From 6b5acb915af63039ea12fd6ed6d15857dba8c1f1 Mon Sep 17 00:00:00 2001 From: jorsi Date: Mon, 1 Jun 2020 00:37:02 -0400 Subject: [PATCH] make audio urls relative --- script/audioLibrary.js | 268 ++++++++++++++++++++--------------------- 1 file changed, 134 insertions(+), 134 deletions(-) diff --git a/script/audioLibrary.js b/script/audioLibrary.js index f49b648..3a01dac 100644 --- a/script/audioLibrary.js +++ b/script/audioLibrary.js @@ -2,138 +2,138 @@ * Module that defines all audio files */ var AudioLibrary = { - EVENT_FRIENDLY_OUTPOST: '/audio/friendly-outpost.wav', - EVENT_SWAMP: '/audio/swamp.wav', - EVENT_CAVE: '/audio/cave.wav', - EVENT_TOWN: '/audio/town.wav', - EVENT_CITY: '/audio/city.wav', - EVENT_HOUSE: '/audio/house.wav', - EVENT_BATTLEFIELD: '/audio/battlefield.wav', - EVENT_BOREHOLE: '/audio/borehole.wav', - EVENT_CRASHED_SHIP: '/audio/crashed-ship.wav', - EVENT_SULPHUR_MINE: '/audio/sulphurmine.wav', - EVENT_COAL_MINE: '/audio/coalmine.wav', - EVENT_IRON_MINE: '/audio/ironmine.wav', - EVENT_DESTROYED_VILLAGE: '/audio/destroyed-village.wav', - EVENT_NOMAD: '/audio/nomad.wav', - EVENT_NOISES_OUTSIDE: '/audio/noises-outside.wav', - EVENT_NOISES_INSIDE: '/audio/noises-inside.wav', - EVENT_BEGGAR: '/audio/beggar.wav', - EVENT_SHADY_BUILDER: '/audio/shady-builder.wav', - EVENT_MYSTERIOUS_WANDERER: '/audio/mysterious-wanderer.wav', - EVENT_SCOUT: '/audio/scout.wav', - EVENT_WANDERING_MASTER: '/audio/wandering-master.wav', - EVENT_SICK_MAN: '/audio/sick-man.wav', - EVENT_RUINED_TRAP: '/audio/ruined-trap.wav', - EVENT_HUT_FIRE: '/audio/hut-fire.wav', - EVENT_SICKNESS: '/audio/sickness.wav', - EVENT_PLAGUE: '/audio/plague.wav', - EVENT_BEAST_ATTACK: '/audio/beast-attack.wav', - EVENT_SOLDIER_ATTACK: '/audio/soldier-attack.wav', - EVENT_THIEF: '/audio/thief.wav', - ENCOUNTER_SNARLING_BEAST: '/audio/snarling-beast.wav', - ENCOUNTER_GAUNT_MAN: '/audio/gaunt-man.wav', - ENCOUNTER_STRANGE_BIRD: '/audio/strange-bird.wav', - ENCOUNTER_SHIVERING_MAN: '/audio/shivering-man.wav', - ENCOUNTER_MAN_EATER: '/audio/man-eater.wav', - ENCOUNTER_SCAVENGER: '/audio/scavenger.wav', - ENCOUNTER_HUGE_LIZARD: '/audio/huge-lizard.wav', - ENCOUNTER_FERAL_TERROR: '/audio/feral-terror.wav', - ENCOUNTER_SOLDIER: '/audio/soldier.wav', - ENCOUNTER_SNIPER: '/audio/sniper.wav', - MUSIC_DUSTY_PATH: '/audio/dusty-path.flac', - MUSIC_SILENT_FOREST: '/audio/silent-forest.flac', - MUSIC_LONELY_HUT: '/audio/lonely-hut.flac', - MUSIC_TINY_VILLAGE: '/audio/tiny-village.flac', - MUSIC_MODEST_VILLAGE: '/audio/modest-village.flac', - MUSIC_LARGE_VILLAGE: '/audio/large-village.flac', - MUSIC_RAUCOUS_VILLAGE: '/audio/raucous-village.flac', - MUSIC_COMBAT: '/audio/combat.wav', - MUSIC_EVENT: '/audio/event.wav', - MUSIC_FIRE_DEAD: '/audio/fire-dead.flac', - MUSIC_FIRE_SMOLDERING: '/audio/fire-smoldering.flac', - MUSIC_FIRE_FLICKERING: '/audio/fire-flickering.flac', - MUSIC_FIRE_BURNING: '/audio/fire-burning.flac', - MUSIC_FIRE_ROARING: '/audio/fire-roaring.flac', - MUSIC_WORLD: '/audio/world.flac', - MUSIC_SPACE: '/audio/space.wav', - MUSIC_TROPOSPHERE: '/audio/troposphere.wav', - MUSIC_STRATOSPHERE: '/audio/stratosphere.wav', - MUSIC_MESOSPHERE: '/audio/mesosphere.wav', - MUSIC_THERMOSPHERE: '/audio/thermosphere.wav', - MUSIC_EXOSPHERE: '/audio/exosphere.wav', - MUSIC_ENDING: '/audio/ending.wav', - MUSIC_SHIP: '/audio/ship.wav', - BUILD: '/audio/build.flac', - BUILD_TRAP: '/audio/build-trap.wav', - BUILD_CART: '/audio/build-cart.wav', - BUILD_HUT: '/audio/build-hut.wav', - BUILD_LODGE: '/audio/build-lodge.wav', - BUILD_TRADING_POST: '/audio/build-trading-post.wav', - BUILD_TANNERY: '/audio/build-tannery.wav', - BUILD_SMOKEHOUSE: '/audio/build-smokehouse.wav', - BUILD_WORKSHOP: '/audio/build-workshop.wav', - BUILD_STEELWORKS: '/audio/build-steelworks.wav', - BUILD_ARMOURY: '/audio/build-armoury.wav', - CRAFT: '/audio/craft.flac', - CRAFT_TORCH: '/audio/craft-torch.wav', - CRAFT_WATERSKIN: '/audio/craft-waterskin.wav', - CRAFT_CASK: '/audio/craft-cask.wav', - CRAFT_WATER_TANK: '/audio/craft-water-tank.wav', - CRAFT_BONE_SPEAR: '/audio/craft-bone-spear.wav', - CRAFT_RUCKSACK: '/audio/craft-rucksack.wav', - CRAFT_WAGON: '/audio/craft-wagon.wav', - CRAFT_CONVOY: '/audio/craft-convoy.wav', - CRAFT_LEATHER_ARMOUR: '/audio/craft-leather-armour.wav', - CRAFT_IRON_ARMOUR: '/audio/craft-iron-armour.wav', - CRAFT_STEEL_ARMOUR: '/audio/craft-steel-armour.wav', - CRAFT_IRON_SWORD: '/audio/craft-iron-sword.wav', - CRAFT_STEEL_SWORD: '/audio/craft-steel-sword.wav', - CRAFT_RIFLE: '/audio/craft-rifle.wav', - BUY: '/audio/buy.flac', - BUY_SCALES: '/audio/buy-scales.wav', - BUY_TEETH: '/audio/buy-teeth.wav', - BUY_IRON: '/audio/buy-iron.wav', - BUY_COAL: '/audio/buy-coal.wav', - BUY_STEEL: '/audio/buy-steel.wav', - BUY_MEDICINE: '/audio/buy-medicine.wav', - BUY_BULLETS: '/audio/buy-bullets.wav', - BUY_ENERGY_CELL: '/audio/buy-energy-cell.wav', - BUY_BOLAS: '/audio/buy-bolas.wav', - BUY_GRENADE: '/audio/buy-grenade.wav', - BUY_BAYONET: '/audio/buy-bayonet.wav', - BUY_ALIEN_ALLOY: '/audio/buy-alien-alloy.wav', - BUY_COMPASS: '/audio/buy-compass.wav', - EMBARK: '/audio/embark.flac', - GATHER_WOOD: '/audio/gather-wood.flac', - CHECK_TRAPS: '/audio/check-traps.flac', - TRIGGER_FIGHT: '/audio/trigger-fight.wav', - TRIGGER_EVENT: '/audio/trigger-event.wav', - ENEMY_HIT: '/audio/enemy-hit.wav', - EAT_MEAT: '/audio/eat-meat.wav', - USE_MEDS: '/audio/use-meds.wav', - WIN_FIGHT: '/audio/win-fight.wav', - LOST_FIGHT: '/audio/lose-fight.wav', - LIGHT_FIRE: '/audio/light-fire.flac', - STOKE_FIRE: '/audio/stoke-fire.flac', - FOOTSTEPS1: '/audio/footsteps-1.wav', - FOOTSTEPS2: '/audio/footsteps-2.wav', - FOOTSTEPS3: '/audio/footsteps-3.wav', - DEATH_STARVED: '/audio/death-starved.wav', - DEATH_DEHYDRATED: '/audio/death-dehydrated.wav', - ASTEROID_HIT1: '/audio/asteroid-hit-1.wav', - ASTEROID_HIT2: '/audio/asteroid-hit-2.wav', - ASTEROID_HIT3: '/audio/asteroid-hit-3.wav', - CRASH: '/audio/crash.wav', - REINFORCE_HULL: '/audio/reinforce-hull.wav', - UPGRADE_ENGINE: '/audio/upgrade-engine.wav', - LIFT_OFF: '/audio/lift-off.wav', - PUNCH: '/audio/punch.wav', - STAB: '/audio/stab.wav', - SWING: '/audio/swing.wav', - SLASH: '/audio/slash.wav', - THRUST: '/audio/thrust.wav', - SHOOT: '/audio/shoot.wav', - BLAST: '/audio/blast.wav', - TANGLE: '/audio/tangle.wav' + EVENT_FRIENDLY_OUTPOST: 'audio/friendly-outpost.wav', + EVENT_SWAMP: 'audio/swamp.wav', + EVENT_CAVE: 'audio/cave.wav', + EVENT_TOWN: 'audio/town.wav', + EVENT_CITY: 'audio/city.wav', + EVENT_HOUSE: 'audio/house.wav', + EVENT_BATTLEFIELD: 'audio/battlefield.wav', + EVENT_BOREHOLE: 'audio/borehole.wav', + EVENT_CRASHED_SHIP: 'audio/crashed-ship.wav', + EVENT_SULPHUR_MINE: 'audio/sulphurmine.wav', + EVENT_COAL_MINE: 'audio/coalmine.wav', + EVENT_IRON_MINE: 'audio/ironmine.wav', + EVENT_DESTROYED_VILLAGE: 'audio/destroyed-village.wav', + EVENT_NOMAD: 'audio/nomad.wav', + EVENT_NOISES_OUTSIDE: 'audio/noises-outside.wav', + EVENT_NOISES_INSIDE: 'audio/noises-inside.wav', + EVENT_BEGGAR: 'audio/beggar.wav', + EVENT_SHADY_BUILDER: 'audio/shady-builder.wav', + EVENT_MYSTERIOUS_WANDERER: 'audio/mysterious-wanderer.wav', + EVENT_SCOUT: 'audio/scout.wav', + EVENT_WANDERING_MASTER: 'audio/wandering-master.wav', + EVENT_SICK_MAN: 'audio/sick-man.wav', + EVENT_RUINED_TRAP: 'audio/ruined-trap.wav', + EVENT_HUT_FIRE: 'audio/hut-fire.wav', + EVENT_SICKNESS: 'audio/sickness.wav', + EVENT_PLAGUE: 'audio/plague.wav', + EVENT_BEAST_ATTACK: 'audio/beast-attack.wav', + EVENT_SOLDIER_ATTACK: 'audio/soldier-attack.wav', + EVENT_THIEF: 'audio/thief.wav', + ENCOUNTER_SNARLING_BEAST: 'audio/snarling-beast.wav', + ENCOUNTER_GAUNT_MAN: 'audio/gaunt-man.wav', + ENCOUNTER_STRANGE_BIRD: 'audio/strange-bird.wav', + ENCOUNTER_SHIVERING_MAN: 'audio/shivering-man.wav', + ENCOUNTER_MAN_EATER: 'audio/man-eater.wav', + ENCOUNTER_SCAVENGER: 'audio/scavenger.wav', + ENCOUNTER_HUGE_LIZARD: 'audio/huge-lizard.wav', + ENCOUNTER_FERAL_TERROR: 'audio/feral-terror.wav', + ENCOUNTER_SOLDIER: 'audio/soldier.wav', + ENCOUNTER_SNIPER: 'audio/sniper.wav', + MUSIC_DUSTY_PATH: 'audio/dusty-path.flac', + MUSIC_SILENT_FOREST: 'audio/silent-forest.flac', + MUSIC_LONELY_HUT: 'audio/lonely-hut.flac', + MUSIC_TINY_VILLAGE: 'audio/tiny-village.flac', + MUSIC_MODEST_VILLAGE: 'audio/modest-village.flac', + MUSIC_LARGE_VILLAGE: 'audio/large-village.flac', + MUSIC_RAUCOUS_VILLAGE: 'audio/raucous-village.flac', + MUSIC_COMBAT: 'audio/combat.wav', + MUSIC_EVENT: 'audio/event.wav', + MUSIC_FIRE_DEAD: 'audio/fire-dead.flac', + MUSIC_FIRE_SMOLDERING: 'audio/fire-smoldering.flac', + MUSIC_FIRE_FLICKERING: 'audio/fire-flickering.flac', + MUSIC_FIRE_BURNING: 'audio/fire-burning.flac', + MUSIC_FIRE_ROARING: 'audio/fire-roaring.flac', + MUSIC_WORLD: 'audio/world.flac', + MUSIC_SPACE: 'audio/space.wav', + MUSIC_TROPOSPHERE: 'audio/troposphere.wav', + MUSIC_STRATOSPHERE: 'audio/stratosphere.wav', + MUSIC_MESOSPHERE: 'audio/mesosphere.wav', + MUSIC_THERMOSPHERE: 'audio/thermosphere.wav', + MUSIC_EXOSPHERE: 