From 9943c4c568312a31ec89a407b2821f4b3ce623a0 Mon Sep 17 00:00:00 2001 From: Blake Grotewold Date: Tue, 22 Dec 2015 16:41:10 -0600 Subject: [PATCH] add confirm hyper lets the user know what hyper mode is, and confirms turning it on. Updates .pot to match current source. --- lang/adarkroom.pot | 1859 +++++++++++++++++++++----------------------- script/engine.js | 30 +- 2 files changed, 935 insertions(+), 954 deletions(-) diff --git a/lang/adarkroom.pot b/lang/adarkroom.pot index 177c226..aa1a210 100644 --- a/lang/adarkroom.pot +++ b/lang/adarkroom.pot @@ -3,401 +3,427 @@ # This file is distributed under the same license as the PROJECT project. # FIRST AUTHOR , 2015. # +#, fuzzy msgid "" msgstr "" "Project-Id-Version: PROJECT VERSION\n" "Report-Msgid-Bugs-To: EMAIL@ADDRESS\n" -"POT-Creation-Date: 2015-02-07 20:22+0800\n" -"PO-Revision-Date: 2015-05-01 00:21+0100\n" -"Last-Translator: \n" +"POT-Creation-Date: 2015-12-22 13:35-0600\n" +"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" +"Last-Translator: FULL NAME \n" +"Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"Generated-By: Babel 1.3\n" -"X-Generator: Poedit 1.7.6\n" -"X-Poedit-Basepath: ../\n" -"Language-Team: \n" +"Generated-By: Babel 2.1.1\n" -#: script/dropbox.js:64 +#: script/dropbox.js:62 msgid "Dropbox connection" msgstr "" -#: script/dropbox.js:67 +#: script/dropbox.js:65 msgid "connect game to dropbox local storage" msgstr "" -# command -#: script/dropbox.js:70 +#: script/dropbox.js:68 msgid "connect" msgstr "" -# command -#: script/dropbox.js:77 script/dropbox.js:109 script/dropbox.js:136 -#: script/dropbox.js:167 script/engine.js:278 script/engine.js:311 +#: script/dropbox.js:75 script/dropbox.js:107 script/dropbox.js:133 +#: script/dropbox.js:163 script/engine.js:285 script/engine.js:331 msgid "cancel" msgstr "" -#: script/dropbox.js:88 script/dropbox.js:180 +#: script/dropbox.js:86 script/dropbox.js:176 msgid "Dropbox Export / Import" msgstr "" -#: script/dropbox.js:91 +#: script/dropbox.js:89 msgid "export or import save data to dropbox datastorage" msgstr "" -#: script/dropbox.js:92 +#: script/dropbox.js:90 msgid "your are connected to dropbox with account / email " msgstr "" -# command -#: script/dropbox.js:95 +#: script/dropbox.js:93 msgid "save" msgstr "" -# command -#: script/dropbox.js:99 +#: script/dropbox.js:97 msgid "load" msgstr "" -# command -#: script/dropbox.js:104 +#: script/dropbox.js:102 msgid "signout" msgstr "" -#: script/dropbox.js:115 +#: script/dropbox.js:113 msgid "choose one slot to save to" msgstr "" -#: script/dropbox.js:121 +#: script/dropbox.js:119 msgid "save to slot" msgstr "" -#: script/dropbox.js:144 +#: script/dropbox.js:141 msgid "choose one slot to load from" msgstr "" -#: script/dropbox.js:151 +#: script/dropbox.js:148 msgid "load from slot" msgstr "" -#: script/dropbox.js:183 +#: script/dropbox.js:179 msgid "successfully saved to dropbox datastorage" msgstr "" -#: script/dropbox.js:184 +#: script/dropbox.js:180 msgid "error while saving to dropbox datastorage" msgstr "" -#: script/dropbox.js:187 +#: script/dropbox.js:183 msgid "ok" msgstr "" -#: script/engine.js:16 +#: script/engine.js:15 msgid "boxer" msgstr "" -#: script/engine.js:17 +#: script/engine.js:16 msgid "punches do more damage" msgstr "" -#: script/engine.js:20 +#: script/engine.js:18 msgid "learned to throw punches with purpose" msgstr "" -#: script/engine.js:23 +#: script/engine.js:21 msgid "martial artist" msgstr "" -#: script/engine.js:24 +#: script/engine.js:22 msgid "punches do even more damage." msgstr "" -#: script/engine.js:25 +#: script/engine.js:23 msgid "learned to fight quite effectively without weapons" msgstr "" -#: script/engine.js:30 +#: script/engine.js:27 msgid "unarmed master" msgstr "" -#: script/engine.js:31 +#: script/engine.js:28 msgid "punch twice as fast, and with even more force" msgstr "" -#: script/engine.js:32 +#: script/engine.js:29 msgid "learned to strike faster without weapons" msgstr "" -#: script/engine.js:35 +#: script/engine.js:32 msgid "barbarian" msgstr "" -#: script/engine.js:36 +#: script/engine.js:33 msgid "melee weapons deal more damage" msgstr "" -#: script/engine.js:37 +#: script/engine.js:34 msgid "learned to swing weapons with force" msgstr "" -#: script/engine.js:40 +#: script/engine.js:37 msgid "slow metabolism" msgstr "" -#: script/engine.js:41 +#: script/engine.js:38 msgid "go twice as far without eating" msgstr "" -#: script/engine.js:42 +#: script/engine.js:39 msgid "learned how to ignore the hunger" msgstr "" -#: script/engine.js:45 +#: script/engine.js:42 msgid "desert rat" msgstr "" -#: script/engine.js:46 +#: script/engine.js:43 msgid "go twice as far without drinking" msgstr "" -#: script/engine.js:47 +#: script/engine.js:44 msgid "learned to love the dry air" msgstr "" -#: script/engine.js:50 +#: script/engine.js:47 msgid "evasive" msgstr "" -#: script/engine.js:51 +#: script/engine.js:48 msgid "dodge attacks more effectively" msgstr "" -#: script/engine.js:52 +#: script/engine.js:49 msgid "learned to be where they're not" msgstr "" -#: script/engine.js:55 +#: script/engine.js:52 msgid "precise" msgstr "" -#: script/engine.js:56 +#: script/engine.js:53 msgid "land blows more often" msgstr "" -#: script/engine.js:57 +#: script/engine.js:54 msgid "learned to predict their movement" msgstr "" -#: script/engine.js:60 +#: script/engine.js:57 msgid "scout" msgstr "" -#: script/engine.js:61 +#: script/engine.js:58 msgid "see farther" msgstr "" -#: script/engine.js:62 +#: script/engine.js:59 msgid "learned to look ahead" msgstr "" -#: script/engine.js:65 +#: script/engine.js:62 msgid "stealthy" msgstr "" -#: script/engine.js:66 +#: script/engine.js:63 msgid "better avoid conflict in the wild" msgstr "" -#: script/engine.js:67 +#: script/engine.js:64 msgid "learned how not to be seen" msgstr "" -#: script/engine.js:70 +#: script/engine.js:67 msgid "gastronome" msgstr "" -#: script/engine.js:71 +#: script/engine.js:68 msgid "restore more health when eating" msgstr "" -#: script/engine.js:72 +#: script/engine.js:69 msgid "learned to make the most of food" msgstr "" -#: script/engine.js:142 script/engine.js:481 -msgid "lights off." -msgstr "" - -#: script/engine.js:148 script/space.js:450 -msgid "restart." -msgstr "" - -#: script/engine.js:154 -msgid "share." -msgstr "" - -#: script/engine.js:160 -msgid "save." -msgstr "" - -#: script/engine.js:169 -msgid "dropbox." -msgstr "" - -#: script/engine.js:176 +#: script/engine.js:138 script/space.js:450 msgid "app store." msgstr "" -#: script/engine.js:182 +#: script/engine.js:144 script/engine.js:485 +msgid "lights off." +msgstr "" + +#: script/engine.js:150 script/engine.js:521 +msgid "hyper." +msgstr "" + +#: script/engine.js:156 script/space.js:442 +msgid "restart." +msgstr "" + +#: script/engine.js:162 +msgid "share." +msgstr "" + +#: script/engine.js:168 +msgid "save." +msgstr "" + +#: script/engine.js:177 +msgid "dropbox." +msgstr "" + +#: script/engine.js:184 msgid "github." msgstr "" -#: script/engine.js:261 +#: script/engine.js:268 msgid "Export / Import" msgstr "" -# line 1 -#: script/engine.js:265 +#: script/engine.js:272 msgid "export or import save data, for backing up" msgstr "" -# line 2 -#: script/engine.js:266 +#: script/engine.js:273 msgid "or migrating computers" msgstr "" -# command -#: script/engine.js:270 +#: script/engine.js:277 msgid "export" msgstr "" -# command -#: script/engine.js:274 script/engine.js:306 +#: script/engine.js:281 script/engine.js:326 msgid "import" msgstr "" -#: script/engine.js:285 -msgid "are you sure?" -msgstr "" - -#: script/engine.js:286 -msgid "if the code is invalid, all data will be lost." -msgstr "" - -#: script/engine.js:287 -msgid "this is irreversible." -msgstr "" - -# command -#: script/engine.js:291 script/engine.js:377 -msgid "yes" -msgstr "" - -# command -#: script/engine.js:296 script/engine.js:382 -msgid "no" -msgstr "" - -#: script/engine.js:302 -msgid "put the save code here." -msgstr "" - -#: script/engine.js:334 -msgid "Export" -msgstr "" - -#: script/engine.js:337 +#: script/engine.js:291 msgid "save this." msgstr "" -# command -#: script/engine.js:342 +#: script/engine.js:297 msgid "got it" msgstr "" -#: script/engine.js:371 -msgid "Restart?" +#: script/engine.js:305 +msgid "are you sure?" +msgstr "" + +#: script/engine.js:306 +msgid "if the code is invalid, all data will be lost." +msgstr "" + +#: script/engine.js:307 +msgid "this is irreversible." +msgstr "" + +#: script/engine.js:311 script/engine.js:380 script/engine.js:499 +msgid "yes" +msgstr "" + +#: script/engine.js:316 script/engine.js:385 script/engine.js:504 +msgid "no" +msgstr "" + +#: script/engine.js:322 +msgid "put the save code here." msgstr "" #: script/engine.js:374 +msgid "Restart?" +msgstr "" + +#: script/engine.js:377 msgid "restart the game?" msgstr "" -#: script/engine.js:405 +#: script/engine.js:408 msgid "Share" msgstr "" -#: script/engine.js:408 +#: script/engine.js:411 msgid "bring your friends." msgstr "" -#: script/engine.js:411 +#: script/engine.js:414 msgid "facebook" msgstr "" -#: script/engine.js:418 +#: script/engine.js:421 msgid "google+" msgstr "" -#: script/engine.js:425 +#: script/engine.js:428 msgid "twitter" msgstr "" -#: script/engine.js:432 +#: script/engine.js:435 msgid "reddit" msgstr "" -#: script/engine.js:439 +#: script/engine.js:442 msgid "close" msgstr "" -#: script/engine.js:474 script/engine.js:477 +#: script/engine.js:476 script/engine.js:480 msgid "lights on." msgstr "" -# {0}: production/consumption unit -# {1}: number of seconds -#: script/engine.js:584 +#: script/engine.js:493 +msgid "Go Hyper?" +msgstr "" + +#: script/engine.js:496 +msgid "turning hyper mode speeds up the game to x2 speed. do you want to do that?" +msgstr "" + +#: script/engine.js:519 +msgid "classic." +msgstr "" + +#: script/engine.js:620 msgid "{0} per {1}s" msgstr "" -# command -#: script/events.js:142 +#: script/events.js:130 msgid "eat meat" msgstr "" -# command -#: script/events.js:162 +#: script/events.js:150 msgid "use meds" msgstr "" -#: script/events.js:360 script/events.js:405 +#: script/events.js:350 script/events.js:395 msgid "miss" msgstr "" -#: script/events.js:373 script/events.js:418 +#: script/events.js:363 script/events.js:408 msgid "stunned" msgstr "" -# command -#: script/events.js:494 script/events/global.js:42 script/events/global.js:59 -#: script/events/room.js:142 script/events/room.js:162 -#: script/events/room.js:182 script/events/setpieces.js:25 -#: script/events/setpieces.js:48 script/events/setpieces.js:65 -#: script/events/setpieces.js:83 script/events/setpieces.js:106 -#: script/events/setpieces.js:537 script/events/setpieces.js:1255 -#: script/events/setpieces.js:2953 script/events/setpieces.js:2987 -#: script/events/setpieces.js:3010 script/events/setpieces.js:3047 -#: script/events/setpieces.js:3100 script/events/setpieces.js:3129 -#: script/events/setpieces.js:3175 script/events/setpieces.js:3302 -#: script/events/setpieces.js:3324 script/events/setpieces.js:3444 -#: script/events/setpieces.js:3468 script/events/setpieces.js:3501 -#: script/events/setpieces.js:3520 script/events/setpieces.js:3545 -#: script/events/setpieces.js:3573 +#: script/events.js:482 script/events.js:653 script/events/global.js:42 +#: script/events/global.js:59 script/events/room.js:142 +#: script/events/room.js:162 script/events/room.js:182 +#: script/events/setpieces.js:25 script/events/setpieces.js:48 +#: