mirror of
https://github.com/doublespeakgames/adarkroom.git
synced 2026-05-28 08:11:54 +08:00
add button to turn volume on and off
This commit is contained in:
+39
-19
@@ -15,7 +15,7 @@ var AudioEngine = {
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currentBackgroundChannel: 'bg1',
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currentBackgroundAudio: null,
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currentEventAudio: null,
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init: function(options) {
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init: function (options) {
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// for legacy browsers
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AudioEngine.audioContext = new (window.AudioContext || window.webkitAudioContext);
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audioLog('starting audio engine');
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@@ -50,14 +50,14 @@ var AudioEngine = {
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AudioEngine.tracks['sfx'].gain.setValueAtTime(1.0, AudioEngine.audioContext.currentTime);
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},
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options: {}, // Nothing for now,
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_canPlayAudio: function() {
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_canPlayAudio: function () {
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if (AudioEngine.audioContext.state === 'suspended') {
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audioLog('can\'t play audio');
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return false;
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}
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return true;
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},
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_playSound: function(buffer) {
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_playSound: function (buffer) {
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if (!AudioEngine._canPlayAudio()) return;
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var source = AudioEngine.audioContext.createBufferSource();
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@@ -65,12 +65,12 @@ var AudioEngine = {
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source.connect(AudioEngine.tracks['sfx']);
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source.start(AudioEngine.audioContext.currentTime);
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},
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_fadeTrack: function(buffer) {
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_fadeTrack: function (buffer) {
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if (!AudioEngine._canPlayAudio()) return;
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audioLog('_fadeMusic');
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console.log(buffer);
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var bufferSource = AudioEngine.audioContext.createBufferSource();
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bufferSource.buffer = buffer;
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bufferSource.loop = true;
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@@ -83,7 +83,7 @@ var AudioEngine = {
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} else {
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nextBackgroundChannel = 'bg1';
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}
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// fade in new track
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var fadeTime = AudioEngine.audioContext.currentTime + AudioEngine.FADE_TIME;
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bufferSource.connect(AudioEngine.tracks[nextBackgroundChannel]);
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@@ -101,19 +101,19 @@ var AudioEngine = {
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AudioEngine.currentBackgroundChannel = nextBackgroundChannel;
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AudioEngine.currentBackgroundAudio = bufferSource;
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},
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_playEvent: function(buffer) {
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_playEvent: function (buffer) {
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if (!AudioEngine._canPlayAudio()) return;
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var bufferSource = AudioEngine.audioContext.createBufferSource();
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bufferSource.buffer = buffer;
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bufferSource.loop = true;
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var fadeTime = AudioEngine.audioContext.currentTime + AudioEngine.FADE_TIME * 2;
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// turn down background music
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AudioEngine.tracks['bg1'].gain.linearRampToValueAtTime(0.2, fadeTime);
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AudioEngine.tracks['bg2'].gain.linearRampToValueAtTime(0.2, fadeTime);
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// fade in event music
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bufferSource.connect(AudioEngine.tracks['events']);
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bufferSource.start(0);
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@@ -122,7 +122,7 @@ var AudioEngine = {
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AudioEngine.tracks['events'].gain.setValueAtTime(0.0, AudioEngine.audioContext.currentTime);
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AudioEngine.tracks['events'].gain.linearRampToValueAtTime(1.0, fadeTime);
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},
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_stopEventMusic: function() {
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_stopEventMusic: function () {
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var fadeTime = AudioEngine.audioContext.currentTime + AudioEngine.FADE_TIME * 2;
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// fade out event music and stop
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@@ -135,25 +135,25 @@ var AudioEngine = {
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// turn up background music
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AudioEngine.tracks[AudioEngine.currentBackgroundChannel].gain.linearRampToValueAtTime(1.0, fadeTime);
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},
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changeMusic: function(src) {
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changeMusic: function (src) {
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AudioEngine.loadAudioFile(src)
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.then(function (buffer) {
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audioLog('changeMusic: ' + src);
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AudioEngine._fadeTrack(buffer);
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});
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},
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playEventMusic: function(src) {
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playEventMusic: function (src) {
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AudioEngine.loadAudioFile(src)
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.then(function (buffer) {
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audioLog('playEventMusic: ' + src);
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AudioEngine._playEvent(buffer);
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});
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},
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stopEventMusic: function() {
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stopEventMusic: function () {
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audioLog('stopEventMusic');
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AudioEngine._stopEventMusic();
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},
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playSound: function(src) {
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playSound: function (src) {
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AudioEngine.loadAudioFile(src)
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.then(function (buffer) {
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audioLog('playSound: ' + src);
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@@ -167,16 +167,36 @@ var AudioEngine = {
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});
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} else {
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var request = new Request(src);
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return fetch(request).then(function(response) {
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return fetch(request).then(function (response) {
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return response.arrayBuffer();
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}).then(function(buffer) {
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return AudioEngine.audioContext.decodeAudioData(buffer, function(decodedData) {
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}).then(function (buffer) {
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return AudioEngine.audioContext.decodeAudioData(buffer, function (decodedData) {
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AudioEngine.AUDIO_BUFFER_CACHE[src] = decodedData;
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return AudioEngine.AUDIO_BUFFER_CACHE[src];
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});
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});
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});
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}
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}
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},
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mute: function () {
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AudioEngine.master.gain.linearRampToValueAtTime(
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0.0,
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AudioEngine.audioContext.currentTime + AudioEngine.FADE_TIME
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);
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},
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setVolume: function (volume) {
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if (!AudioEngine.master) return; // master may not be ready yet
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if (!volume) {
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volume = 1.0;
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}
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AudioEngine.master.gain.setValueAtTime(
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AudioEngine.master.gain.value,
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AudioEngine.audioContext.currentTime
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);
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AudioEngine.master.gain.linearRampToValueAtTime(
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volume,
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AudioEngine.audioContext.currentTime + AudioEngine.FADE_TIME / 2
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);
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}
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};
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function audioLog(message) {
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