From 5d1267097906623fbf34df4420bcf82e8121a70b Mon Sep 17 00:00:00 2001 From: Alex Liebscher Date: Sat, 3 Jan 2015 17:54:55 -0800 Subject: [PATCH] Prevent negative HP Closes #201 --- script/events.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/script/events.js b/script/events.js index 89709c9..29195ee 100644 --- a/script/events.js +++ b/script/events.js @@ -345,7 +345,7 @@ var Events = { dmg = 0; } else { msg = '-' + dmg; - enemyHp -= dmg; + enemyHp = ((enemyHp - dmg) < 0) ? 0 : (enemyHp - dmg); enemy.data('hp', enemyHp); if(fighter.attr('id') == 'enemy') { World.setHp(enemyHp); @@ -390,7 +390,7 @@ var Events = { dmg = 0; } else { msg = '-' + dmg; - enemyHp -= dmg; + enemyHp = ((enemyHp - dmg) < 0) ? 0 : (enemyHp - dmg); enemy.data('hp', enemyHp); if(fighter.attr('id') == 'enemy') { World.setHp(enemyHp);