script/events/setpieces.js:65 script/events/setpieces.js:83 +#: script/events/setpieces.js:106 script/events/setpieces.js:536 +#: script/events/setpieces.js:1254 script/events/setpieces.js:2948 +#: script/events/setpieces.js:2982 script/events/setpieces.js:3005 +#: script/events/setpieces.js:3042 script/events/setpieces.js:3095 +#: script/events/setpieces.js:3124 script/events/setpieces.js:3170 +#: script/events/setpieces.js:3297 script/events/setpieces.js:3319 +#: script/events/setpieces.js:3439 script/events/setpieces.js:3463 +#: script/events/setpieces.js:3496 script/events/setpieces.js:3515 +#: script/events/setpieces.js:3539 script/events/setpieces.js:3567 msgid "leave" msgstr "" -#: script/events.js:780 +#: script/events.js:511 +msgid "drop:" +msgstr "" + +#: script/events.js:536 script/events/room.js:523 +msgid "nothing" +msgstr "" + +#: script/events.js:567 script/events/setpieces.js:3551 +msgid "take" +msgstr "" + +#: script/events.js:577 +msgid "take:" +msgstr "" + +#: script/events.js:599 +msgid "nothing to take" +msgstr "" + +#: script/events.js:627 +msgid "all" +msgstr "" + +#: script/events.js:649 +msgid "take everything" +msgstr "" + +#: script/events.js:653 script/outside.js:627 +msgid " and " +msgstr "" + +#: script/events.js:896 msgid "*** EVENT ***" msgstr "" @@ -437,15 +463,15 @@ msgstr "" msgid "charm" msgstr "" -#: script/localization.js:13 script/path.js:148 +#: script/localization.js:13 script/path.js:138 msgid "leather" msgstr "" -#: script/localization.js:14 script/path.js:146 +#: script/localization.js:14 script/path.js:136 msgid "iron" msgstr "" -#: script/localization.js:15 script/path.js:144 +#: script/localization.js:15 script/path.js:134 msgid "steel" msgstr "" @@ -461,7 +487,7 @@ msgstr "" msgid "energy cell" msgstr "" -#: script/localization.js:19 script/room.js:167 +#: script/localization.js:19 script/room.js:161 msgid "torch" msgstr "" @@ -469,15 +495,15 @@ msgstr "" msgid "medicine" msgstr "" -#: script/localization.js:21 script/outside.js:20 +#: script/localization.js:21 script/outside.js:22 msgid "hunter" msgstr "" -#: script/localization.js:22 script/outside.js:28 +#: script/localization.js:22 script/outside.js:30 msgid "trapper" msgstr "" -#: script/localization.js:23 script/outside.js:36 +#: script/localization.js:23 script/outside.js:38 msgid "tanner" msgstr "" @@ -493,11 +519,11 @@ msgstr "" msgid "bayonet" msgstr "" -#: script/localization.js:27 script/outside.js:44 +#: script/localization.js:27 script/outside.js:46 msgid "charcutier" msgstr "" -#: script/localization.js:28 script/outside.js:53 +#: script/localization.js:28 script/outside.js:55 msgid "iron miner" msgstr "" @@ -505,7 +531,7 @@ msgstr "" msgid "iron mine" msgstr "" -#: script/localization.js:30 script/outside.js:61 +#: script/localization.js:30 script/outside.js:63 msgid "coal miner" msgstr "" @@ -513,7 +539,7 @@ msgstr "" msgid "coal mine" msgstr "" -#: script/localization.js:32 script/outside.js:69 +#: script/localization.js:32 script/outside.js:71 msgid "sulphur miner" msgstr "" @@ -521,15 +547,14 @@ msgstr "" msgid "sulphur mine" msgstr "" -#: script/localization.js:34 script/outside.js:86 +#: script/localization.js:34 script/outside.js:88 msgid "armourer" msgstr "" -#: script/localization.js:35 script/outside.js:77 +#: script/localization.js:35 script/outside.js:79 msgid "steelworker" msgstr "" -# use plural if your language admits it (like "teeth" and "scales") #: script/localization.js:36 msgid "bait" msgstr "" @@ -550,7 +575,7 @@ msgstr "" msgid "laser rifle" msgstr "" -#: script/localization.js:41 script/outside.js:13 +#: script/localization.js:41 script/outside.js:15 msgid "gatherer" msgstr "" @@ -642,862 +667,797 @@ msgstr "" msgid "the compass points southwest" msgstr "" -#: script/localization.js:72 -msgid "stores" -msgstr "" - -#: script/localization.js:73 -msgid "weapons" -msgstr "" - -# introduces available buildings -#: script/localization.js:74 -msgid "build:" -msgstr "" - -# introduces items which can be crafted -#: script/localization.js:75 -msgid "craft:" -msgstr "" - -# introduces list of marketable items -#: script/localization.js:76 -msgid "buy:" -msgstr "" - -#: script/localization.js:77 -msgid "supplies:" -msgstr "" - -#: script/localization.js:78 -msgid "perks:" -msgstr "" - -#: script/localization.js:79 -msgid "take:" -msgstr "" - -#: script/localization.js:80 -msgid "drop:" -msgstr "" - -#: script/localization.js:81 -msgid "forest" -msgstr "" - -#: script/localization.js:82 -msgid "village" -msgstr "" - #: script/outside.js:5 msgid "Outside" msgstr "" -#: script/outside.js:100 +#: script/outside.js:102 msgid "scraps of fur" msgstr "" -#: script/outside.js:105 +#: script/outside.js:107 msgid "bits of meat" msgstr "" -#: script/outside.js:110 +#: script/outside.js:112 msgid "strange scales" msgstr "" -#: script/outside.js:115 +#: script/outside.js:117 msgid "scattered teeth" msgstr "" -#: script/outside.js:120 +#: script/outside.js:122 msgid "tattered cloth" msgstr "" -#: script/outside.js:125 +#: script/outside.js:127 msgid "a crudely made charm" msgstr "" -#: script/outside.js:142 script/outside.js:536 +#: script/outside.js:143 script/outside.js:562 msgid "A Silent Forest" msgstr "" -# command -#: script/outside.js:170 +#: script/outside.js:169 msgid "gather wood" msgstr "" -#: script/outside.js:187 +#: script/outside.js:188 msgid "a stranger arrives in the night" msgstr "" -#: script/outside.js:189 +#: script/outside.js:190 msgid "a weathered family takes up in one of the huts." msgstr "" -#: script/outside.js:191 +#: script/outside.js:192 msgid "a small group arrives, all dust and bones." msgstr "" -#: script/outside.js:193 +#: script/outside.js:194 msgid "a convoy lurches in, equal parts worry and hope." msgstr "" -#: script/outside.js:195 +#: script/outside.js:196 msgid "the town's booming. word does get around." msgstr "" -# short for population -# mind the whitespace at the end! -#: script/outside.js:426 +#: script/outside.js:452 msgid "pop " msgstr "" -# command -#: script/outside.js:517 +#: script/outside.js:457 +msgid "forest" +msgstr "" + +#: script/outside.js:460 +msgid "village" +msgstr "" + +#: script/outside.js:543 msgid "check traps" msgstr "" -#: script/outside.js:538 +#: script/outside.js:564 msgid "A Lonely Hut" msgstr "" -#: script/outside.js:540 +#: script/outside.js:566 msgid "A Tiny Village" msgstr "" -#: script/outside.js:542 +#: script/outside.js:568 msgid "A Modest Village" msgstr "" -#: script/outside.js:544 +#: script/outside.js:570 msgid "A Large Village" msgstr "" -#: script/outside.js:546 +#: script/outside.js:572 msgid "A Raucous Village" msgstr "" -#: script/outside.js:558 +#: script/outside.js:584 msgid "the sky is grey and the wind blows relentlessly" msgstr "" -#: script/outside.js:568 +#: script/outside.js:594 msgid "dry brush and dead branches litter the forest floor" msgstr "" -# mind the whitespace at the end! -#: script/outside.js:596 +#: script/outside.js:621 msgid "the traps contain " msgstr "" -# separates the last object found in traps. -# mind the whitespaces at the beginning and end! -#: script/outside.js:603 -msgid " and " -msgstr "" - -#: script/path.js:33 script/path.js:312 +#: script/path.js:29 script/path.js:298 msgid "A Dusty Path" msgstr "" -# command -#: script/path.js:50 +#: script/path.js:37 +msgid "supplies:" +msgstr "" + +#: script/path.js:43 msgid "embark" msgstr "" -#: script/path.js:68 +#: script/path.js:60 script/room.js:1153 msgid "the compass points " msgstr "" -#: script/path.js:142 +#: script/path.js:102 +msgid "perks:" +msgstr "" + +#: script/path.js:132 msgid "none" msgstr "" -#: script/path.js:152 +#: script/path.js:142 msgid "armour" msgstr "" -#: script/path.js:164 +#: script/path.js:153 msgid "water" msgstr "" -# Legend for free space when embarking -#: script/path.js:243 script/world.js:306 +#: script/path.js:229 script/world.js:290 msgid "free {0}/{1}" msgstr "" -#: script/path.js:267 +#: script/path.js:253 msgid "weight" msgstr "" -#: script/path.js:269 +#: script/path.js:255 msgid "available" msgstr "" -#: script/room.js:22 +#: script/room.js:16 msgid "trap" msgstr "" -#: script/room.js:25 +#: script/room.js:19 msgid "" -"builder says she can make traps to catch any creatures might still be alive " -"out there" +"builder says she can make traps to catch any creatures might still be " +"alive out there" msgstr "" -#: script/room.js:26 +#: script/room.js:20 msgid "more traps to catch more creatures" msgstr "" -#: script/room.js:27 +#: script/room.js:21 msgid "more traps won't help now" msgstr "" -#: script/room.js:37 +#: script/room.js:31 msgid "cart" msgstr "" -#: script/room.js:40 +#: script/room.js:34 msgid "builder says she can make a cart for carrying wood" msgstr "" -#: script/room.js:41 +#: script/room.js:35 msgid "the rickety cart will carry more wood from the forest" msgstr "" -#: script/room.js:50 +#: script/room.js:44 msgid "hut" msgstr "" -#: script/room.js:53 +#: script/room.js:47 msgid "builder says there are more wanderers. says they'll work, too." msgstr "" -#: script/room.js:54 +#: script/room.js:48 msgid "builder puts up a hut, out in the forest. says word will get around." msgstr "" -#: script/room.js:55 +#: script/room.js:49 msgid "no more room for huts." msgstr "" -#: script/room.js:65 +#: script/room.js:59 msgid "lodge" msgstr "" -#: script/room.js:68 +#: script/room.js:62 msgid "villagers could help hunt, given the means" msgstr "" -#: script/room.js:69 +#: script/room.js:63 msgid "the hunting lodge stands in the forest, a ways out of town" msgstr "" -#: script/room.js:80 +#: script/room.js:74 msgid "trading post" msgstr "" -#: script/room.js:83 +#: script/room.js:77 msgid "a trading post would make commerce easier" msgstr "" -#: script/room.js:84 +#: script/room.js:78 msgid "" -"now the nomads have a place to set up shop, they might stick around a while" +"now the nomads have a place to set up shop, they might stick around a " +"while" msgstr "" -#: script/room.js:94 +#: script/room.js:88 msgid "tannery" msgstr "" -#: script/room.js:97 +#: script/room.js:91 msgid "builder says leather could be useful. says the villagers could make it." msgstr "" -#: script/room.js:98 +#: script/room.js:92 msgid "tannery goes up quick, on the edge of the village" msgstr "" -#: script/room.js:108 +#: script/room.js:102 msgid "smokehouse" msgstr "" -#: script/room.js:111 +#: script/room.js:105 msgid "" -"should cure the meat, or it'll spoil. builder says she can fix something up." +"should cure the meat, or it'll spoil. builder says she can fix something " +"up." msgstr "" -#: script/room.js:112 +#: script/room.js:106 msgid "builder finishes the smokehouse. she looks hungry." msgstr "" -#: script/room.js:122 +#: script/room.js:116 msgid "workshop" msgstr "" -#: script/room.js:125 +#: script/room.js:119 msgid "builder says she could make finer things, if she had the tools" msgstr "" -#: script/room.js:126 +#: script/room.js:120 msgid "workshop's finally ready. builder's excited to get to it" msgstr "" -#: script/room.js:137 +#: script/room.js:131 msgid "steelworks" msgstr "" -#: script/room.js:140 +#: script/room.js:134 msgid "builder says the villagers could make steel, given the tools" msgstr "" -#: script/room.js:141 +#: script/room.js:135 msgid "a haze falls over the village as the steelworks fires up" msgstr "" -#: script/room.js:152 +#: script/room.js:146 msgid "armoury" msgstr "" -#: script/room.js:155 +#: script/room.js:149 