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rough implementation for changing background music
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-1
@@ -10,7 +10,7 @@ var Room = {
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_NEED_WOOD_DELAY: 15 * 1000, // from when the stranger shows up, to when you need wood
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buttons:{},
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music: '/audio/room.wav',
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Craftables: {
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'trap': {
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name: _('trap'),
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