'audio/exosphere.wav', + MUSIC_ENDING: 'audio/ending.wav', + MUSIC_SHIP: 'audio/ship.wav', + BUILD: 'audio/build.flac', + BUILD_TRAP: 'audio/build-trap.wav', + BUILD_CART: 'audio/build-cart.wav', + BUILD_HUT: 'audio/build-hut.wav', + BUILD_LODGE: 'audio/build-lodge.wav', + BUILD_TRADING_POST: 'audio/build-trading-post.wav', + BUILD_TANNERY: 'audio/build-tannery.wav', + BUILD_SMOKEHOUSE: 'audio/build-smokehouse.wav', + BUILD_WORKSHOP: 'audio/build-workshop.wav', + BUILD_STEELWORKS: 'audio/build-steelworks.wav', + BUILD_ARMOURY: 'audio/build-armoury.wav', + CRAFT: 'audio/craft.flac', + CRAFT_TORCH: 'audio/craft-torch.wav', + CRAFT_WATERSKIN: 'audio/craft-waterskin.wav', + CRAFT_CASK: 'audio/craft-cask.wav', + CRAFT_WATER_TANK: 'audio/craft-water-tank.wav', + CRAFT_BONE_SPEAR: 'audio/craft-bone-spear.wav', + CRAFT_RUCKSACK: 'audio/craft-rucksack.wav', + CRAFT_WAGON: 'audio/craft-wagon.wav', + CRAFT_CONVOY: 'audio/craft-convoy.wav', + CRAFT_LEATHER_ARMOUR: 'audio/craft-leather-armour.wav', + CRAFT_IRON_ARMOUR: 'audio/craft-iron-armour.wav', + CRAFT_STEEL_ARMOUR: 'audio/craft-steel-armour.wav', + CRAFT_IRON_SWORD: 'audio/craft-iron-sword.wav', + CRAFT_STEEL_SWORD: 'audio/craft-steel-sword.wav', + CRAFT_RIFLE: 'audio/craft-rifle.wav', + BUY: 'audio/buy.flac', + BUY_SCALES: 'audio/buy-scales.wav', + BUY_TEETH: 'audio/buy-teeth.wav', + BUY_IRON: 'audio/buy-iron.wav', + BUY_COAL: 'audio/buy-coal.wav', + BUY_STEEL: 'audio/buy-steel.wav', + BUY_MEDICINE: 'audio/buy-medicine.wav', + BUY_BULLETS: 'audio/buy-bullets.wav', + BUY_ENERGY_CELL: 'audio/buy-energy-cell.wav', + BUY_BOLAS: 'audio/buy-bolas.wav', + BUY_GRENADE: 'audio/buy-grenade.wav', + BUY_BAYONET: 'audio/buy-bayonet.wav', + BUY_ALIEN_ALLOY: 'audio/buy-alien-alloy.wav', + BUY_COMPASS: 'audio/buy-compass.wav', + EMBARK: 'audio/embark.flac', + GATHER_WOOD: 'audio/gather-wood.flac', + CHECK_TRAPS: 'audio/check-traps.flac', + TRIGGER_FIGHT: 'audio/trigger-fight.wav', + TRIGGER_EVENT: 'audio/trigger-event.wav', + ENEMY_HIT: 'audio/enemy-hit.wav', + EAT_MEAT: 'audio/eat-meat.wav', + USE_MEDS: 'audio/use-meds.wav', + WIN_FIGHT: 'audio/win-fight.wav', + LOST_FIGHT: 'audio/lose-fight.wav', + LIGHT_FIRE: 'audio/light-fire.flac', + STOKE_FIRE: 'audio/stoke-fire.flac', + FOOTSTEPS1: 'audio/footsteps-1.wav', + FOOTSTEPS2: 'audio/footsteps-2.wav', + FOOTSTEPS3: 'audio/footsteps-3.wav', + DEATH_STARVED: 'audio/death-starved.wav', + DEATH_DEHYDRATED: 'audio/death-dehydrated.wav', + ASTEROID_HIT1: 'audio/asteroid-hit-1.wav', + ASTEROID_HIT2: 'audio/asteroid-hit-2.wav', + ASTEROID_HIT3: 'audio/asteroid-hit-3.wav', + CRASH: 'audio/crash.wav', + REINFORCE_HULL: 'audio/reinforce-hull.wav', + UPGRADE_ENGINE: 'audio/upgrade-engine.wav', + LIFT_OFF: 'audio/lift-off.wav', + PUNCH: 'audio/punch.wav', + STAB: 'audio/stab.wav', + SWING: 'audio/swing.wav', + SLASH: 'audio/slash.wav', + THRUST: 'audio/thrust.wav', + SHOOT: 'audio/shoot.wav', + BLAST: 'audio/blast.wav', + TANGLE: 'audio/tangle.wav' }; \ No newline at end of file