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https://github.com/doublespeakgames/adarkroom.git
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Low-risk fixes suggested by JSHint.
This commit is contained in:
committed by
Blake Grotewold
parent
2efa9f1667
commit
67b3c7fb7e
@@ -216,7 +216,7 @@ Events.Outside = [
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{ /* Soldier attack */
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title: _('A Military Raid'),
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isAvailable: function() {
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return Engine.activeModule == Outside && $SM.get('game.population', true) > 0 && $SM.get('game.cityCleared');;
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return Engine.activeModule == Outside && $SM.get('game.population', true) > 0 && $SM.get('game.cityCleared');
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},
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scenes: {
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'start': {
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@@ -132,9 +132,9 @@ Events.Room = [
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onLoad: function() {
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var numWood = $SM.get('stores.wood', true);
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numWood = Math.floor(numWood * 0.1);
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if(numWood == 0) numWood = 1;
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if(numWood === 0) numWood = 1;
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var numScales = Math.floor(numWood / 5);
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if(numScales == 0) numScales = 1;
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if(numScales === 0) numScales = 1;
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$SM.addM('stores', {'wood': -numWood, 'scales': numScales});
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},
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buttons: {
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@@ -152,9 +152,9 @@ Events.Room = [
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onLoad: function() {
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var numWood = $SM.get('stores.wood', true);
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numWood = Math.floor(numWood * 0.1);
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if(numWood == 0) numWood = 1;
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if(numWood === 0) numWood = 1;
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var numTeeth = Math.floor(numWood / 5);
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if(numTeeth == 0) numTeeth = 1;
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if(numTeeth === 0) numTeeth = 1;
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$SM.addM('stores', {'wood': -numWood, 'teeth': numTeeth});
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},
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buttons: {
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@@ -172,9 +172,9 @@ Events.Room = [
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onLoad: function() {
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var numWood = $SM.get('stores.wood', true);
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numWood = Math.floor(numWood * 0.1);
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if(numWood == 0) numWood = 1;
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if(numWood === 0) numWood = 1;
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var numCloth = Math.floor(numWood / 5);
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if(numCloth == 0) numCloth = 1;
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if(numCloth === 0) numCloth = 1;
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$SM.addM('stores', {'wood': -numWood, 'cloth': numCloth});
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},
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buttons: {
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