msgid "builder says it'd be useful to have a steady source of bullets" msgstr "" -#: script/room.js:156 +#: script/room.js:150 msgid "armoury's done, welcoming back the weapons of the past." msgstr "" -#: script/room.js:170 +#: script/room.js:164 msgid "a torch to keep the dark away" msgstr "" -#: script/room.js:179 +#: script/room.js:173 msgid "waterskin" msgstr "" -#: script/room.js:183 +#: script/room.js:177 msgid "this waterskin'll hold a bit of water, at least" msgstr "" -#: script/room.js:191 +#: script/room.js:185 msgid "cask" msgstr "" -#: script/room.js:195 +#: script/room.js:189 msgid "the cask holds enough water for longer expeditions" msgstr "" -#: script/room.js:204 +#: script/room.js:198 msgid "water tank" msgstr "" -#: script/room.js:208 +#: script/room.js:202 msgid "never go thirsty again" msgstr "" -#: script/room.js:217 +#: script/room.js:211 msgid "bone spear" msgstr "" -#: script/room.js:220 +#: script/room.js:214 msgid "this spear's not elegant, but it's pretty good at stabbing" msgstr "" -#: script/room.js:229 script/world.js:300 +#: script/room.js:223 script/world.js:285 msgid "rucksack" msgstr "" -#: script/room.js:233 +#: script/room.js:227 msgid "carrying more means longer expeditions to the wilds" msgstr "" -#: script/room.js:241 +#: script/room.js:235 msgid "wagon" msgstr "" -#: script/room.js:245 +#: script/room.js:239 msgid "the wagon can carry a lot of supplies" msgstr "" -#: script/room.js:254 +#: script/room.js:248 msgid "convoy" msgstr "" -#: script/room.js:258 +#: script/room.js:252 msgid "the convoy can haul mostly everything" msgstr "" -# short for "leather armour" -#: script/room.js:268 +#: script/room.js:262 msgid "l armour" msgstr "" -#: script/room.js:271 +#: script/room.js:265 msgid "leather's not strong. better than rags, though." msgstr "" -# short for "iron armour" -#: script/room.js:280 +#: script/room.js:274 msgid "i armour" msgstr "" -#: script/room.js:283 +#: script/room.js:277 msgid "iron's stronger than leather" msgstr "" -# short for "steel armour" -#: script/room.js:292 +#: script/room.js:286 msgid "s armour" msgstr "" -#: script/room.js:295 +#: script/room.js:289 msgid "steel's stronger than iron" msgstr "" -#: script/room.js:304 +#: script/room.js:298 msgid "iron sword" msgstr "" -#: script/room.js:307 +#: script/room.js:301 msgid "sword is sharp. good protection out in the wilds." msgstr "" -#: script/room.js:317 +#: script/room.js:311 msgid "steel sword" msgstr "" -#: script/room.js:320 +#: script/room.js:314 msgid "the steel is strong, and the blade true." msgstr "" -#: script/room.js:330 +#: script/room.js:324 msgid "rifle" msgstr "" -#: script/room.js:332 +#: script/room.js:326 msgid "black powder and bullets, like the old days." msgstr "" -#: script/room.js:464 +#: script/room.js:458 msgid "Room" msgstr "" -#: script/room.js:492 script/room.js:617 +#: script/room.js:485 script/room.js:604 msgid "A Dark Room" msgstr "" -# command -#: script/room.js:507 +#: script/room.js:498 msgid "light fire" msgstr "" -# command -#: script/room.js:518 +#: script/room.js:508 msgid "stoke fire" msgstr "" -# introduces "room state" -#: script/room.js:557 script/room.js:568 script/room.js:716 script/room.js:720 +#: script/room.js:545 script/room.js:555 script/room.js:703 script/room.js:707 msgid "the room is {0}" msgstr "" -# introduces "fire state" -#: script/room.js:558 script/room.js:567 script/room.js:685 +#: script/room.js:546 script/room.js:554 script/room.js:672 msgid "the fire is {0}" msgstr "" -#: script/room.js:578 +#: script/room.js:565 msgid "" -"the stranger is standing by the fire. she says she can help. says she builds " -"things." +"the stranger is standing by the fire. she says she can help. says she " +"builds things." msgstr "" -# room state -#: script/room.js:593 +#: script/room.js:580 msgid "freezing" msgstr "" -# room state -#: script/room.js:594 +#: script/room.js:581 msgid "cold" msgstr "" -# room state -#: script/room.js:595 +#: script/room.js:582 msgid "mild" msgstr "" -# room state -#: script/room.js:596 +#: script/room.js:583 msgid "warm" msgstr "" -# room state -#: script/room.js:597 +#: script/room.js:584 msgid "hot" msgstr "" -# fire state -#: script/room.js:609 +#: script/room.js:596 msgid "dead" msgstr "" -# fire state -#: script/room.js:610 +#: script/room.js:597 msgid "smoldering" msgstr "" -# fire state -#: script/room.js:611 +#: script/room.js:598 msgid "flickering" msgstr "" -# fire state -#: script/room.js:612 +#: script/room.js:599 msgid "burning" msgstr "" -# fire state -#: script/room.js:613 +#: script/room.js:600 msgid "roaring" msgstr "" -#: script/room.js:617 +#: script/room.js:604 msgid "A Firelit Room" msgstr "" -#: script/room.js:655 +#: script/room.js:642 msgid "not enough wood to get the fire going" msgstr "" -#: script/room.js:668 +#: script/room.js:655 msgid "the wood has run out" msgstr "" -#: script/room.js:688 +#: script/room.js:675 msgid "the light from the fire spills from the windows, out into the dark" msgstr "" -#: script/room.js:701 +#: script/room.js:688 msgid "builder stokes the fire" msgstr "" -#: script/room.js:731 +#: script/room.js:718 msgid "the wind howls outside" msgstr "" -#: script/room.js:732 +#: script/room.js:719 msgid "the wood is running out" msgstr "" -#: script/room.js:739 +#: script/room.js:726 msgid "a ragged stranger stumbles through the door and collapses in the corner" msgstr "" -#: script/room.js:747 -msgid "" -"the stranger shivers, and mumbles quietly. her words are unintelligible." +#: script/room.js:734 +msgid "the stranger shivers, and mumbles quietly. her words are unintelligible." msgstr "" -#: script/room.js:750 +#: script/room.js:737 msgid "the stranger in the corner stops shivering. her breathing calms." msgstr "" -#: script/room.js:908 script/room.js:956 +#: script/room.js:760 +msgid "stores" +msgstr "" + +#: script/room.js:779 +msgid "weapons" +msgstr "" + +#: script/room.js:914 +msgid "total" +msgstr "" + +#: script/room.js:935 script/room.js:979 msgid "not enough " msgstr "" -#: script/room.js:928 +#: script/room.js:951 msgid "builder just shivers" msgstr "" +#: script/room.js:1054 +msgid "build:" +msgstr "" + +#: script/room.js:1061 +msgid "craft:" +msgstr "" + +#: script/room.js:1068 +msgid "buy:" +msgstr "" + #: script/ship.js:11 msgid "Ship" msgstr "" -#: script/ship.js:28 +#: script/ship.js:27 script/ship.js:100 msgid "An Old Starship" msgstr "" -#: script/ship.js:41 +#: script/ship.js:38 msgid "hull:" msgstr "" -#: script/ship.js:48 +#: script/ship.js:44 msgid "engine:" msgstr "" -# command -#: script/ship.js:56 +#: script/ship.js:51 msgid "reinforce hull" msgstr "" -# command -#: script/ship.js:66 +#: script/ship.js:60 msgid "upgrade engine" msgstr "" -# command -#: script/ship.js:76 script/ship.js:152 +#: script/ship.js:69 script/ship.js:142 msgid "lift off" msgstr "" -#: script/ship.js:101 +#: script/ship.js:91 msgid "" -"somewhere above the debris cloud, the wanderer fleet hovers. been on this " -"rock too long." +"somewhere above the debris cloud, the wanderer fleet hovers. been on this" +" rock too long." msgstr "" -#: script/ship.js:116 script/ship.js:129 +#: script/ship.js:106 script/ship.js:119 msgid "not enough alien alloy" msgstr "" -#: script/ship.js:144 +#: script/ship.js:134 msgid "Ready to Leave?" msgstr "" -#: script/ship.js:148 +#: script/ship.js:138 msgid "time to get out of this place. won't be coming back." msgstr "" -# command to cancel "lift off" action -#: script/ship.js:160 +#: script/ship.js:150 msgid "linger" msgstr "" -# mind the whitespace at the end! -#: script/space.js:45 +#: script/space.js:42 msgid "hull: " msgstr "" -#: script/space.js:81 +#: script/space.js:76 msgid "Troposphere" msgstr "" -#: script/space.js:83 +#: script/space.js:78 msgid "Stratosphere" msgstr "" -#: script/space.js:85 +#: script/space.js:80 msgid "Mesosphere" msgstr "" -#: script/space.js:87 +#: script/space.js:82 msgid "Thermosphere" msgstr "" -#: script/space.js:89 +#: script/space.js:84 msgid "Exosphere" msgstr "" -#: script/space.js:91 +#: script/space.js:86 msgid "Space" msgstr "" -#: script/space.js:432 +#: script/space.js:424 msgid "score for this game: {0}" msgstr "" -#: script/space.js:439 +#: script/space.js:431 msgid "total score: {0}" msgstr "" -#: script/world.js:48 +#: script/world.js:46 msgid "punch" msgstr "" -# command for bone spear attack -#: script/world.js:54 +#: script/world.js:52 msgid "stab" msgstr "" -# command for iron sword attack -#: script/world.js:60 +#: script/world.js:58 msgid "swing" msgstr "" -# command for steel sword attack -#: script/world.js:66 +#: script/world.js:64 msgid "slash" msgstr "" -# command for bayonet attack -#: script/world.js:72 +#: script/world.js:70 msgid "thrust" msgstr "" -# command for rifle attack -#: script/world.js:78 +#: script/world.js:76 msgid "shoot" msgstr "" -# command for laser rifle attack -#: script/world.js:85 +#: script/world.js:83 msgid "blast" msgstr "" -# command for grenade attack -#: script/world.js:92 +#: script/world.js:90 msgid "lob" msgstr "" -# command for bolas attack -#: script/world.js:99 +#: script/world.js:97 msgid "tangle" msgstr "" -# leave   as whitespace -#: script/world.js:124 +#: script/world.js:119 msgid "An Outpost" msgstr "" -# leave   as whitespace -#: script/world.js:125 +#: script/world.js:120 msgid "Iron Mine" msgstr "" -# leave   as whitespace -#: script/world.js:126 +#: script/world.js:121 msgid "Coal Mine" msgstr "" -# leave   as whitespace -#: script/world.js:127 +#: script/world.js:122 msgid "Sulphur Mine" msgstr "" -# leave   as whitespace -#: script/world.js:128 +#: script/world.js:123 msgid "An Old House" msgstr "" -# leave   as whitespace -#: script/world.js:129 +#: script/world.js:124 msgid "A Damp Cave" msgstr "" -# leave   as whitespace -#: script/world.js:130 +#: script/world.js:125 msgid "An Abandoned Town" msgstr "" -# leave   as whitespace -#: script/world.js:131 +#: script/world.js:126 msgid "A Ruined City" msgstr "" -# leave   as whitespace -#: script/world.js:132 +#: script/world.js:127 msgid "A Crashed Starship" msgstr "" -# leave   as whitespace -#: script/world.js:133 +#: script/world.js:128 msgid "A Borehole" msgstr "" -# leave   as whitespace -#: script/world.js:134 +#: script/world.js:129 msgid "A Battlefield" msgstr "" -# leave   as whitespace -#: script/world.js:135 +#: script/world.js:130 msgid "A Murky Swamp" msgstr "" -# leave   as whitespace -#: script/world.js:140 +#: script/world.js:134 msgid "A Destroyed Village" msgstr "" -#: script/world.js:270 +#: script/world.js:256 msgid "water:{0}" msgstr "" -#: script/world.js:298 +#: script/world.js:283 msgid "pockets" msgstr "" -# short for health points -#: script/world.js:323 +#: script/world.js:307 msgid "hp: {0}/{1}" msgstr "" -# item counter when finding supplies -#: script/world.js:330 +#: script/world.js:314 msgid "{0}:{1}" msgstr "" -#: script/world.js:365 +#: script/world.js:349 msgid "dangerous to be this far from the village without proper protection" msgstr "" -#: script/world.js:367 +#: script/world.js:351 msgid "safer here" msgstr "" -#: script/world.js:473 +#: script/world.js:451 msgid "the meat has run out" msgstr "" -#: script/world.js:479 +#: script/world.js:456 msgid "starvation sets in" msgstr "" -#: script/world.js:505 +#: script/world.js:481 msgid "there is no more water" msgstr "" -#: script/world.js:509 +#: script/world.js:485 msgid "the thirst becomes unbearable" msgstr "" -#: