mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-06-28 23:32:30 +08:00
Fixing whitespace conformity in Engine.js
This commit is contained in:
+36
-30
@@ -190,14 +190,11 @@
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},
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},
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browserValid: function() {
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browserValid: function() {
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return location.search.indexOf('ignorebrowser=true') >= 0 || (
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return ( location.search.indexOf( 'ignorebrowser=true' ) >= 0 || ( typeof Storage != 'undefined' && !oldIE ) );
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typeof Storage != 'undefined' &&
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!oldIE);
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},
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},
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isMobile: function() {
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isMobile: function() {
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return location.search.indexOf('ignorebrowser=true') < 0 &&
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return ( location.search.indexOf( 'ignorebrowser=true' ) < 0 && /Android|webOS|iPhone|iPad|iPod|BlackBerry/i.test( navigator.userAgent ) );
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/Android|webOS|iPhone|iPad|iPod|BlackBerry/i.test(navigator.userAgent);
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},
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},
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saveGame: function() {
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saveGame: function() {
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@@ -242,7 +239,9 @@
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},
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},
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'import': {
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'import': {
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text: _('import'),
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text: _('import'),
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nextScene: {1: 'confirm'},
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nextScene: {
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1: 'confirm'
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},
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},
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},
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'cancel': {
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'cancel': {
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text: _('cancel'),
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text: _('cancel'),
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@@ -251,9 +250,11 @@
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}
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}
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},
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},
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'confirm': {
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'confirm': {
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text: [_('are you sure?'),
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text: [
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_('are you sure?'),
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_('if the code is invalid, all data will be lost.'),
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_('if the code is invalid, all data will be lost.'),
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_('this is irreversible.')],
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_('this is irreversible.')
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],
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buttons: {
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buttons: {
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'yes': {
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'yes': {
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text: _('yes'),
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text: _('yes'),
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@@ -267,7 +268,9 @@
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}
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}
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},
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},
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'inputImport': {
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'inputImport': {
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text: [_('put the save code here.')],
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text: [
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_('put the save code here.')
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],
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textarea: '',
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textarea: '',
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buttons: {
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buttons: {
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'okay': {
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'okay': {
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@@ -383,17 +386,17 @@
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},
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},
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'twitter': {
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'twitter': {
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text: _('twitter'),
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text: _('twitter'),
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nextScene: 'end',
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onChoose: function() {
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onChoose: function() {
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window.open('https://twitter.com/intent/tweet?text=A%20Dark%20Room&url=' + Engine.SITE_URL, 'sharer', 'width=660,height=260,location=no,menubar=no,resizable=no,scrollbars=yes,status=no,toolbar=no');
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window.open('https://twitter.com/intent/tweet?text=A%20Dark%20Room&url=' + Engine.SITE_URL, 'sharer', 'width=660,height=260,location=no,menubar=no,resizable=no,scrollbars=yes,status=no,toolbar=no');
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},
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}
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nextScene: 'end'
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},
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},
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'reddit': {
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'reddit': {
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text: _('reddit'),
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text: _('reddit'),
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nextScene: 'end',
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onChoose: function() {
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onChoose: function() {
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window.open('http://www.reddit.com/submit?url=' + Engine.SITE_URL, 'sharer', 'width=960,height=700,location=no,menubar=no,resizable=no,scrollbars=yes,status=no,toolbar=no');
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window.open('http://www.reddit.com/submit?url=' + Engine.SITE_URL, 'sharer', 'width=960,height=700,location=no,menubar=no,resizable=no,scrollbars=yes,status=no,toolbar=no');
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},
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}
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nextScene: 'end'
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},
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},
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'close': {
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'close': {
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text: _('close'),
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text: _('close'),
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@@ -402,7 +405,10 @@
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}
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}
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}
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}
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}
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}
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}, {width: '400px'});
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},
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{
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width: '400px'
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});
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},
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},
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findStylesheet: function(title) {
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findStylesheet: function(title) {
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@@ -417,9 +423,7 @@
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isLightsOff: function() {
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isLightsOff: function() {
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var darkCss = Engine.findStylesheet('darkenLights');
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var darkCss = Engine.findStylesheet('darkenLights');
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if (darkCss != null) {
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if ( darkCss != null && !darkCss.disabled ) {
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if (darkCss.disabled)
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return false;
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return true;
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return true;
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}
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}
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return false;
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return false;
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@@ -431,12 +435,10 @@
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$('head').append('<link rel="stylesheet" href="css/dark.css" type="text/css" title="darkenLights" />');
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$('head').append('<link rel="stylesheet" href="css/dark.css" type="text/css" title="darkenLights" />');
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Engine.turnLightsOff;
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Engine.turnLightsOff;
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$('.lightsOff').text(_('lights on.'));
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$('.lightsOff').text(_('lights on.'));
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}
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} else if (darkCss.disabled) {
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else if (darkCss.disabled) {
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darkCss.disabled = false;
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darkCss.disabled = false;
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$('.lightsOff').text(_('lights on.'));
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$('.lightsOff').text(_('lights on.'));
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}
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} else {
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else {
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$("#darkenLights").attr("disabled", "disabled");
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$("#darkenLights").attr("disabled", "disabled");
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darkCss.disabled = true;
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darkCss.disabled = true;
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$('.lightsOff').text(_('lights off.'));
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$('.lightsOff').text(_('lights off.'));
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@@ -486,15 +488,15 @@
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$('div#weapons').animate({opacity: 1}, 300);
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$('div#weapons').animate({opacity: 1}, 300);
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}
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}
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Notifications.printQueue(module);
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Notifications.printQueue(module);
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}
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}
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},
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},
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// Move the stores panel beneath top_container (or to top: 0px if top_container
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/* Move the stores panel beneath top_container (or to top: 0px if top_container
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// either hasn't been filled in or is null) using transition_diff to sync with
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* either hasn't been filled in or is null) using transition_diff to sync with
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// the animation in Engine.travelTo().
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* the animation in Engine.travelTo().
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*/
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moveStoresView: function(top_container, transition_diff) {
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moveStoresView: function(top_container, transition_diff) {
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var stores = $('#storesContainer');
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var stores = $('#storesContainer');
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@@ -510,8 +512,13 @@
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stores.animate({top: '0px'}, {queue: false, duration: 300 * transition_diff});
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stores.animate({top: '0px'}, {queue: false, duration: 300 * transition_diff});
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}
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}
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else {
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else {
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stores.animate({top: top_container.height() + 26 + 'px'},
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stores.animate({
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{queue: false, duration: 300 * transition_diff});
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top: top_container.height() + 26 + 'px'
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},
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{
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queue: false,
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duration: 300 * transition_diff
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});
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}
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}
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},
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},
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@@ -655,8 +662,7 @@
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//create jQuery Callbacks() to handle object events
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//create jQuery Callbacks() to handle object events
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$.Dispatch = function( id ) {
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$.Dispatch = function( id ) {
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var callbacks,
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var callbacks, topic = id && Engine.topics[ id ];
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topic = id && Engine.topics[ id ];
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if ( !topic ) {
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if ( !topic ) {
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callbacks = jQuery.Callbacks();
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callbacks = jQuery.Callbacks();
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topic = {
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topic = {
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