mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 00:01:54 +08:00
Low-risk fixes suggested by JSHint.
This commit is contained in:
committed by
Blake Grotewold
parent
2efa9f1667
commit
67b3c7fb7e
+12
-14
@@ -19,7 +19,7 @@ var Events = {
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);
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// Build the Event Pool
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Events.EventPool = new Array().concat(
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Events.EventPool = [].concat(
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Events.Global,
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Events.Room,
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Events.Outside
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@@ -35,9 +35,7 @@ var Events = {
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options: {}, // Nothing for now
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activeEvent: null,
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activeScene: null,
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eventPanel: null,
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loadScene: function(name) {
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Engine.log('loading scene: ' + name);
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@@ -88,7 +86,7 @@ var Events = {
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for(var k in World.Weapons) {
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var weapon = World.Weapons[k];
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if(typeof Path.outfit[k] == 'number' && Path.outfit[k] > 0) {
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if(typeof weapon.damage != 'number' || weapon.damage == 0) {
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if(typeof weapon.damage != 'number' || weapon.damage === 0) {
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// Weapons that deal no damage don't count
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numWeapons--;
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} else if(weapon.cost){
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@@ -104,13 +102,13 @@ var Events = {
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Events.createAttackButton(k).appendTo(btns);
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}
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}
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if(numWeapons == 0) {
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if(numWeapons === 0) {
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// No weapons? You can punch stuff!
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Events.createAttackButton('fists').prependTo(btns);
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}
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Events.createEatMeatButton().appendTo(btns);
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if((Path.outfit['medicine'] || 0) != 0) {
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if((Path.outfit['medicine'] || 0) !== 0) {
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Events.createUseMedsButton().appendTo(btns);
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}
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@@ -131,7 +129,7 @@ var Events = {
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cost: { 'cured meat': 1 }
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});
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if(Path.outfit['cured meat'] == 0) {
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if(Path.outfit['cured meat'] === 0) {
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Button.setDisabled(btn, true);
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}
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@@ -151,7 +149,7 @@ var Events = {
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cost: { 'medicine': 1 }
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});
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if((Path.outfit['medicine'] || 0) == 0) {
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if((Path.outfit['medicine'] || 0) === 0) {
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Button.setDisabled(btn, true);
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}
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@@ -203,7 +201,7 @@ var Events = {
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if(Path.outfit['cured meat'] > 0) {
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Path.outfit['cured meat']--;
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World.updateSupplies();
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if(Path.outfit['cured meat'] == 0) {
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if(Path.outfit['cured meat'] === 0) {
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Button.setDisabled($('#eat'), true);
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}
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@@ -225,7 +223,7 @@ var Events = {
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if(Path.outfit['medicine'] > 0) {
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Path.outfit['medicine']--;
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World.updateSupplies();
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if(Path.outfit['medicine'] == 0) {
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if(Path.outfit['medicine'] === 0) {
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Button.setDisabled($('#meds'), true);
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}
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@@ -286,7 +284,7 @@ var Events = {
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if(!validWeapons) {
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// enable or create the punch button
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var fists = $('#attack_fists');
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if(fists.length == 0) {
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if(fists.length === 0) {
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Events.createAttackButton('fists').prependTo('#buttons', Events.eventPanel());
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} else {
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Button.setDisabled(fists, false);
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@@ -477,7 +475,7 @@ var Events = {
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}).appendTo(btns));
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Events.createEatMeatButton(0).appendTo(btns);
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if((Path.outfit['medicine'] || 0) != 0) {
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if((Path.outfit['medicine'] || 0) !== 0) {
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Events.createUseMedsButton(0).appendTo(btns);
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}
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}
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@@ -542,7 +540,7 @@ var Events = {
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var num = btn.data('numLeft');
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num--;
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btn.data('numLeft', num);
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if(num == 0) {
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if(num === 0) {
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Button.setDisabled(btn);
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btn.animate({'opacity':0}, 300, 'linear', function() {
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$(this).remove();
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@@ -764,7 +762,7 @@ var Events = {
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}
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}
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if(possibleEvents.length == 0) {
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if(possibleEvents.length === 0) {
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Events.scheduleNextEvent(0.5);
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return;
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} else {
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