ../../script/events/setpieces.js:1927 -#: ../../script/events/setpieces.js:1957 ../../script/events/setpieces.js:1998 -#: ../../script/events/setpieces.js:2034 ../../script/events/setpieces.js:2069 -#: ../../script/events/setpieces.js:2110 ../../script/events/setpieces.js:2151 -#: ../../script/events/setpieces.js:2187 ../../script/events/setpieces.js:2222 -#: ../../script/events/setpieces.js:2257 ../../script/events/setpieces.js:2302 -#: ../../script/events/setpieces.js:2328 ../../script/events/setpieces.js:3204 -#: ../../script/events/setpieces.js:3244 ../../script/events/setpieces.js:3278 -#: ../../script/events/setpieces.js:3347 ../../script/events/setpieces.js:3381 -#: ../../script/events/setpieces.js:3420 -msgid "continue" -msgstr "继续深入" - -#: ../../script/events/setpieces.js:140 ../../script/events/setpieces.js:157 -#: ../../script/events/setpieces.js:191 ../../script/events/setpieces.js:233 -#: ../../script/events/setpieces.js:252 ../../script/events/setpieces.js:285 -#: ../../script/events/setpieces.js:319 ../../script/events/setpieces.js:353 -#: ../../script/events/setpieces.js:387 ../../script/events/setpieces.js:429 -#: ../../script/events/setpieces.js:481 ../../script/events/setpieces.js:513 -msgid "leave cave" -msgstr "离开洞穴" - -#: ../../script/events/setpieces.js:148 -msgid "the cave narrows a few feet in." -msgstr "洞穴狭窄,几无立足之地" - -#: ../../script/events/setpieces.js:149 -msgid "the walls are moist and moss-covered" -msgstr "岩壁潮湿,覆盖着苔藓" - -#: ../../script/events/setpieces.js:153 -msgid "squeeze" -msgstr "挤入深处" - -#: ../../script/events/setpieces.js:164 -msgid "the remains of an old camp sits just inside the cave." -msgstr "洞穴内出现一处老旧营地的遗迹" - -#: ../../script/events/setpieces.js:165 -msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." -msgstr "污损的睡袋平躺着,布满了薄薄的灰尘" - -#: ../../script/events/setpieces.js:199 -msgid "the body of a wanderer lies in a small cavern." -msgstr "流浪者的尸体躺在狭小的洞穴里" - -#: ../../script/events/setpieces.js:200 -msgid "rot's been to work on it, and some of the pieces are missing." -msgstr "它已经开始腐烂,且遗失了一些肢体" - -#: ../../script/events/setpieces.js:202 -msgid "can't tell what left it here." -msgstr "难说这里还留下了什么" - -#: ../../script/events/setpieces.js:241 -msgid "the torch sputters and dies in the damp air" -msgstr "火把劈啪作响,熄灭在了潮湿的空气中" - -#: ../../script/events/setpieces.js:242 -msgid "the darkness is absolute" -msgstr "漆黑一片" - -#: ../../script/events/setpieces.js:244 -msgid "the torch goes out" -msgstr "火把燃尽了" - -#: ../../script/events/setpieces.js:299 -msgid "a cave lizard attacks" -msgstr "一头洞穴蜥蜴袭来" - -#: ../../script/events/setpieces.js:333 -msgid "a large beast charges out of the dark" -msgstr "一头巨兽冲出黑暗" - -#: ../../script/events/setpieces.js:367 -msgid "a giant lizard shambles forward" -msgstr "一头洞穴蜥蜴跌跌撞撞地袭来" - -#: ../../script/events/setpieces.js:395 -msgid "the nest of a large animal lies at the back of the cave." -msgstr "巨兽的巢穴就位于洞穴后方" - -#: ../../script/events/setpieces.js:437 -msgid "a small supply cache is hidden at the back of the cave." -msgstr "一个小型供给点藏在洞穴后方" - -#: ../../script/events/setpieces.js:489 -msgid "an old case is wedged behind a rock, covered in a thick layer of dust." -msgstr "岩石下嵌着一个旧盒子,上面覆满一层薄灰" - -#: ../../script/events/setpieces.js:522 -msgid "A Deserted Town" -msgstr "沙漠小镇" - -#: ../../script/events/setpieces.js:526 -msgid "a small suburb lays ahead, empty houses scorched and peeling." -msgstr "前面是一小片住宅区,空无一人,徒留烧焦的残垣断壁" - -#: ../../script/events/setpieces.js:527 -msgid "" -"broken streetlights stand, rusting. light hasn't graced this place in a long " -"time." -msgstr "早就损坏的街灯屹立着,锈迹斑斑.光明已经很久没有眷顾这里" - -#: ../../script/events/setpieces.js:529 -msgid "the town lies abandoned, its citizens long dead" -msgstr "这里的小镇早就被遗弃,镇上的居民已经死去多时" - -#: ../../script/events/setpieces.js:532 ../../script/events/setpieces.js:1250 -msgid "explore" -msgstr "探索小镇" - -#: ../../script/events/setpieces.js:544 -msgid "" -"where the windows of the schoolhouse aren't shattered, they're blackened " -"with soot." -msgstr "校舍的窗玻璃并没有碎掉,但却被烟熏黑了" - -#: ../../script/events/setpieces.js:545 -msgid "the double doors creak endlessly in the wind." -msgstr "双开门在风中不停地咯吱作响" - -#: ../../script/events/setpieces.js:554 ../../script/events/setpieces.js:593 -#: ../../script/events/setpieces.js:611 ../../script/events/setpieces.js:649 -#: ../../script/events/setpieces.js:688 ../../script/events/setpieces.js:722 -#: ../../script/events/setpieces.js:762 ../../script/events/setpieces.js:801 -#: ../../script/events/setpieces.js:840 ../../script/events/setpieces.js:874 -#: ../../script/events/setpieces.js:892 ../../script/events/setpieces.js:925 -#: ../../script/events/setpieces.js:942 ../../script/events/setpieces.js:966 -#: ../../script/events/setpieces.js:1005 ../../script/events/setpieces.js:1044 -#: ../../script/events/setpieces.js:1087 ../../script/events/setpieces.js:1120 -#: ../../script/events/setpieces.js:1148 ../../script/events/setpieces.js:1192 -#: ../../script/events/setpieces.js:1214 ../../script/events/setpieces.js:1230 -msgid "leave town" -msgstr "离开小镇" - -#: ../../script/events/setpieces.js:585 -msgid "ambushed on the street." -msgstr "街头有埋伏" - -#: ../../script/events/setpieces.js:601 -msgid "a squat building up ahead." -msgstr "" - -#: ../../script/events/setpieces.js:602 -msgid "a green cross barely visible behind grimy windows." -msgstr "" - -#: ../../script/events/setpieces.js:618 -msgid "a small cache of supplies is tucked inside a rusting locker." -msgstr "" - -#: ../../script/events/setpieces.js:680 -msgid "a scavenger waits just inside the door." -msgstr "" - -#: ../../script/events/setpieces.js:714 -msgid "a beast stands alone in an overgrown park." -msgstr "" - -#: ../../script/events/setpieces.js:730 -msgid "an overturned caravan is spread across the pockmarked street." -msgstr "" - -#: ../../script/events/setpieces.js:731 -msgid "" -"it's been picked over by scavengers, but there's still some things worth " -"taking." -msgstr "" - -#: ../../script/events/setpieces.js:793 -msgid "a madman attacks, screeching." -msgstr "" - -#: ../../script/events/setpieces.js:832 -msgid "a thug moves out of the shadows." -msgstr "" - -#: ../../script/events/setpieces.js:866 -#, fuzzy -msgid "a beast charges out of a ransacked classroom." -msgstr "一头巨兽冲出黑暗" - -#: ../../script/events/setpieces.js:882 -#, fuzzy -msgid "through the large gymnasium doors, footsteps can be heard." -msgstr "嘈杂声透墙传来" - -#: ../../script/events/setpieces.js:883 -msgid "the torchlight casts a flickering glow down the hallway." -msgstr "" - -#: ../../script/events/setpieces.js:884 -#, fuzzy -msgid "the footsteps stop." -msgstr "安静下来了" - -#: ../../script/events/setpieces.js:917 -msgid "another beast, draw by the noise, leaps out of a copse of trees." -msgstr "" - -#: ../../script/events/setpieces.js:933 -msgid "something's causing a commotion a ways down the road." -msgstr "" - -#: ../../script/events/setpieces.js:934 -msgid "a fight, maybe." -msgstr "" - -#: ../../script/events/setpieces.js:949 -msgid "" -"a small basket of food is hidden under a park bench, with a note attached." -msgstr "" - -#: ../../script/events/setpieces.js:950 -msgid "can't read the words." -msgstr "" - -#: ../../script/events/setpieces.js:997 -msgid "a panicked scavenger bursts through the door, screaming." -msgstr "" - -#: ../../script/events/setpieces.js:1036 -msgid "a man stands over a dead wanderer. notices he's not alone." -msgstr "" - -#: ../../script/events/setpieces.js:1052 -msgid "scavenger had a small camp in the school." -msgstr "" - -#: ../../script/events/setpieces.js:1053 -msgid "collected scraps spread across the floor like they fell from heaven." -msgstr "" - -#: ../../script/events/setpieces.js:1095 -msgid "scavenger'd been looking for supplies in here, it seems." -msgstr "" - -#: ../../script/events/setpieces.js:1096 -msgid "a shame to let what he'd found go to waste." -msgstr "" - -#: ../../script/events/setpieces.js:1128 -msgid "" -"beneath the wanderer's rags, clutched in one of its many hands, a glint of " -"steel." -msgstr "" - -#: ../../script/events/setpieces.js:1129 -msgid "worth killing for, it seems." -msgstr "" - -#: ../../script/events/setpieces.js:1156 -msgid "eye for an eye seems fair." -msgstr "" - -#: ../../script/events/setpieces.js:1157 -msgid "always worked before, at least." -msgstr "" - -#: ../../script/events/setpieces.js:1158 -msgid "picking the bones finds some useful trinkets." -msgstr "" - -#: ../../script/events/setpieces.js:1200 -msgid "some medicine abandoned in the drawers." -msgstr "" - -#: ../../script/events/setpieces.js:1222 -msgid "the clinic has been ransacked." -msgstr "" - -#: ../../script/events/setpieces.js:1223 -msgid "only dust and stains remain." -msgstr "" - -#: ../../script/events/setpieces.js:1239 -#, fuzzy -msgid "A Ruined City" -msgstr "损毁的陷阱" - -#: ../../script/events/setpieces.js:1243 -msgid "" -"a battered highway sign stands guard at the entrance to this once-great city." -msgstr "" - -#: ../../script/events/setpieces.js:1244 -msgid "" -"the towers that haven't crumbled jut from the landscape like the ribcage of " -"some ancient beast." -msgstr "" - -#: ../../script/events/setpieces.js:1245 -msgid "might be things worth having still inside." -msgstr "" - -#: ../../script/events/setpieces.js:1247 -msgid "the towers of a decaying city dominate the skyline" -msgstr "" - -#: ../../script/events/setpieces.js:1261 -#, fuzzy -msgid "the streets are empty." -msgstr "剩下的人埋葬了他们" - -#: ../../script/events/setpieces.js:1262 -msgid "the air is filled with dust, driven relentlessly by the hard winds." -msgstr "" - -#: ../../script/events/setpieces.js:1270 ../../script/events/setpieces.js:1286 -#: ../../script/events/setpieces.js:1302 ../../script/events/setpieces.js:1318 -#: ../../script/events/setpieces.js:1335 ../../script/events/setpieces.js:1373 -#: ../../script/events/setpieces.js:1413 ../../script/events/setpieces.js:1453 -#: ../../script/events/setpieces.js:1497 ../../script/events/setpieces.js:1514 -#: ../../script/events/setpieces.js:1530 ../../script/events/setpieces.js:1568 -#: ../../script/events/setpieces.js:1607 ../../script/events/setpieces.js:1647 -#: ../../script/events/setpieces.js:1667 ../../script/events/setpieces.js:1686 -#: ../../script/events/setpieces.js:1703 ../../script/events/setpieces.js:1720 -#: ../../script/events/setpieces.js:1738 ../../script/events/setpieces.js:1783 -#: ../../script/events/setpieces.js:1809 ../../script/events/setpieces.js:1826 -#: ../../script/events/setpieces.js:1866 ../../script/events/setpieces.js:1907 -#: ../../script/events/setpieces.js:1932 ../../script/events/setpieces.js:1962 -#: ../../script/events/setpieces.js:2003 ../../script/events/setpieces.js:2039 -#: ../../script/events/setpieces.js:2074 ../../script/events/setpieces.js:2115 -#: ../../script/events/setpieces.js:2156 ../../script/events/setpieces.js:2192 -#: ../../script/events/setpieces.js:2227 ../../script/events/setpieces.js:2262 -#: ../../script/events/setpieces.js:2363 ../../script/events/setpieces.js:2393 -#: ../../script/events/setpieces.js:2440 ../../script/events/setpieces.js:2476 -#: ../../script/events/setpieces.js:2517 ../../script/events/setpieces.js:2553 -#: ../../script/events/setpieces.js:2588 ../../script/events/setpieces.js:2624 -#: ../../script/events/setpieces.js:2665 ../../script/events/setpieces.js:2706 -#: ../../script/events/setpieces.js:2741 ../../script/events/setpieces.js:2790 -#: ../../script/events/setpieces.js:2835 ../../script/events/setpieces.js:2881 -#: ../../script/events/setpieces.js:2925 -#, fuzzy -msgid "leave city" -msgstr "离开洞穴" - -#: ../../script/events/setpieces.js:1277 -msgid "orange traffic cones are set across the street, faded and cracked." -msgstr "" - -#: ../../script/events/setpieces.js:1278 -msgid "lights flash through the alleys between buildings." -msgstr "" - -#: ../../script/events/setpieces.js:1293 -msgid "a large shanty town sprawls across the streets." -msgstr "" - -#: ../../script/events/setpieces.js:1294 -msgid "faces, darkened by soot and blood, stare out from crooked huts." -msgstr "" - -#: ../../script/events/setpieces.js:1309 -msgid "the shell of an abandoned hospital looms ahead." -msgstr "" - -#: ../../script/events/setpieces.js:1325 -msgid "the old tower seems mostly intact." -msgstr "" - -#: ../../script/events/setpieces.js:1326 -msgid "the shell of a burned out car blocks the entrance." -msgstr "" - -#: ../../script/events/setpieces.js:1327 -msgid "most of the windows at ground level are busted anyway." -msgstr "" - -#: ../../script/events/setpieces.js:1342 -msgid "a huge lizard scrambles up out of the darkness of an old metro station." -msgstr "" - -#: ../../script/events/setpieces.js:1368 -msgid "descend" -msgstr "" - -#: ../../script/events/setpieces.js:1380 -msgid "the shot echoes in the empty street." -msgstr "" - -#: ../../script/events/setpieces.js:1420 -msgid "the