From 5a99e22b6446ccfe913f18991d2c05b1686d3b04 Mon Sep 17 00:00:00 2001 From: Michael Townsend Date: Fri, 23 Sep 2016 11:39:07 -0400 Subject: [PATCH] Fixing bugs --- script/engine.js | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/script/engine.js b/script/engine.js index 71847a1..44c836a 100644 --- a/script/engine.js +++ b/script/engine.js @@ -577,10 +577,6 @@ stores.animate({right: -(panelIndex * 700) + 'px'}, 300 * diff); } - Engine.activeModule = module; - - module.onArrival(diff); - if(Engine.activeModule == Room || Engine.activeModule == Path) { // Don't fade out the weapons if we're switching to a module // where we're going to keep showing them anyway. @@ -593,6 +589,8 @@ $('div#weapons').animate({opacity: 1}, 300); } + Engine.activeModule = module; + module.onArrival(diff); Notifications.printQueue(module); }