script/world.js:582 +#: script/world.js:558 msgid "the trees yield to dry grass. the yellowed brush rustles in the wind." msgstr "" -#: script/world.js:585 -msgid "" -"the trees are gone. parched earth and blowing dust are poor replacements." +#: script/world.js:561 +msgid "the trees are gone. parched earth and blowing dust are poor replacements." msgstr "" -#: script/world.js:592 +#: script/world.js:568 msgid "" -"trees loom on the horizon. grasses gradually yield to a forest floor of dry " -"branches and fallen leaves." +"trees loom on the horizon. grasses gradually yield to a forest floor of " +"dry branches and fallen leaves." msgstr "" -#: script/world.js:595 +#: script/world.js:571 msgid "the grasses thin. soon, only dust remains." msgstr "" -#: script/world.js:602 +#: script/world.js:578 msgid "the barrens break at a sea of dying grass, swaying in the arid breeze." msgstr "" -#: script/world.js:605 +#: script/world.js:581 msgid "" "a wall of gnarled trees rises from the dust. their branches twist into a " "skeletal canopy overhead." msgstr "" -#: script/world.js:812 +#: script/world.js:817 msgid "Wanderer" msgstr "" -#: script/world.js:817 +#: script/world.js:822 msgid "The Village" msgstr "" -#: script/world.js:847 +#: script/world.js:851 msgid "the world fades" msgstr "" -#: script/world.js:950 script/events/setpieces.js:2966 +#: script/world.js:952 script/events/setpieces.js:2961 msgid "water replenished" msgstr "" -#: script/world.js:979 +#: script/world.js:982 msgid "A Barren World" msgstr "" @@ -1681,12 +1641,10 @@ msgstr "" msgid "a thief is caught" msgstr "" -# command #: script/events/global.js:21 msgid "hang him" msgstr "" -# command #: script/events/global.js:25 msgid "spare him" msgstr "" @@ -1697,7 +1655,8 @@ msgstr "" #: script/events/global.js:33 msgid "" -"the point is made. in the next few days, the missing supplies are returned." +"the point is made. in the next few days, the missing supplies are " +"returned." msgstr "" #: script/events/global.js:49 @@ -1724,12 +1683,10 @@ msgstr "" msgid "some traps have been destroyed" msgstr "" -# command #: script/events/outside.js:26 msgid "track them" msgstr "" -# command #: script/events/outside.js:30 script/events/room.js:71 #: script/events/room.js:122 msgid "ignore them" @@ -1743,142 +1700,209 @@ msgstr "" msgid "the forest is silent." msgstr "" -# command -#: script/events/outside.js:42 script/events/outside.js:59 -#: script/events/outside.js:98 script/events/outside.js:115 -#: script/events/outside.js:166 script/events/outside.js:183 -#: script/events/outside.js:215 script/events/outside.js:247 +#: script/events/outside.js:40 +msgid "nothing was found" +msgstr "" + +#: script/events/outside.js:43 script/events/outside.js:61 +#: script/events/outside.js:126 script/events/outside.js:144 +#: script/events/outside.js:197 script/events/outside.js:215 +#: script/events/outside.js:248 script/events/outside.js:282 msgid "go home" msgstr "" -#: script/events/outside.js:49 +#: script/events/outside.js:50 msgid "not far from the village lies a large beast, its fur matted with blood." msgstr "" -#: script/events/outside.js:50 +#: script/events/outside.js:51 msgid "it puts up little resistance before the knife." msgstr "" -#: script/events/outside.js:68 +#: script/events/outside.js:53 +msgid "there was a beast. it's dead now" +msgstr "" + +#: script/events/outside.js:69 +msgid "Fire" +msgstr "" + +#: script/events/outside.js:76 +msgid "a fire rampages through one of the huts, destroying it." +msgstr "" + +#: script/events/outside.js:77 +msgid "all residents in the hut perished in the fire." +msgstr "" + +#: script/events/outside.js:79 +msgid "a fire has started" +msgstr "" + +#: script/events/outside.js:86 +msgid "mourn" +msgstr "" + +#: script/events/outside.js:87 +msgid "some villagers have died" +msgstr "" + +#: script/events/outside.js:95 msgid "Sickness" msgstr "" -#: script/events/outside.js:75 +#: script/events/outside.js:102 msgid "a sickness is spreading through the village." msgstr "" -#: script/events/outside.js:76 script/events/outside.js:132 +#: script/events/outside.js:103 script/events/outside.js:161 msgid "medicine is needed immediately." msgstr "" -# command -#: script/events/outside.js:82 +#: script/events/outside.js:105 +msgid "some villagers are ill" +msgstr "" + +#: script/events/outside.js:109 msgid "1 medicine" msgstr "" -# command -#: script/events/outside.js:87 +#: script/events/outside.js:114 msgid "ignore it" msgstr "" -#: script/events/outside.js:94 +#: script/events/outside.js:121 msgid "the sickness is cured in time." msgstr "" -#: script/events/outside.js:105 +#: script/events/outside.js:123 +msgid "sufferers are healed" +msgstr "" + +#: script/events/outside.js:133 msgid "the sickness spreads through the village." msgstr "" -#: script/events/outside.js:106 +#: script/events/outside.js:134 msgid "the days are spent with burials." msgstr "" -#: script/events/outside.js:107 script/events/outside.js:174 +#: script/events/outside.js:135 script/events/outside.js:205 msgid "the nights are rent with screams." msgstr "" -#: script/events/outside.js:124 +#: script/events/outside.js:137 +msgid "sufferers are left to die" +msgstr "" + +#: script/events/outside.js:153 msgid "Plague" msgstr "" -#: script/events/outside.js:131 +#: script/events/outside.js:160 msgid "a terrible plague is fast spreading through the village." msgstr "" -# command -#: script/events/outside.js:138 +#: script/events/outside.js:163 +msgid "a plague afflicts the village" +msgstr "" + +#: script/events/outside.js:168 msgid "buy medicine" msgstr "" -# command -#: script/events/outside.js:144 +#: script/events/outside.js:174 msgid "5 medicine" msgstr "" -# command -#: script/events/outside.js:149 +#: script/events/outside.js:179 msgid "do nothing" msgstr "" -#: script/events/outside.js:156 +#: script/events/outside.js:186 msgid "the plague is kept from spreading." msgstr "" -#: script/events/outside.js:157 +#: script/events/outside.js:187 msgid "only a few die." msgstr "" -#: script/events/outside.js:158 +#: script/events/outside.js:188 msgid "the rest bury them." msgstr "" -#: script/events/outside.js:173 +#: script/events/outside.js:190 +msgid "epidemic is eradicated eventually" +msgstr "" + +#: script/events/outside.js:204 msgid "the plague rips through the village." msgstr "" -#: script/events/outside.js:175 +#: script/events/outside.js:206 msgid "the only hope is a quick death." msgstr "" -#: script/events/outside.js:192 -msgid "A Beast Attack" -msgstr "" - -#: script/events/outside.js:199 -msgid "a pack of snarling beasts pours out of the trees." -msgstr "" - -#: script/events/outside.js:200 -msgid "the fight is short and bloody, but the beasts are repelled." -msgstr "" - -#: script/events/outside.js:201 -msgid "the villagers retreat to mourn the dead." +#: script/events/outside.js:208 +msgid "population is almost exterminated" msgstr "" #: script/events/outside.js:224 -msgid "A Military Raid" +msgid "A Beast Attack" msgstr "" #: script/events/outside.js:231 -msgid "a gunshot rings through the trees." +msgid "a pack of snarling beasts pours out of the trees." msgstr "" #: script/events/outside.js:232 -msgid "well armed men charge out of the forest, firing into the crowd." +msgid "the fight is short and bloody, but the beasts are repelled." msgstr "" #: script/events/outside.js:233 +msgid "the villagers retreat to mourn the dead." +msgstr "" + +#: script/events/outside.js:235 +msgid "wild beasts attack the villagers" +msgstr "" + +#: script/events/outside.js:249 +msgid "predators become prey. price is unfair" +msgstr "" + +#: script/events/outside.js:258 +msgid "A Military Raid" +msgstr "" + +#: script/events/outside.js:265 +msgid "a gunshot rings through the trees." +msgstr "" + +#: script/events/outside.js:266 +msgid "well armed men charge out of the forest, firing into the crowd." +msgstr "" + +#: script/events/outside.js:267 msgid "after a skirmish they are driven away, but not without losses." msgstr "" +#: script/events/outside.js:269 +msgid "troops storm the village" +msgstr "" + +#: script/events/outside.js:283 +msgid "warfare is bloodthirsty" +msgstr "" + #: script/events/room.js:6 msgid "The Nomad" msgstr "" #: script/events/room.js:13 msgid "" -"a nomad shuffles into view, laden with makeshift bags bound with rough twine." +"a nomad shuffles into view, laden with makeshift bags bound with rough " +"twine." msgstr "" #: script/events/room.js:14 @@ -1889,17 +1913,14 @@ msgstr "" msgid "a nomad arrives, looking to trade" msgstr "" -# command #: script/events/room.js:20 msgid "buy scales" msgstr "" -# command #: script/events/room.js:25 msgid "buy teeth" msgstr "" -# command #: script/events/room.js:30 msgid "buy bait" msgstr "" @@ -1908,7 +1929,6 @@ msgstr "" msgid "traps are more effective with bait." msgstr "" -# command #: script/events/room.js:39 msgid "buy compass" msgstr "" @@ -1917,14 +1937,12 @@ msgstr "" msgid "the old compass is dented and dusty, but it looks to work." msgstr "" -# command -#: script/events/room.js:46 script/events/room.js:227 -#: script/events/room.js:240 script/events/room.js:253 -#: script/events/room.js:305 script/events/room.js:324 -#: script/events/room.js:376 script/events/room.js:395 -#: script/events/room.js:434 script/events/room.js:552 +#: script/events/room.js:45 script/events/room.js:227 script/events/room.js:240 +#: script/events/room.js:253 script/events/room.js:309 +#: script/events/room.js:332 script/events/room.js:388 +#: script/events/room.js:411 script/events/room.js:450 #: script/events/room.js:568 script/events/room.js:584 -#: script/events/room.js:595 +#: script/events/room.js:600 script/events/room.js:611 msgid "say goodbye" msgstr "" @@ -1944,9 +1962,8 @@ msgstr "" msgid "strange noises can be heard through the walls" msgstr "" -# command #: script/events/room.js:67 script/events/room.js:118 -#: script/events/setpieces.js:1663 +#: script/events/setpieces.js:1662 msgid "investigate" msgstr "" @@ -1958,14 +1975,12 @@ msgstr "" msgid "the sounds stop." msgstr "" -# command #: script/events/room.js:83 script/events/room.js:96 msgid "go back inside" msgstr "" #: script/events/room.js:91 -msgid "" -"a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." +msgid "a bundle of sticks lies just beyond the threshold, wrapped in coarse furs." msgstr "" #: script/events/room.js:92 @@ -2017,20 +2032,17 @@ msgstr "" msgid "a beggar arrives" msgstr "" -# command #: script/events/room.js:204 msgid "give 50" msgstr "" -# command #: script/events/room.js:209 script/events/room.js:276 -#: script/events/room.js:347 +#: script/events/room.js:355 msgid "give 100" msgstr "" -# command #: script/events/room.js:214 script/events/room.js:286 -#: script/events/room.js:466 +#: script/events/room.js:482 msgid "turn him away" msgstr "" @@ -2051,186 +2063,173 @@ msgstr "" msgid "leaves some scraps of cloth behind." msgstr "" -# this refers to both male and female wanderer events -#: script/events/room.js:262 script/events/room.js:333 +#: script/events/room.js:262 script/events/room.js:341 msgid "The Mysterious Wanderer" msgstr "" #: script/events/room.js:269 msgid "" -"a wanderer arrives with an empty cart. says if he leaves with wood, he'll be " -"back with more." +"a wanderer arrives with an empty cart. says if he leaves with wood, he'll" +" be back with more." msgstr "" #: script/events/room.js:270 msgid "builder's not sure he's to be trusted." msgstr "" -# this refers to both male and female wanderer events -#: script/events/room.js:272 script/events/room.js:343 +#: script/events/room.js:272 script/events/room.js:351 msgid "a mysterious wanderer arrives" msgstr "" -# command -#: script/events/room.js:281 script/events/room.js:352 +#: script/events/room.js:281 script/events/room.js:360 msgid "give 500" msgstr "" -#: script/events/room.js:293 script/events/room.js:312 +#: script/events/room.js:293 script/events/room.js:316 msgid "the wanderer leaves, cart loaded with wood" msgstr "" -#: script/events/room.js:299 script/events/room.js:318 +#: script/events/room.js:299 script/events/room.js:322 msgid "the mysterious wanderer returns, cart piled high with wood." msgstr "" -#: script/events/room.js:340 +#: script/events/room.js:348 msgid "" -"a wanderer arrives with an empty cart. says if she leaves with furs, she'll " -"be back with more." +"a wanderer arrives with an empty cart. says if she leaves with furs, " +"she'll be back with more." msgstr "" -#: script/events/room.js:341 +#: script/events/room.js:349 msgid "builder's not sure she's to be trusted." msgstr "" -# command -#: script/events/room.js:357 +#: script/events/room.js:365 msgid "turn her away" msgstr "" -#: script/events/room.js:364 script/events/room.js:383 +#: script/events/room.js:372 script/events/room.js:395 msgid "the wanderer leaves, cart loaded with furs" msgstr "" -#: script/events/room.js:370 script/events/room.js:389 +#: script/events/room.js:378 script/events/room.js:401 msgid "the mysterious wanderer returns, cart piled high with furs." msgstr "" -#: script/events/room.js:404 +#: script/events/room.js:420 msgid "The Scout" msgstr "" -#: script/events/room.js:411 +#: script/events/room.js:427 msgid "the scout says she's been all over." msgstr "" -#: script/events/room.js:412 +#: script/events/room.js:428 msgid "willing to talk about it, for a price." msgstr "" -#: script/events/room.js:414 +#: script/events/room.js:430 msgid "a scout stops for the night" msgstr "" -# command -#: script/events/room.js:418 +#: script/events/room.js:434 msgid "buy map" msgstr "" -#: script/events/room.js:420 +#: script/events/room.js:436 msgid "the map uncovers a bit of the world" msgstr "" -# command -#: script/events/room.js:424 +#: script/events/room.js:440 msgid "learn scouting" msgstr "" -#: script/events/room.js:443 +#: script/events/room.js:459 msgid "The Master" msgstr "" -#: script/events/room.js:450 +#: script/events/room.js:466 msgid "an old wanderer arrives." msgstr "" -#: script/events/room.js:451 +#: script/events/room.js:467 msgid "he smiles warmly and asks for lodgings for the night." msgstr "" -#: script/events/room.js:453 +#: script/events/room.js:469 msgid "an old wanderer arrives" msgstr "" -# command -#: script/events/room.js:457 +#: script/events/room.js:473 msgid "agree" msgstr "" -#: script/events/room.js:473 +#: script/events/room.js:489 msgid "in exchange, the wanderer offers his wisdom." msgstr "" -#: script/events/room.js:477 +#: script/events/room.js:493 msgid "evasion" msgstr "" -#: script/events/room.js:487 +#: script/events/room.js:503 msgid "precision" msgstr "" -#: script/events/room.js:497 +#: script/events/room.js:513 msgid "force" msgstr "" -#: script/events/room.js:507 -msgid "nothing" -msgstr "" - -#: script/events/room.js:516 +#: script/events/room.js:532 msgid "The Sick Man" msgstr "" -#: script/events/room.js:523 +#: script/events/room.js:539 msgid "a man hobbles up, coughing." msgstr "" -#: script/events/room.js:524 +#: script/events/room.js:540 msgid "he begs for medicine." msgstr "" -#: script/events/room.js:526 +#: script/events/room.js:542 msgid "a sick man hobbles up" msgstr "" -# command -#: script/events/room.js:530 +#: script/events/room.js:546 msgid "give 1 medicine" msgstr "" -#: script/events/room.js:532 +#: script/events/room.js:548 msgid "the man swallows the medicine eagerly" msgstr "" -# command -#: script/events/room.js:536 +#: script/events/room.js:552 msgid "tell him to leave" msgstr "" -#: script/events/room.js:543 script/events/room.js:559 -#: script/events/room.js:575 +#: script/events/room.js:559 script/events/room.js:575 +#: script/events/room.js:591 msgid "the man is thankful." msgstr "" -#: script/events/room.js:544 script/events/room.js:560 -#: script/events/room.js:576 +#: script/events/room.js:560 script/events/room.js:576 +#: script/events/room.js:592 msgid "he leaves a reward." msgstr "" -#: script/events/room.js:545 +#: script/events/room.js:561 msgid "some weird metal he picked up on his travels." msgstr "" -#: script/events/room.js:561 +#: script/events/room.js:577 msgid "some weird glowing boxes he picked up on his travels." msgstr "" -#: script/events/room.js:577 +#: script/events/room.js:593 msgid "all he has are some scales." msgstr "" -#: script/events/room.js:591 +#: script/events/room.js:607 msgid "the man expresses his thanks and hobbles off." msgstr "" @@ -2258,11 +2257,10 @@ msgstr "" msgid "a swamp festers in the stagnant air." msgstr "" -# command -#: script/events/setpieces.js:44 script/events/setpieces.js:550 -#: script/events/setpieces.js:607 script/events/setpieces.js:889 -#: script/events/setpieces.js:1314 script/events/setpieces.js:1332 -#: script/events/setpieces.js:3541 +#: script/events/setpieces.js:44 script/events/setpieces.js:549 +#: script/events/setpieces.js:606 script/events/setpieces.js:888 +#: script/events/setpieces.js:1313 script/events/setpieces.js:1331 +#: script/events/setpieces.js:3535 msgid "enter" msgstr "" @@ -2274,7 +2272,6 @@ msgstr "" msgid "an old wanderer sits inside, in a seeming trance." msgstr "" -# command #: script/events/setpieces.js:61 msgid "talk" msgstr "" @@ -2311,57 +2308,54 @@ msgstr "" msgid "the earth here is split, as if bearing an ancient wound" msgstr "" -# command -#: script/events/setpieces.js:101 script/events/setpieces.js:2949 -#: script/events/setpieces.js:3463 +#: script/events/setpieces.js:101 script/events/setpieces.js:2944 +#: script/events/setpieces.js:3458 msgid "go inside" msgstr "" -#: script/events/setpieces.js:120 script/events/setpieces.js:266 +#: script/events/setpieces.js:120 script/events/setpieces.js:265 msgid "a startled beast defends its home" msgstr "" -# command #: script/events/setpieces.js:135 script/events/setpieces.js:186 -#: script/events/setpieces.js:229 script/events/setpieces.js:248 -#: script/events/setpieces.js:281 script/events/setpieces.js:315 -#: script/events/setpieces.js:349 script/events/setpieces.js:383 -#: script/events/setpieces.js:589 script/events/setpieces.js:645 -#: script/events/setpieces.js:684 script/events/setpieces.js:718 -#: script/events/setpieces.js:758 script/events/setpieces.js:797 -#: script/events/setpieces.js:836 script/events/setpieces.js:870 -#: script/events/setpieces.js:921 script/events/setpieces.js:939 -#: script/events/setpieces.js:962 script/events/setpieces.js:1001 -#: script/events/setpieces.js:1040 script/events/setpieces.js:1267 -#: script/events/setpieces.js:1283 script/events/setpieces.js:1299 -#: script/events/setpieces.js:1409 script/events/setpieces.js:1449 -#: script/events/setpieces.js:1493 script/events/setpieces.js:1511 -#: script/events/setpieces.js:1527 script/events/setpieces.js:1564 -#: script/events/setpieces.js:1603 script/events/setpieces.js:1643 -#: script/events/setpieces.js:1684 script/events/setpieces.js:1701 -#: script/events/setpieces.js:1718 script/events/setpieces.js:1737 -#: script/events/setpieces.js:1781 script/events/setpieces.js:1807 -#: script/events/setpieces.js:1825 script/events/setpieces.js:1864 -#: script/events/setpieces.js:1905 script/events/setpieces.js:1930 -#: script/events/setpieces.js:1960 script/events/setpieces.js:2001 -#: script/events/setpieces.js:2037 script/events/setpieces.js:2072 -#: script/events/setpieces.js:2113 script/events/setpieces.js:2154 -#: script/events/setpieces.js:2190 script/events/setpieces.js:2225 -#: script/events/setpieces.js:2260 script/events/setpieces.js:2305 -#: script/events/setpieces.js:2331 script/events/setpieces.js:3209 -#: script/events/setpieces.js:3249 script/events/setpieces.js:3283 -#: script/events/setpieces.js:3352 script/events/setpieces.js:3386 -#: script/events/setpieces.js:3425 +#: script/events/setpieces.js:228 script/events/setpieces.js:247 +#: script/events/setpieces.js:280 script/events/setpieces.js:314 +#: script/events/setpieces.js:348 script/events/setpieces.js:382 +#: script/events/setpieces.js:588 script/events/setpieces.js:644 +#: script/events/setpieces.js:683 script/events/setpieces.js:717 +#: script/events/setpieces.js:757 script/events/setpieces.js:796 +#: script/events/setpieces.js:835 script/events/setpieces.js:869 +#: script/events/setpieces.js:920 script/events/setpieces.js:938 +#: script/events/setpieces.js:961 script/events/setpieces.js:1000 +#: script/events/setpieces.js:1039 script/events/setpieces.js:1266 +#: script/events/setpieces.js:1282 script/events/setpieces.js:1298 +#: script/events/setpieces.js:1408 script/events/setpieces.js:1448 +#: script/events/setpieces.js:1492 script/events/setpieces.js:1510 +#: script/events/setpieces.js:1526 script/events/setpieces.js:1563 +#: script/events/setpieces.js:1602 script/events/setpieces.js:1642 +#: script/events/setpieces.js:1682 script/events/setpieces.js:1699 +#: script/events/setpieces.js:1716 script/events/setpieces.js:1734 +#: script/events/setpieces.js:1778 script/events/setpieces.js:1804 +#: script/events/setpieces.js:1822 script/events/setpieces.js:1861 +#: script/events/setpieces.js:1902 script/events/setpieces.js:1927 +#: script/events/setpieces.js:1957 script/events/setpieces.js:1998 +#: script/events/setpieces.js:2034 script/events/setpieces.js:2069 +#: script/events/setpieces.js:2110 script/events/setpieces.js:2151 +#: script/events/setpieces.js:2187 script/events/setpieces.js:2222 +#: script/events/setpieces.js:2257 script/events/setpieces.js:2302 +#: script/events/setpieces.js:2328 script/events/setpieces.js:3204 +#: script/events/setpieces.js:3244 script/events/setpieces.js:3278 +#: script/events/setpieces.js:3347 script/events/setpieces.js:3381 +#: script/events/setpieces.js:3420 msgid "continue" msgstr "" -# command #: script/events/setpieces.js:140 script/events/setpieces.js:157 -#: script/events/setpieces.js:191 script/events/setpieces.js:234 -#: script/events/setpieces.js:253 script/events/setpieces.js:286 -#: script/events/setpieces.js:320 script/events/setpieces.js:354 -#: script/events/setpieces.js:388 script/events/setpieces.js:430 -#: script/events/setpieces.js:482 script/events/setpieces.js:514 +#: script/events/setpieces.js:191 script/events/setpieces.js:233 +#: script/events/setpieces.js:252 script/events/setpieces.js:285 +#: script/events/setpieces.js:319 script/events/setpieces.js:353 +#: script/events/setpieces.js:387 script/events/setpieces.js:429 +#: script/events/setpieces.js:481 script/events/setpieces.js:513 msgid "leave cave" msgstr "" @@ -2373,7 +2367,6 @@ msgstr "" msgid "the walls are moist and moss-covered" msgstr "" -# command #: script/events/setpieces.js:153 msgid "squeeze" msgstr "" @@ -2394,905 +2387,867 @@ msgstr "" msgid "rot's been to work on it, and some of the pieces are missing." msgstr "" -#: script/events/setpieces.js:203 +#: script/events/setpieces.js:202 msgid "can't tell what left it here." msgstr "" -#: script/events/setpieces.js:242 +#: script/events/setpieces.js:241 msgid "the torch sputters and dies in the