soldier steps out from between the buildings, rifle raised." -msgstr "" - -#: ../../script/events/setpieces.js:1460 -msgid "a frail man stands defiantly, blocking the path." -msgstr "" - -#: ../../script/events/setpieces.js:1505 -msgid "nothing but downcast eyes." -msgstr "" - -#: ../../script/events/setpieces.js:1506 -msgid "the people here were broken a long time ago." -msgstr "" - -#: ../../script/events/setpieces.js:1521 -msgid "empty corridors." -msgstr "" - -#: ../../script/events/setpieces.js:1522 -msgid "the place has been swept clean by scavengers." -msgstr "" - -#: ../../script/events/setpieces.js:1536 -msgid "an old man bursts through a door, wielding a scalpel." -msgstr "" - -#: ../../script/events/setpieces.js:1575 -msgid "a thug is waiting on the other side of the wall." -msgstr "" - -#: ../../script/events/setpieces.js:1615 -#, fuzzy -msgid "a snarling beast jumps out from behind a car." -msgstr "一只咆哮的野兽从灌木丛里蹿了出来" - -#: ../../script/events/setpieces.js:1656 -msgid "street above the subway platform is blown away." -msgstr "" - -#: ../../script/events/setpieces.js:1657 -msgid "lets some light down into the dusty haze." -msgstr "" - -#: ../../script/events/setpieces.js:1658 -msgid "a sound comes from the tunnel, just ahead." -msgstr "" - -#: ../../script/events/setpieces.js:1675 -msgid "looks like a camp of sorts up ahead." -msgstr "" - -#: ../../script/events/setpieces.js:1677 -msgid "rusted chainlink is pulled across an alleyway." -msgstr "" - -#: ../../script/events/setpieces.js:1678 -msgid "fires burn in the courtyard beyond." -msgstr "" - -#: ../../script/events/setpieces.js:1694 -#, fuzzy -msgid "more voices can be heard ahead." -msgstr "古怪的声响透过墙壁传来" - -#: ../../script/events/setpieces.js:1695 -msgid "they must be here for a reason." -msgstr "" - -#: ../../script/events/setpieces.js:1711 -#, fuzzy -msgid "the sound of gunfire carries on the wind." -msgstr "双开门在风中不停地咯吱作响" - -#: ../../script/events/setpieces.js:1712 -msgid "the street ahead glows with firelight." -msgstr "" - -#: ../../script/events/setpieces.js:1729 -msgid "more squatters are crowding around now." -msgstr "" - -#: ../../script/events/setpieces.js:1730 -msgid "someone throws a stone." -msgstr "" - -#: ../../script/events/setpieces.js:1746 -msgid "an improvised shop is set up on the sidewalk." -msgstr "" - -#: ../../script/events/setpieces.js:1747 -#, fuzzy -msgid "the owner stands by, stoic." -msgstr "安静下来了" - -#: ../../script/events/setpieces.js:1792 -msgid "strips of meat hang drying by the side of the street." -msgstr "" - -#: ../../script/events/setpieces.js:1793 -msgid "the people back away, avoiding eye contact." -msgstr "" - -#: ../../script/events/setpieces.js:1818 -msgid "someone has locked and barricaded the door to this operating theatre." -msgstr "" - -#: ../../script/events/setpieces.js:1833 -msgid "a tribe of elderly squatters is camped out in this ward." -msgstr "" - -#: ../../script/events/setpieces.js:1874 -#, fuzzy -msgid "a pack of lizards rounds the corner." -msgstr "一群咆哮的野兽冲出丛林" - -#: ../../script/events/setpieces.js:1916 -msgid "strips of meat are hung up to dry in this ward." -msgstr "" - -#: ../../script/events/setpieces.js:1940 -#, fuzzy -msgid "a large bird nests at the top of the stairs." -msgstr "一头巨兽冲出黑暗" - -#: ../../script/events/setpieces.js:1971 -msgid "the debris is denser here." -msgstr "" - -#: ../../script/events/setpieces.js:1972 -msgid "maybe some useful stuff in the rubble." -msgstr "" - -#: ../../script/events/setpieces.js:2011 -msgid "a swarm of rats rushes up the tunnel." -msgstr "" - -#: ../../script/events/setpieces.js:2047 -msgid "a large man attacks, waving a bayonet." -msgstr "" - -#: ../../script/events/setpieces.js:2082 -msgid "a second soldier opens fire." -msgstr "" - -#: ../../script/events/setpieces.js:2123 -msgid "a masked soldier rounds the corner, gun drawn" -msgstr "" - -#: ../../script/events/setpieces.js:2164 -msgid "the crowd surges forward." -msgstr "" - -#: ../../script/events/setpieces.js:2200 -msgid "a youth lashes out with a tree branch." -msgstr "" - -#: ../../script/events/setpieces.js:2235 -msgid "a squatter stands firmly in the doorway of a small hut." -msgstr "" - -#: ../../script/events/setpieces.js:2270 -msgid "behind the door, a deformed figure awakes and attacks." -msgstr "" - -#: ../../script/events/setpieces.js:2310 -msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." -msgstr "" - -#: ../../script/events/setpieces.js:2337 -msgid "bird must have liked shiney things." -msgstr "" - -#: ../../script/events/setpieces.js:2338 -msgid "some good stuff woven into its nest." -msgstr "" - -#: ../../script/events/setpieces.js:2372 -#, fuzzy -msgid "not much here." -msgstr "皮革不够了" - -#: ../../script/events/setpieces.js:2373 -msgid "scavengers must have gotten to this place already." -msgstr "" - -#: ../../script/events/setpieces.js:2403 -msgid "the tunnel opens up at another platform." -msgstr "" - -#: ../../script/events/setpieces.js:2404 -msgid "the walls are scorched from an old battle." -msgstr "" - -#: ../../script/events/setpieces.js:2405 -msgid "bodies and supplies from both sides litter the ground." -msgstr "" - -#: ../../script/events/setpieces.js:2449 -msgid "the small military outpost is well supplied." -msgstr "" - -#: ../../script/events/setpieces.js:2450 -msgid "" -"arms and munitions, relics from the war, are neatly arranged on the store-" -"room floor." -msgstr "" - -#: ../../script/events/setpieces.js:2451 -msgid "just as deadly now as they were then." -msgstr "" - -#: ../../script/events/setpieces.js:2485 -msgid "searching the bodies yields a few supplies." -msgstr "" - -#: ../../script/events/setpieces.js:2486 -msgid "more soldiers will be on their way." -msgstr "" - -#: ../../script/events/setpieces.js:2487 -msgid "time to move on." -msgstr "" - -#: ../../script/events/setpieces.js:2526 -msgid "the small settlement has clearly been burning a while." -msgstr "" - -#: ../../script/events/setpieces.js:2527 -msgid "" -"the bodies of the wanderers that lived here are still visible in the flames." -msgstr "" - -#: ../../script/events/setpieces.js:2528 -msgid "still time to rescue a few supplies." -msgstr "" - -#: ../../script/events/setpieces.js:2562 -msgid "" -"the remaining settlers flee from the violence, their belongings forgotten." -msgstr "" - -#: ../../script/events/setpieces.js:2563 -msgid "there's not much, but some useful things can still be found." -msgstr "" - -#: ../../script/events/setpieces.js:2597 -msgid "the young settler was carrying a canvas sack." -msgstr "" - -#: ../../script/events/setpieces.js:2598 -msgid "it contains travelling gear, and a few trinkets." -msgstr "" - -#: ../../script/events/setpieces.js:2599 ../../script/events/setpieces.js:2635 -msgid "there's nothing else here." -msgstr "" - -#: ../../script/events/setpieces.js:2633 -msgid "inside the hut, a child cries." -msgstr "" - -#: ../../script/events/setpieces.js:2634 -msgid "a few belongings rest against the walls." -msgstr "" - -#: ../../script/events/setpieces.js:2674 -msgid "the stench of rot and death fills the operating theatres." -msgstr "" - -#: ../../script/events/setpieces.js:2675 -msgid "a few items are scattered on the ground." -msgstr "" - -#: ../../script/events/setpieces.js:2676 -#, fuzzy -msgid "there is nothing else here." -msgstr "水已耗尽" - -#: ../../script/events/setpieces.js:2715 -msgid "a pristine medicine cabinet at the end of a hallway." -msgstr "" - -#: ../../script/events/setpieces.js:2716 -msgid "the rest of the hospital is empty." -msgstr "" - -#: ../../script/events/setpieces.js:2750 -msgid "someone had been stockpiling loot here." -msgstr "" - -#: ../../script/events/setpieces.js:2799 -#, fuzzy -msgid "the tentacular horror is defeated." -msgstr "凶怪倒下了" - -#: ../../script/events/setpieces.js:2800 -msgid "inside, the remains of its victims are everywhere." -msgstr "" - -#: ../../script/events/setpieces.js:2845 -#, fuzzy -msgid "the warped man lies dead." -msgstr "憔悴的男子倒下了" - -#: ../../script/events/setpieces.js:2846 -msgid "the operating theatre has a lot of curious equipment." -msgstr "" - -#: ../../script/events/setpieces.js:2890 -msgid "the old man had a small cache of interesting items." -msgstr "" - -#: ../../script/events/setpieces.js:2934 -msgid "An Old House" -msgstr "" - -#: ../../script/events/setpieces.js:2938 -msgid "an old house remains here, once white siding yellowed and peeling." -msgstr "" - -#: ../../script/events/setpieces.js:2939 -#, fuzzy -msgid "the door hangs open." -msgstr "安静下来了" - -#: ../../script/events/setpieces.js:2941 -#, fuzzy -msgid "the remains of an old house stand as a monument to simpler times" -msgstr "洞穴内出现一处老旧营地的遗迹" - -#: ../../script/events/setpieces.js:2955 -msgid "the house is abandoned, but not yet picked over." -msgstr "" - -#: ../../script/events/setpieces.js:2956 -msgid "still a few drops of water in the old well." -msgstr "" - -#: ../../script/events/setpieces.js:2961 ../../script/world.js:952 -msgid "water replenished" -msgstr "水补充好了" - -#: ../../script/events/setpieces.js:2990 -msgid "the house has been ransacked." -msgstr "" - -#: ../../script/events/setpieces.js:2991 -msgid "but there is a cache of medicine under the floorboards." -msgstr "" - -#: ../../script/events/setpieces.js:3019 -msgid "a man charges down the hall, a rusty blade in his hand" -msgstr "" - -#: ../../script/events/setpieces.js:3051 -#, fuzzy -msgid "A Forgotten Battlefield" -msgstr "战场" - -#: ../../script/events/setpieces.js:3055 -msgid "a battle was fought here, long ago." -msgstr "" - -#: ../../script/events/setpieces.js:3056 -msgid "" -"battered technology from both sides lays dormant on the blasted landscape." -msgstr "" - -#: ../../script/events/setpieces.js:3104 -#, fuzzy -msgid "A Huge Borehole" -msgstr "巨坑" - -#: ../../script/events/setpieces.js:3108 -msgid "a huge hole is cut deep into the earth, evidence of the past harvest." -msgstr "" - -#: ../../script/events/setpieces.js:3109 -msgid "they took what they came for, and left." -msgstr "" - -#: ../../script/events/setpieces.js:3110 -msgid "" -"castoff from the mammoth drills can still be found by the edges of the " -"precipice." -msgstr "" - -#: ../../script/events/setpieces.js:3133 -msgid "A Crashed Ship" -msgstr "" - -#: ../../script/events/setpieces.js:3142 -msgid "" -"the familiar curves of a wanderer vessel rise up out of the dust and ash. " -msgstr "" - -#: ../../script/events/setpieces.js:3143 -msgid "lucky that the natives can't work the mechanisms." -msgstr "" - -#: ../../script/events/setpieces.js:3144 -msgid "with a little effort, it might fly again." -msgstr "" - -#: ../../script/events/setpieces.js:3148 -msgid "salvage" -msgstr "" - -#: ../../script/events/setpieces.js:3156 -#, fuzzy -msgid "The Sulphur Mine" -msgstr "硫磺矿" - -#: ../../script/events/setpieces.js:3160 -msgid "the military is already set up at the mine's entrance." -msgstr "" - -#: ../../script/events/setpieces.js:3161 -msgid "soldiers patrol the perimeter, rifles slung over their shoulders." -msgstr "" - -#: ../../script/events/setpieces.js:3163 -msgid "a military perimeter is set up around the mine." -msgstr "" - -#: ../../script/events/setpieces.js:3166 ../../script/events/setpieces.js:3315 -#, fuzzy -msgid "attack" -msgstr "野兽来袭" - -#: ../../script/events/setpieces.js:3201 -msgid "a soldier, alerted, opens fire." -msgstr "" - -#: ../../script/events/setpieces.js:3209 ../../script/events/setpieces.js:3249 -#: ../../script/events/setpieces.js:3352 ../../script/events/setpieces.js:3386 -msgid "run" -msgstr "" - -#: ../../script/events/setpieces.js:3241 -#, fuzzy -msgid "a second soldier joins the fight." -msgstr "侦察兵夜宿于此" - -#: ../../script/events/setpieces.js:3275 -msgid "a grizzled soldier attacks, waving a bayonet." -msgstr "" - -#: ../../script/events/setpieces.js:3286 -msgid "the military presence has been cleared." -msgstr "" - -#: ../../script/events/setpieces.js:3287 ../../script/events/setpieces.js:3429 -#: ../../script/events/setpieces.js:3505 -#, fuzzy -msgid "the mine is now safe for workers." -msgstr "水已耗尽" - -#: ../../script/events/setpieces.js:3289 -msgid "the sulphur mine is clear of dangers" -msgstr "" - -#: ../../script/events/setpieces.js:3305 -#, fuzzy -msgid "The Coal Mine" -msgstr "煤矿" - -#: ../../script/events/setpieces.js:3309 -msgid "camp fires burn by the entrance to the mine." -msgstr "" - -#: ../../script/events/setpieces.js:3310 -msgid "men mill about, weapons at the ready." -msgstr "" - -#: ../../script/events/setpieces.js:3312 -#, fuzzy -msgid "this old mine is not abandoned" -msgstr "士兵倒下了" - -#: ../../script/events/setpieces.js:3344 ../../script/events/setpieces.js:3378 -#, fuzzy -msgid "a man joins the fight" -msgstr "陌生人在夜里抵达" - -#: ../../script/events/setpieces.js:3417 -msgid "only the chief remains." -msgstr "" - -#: ../../script/events/setpieces.js:3428 -msgid "the camp is still, save for the crackling of