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Fixing whitespace conformity in global.js
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+24
-24
@@ -28,15 +28,15 @@ Events.Global = [
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},
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'hang': {
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text: [
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_('the villagers hang the thief high in front of the store room.'),
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_('the point is made. in the next few days, the missing supplies are returned.')
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],
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onLoad: function() {
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$SM.set('game.thieves', 2);
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$SM.remove('income.thieves');
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$SM.addM('stores', $SM.get('game.stolen'));
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},
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buttons: {
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_('the villagers hang the thief high in front of the store room.'),
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_('the point is made. in the next few days, the missing supplies are returned.')
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],
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onLoad: function() {
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$SM.set('game.thieves', 2);
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$SM.remove('income.thieves');
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$SM.addM('stores', $SM.get('game.stolen'));
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},
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buttons: {
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'leave': {
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text: _('leave'),
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nextScene: 'end'
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@@ -45,21 +45,21 @@ Events.Global = [
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},
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'spare': {
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text: [
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_("the man says he's grateful. says he won't come around any more."),
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_("shares what he knows about sneaking before he goes.")
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],
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onLoad: function() {
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$SM.set('game.thieves', 2);
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$SM.remove('income.thieves');
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$SM.addPerk('stealthy');
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},
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buttons: {
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'leave': {
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text: _('leave'),
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nextScene: 'end'
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}
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}
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_("the man says he's grateful. says he won't come around any more."),
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_("shares what he knows about sneaking before he goes.")
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],
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onLoad: function() {
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$SM.set('game.thieves', 2);
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$SM.remove('income.thieves');
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$SM.addPerk('stealthy');
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},
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buttons: {
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'leave': {
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text: _('leave'),
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nextScene: 'end'
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}
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}
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}
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}
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}
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];
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];
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