damp air" msgstr "" -#: script/events/setpieces.js:243 +#: script/events/setpieces.js:242 msgid "the darkness is absolute" msgstr "" -#: script/events/setpieces.js:245 +#: script/events/setpieces.js:244 msgid "the torch goes out" msgstr "" -#: script/events/setpieces.js:300 +#: script/events/setpieces.js:299 msgid "a cave lizard attacks" msgstr "" -#: script/events/setpieces.js:334 +#: script/events/setpieces.js:333 msgid "a large beast charges out of the dark" msgstr "" -#: script/events/setpieces.js:368 +#: script/events/setpieces.js:367 msgid "a giant lizard shambles forward" msgstr "" -#: script/events/setpieces.js:396 +#: script/events/setpieces.js:395 msgid "the nest of a large animal lies at the back of the cave." msgstr "" -#: script/events/setpieces.js:438 +#: script/events/setpieces.js:437 msgid "a small supply cache is hidden at the back of the cave." msgstr "" -#: script/events/setpieces.js:490 +#: script/events/setpieces.js:489 msgid "an old case is wedged behind a rock, covered in a thick layer of dust." msgstr "" -#: script/events/setpieces.js:523 +#: script/events/setpieces.js:522 msgid "A Deserted Town" msgstr "" -#: script/events/setpieces.js:527 +#: script/events/setpieces.js:526 msgid "a small suburb lays ahead, empty houses scorched and peeling." msgstr "" -#: script/events/setpieces.js:528 +#: script/events/setpieces.js:527 msgid "" -"broken streetlights stand, rusting. light hasn't graced this place in a long " -"time." +"broken streetlights stand, rusting. light hasn't graced this place in a " +"long time." msgstr "" -#: script/events/setpieces.js:530 +#: script/events/setpieces.js:529 msgid "the town lies abandoned, its citizens long dead" msgstr "" -# command -#: script/events/setpieces.js:533 script/events/setpieces.js:1251 +#: script/events/setpieces.js:532 script/events/setpieces.js:1250 msgid "explore" msgstr "" -#: script/events/setpieces.js:545 +#: script/events/setpieces.js:544 msgid "" "where the windows of the schoolhouse aren't shattered, they're blackened " "with soot." msgstr "" -#: script/events/setpieces.js:546 +#: script/events/setpieces.js:545 msgid "the double doors creak endlessly in the wind." msgstr "" -# command -#: script/events/setpieces.js:555 script/events/setpieces.js:594 -#: script/events/setpieces.js:612 script/events/setpieces.js:650 -#: script/events/setpieces.js:689 script/events/setpieces.js:723 -#: script/events/setpieces.js:763 script/events/setpieces.js:802 -#: script/events/setpieces.js:841 script/events/setpieces.js:875 -#: script/events/setpieces.js:893 script/events/setpieces.js:926 -#: script/events/setpieces.js:943 script/events/setpieces.js:967 -#: script/events/setpieces.js:1006 script/events/setpieces.js:1045 -#: script/events/setpieces.js:1088 script/events/setpieces.js:1121 -#: script/events/setpieces.js:1149 script/events/setpieces.js:1193 -#: script/events/setpieces.js:1215 script/events/setpieces.js:1231 +#: script/events/setpieces.js:554 script/events/setpieces.js:593 +#: script/events/setpieces.js:611 script/events/setpieces.js:649 +#: script/events/setpieces.js:688 script/events/setpieces.js:722 +#: script/events/setpieces.js:762 script/events/setpieces.js:801 +#: script/events/setpieces.js:840 script/events/setpieces.js:874 +#: script/events/setpieces.js:892 script/events/setpieces.js:925 +#: script/events/setpieces.js:942 script/events/setpieces.js:966 +#: script/events/setpieces.js:1005 script/events/setpieces.js:1044 +#: script/events/setpieces.js:1087 script/events/setpieces.js:1120 +#: script/events/setpieces.js:1148 script/events/setpieces.js:1192 +#: script/events/setpieces.js:1214 script/events/setpieces.js:1230 msgid "leave town" msgstr "" -#: script/events/setpieces.js:586 +#: script/events/setpieces.js:585 msgid "ambushed on the street." msgstr "" -#: script/events/setpieces.js:602 +#: script/events/setpieces.js:601 msgid "a squat building up ahead." msgstr "" -#: script/events/setpieces.js:603 +#: script/events/setpieces.js:602 msgid "a green cross barely visible behind grimy windows." msgstr "" -#: script/events/setpieces.js:619 +#: script/events/setpieces.js:618 msgid "a small cache of supplies is tucked inside a rusting locker." msgstr "" -#: script/events/setpieces.js:681 +#: script/events/setpieces.js:680 msgid "a scavenger waits just inside the door." msgstr "" -#: script/events/setpieces.js:715 +#: script/events/setpieces.js:714 msgid "a beast stands alone in an overgrown park." msgstr "" -#: script/events/setpieces.js:731 +#: script/events/setpieces.js:730 msgid "an overturned caravan is spread across the pockmarked street." msgstr "" -#: script/events/setpieces.js:732 +#: script/events/setpieces.js:731 msgid "" "it's been picked over by scavengers, but there's still some things worth " "taking." msgstr "" -#: script/events/setpieces.js:794 +#: script/events/setpieces.js:793 msgid "a madman attacks, screeching." msgstr "" -#: script/events/setpieces.js:833 +#: script/events/setpieces.js:832 msgid "a thug moves out of the shadows." msgstr "" -#: script/events/setpieces.js:867 +#: script/events/setpieces.js:866 msgid "a beast charges out of a ransacked classroom." msgstr "" -#: script/events/setpieces.js:883 +#: script/events/setpieces.js:882 msgid "through the large gymnasium doors, footsteps can be heard." msgstr "" -#: script/events/setpieces.js:884 +#: script/events/setpieces.js:883 msgid "the torchlight casts a flickering glow down the hallway." msgstr "" -#: script/events/setpieces.js:885 +#: script/events/setpieces.js:884 msgid "the footsteps stop." msgstr "" -#: script/events/setpieces.js:918 +#: script/events/setpieces.js:917 msgid "another beast, draw by the noise, leaps out of a copse of trees." msgstr "" -#: script/events/setpieces.js:934 +#: script/events/setpieces.js:933 msgid "something's causing a commotion a ways down the road." msgstr "" -#: script/events/setpieces.js:935 +#: script/events/setpieces.js:934 msgid "a fight, maybe." msgstr "" -#: script/events/setpieces.js:950 -msgid "" -"a small basket of food is hidden under a park bench, with a note attached." +#: script/events/setpieces.js:949 +msgid "a small basket of food is hidden under a park bench, with a note attached." msgstr "" -#: script/events/setpieces.js:951 +#: script/events/setpieces.js:950 msgid "can't read the words." msgstr "" -#: script/events/setpieces.js:998 +#: script/events/setpieces.js:997 msgid "a panicked scavenger bursts through the door, screaming." msgstr "" -#: script/events/setpieces.js:1037 +#: script/events/setpieces.js:1036 msgid "a man stands over a dead wanderer. notices he's not alone." msgstr "" -#: script/events/setpieces.js:1053 +#: script/events/setpieces.js:1052 msgid "scavenger had a small camp in the school." msgstr "" -#: script/events/setpieces.js:1054 +#: script/events/setpieces.js:1053 msgid "collected scraps spread across the floor like they fell from heaven." msgstr "" -#: script/events/setpieces.js:1096 +#: script/events/setpieces.js:1095 msgid "scavenger'd been looking for supplies in here, it seems." msgstr "" -#: script/events/setpieces.js:1097 +#: script/events/setpieces.js:1096 msgid "a shame to let what he'd found go to waste." msgstr "" -#: script/events/setpieces.js:1129 +#: script/events/setpieces.js:1128 msgid "" -"beneath the wanderer's rags, clutched in one of its many hands, a glint of " -"steel." +"beneath the wanderer's rags, clutched in one of its many hands, a glint " +"of steel." msgstr "" -#: script/events/setpieces.js:1130 +#: script/events/setpieces.js:1129 msgid "worth killing for, it seems." msgstr "" -#: script/events/setpieces.js:1157 +#: script/events/setpieces.js:1156 msgid "eye for an eye seems fair." msgstr "" -#: script/events/setpieces.js:1158 +#: script/events/setpieces.js:1157 msgid "always worked before, at least." msgstr "" -#: script/events/setpieces.js:1159 +#: script/events/setpieces.js:1158 msgid "picking the bones finds some useful trinkets." msgstr "" -#: script/events/setpieces.js:1201 +#: script/events/setpieces.js:1200 msgid "some medicine abandoned in the drawers." msgstr "" -#: script/events/setpieces.js:1223 +#: script/events/setpieces.js:1222 msgid "the clinic has been ransacked." msgstr "" -#: script/events/setpieces.js:1224 +#: script/events/setpieces.js:1223 msgid "only dust and stains remain." msgstr "" -#: script/events/setpieces.js:1240 +#: script/events/setpieces.js:1239 msgid "A Ruined City" msgstr "" +#: script/events/setpieces.js:1243 +msgid "" +"a battered highway sign stands guard at the entrance to this once-great " +"city." +msgstr "" + #: script/events/setpieces.js:1244 msgid "" -"a battered highway sign stands guard at the entrance to this once-great city." +"the towers that haven't crumbled jut from the landscape like the ribcage " +"of some ancient beast." msgstr "" #: script/events/setpieces.js:1245 -msgid "" -"the towers that haven't crumbled jut from the landscape like the ribcage of " -"some ancient beast." -msgstr "" - -#: script/events/setpieces.js:1246 msgid "might be things worth having still inside." msgstr "" -#: script/events/setpieces.js:1248 +#: script/events/setpieces.js:1247 msgid "the towers of a decaying city dominate the skyline" msgstr "" -#: script/events/setpieces.js:1262 +#: script/events/setpieces.js:1261 msgid "the streets are empty." msgstr "" -#: script/events/setpieces.js:1263 +#: script/events/setpieces.js:1262 msgid "the air is filled with dust, driven relentlessly by the hard winds." msgstr "" -# command -#: script/events/setpieces.js:1271 script/events/setpieces.js:1287 -#: script/events/setpieces.js:1303 script/events/setpieces.js:1319 -#: script/events/setpieces.js:1336 script/events/setpieces.js:1374 -#: script/events/setpieces.js:1414 script/events/setpieces.js:1454 -#: script/events/setpieces.js:1498 script/events/setpieces.js:1515 -#: script/events/setpieces.js:1531 script/events/setpieces.js:1569 -#: script/events/setpieces.js:1608 script/events/setpieces.js:1648 -#: script/events/setpieces.js:1668 script/events/setpieces.js:1688 -#: script/events/setpieces.js:1705 script/events/setpieces.js:1722 -#: script/events/setpieces.js:1741 script/events/setpieces.js:1786 -#: script/events/setpieces.js:1812 script/events/setpieces.js:1829 -#: script/events/setpieces.js:1869 script/events/setpieces.js:1910 -#: script/events/setpieces.js:1935 script/events/setpieces.js:1965 -#: script/events/setpieces.js:2006 script/events/setpieces.js:2042 -#: script/events/setpieces.js:2077 script/events/setpieces.js:2118 -#: script/events/setpieces.js:2159 script/events/setpieces.js:2195 -#: script/events/setpieces.js:2230 script/events/setpieces.js:2265 -#: script/events/setpieces.js:2366 script/events/setpieces.js:2396 -#: script/events/setpieces.js:2444 script/events/setpieces.js:2480 -#: script/events/setpieces.js:2521 script/events/setpieces.js:2557 -#: script/events/setpieces.js:2592 script/events/setpieces.js:2628 -#: script/events/setpieces.js:2669 script/events/setpieces.js:2710 -#: script/events/setpieces.js:2745 script/events/setpieces.js:2794 -#: script/events/setpieces.js:2839 script/events/setpieces.js:2886 -#: script/events/setpieces.js:2930 +#: script/events/setpieces.js:1270 script/events/setpieces.js:1286 +#: script/events/setpieces.js:1302 script/events/setpieces.js:1318 +#: script/events/setpieces.js:1335 script/events/setpieces.js:1373 +#: script/events/setpieces.js:1413 script/events/setpieces.js:1453 +#: script/events/setpieces.js:1497 script/events/setpieces.js:1514 +#: script/events/setpieces.js:1530 script/events/setpieces.js:1568 +#: script/events/setpieces.js:1607 script/events/setpieces.js:1647 +#: script/events/setpieces.js:1667 script/events/setpieces.js:1686 +#: script/events/setpieces.js:1703 script/events/setpieces.js:1720 +#: script/events/setpieces.js:1738 script/events/setpieces.js:1783 +#: script/events/setpieces.js:1809 script/events/setpieces.js:1826 +#: script/events/setpieces.js:1866 script/events/setpieces.js:1907 +#: script/events/setpieces.js:1932 script/events/setpieces.js:1962 +#: script/events/setpieces.js:2003 script/events/setpieces.js:2039 +#: script/events/setpieces.js:2074 script/events/setpieces.js:2115 +#: script/events/setpieces.js:2156 script/events/setpieces.js:2192 +#: script/events/setpieces.js:2227 script/events/setpieces.js:2262 +#: script/events/setpieces.js:2363 script/events/setpieces.js:2393 +#: script/events/setpieces.js:2440 script/events/setpieces.js:2476 +#: script/events/setpieces.js:2517 script/events/setpieces.js:2553 +#: script/events/setpieces.js:2588 script/events/setpieces.js:2624 +#: script/events/setpieces.js:2665 script/events/setpieces.js:2706 +#: script/events/setpieces.js:2741 script/events/setpieces.js:2790 +#: script/events/setpieces.js:2835 script/events/setpieces.js:2881 +#: script/events/setpieces.js:2925 msgid "leave city" msgstr "" -#: script/events/setpieces.js:1278 +#: script/events/setpieces.js:1277 msgid "orange traffic cones are set across the street, faded and cracked." msgstr "" -#: script/events/setpieces.js:1279 +#: script/events/setpieces.js:1278 msgid "lights flash through the alleys between buildings." msgstr "" -#: script/events/setpieces.js:1294 +#: script/events/setpieces.js:1293 msgid "a large shanty town sprawls across the streets." msgstr "" -#: script/events/setpieces.js:1295 +#: script/events/setpieces.js:1294 msgid "faces, darkened by soot and blood, stare out from crooked huts." msgstr "" -#: script/events/setpieces.js:1310 +#: script/events/setpieces.js:1309 msgid "the shell of an abandoned hospital looms ahead." msgstr "" -#: script/events/setpieces.js:1326 +#: script/events/setpieces.js:1325 msgid "the old tower seems mostly intact." msgstr "" -#: script/events/setpieces.js:1327 +#: script/events/setpieces.js:1326 msgid "the shell of a burned out car blocks the entrance." msgstr "" -#: script/events/setpieces.js:1328 +#: script/events/setpieces.js:1327 msgid "most of the windows at ground level are busted anyway." msgstr "" -#: script/events/setpieces.js:1343 +#: script/events/setpieces.js:1342 msgid "a huge lizard scrambles up out of the darkness of an old metro station." msgstr "" -# command -#: script/events/setpieces.js:1369 +#: script/events/setpieces.js:1368 msgid "descend" msgstr "" -#: script/events/setpieces.js:1381 +#: script/events/setpieces.js:1380 msgid "the shot echoes in the empty street." msgstr "" -#: script/events/setpieces.js:1421 +#: script/events/setpieces.js:1420 msgid "the soldier steps out from between the buildings, rifle raised." msgstr "" -#: script/events/setpieces.js:1461 +#: script/events/setpieces.js:1460 msgid "a frail man stands defiantly, blocking the path." msgstr "" -#: script/events/setpieces.js:1506 +#: script/events/setpieces.js:1505 msgid "nothing but downcast eyes." msgstr "" -#: script/events/setpieces.js:1507 +#: script/events/setpieces.js:1506 msgid "the people here were broken a long time ago." msgstr "" -#: script/events/setpieces.js:1522 +#: script/events/setpieces.js:1521 msgid "empty corridors." msgstr "" -#: script/events/setpieces.js:1523 +#: script/events/setpieces.js:1522 msgid "the place has been swept clean by scavengers." msgstr "" -#: script/events/setpieces.js:1537 +#: script/events/setpieces.js:1536 msgid "an old man bursts through a door, wielding a scalpel." msgstr "" -#: script/events/setpieces.js:1576 +#: script/events/setpieces.js:1575 msgid "a thug is waiting on the other side of the wall." msgstr "" -#: script/events/setpieces.js:1616 +#: script/events/setpieces.js:1615 msgid "a snarling beast jumps out from behind a car." msgstr "" -#: script/events/setpieces.js:1657 +#: script/events/setpieces.js:1656 msgid "street above the subway platform is blown away." msgstr "" -#: script/events/setpieces.js:1658 +#: script/events/setpieces.js:1657 msgid "lets some light down into the dusty haze." msgstr "" -#: script/events/setpieces.js:1659 +#: script/events/setpieces.js:1658 msgid "a sound comes from the tunnel, just ahead." msgstr "" -#: script/events/setpieces.js:1676 +#: script/events/setpieces.js:1675 msgid "looks like a camp of sorts up ahead." msgstr "" -#: script/events/setpieces.js:1679 +#: script/events/setpieces.js:1677 msgid "rusted chainlink is pulled across an alleyway." msgstr "" -#: script/events/setpieces.js:1680 +#: script/events/setpieces.js:1678 msgid "fires burn in the courtyard beyond." msgstr "" -#: script/events/setpieces.js:1696 +#: script/events/setpieces.js:1694 msgid "more voices can be heard ahead." msgstr "" -#: script/events/setpieces.js:1697 +#: script/events/setpieces.js:1695 msgid "they must be here for a reason." msgstr "" -#: script/events/setpieces.js:1713 +#: script/events/setpieces.js:1711 msgid "the sound of gunfire carries on the wind." msgstr "" -#: script/events/setpieces.js:1714 +#: script/events/setpieces.js:1712 msgid "the street ahead glows with firelight." msgstr "" -#: script/events/setpieces.js:1732 +#: script/events/setpieces.js:1729 msgid "more squatters are crowding around now." msgstr "" -#: script/events/setpieces.js:1733 +#: script/events/setpieces.js:1730 msgid "someone throws a stone." msgstr "" -#: script/events/setpieces.js:1749 +#: script/events/setpieces.js:1746 msgid "an improvised shop is set up on the sidewalk." msgstr "" -#: script/events/setpieces.js:1750 +#: script/events/setpieces.js:1747 msgid "the owner stands by, stoic." msgstr "" -#: script/events/setpieces.js:1795 +#: script/events/setpieces.js:1792 msgid "strips of meat hang drying by the side of the street." msgstr "" -#: script/events/setpieces.js:1796 +#: script/events/setpieces.js:1793 msgid "the people back away, avoiding eye contact." msgstr "" -#: script/events/setpieces.js:1821 +#: script/events/setpieces.js:1818 msgid "someone has locked and barricaded the door to this operating theatre." msgstr "" -#: script/events/setpieces.js:1836 +#: script/events/setpieces.js:1833 msgid "a tribe of elderly squatters is camped out in this ward." msgstr "" -#: script/events/setpieces.js:1877 +#: script/events/setpieces.js:1874 msgid "a pack of lizards rounds the corner." msgstr "" -#: script/events/setpieces.js:1919 +#: script/events/setpieces.js:1916 msgid "strips of meat are hung up to dry in this ward." msgstr "" -#: script/events/setpieces.js:1943 +#: script/events/setpieces.js:1940 msgid "a large bird nests at the top of the stairs." msgstr "" -#: script/events/setpieces.js:1974 +#: script/events/setpieces.js:1971 msgid "the debris is denser here." msgstr "" -#: script/events/setpieces.js:1975 +#: script/events/setpieces.js:1972 msgid "maybe some useful stuff in the rubble." msgstr "" -#: script/events/setpieces.js:2014 +#: script/events/setpieces.js:2011 msgid "a swarm of rats rushes up the tunnel." msgstr "" -#: script/events/setpieces.js:2050 +#: script/events/setpieces.js:2047 msgid "a large man attacks, waving a bayonet." msgstr "" -#: script/events/setpieces.js:2085 +#: script/events/setpieces.js:2082 msgid "a second soldier opens fire." msgstr "" -#: script/events/setpieces.js:2126 +#: script/events/setpieces.js:2123 msgid "a masked soldier rounds the corner, gun drawn" msgstr "" -#: script/events/setpieces.js:2167 +#: script/events/setpieces.js:2164 msgid "the crowd surges forward." msgstr "" -#: script/events/setpieces.js:2203 +#: script/events/setpieces.js:2200 msgid "a youth lashes out with a tree branch." msgstr "" -#: script/events/setpieces.js:2238 +#: script/events/setpieces.js:2235 msgid "a squatter stands firmly in the doorway of a small hut." msgstr "" -#: script/events/setpieces.js:2273 +#: script/events/setpieces.js:2270 msgid "behind the door, a deformed figure awakes and attacks." msgstr "" -#: script/events/setpieces.js:2313 +#: script/events/setpieces.js:2310 msgid "as soon as the door is open a little bit, hundreds of tentacles erupt." msgstr "" -#: script/events/setpieces.js:2340 +#: script/events/setpieces.js:2337 msgid "bird must have liked shiney things." msgstr "" -#: script/events/setpieces.js:2341 +#: script/events/setpieces.js:2338 msgid "some good stuff woven into its nest." msgstr "" -#: script/events/setpieces.js:2375 +#: script/events/setpieces.js:2372 msgid "not much here." msgstr "" -#: script/events/setpieces.js:2376 +#: script/events/setpieces.js:2373 msgid "scavengers must have gotten to this place already." msgstr "" -#: script/events/setpieces.js:2407 +#: script/events/setpieces.js:2403 msgid "the tunnel opens up at another platform." msgstr "" -#: script/events/setpieces.js:2408 +#: script/events/setpieces.js:2404 msgid "the walls are scorched from an old battle." msgstr "" -#: script/events/setpieces.js:2409 +#: script/events/setpieces.js:2405 msgid "bodies and supplies from both sides litter the ground." msgstr "" -#: script/events/setpieces.js:2453 +#: script/events/setpieces.js:2449 msgid "the small military outpost is well supplied." msgstr "" -#: script/events/setpieces.js:2454 +#: script/events/setpieces.js:2450 msgid "" -"arms and munitions, relics from the war, are neatly arranged on the store-" -"room floor." +"arms and munitions, relics from the war, are neatly arranged on the " +"store-room floor." msgstr "" -#: script/events/setpieces.js:2455 +#: script/events/setpieces.js:2451 msgid "just as deadly now as they were then." msgstr "" -#: script/events/setpieces.js:2489 +#: script/events/setpieces.js:2485 msgid "searching the bodies yields a few supplies." msgstr "" -#: script/events/setpieces.js:2490 +#: script/events/setpieces.js:2486 msgid "more soldiers will be on their way." msgstr "" -#: script/events/setpieces.js:2491 +#: script/events/setpieces.js:2487 msgid "time to move on." msgstr "" -#: script/events/setpieces.js:2530 +#: script/events/setpieces.js:2526 msgid "the small settlement has clearly been burning a while." msgstr "" -#: script/events/setpieces.js:2531 +#: script/events/setpieces.js:2527 msgid "" -"the bodies of the wanderers that lived here are still visible in the flames." +"the bodies of the wanderers that lived here are still visible in the " +"flames." msgstr "" -#: script/events/setpieces.js:2532 +#: script/events/setpieces.js:2528 msgid "still time to rescue a few supplies." msgstr "" -#: script/events/setpieces.js:2566 -msgid "" -"the remaining settlers flee from the violence, their belongings forgotten." +#: script/events/setpieces.js:2562 +msgid "the remaining settlers flee from the violence, their belongings forgotten." msgstr "" -#: script/events/setpieces.js:2567 +#: script/events/setpieces.js:2563 msgid "there's not much, but some useful things can still be found." msgstr "" -#: script/events/setpieces.js:2601 +#: script/events/setpieces.js:2597 msgid "the young settler was carrying a canvas sack." msgstr "" -#: script/events/setpieces.js:2602 +#: script/events/setpieces.js:2598 msgid "it contains travelling gear, and a few trinkets." msgstr "" -#: script/events/setpieces.js:2603 