the fires." -msgstr "" - -#: ../../script/events/setpieces.js:3431 -msgid "the coal mine is clear of dangers" -msgstr "" - -#: ../../script/events/setpieces.js:3447 -#, fuzzy -msgid "The Iron Mine" -msgstr "铁矿" - -#: ../../script/events/setpieces.js:3451 -msgid "an old iron mine sits here, tools abandoned and left to rust." -msgstr "" - -#: ../../script/events/setpieces.js:3452 -msgid "" -"bleached bones are strewn about the entrance. many, deeply scored with " -"jagged grooves." -msgstr "" - -#: ../../script/events/setpieces.js:3453 -#, fuzzy -msgid "feral howls echo out of the darkness." -msgstr "一头巨兽冲出黑暗" - -#: ../../script/events/setpieces.js:3455 -msgid "the path leads to an abandoned mine" -msgstr "" - -#: ../../script/events/setpieces.js:3493 -msgid "a large creature lunges, muscles rippling in the torchlight" -msgstr "" - -#: ../../script/events/setpieces.js:3504 -#, fuzzy -msgid "the beast is dead." -msgstr "咆哮的野兽倒下了" - -#: ../../script/events/setpieces.js:3507 -msgid "the iron mine is clear of dangers" -msgstr "" - -#: ../../script/events/setpieces.js:3524 -#, fuzzy -msgid "A Destroyed Village" -msgstr "中型村落" - -#: ../../script/events/setpieces.js:3528 -#, fuzzy -msgid "a destroyed village lies in the dust." -msgstr "陌生人在夜里抵达" - -#: ../../script/events/setpieces.js:3529 -msgid "charred bodies litter the ground." -msgstr "" - -#: ../../script/events/setpieces.js:3532 -msgid "the metallic tang of wanderer afterburner hangs in the air." -msgstr "流浪者助燃器的金属架伸了出来,悬在空中" - -#: ../../script/events/setpieces.js:3546 -msgid "a shack stands at the center of the village." -msgstr "一栋小棚子矗立在村子中央" - -#: ../../script/events/setpieces.js:3547 -msgid "there are still supplies inside." -msgstr "里头似乎还有些物资" - -#: ../../script/events/setpieces.js:3558 -msgid "all the work of a previous generation is here." -msgstr "这里留存着前代人的所有劳动果实" - -#: ../../script/events/setpieces.js:3559 -msgid "ripe for the picking." -msgstr "是时候采摘它们了" - -#: ../../script/localization.js:4 +#: script/localization.js:4 msgid "saved." msgstr "已保存" -#: ../../script/localization.js:5 +#: script/localization.js:5 msgid "wood" msgstr "木头" -#: ../../script/localization.js:6 +#: script/localization.js:6 msgid "builder" msgstr "建造者" -#: ../../script/localization.js:7 +#: script/localization.js:7 msgid "teeth" msgstr "牙齿" -#: ../../script/localization.js:8 +#: script/localization.js:8 msgid "meat" msgstr "肉" -#: ../../script/localization.js:9 +#: script/localization.js:9 msgid "fur" msgstr "毛皮" -#: ../../script/localization.js:10 +#: script/localization.js:10 msgid "alien alloy" msgstr "外星合金" -#: ../../script/localization.js:11 +#: script/localization.js:11 msgid "bullets" msgstr "子弹" -#: ../../script/localization.js:12 +#: script/localization.js:12 msgid "charm" msgstr "符咒" -#: ../../script/localization.js:13 ../../script/path.js:138 +#: script/localization.js:13 script/path.js:138 msgid "leather" msgstr "皮革" -#: ../../script/localization.js:14 ../../script/path.js:136 +#: script/localization.js:14 script/path.js:136 msgid "iron" msgstr "铁" -#: ../../script/localization.js:15 ../../script/path.js:134 +#: script/localization.js:15 script/path.js:134 msgid "steel" msgstr "钢" -#: ../../script/localization.js:16 +#: script/localization.js:16 msgid "coal" msgstr "煤" -#: ../../script/localization.js:17 +#: script/localization.js:17 msgid "sulphur" msgstr "硫磺" -#: ../../script/localization.js:18 +#: script/localization.js:18 msgid "energy cell" msgstr "能量元件" -#: ../../script/localization.js:19 ../../script/room.js:161 +#: script/localization.js:19 script/room.js:161 msgid "torch" msgstr "火把" -#: ../../script/localization.js:20 +#: script/localization.js:20 msgid "medicine" msgstr "药剂" -#: ../../script/localization.js:21 ../../script/outside.js:22 +#: script/localization.js:21 script/outside.js:22 msgid "hunter" msgstr "猎人" -#: ../../script/localization.js:22 ../../script/outside.js:30 +#: script/localization.js:22 script/outside.js:30 msgid "trapper" msgstr "陷阱师" -#: ../../script/localization.js:23 ../../script/outside.js:38 +#: script/localization.js:23 script/outside.js:38 msgid "tanner" msgstr "皮革师" -#: ../../script/localization.js:24 +#: script/localization.js:24 msgid "grenade" msgstr "手雷" -#: ../../script/localization.js:25 +#: script/localization.js:25 msgid "bolas" msgstr "套索" -#: ../../script/localization.js:26 +#: script/localization.js:26 msgid "bayonet" msgstr "刺刀" -#: ../../script/localization.js:27 ../../script/outside.js:46 +#: script/localization.js:27 script/outside.js:46 msgid "charcutier" msgstr "熏肉师" -#: ../../script/localization.js:28 ../../script/outside.js:55 +#: script/localization.js:28 script/outside.js:55 msgid "iron miner" msgstr "铁矿工人" -#: ../../script/localization.js:29 +#: script/localization.js:29 msgid "iron mine" msgstr "铁矿" -#: ../../script/localization.js:30 ../../script/outside.js:63 +#: script/localization.js:30 script/outside.js:63 msgid "coal miner" msgstr "煤矿工人" -#: ../../script/localization.js:31 +#: script/localization.js:31 msgid "coal mine" msgstr "煤矿" -#: ../../script/localization.js:32 ../../script/outside.js:71 +#: script/localization.js:32 script/outside.js:71 msgid "sulphur miner" msgstr "硫磺矿工" -#: ../../script/localization.js:33 +#: script/localization.js:33 msgid "sulphur mine" msgstr "硫磺矿" -#: ../../script/localization.js:34 ../../script/outside.js:88 +#: script/localization.js:34 script/outside.js:88 msgid "armourer" msgstr "军械工人" -#: ../../script/localization.js:35 ../../script/outside.js:79 +#: script/localization.js:35 script/outside.js:79 msgid "steelworker" msgstr "炼钢工人" -#: ../../script/localization.js:36 +#: script/localization.js:36 msgid "bait" msgstr "诱饵" -#: ../../script/localization.js:37 ../../script/localization.js:44 +#: script/localization.js:37 script/localization.js:44 msgid "cured meat" msgstr "熏肉" -#: ../../script/localization.js:38 ../../script/localization.js:43 +#: script/localization.js:38 script/localization.js:43 msgid "scales" msgstr "鳞片" -#: ../../script/localization.js:39 +#: script/localization.js:39 msgid "compass" msgstr "罗盘" -#: ../../script/localization.js:40 +#: script/localization.js:40 msgid "laser rifle" msgstr "激光步枪" -#: ../../script/localization.js:41 ../../script/outside.js:15 +#: script/localization.js:41 script/outside.js:15 msgid "gatherer" msgstr "采集者" -#: ../../script/localization.js:42 +#: script/localization.js:42 msgid "cloth" msgstr "布料" -#: ../../script/localization.js:45 +#: script/localization.js:45 msgid "thieves" msgstr "小偷" -#: ../../script/localization.js:46 +#: script/localization.js:46 msgid "not enough fur" msgstr "皮毛不够了" -#: ../../script/localization.js:47 +#: script/localization.js:47 msgid "not enough wood" msgstr "木头不够了" -#: ../../script/localization.js:48 +#: script/localization.js:48 msgid "not enough coal" msgstr "煤炭不够了" -#: ../../script/localization.js:49 +#: script/localization.js:49 msgid "not enough iron" msgstr "铁不够了" -#: ../../script/localization.js:50 +#: script/localization.js:50 msgid "not enough steel" msgstr "钢不够了" -#: ../../script/localization.js:51 +#: script/localization.js:51 msgid "not enough sulphur" msgstr "硫磺不够了" -#: ../../script/localization.js:52 +#: script/localization.js:52 msgid "baited trap" msgstr "上饵陷阱" -#: ../../script/localization.js:53 +#: script/localization.js:53 msgid "not enough scales" msgstr "鳞片不够了" -#: ../../script/localization.js:54 +#: script/localization.js:54 msgid "not enough cloth" msgstr "布料不够了" -#: ../../script/localization.js:55 +#: script/localization.js:55 msgid "not enough teeth" msgstr "牙齿不够了" -#: ../../script/localization.js:56 +#: script/localization.js:56 msgid "not enough leather" msgstr "皮革不够了" -#: ../../script/localization.js:57 +#: script/localization.js:57 msgid "not enough meat" msgstr "肉不够了" -#: ../../script/localization.js:58 +#: script/localization.js:58 msgid "the compass points east" msgstr "罗盘指向东方" -#: ../../script/localization.js:59 +#: script/localization.js:59 msgid "the compass points west" msgstr "罗盘指向西方" -#: ../../script/localization.js:60 +#: script/localization.js:60 msgid "the compass points north" msgstr "罗盘指向北方" -#: ../../script/localization.js:61 +#: script/localization.js:61 msgid "the compass points south" msgstr "罗盘指向南方" -#: ../../script/localization.js:62 +#: script/localization.js:62 msgid "the compass points northeast" msgstr "罗盘指向东北" -#: ../../script/localization.js:63 +#: script/localization.js:63 msgid "the compass points northwest" msgstr "罗盘指向西北" -#: ../../script/localization.js:64 +#: script/localization.js:64 msgid "the compass points southeast" msgstr "罗盘指向东南" -#: ../../script/localization.js:65 +#: script/localization.js:65 msgid "the compass points southwest" msgstr "罗盘指向西南" -#: ../../script/outside.js:5 +#: script/outside.js:5 msgid "Outside" msgstr "野外" -#: ../../script/outside.js:102 +#: script/outside.js:102 msgid "scraps of fur" msgstr "皮毛碎片" -#: ../../script/outside.js:107 +#: script/outside.js:107 msgid "bits of meat" msgstr "小片肉" -#: ../../script/outside.js:112 +#: script/outside.js:112 msgid "strange scales" msgstr "古怪鳞片" -#: ../../script/outside.js:117 +#: script/outside.js:117 msgid "scattered teeth" msgstr "残缺牙齿" -#: ../../script/outside.js:122 +#: script/outside.js:122 msgid "tattered cloth" msgstr "破烂布料" -#: ../../script/outside.js:127 +#: script/outside.js:127 msgid "a crudely made charm" msgstr "做工粗糙的符咒" -#: ../../script/outside.js:143 ../../script/outside.js:562 +#: script/outside.js:143 script/outside.js:562 msgid "A Silent Forest" msgstr "静谧森林" -#: ../../script/outside.js:169 +#: script/outside.js:169 msgid "gather wood" msgstr "伐木" -#: ../../script/outside.js:188 +#: script/outside.js:188 msgid "a stranger arrives in the night" msgstr "陌生人在夜里抵达" -#: ../../script/outside.js:190 +#: script/outside.js:190 msgid "a weathered family takes up in one of the huts." msgstr "一户饱经风雨的人家住进一栋小屋" -#: ../../script/outside.js:192 +#: script/outside.js:192 msgid "a small group arrives, all dust and bones." msgstr "一群瘦骨嶙峋,风尘仆仆的人抵达了" -#: ../../script/outside.js:194 +#: script/outside.js:194 msgid "a convoy lurches in, equal parts worry and hope." msgstr "车队历经磨难来到了小镇,怀着和担忧同等的希望" -#: ../../script/outside.js:196 +#: script/outside.js:196 msgid "the town's booming. word does get around." msgstr "镇子繁荣热闹,消息不胫而走" -#: ../../script/outside.js:452 +#: script/outside.js:452 msgid "pop " msgstr "人口 " -#: ../../script/outside.js:457 +#: script/outside.js:457 msgid "forest" msgstr "树林" -#: ../../script/outside.js:460 +#: script/outside.js:460 msgid "village" msgstr "村落" -#: ../../script/outside.js:543 +#: script/outside.js:543 msgid "check traps" msgstr "查看陷阱" -#: ../../script/outside.js:564 +#: script/outside.js:564 msgid "A Lonely Hut" msgstr "孤独小屋" -#: ../../script/outside.js:566 +#: script/outside.js:566 msgid "A Tiny Village" msgstr "小型村落" -#: ../../script/outside.js:568 +#: script/outside.js:568 msgid "A Modest Village" msgstr "中型村落" -#: ../../script/outside.js:570 +#: script/outside.js:570 msgid "A Large Village" msgstr "大型村落" -#: ../../script/outside.js:572 +#: script/outside.js:572 msgid "A Raucous Village" msgstr "喧嚣小镇" -#: ../../script/outside.js:584 +#: script/outside.js:584 msgid "the sky is grey and the wind blows relentlessly" msgstr "天色阴沉,风无情地刮着" -#: ../../script/outside.js:594 +#: script/outside.js:594 msgid "dry brush and dead branches litter the forest floor" msgstr "林地上散落着枯枝败叶" -#: ../../script/outside.js:621 +#: script/outside.js:621 msgid "the traps contain " msgstr "陷阱捕获到" -#: ../../script/path.js:29 ../../script/path.js:298 +#: script/path.js:29 script/path.js:298 msgid "A Dusty Path" msgstr "漫漫尘途" -#: ../../script/path.js:37 +#: script/path.js:37 msgid "supplies:" msgstr "供应:" -#: ../../script/path.js:43 +#: script/path.js:43 msgid "embark" msgstr "出发" -#: ../../script/path.js:60 ../../script/room.js:1153 +#: script/path.js:60 script/room.js:1153 msgid "the compass points " msgstr "罗盘指向:" -#: ../../script/path.js:102 +#: script/path.js:102 msgid "perks:" msgstr "能力:" -#: ../../script/path.js:132 +#: script/path.js:132 msgid "none" msgstr "空" -#: ../../script/path.js:142 +#: script/path.js:142 msgid "armour" msgstr "护甲" -#: ../../script/path.js:153 +#: script/path.js:153 msgid "water" msgstr "水" -#: ../../script/path.js:229 ../../script/world.js:290 +#: script/path.js:229 script/world.js:290 msgid "free {0}/{1}" msgstr "背包剩余空间: {0}/{1}" -#: ../../script/path.js:253 +#: script/path.js:253 msgid "weight" msgstr "负重" -#: ../../script/path.js:255 +#: script/path.js:255 msgid "available" msgstr "可用" -#: ../../script/room.js:16 +#: script/room.js:16 msgid "trap" msgstr "陷阱" -#: ../../script/room.js:19 +#: script/room.js:19 msgid "" "builder says she can make traps to catch any creatures might still be alive " "out there" msgstr "建造者说她能够制做陷阱来捕捉那些仍在野外活动的野兽" -#: ../../script/room.js:20 +#: script/room.js:20 msgid "more traps to catch more creatures" msgstr "陷阱越多,抓到的猎物就越多" -#: ../../script/room.js:21 +#: script/room.js:21 