Change the enemy labels

This commit is contained in:
SVS
2015-05-12 15:48:52 +05:30
committed by Blake Grotewold
parent 77bff9c289
commit 8d3b313e9c
+8 -8
View File
@@ -14,7 +14,7 @@ Events.Encounters = [
enemy: 'snarling beast', enemy: 'snarling beast',
enemyName: _('snarling beast'), enemyName: _('snarling beast'),
deathMessage: _('the snarling beast is dead'), deathMessage: _('the snarling beast is dead'),
chara: 'B', chara: 'Beast',
damage: 1, damage: 1,
hit: 0.8, hit: 0.8,
attackDelay: 1, attackDelay: 1,
@@ -88,7 +88,7 @@ Events.Encounters = [
enemy: 'strange bird', enemy: 'strange bird',
enemyName: _('strange bird'), enemyName: _('strange bird'),
deathMessage: _('the strange bird is dead'), deathMessage: _('the strange bird is dead'),
chara: 'B', chara: 'Bird',
damage: 3, damage: 3,
hit: 0.8, hit: 0.8,
attackDelay: 2, attackDelay: 2,
@@ -126,7 +126,7 @@ Events.Encounters = [
enemy: 'shivering man', enemy: 'shivering man',
enemyName: _('shivering man'), enemyName: _('shivering man'),
deathMessage: _('the shivering man is dead'), deathMessage: _('the shivering man is dead'),
chara: 'S', chara: 'SM',
damage: 5, damage: 5,
hit: 0.5, hit: 0.5,
attackDelay: 1, attackDelay: 1,
@@ -168,7 +168,7 @@ Events.Encounters = [
enemy: 'man-eater', enemy: 'man-eater',
enemyName: _('man-eater'), enemyName: _('man-eater'),
deathMessage: _('the man-eater is dead'), deathMessage: _('the man-eater is dead'),
chara: 'E', chara: 'Eater',
damage: 3, damage: 3,
hit: 0.8, hit: 0.8,
attackDelay: 1, attackDelay: 1,
@@ -205,7 +205,7 @@ Events.Encounters = [
enemy: 'scavenger', enemy: 'scavenger',
enemyName: _('scavenger'), enemyName: _('scavenger'),
deathMessage: _('the scavenger is dead'), deathMessage: _('the scavenger is dead'),
chara: 'S', chara: 'Scav',
damage: 4, damage: 4,
hit: 0.8, hit: 0.8,
attackDelay: 2, attackDelay: 2,
@@ -247,7 +247,7 @@ Events.Encounters = [
enemy: 'lizard', enemy: 'lizard',
enemyName: _('lizard'), enemyName: _('lizard'),
deathMessage: _('the lizard is dead'), deathMessage: _('the lizard is dead'),
chara: 'L', chara: 'Liz',
damage: 5, damage: 5,
hit: 0.8, hit: 0.8,
attackDelay: 2, attackDelay: 2,
@@ -323,7 +323,7 @@ Events.Encounters = [
enemyName: _('soldier'), enemyName: _('soldier'),
deathMessage: _('the soldier is dead'), deathMessage: _('the soldier is dead'),
ranged: true, ranged: true,
chara: 'D', chara: 'Sol',
damage: 8, damage: 8,
hit: 0.8, hit: 0.8,
attackDelay: 2, attackDelay: 2,
@@ -365,7 +365,7 @@ Events.Encounters = [
enemy: 'sniper', enemy: 'sniper',
enemyName: _('sniper'), enemyName: _('sniper'),
deathMessage: _('the sniper is dead'), deathMessage: _('the sniper is dead'),
chara: 'S', chara: 'Snip',
damage: 15, damage: 15,
hit: 0.8, hit: 0.8,
attackDelay: 4, attackDelay: 4,