From 6a7df4d17c67f059b98092045f7d20624da68a5e Mon Sep 17 00:00:00 2001 From: Michael Townsend Date: Thu, 4 Jul 2013 07:28:19 -0700 Subject: [PATCH] Fixed non-combat meat eating --- script/events.js | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/script/events.js b/script/events.js index 77965ea..f8c5a65 100644 --- a/script/events.js +++ b/script/events.js @@ -171,20 +171,24 @@ var Events = { }, eatMeat: function() { - if(Events.activeEvent() && Path.outfit['cured meat'] > 0) { + if(Path.outfit['cured meat'] > 0) { Path.outfit['cured meat']--; World.updateSupplies(); if(Path.outfit['cured meat'] == 0) { Button.setDisabled($('#eat'), true); } - var w = $('#wanderer'); - var hp = w.data('hp'); + + var hp = World.health; hp += World.meatHeal(); hp = hp > World.getMaxHealth() ? World.getMaxHealth() : hp; - w.data('hp', hp); World.setHp(hp); - Events.updateFighterDiv(w); - Events.drawFloatText('+' + World.meatHeal(), '#wanderer .hp'); + + if(Events.activeEvent()) { + var w = $('#wanderer'); + w.data('hp', hp); + Events.updateFighterDiv(w); + Events.drawFloatText('+' + World.meatHeal(), '#wanderer .hp'); + } } },