msgid "more traps won't help now" msgstr "再增加陷阱已毫无裨益" -#: ../../script/room.js:31 +#: script/room.js:31 msgid "cart" msgstr "货车" -#: ../../script/room.js:34 +#: script/room.js:34 msgid "builder says she can make a cart for carrying wood" msgstr "建造者说她能够制造出货车,用来运载木头" -#: ../../script/room.js:35 +#: script/room.js:35 msgid "the rickety cart will carry more wood from the forest" msgstr "摇摇晃晃的货车满载从森林运出的木头" -#: ../../script/room.js:44 +#: script/room.js:44 msgid "hut" msgstr "小屋" -#: ../../script/room.js:47 +#: script/room.js:47 msgid "builder says there are more wanderers. says they'll work, too." msgstr "建造者说这里有许多流浪者,他们也会来工作" -#: ../../script/room.js:48 +#: script/room.js:48 msgid "builder puts up a hut, out in the forest. says word will get around." msgstr "建造者在林中建起一栋小屋,她说消息很快就会流传出去" -#: ../../script/room.js:49 +#: script/room.js:49 msgid "no more room for huts." msgstr "再没有可以建小屋的空地了" -#: ../../script/room.js:59 +#: script/room.js:59 msgid "lodge" msgstr "旅馆" -#: ../../script/room.js:62 +#: script/room.js:62 msgid "villagers could help hunt, given the means" msgstr "假如工具齐备,村民也能帮忙狩猎" -#: ../../script/room.js:63 +#: script/room.js:63 msgid "the hunting lodge stands in the forest, a ways out of town" msgstr "供猎人居住的旅馆已经矗立在林中,距离村子不远" -#: ../../script/room.js:74 +#: script/room.js:74 msgid "trading post" msgstr "贸易站" -#: ../../script/room.js:77 +#: script/room.js:77 msgid "a trading post would make commerce easier" msgstr "贸易站让贸易变得更加便捷" -#: ../../script/room.js:78 +#: script/room.js:78 msgid "" "now the nomads have a place to set up shop, they might stick around a while" msgstr "现在游牧部落有地方安营扎寨设立商铺了,他们也许会多逗留一段时间" -#: ../../script/room.js:88 +#: script/room.js:88 msgid "tannery" msgstr "制革屋" -#: ../../script/room.js:91 +#: script/room.js:91 msgid "builder says leather could be useful. says the villagers could make it." msgstr "建造者说皮革会很有用,而且村民也会做" -#: ../../script/room.js:92 +#: script/room.js:92 msgid "tannery goes up quick, on the edge of the village" msgstr "制革屋很快在村子一角建立了起来" -#: ../../script/room.js:102 +#: script/room.js:102 msgid "smokehouse" msgstr "熏肉房" -#: ../../script/room.js:105 +#: script/room.js:105 msgid "" "should cure the meat, or it'll spoil. builder says she can fix something up." msgstr "应该把肉熏一下,否则会腐坏掉.建造者说她能帮忙搞定这个" -#: ../../script/room.js:106 +#: script/room.js:106 msgid "builder finishes the smokehouse. she looks hungry." msgstr "建造者造好了熏肉房,她看起来饥肠辘辘" -#: ../../script/room.js:116 +#: script/room.js:116 msgid "workshop" msgstr "工坊" -#: ../../script/room.js:119 +#: script/room.js:119 msgid "builder says she could make finer things, if she had the tools" msgstr "建造者说如果她有工具的话能做出一些更精良的东西" -#: ../../script/room.js:120 +#: script/room.js:120 msgid "workshop's finally ready. builder's excited to get to it" msgstr "工坊终于建好了.建造者激动不已" -#: ../../script/room.js:131 +#: script/room.js:131 msgid "steelworks" msgstr "炼钢坊" -#: ../../script/room.js:134 +#: script/room.js:134 msgid "builder says the villagers could make steel, given the tools" msgstr "建造者说给村民工具的话他们就能帮忙炼钢" -#: ../../script/room.js:135 +#: script/room.js:135 msgid "a haze falls over the village as the steelworks fires up" msgstr "炼钢坊开工后,一缕黑烟飘向村庄上空" -#: ../../script/room.js:146 +#: script/room.js:146 msgid "armoury" msgstr "军械坊" -#: ../../script/room.js:149 +#: script/room.js:149 msgid "builder says it'd be useful to have a steady source of bullets" msgstr "建造者说拥有稳定的弹药来源很有必要" -#: ../../script/room.js:150 +#: script/room.js:150 msgid "armoury's done, welcoming back the weapons of the past." msgstr "军械坊建好了,欢迎使用这些过时的武器" -#: ../../script/room.js:164 +#: script/room.js:164 msgid "a torch to keep the dark away" msgstr "驱散黑暗的火把" -#: ../../script/room.js:173 +#: script/room.js:173 msgid "waterskin" msgstr "水壶" -#: ../../script/room.js:177 +#: script/room.js:177 msgid "this waterskin'll hold a bit of water, at least" msgstr "起码能装那么点儿水" -#: ../../script/room.js:185 +#: script/room.js:185 msgid "cask" msgstr "水桶" -#: ../../script/room.js:189 +#: script/room.js:189 msgid "the cask holds enough water for longer expeditions" msgstr "为更长的探索之旅提供充足的水源" -#: ../../script/room.js:198 +#: script/room.js:198 msgid "water tank" msgstr "水罐" -#: ../../script/room.js:202 +#: script/room.js:202 msgid "never go thirsty again" msgstr "再也不担心口渴" -#: ../../script/room.js:211 +#: script/room.js:211 msgid "bone spear" msgstr "骨枪" -#: ../../script/room.js:214 +#: script/room.js:214 msgid "this spear's not elegant, but it's pretty good at stabbing" msgstr "这柄标枪不怎么精致,但用来戳刺手感不错" -#: ../../script/room.js:223 ../../script/world.js:285 +#: script/room.js:223 script/world.js:285 msgid "rucksack" msgstr "双肩包" -#: ../../script/room.js:227 +#: script/room.js:227 msgid "carrying more means longer expeditions to the wilds" msgstr "荒野旅行时携带更多物资" -#: ../../script/room.js:235 +#: script/room.js:235 msgid "wagon" msgstr "篷车" -#: ../../script/room.js:239 +#: script/room.js:239 msgid "the wagon can carry a lot of supplies" msgstr "篷车能够携带许多物资" -#: ../../script/room.js:248 +#: script/room.js:248 msgid "convoy" msgstr "车队" -#: ../../script/room.js:252 +#: script/room.js:252 msgid "the convoy can haul mostly everything" msgstr "车队几乎能把所有东西都装下" -#: ../../script/room.js:262 +#: script/room.js:262 msgid "l armour" msgstr "皮甲" -#: ../../script/room.js:265 +#: script/room.js:265 msgid "leather's not strong. better than rags, though." msgstr "皮革不算结实,但总比披块破布强吧" -#: ../../script/room.js:274 +#: script/room.js:274 msgid "i armour" msgstr "铁甲" -#: ../../script/room.js:277 +#: script/room.js:277 msgid "iron's stronger than leather" msgstr "铁可比皮结实" -#: ../../script/room.js:286 +#: script/room.js:286 msgid "s armour" msgstr "钢甲" -#: ../../script/room.js:289 +#: script/room.js:289 msgid "steel's stronger than iron" msgstr "钢的总比铁的强" -#: ../../script/room.js:298 +#: script/room.js:298 msgid "iron sword" msgstr "铁剑" -#: ../../script/room.js:301 +#: script/room.js:301 msgid "sword is sharp. good protection out in the wilds." msgstr "剑很锋利,能够在野外提供不错的防护" -#: ../../script/room.js:311 +#: script/room.js:311 msgid "steel sword" msgstr "钢剑" -#: ../../script/room.js:314 +#: script/room.js:314 msgid "the steel is strong, and the blade true." msgstr "好钢出利刃" -#: ../../script/room.js:324 +#: script/room.js:324 msgid "rifle" msgstr "步枪" -#: ../../script/room.js:326 +#: script/room.js:326 msgid "black powder and bullets, like the old days." msgstr "黑火药和子弹,就像过去那样" -#: ../../script/room.js:458 +#: script/room.js:458 msgid "Room" msgstr "房间" -#: ../../script/room.js:485 ../../script/room.js:604 +#: script/room.js:485 script/room.js:604 msgid "A Dark Room" msgstr "小黑屋" -#: ../../script/room.js:498 +#: script/room.js:498 msgid "light fire" msgstr "生火" -#: ../../script/room.js:508 +#: script/room.js:508 msgid "stoke fire" msgstr "添柴" -#: ../../script/room.js:545 ../../script/room.js:555 ../../script/room.js:703 -#: ../../script/room.js:707 +#: script/room.js:545 script/room.js:555 script/room.js:703 script/room.js:707 msgid "the room is {0}" msgstr "房间{0}" -#: ../../script/room.js:546 ../../script/room.js:554 ../../script/room.js:672 +#: script/room.js:546 script/room.js:554 script/room.js:672 msgid "the fire is {0}" msgstr "火堆{0}" -#: ../../script/room.js:565 +#: script/room.js:565 msgid "" "the stranger is standing by the fire. she says she can help. says she builds " "things." msgstr "那名陌生人出现在火堆前.她说她可以帮忙建些东西" -#: ../../script/room.js:580 +#: script/room.js:580 msgid "freezing" msgstr "寒冷刺骨" -#: ../../script/room.js:581 +#: script/room.js:581 msgid "cold" msgstr "很冷" -#: ../../script/room.js:582 +#: script/room.js:582 msgid "mild" msgstr "很宜人" -#: ../../script/room.js:583 +#: script/room.js:583 msgid "warm" msgstr "暖和" -#: ../../script/room.js:584 +#: script/room.js:584 msgid "hot" msgstr "很热" -#: ../../script/room.js:596 +#: script/room.js:596 msgid "dead" msgstr "熄灭了" -#: ../../script/room.js:597 +#: script/room.js:597 msgid "smoldering" msgstr "开始冒烟" -#: ../../script/room.js:598 +#: script/room.js:598 msgid "flickering" msgstr "冒出火苗" -#: ../../script/room.js:599 +#: script/room.js:599 msgid "burning" msgstr "燃烧着" -#: ../../script/room.js:600 +#: script/room.js:600 msgid "roaring" msgstr "熊熊燃烧" -#: ../../script/room.js:604 +#: script/room.js:604 msgid "A Firelit Room" msgstr "生火间" -#: ../../script/room.js:642 +#: script/room.js:642 msgid "not enough wood to get the fire going" msgstr "生火的木头不够了" -#: ../../script/room.js:655 +#: script/room.js:655 msgid "the wood has run out" msgstr "木头用光了" -#: ../../script/room.js:675 +#: script/room.js:675 msgid "the light from the fire spills from the windows, out into the dark" msgstr "火光映出窗外,投入黑暗之中" -#: ../../script/room.js:688 +#: script/room.js:688 msgid "builder stokes the fire" msgstr "建造者添了柴火" -#: ../../script/room.js:718 +#: script/room.js:718 msgid "the wind howls outside" msgstr "屋外寒风呼啸" -#: ../../script/room.js:719 +#: script/room.js:719 msgid "the wood is running out" msgstr "木头就快烧完了" -#: ../../script/room.js:726 +#: script/room.js:726 msgid "a ragged stranger stumbles through the door and collapses in the corner" msgstr "衣衫褴褛的陌生人步履蹒跚地步入门来,瘫倒在角落里" -#: ../../script/room.js:734 +#: script/room.js:734 msgid "" "the stranger shivers, and mumbles quietly. her words are unintelligible." msgstr "陌生人瑟瑟发抖,呢喃不已,听不清在说些什么" -#: ../../script/room.js:737 +#: script/room.js:737 msgid "the stranger in the corner stops shivering. her breathing calms." msgstr "角落里的陌生人不再颤抖了,她的呼吸平静了下来" -#: ../../script/room.js:760 +#: script/room.js:760 msgid "stores" msgstr "库存" -#: ../../script/room.js:779 +#: script/room.js:779 msgid "weapons" msgstr "武器" -#: ../../script/room.js:914 +#: script/room.js:914 msgid "total" -msgstr "" +msgstr "总计" -#: ../../script/room.js:935 ../../script/room.js:979 +#: script/room.js:935 script/room.js:979 msgid "not enough " msgstr "不够了" -#: ../../script/room.js:951 +#: script/room.js:951 msgid "builder just shivers" msgstr "建造者还在瑟瑟发抖" -#: ../../script/room.js:1054 +#: script/room.js:1054 msgid "build:" msgstr "建筑物:" -#: ../../script/room.js:1061 +#: script/room.js:1061 msgid "craft:" msgstr "制造:" -#: ../../script/room.js:1068 +#: script/room.js:1068 msgid "buy:" msgstr "购买:" -#: ../../script/ship.js:11 +#: script/ship.js:11 msgid "Ship" msgstr "飞船" -#: ../../script/ship.js:27 ../../script/ship.js:100 +#: script/ship.js:27 script/ship.js:100 msgid "An Old Starship" msgstr "破旧星舰" -#: ../../script/ship.js:38 +#: script/ship.js:38 msgid "hull:" msgstr "外壳:" -#: ../../script/ship.js:44 +#: script/ship.js:44 msgid "engine:" msgstr "引擎:" -#: ../../script/ship.js:51 +#: script/ship.js:51 msgid "reinforce hull" msgstr "加固船身" -#: ../../script/ship.js:60 +#: script/ship.js:60 msgid "upgrade engine" msgstr "升级引擎" -#: ../../script/ship.js:69 ../../script/ship.js:142 +#: script/ship.js:69 script/ship.js:142 msgid "lift off" msgstr "点火起飞" -#: ../../script/ship.js:91 +#: script/ship.js:91 msgid "" "somewhere above the debris cloud, the wanderer fleet hovers. been on this " "rock too long." msgstr "碎云之上不知处,流浪者的舰队正盘旋.已经在这块大岩石上待得太久了" -#: ../../script/ship.js:106 ../../script/ship.js:119 +#: script/ship.js:106 script/ship.js:119 msgid "not enough alien alloy" msgstr "外星合金不足" -#: ../../script/ship.js:134 +#: script/ship.js:134 msgid "Ready to Leave?" msgstr "准备好要离开了吗?" -#: ../../script/ship.js:138 +#: script/ship.js:138 msgid "time to get out of this place. won't be coming back." msgstr "是时候离开这里了.