mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 00:01:54 +08:00
Marketing stuff, mostly
This commit is contained in:
@@ -2,3 +2,4 @@
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*.TODO
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*.mo
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*.swp
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.idea
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@@ -1,17 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>A Dark Room</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.wst.jsdt.core.javascriptValidator</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.wst.jsdt.core.jsNature</nature>
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</natures>
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</projectDescription>
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+44
-21
@@ -1,35 +1,58 @@
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<!doctype html>
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<html>
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<head>
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<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no">
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<title>A Dark Room</title>
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<style>
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body {
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background-color: #000000;
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color: #FFFFFF;
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background-color: #000000;
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color: #FFFFFF;
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line-height: 1.5;
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font-size: 22px;
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display: flex;
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flex-direction: column;
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justify-content: center;
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}
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a {
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color: #FFFFFF;
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color: #FFFFFF;
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}
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p {
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margin: 10px 20px;
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text-align: center;
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}
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.logo {
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width: 100%;
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}
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.store {
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width: 90%;
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}
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.storeLink {
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text-align: center;
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}
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div {
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width: 100%;
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margin: auto;
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text-align: center;
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margin-top: 20px;
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}
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div {
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width: 960px;
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margin: auto;
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text-align: center;
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margin-top: 20px;
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}
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</style>
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</head>
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<body>
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<center>
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<img src="img/Logo1.jpg" />
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<div>
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<strong>
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A Dark Room isn't really mobile-friendly, and it requires arrow keys.<br/>
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Sorry about that!<br/>
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</strong><br/>
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Of course you can <a href='index.html?ignorebrowser=true'>play anyway</a>, but it probably won't work!<br/><br/>
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A Dark Room is now native on iOS! Get it on the <a href="https://itunes.apple.com/app/apple-store/id736683061?pt=2073437&ct=mobilesplash&mt=8">App Store</a>.
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You can also download it on Android! Get it from the <a href = "https://play.google.com/store/apps/details?id=com.yourcompany.adarkroom&hl=en">Play Store</a>
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</div>
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</center>
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<img class="logo" src="img/Logo1.jpg" />
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<p>
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A Dark Room isn't mobile-friendly, and it requires arrow keys.
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<br>
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Sorry about that!
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</p>
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<p>
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There are native apps, though! Get them now!
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</p>
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<a class="storeLink" href="https://itunes.apple.com/app/apple-store/id736683061?pt=2073437&ct=mobilesplash&mt=8">
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<img class="store" src="http://i.imgur.com/DMdnDYq.png" alt="App Store">
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</a>
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<a class="storeLink" href = "https://play.google.com/store/apps/details?id=com.yourcompany.adarkroom&hl=en">
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<img class="store" src="http://i.imgur.com/bLWWj4r.png" alt="Google Play">
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</a>
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</body>
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</html>
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@@ -68,7 +68,7 @@ Events.Outside = [
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{ /* Hut fire */
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title: _('Fire'),
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isAvailable: function() {
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return Engine.activeModule == Outside && $SM.get('game.buildings["hut"]', true) > 0 && $SM.get('game.population', true) > 5;
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return Engine.activeModule == Outside && $SM.get('game.buildings["hut"]', true) > 0 && $SM.get('game.population', true) > 50;
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},
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scenes: {
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'start': {
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+20
-1
@@ -445,12 +445,31 @@ var Space = {
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.animate({opacity:1},1500);
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$('<br />')
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.appendTo('.centerCont');
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$('<br />')
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.appendTo('.centerCont');
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$('<span>')
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.addClass('endGame')
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.text(_('expanded story. alternate ending. behind the scenes commentary. get the app.'))
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.appendTo('.centerCont')
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.animate({opacity:1}, 1500);
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$('<br />')
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.appendTo('.centerCont');
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$('<br />')
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.appendTo('.centerCont');
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$('<span>')
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.addClass('endGame endGameOption')
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.text(_('app store.'))
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.text(_('iOS.'))
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.click(function() { window.open('https://itunes.apple.com/app/apple-store/id736683061?pt=2073437&ct=gameover&mt=8'); })
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.appendTo('.centerCont')
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.animate({opacity:1},1500);
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$('<br />')
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.appendTo('.centerCont');
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$('<span>')
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.addClass('endGame endGameOption')
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.text(_('android.'))
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.click(function() { window.open('https://play.google.com/store/apps/details?id=com.yourcompany.adarkroom'); })
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.appendTo('.centerCont')
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.animate({opacity:1},1500);
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Engine.options = {};
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Engine.deleteSave(true);
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}
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