script/events/setpieces.js:2639 +#: script/events/setpieces.js:2599 script/events/setpieces.js:2635 msgid "there's nothing else here." msgstr "" -#: script/events/setpieces.js:2637 +#: script/events/setpieces.js:2633 msgid "inside the hut, a child cries." msgstr "" -#: script/events/setpieces.js:2638 +#: script/events/setpieces.js:2634 msgid "a few belongings rest against the walls." msgstr "" -#: script/events/setpieces.js:2678 +#: script/events/setpieces.js:2674 msgid "the stench of rot and death fills the operating theatres." msgstr "" -#: script/events/setpieces.js:2679 +#: script/events/setpieces.js:2675 msgid "a few items are scattered on the ground." msgstr "" -#: script/events/setpieces.js:2680 +#: script/events/setpieces.js:2676 msgid "there is nothing else here." msgstr "" -#: script/events/setpieces.js:2719 +#: script/events/setpieces.js:2715 msgid "a pristine medicine cabinet at the end of a hallway." msgstr "" -#: script/events/setpieces.js:2720 +#: script/events/setpieces.js:2716 msgid "the rest of the hospital is empty." msgstr "" -#: script/events/setpieces.js:2754 +#: script/events/setpieces.js:2750 msgid "someone had been stockpiling loot here." msgstr "" -#: script/events/setpieces.js:2803 +#: script/events/setpieces.js:2799 msgid "the tentacular horror is defeated." msgstr "" -#: script/events/setpieces.js:2804 +#: script/events/setpieces.js:2800 msgid "inside, the remains of its victims are everywhere." msgstr "" -#: script/events/setpieces.js:2850 +#: script/events/setpieces.js:2845 msgid "the warped man lies dead." msgstr "" -#: script/events/setpieces.js:2851 +#: script/events/setpieces.js:2846 msgid "the operating theatre has a lot of curious equipment." msgstr "" -#: script/events/setpieces.js:2895 +#: script/events/setpieces.js:2890 msgid "the old man had a small cache of interesting items." msgstr "" -#: script/events/setpieces.js:2939 +#: script/events/setpieces.js:2934 msgid "An Old House" msgstr "" -#: script/events/setpieces.js:2943 +#: script/events/setpieces.js:2938 msgid "an old house remains here, once white siding yellowed and peeling." msgstr "" -#: script/events/setpieces.js:2944 +#: script/events/setpieces.js:2939 msgid "the door hangs open." msgstr "" -#: script/events/setpieces.js:2946 +#: script/events/setpieces.js:2941 msgid "the remains of an old house stand as a monument to simpler times" msgstr "" -#: script/events/setpieces.js:2960 +#: script/events/setpieces.js:2955 msgid "the house is abandoned, but not yet picked over." msgstr "" -#: script/events/setpieces.js:2961 +#: script/events/setpieces.js:2956 msgid "still a few drops of water in the old well." msgstr "" -#: script/events/setpieces.js:2995 +#: script/events/setpieces.js:2990 msgid "the house has been ransacked." msgstr "" -#: script/events/setpieces.js:2996 +#: script/events/setpieces.js:2991 msgid "but there is a cache of medicine under the floorboards." msgstr "" -#: script/events/setpieces.js:3024 +#: script/events/setpieces.js:3019 msgid "a man charges down the hall, a rusty blade in his hand" msgstr "" -#: script/events/setpieces.js:3056 +#: script/events/setpieces.js:3051 msgid "A Forgotten Battlefield" msgstr "" -#: script/events/setpieces.js:3060 +#: script/events/setpieces.js:3055 msgid "a battle was fought here, long ago." msgstr "" -#: script/events/setpieces.js:3061 -msgid "" -"battered technology from both sides lays dormant on the blasted landscape." +#: script/events/setpieces.js:3056 +msgid "battered technology from both sides lays dormant on the blasted landscape." msgstr "" -#: script/events/setpieces.js:3109 +#: script/events/setpieces.js:3104 msgid "A Huge Borehole" msgstr "" -#: script/events/setpieces.js:3113 +#: script/events/setpieces.js:3108 msgid "a huge hole is cut deep into the earth, evidence of the past harvest." msgstr "" -#: script/events/setpieces.js:3114 +#: script/events/setpieces.js:3109 msgid "they took what they came for, and left." msgstr "" -#: script/events/setpieces.js:3115 +#: script/events/setpieces.js:3110 msgid "" "castoff from the mammoth drills can still be found by the edges of the " "precipice." msgstr "" -#: script/events/setpieces.js:3138 +#: script/events/setpieces.js:3133 msgid "A Crashed Ship" msgstr "" -#: script/events/setpieces.js:3147 -msgid "" -"the familiar curves of a wanderer vessel rise up out of the dust and ash. " +#: script/events/setpieces.js:3142 +msgid "the familiar curves of a wanderer vessel rise up out of the dust and ash. " msgstr "" -#: script/events/setpieces.js:3148 +#: script/events/setpieces.js:3143 msgid "lucky that the natives can't work the mechanisms." msgstr "" -#: script/events/setpieces.js:3149 +#: script/events/setpieces.js:3144 msgid "with a little effort, it might fly again." msgstr "" -# command -#: script/events/setpieces.js:3153 +#: script/events/setpieces.js:3148 msgid "salvage" msgstr "" -#: script/events/setpieces.js:3161 +#: script/events/setpieces.js:3156 msgid "The Sulphur Mine" msgstr "" -#: script/events/setpieces.js:3165 +#: script/events/setpieces.js:3160 msgid "the military is already set up at the mine's entrance." msgstr "" -#: script/events/setpieces.js:3166 +#: script/events/setpieces.js:3161 msgid "soldiers patrol the perimeter, rifles slung over their shoulders." msgstr "" -#: script/events/setpieces.js:3168 +#: script/events/setpieces.js:3163 msgid "a military perimeter is set up around the mine." msgstr "" -# command -#: script/events/setpieces.js:3171 script/events/setpieces.js:3320 +#: script/events/setpieces.js:3166 script/events/setpieces.js:3315 msgid "attack" msgstr "" -#: script/events/setpieces.js:3206 +#: script/events/setpieces.js:3201 msgid "a soldier, alerted, opens fire." msgstr "" -# command -#: script/events/setpieces.js:3214 script/events/setpieces.js:3254 -#: script/events/setpieces.js:3357 script/events/setpieces.js:3391 +#: script/events/setpieces.js:3209 script/events/setpieces.js:3249 +#: script/events/setpieces.js:3352 script/events/setpieces.js:3386 msgid "run" msgstr "" -#: script/events/setpieces.js:3246 +#: script/events/setpieces.js:3241 msgid "a second soldier joins the fight." msgstr "" -#: script/events/setpieces.js:3280 +#: script/events/setpieces.js:3275 msgid "a grizzled soldier attacks, waving a bayonet." msgstr "" -#: script/events/setpieces.js:3291 +#: script/events/setpieces.js:3286 msgid "the military presence has been cleared." msgstr "" -#: script/events/setpieces.js:3292 script/events/setpieces.js:3434 -#: script/events/setpieces.js:3510 +#: script/events/setpieces.js:3287 script/events/setpieces.js:3429 +#: script/events/setpieces.js:3505 msgid "the mine is now safe for workers." msgstr "" -#: script/events/setpieces.js:3294 +#: script/events/setpieces.js:3289 msgid "the sulphur mine is clear of dangers" msgstr "" -#: script/events/setpieces.js:3310 +#: script/events/setpieces.js:3305 msgid "The Coal Mine" msgstr "" -#: script/events/setpieces.js:3314 +#: script/events/setpieces.js:3309 msgid "camp fires burn by the entrance to the mine." msgstr "" -#: script/events/setpieces.js:3315 +#: script/events/setpieces.js:3310 msgid "men mill about, weapons at the ready." msgstr "" -#: script/events/setpieces.js:3317 +#: script/events/setpieces.js:3312 msgid "this old mine is not abandoned" msgstr "" -#: script/events/setpieces.js:3349 script/events/setpieces.js:3383 +#: script/events/setpieces.js:3344 script/events/setpieces.js:3378 msgid "a man joins the fight" msgstr "" -#: script/events/setpieces.js:3422 +#: script/events/setpieces.js:3417 msgid "only the chief remains." msgstr "" -#: script/events/setpieces.js:3433 +#: script/events/setpieces.js:3428 msgid "the camp is still, save for the crackling of the fires." msgstr "" -#: script/events/setpieces.js:3436 +#: script/events/setpieces.js:3431 msgid "the coal mine is clear of dangers" msgstr "" -#: script/events/setpieces.js:3452 +#: script/events/setpieces.js:3447 msgid "The Iron Mine" msgstr "" -#: script/events/setpieces.js:3456 +#: script/events/setpieces.js:3451 msgid "an old iron mine sits here, tools abandoned and left to rust." msgstr "" -#: script/events/setpieces.js:3457 +#: script/events/setpieces.js:3452 msgid "" "bleached bones are strewn about the entrance. many, deeply scored with " "jagged grooves." msgstr "" -#: script/events/setpieces.js:3458 +#: script/events/setpieces.js:3453 msgid "feral howls echo out of the darkness." msgstr "" -#: script/events/setpieces.js:3460 +#: script/events/setpieces.js:3455 msgid "the path leads to an abandoned mine" msgstr "" -#: script/events/setpieces.js:3498 +#: script/events/setpieces.js:3493 msgid "a large creature lunges, muscles rippling in the torchlight" msgstr "" -#: script/events/setpieces.js:3509 +#: script/events/setpieces.js:3504 msgid "the beast is dead." msgstr "" -#: script/events/setpieces.js:3512 +#: script/events/setpieces.js:3507 msgid "the iron mine is clear of dangers" msgstr "" -#: script/events/setpieces.js:3529 +#: script/events/setpieces.js:3524 msgid "A Destroyed Village" msgstr "" -#: script/events/setpieces.js:3533 +#: script/events/setpieces.js:3528 msgid "a destroyed village lies in the dust." msgstr "" -#: script/events/setpieces.js:3534 +#: script/events/setpieces.js:3529 msgid "charred bodies litter the ground." msgstr "" -#: script/events/setpieces.js:3538 +#: script/events/setpieces.js:3532 msgid "the metallic tang of wanderer afterburner hangs in the air." msgstr "" -#: script/events/setpieces.js:3552 +#: script/events/setpieces.js:3546 msgid "a shack stands at the center of the village." msgstr "" -#: script/events/setpieces.js:3553 +#: script/events/setpieces.js:3547 msgid "there are still supplies inside." msgstr "" -# command -#: script/events/setpieces.js:3557 -msgid "take" -msgstr "" - -#: script/events/setpieces.js:3564 +#: script/events/setpieces.js:3558 msgid "all the work of a previous generation is here." msgstr "" -#: script/events/setpieces.js:3565 +#: script/events/setpieces.js:3559 msgid "ripe for the picking." msgstr "" -#: script/events/outside.js:67 -msgid "Fire" -msgstr "" - -#: script/events/outside.js:74 -msgid "a fire rampages through one of the huts, destroying it." -msgstr "" - -#: script/events/outside.js:75 -msgid "all residents in the hut perished in the fire." -msgstr "" - -#: script/events/outside.js:77 -msgid "a fire has started" -msgstr "" - -# command -#: script/events/outside.js:87 -msgid "mourn" -msgstr "" - -#: script/events/outside.js:88 -msgid "some villagers have died" -msgstr "" diff --git a/script/engine.js b/script/engine.js index e178ae3..003477f 100644 --- a/script/engine.js +++ b/script/engine.js @@ -148,7 +148,7 @@ $('') .addClass('hyper menuBtn') .text(_('hyper.')) - .click(Engine.triggerHyperMode) + .click(Engine.confirmHyperMode) .appendTo(menu); $('') @@ -487,7 +487,33 @@ } }, - triggerHyperMode: function(){ + confirmHyperMode: function(){ + if (!Engine.options.doubleTime) { + Events.startEvent({ + title: _('Go Hyper?'), + scenes: { + start: { + text: [_('turning hyper mode speeds up the game to x2 speed. do you want to do that?')], + buttons: { + 'yes': { + text: _('yes'), + nextScene: 'end', + onChoose: Engine.triggerHyperMode + }, + 'no': { + text: _('no'), + nextScene: 'end' + } + } + } + } + }); + } else { + Engine.triggerHyperMode(); + } + }, + + triggerHyperMode: function() { Engine.options.doubleTime = !Engine.options.doubleTime; if(Engine.options.doubleTime) $('.hyper').text(_('classic.'));