再也不会回头" -#: ../../script/ship.js:150 +#: script/ship.js:150 msgid "linger" msgstr "裹足徘徊" -#: ../../script/space.js:42 +#: script/space.js:42 msgid "hull: " msgstr "船身:" -#: ../../script/space.js:76 +#: script/space.js:76 msgid "Troposphere" msgstr "对流层" -#: ../../script/space.js:78 +#: script/space.js:78 msgid "Stratosphere" msgstr "平流层" -#: ../../script/space.js:80 +#: script/space.js:80 msgid "Mesosphere" msgstr "中气层" -#: ../../script/space.js:82 +#: script/space.js:82 msgid "Thermosphere" msgstr "增温层" -#: ../../script/space.js:84 +#: script/space.js:84 msgid "Exosphere" msgstr "外逸层" -#: ../../script/space.js:86 +#: script/space.js:86 msgid "Space" msgstr "太空" -#: ../../script/space.js:424 +#: script/space.js:424 msgid "score for this game: {0}" msgstr "游戏得分: {0}" -#: ../../script/space.js:431 +#: script/space.js:431 msgid "total score: {0}" msgstr "总分: {0}" -#: ../../script/world.js:46 +#: script/world.js:46 msgid "punch" msgstr "挥拳" -#: ../../script/world.js:52 +#: script/world.js:52 msgid "stab" msgstr "戳刺" -#: ../../script/world.js:58 +#: script/world.js:58 msgid "swing" msgstr "挥斩" -#: ../../script/world.js:64 +#: script/world.js:64 msgid "slash" msgstr "劈砍" -#: ../../script/world.js:70 +#: script/world.js:70 msgid "thrust" msgstr "扎刺" -#: ../../script/world.js:76 +#: script/world.js:76 msgid "shoot" msgstr "开火" -#: ../../script/world.js:83 +#: script/world.js:83 msgid "blast" msgstr "引爆" -#: ../../script/world.js:90 +#: script/world.js:90 msgid "lob" msgstr "投掷" -#: ../../script/world.js:97 +#: script/world.js:97 msgid "tangle" msgstr "牵绊" -#: ../../script/world.js:119 +#: script/world.js:119 msgid "An Outpost" msgstr "前哨" -#: ../../script/world.js:120 +#: script/world.js:120 msgid "Iron Mine" msgstr "铁矿" -#: ../../script/world.js:121 +#: script/world.js:121 msgid "Coal Mine" msgstr "煤矿" -#: ../../script/world.js:122 +#: script/world.js:122 msgid "Sulphur Mine" msgstr "硫磺矿" -#: ../../script/world.js:123 +#: script/world.js:123 msgid "An Old House" msgstr "废弃小屋" -#: ../../script/world.js:124 +#: script/world.js:124 msgid "A Damp Cave" msgstr "洞穴" -#: ../../script/world.js:125 +#: script/world.js:125 msgid "An Abandoned Town" msgstr "小镇" -#: ../../script/world.js:126 +#: script/world.js:126 msgid "A Ruined City" msgstr "城市" -#: ../../script/world.js:127 +#: script/world.js:127 msgid "A Crashed Starship" msgstr "坠毁星舰" -#: ../../script/world.js:128 +#: script/world.js:128 msgid "A Borehole" msgstr "巨坑" -#: ../../script/world.js:129 +#: script/world.js:129 msgid "A Battlefield" msgstr "战场" -#: ../../script/world.js:130 +#: script/world.js:130 msgid "A Murky Swamp" msgstr "沼泽" -#: ../../script/world.js:134 +#: script/world.js:134 msgid "A Destroyed Village" msgstr "村庄" -#: ../../script/world.js:256 +#: script/world.js:256 msgid "water:{0}" msgstr "水:{0}" -#: ../../script/world.js:283 +#: script/world.js:283 msgid "pockets" msgstr "背包" -#: ../../script/world.js:307 +#: script/world.js:307 msgid "hp: {0}/{1}" msgstr "生命: {0}/{1}" -#: ../../script/world.js:314 +#: script/world.js:314 msgid "{0}:{1}" msgstr "{0}:{1}" -#: ../../script/world.js:349 +#: script/world.js:349 msgid "dangerous to be this far from the village without proper protection" msgstr "没有妥善防护离开村子这么远很危险" -#: ../../script/world.js:351 +#: script/world.js:351 msgid "safer here" msgstr "这里可算安全了" -#: ../../script/world.js:451 +#: script/world.js:451 msgid "the meat has run out" msgstr "肉已经吃完了" -#: ../../script/world.js:456 +#: script/world.js:456 msgid "starvation sets in" msgstr "饥饿袭来" -#: ../../script/world.js:481 +#: script/world.js:481 msgid "there is no more water" msgstr "水已耗尽" -#: ../../script/world.js:485 +#: script/world.js:485 msgid "the thirst becomes unbearable" msgstr "口渴难耐" -#: ../../script/world.js:558 +#: script/world.js:558 msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." msgstr "树木歪倒在干草丛中,枯黄的灌木在风中沙沙作响" -#: ../../script/world.js:561 +#: script/world.js:561 msgid "" "the trees are gone. parched earth and blowing dust are poor replacements." msgstr "树木都消失了,唯留下干裂的大地和飞扬的尘土" -#: ../../script/world.js:568 +#: script/world.js:568 msgid "" "trees loom on the horizon. grasses gradually yield to a forest floor of dry " "branches and fallen leaves." msgstr "地平线上隐约瞧见树林.草地渐渐稀疏,替代以铺着枯枝败叶的森林" -#: ../../script/world.js:571 +#: script/world.js:571 msgid "the grasses thin. soon, only dust remains." msgstr "草地很快稀疏了起来,唯留下漫天扬尘" -#: ../../script/world.js:578 +#: script/world.js:578 msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." msgstr "荒草如海,在燥热的风中摇曳着,中间现出了一片荒地" -#: ../../script/world.js:581 +#: script/world.js:581 msgid "" "a wall of gnarled trees rises from the dust. their branches twist into a " "skeletal canopy overhead." msgstr "尘土中长出了结瘤的树墙,枝干在头顶缠绕成骨骼般的穹顶" -#: ../../script/world.js:817 +#: script/world.js:817 msgid "Wanderer" msgstr "漫游者" -#: ../../script/world.js:822 +#: script/world.js:822 msgid "The Village" msgstr "村庄" -#: ../../script/world.js:851 +#: script/world.js:851 msgid "the world fades" msgstr "眼前的世界烟消云散" -#: ../../script/world.js:982 +#: script/world.js:952 script/events/setpieces.js:2961 +msgid "water replenished" +msgstr "水补充好了" + +#: script/world.js:982 msgid "A Barren World" msgstr "荒芜世界" +#: script/events/encounters.js:7 +msgid "A Snarling Beast" +msgstr "咆哮的野兽" + +#: script/events/encounters.js:15 +msgid "snarling beast" +msgstr "咆哮的野兽" + +#: script/events/encounters.js:16 +msgid "the snarling beast is dead" +msgstr "咆哮的野兽倒下了" + +#: script/events/encounters.js:39 +msgid "a snarling beast leaps out of the underbrush" +msgstr "一只咆哮的野兽从灌木丛里蹿了出来" + +#: script/events/encounters.js:44 +msgid "A Gaunt Man" +msgstr "憔悴的男子" + +#: script/events/encounters.js:52 +msgid "gaunt man" +msgstr "憔悴的男子" + +#: script/events/encounters.js:53 +msgid "the gaunt man is dead" +msgstr "憔悴的男子倒下了" + +#: script/events/encounters.js:76 +msgid "a gaunt man approaches, a crazed look in his eye" +msgstr "一名憔悴的男子靠了过来,眼底流露出疯狂" + +#: script/events/encounters.js:81 +msgid "A Strange Bird" +msgstr "怪鸟" + +#: script/events/encounters.js:89 +msgid "strange bird" +msgstr "怪鸟" + +#: script/events/encounters.js:90 +msgid "the strange bird is dead" +msgstr "怪鸟倒下了" + +#: script/events/encounters.js:113 +msgid "a strange looking bird speeds across the plains" +msgstr "一只模样古怪的鸟快速掠过平原" + +#: script/events/encounters.js:119 +msgid "A Shivering Man" +msgstr "颤抖的男子" + +#: script/events/encounters.js:127 +msgid "shivering man" +msgstr "颤抖的男子" + +#: script/events/encounters.js:128 +msgid "the shivering man is dead" +msgstr "颤抖的男子倒下了" + +#: script/events/encounters.js:156 +msgid "a shivering man approaches and attacks with surprising strength" +msgstr "一名颤抖的男子靠了过来,以令人吃惊的怪力发起袭击" + +#: script/events/encounters.js:161 +msgid "A Man-Eater" +msgstr "食人怪" + +#: script/events/encounters.js:169 +msgid "man-eater" +msgstr "食人怪" + +#: script/events/encounters.js:170 +msgid "the man-eater is dead" +msgstr "食人怪倒下了" + +#: script/events/encounters.js:193 +msgid "a large creature attacks, claws freshly bloodied" +msgstr "一只巨大的生物袭来,爪子上鲜血淋漓" + +#: script/events/encounters.js:198 +msgid "A Scavenger" +msgstr "拾荒者" + +#: script/events/encounters.js:206 +msgid "scavenger" +msgstr "拾荒者" + +#: script/events/encounters.js:207 +msgid "the scavenger is dead" +msgstr "拾荒者被消灭了" + +#: script/events/encounters.js:235 +msgid "a scavenger draws close, hoping for an easy score" +msgstr "一名拾荒者贴了过来,想要发起偷袭" + +#: script/events/encounters.js:240 +msgid "A Huge Lizard" +msgstr "巨蜥" + +#: script/events/encounters.js:248 +msgid "lizard" +msgstr "巨蜥" + +#: script/events/encounters.js:249 +msgid "the lizard is dead" +msgstr "巨蜥倒下了" + +#: script/events/encounters.js:272 +msgid "the grass thrashes wildly as a huge lizard pushes through" +msgstr "草丛疯摇,一只巨蜥扑了出来" + +#: script/events/encounters.js:278 +msgid "A Feral Terror" +msgstr "凶怪" + +#: script/events/encounters.js:286 +msgid "feral terror" +msgstr "凶怪" + +#: script/events/encounters.js:287 +msgid "the feral terror is dead" +msgstr "凶怪倒下了" + +#: script/events/encounters.js:310 +msgid "a beast, wilder than imagining, erupts out of the foliage" +msgstr "一只凶怪超乎想象的狂野,从林中扑将出来" + +#: script/events/encounters.js:315 +msgid "A Soldier" +msgstr "士兵" + +#: script/events/encounters.js:323 +msgid "soldier" +msgstr "士兵" + +#: script/events/encounters.js:324 +msgid "the soldier is dead" +msgstr "士兵倒下了" + +#: script/events/encounters.js:353 +msgid "a soldier opens fire from across the desert" +msgstr "士兵从沙漠那边开火" + +#: script/events/encounters.js:358 +msgid "A Sniper" +msgstr "狙击手" + +#: script/events/encounters.js:366 +msgid "sniper" +msgstr "狙击手" + +#: script/events/encounters.js:367 +msgid "the sniper is dead" +msgstr "狙击手被灭" + +#: script/events/encounters.js:396 +msgid "a shot rings out, from somewhere in the long grass" +msgstr "深草丛的某处射出了一发子弹" + +#: script/events/global.js:6 +msgid "The Thief" +msgstr "小偷" + +#: script/events/global.js:13 +msgid "the villagers haul a filthy man out of the store room." +msgstr "村民们从仓库里拽出来一个脏兮兮的家伙" + +#: script/events/global.js:14 +msgid "say his folk have been skimming the supplies." +msgstr "据说他的同伙们早已经顺走许多货物" + +#: script/events/global.js:15 +msgid "say he should be strung up as an example." +msgstr "他们说应该绞死他以儆效尤" + +#: script/events/global.js:17 +msgid "a thief is caught" +msgstr "抓到一名小偷" + +#: script/events/global.js:21 +msgid "hang him" +msgstr "绞死他" + +#: script/events/global.js:25 +msgid "spare him" +msgstr "释放他" + +#: script/events/global.js:32 +msgid "the villagers hang the thief high in front of the store room." +msgstr "村民们将盗贼绞死,高挂在仓库门前" + +#: script/events/global.js:33 +msgid "" +"the point is made. in the next few days, the missing supplies are returned." +msgstr "此举卓有成效.数日后,遗失的物资都被还了回来" + +#: script/events/global.js:49 +msgid "the man says he's grateful. says he won't come around any more." +msgstr "这家伙感激涕零,说他再也不会来行窃了" + +#: script/events/global.js:50 +msgid "shares what he knows about sneaking before he goes." +msgstr "在离开前他分享了有关潜行的心得" + +#: script/events/outside.js:6 +msgid "A Ruined Trap" +msgstr "损毁的陷阱" + +#: script/events/outside.js:13 +msgid "some of the traps have been torn apart." +msgstr "一些陷阱损毁了" + +#: script/events/outside.js:14 +msgid "large prints lead away, into the forest." +msgstr "巨大的足印延伸至森林" + +#: script/events/outside.js:22 +msgid "some traps have been destroyed" +msgstr "一些陷阱损毁了" + +#: script/events/outside.js:26 +msgid "track them" +msgstr "追踪" + +#: script/events/outside.js:30 script/events/room.js:71 +#: script/events/room.js:122 +msgid "ignore them" +msgstr "忽略" + +#: script/events/outside.js:37 +msgid "the tracks disappear after just a few minutes." +msgstr "数分钟后足印消失了" + +#: script/events/outside.js:38 +msgid "the forest is silent." +msgstr "森林归于静谧" + +#: script/events/outside.js:40 +msgid "nothing was found" +msgstr "找不到任何物品" + +#: script/events/outside.js:43 script/events/outside.js:61 +#: script/events/outside.js:126 script/events/outside.js:144 +#: script/events/outside.js:197 script/events/outside.js:215 +#: script/events/outside.js:248 script/events/outside.js:282 +msgid "go home" +msgstr "返回" + +#: script/events/outside.js:50 +msgid "not far from the village lies a large beast, its fur matted with blood." +msgstr "村外不远处躺着一只巨兽,它的毛皮上染满了鲜血" + +#: script/events/outside.js:51 +msgid "it puts up little resistance before the knife." +msgstr "它无力挣扎任人宰割" + +#: script/events/outside.js:53 +#, fuzzy +msgid "there was a beast. it's dead now" +msgstr "咆哮的野兽倒下了" + +#: script/events/outside.js:69 +msgid "Fire" +msgstr "着火了" + +#: script/events/outside.js:76 +#, fuzzy +msgid "a fire rampages through one of the huts, destroying it." +msgstr "你的小屋要起火了,扑灭它" + +#: script/events/outside.js:77 +#, fuzzy +msgid "all residents in the hut perished in the fire." +msgstr "不幸的是,屋内的所有人都死于火灾中" + +#: script/events/outside.js:79 +msgid "a fire has started" +msgstr "火灾已经开始" + +#: script/events/outside.js:86 +#, fuzzy +msgid "mourn" +msgstr "护甲" + +#: script/events/outside.js:87 +msgid "some villagers have died" +msgstr "有一些村民死掉了" + +#: script/events/outside.js:95 +msgid "Sickness" +msgstr "瘟疫" + +#: script/events/outside.js:102 +msgid "a sickness is spreading through the village." +msgstr "瘟疫在村子中蔓延" + +#: script/events/outside.js:103 script/events/outside.js:161 +msgid "medicine is needed immediately." +msgstr "亟需药剂" + +#: script/events/outside.js:105 +#, fuzzy +msgid "some villagers are ill" +msgstr "有一些村民死掉了" + +#: script/events/outside.js:109 +msgid "1 medicine" +msgstr "1支药剂" + +#: script/events/outside.js:114 +msgid "ignore it" +msgstr "放任不管" + +#: script/events/outside.js:121 +msgid "the sickness is cured in time." +msgstr "疫病及时得到了控制" + +#: script/events/outside.js:123 +msgid "sufferers are healed" +msgstr "遭难的人被治愈了" + +#: script/events/outside.js:133 +msgid "the sickness spreads through the village." +msgstr "瘟疫在村子中蔓延" + +#: script/events/outside.js:134 +msgid "the days are spent with burials." +msgstr "葬礼接着葬礼" + +#: script/events/outside.js:135 script/events/outside.js:205 +msgid "the nights are rent with screams." +msgstr "尖叫响彻黑夜" + +#: script/events/outside.js:137 +msgid "sufferers are left to die" +msgstr "遭难的人被留下等死" + +#: script/events/outside.js:153 +msgid "Plague" +msgstr "黑死病" + +#: script/events/outside.js:160 +msgid "a terrible plague is fast spreading through the village." +msgstr "可怕的黑死病迅速地在村子里传播开来" + +#: script/events/outside.js:163 +#, fuzzy +msgid "a plague afflicts the village" +msgstr "黑死病席卷村落" + +#: script/events/outside.js:168 +msgid "buy medicine" +msgstr "购买药剂" + +#: script/events/outside.js:174 +msgid "5 medicine" +msgstr "5支药剂" + +#: script/events/outside.js:179 +msgid "do nothing" +msgstr "置之不理" + +#: script/events/outside.js:186 +msgid "the plague is kept from spreading." +msgstr "黑死病得到了控制" + +#: script/events/outside.js:187 +msgid "only a few die." +msgstr "只有少数人死去" + +#: script/events/outside.js:188 +msgid "the rest bury them." +msgstr "剩下的人埋葬了他们" + +#: script/events/outside.js:190 +msgid "epidemic is eradicated eventually" +msgstr "疫情终于被根除" + +#: script/events/outside.js:204 +msgid "the plague rips through the village." +msgstr "黑死病席卷村落" + +#: script/events/outside.js:206 +msgid "the only hope is a quick death." +msgstr "人们只求速死" + +#: script/events/outside.js:208 +msgid "population is almost exterminated" +msgstr "人类差一点灭绝" + +#: script/events/outside.js:224 +msgid "A Beast Attack" +msgstr "野兽来袭" + +#: script/events/outside.js:231 +msgid "a pack of snarling beasts pours out of the trees." +msgstr "一群咆哮的野兽冲出丛林" + +#: script/events/outside.js:232 +msgid "the fight is short and bloody, but the beasts are repelled." +msgstr "战斗短暂而血腥,但兽群溃退了" + +#: script/events/outside.js:233 +msgid "the villagers retreat to mourn the dead." +msgstr "村民撤了回来,悼念那些死去的人" + +#: script/events/outside.js:235 +msgid "wild beasts attack the villagers" +msgstr "野兽袭击村民" + +#: script/events/outside.js:249 +msgid "predators become prey. price is unfair" +msgstr "猎手变成猎物. 