adjusted some of the text for the shady builder event

This commit is contained in:
Chris Farrow
2017-05-13 15:11:36 -05:00
parent 59c79b686d
commit 878e83d631
+6 -6
View File
@@ -91,8 +91,8 @@ Events.Outside = [
}
}
},
{/* Shady Builder */
title: _('Shady Builder'),
{/* The Shady Builder */
title: _('The Shady Builder'),
isAvailable: function() {
return Engine.activeModule == Outside && $SM.get('game.buildings["hut"]', true) >= 5 && $SM.get('game.buildings["hut"]', true) < 20;
},
@@ -100,13 +100,13 @@ Events.Outside = [
'start':{
text: [
_('a shady builder passes through'),
_('says he can build you a cheaper hut')
_('says he can build you a hut for less wood')
],
notification: _('a shady builder passes through'),
buttons: {
'build': {
text: _('300 wood'),
cost: { 'wood': 200 },
cost: { 'wood' : 300 },
nextScene: {0.6: 'steal', 1: 'build'}
},
'deny': {
@@ -117,9 +117,9 @@ Events.Outside = [
},
'steal': {
text:[
_("the shady builder steals your wood")
_("the shady builder has made off with your wood")
],
notification: _('the shady builder steals your wood'),
notification: _('the shady builder has made off with your wood'),
buttons: {
'end': {
text: _('go home'),