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Stores panel now persists on all non-world/non-space views.
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+3
-1
@@ -81,13 +81,15 @@ var Ship = {
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options: {}, // Nothing for now
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onArrival: function() {
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onArrival: function(transition_diff) {
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Ship.setTitle();
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if(!State.seenShip) {
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Notifications.notify(Ship, 'somewhere above the debris cloud, the wanderer fleet hovers. been on this rock too long.');
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State.seenShip = true;
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Engine.saveGame();
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}
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Engine.moveStoresView(null, transition_diff);
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},
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setTitle: function() {
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