价格不公" + +#: script/events/outside.js:258 +msgid "A Military Raid" +msgstr "军事突袭" + +#: script/events/outside.js:265 +msgid "a gunshot rings through the trees." +msgstr "枪声啸过树林" + +#: script/events/outside.js:266 +msgid "well armed men charge out of the forest, firing into the crowd." +msgstr "装备精良的人冲出树林,向人群射击" + +#: script/events/outside.js:267 +msgid "after a skirmish they are driven away, but not without losses." +msgstr "虽然他们撤走了,但我们好些人牺牲了" + +#: script/events/outside.js:269 +#, fuzzy +msgid "troops storm the village" +msgstr "黑死病席卷村落" + +#: script/events/outside.js:283 +msgid "warfare is bloodthirsty" +msgstr "战争变得嗜血" + +#: script/events/room.js:6 +msgid "The Nomad" +msgstr "游牧部落" + +#: script/events/room.js:13 +msgid "" +"a nomad shuffles into view, laden with makeshift bags bound with rough twine." +msgstr "游牧部落慢吞吞地出现在视野中,带着许多用粗麻线扎起来的临时口袋" + +#: script/events/room.js:14 +msgid "won't say from where he came, but it's clear that he's not staying." +msgstr "他们没有提及来处,但显然不会逗留很久" + +#: script/events/room.js:16 +msgid "a nomad arrives, looking to trade" +msgstr "游牧部落抵达,想要进行贸易" + +#: script/events/room.js:20 +msgid "buy scales" +msgstr "购买鳞片" + +#: script/events/room.js:25 +msgid "buy teeth" +msgstr "购买牙齿" + +#: script/events/room.js:30 +msgid "buy bait" +msgstr "购买诱饵" + +#: script/events/room.js:33 +msgid "traps are more effective with bait." +msgstr "上饵陷阱更有效率" + +#: script/events/room.js:39 +msgid "buy compass" +msgstr "购买罗盘" + +#: script/events/room.js:42 +msgid "the old compass is dented and dusty, but it looks to work." +msgstr "这块旧罗盘破损蒙尘,但看起来还能用" + +#: script/events/room.js:45 script/events/room.js:227 script/events/room.js:240 +#: script/events/room.js:253 script/events/room.js:309 +#: script/events/room.js:332 script/events/room.js:388 +#: script/events/room.js:411 script/events/room.js:450 +#: script/events/room.js:568 script/events/room.js:584 +#: script/events/room.js:600 script/events/room.js:611 +msgid "say goodbye" +msgstr "道别" + +#: script/events/room.js:53 script/events/room.js:104 +msgid "Noises" +msgstr "嘈杂" + +#: script/events/room.js:60 +msgid "through the walls, shuffling noises can be heard." +msgstr "嘈杂声透墙传来" + +#: script/events/room.js:61 +msgid "can't tell what they're up to." +msgstr "难以分辨来源" + +#: script/events/room.js:63 +msgid "strange noises can be heard through the walls" +msgstr "古怪的声响透过墙壁传来" + +#: script/events/room.js:67 script/events/room.js:118 +#: script/events/setpieces.js:1662 +msgid "investigate" +msgstr "调查" + +#: script/events/room.js:78 +msgid "vague shapes move, just out of sight." +msgstr "模糊的身影掠过,消失在视野外" + +#: script/events/room.js:79 +msgid "the sounds stop." +msgstr "安静下来了" + +#: script/events/room.js:83 script/events/room.js:96 +msgid "go back inside" +msgstr "回屋" + +#: script/events/room.js:91 +msgid "" +"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgstr "一捆用粗糙的毛皮扎起来的柴火斜倚在门槛上" + +#: script/events/room.js:92 +msgid "the night is silent." +msgstr "黑夜重归静谧" + +#: script/events/room.js:111 +msgid "scratching noises can be heard from the store room." +msgstr "仓库里传出悉悉索索的声音" + +#: script/events/room.js:112 +msgid "something's in there." +msgstr "有什么在那里" + +#: script/events/room.js:114 +msgid "something's in the store room" +msgstr "不速之客闯入了仓库" + +#: script/events/room.js:129 script/events/room.js:149 +#: script/events/room.js:169 +msgid "some wood is missing." +msgstr "有些木头不见了" + +#: script/events/room.js:130 +msgid "the ground is littered with small scales" +msgstr "地上散落着小鳞片" + +#: script/events/room.js:150 +msgid "the ground is littered with small teeth" +msgstr "地上散落着小牙齿" + +#: script/events/room.js:170 +msgid "the ground is littered with scraps of cloth" +msgstr "地上散落着布片" + +#: script/events/room.js:190 +msgid "The Beggar" +msgstr "乞丐" + +#: script/events/room.js:197 +msgid "a beggar arrives." +msgstr "乞丐徘徊在门前" + +#: script/events/room.js:198 +msgid "asks for any spare furs to keep him warm at night." +msgstr "祈求能施舍给他一些多余的毛皮,好让他不在夜里受冻" + +#: script/events/room.js:200 +msgid "a beggar arrives" +msgstr "乞丐来了" + +#: script/events/room.js:204 +msgid "give 50" +msgstr "给50" + +#: script/events/room.js:209 script/events/room.js:276 +#: script/events/room.js:355 +msgid "give 100" +msgstr "给100" + +#: script/events/room.js:214 script/events/room.js:286 +#: script/events/room.js:482 +msgid "turn him away" +msgstr "撵走他" + +#: script/events/room.js:222 script/events/room.js:235 +#: script/events/room.js:248 +msgid "the beggar expresses his thanks." +msgstr "乞丐感激涕零" + +#: script/events/room.js:223 +msgid "leaves a pile of small scales behind." +msgstr "留给我们一堆小鳞片" + +#: script/events/room.js:236 +msgid "leaves a pile of small teeth behind." +msgstr "留给我们一堆小牙齿" + +#: script/events/room.js:249 +msgid "leaves some scraps of cloth behind." +msgstr "留给我们一些布料" + +#: script/events/room.js:262 script/events/room.js:341 +msgid "The Mysterious Wanderer" +msgstr "神秘流浪者" + +#: script/events/room.js:269 +msgid "" +"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " +"back with more." +msgstr "一名流浪者推着货车来到村子,声称如果让他带着木头离开,他会带回更多木头" + +#: script/events/room.js:270 +msgid "builder's not sure he's to be trusted." +msgstr "建造者不确定能否信任他" + +#: script/events/room.js:272 script/events/room.js:351 +msgid "a mysterious wanderer arrives" +msgstr "神秘流浪者来了" + +#: script/events/room.js:281 script/events/room.js:360 +msgid "give 500" +msgstr "给500" + +#: script/events/room.js:293 script/events/room.js:316 +msgid "the wanderer leaves, cart loaded with wood" +msgstr "流浪者带着满载木头的货车离开了" + +#: script/events/room.js:299 script/events/room.js:322 +msgid "the mysterious wanderer returns, cart piled high with wood." +msgstr "神秘的流浪者回来了,货车上木头堆得更高了" + +#: script/events/room.js:348 +msgid "" +"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " +"be back with more." +msgstr "一名流浪者推着货车来到村子,声称如果让她带着毛皮离开,她会带回更多毛皮" + +#: script/events/room.js:349 +msgid "builder's not sure she's to be trusted." +msgstr "建造者不确定能否信任她" + +#: script/events/room.js:365 +msgid "turn her away" +msgstr "撵走她" + +#: script/events/room.js:372 script/events/room.js:395 +msgid "the wanderer leaves, cart loaded with furs" +msgstr "流浪者带着满载毛皮的货车离开了" + +#: script/events/room.js:378 script/events/room.js:401 +msgid "the mysterious wanderer returns, cart piled high with furs." +msgstr "神秘的流浪者回来了,货车上毛皮堆得更高了" + +#: script/events/room.js:420 +msgid "The Scout" +msgstr "侦察兵" + +#: script/events/room.js:427 +msgid "the scout says she's been all over." +msgstr "侦察兵说她曾环游世界" + +#: script/events/room.js:428 +msgid "willing to talk about it, for a price." +msgstr "她愿意为我们分享她的经历,只需提供一些报酬" + +#: script/events/room.js:430 +msgid "a scout stops for the night" +msgstr "侦察兵夜宿于此" + +#: script/events/room.js:434 +msgid "buy map" +msgstr "购买地图" + +#: script/events/room.js:436 +msgid "the map uncovers a bit of the world" +msgstr "地图上已探知的地方扩大了一点" + +#: script/events/room.js:440 +msgid "learn scouting" +msgstr "学习侦察" + +#: script/events/room.js:459 +msgid "The Master" +msgstr "宗师" + +#: script/events/room.js:466 +msgid "an old wanderer arrives." +msgstr "一名年迈的流浪者抵达了" + +#: script/events/room.js:467 +msgid "he smiles warmly and asks for lodgings for the night." +msgstr "他面带和煦的微笑,请求留宿一晚" + +#: script/events/room.js:469 +msgid "an old wanderer arrives" +msgstr "年迈的流浪者出现了" + +#: script/events/room.js:473 +msgid "agree" +msgstr "同意老人的请求" + +#: script/events/room.js:489 +msgid "in exchange, the wanderer offers his wisdom." +msgstr "作为回报,流浪者为我们分享了他的智慧" + +#: script/events/room.js:493 +msgid "evasion" +msgstr "避实就虚" + +#: script/events/room.js:503 +msgid "precision" +msgstr "精密" + +#: script/events/room.js:513 +msgid "force" +msgstr "野蛮人" + +#: script/events/room.js:532 +msgid "The Sick Man" +msgstr "患病男子" + +#: script/events/room.js:539 +msgid "a man hobbles up, coughing." +msgstr "男子咳嗽着,一瘸一拐地走了过来" + +#: script/events/room.js:540 +msgid "he begs for medicine." +msgstr "他祈求分给他一支药剂" + +#: script/events/room.js:542 +msgid "a sick man hobbles up" +msgstr "患病男子一瘸一拐地走了过来" + +#: script/events/room.js:546 +msgid "give 1 medicine" +msgstr "分给他一支药剂" + +#: script/events/room.js:548 +msgid "the man swallows the medicine eagerly" +msgstr "男子迫不及待咽下了药剂" + +#: script/events/room.js:552 +msgid "tell him to leave" +msgstr "请他离开" + +#: script/events/room.js:559 script/events/room.js:575 +#: script/events/room.js:591 +msgid "the man is thankful." +msgstr "男子感激涕零" + +#: script/events/room.js:560 script/events/room.js:576 +#: script/events/room.js:592 +msgid "he leaves a reward." +msgstr "他留下报酬走了" + +#: script/events/room.js:561 +msgid "some weird metal he picked up on his travels." +msgstr "那是他在旅途中捡到的一些古怪的金属" + +#: script/events/room.js:577 +msgid "some weird glowing boxes he picked up on his travels." +msgstr "那是他在旅途中捡到的一些古怪的发光盒子" + +#: script/events/room.js:593 +msgid "all he has are some scales." +msgstr "全是些鳞片" + +#: script/events/room.js:607 +msgid "the man expresses his thanks and hobbles off." +msgstr "男子表达了他的谢意,一瘸一拐地离开了" + +#: script/events/setpieces.js:6 +msgid "An Outpost" +msgstr "前哨" + +#: script/events/setpieces.js:10 script/events/setpieces.js:12 +msgid "a safe place in the wilds." +msgstr "荒野中安全的地方" + +#: script/events/setpieces.js:34 +msgid "A Murky Swamp" +msgstr "迷雾沼泽" + +#: script/events/setpieces.js:38 +msgid "rotting reeds rise out of the swampy earth." +msgstr "腐烂的芦草冒出沼泽" + +#: script/events/setpieces.js:39 +msgid "a lone frog sits in the muck, silently." +msgstr "一只孤独的蛙蹲坐在淤泥中,一言不发" + +# dur dur dur +#: script/events/setpieces.js:41 +msgid "a swamp festers in the stagnant air." +msgstr "凝滞的空气中,沼泽正在溃烂" + +#: script/events/setpieces.js:44 script/events/setpieces.js:549 +#: script/events/setpieces.js:606 script/events/setpieces.js:888 +#: script/events/setpieces.js:1313 script/events/setpieces.js:1331 +#: script/events/setpieces.js:3535 +msgid "enter" +msgstr "进入" + +#: script/events/setpieces.js:55 +msgid "deep in the swamp is a moss-covered cabin." +msgstr "沼泽深处现出一栋覆满苔藓的小屋" + +#: script/events/setpieces.js:56 +msgid "an old wanderer sits inside, in a seeming trance." +msgstr "一名年迈的流浪者坐在里头,看起来正在发呆" + +#: script/events/setpieces.js:61 +msgid "talk" +msgstr "对话" + +#: script/events/setpieces.js:72 +msgid "the wanderer takes the charm and nods slowly." +msgstr "流浪者接过符咒,缓缓点了点头" + +#: script/events/setpieces.js:73 +msgid "he speaks of once leading the great fleets to fresh worlds." +msgstr "他谈起曾率领一支伟大的舰队前往新世界" + +#: script/events/setpieces.js:74 +msgid "unfathomable destruction to fuel wanderer hungers." +msgstr "以莫测的毁灭之力填补流浪者心中的欲壑" + +#: script/events/setpieces.js:75 +msgid "his time here, now, is his penance." +msgstr "而如今,他待在这里的时光都在为此赎罪" + +#: script/events/setpieces.js:91 +msgid "A Damp Cave" +msgstr "潮湿洞穴" + +#: script/events/setpieces.js:95 +msgid "the mouth of the cave is wide and dark." +msgstr "洞口宽敞而黑暗" + +#: script/events/setpieces.js:96 +msgid "can't see what's inside." +msgstr "看不清里面有什么" + +#: script/events/setpieces.js:98 +msgid "the earth here is split, as if bearing an ancient wound" +msgstr "大地裂开,宛如古老的伤痕" + +#: script/events/setpieces.js:101 script/events/setpieces.js:2944 +#: script/events/setpieces.js:3458 +msgid "go inside" +msgstr "进入" + +#: script/events/setpieces.js:120 script/events/setpieces.js:265 +msgid "a startled beast defends its home" +msgstr "受到惊吓的野兽正要捍卫它的巢穴" + +#: script/events/setpieces.js:135 script/events/setpieces.js:186 +#: script/events/setpieces.js:228 script/events/setpieces.js:247 +#: script/events/setpieces.js:280 script/events/setpieces.js:314 +#: script/events/setpieces.js:348 script/events/setpieces.js:382 +#: script/events/setpieces.js:588 script/events/setpieces.js:644 +#: script/events/setpieces.js:683 script/events/setpieces.js:717 +#: script/events/setpieces.js:757 script/events/setpieces.js:796 +#: script/events/setpieces.js:835 script/events/setpieces.js:869 +#: script/events/setpieces.js:920 script/events/setpieces.js:938 +#: script/events/setpieces.js:961 script/events/setpieces.js:1000 +#: script/events/setpieces.js:1039 script/events/setpieces.js:1266 +#: script/events/setpieces.js:1282 script/events/setpieces.js:1298 +#: script/events/setpieces.js:1408 script/events/setpieces.js:1448 +#: script/events/setpieces.js:1492 script/events/setpieces.js:1510 +#: script/events/setpieces.js:1526 script/events/setpieces.js:1563 +#: script/events/setpieces.js:1602 script/events/setpieces.js:1642 +#: script/events/setpieces.js:1682 script/events/setpieces.js:1699 +#: script/events/setpieces.js:1716 script/events/setpieces.js:1734 +#: script/events/setpieces.js:1778 script/events/setpieces.js:1804 +#: script/events/setpieces.js:1822 script/events/setpieces.js:1861 +#: script/events/setpieces.js:1902 script/events/setpieces.js:1927 +#: script/events/setpieces.js:1957 script/events/setpieces.js:1998 +#: script/events/setpieces.js:2034 script/events/setpieces.js:2069 +#: script/events/setpieces.js:2110 script/events/setpieces.js:2151 +#: script/events/setpieces.js:2187 script/events/setpieces.js:2222 +#: script/events/setpieces.js:2257 script/events/setpieces.js:2302 +#: script/events/setpieces.js:2328 script/events/setpieces.js:3204 +#: script/events/setpieces.js:3244 script/events/setpieces.js:3278 +#: script/events/setpieces.js:3347 script/events/setpieces.js:3381 +#: script/events/setpieces.js:3420 +msgid "continue" +msgstr "继续深入" + +#: script/events/setpieces.js:140 script/events/setpieces.js:157 +#: script/events/setpieces.js:191 script/events/setpieces.js:233 +#: script/events/setpieces.js:252 script/events/setpieces.js:285 +#: script/events/setpieces.js:319 script/events/setpieces.js:353 +#: script/events/setpieces.js:387 script/events/setpieces.js:429 +#: script/events/setpieces.js:481 script/events/setpieces.js:513 +msgid "leave cave" +msgstr "离开洞穴" + +#: script/events/setpieces.js:148 +msgid "the cave narrows a few feet in." +msgstr "洞穴狭窄,几无立足之地" + +#: script/events/setpieces.js:149 +msgid "the walls are moist and moss-covered" +msgstr "岩壁潮湿,覆盖着苔藓" + +#: script/events/setpieces.js:153 +msgid "squeeze" +msgstr "挤入深处" + +#: script/events/setpieces.js:164 +msgid "the remains of an old camp sits just inside the cave." +msgstr "洞穴内出现一处老旧营地的遗迹" + +#: script/events/setpieces.js:165 +msgid "bedrolls, torn and blackened, lay beneath a thin layer of dust." +msgstr "污损的睡袋平躺着,布满了薄薄的灰尘" + +#: script/events/setpieces.js:199 +msgid "the body of a wanderer lies in a small cavern." +msgstr "流浪者的尸体躺在狭小的洞穴里" + +#: script/events/setpieces.js:200 +msgid "rot's been to work on it, and some of the pieces are missing." +msgstr "它已经开始腐烂,且遗失了一些肢体" + +#: script/events/setpieces.js:202 +msgid "can't tell what left it here." +msgstr "难说这里还留下了什么" + +#: script/events/setpieces.js:241 +msgid "the torch sputters and dies in the damp air" +msgstr "火把劈啪作响,熄灭在了潮湿的空气中" + +#: script/events/setpieces.js:242 +msgid "the darkness is absolute" +msgstr "漆黑一片" + +#: script/events/setpieces.js:244 +msgid "the torch goes out" +msgstr "火把燃尽了" + +#: script/events/setpieces.js:299 +msgid "a cave lizard attacks" +msgstr "一头洞穴蜥蜴袭来" + +#: script/events/setpieces.js:333 +msgid "a large beast charges out of the dark" +msgstr "一头巨兽冲出黑暗" + +#: script/events/setpieces.js:367 +msgid "a giant lizard shambles forward" +msgstr "一头洞穴蜥蜴跌跌撞撞地袭来" + +#: script/events/setpieces.js:395 +msgid "the nest of a large animal lies at the back of the cave." +msgstr "巨兽的巢穴就位于洞穴后方" + +#: script/events/setpieces.js:437 +msgid "a small supply cache is hidden at the back of the cave." +msgstr "一个小型供给点藏在洞穴后方" + +#: script/events/setpieces.js:489 +msgid "an old case is wedged behind a rock, covered in a thick layer of dust." +msgstr "岩石下嵌着一个旧盒子,上面覆满一层薄灰" + +#: script/events/setpieces.js:522 +msgid "A Deserted Town" +msgstr "沙漠小镇" + +#: script/events/setpieces.js:526 +msgid "a small suburb lays ahead, empty houses scorched and peeling." +msgstr "前面是一小片住宅区,空无一人,徒留烧焦的残垣断壁" + +#: script/events/setpieces.js:527 +msgid "" +"broken streetlights stand, rusting. light hasn't graced this place in a long " +"time." +msgstr "早就损坏的街灯屹立着,锈迹斑斑.光明已经很久没有眷顾这里" + +#: script/events/setpieces.js:529 +msgid "the town lies abandoned, its citizens long dead" +msgstr "这里的小镇早就被遗弃,镇上的居民已经死去多时" + +#: script/events/setpieces.js:532 script/events/setpieces.js:1250 +msgid "explore" +msgstr "探索小镇" + +#: script/events/setpieces.js:544 +msgid "" +"where the windows of the schoolhouse aren't shattered, they're blackened " +"with soot." +msgstr "校舍的窗玻璃并没有碎掉,但却被烟熏黑了" + +#: script/events/setpieces.js:545 +msgid "the double doors creak endlessly in the wind." +msgstr "双开门在风中不停地咯吱作响" + +#: script/events/setpieces.js:554 script/events/setpieces.js:593 +#: script/events/setpieces.js:611 script/events/setpieces.js:649 +#: script/events/setpieces.js:688 script/events/setpieces.js:722 +#: script/events/setpieces.js:762 script/events/setpieces.js:801 +#: script/events/setpieces.js:840 script/events/setpieces.js:874 +#: script/events/setpieces.js:892 script/events/setpieces.js:925 +#: script/events/setpieces.js:942 script/events/setpieces.js:966 +#: script/events/setpieces.js:1005 script/events/setpieces.js:1044 +#: script/events/setpieces.js:1087 script/events/setpieces.js:1120 +#: script/events/setpieces.js:1148 script/events/setpieces.js:1192 +#: script/events/setpieces.js:1214 script/events/setpieces.js:1230 +msgid "leave town" +msgstr "离开小镇" + +#: script/events/setpieces.js:585 +msgid "ambushed on the street." +msgstr "街头有埋伏" + +#: script/events/setpieces.js:601 +msgid "a squat building up ahead." +msgstr "前面有一间空房" + +#: script/events/setpieces.js:602 +msgid "a green cross barely visible behind grimy windows." +msgstr "绿草在肮脏的窗户后几乎看不见" + +#: script/events/setpieces.js:618 +msgid "a small cache of supplies is tucked inside a rusting locker." +msgstr "" + +#: script/events/setpieces.js:680 +msgid "a scavenger waits just inside the door." +msgstr "" + +#: script/events/setpieces.js:714 +msgid "a beast stands alone in an overgrown park." +msgstr "" + +#: script/events/setpieces.js:730 +msgid "an overturned caravan is spread across the pockmarked street." +msgstr "" + +#: script/events/setpieces.js:731 +msgid "" +"it's been picked over by scavengers, but there's still some things worth " +"taking." +msgstr "" + +#: script/events/setpieces.js:793 +msgid "a madman attacks, screeching." +msgstr "" + +#: script/events/setpieces.js:832 +msgid "a thug moves out of the shadows." +msgstr "" + +#: script/events/setpieces.js:866 +#, fuzzy +msgid "a beast charges out of a ransacked classroom." +msgstr "一头巨兽冲出黑暗" + +#: script/events/setpieces.js:882 +#, fuzzy +msgid "through the large gymnasium doors, footsteps can be heard." +msgstr "嘈杂声透墙传来" + +#: script/events/setpieces.js:883 +msgid "the torchlight casts a flickering glow down the hallway." +msgstr "" + +#: script/events/setpieces.js:884 +#, fuzzy +msgid "the footsteps stop." +msgstr "安静下来了" + +#: script/events/setpieces.js:917 +msgid "another beast, draw by the noise, leaps out of a copse of trees." +msgstr "" + +#: script/events/setpieces.js:933 +msgid "something's causing a commotion a ways down the road." +msgstr "" + +#: script/events/setpieces.js:934 +msgid "a fight, maybe." +msgstr "" + +#: script/events/setpieces.js:949 +msgid "" +"a small basket of food is hidden under a park bench, with a note attached." +msgstr "" + +#: script/events/setpieces.js:950 +msgid "can't read the words." +msgstr "" + +#: script/events/setpieces.js:997 +msgid "a panicked scavenger bursts through the door, screaming." +msgstr "" + +#: script/events/setpieces.js:1036 +msgid "a man stands over a dead wanderer. notices he's not alone." +msgstr "" + +#: script/events/setpieces.js:1052 +msgid "scavenger had a small camp in the school." +msgstr "" + +#: script/events/setpieces.js:1053 +msgid "collected scraps spread across the floor like they fell from heaven." +msgstr "" + +#: script/events/setpieces.js:1095 +msgid "scavenger'd been looking for supplies in here, it seems." +msgstr "" + +#: script/events/setpieces.js:1096 +msgid "a shame to let what he'd found go to waste." +msgstr "" + +#: script/events/setpieces.js:1128 +msgid "" +"beneath the wanderer's rags, clutched in one of its many hands, a glint of " +"steel." +msgstr "" + +#: script/events/setpieces.js:1129 +msgid "worth killing for, it seems." +msgstr "" + +#: script/events/setpieces.js:1156 +msgid "eye for an eye seems fair." +msgstr "" + +#: script/events/setpieces.js:1157 +msgid "always worked before, at least." +msgstr "" + +#: script/events/setpieces.js:1158 +msgid "picking the bones finds some useful trinkets." +msgstr "" + +#: script/events/setpieces.js:1200 +msgid "some medicine abandoned in the drawers." +msgstr "" + +#: script/events/setpieces.js:1222 +msgid "the clinic has been ransacked." +msgstr "" + +#: script/events/setpieces.js:1223 +msgid "only dust and stains remain." +msgstr "" + +#: script/events/setpieces.js:1239 +#, fuzzy +msgid "A Ruined City" +msgstr "损毁的陷阱" + +#: script/events/setpieces.js:1243 +msgid "" +"a battered highway sign stands guard at the entrance to this once-great city." +msgstr "" + +#: script/events/setpieces.js:1244 +msgid "" +"the towers that haven't crumbled jut from the landscape like the ribcage of " +"some ancient beast." +msgstr "" + +#: script/events/setpieces.js:1245 +msgid "might be things worth having still inside." +msgstr "" + +#: script/events/setpieces.js:1247 +msgid "the towers of a decaying city dominate the skyline" +msgstr "" + +#: script/events/setpieces.js:1261 +#, fuzzy +msgid "the streets are empty." +msgstr "剩下的人埋葬了他们" + +#: script/events/setpieces.js:1262 +msgid "the air is filled with dust, driven relentlessly by the hard winds." +msgstr "" + +#: script/events/setpieces.js:1270 script/events/setpieces.js:1286 +#: script/events/setpieces.js:1302 script/events/setpieces.js:1318 +#: script/events/setpieces.js:1335 script/events/setpieces.js:1373 +#: script/events/setpieces.js:1413 script/events/setpieces.js:1453 +#: script/events/setpieces.js:1497 script/events/setpieces.js:1514 +#: script/events/setpieces.js:1530 script/events/setpieces.js:1568 +#: script/events/setpieces.js:1607 script/events/setpieces.js:1647 +#: script/events/setpieces.js:1667 script/events/setpieces.js:1686 +#: script/events/setpieces.js:1703 script/events/setpieces.js:1720 +#: script/events/setpieces.js:1738 script/events/setpieces.js:1783 +#: script/events/setpieces.js:1809 script/events/setpieces.js:1826 +#: script/events/setpieces.js:1866 script/events/setpieces.js:1907 +#: script/events/setpieces.js:1932 script/events/setpieces.js:1962 +#: script/events/setpieces.js:2003 script/events/setpieces.js:2039 +#: script/events/setpieces.js:2074 script/events/setpieces.js:2115 +#: script/events/setpieces.js:2156 script/events/setpieces.js:2192 +#: script/events/setpieces.js:2227 script/events/setpieces.js:2262 +#: script/events/setpieces.js:2363 script/events/setpieces.js:2393 +#: script/events/setpieces.js:2440 script/events/setpieces.js:2476 +#: script/events/setpieces.js:2517 script/events/setpieces.js:2553 +#: script/events/setpieces.js:2588 script/events/setpieces.js:2624 +#: script/events/setpieces.js:2665 script/events/setpieces.js:2706 +#: script/events/setpieces.js:2741 script/events/setpieces.js:2790 +#: script/events/setpieces.js:2835 script/events/setpieces.js:2881 +#: script/events/setpieces.js:2925 +#, fuzzy +msgid "leave city" +msgstr "离开洞穴" + +#: script/events/setpieces.js:1277 +msgid "orange traffic cones are set across the street, faded and cracked." +msgstr "" + +#: script/events/setpieces.js:1278 +msgid "lights flash through the alleys between buildings." +msgstr "" + +#: script/events/setpieces.js:1293 +msgid "a large shanty town sprawls across the streets." +msgstr "" + +#: script/events/setpieces.js:1294 +msgid "faces, darkened by soot and blood, stare out from crooked huts." +msgstr "" + +#: script/events/setpieces.js:1309 +msgid "the shell of an abandoned hospital looms ahead." +msgstr "" + +#: script/events/setpieces.js:1325 +msgid "the old tower seems mostly intact." +msgstr "" + +#: script/events/setpieces.js:1326 +msgid "the shell of a burned out car blocks the entrance." +msgstr "" + +#: script/events/setpieces.js:1327 +msgid "most of the windows at ground level are busted anyway." +msgstr "" + +#: script/events/setpieces.js:1342 +msgid "a huge lizard scrambles up out of the darkness of an old metro station." +msgstr "" + +#: script/events/setpieces.js:1368 +msgid "descend" +msgstr "" + +#: script/events/setpieces.js:1380 +msgid "the shot echoes in the empty street." +msgstr "" + +#: script/events/setpieces.js:1420 +msgid "the soldier steps out from between the buildings, rifle raised." +msgstr "" + +#: script/events/setpieces.js:1460 +msgid "a frail man stands defiantly, blocking the path." +msgstr "" + +#: script/events/setpieces.js:1505 +msgid "nothing but downcast eyes." +msgstr "" + +#: script/events/setpieces.js:1506 +msgid "the people here were broken a long time ago." +msgstr "" + +#: script/events/setpieces.js:1521 +msgid "empty corridors." +msgstr "" + +#: script/events/setpieces.js:1522 +msgid "the place has been swept clean by scavengers." +msgstr "" + +#: script/events/setpieces.js:1536 +msgid "an old man bursts through a door, wielding a scalpel." +msgstr "" + +#: script/events/setpieces.js:1575 +msgid "a thug is waiting on the other side of the wall." +msgstr "" + +#: script/events/setpieces.js:1615 +#, fuzzy +msgid "a snarling beast jumps out from behind a car." +msgstr "一只咆哮的野兽从灌木丛里蹿了出来" + +#: script/events/setpieces.js:1656 +msgid "street above the subway platform is blown away." +msgstr "" + +#: script/events/setpieces.js:1657 +msgid "lets some light down into the dusty haze." +msgstr "" + +#: script/events/setpieces.js:1658 +msgid "a sound comes from the tunnel, just ahead." +msgstr "" + +#: script/events/setpieces.js:1675 +msgid "looks like a camp of sorts up ahead." +msgstr "" + +#: script/events/setpieces.js:1677 +msgid "rusted chainlink is pulled across an alleyway." +msgstr "" + +#: script/events/setpieces.js:1678 +msgid "fires burn in the courtyard beyond." +msgstr "" + +#: script/events/setpieces.js:1694 +#, fuzzy +msgid "more voices can be heard ahead." +msgstr "古怪的声响透过墙壁传来" + +#: script/events/setpieces.js:1695 +msgid "they must be here for a reason." +msgstr "" + +#: script/events/setpieces.js:1711 +#, fuzzy +msgid "the sound of gunfire carries on the wind." +msgstr "双开门在风中不停地咯吱作响" + +#: script/events/setpieces.js:1712 +msgid "the street ahead glows with firelight." +msgstr "" + +#: script/events/setpieces.js:1729 +msgid "more squatters are crowding around now." +msgstr "" + +#: script/events/setpieces.js:1730 +msgid "someone throws a stone." +msgstr "" + +#: script/events/setpieces.js:1746 +msgid "an improvised shop is set up on the sidewalk." +msgstr "" + +#: script/events/setpieces.js:1747 +#, fuzzy +msgid "the owner stands by, stoic." +msgstr "安静下来了" + +#: script/events/setpieces.js:1792 +msgid "strips of meat hang drying by the side of the street." +msgstr "" + +#: script/events/setpieces.js:1793 +msgid "the people back away, avoiding eye contact." +msgstr "" + +#: script/events/setpieces.js:1818 +msgid "someone has locked and barricaded the door to this operating theatre." +msgstr "" + +#: script/events/setpieces.js:1833 +msgid "a tribe of elderly squatters is camped out in this ward." +msgstr "" + +#: script/events/setpieces.js:1874 +#, fuzzy +msgid "a pack of lizards rounds the corner." +msgstr "一群咆哮的野兽冲出丛林" + +#: script/events/setpieces.js:1916 +msgid "strips of meat are hung up to dry in this ward." +msgstr "" + +#: script/events/setpieces.js:1940 +#, fuzzy +msgid "a large bird nests at the top of the stairs." +msgstr "一头巨兽冲出黑暗" + +#: script/events/setpieces.js:1971 +msgid "the debris is denser here." +msgstr "" + +#: script/events/setpieces.js:1972 +msgid "maybe some useful stuff in the rubble." +msgstr "" + +#: script/events/setpieces.js:2011 +msgid "a swarm of rats rushes up the tunnel." +msgstr "" + +#: script/events/setpieces.js:2047 +msgid "a large man attacks, waving a bayonet." +msgstr "" + +#: script/events/setpieces.js:2082 +msgid "a second soldier opens fire." +msgstr "" + +#: script/events/setpieces.js:2123 +msgid "a masked soldier rounds the corner, gun drawn" +msgstr "" + +#: script/events/setpieces.js:2164 +msgid "the crowd surges forward." +msgstr "" + +#: script/events/setpieces.js:2200 +msgid "a youth lashes out with a tree branch." +msgstr "" + +#: script/events/setpieces.js:2235 +msgid "a squatter stands firmly in the doorway of a small hut." +msgstr "" + +#: script/events/setpieces.js:2270 +msgid "behind the door, a deformed figure awakes and attacks." +msgstr "" + +#: script/events/setpieces.js:2310 +msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." +msgstr "" + +#: script/events/setpieces.js:2337 +msgid "bird must have liked shiney things." +msgstr "" + +#: script/events/setpieces.js:2338 +msgid "some good stuff woven into its nest." +msgstr "" + +#: script/events/setpieces.js:2372 +#, fuzzy +msgid "not much here." +msgstr "皮革不够了" + +#: script/events/setpieces.js:2373 +msgid "scavengers must have gotten to this place already." +msgstr "" + +#: script/events/setpieces.js:2403 +msgid "the tunnel opens up at another platform." +msgstr "" + +#: script/events/setpieces.js:2404 +msgid "the walls are scorched from an old battle." +msgstr "" + +#: script/events/setpieces.js:2405 +msgid "bodies and supplies from both sides litter the ground." +msgstr "" + +#: script/events/setpieces.js:2449 +msgid "the small military outpost is well supplied." +msgstr "" + +#: script/events/setpieces.js:2450 +msgid "" +"arms and munitions, relics from the war, are neatly arranged on the store-" +"room floor." +msgstr "" + +#: script/events/setpieces.js:2451 +msgid "just as deadly now as they were then." +msgstr "" + +#: script/events/setpieces.js:2485 +msgid "searching the bodies yields a few supplies." +msgstr "" + +#: script/events/setpieces.js:2486 +msgid "more soldiers will be on their way." +msgstr "" + +#: script/events/setpieces.js:2487 +msgid "time to move on." +msgstr "" + +#: script/events/setpieces.js:2526 +msgid "the small settlement has clearly been burning a while." +msgstr "" + +#: script/events/setpieces.js:2527 +msgid "" +"the bodies of the wanderers that lived here are still visible in the flames." +msgstr "" + +#: script/events/setpieces.js:2528 +msgid "still time to rescue a few supplies." +msgstr "" + +#: script/events/setpieces.js:2562 +msgid "" +"the remaining settlers flee from the violence, their belongings forgotten." +msgstr "" + +#: script/events/setpieces.js:2563 +msgid "there's not much, but some useful things can still be found." +msgstr "" + +#: script/events/setpieces.js:2597 +msgid "the young settler was carrying a canvas sack." +msgstr "" + +#: script/events/setpieces.js:2598 +msgid "it contains travelling gear, and a few trinkets." +msgstr "" + +#: script/events/setpieces.js:2599 script/events/setpieces.js:2635 +msgid "there's nothing else here." +msgstr "" + +#: script/events/setpieces.js:2633 +msgid "inside the hut, a child cries." +msgstr "" + +#: script/events/setpieces.js:2634 +msgid "a few belongings rest against the walls." +msgstr "" + +#: script/events/setpieces.js:2674 +msgid "the stench of rot and death fills the operating theatres." +msgstr "" + +#: script/events/setpieces.js:2675 +msgid "a few items are scattered on the ground." +msgstr "" + +#: script/events/setpieces.js:2676 +#, fuzzy +msgid "there is nothing else here." +msgstr "水已耗尽" + +#: script/events/setpieces.js:2715 +msgid "a pristine medicine cabinet at the end of a hallway." +msgstr "" + +#: script/events/setpieces.js:2716 +msgid "the rest of the hospital is empty." +msgstr "" + +#: script/events/setpieces.js:2750 +msgid "someone had been stockpiling loot here." +msgstr "" + +#: script/events/setpieces.js:2799 +#, fuzzy +msgid "the tentacular horror is defeated." +msgstr "凶怪倒下了" + +#: script/events/setpieces.js:2800 +msgid "inside, the remains of its victims are everywhere." +msgstr "" + +#: script/events/setpieces.js:2845 +#, fuzzy +msgid "the warped man lies dead." +msgstr "憔悴的男子倒下了" + +#: script/events/setpieces.js:2846 +msgid "the operating theatre has a lot of curious equipment." +msgstr "" + +#: script/events/setpieces.js:2890 +msgid "the old man had a small cache of interesting items." +msgstr "" + +#: script/events/setpieces.js:2934 +msgid "An Old House" +msgstr "" + +#: script/events/setpieces.js:2938 +msgid "an old house remains here, once white siding yellowed and peeling." +msgstr "" + +#: script/events/setpieces.js:2939 +#, fuzzy +msgid "the door hangs open." +msgstr "安静下来了" + +#: script/events/setpieces.js:2941 +#, fuzzy +msgid "the remains of an old house stand as a monument to simpler times" +msgstr "洞穴内出现一处老旧营地的遗迹" + +#: script/events/setpieces.js:2955 +msgid "the house is abandoned, but not yet picked over." +msgstr "" + +#: script/events/setpieces.js:2956 +msgid "still a few drops of water in the old well." +msgstr "" + +#: script/events/setpieces.js:2990 +msgid "the house has been ransacked." +msgstr "" + +#: script/events/setpieces.js:2991 +msgid "but there is a cache of medicine under the floorboards." +msgstr "" + +#: script/events/setpieces.js:3019 +msgid "a man charges down the hall, a rusty blade in his hand" +msgstr "" + +#: script/events/setpieces.js:3051 +#, fuzzy +msgid "A Forgotten Battlefield" +msgstr "战场" + +#: script/events/setpieces.js:3055 +msgid "a battle was fought here, long ago." +msgstr "" + +#: script/events/setpieces.js:3056 +msgid "" +"battered technology from both sides lays dormant on the blasted landscape." +msgstr "" + +#: script/events/setpieces.js:3104 +#, fuzzy +msgid "A Huge Borehole" +msgstr "巨坑" + +#: script/events/setpieces.js:3108 +msgid "a huge hole is cut deep into the earth, evidence of the past harvest." +msgstr "" + +#: script/events/setpieces.js:3109 +msgid "they took what they came for, and left." +msgstr "" + +#: script/events/setpieces.js:3110 +msgid "" +"castoff from the mammoth drills can still be found by the edges of the " +"precipice." +msgstr "" + +#: script/events/setpieces.js:3133 +msgid "A Crashed Ship" +msgstr "" + +#: script/events/setpieces.js:3142 +msgid "" +"the familiar curves of a wanderer vessel rise up out of the dust and ash. " +msgstr "" + +#: script/events/setpieces.js:3143 +msgid "lucky that the natives can't work the mechanisms." +msgstr "" + +#: script/events/setpieces.js:3144 +msgid "with a little effort, it might fly again." +msgstr "" + +#: script/events/setpieces.js:3148 +msgid "salvage" +msgstr "" + +#: script/events/setpieces.js:3156 +#, fuzzy +msgid "The Sulphur Mine" +msgstr "硫磺矿" + +#: script/events/setpieces.js:3160 +msgid "the military is already set up at the mine's entrance." +msgstr "" + +#: script/events/setpieces.js:3161 +msgid "soldiers patrol the perimeter, rifles slung over their shoulders." +msgstr "" + +#: script/events/setpieces.js:3163 +msgid "a military perimeter is set up around the mine." +msgstr "" + +#: script/events/setpieces.js:3166 script/events/setpieces.js:3315 +#, fuzzy +msgid "attack" +msgstr "野兽来袭" + +#: script/events/setpieces.js:3201 +msgid "a soldier, alerted, opens fire." +msgstr "" + +#: script/events/setpieces.js:3209 script/events/setpieces.js:3249 +#: script/events/setpieces.js:3352 script/events/setpieces.js:3386 +msgid "run" +msgstr "" + +#: script/events/setpieces.js:3241 +#, fuzzy +msgid "a second soldier joins the fight." +msgstr "侦察兵夜宿于此" + +#: script/events/setpieces.js:3275 +msgid "a grizzled soldier attacks, waving a bayonet." +msgstr "" + +#: script/events/setpieces.js:3286 +msgid "the military presence has been cleared." +msgstr "" + +#: script/events/setpieces.js:3287 script/events/setpieces.js:3429 +#: script/events/setpieces.js:3505 +#, fuzzy +msgid "the mine is now safe for workers." +msgstr "水已耗尽" + +#: script/events/setpieces.js:3289 +msgid "the sulphur mine is clear of dangers" +msgstr "" + +#: script/events/setpieces.js:3305 +#, fuzzy +msgid "The Coal Mine" +msgstr "煤矿" + +#: script/events/setpieces.js:3309 +msgid "camp fires burn by the entrance to the mine." +msgstr "" + +#: script/events/setpieces.js:3310 +msgid "men mill about, weapons at the ready." +msgstr "" + +#: script/events/setpieces.js:3312 +#, fuzzy +msgid "this old mine is not abandoned" +msgstr "士兵倒下了" + +#: script/events/setpieces.js:3344 script/events/setpieces.js:3378 +#, fuzzy +msgid "a man joins the fight" +msgstr "陌生人在夜里抵达" + +#: script/events/setpieces.js:3417 +msgid "only the chief remains." +msgstr "" + +#: script/events/setpieces.js:3428 +msgid "the camp is still, save for the crackling of the fires." +msgstr "" + +#: script/events/setpieces.js:3431 +msgid "the coal mine is clear of dangers" +msgstr "" + +#: script/events/setpieces.js:3447 +#, fuzzy +msgid "The Iron Mine" +msgstr "铁矿" + +#: script/events/setpieces.js:3451 +msgid "an old iron mine sits here, tools abandoned and left to rust." +msgstr "" + +#: script/events/setpieces.js:3452 +msgid "" +"bleached bones are strewn about the entrance. many, deeply scored with " +"jagged grooves." +msgstr "" + +#: script/events/setpieces.js:3453 +#, fuzzy +msgid "feral howls echo out of the darkness." +msgstr "一头巨兽冲出黑暗" + +#: script/events/setpieces.js:3455 +msgid "the path leads to an abandoned mine" +msgstr "" + +#: script/events/setpieces.js:3493 +msgid "a large creature lunges, muscles rippling in the torchlight" +msgstr "" + +#: script/events/setpieces.js:3504 +#, fuzzy +msgid "the beast is dead." +msgstr "咆哮的野兽倒下了" + +#: script/events/setpieces.js:3507 +msgid "the iron mine is clear of dangers" +msgstr "" + +#: script/events/setpieces.js:3524 +#, fuzzy +msgid "A Destroyed Village" +msgstr "中型村落" + +#: script/events/setpieces.js:3528 +#, fuzzy +msgid "a destroyed village lies in the dust." +msgstr "陌生人在夜里抵达" + +#: script/events/setpieces.js:3529 +msgid "charred bodies litter the ground." +msgstr "" + +#: script/events/setpieces.js:3532 +msgid "the metallic tang of wanderer afterburner hangs in the air." +msgstr "流浪者助燃器的金属架伸了出来,悬在空中" + +#: script/events/setpieces.js:3546 +msgid "a shack stands at the center of the village." +msgstr "一栋小棚子矗立在村子中央" + +#: script/events/setpieces.js:3547 +msgid "there are still supplies inside." +msgstr "里头似乎还有些物资" + +#: script/events/setpieces.js:3558 +msgid "all the work of a previous generation is here." +msgstr "这里留存着前代人的所有劳动果实" + +#: script/events/setpieces.js:3559 +msgid "ripe for the picking." +msgstr "是时候采摘它们了" + #~ msgid "Export" #~ msgstr "导出"